During their Danganronpa event Spike Chunsoft also revealed that a new anime series is on the way and appears to be serving as the conclusion to the original trilogy. Danganraonpa 3: The End of Hope’s Peak Academy as it is called will be airing in 2016 and will be serving as a followup to Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair.
The series’ creator, Kazutaka Kodaka, stated that the ending of the series will feature content that can only be expressed through an anime and as such you can check out the reveal trailer as well as the official artwork for Danganraonpa 3: The End of Hope’s Peak Academy below.
Early this morning Spike Chunsoft held a special press conference for Danganronpa and during it they revealed some exciting new details for New Danganronpa V3. The title is now being called New Danganronpa V3: Everyone’s New Semester of Killing and is going to be released for the PlayStation 4 and PlayStation Vita in 2016 in Japan and will feature the theme of “psycho cool.”
This will be a brand new chapter in the series that takes place in “Gifted Inmates Academy” and will feature exploration parts where players can talk with other characters as well as class trials. You can check out the trailer that was shown during the event below.
While gamers in North America and Europe are still waiting for Senran Kagura: Estival Versus to be released sometime this winter by XSEED fans of the game in Japan are now able to take advantage of a new update for the game as well as access some brand new character DLC. Kagura, who was introduced in Senran Kagura 2: Deep Crimson, has been released as a DLC character for Senran Kagura: Estival Versus and you can see how she’ll play in the video below.
As for that patch, among other things it adds in a new Locker Room feature that is simply being called “Kiss the Girls” as it provides rather self-explanatory features that can make use of the PlayStation Camera and is shown at the very end of the aforementioned trailer.
Last month NIS America announced that they were planning on bringing Stranger of Sword City for the PlayStation Vita to North America and Europe in March and today they have also revealed that those who want to pick the game up in North America have the option of pre-ordering a special $59.99 limited edition of the game.
The standard version is priced at $39.99 but those who prefer the limited version will obtain a copy of the game, a collector’s box to contain everything, a softcover art book, a poster, and a two disc soundtrack. Stranger of Sword City is currently slated for release in North America on March 22nd and in Europe on March 25th.
It looks like Nintendo and Bandai Namco’s Pokken Tournament‘s fighter roster will be growing a little bit in about a week. The official Twitter account for the game has teased that a new Pokemon will be announced for the game on December 10th. Currently it is unknown exactly what Pokemon it will be but they have teased that the Pokemon’s Japanese name will contain the “ン” character which does very little to narrow down the possibilities.
Pokken Tournament is already available in Japanese arcades and will be released on the Wii U in Japan on March 18th and in North America and Europe in Spring 2016.
Square Enix has announced that they will be delayingthe Japanese release of Star Ocean: Integrity and Faithlessness for a little over a month as the title, which was previously set for release on February 25th, will now be released on March 31st for the PlayStation 4 and PlayStation 3.
According to the developer this extra time is being spent to improve the quality of the game. It is worth noting that Star Ocean: Integrity and Faithlessness has already been confirmed for release in North America and Europe sometime in 2016 for the PlayStation 4 though no exact release date has been set at the time of the delay.
With Mighty No. 9 being brought to nearly every platform under the sun in February and being playable this weekend at PlayStation Experience Deep Silver has released a new trailer for the game that they have simply called “Bring It.” The trailer features footage from the game’s various modes as such as the standard single player campaign as well as Boss Rush, Challenge, One Hit Death Maniac, and of course multiplayer modes.
You can check out the video below and as for the game itself, Mighty No. 9 will be released on the PlayStation 3, PlayStation 4, PlayStation Vita, Nintendo 3DS, Wii U, Xbox 360, Xbox One, and PC in North America on February 9th and in Europe on February 12th with anyone who pre-orders the game netting themselves free “Retro Hero DLC.”
Seven Seas Entertainment kicked off their “10 Days of Licensing” at the start of the week and so far they have licensed quite a few titles as they revealed that they had picked up the license to the Lord Marksman and Vanadis manga adaptation of the light novel series that was given an anime adaptation back in 2014. The company is planning on publishing the series starting on September 13, 2016 and will continue to do so through single volume releases.
Seven Seas then decided to double-down on the license announcements yesterday as they revealed that they had acquired the license to the Love in Hell: Death Life manga series from Reiji Suzumaru. This manga exists in the same story of Love in Hell and will feature a number of cameos from characters in the first series, but this story will follow a separate character who finds himself in hell and can be enjoyed separately from the main series. The first volume of Love in Hell: Death Life is set for release on July 19, 2016.
The second announcement that was made is for a newer series from Rose Ishikawa named My Pathetic Vampire Life with the first volume dropping on October 4, 2016. More details about each of these manga series can be found below courtesy of Seven Seas:
Lord Marksman and Vanadis
The country of Zhcted is ruled by seven women known as the Vanadis, a group of warriors who are given powerful weapons and dominion over the country’s seven territories. Taking advantage of its neighboring nations’ civil unrest, Zhcted goes to war against the country of Brune. In a battle that decimates Brune’s army, the brave, young Brune nobleman Tigrevurmund Vorn meets the beautiful Eleonara Viltaria—one of the Vanadis.
Impressed with his skill as an archer, Elen allows Tigre to live in exchange for his servitude. But the battle is far from over, and extends further than either of them could have imagined. Tigre and his new mistress become caught in the middle of a plot that threatens not only their homelands, but the entire world.
Love in Hell: Death Life
Utsunomiya Sousuke is dead. But his new life is about to begin…in Hell! Upon awakening in the Afterlife, Sousuke meets his painfully sexy devil guide Sanagi, who may be short of stature, but packs an all-powerful punch. Like Rintaro before him, can the hopelessly irreverent Sousuke repent from his sins, or is he fated to be forever tortured and teased by a gorgeous demonic temptress?
My Pathetic Vampire Life
Koide was turned into a vampire at the age of sixteen—one hundred and thirty-three years ago. Now, poor Koide is trapped in an eternal loop of the same old homework, the same boring lectures and meaningless tests, and an ever-unquenchable thirst for blood. Koide has repeated his uneventful sophomore year of high school one hundred and thirty-three times, and now, in his one hundred and thirty fourth year, he doesn’t expect things to change—and is frankly too bored to care.
But his classmates this year seem a little different than before. They’re thrilled to have a vampire in their midst, and are eager to do whatever they can to help. Will “134” be Koide’s lucky number or is that just wishful thinking?
It has been quite a while since I played Bloodborne. In a year that has been filled with so many new and exciting games, I have hardly had the time to go back for another death-riddled play through. Now that Bloodborne: The Old Hunters, the first (and I assume will be the only) DLC expansion to this year’s hit PS4 exclusive has arrived, I was gleeful for an excuse to jump back in. Stepping back into Yharnam filled me with a lot of different emotions – dread, anguish, sorrow, glee, excitement, and defeat – and that was just the first few minutes.
Story
Like you would expect from a FromSoftware game, the plot of The Old Hunters isn’t laid out to you with big sections of dialogue or cut scenes. Instead, the player is tasked to piece together the narrative from the various items that little the world, and of course from the world itself and the player’s experiences. When this kind of storytelling pays off, I am a huge fan of it because it allows the player to be further engrossed in the story because they are in a sense creating it.
The three distinct locations in the Old Hunters also tell a story of their own, from the dark Hunter’s Nightmare which almost feels like a sort of purgatory for hunters that have succumbed to the beast within – all the way through to the Astral Clocktower who’s twists and turns and staircases look like something out of an MC. Escher painting.
Gameplay
As you would probably expect, the gameplay of The Old Hunters it almost identical to the Bloodborne base game. You play as your Hunter who has chosen to investigate the Hunter’s Nightmare. Because you keep playing as your current character, you get to keep all of your current weapons and items, which makes it a lot easier since you already know what you’re doing.
One of the most important aspects of the Souls and Bloodborne series is that at its core it is about learning and adapting. The player needs to learn the attack patterns of enemies as well as reading their movements. Not only that but you have to learn what each weapon does, its stamina drain, how powerful certain combos are etc. Well The Old Hunters takes that core principal of the series and keeps it fresh by adding in new enemies with new attack patterns, new weapons that act almost completely different to any you have picked up in the base game, and some new areas that will have you frantically checking around every corner, hoping for a new item but expecting an enemy to leap out at you.
Fans of FromSoftware games will be excited to know that one of the new weapons is the Holy Moonlight Sword. The Moonlight Sword is an item that has appeared in just about every single one of From’s games, and I know I was personally disappointed when I couldn’t find it in Bloodborne, but thankfully that error has been rectified. The rest of the new weapons really are sights to behold and each completely change how you will play the game.
I can also say that The Old Hunters is home to some of the most intense and awe-inspiring battles of anything in the entire Souls series of games. I don’t want to spoil too much, but boss encounters like Lady Maria are both the stuff of dreams and nightmares!
Ok, so here is the question on everybody’s mind: Is The Old Hunters difficult? Well, I’m just going to come right out and say it – yes, yes the game is absolutely punishing at times. Just so you guys out there can have a bit of a bar to go off – many of the enemies you will encounter are different versions of end-game monsters. While you only need to have beaten Vicar Amelia in order to access the content, I would strongly advice progressing a fair bit further into the game in order to have a ghost of a chance of beating it.
Overall
I have always been pretty vocal aboust DLC and my hatred of some companies nickle and diming their customers for a new weapon of a half hour more content. However, I can say with a smile on my face that From Software have absolutely hit it out of the park and have shown off what DLC should be. I tried to time my exploits through The Old Hunters and I clocked up close to nine hours (on New Game Difficulty) which is longer than some full priced games I have played recently.
In addition to being more than well worth your money, The Old Hunters succeeds in ways that very few other DLC manage to; providing enough content that is both true to the base game and unique to itself to warrant its purchase. Bloodborne was already a great game, and The Old Hunters has managed to expand and add onto that in spectacular fashion.
Capsule Computers review guidelines can be found here.
Well folks, Christmas is just around the corner and if you’re like me you are struggling to put together those lists so that you make sure to buy everyone the perfect gift. Well, Disney have given us all a helping hand by announcing that the highly anticipated Light FX figures for Disney Infinity 3.0 will be available from December 17th.
For those of you who may not be aware, the Light FX figures are a range of figures for the game that have their lightsabers ignite when placed on the Infinity Base. Similar to the Crystal Series figures for the first two games, the Light FX figures will be limited edition, so make sure you get yours ASAP so you can sneak them under the tree!
In addition to being limited edition, the figures are also retailer exclusive, meaning you will have to go to either Big W or Target to get yours! To help you, we put in a little breakdown of where you can get the specific figures:
Luke Skywalker, Darth Vader, Anakin Skywalker: Big W