DiRT RALLY® MULTIPLAYER VIDEO TAKE TO THE TRACK, TAKE ON THE BEST AND RISE TO THE TOP OF THE DiRT COMMUNITY
SYDNEY, 21ST March 2016 – Codemasters have released the multiplayer trailer for the BAFTA-nominated DiRT Rally® ahead of the game’s release on PlayStation® 4 computer entertainment system and Xbox One on April 8th 2016. The video is available to watch now at https://youtu.be/Euoh9BovlJg
Whether it’s taking part in online events creating or joining leagues, climbing the global leaderboards or taking part in multiplayer FIA World Rallycross racing, competition lies at the heart of DiRT Rally experience.
DiRT Rally allows gamers to take to the track in exclusive officially licensed FIA World Rallycross multiplayer races, where up to eight players can experience the breathless thrills of bumper-to-bumper racing in some of the world’s fastest off-road cars.
DiRT Rally’s online events, meanwhile, are one-shot chances for players to test themselves against the best drivers in the world and claim bragging rights as well as in-game currency. Daily Events require nailing a stage selected by the DiRT team – mess up and the opportunity is lost. The Weekly Events, meanwhile, require players to complete all available stages in a rally location, while Monthly Events are a marathon-like test of endurance and skill over 24 stages. Only the brave need apply.
Players can also take advantage of DiRT Rally’s league system to compete with their friends and rivals. Hosted on dirtgame.com, gamers can create their own leagues or join one of the thousands already created by the vibrant DiRT community. League events are fully customisable and there is no restriction on the number of leagues each player can be a member of, so there’s never a lack of a fresh challenge in DiRT Rally.
DiRT Rally is now available on Steam and will be powersliding onto PlayStation 4 and Xbox One on April 8th 2016.
Overview Those that have delved into the history of anime in the West are likely extremely familiar with Vampire Hunter D and the reason for that is because it helped establish the format in the West when the film was released all the way back in the late ‘80s. At the time Vampire Hunter D was released only in English dub format and although it’s gothic nature didn’t really represent anime at the time, it was one of the first anime films to be widely released outside of Japan. Now with Sentai Filmworks bringing this cult classic film to Blu-ray, does the movie live up to its history?
Story In the far off future, mankind has nearly collapsed and although they still possess some elements of advanced technology are at the mercy of vampires and other ghastly creatures that now rule the world. Called Nobles, the strongest of the vampires have lived for thousands of years and Count Magnus Lee is one of the oldest. For over ten thousand years he has survived and after a fairly long absence, he has returned to rid himself of boredom by claiming a new human bride.
The seventeen year old Doris becomes his target after stumbling into him one night and although she is capable of handling herself, especially since she is the daughter of a werewolf hunter, now that Count Lee has set his sights on her there is little she can do against his powers. Already bitten by Lee and left to fall under his powers, Doris’ only wish is to keep her brother safe and taken care of. Thankfully for her, a mysterious vampire hunter known only as D has arrived at their town and listens to her pleas to put a stop to Count Lee and his minions.
Vampire Hunter D feels like the style of movie one would watch if they wanted a classic “spaghetti western” that substituted gangs and guns with creatures, swords, and magic. Similar to your standard Western film, D, the “mysterious stranger,” arrives in the town with very little description and is hired by a young woman in immediate danger to take on the biggest threat in the area and subsequently faces off against everything in his path until it comes down to face off against the boss.
Being a dhampier, or a half-human half-vampire, viewers learn very little about D throughout the time in the film other than that he is the man to turn to when it comes to eliminating vampires. Through clever tricks, incredibly powerful weaponry, and a special left hand, D is built as a dominant man of few words and many secrets, including that he may be far stronger than anyone knows.
The fact that D is treated basically as a weapon here isn’t too much of an issue but there are some problems with the way that the plot is handled throughout this film. There are many instances that the story feels as if certain scenes were cut in an effort to trim the time down as much as possible while also providing very little information as to why certain betrayals end up taking place. Instead, the focus is set on providing a solid gothic styled film with plenty of violence as D slays his way through all manners of supernatural beings until the threat is put down.
Visuals With Vampire Hunter D being produced in 1985 it is rather surprising how impressive the film looks now that it has been transferred onto Blu-ray. While the film was previously released on DVD nearly sixteen years ago and was a decent improvement over the original VHS, the transition to Blu-ray has helped improve the color saturation and clean up the visuals more than before. Thankfully the company has avoided cropping by keeping the original 4:3 aspect ratio in an effort to present the film as it was originally intended.
As for the actual film, Vampire Hunter D is laden with Gothic style imagery and designs. D’s wardrobe is exceptional in this regard and the character designs help provide a sense of beauty while the creatures that rise up against D are as nasty as they come. The various combat sequences are handled fairly well with enough graphic content to satisfy fans of old school violence. Though this film benefits from a higher budget than your average series at the time, there are still plenty of noticeable shortcuts taken with animation and a number of rough looking sequences throughout the hour and a twenty minute long movie. On top of that, it doesn’t help that where there could have been extra effort into developing certain elements, the film spends using excessively long pans of certain scenes.
Audio
For those who have seen this film in English before there will be something of an adjustment period needed when watching Sentai Filmworks’ release of Vampire Hunter D as they have opted no to re-use the Streamline Pictures English dub and have provided a completely new English dub of the film. This choice is actually rather impressive as the new cast handles their lines well, though mixing the gothic feel with a few of the accents used is a bit strange, and for those who want the original Japanese that option is also available.
The soundtrack for Vampire Hunter D is oddly a bit ineffective due to limitations from when the film was created. With minimal usage throughout the film the themes that are used generally don’t work very well for the sequences they are matched with. Thankfully the atmospheric sounds and other sound effects help convey the nature of the world much better than the soundtrack does.
Extras Although Sentai Filmworks has provided a great upgrade here in the form of this Blu-ray release the bonus features are incredibly simple as the only offerings are the Japanese trailer for the movie and trailers for other products from the company.
Overall Vampire Hunter D remains a solid cult classic that served as many Western fans’ first darker anime experiences. That being said, despite being a nostalgic film for many this is also a movie that has a number of issues when it comes to telling a decent enough story. Watching D as he eliminates his foes in the best looking format possible does make Vampire Hunter D a worthwhile pick-up for those looking for a film such as this but be prepared for a number of flaws that you may never have noticed while looking back. Capsule Computers review guidelines can be found here.
Overview The concept of using amnesia as a storytelling device is incredibly common in most forms of media. In video games it tends to be a method to place players in a role of a grown protagonist who is a blank slate and can be built from there. However while amnesia in stories is usually used for to set up a story, rarely does an entire story focus around someone suffering from constant memory loss. One Week Friends is such a series and after a successful manga run the source material has been adapted into an anime. The question is, is this series worth remembering?
Story Yuki Hase has always been a fairly outgoing student and when he notices that one of his classmates, Kaori Fujimiya, always seems to be alone, he decides to approach her and try to make friends with the girl. Unfortunately for him, she quickly turns him down and although he is initially shocked that he was so abruptly was turned away, his friend Shogo encourages him to try again. After a few more attempts he learns that Kaori suffers from a strange type of amnesia.
Ever since she was a child, every time that Monday rolls around Kaori loses all memory of any friends that she happened to have made over the past week. Because of this amnesia, she has distanced herself from others and has completely stopped attempting to make friends in an effort to do as little harm to others and herself as possible. Knowing this, Yuki opts to stick with Kaori and the two become friends, even if it means that every Monday they will have to start over.
In doing so Kaori’s recently shut life begins to return and with Yuki prepared to do whatever it takes to help her remember soon Yuki’s own friend Shogo and eventually another girl named Saki begin to interact with her as friends. Though the effects of Kaori’s amnesia remain a challenge, every week the group takes steps to help keep their friendship alive and show Kaori that her condition may cause problems with her life, it isn’t a reason to stop living.
One Week Friends is an incredibly saccharine series that handles a rather odd premise in a rather expert manner. While there are some elements of drama that are introduced thanks to Kaori’s amnesia, you almost would forget about that thanks to the slow charming pace that the series takes. By focusing primarily on the various events that Yuki, Kaori, Shogo, and Saki take part in and what they do from week to week it may seem like very little is actually happening outside of the charming slice of life elements, viewers will notice small changes that take place over the course of the series.
Various little activities such as studying together, eating crepes, or putting up posters are what make up One Week Friends and it is easy to get lost in the sweet calming flow of the series but throughout these events we see various elements of Kaori’s life open up and learn more about her past, what caused her to suffer from this type of amnesia in the first place, how Kaori feels about Yuki and more. By working these types of character development and charming emotional scenes into everyday life we get to see these characters truly shine and deliver numerous heartwarming and bittersweet moments that hit home thanks to how much the audience is built up to care about these four.
This is helped by the fact that these four characters all grow throughout the series. Yuki doesn’t magically solve Kaori’s issues and is just as prone to being led astray by his emotions, such as jealousy when Yuki becomes friends with Shogo, as any other character. This leads to moments where Kaori can stand up for herself and help strengthen the pairs relationship while Shogo and Saki’s off-balance pairing creates a charming and humorous duo that viewers will easily be able to tell will eventually develop into something more as the series progresses.
Oddly enough, where One Week Friends loses some of its charm comes when elements of drama are introduced. On a few occasions throughout the twelve episode series the aspect of Kaori’s amnesia is really pushed hard through various circumstances, such as losing an important item, an old face from Kaori’s past returning, or one of the group no longer wanting to cause any pain to the others. These moments end up feeling rather forced and while at least one is a bit believable, it merely serves as a way to try and stir up unnecessary issues in a series that is at its best when developments feel as if they are happening naturally, even if it does end up leaving viewers with an open end once everything is said and done.
Visuals It is clear while watching One Week Friends that Brains Base, the animation studio, really knew what they were doing when it came to presenting this show to viewers. Utilizing a pastel water color style for the series and soft-featured but well taken care of character designs help set the mood for a series that is more about character interaction and small motions rather than large movements.
Combine this with very well detailed background artwork and a method of using hazy white edges around scenery from time to time to show the focus on Kaori and Hase or the separation that Kaori has from the world and you have a series that is handled perfectly by its animation studio.
Audio Sentai Filmworks has released One Week Friends with only the original Japanese voice track accompanied by English subtitles. Viewers shouldn’t have much of an issue in this regard however as both Sora Amamiya’s portrayal of Kaori and Rumi Ookubo’s handling of Saki help serve as stand out performances while the rest of the cast also fits their roles very well here.
The background music throughout One Week Friends is used very effectively in an effort to blend in with the scenery and enhance the mood of certain scenes. As far as the opening and ending themes go, the opening is “Niji no Kakera” by Natsumi Kon and the ending is “Kanade” performed by Kaori’s voice actress.
Extras One Week Friends’ Blu-ray release comes with a number of special features. There are your standard inclusions such as clean versions of the opening and closing animations, trailers for other Sentai Filmworks projects, and Japanese promos, but accompanying these standard inclusions are “Kaori’s Journal Shorts.” These little shorts are an enjoyable cute addition for fans to see a little something extra from Kaori’s point of view from what she has written down over the course of the days she spends with the group.
Overall One Week Friends could easily have used its amnesia gimmick to take some wide emotional swings or cause too much drama from happening but instead the series guides viewers through the lives of four friends as they interact with one another through some amazing slice of life content. Although it may not be a fast moving show and still feature a few bumps in the road, these issues are eventually resolved in a satisfying enough manner. As such One Week Friends is the type of satisfyingly sweet and gorgeously animated series that viewers can sit down and enjoy as the well-written character interactions take place. Capsule Computers review guidelines can be found here.
Following an announcement in September 2016, over 6 months later we finally have some footage of Pokemon GO! It may be low quality, but we’ll take anything at this point. The full leaked footage is at the bottom of this article.
The video goes for about a minute, showcasing the world map which seems to be an overlay of Google Maps. At the bottom of this we see a player profile with a username, display picture and current level as well as 3 Ivysaur images which I imagine are indicating Ivysaur are in the area. It seems the avatar picture matches the 3D model on the map, indicating trainers are customisable. On the map we also see some Pokemon Gym icons but we don’t know the meaning of these yet.
The trainer then engages with the Ivysaur which is presented on a real life background presumably through the players phone camera. The player flicks a Pokeball at the Ivysaur but misses. They then throw another ball that hits but the Ivysaur breaks free after the second shake.
It seems there is some skill involved in flicking the Pokeball as the player was awarded with a nice throw message on their second attempt. The player then switches to a Master Ball and the Ivysaur is caught, with the player gaining experience in the process and getting some Pokedex data. Pokemon retain their weight and height data from the games as well as their type. The player also earns Crystals which are some type of currency but not really explored.
We also have some audio from developer John Hanke of Niantics Lab who was presenting the game. He goes on to mention Pokemon live in all types of habitats such as forests and mountains so you will have to travel far and wide to find them all.
For more details about Pokemon GO! check out our announcement coverage which covers details on gameplay and the Pokemon GO! Plus peripheral. Pokemon GO! is due out sometime this year for iOS and Android devices and a quick reminded you can watch the leaked footage for yourself directly below. Be sure to leave a comment on what you think below as well. As for this writer’s opinion the game looks basically how I expected it to and I think that initial trailer got people’s hopes up way too much. However it’s obvious this is early footage and the presentation of the game will get cleaned up immensely before release, at least I hope so.
The story of Ezio’s box is finally coming to a conclusion. It is now 1918 and Russia is the in the midst of a revolution. In the chaos, Nikolai Orelov is sent on one last mission for the Assassins: recover the Ezio’s box.
Story
Nikolai Orelov is desperate to escape the Russian Revolution. The Assassin Order has commanded him to complete one last mission before he is allowed to take his wife and daughter out of the country, away from the violence that grips the streets of Russia. Orelov infiltrates a house where Tsar Nicholas II and his family are being held by the Bolsheviks and manages to leave with the box and Princess Anastasia in tow. The simple mission has taken a turn for the worst, as Anastasia is now channeling the memory of Chinese Assassin Shao Jun after interacting with Ezio’s box. Assassin’s Creed Chronicles: Russiaprobably has the most interesting story of the three games, though the short nature of the game hamstrings the overall story as there is not enough time to properly flesh out the plot.
Gameplay
Assassin’s Creed Chronicles: Russia plays like the previous two titles. It is a 2.5D platformer that mixes stealth with traditional platforming and a few sniping sequences. Unlike the previous two games, players will control two characters in Russia. Nikolai has a full compliment of Assassin tools, but lacks the Helix abilities of his predecessors. Princess Anastasia on the other hand only carries a version of Shao Jun’s rope dart but is able to use the Helix abilities to get herself out of a pinch. It is a bit of a shame that players never really get the opportunity to use the full compliment of Assassin skills and ability in the main game.
Unfortunately, the new game still hasn’t done anything to address the problems of the previous games. The same leveling system is in place, which means each level has two possible upgrades that can be earned by staying out of sight and leaving enemies unmolested. The score requirement for each level’s upgrade is pretty stringent, with the easier upgrade in reach for a mostly stealthy run, while the second upgrade will need a nearly perfect stealth run to earn. For those who aren’t particularly skilled at pure stealth or want to pursue a more aggressive approach, the game will simply become harder and harder as players are locked out of upgrades. It is quite obvious that the developers are not expecting new players to start with Assassin’s Creed Chronicles: Russia as a full tutorial is missing from the game.
The level design is pretty bland this time around. It is mostly stealth missions with some action and sniper sequences thrown in for good measure. There is very little room for freedom and creativity when approaching a level. Often times, there is only one real way of pulling of a perfect run which makes gameplay quite annoying. The chase sequences are particularly bad, as the room for error is practically non-existent and errors are not always punished instantly, which is incredibly frustrating. There is some decent replayability in the game, for what it’s worth. There are two New Game Plus modes and challenge rooms to test Assassin skills.
Visuals
Unfortunately, the game lacks that visual flair that makes the game unique. After the bright colours of India, Assassin’s Creed Chronicles: Russia goes back to the muted colour scheme streaked with blood red. An ever present film grain effect gives the game a little bit of grit and there are moments where the game channels classic Soviet propaganda posters, but those are few and very far between.
Most of the models and the animations are excellent. However, the game does not handle models with rifles very well. Many NPCs can be seen holding an invisible pistol grip instead of holding the rifle correctly. The game maintains a rather sparse set of visual options on the PC, similar to previous titles. On the flip side, the game ran smoothly in my testing.
Audio
The sound effects and soundtrack is excellent in Assassin’s Creed Chronicles: Russia. The voice acting is a bit of a mixed bag. I like the fact the NPCs are quite chatty, though their lines get recycled pretty quick. I’m not a fan of how inconsistent the Russian accents are in the game. The performances literally run the entire spectrum, from awful American accents with the odd Russian vowel to performances that sounded Russian enough to my ignorant ears.
Overall
Assassin’s Creed Chronicles: Russia is probably best played by hardcore fans of stealth platformers and those who enjoyed the previous two titles. The story isn’t deep enough to recommend to fans of the Assassin’s Creed franchise. Problems that have plagued the game since the beginning have still not been addressed and the level design is bland at best. There just really isn’t anything new or interesting enough to warrant another look at the series.
Capsule Computers review guidelines can be found here.
Curve Digital and Game Swing Confirm Multi-platform Release Dates for Stikbold! A Dodgeball Adventure
It’s Balls Out this April in this Wacky, ’70s Inspired Dodgeball Frenzy, Headed to PC on April 1 with PlayStation®4 and Xbox One to Follow Shortly After
LONDON—March 10, 2016—Copenhagen-based developer Game Swing and indie publisher Curve Digital look forward to welcoming PlayStation®4, Xbox One and PC gamers to the fantasy sports world of the ’70s this April with the brilliant, bonkers sports game Stikbold! A Dodgeball Adventure. Hitting PC on April 1, PlayStation®4 on April 5, and Xbox One on April 8, Stikbold! A Dodgeball Adventure brings a stylish and perilous reimagining of the classic ball game to players of all ages.
Using simple twin-stick controls and featuring a vibrant, ’70s inspired art style, Stikbold! is a fast-paced approximation of the game of dodgeball, complete with off-court hazards, random events and boss battles. Up to four players can partake in brutal yet outlandish rounds of dodgeball, where fast reactions, tactics and teamwork combine to create a sports game unlike any other. Always enjoyable but truly shining as a local multiplayer game, Stikbold! is slated to become the next couch multiplayer game of choice.
The game originally began as an entry into the Nordic Game jam three years ago, winning the award for being the “most fun” out of all submissions. Realizing that they had created the framework for something special, the team decided to develop the prototype into a full game, and three years later, Stikbold! is the result.
“From game jam to console – it’s been quite the ride,” says Jacob Herold, CEO and founder of Game Swing. “Whether it’s been at PAX or GDC, everyone who’s had the opportunity to play early builds of Stikbold! has enjoyed its accessibility, playability and sense of humor, comparing it to old school multiplayer games like Bomberman. We can’t wait to get it into the hands of console and PC players this April.”
Stikbold! tells the story of Bjorn and Jerome who set out on a heroic mission in the name of love and glory. When a rival team is kidnapped by a man dressed as the devil, our dodgeball-loving superstars begin a journey that pays homage to the best buddy movies of old. The story mode can be enjoyed in single or co-op mode, and details Bjorn and Jerome’s quest to restore glory to their team, encountering all manner of weird and wonderful characters and scenarios along the way. Spread across five levels, each with multiple dodgeball battles, Stikbold! is a beautifully-paced adventure lasting around three hours, with multiple playthroughs offering plenty of bonus unlockables.
Developed by Game Swing and published by Curve Digital, Stikbold! A Dodgeball Adventure will launch for $9.99/€9.99/£7.99 across PlayStation®4, Xbox One, and PC, with a 20 percent discount for two weeks post-launch. This game has been rated “E for Everyone” by the ESRB.
Key Features:
Single or co-op adventure mode
Up to four player multiplayer matches
18 weird and wonderful characters
12 single or multiplayer levels spread across five incredibly varied dodgeball arenas
Intuitive controls offer deeply tactical gameplay
Inventive story mode takes around three hours to play through each time, with additional content available to unlock via multiple playthroughs
Highly customizable multiplayer modes that allow for up to six players on screen (four humans, two bots), providing endless challenge
Players always involved in the action – even if they’re knocked out of the game
About Curve Digital
Curve Digital is the largest publisher of independent video games on console formats in the world. Working with high profile developers such as Mike Bithell (Thomas Was Alone), Dan Marshall (The Swindle) and Olli Harjola (The Swapper), Curve helps individuals and small teams bring their games to a larger audience. Curve actively publishes on PC, PlayStation 4, Xbox One, Wii U and 3DS.
– Click for full size image. Translations courtesy of shonengamez.com –
The fusion of Goku and Broly teased on the first announcement of Dragon Ball Project Fusion now has an official name. Fusing the names of Kakkarot (Goku’s original Saiyan name) and Broly (spelt Broli in the original Japanese version) we have Karoli as our name! This new fusion is just one of many possible fusions in the upcoming 3DS title from Bandai Namco which is also going by a new name, shedding off the Project title to become simply Dragon Ball Fusion.
This issue of V-Jump detailed some small story tidbits as well as labelled the special type of fusion that occurs with the armbands as EX Fusion. Very similarly to Dragon Ball Xenoverse, the player can choose a race for their main player character from Saiyan, Human, Other Worlding (Kai/Buu), Alien or Namekian.
As for the story itself, the player character and Pinijji (another original character made for the game), seemed to have made a wish to Shenron to create the strongest World Tournament in the Universe which is named the Jikuuichi Budokai. This wish is why the Dragon Ball world is turned into a fusion of previous locations and characters from all over the timeline.
A few new Krillin fusions were also shown off. From the left we have a normally performed Fusion between Krillin and Piccolo which explains the outfit (but doesn’t explain how they performed a fusion with very different heights and power levels). On the right is a fusion of Krillin and Kid Goku from Dragon Ball who is named Gorilin. Lastly, in the middle is Krillin fused with Kid Gohan to make Krigohan. Not only does that name not really fuse well but it’s really hard to see where he gets that hair which plays on Krillin’s name pun of chestnut in Japanese.
The game is set for a 2016 release in Japan, probably sometime around October. Still no news on a worldwide release but keep checking back with us for all the latest Dragon Ball game news as it becomes available.
This week’s Xbox Newsbeat is packed with news on Halo, new Xbox One controllers, Quantum Break, Forza Motorsport 6, and Song of the Deep.
Get Ready for the Halo World Championship 2016
After months of crowdfunding, weeks of qualifiers, and who knows how many hours of practice, the Halo World Championship 2016 are finally upon us. Boasting the largest crowdfunding prize pool ever for a console esport event, 16 teams from around the world will battle it out for their share of $2.5 million dollars. Viewers can tune in starting at 3 AM AEDT on Friday and Saturday to watch the playoffs. The finals will start at 10AM AEDT on Monday. Viewers will snag themselves a free Halo World Championship REQ pack. The full schedule is below:
Saturday, March 19 AEDT: Halo World Championship Playoffs – Day One
10 a.m. AEDT to 12 p.m. AEDT via the XLEi app on Xbox One and Twitch.tv/Halo
Dusk Shadow and Copper Shadow: Two New Xbox One Special Edition Wireless Controllers
If you’re bored of your plain old black Xbox One controller, put a little colour in your life with two new limited edition controllers inspired by the shadows. Dusk Shadow is a blue controller that slowly fades to black, while Copper Shadow features the same fading pattern in copper. Pre-orders for the controllers are available now. They are priced at $94.95 AUD each at the Microsoft Store.
Quantum Break Cinematic Trailer Begins Countdown to April 5
The April 5th release date for Quantum Break is drawing near. Remedy Entertainment has released a new cinematic trailer set to a cover of Nirvana’s “Come As You Are” by Prep School.
Quantum Break is launching on Xbox One and Windows. Those who pre-order the game will also get Alan Wake and Alan Wake’s American Nightmare. Pre-oirdering through the Xbox Store will also net buyers a copy of the game on Windows 10, so be sure to pre-order before the game’s launch.
Fresh Additions to the Forza Motorsport 6 Garage with the Meguiar’s Car Pack
The latest Forza Motorsport 6 car pack is out. This pack is curated by Meguiar, maker of car care products like car waxes and cleaners. This is the final pack to be part of the Forza Motorsport 6 Car Pass and will contain the following cars:
2015 Ferrari 488 GTB
2015 Chevrolet #10 Wayne Taylor Racing Corvette Daytona Prototype
Insomniac’s Song of the Deep Explores Life Under the Sea
The official Xbox News Team released a short preview of Insomniac’s newest project, Song of the Deep. The game is a storybook 2D action game set under the sea. Check it out at Xbox Wire.
NIS America has announced that they are going to be quickly following up their release of Love Live! School Idol Project 2nd Season‘s premium edition with a standard edition for those who either missed out on the premium version or want a cheaper option.
Love Live! School Idol Project 2nd Season‘s standard edition has been made available for pre-orderand will be released on April 12th and will feature the English dub as well as the original Japanese voice track. Those who want to see if this second season is worth picking up can check out our review for the premium edition of the second season.
Idea Factory International has released a new batch of images and a trailer for Trillion: God of Destruction and while the screenshots focus on showing off combat, the trailer focuses on “Affection Points.” You see, the time you spend interacting with the Overlords that are with you is essential to survival as Affection Points can act as a substitute for HP and MP in combat. This means that before an Overlord can be damaged, Trillion must work through their Affection Points first.
By raising your bonds with your Overlords through time, gift-giving, and various choices players will be able to help determine their fate and also what endings they may receive. Trillion: God of Destruction is currently set to be released for the PS Vita on March 29th in North America and on April 1st in Europe.