Home Blog Page 2990

‘BATMAN – The Telltale Series’ Premieres Today for Download from Telltale Games and Warner Bros. Interactive Entertainment

‘BATMAN – The Telltale Series’ Premieres Today for Download from Telltale Games and Warner Bros. Interactive Entertainment

Become the man behind the mask as BATMAN – The Telltale Series Episode One: Realm of Shadows is Now Available; Season Pass Disc also available in stores Sept. 13

San Rafael, Calif. & Burbank, Calif., August 2nd, 2016 – Leading and award-winning developer and publisher of digital entertainment Telltale Games, in partnership with Warner Bros. Interactive Entertainment, today released the season premiere episode of the highly anticipated BATMAN – The Telltale Series, now available for download.

BATMAN – The Telltale Series Episode One: Realm of Shadows makes its worldwide debut digitally today on PC from the Telltale Online Store, Steam, and other digital distribution services; on the PlayStation®Network for PlayStation 4; and on the Xbox Games Store for Xbox One®. The premiere episode will also be available later this week on Mac from the Telltale Online Store, Steam, and other digital distribution services; later this month on the PlayStation®Network for PlayStation 3, and on the Xbox Games Store for Xbox 360®; and the week of Sept. 13 for compatible iOS devices via the App Store, and for compatible Android-based devices via Google Play and the Amazon Appstore.

The series will also be available to purchase at retailers for a MSRP of $29.99 USD or equivalent starting Sept. 13 in North America as a special “Season Pass Disc,” which will include the first of five episodes in the season, and will grant access to the subsequent four episodes as they become available for download via online updates. The series will then be available to purchase at retailers across Europe beginning Sept. 16.

“Creating an entirely original story surrounding the man behind the mask and challenging players to take on the role of Bruce Wayne just as much as the mythic Batman has resulted in one of our most sophisticated Telltale series yet,” said Kevin Bruner, CEO, Co-Founder of Telltale Games. “Our game will explore all aspects of Bruce’s life, from his tense encounters in public with Gotham City’s most notorious criminals by day, to his thrilling chases across the rooftops at night, players will think twice about their actions and consequences in a city that’s always watching the actions of its most famous billionaire.”

“Telltale Games is renowned for its unique style of interactive storytelling, which is a great match for the incredibly iconic character of Batman,” said David Haddad, President, Warner Bros. Interactive Entertainment. “We are excited to further expand our partnership with Telltale to bring fans an entirely new way to experience the many layers of Bruce Wayne’s story.”

The series also marks the first ever unique, local multiplayer options for a Telltale game with the all-new Crowd Play feature. Revealed at the game’s sneak preview during San Diego Comic-Con, Crowd Play allows game owners to invite a group of players to vote on story decisions and give feedback from their mobile devices using any web browser connected online when following along with the lead player on a main screen. The feature is designed to allow 2-24 or more players to enjoy episodes together in their living rooms, and will also accommodate much larger crowds and audiences of over 1,000 at special upcoming live events in theaters organized by Telltale. Crowd Play will allow for a new and instantly accessible way for players to enjoy Telltale entertainment together as a group, creating an experience that continues to break new ground in the space between games and interactive cinematic storytelling. Visittelltale.com/crowdplay/support for more information on the feature.

BATMAN: The Telltale Series is an episodic game series licensed by Warner Bros. Interactive Entertainment and based on DC’s iconic character. Rendered to look like a living, breathing comic book, Telltale’s vision of Batman features an award-winning cast of talent, including Troy Baker in the role of Bruce Wayne, Travis Willingham as Harvey Dent, Erin Yvette as Vicki Vale, Enn Reitel as Alfred Pennyworth, Murphy Guyer asLieutenant James Gordon, Richard McGonagle as Carmine Falcone, and Laura Bailey asSelina Kyle. Additional cast and characters will be revealed as the season progresses.

BATMAN – The Telltale Series Episode One: Realm of Shadows is rated M (Mature) for Blood and Gore, Language, and Violence by the ESRB. Future content in the season is yet to be rated by the ESRB. The series is published by Telltale Games in partnership with Warner Bros.

For more information on Telltale Games, visit the official website, like Telltale Games and BATMAN – The Telltale Series on Facebook, and follow @TelltaleGames on Twitter.

# # #

About Warner Bros. Interactive Entertainment
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third party game titles.

About DC Entertainment
DC Entertainment, home to iconic brands DC (Superman, Batman, Green Lantern, Wonder Woman, The Flash, etc.), Vertigo (Sandman, Fables, etc.) and MAD, is the creative division charged with strategically integrating across Warner Bros. and Time Warner. DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment, and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is one of the largest English-language publishers of comics in the world.

About Telltale, Inc.
Telltale is a leading and award-winning independent developer and publisher of games for every major interactive platform from home consoles and PC to mobile and tablet devices, and is the pioneer of the episodic delivery of digital gaming content. By successfully developing games as an episodic series and frequently releasing in the format of a game season, they create longer consumer engagement than traditional games for each release. Founded in 2004 by games industry veterans with decades of experience, Telltale has quickly become an industry leader with numerous honors and awards from the Academy of Interactive Arts and Sciences, BAFTA, SXSW, the IMGA, and more, as well as being named Studio of the Year across multiple years. Telltale’s reputation for quality has been established across more than two dozen different product releases over the years with recognition and acclaim from publications like IGN, The New York Times, and Variety, including over 100 “Game of the Year” awards from publications like USA Today, Yahoo! Games, Wired, Spike TV VGAs, E!, Official Xbox Magazine, The Telegraph, Metacritic, and more.  Telltale is a fully licensed third party publisher on consoles from Microsoft, Sony, and Nintendo, and also publishes games on the PC, Mac, iOS, and Android-based platforms. For more information visit www.telltalegames.com .

Pedro II leads Brazil in Civilization VI

Pedro II leads Brazil in Civilization VI

2K and Firaxis Games today revealed that Pedro II will lead Brazil in Sid Meier’s Civilization VI, launching on Oct 21st for Windows PC.

Pedro II, born in 1839, was the second and final ruler of the Empire of Brazil, a 19th-century state comprised of territories encompassing Brazil and Uruguay. Civilization V players will undoubtedly recognize Pedro II, who led Brazil in the game after being introduced in theBrave New World expansion.

Groomed for rule from the age of five after his father abdicated the throne and fled to Europe, Pedro II was known for his strong devotion to his people despite his resentment towards the monarchy that robbed him of so much of his childhood. Despite this adversity and the crumbling state of the Empire his father left him with, Pedro II managed to steer Brazil towards prosperity until he was suddenly usurped in a surprise military coup d’état and exiled to Europe, where he remained until his death in 1889.

Pedro II earned the respect and admiration of some of the greatest scholars at the time, and is forever remembered as a champion of knowledge, culture and science.

For more information, please see 2K’s official Civilization blog:http://steamcommunity.com/games/289070/announcements/detail/880836957218005721.

You can download new assets on the 2K Press Hub, and a new trailer is available to view or embed on YouTube:
https://youtu.be/SafL6Dbu1Lk

For the latest news on Sid Meier’s Civilization VI, visit the official site, follow @CivGame on Twitter, and become a fan of Civilization on Facebook.

UBISOFT MOTION PICTURES ANNOUNCES “THE DIVISION” FILM WITH JESSICA CHASTAIN AND JAKE GYLLENHAAL

UBISOFT MOTION PICTURES ANNOUNCES “THE DIVISION” FILM WITH JESSICA CHASTAIN AND JAKE GYLLENHAAL

LONDON, UK – August 2nd, 2016 — Today, Ubisoft Motion Pictures, the film and television studio of Ubisoft®, announced a new project, “The Division” with Academy Award® nominees Jessica Chastain (The Martian, Interstellar, The Help, Zero Dark Thirty) and Jake Gyllenhaal (End of Watch, Nightcrawler, Southpaw) attached.

“We are excited to collaborate with Jessica and Jake, two of Hollywood’s most talented actors  and perfect creative collaborators to help bring Tom Clancy’s The Division™ to the big screen,” said Gerard Guillemot, Chief Executive Officer, Ubisoft Motion Pictures. “Attaching Jake and Jessica is part of our development philosophy of working closely with top talent from the earliest stages to collaborate on a high quality film,” added Matt Phelps, Vice President, Ubisoft Motion Pictures.

Ubisoft Motion Pictures will develop the project with Gyllenhaal’s and Riva Marker’s (Beasts of No Nation) Nine Stories Productions, and Chastain’s Freckle Films. The announcement comes after the critically-acclaimed Tom Clancy’s The Division™ video game, developed by Ubisoft’s Massive Entertainment studio, sold more copies in its first 24 hours of availability than any previous title in Ubisoft’s history* and recorded the biggest first week ever for a new video game franchise**.

Gyllenhaal can next be seen starring opposite Amy Adams in Tom Ford’s Nocturnal Animals, scheduled to open November 18th 2016.  He recently completed filming on Bong Joon Ho’s Okja and begins filming on Daniel Espinosa’s Life this week.  Through Nine Stories, Gyllenhaal produced David Gordon Green’s upcoming Stronger, in which he also stars.

Chastain will next be seen in John Madden’s political thriller Miss Sloane, and Niki Caro’s adaptation of Diane Ackerman’s novel The Zookeeper’s Wife, opposite Daniel Bruhl. She is also set to star in Aaron Sorkin’s film adaptation of Molly Bloom’s memoir Molly’s Game alongside Idris Elba and Susanna White’s period drama Woman Walks Ahead.

Ubisoft Motion Pictures and New Regency’s Assassin’s Creed®, starring Academy Award® nominee Michael Fassbender, has recently completed principal photography. Assassin’s Creed will be released by 20th Century Fox on December 21st 2016. Other Ubisoft Motion Pictures projects currently in development include: Splinter Cell at New Regency with Tom Hardy attached, Ghost Recon with Warner Brothers, Watch Dogs with Sony Pictures Entertainment and New Regency, as well as Rabbids with Sony Pictures Entertainment. 

* Based upon internal estimates for Ubisoft’s Tom Clancy’s the Division worldwide sales data on all platforms as of March 9, 2016.
** Estimated world-wide revenue from physical and digital full game sales (including gold edition) only, according to GFK Chart-Track, first parties, retail customer sell-through and internal estimates through end March 12th 2016 at current exchange rates.

About Ubisoft Motion Pictures

Ubisoft Motion Pictures was created in 2011 to expand the popularity of Ubisoft’s game brands to new areas of entertainment including television and film. It is responsible for the Assassin’s Creed live-action long-feature, set for release on December 21 2016, and the Rabbids animated television series, currently in its third season. Four additional long-feature films are also currently in development. Recently, Ubisoft Motion Pictures has expanded into theme parks, developing specific rides adapted from the group’s hit brands as well as a full-scale next generation theme park concept.

About Nine Stories

Nine Stories is a New-York based production company founded by Jake Gyllenhaal and Riva Marker in 2015. The company is dedicated to working with visionary storytellers in all fields and producing provocative and entertaining material. Nine Stories recently wrapped principal photography on David Gordon Green’s Stronger, which was shot on location in Boston.  The film will be distributed by Lionsgate.  Nine Stories is in development on a number of theatrical titles including, Scandinavian author Jo Nesbo’s The Son which filmmaker Denis Villeneuve will direct, as well as Max Mermelstein’s violent cartel story The Man Who Made It Snow with Antoine Fuqua to helm.  In television, the company is developing a scripted limited series for A&E centered on cults.  Season one focuses on Jim Jones and the Jonestown massacre.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Watch_Dogs, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015-16 fiscal year Ubisoft generated sales of €1,394 million. To learn more, please visit www.ubisoftgroup.com.

© 2016 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, The Division logo, the Soldier icon, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

© 2016 Ubisoft Motion Pictures. All Rights Reserved. The Division logo, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

Deus Ex: Mankind Divided – Cities in 2029

Deus Ex: Mankind Divided – Cities in 2029

What would some of our cities look like two years after the “Aug Incident”?

MONTRÉAL, CANADA – 02 August 2016 – Today, Square Enix® and Eidos-Montréal revealed how they imagined some of the major cities around the globe looking in Deus Ex: Mankind Divided®’s interpretation of the year 2029. In addition to Prague, one of the locations in the game, the Eidos-Montréal team of artists shared their vision of what Barcelona, Berlin, Blackpool, Cologne, London, Moscow, Paris, Rio de Janeiro, Stockholm and Sydney would look like 2 years after the “Aug Incident”, the event within the previous entry in the series, Deus Ex: Human Revolution®.

 

In 2027, mechanically-augmented people all over the world suffered from extreme psychotic delusions, lost control of themselves, and started attacking others. Millions died. Hundreds of thousands more were injured and maimed. Two years later, in 2029, society is still reeling from the tragedy referred to by many as the “Aug Incident”. In the wake of this global catastrophe, society has become divided by hatred, prejudice, and fear, with many countries now enacting harsh laws leading to a humanitarian crisis that’s spinning violently out of control.

This is a glimpse into the world of Deus Ex: Mankind Divided which will launch on August 23rd for PlayStation®4, Xbox One all-in-one games and entertainment system from Microsoft, and Windows PC.

Related Links
Official Portal: deusex.com
Official Facebook Page: facebook.com/DeusEx
Follow @DeusEx on Twitter: twitter.com/DeusEx
Twitter Support: #CantKillProgress
Instagram: http://www.instagram.com/DeusEx
Reddit: http://www.reddit.com/r/deusex
Tumblr: http://deusex.tumblr.com

ABOUT DEUS EX: MANKIND DIVIDED
Deus Ex: Mankind Divided, the sequel to the critically acclaimed Deus Ex: Human Revolution, builds on the franchise’s trademark choice and consequence, action RPG based gameplay, to create both a memorable and highly immersive experience. Players will once again take on the role of Adam Jensen, now an experienced covert agent, and will gain access to his new arsenal of customizable state-of-the-art weapons and augmentations. With time working against him, Adam must choose the right approach, along with whom to trust, in order to unravel a vast worldwide conspiracy. The game also includes Deus Ex: Mankind Divided – Breach, a new and innovative game mode. This new take on the game offers, for the very first time, an arcade approach on the gameplay of Deus Ex: Mankind Divided, providing players with a unique puzzle shooter experience.

DEUS EX: MANKIND DIVIDED © 2016 Square Enix Ltd. All Rights Reserved. DEUS EX, DEUS EX: MANKIND DIVIDED, DEUS EX: MANKIND DIVIDED – Breach, the DEUS EX: MANKIND DIVIDED logo, DEUS EX: HUMAN REVOLUTION, EIDOS, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks or trademarks of the Square Enix group of companies. All other trademarks are properties of their respective owners.
Square Enix Limited is a company registered in England & Wales under the number 01804186 whose registered office is situated at 240 Blackfriars Road, London, SE1 8NW, United Kingdom.

The best of Italian videogame production to be showcased at Gamescom 2016

The best of Italian videogame production to be showcased at Gamescom 2016

Over 20 games on display to promote the Italian style in the world 

Milan, 3rdAugust. The Italian Ministry of Economic Development, the Italian Trade Agency ICE and AESVI, the Italian Games Trade Body, are announcing today their presence at Gamescom 2016. The Italian pavilion, located in the trade area of the show, will showcase the widest range of Italian videogames developed in Italy.

“Videogames in Italy are experiencing a constant and steady growth in both the number of productions and market value. Our aim is to promote, assist and encourage a dialogue with the Italian Government as well as demonstrate the same skillset our country demonstrates in other creative sectors, such as the design and fashion industry”, said Thalita Malago, AESVI’s General Secretary.

“Today, the gaming market represents an emergent economic sector where Italy’s innovation and creativity will play an important role” said Giovanni Sacchi, Director of the Made in Italy Export Promotion Department– “We decided to support this international event to give a signal to young Italian enterpreneurs that operate in this sector. We want to take advantage of the many new opportunities that are emerging in this area with the aim of taking our place in the international competitive scene.”

Italy is making a lot of progress in opening up to game developers thanks to new legislation (issued by the Government and currently under the scrutiny of the Parliament) which will allow them to be liable for a 15-30% tax credit on their projects. A deal similar to those celebrated in countries like the UK and France, which have seen huge growth in the local videogame industry as a result.

In the last 3 years the collaboration between ICE (the Italian Government’s Agency for overseas promotion and internationalization of Italian companies) and AESVI has contributed to the growth of the Italian gaming industry in foreign markets. This is thanks to an increased presence at international shows in both the USA and Europe. This is an example of the growing attention the Italian Government is giving to videogames in Italy, as it continues to grow.

This year, the Italian pavilion at Gamescom will showcase the best of Italian game development with a diverse line-up that will cover everything from mobile to VR and traditional console and PC games. AESVI is proud of Italy’s strong game development output to date and is excited to see it evolve in the future.

The Italian Pavilion, located in Hall 3.2 stand A25, will showcase the following projects:

DeveloperGameGenrePlatform
Digital Tales

 

Bookbound BrigadeAction, AdventurePC, Mac, Console
SBK VRRacingVR
 MotoxRacingMobile
Indiegala

 

 

 

Die Young

 

Action, Adventure,

Open World

PC, Mac, Linux
Red RopeAction, Adventure, PuzzlePC, Mac, Linux
VoodooAction, AdventurePC, Mac, Linux
Forge Reply

 

Joe Dever’s

Lone Wolf

Role Playing

 

PC, Mac,  Console, Mobile

 

LKA.it

 

 

 

The Town of LightAdventurePC, Mac, Console, VR
Unannounced Project

 

 

Adventure

 

 

PC, Mac, Console, VR

 

 

Mangatar

 

 

Asgard Rift: Battle ArenaStrategyPC, Mac, Mobile
Ninja CloneArcadeMobile
Little Briar RoseAdventurePC, Mac, Mobile
Milestone

 

 

 

Ride 2RacingPC, Console
Valentino Rossi The GameRacingPC, Console
Ducati 90th – Anniversary The Official VideogameRacing

 

PC, Console
MixedBag

 

 

forma.8Action, AdventurePC, Mac, Console, Mobile
Futuridium EP DeluxeArcadeVR
Shin Futuridium VRArcadeVR
Storm in a TeacupLanternPoetical AdventurePC, VR
Stormborn StudioRunes: The Forgotten PathAction, AdventurePC, VR
UNAmedia

 

 

NH Combine SimulatorSimulationOther
Tapsteroids

 

Arcade

 

Mobile

 

Unreal VisionPlaythings ChaseRacingPC, Console

 

About ICE-Italian Trade Promotion Agency: The ICE-Italian Trade Promotion Agency is the government organisation which promotes the internationalisation of the Italian companies, in line with the strategies of the Ministry for Economic Development. ICE provides information, support and advice to Italian and foreign companies.In addition to its Rome headquarters, ICE operates worldwide from a large network of Trade Promotion Offices linked to Italian embassies and consulates and working closely with local authorities and businesses.ICE provides a wide range of services overseas helping Italian and foreign businesses to connect with each other:identification of possible business partners; bilateral trade meetings with Italian companies; trade delegation visits to Italy; official participation in local fairs and exhibitions, forums and seminars with Italian experts. For more information please visit www.italtrade.com (in English) orwww.ice.gov.it (in Italian).

About AESVI: Founded in 2002, AESVI is the Italian Games Industry Association representing all sectors of the game industry in Italy, from publishing to development. The Association serves the shared interests of all industry players and works to promote the growth of the games industry in Italy and to increase its international competitiveness. AESVI services include the production of various reports related to the Italian games market and industry, promoting group trips at the most important international fairs, organizing national events to support industry growth, developing relations with national and local public institutions, promoting media relations both nationally and internationally, as well as providing legal, accounting and business assistance. AESVI is the promoter of Milan Games Week (www.gamesweek.it), official Italian videogame consumer show; Italian Game Developers Summit (www.igds.it), international conference for the Italian videogame developers’ community; Premio Drago d’Oro (www.premiodragodoro.it), the Italian games awards. For more information about AESVI please visit www.gamesinitaly.com (in English).

CC Weekly #2 – Wonder Woman in Injustice 2, Star Trek Beyond Review

injustice-2-screenshot-010

Your boyhood dreams have finally come true. We can now pretend we are Wonder Woman and fight as her in Injustice 2!…. oh that was just my dream? Moving on then. On this week’s CC Weekly we go over 2 brand new characters playable in Injustice 2, I also mention a few reviews that you must check out from the last week including my very own Dicetiny video review. Also do you love playing your favourite games from the last generation on your PlayStation 4 or Xbox One? Well me too. You will never guess which game is getting remastered…. unless you look at the links below..

Gaming News

Darksiders: Warmastered Edition Announced
Injustice 2 Brings Wonder Woman and Blue Beetle to the Fight
No Man’’s Sky Survival Trailer Released

Reviews

Logitech G610 Orion Blue Keyboard Review
Dicetiny Review
Star Trek Beyond Review

New Pokemon and Features Revealed in Pokemon Sun & Moon New Trailer

pokemon-sun-moon-promo-04

A new trailer for Pokemon Sun and Moon has been released and this is the most exciting one yet, revealing new Alolan forms for a few classic Pokemon, several new Generation 7 Pokemon and heaps of awesome new features as well. This article will break down all this new information including a lot of details that were expanded upon after the trailer had been released. If you want to watch it for yourself the new footage is embedded directly below.

So first off, new forms of old Pokemon. Due to the different mini climates in the new Alola region some already known about Pokemon have taken on completely different characteristics affecting their physical appearance, types, abilities and most likely their base stats. I saw most likely in regard to the stats as the official site mentions Alolan Sandslash is slower than it’s normal counterpart due to it’s increased weight. So far five Alolan Pokemon have been revealed.

pokemon-sun-moon-promo-05

Alolan Exxegutor is perhaps the most radically different in terms of looks. It’s type changed from Grass/Psychic to Grass/Dragon and it has the Frisk ability. Alolan Vulpix and Ninetales both go from Fire types to Ice and Ice/Fairy types respectively. They have the ability Snow Cloak which gives them extra evasion in a hail storm. Alolan Sandshew and Sandslash also gain this ability and a new Ice/Steel typing as opposed to their original Ground forms.

pokemon-sun-moon-promo-06

Now I’ll introduce you to some all new Pokemon. Starting from the top left we have Fomantis and it’s evolution Lurantis. They are both Grass types and learn an all new move called Solar Blade, which seems to be a physical version of Solar Beam, including the turn it takes to charge up. They get the Leaf Guard ability to protect them from status effects in the sun. Third from the left is Yungoos new evolved form, Gumshoos. It retains it’s Normal typing and Stakeout and Strong Jaw abilities.

Top right corner is Minior, a Rock/Flying type. It has an interesting abilitiy called Shields Down which give it excellent defensive capabilities until it’s HP drops to below half, where it will change into a more offensive form. Bottom left corner is Mudbray, the pre-evolution of the formerly revealed Mudsdale.

pokemon-sun-moon-promo-07

Then there is Oricorio, a Flying Pokemon that has a unique secondary typing for each of it’s styles. From left to right, Fire, Electric, Psychic and Ghost. Oricorio has the new Dancer Ability that will copy any dancing move used by another Pokemon such as Swords Dance or Quiver Dance, and give Oricorio those effects. It also get’s the new move Revelation Dance that’s type changes based on Oricorio’s current style. A different style of Oricorio is present on each of the four islands of Alola due to the Pokemon drinking nectar from specific flowers. It should be able to change forms by visiting the different islands although is currently unconfirmed.

pokeride-pokemon-sun-moon-promo-01

Now it’s time for some awesome new features. Poke Ride will allow you to fly on a Charizard, ride a Tauros or surf on a Sharpedo. Don’t quote me on this, but it seems Poke Ride is a way to replace HM’s such as Fly or Surf with a funner alternative. It is said that Poke Ride Pokemon don’t join your team, so you simply call for someone else’s Pokemon as opposed to flying on your own Charizard. Other confirmed ridable Pokemon include Tauros, Stoutland, Lapras and Mudsdale.

pokemon-sun-moon-screenshot-01

Pokemon Sun and Moon seem to feature a slightly different progression system than the past games. It seems the new games won’t have traditional Gyms and instead has something called the Island Challenge. There are four main islands in Alola and it seems you must pass the trial on each one before you can continue to the next. Each trial seems to put you up against a Trial Captain, a challenging Totem Pokemon battle and lastly, a battle against the islands Kahuna.

2016-08-02 11_33_48-Alola Forms and Z-Moves Revealed for Pokémon Sun and Pokémon Moon! - YouTube

The first trial of each island is not limited to simply battling with Pokémon. They take a variety of forms, such as finding items or completing tests of knowledge. After you have completed that you will have to take down that islands Totem Pokemon. The first one you challenge will be a Totem Gumshoos. A Totem Pokemon can summon allies in battles, turning it into a one sided affair. They also are surrounded by a unique aura which will power them up in different ways, Gumshoos get’s a defense boost for example.

pokemon-sun-moon-screenshot-02

Lastly, you will battle the islands kahuna. Each of Alola’s four islands has a leader, called the island kahuna, who governs the island. Kahunas are chosen by the Pokémon known as guardian deities, which are also found on each island. Hala is the kahuna of Melemele Island, where you have just moved to, and is also your rival Hau’s grandfather. He is also the person who gives you your first Pokemon.

pokemon-sun-moon-promo-02

The final big announcement was the newest additional to the Pokemon battle system, Z-moves. This is what the dances in the last trailer were related to. These are ultra powerful moves that can only be unleashed once per battle (as in only one Z-move per battle total) and there is a Z-move for each Pokemon type. To use a Z-move you first must obtain the Z-Ring which fits on a Trainer’s arm, and one of 18 Z-Crystals (one to match each type). If a Pokémon holds the same variety of Z-Crystal and has a move of that type in it’s current moveset, the two will be able to resonate with one another and unleash a devastating Z-move. Currently we have seen, Bloom Doom, Gigavolt Havoc, Inferno Overdrive and Hydro Vortex, all which look absolutely devastating.

pokemon-sun-moon-screenshot-03

Surprisingly we haven’t seen anything about Mega Evolution so it could be this new feature could be replacing Mega Evolution all together but that is purely speculative for now. Toy company Tomy are releasing a real life Z-Ring which players can wear on their arm. The accessory will be released alongside Pokemon Sun and Moon and will light up, vibrate, and play sounds to go along with the video and sounds in the game.

pokemon-z-ring-accessory

UPDATE: EB Games Australia has listed the Z-Ring accessory and Z-Crystals for preorder. The Z-Ring will set you back $38AU and comes with 3 Z-Crystals, Grass, Water and Fire. It also comes with a 5cm Pikachu figure. Additional 3 Z-Crystal packs are available at $10 each and contain different types.

That’s everything new we learned in today’s trailer but surprisingly the Pokemon Company have already announced that the next big information dump will take place in only a couple of weeks time on August 12th at 11:00PM AEST. Pokemon Sun and Pokemon Moon release exclusively on the Nintendo 3DS in most regions worldwide on November 18th.

Alienware Live invades Australia

Alienware Live invades Australia

To celebrate 20 years of innovation, Alienware is launching a new gaming lounge in Sydney

  • Alienware partners with Sydney-based gaming café, City Hunter
  • Alienware Live AU to showcase latest innovations from Alienware, including VR ready machines
  • Alienware to host community launch party at the newly fitted out space on August 18

Sydney – August 2, 2016 – Alienware, the leader in high-powered gaming systems, today announced its partnership with Sydney-based internet café City Hunter to launch Alienware Live AU in Chatswood this August. Alienware Live AU is a new initiative between Alienware and City Hunter which will showcase the latest innovations from Alienware, engage with the Alienware community and celebrate its 20-year history.

“For 20 years, Alienware has been at the forefront of PC gaming technology, our innovation has led to new ways for customers to play. The partnership with City Hunter continues our ethos of bringing high-end PC gaming experiences to our fans.” said Ben Jackson, General Manager, Consumer and Small Business. “Alienware Live AU is a great way for our fans to experience the latest Alienware hardware, provides a premium PC gaming experience for the City Hunter community, and play some games in a fully immersive environment!”

Alienware Live AU features 28 high-end PCs, ready–to-play the latest games at blisteringly high resolutions and fast frame rates. The PCs will showcase Alienware’s entire range of Area 51, Aurora, Alpha, and gaming laptop lines, which is the culmination of 20 years of product development at the cutting edge of PC gaming technology. Of the 28 PCs at Alienware Live AU, two will be dedicated to running Virtual Reality (VR) experiences which will help make VR more accessible to a wider audience. The VR space will be home to an Oculus Rift space, powered by an Alienware Alpha and Graphics Amplifier, as well as an HTC Vive area which will be running on Alienware’s new VR-ready Aurora desktop PC. Both VR experiential spaces will also be running on Dell’s state of the art 43-inch 4K monitors.

“Working with a partner that has such a strong history of delivering first-class gaming experiences like Alienware, is a dream come true,” said City Hunter Co-Founder Jun Zhong. “Alienware Live AU will be the perfect place for our community to come and experience the latest gaming hardware in a first-class venue, complete with the newest games like Overwatch, Doom and high-end VR experiences.”

To celebrate the launch of Alienware Live AU, Alienware is offering fans the chance to win an Alienware 15, airfares and accommodation to Sydney for two and tickets to the launch of Alienware Live AU. There will also be multiple double tickets up for grabs to attend the launch event. Fans can enter the #PushYourLimits Twitter competition on @AlienwareOz by sharing how they push their limits. Full details and terms and conditions can be found on the @AlienwareOz Twitter page and Alienware Arena. More updates on Alienware Live AU will be shared on Facebook @Alienware.

To follow the progress of Alienware Live AU, as well as get a behind-the-scenes look at some of the hardware that will be on offer, be sure to follow @AlienwareOz on Twitter.

Information on Alienware models on display at City Hunter’s Alienware Live

Alienware Aurora desktop

The new Alienware Aurora is a mid-tower desktop with full-scale power and performance. Despite a smaller footprint than the previous Aurora, it boasts even more dedicated graphics and overclocking potential, including the latest generation NVIDIA GeForce cards, for 4k gaming or even up to 12k gaming as a dual-graphics capable desktop. Performance improvements also include the latest Intel CPUs, available with liquid cooling, and overclockable memory available with Kingston Fury X running at a blistering 2400 MHz. The Aurora’s innovation also includes Alienware’s first chassis with tool-less access for easy swapping of GPUs and as many as 3 of the 5 potential storage drives. These and other innovations join the solid lineup of Alienware software including custom lighting with AlienFX and total control with Alienware Command Center. Whether gaming at insanely high resolutions or experiencing optimized VR experiences, the new Aurora is the latest in a long line of leading engineering and design innovation specifically tailored for gamers.

Alienware Alpha compact desktop

The new Alpha is the perfect Windows gaming system for virtually any room, and LAN parties have never been easier with the performance and minimal set up of this accessible ultra-small form factor PC. Its compact design now comes fully upgraded with an NVIDIA GeForce GTX 960 GPU with 4GB of GDDR5 memory for over 60% higher GPU performance than the previous generation. Also configurable with a new AMD Radeon graphics option, the new Alpha boasts better frame rates at higher resolutions and higher settings. For future proofing and to push performance to VR and 4k gaming levels, the new Alpha is now compatible with the Alienware Graphics Amplifier.

Alienware Area-51 desktop

As one of the most revered performance PCs of all time, the Area-51 ups its game. The ultimate full-tower gaming desktop is now equipped with the new Intel Core i7 (a.k.a. Broadwell-e) CPUs ranging from 6- to 10-core options, as well as NVIDIA’s latest GeForce graphics technology (a.k.a. Pascal). According to Intel, the Core i7 delivers up to 35% faster multi-threaded performance and combined with the new GeForce GTX graphics there is a new standard for multi-tasking and VR. The iconic triad design exemplifies Alienware engineering prowess with support for up to three full-length double-wide graphics cards, easily removable side-panels, convenient access to ports and carrying handles, as well as a highly-optimized thermal management system. It’s not only ideal for gamers and VR enthusiasts, it’s the platform of choice for anyone that wants to configure elite performance.

About Dell

Dell listens to customers and delivers innovative technology and services that give them the power to do more. For more information, visit www.dell.com.

REIGNS CORONATION SET FOR AUGUST 11 ON iOS, ANDROID AND PC

REIGNS CORONATION SET FOR AUGUST 11 ON iOS, ANDROID AND PC

– Swipe Left or Right and Impose Your Will –

The Throne Room – Majestic developer Nerial and its humble servants at Devolver Digital have announced that regal card game Reigns is set to release on the App Store, Google Play, and Steam on August 11 for $2.99 [http://reignsgame.com/]. Swipe left, swipe right, and rule your kingdom as you see fit while appeasing the most influential factions of the kingdom and avoiding usurpers at every turn!

Aspiring monarchs will need to survive the seemingly never-ending gauntlet of requests from their advisors, peasants, allies, and enemies while maintaining balance between the influential factions of your kingdom. But beware; each decision you make might have implications and unfortunate consequences down the road that could put your reign and family’s dynasty at risk! Over 750 unique cards, interconnected story paths, and surprise events assure that no two reigns are ever the same!

“Pretty hyped to also announce that your good buddy Fork makes an appearance in Reigns. If you find my elusive card you become the legal owner of Devolver Digital straight up Willy Wonka style,” noted Devolver Digital CFO Fork Parker. “Just kidding, you’re going to be poor forever.”

The most skilled rulers will carefully track their dynasty as they find new and more inventive ways to die at the hands of those they rule over. Royal challenges like marriage, alliances, and simply living to see 30 or fathering an heir give short-term goals and long-term rewards in new cards and content.

Heirs to the throne can learn more about Reigns by visiting reignsgame.com and following @ReignsGame on Twitter.

STUDIO WILDCARD RELEASES ARK: SURVIVAL OF THE FITTEST MOD TOOLS TO THE COMMUNITY

STUDIO WILDCARD RELEASES ARK: SURVIVAL OF THE FITTEST MOD TOOLS TO THE COMMUNITY

Competitive Game Shifts Back to Become Part of ARK: Survival Evolved to Allow Unlimited Modding; Survivor Leagues Continue for Teams to Battle for Monthly Cash Prizes; Steam Sale at 50% Off Until 10 pm PST, August 4

Seattle, WA – August 1, 2016 – Studio Wildcard announced today it will now offer full Steam Workshop support for the competitive dinosaur survival spin-off ARK: Survival of the Fittest (ARK: SotF) including mods, maps, and total conversions across all PC/Mac/Linux/Steam OS platforms. Starting today ARK: SotF will no longer be a standalone game, but be re-integrated into ARK: Survival Evolved (ARK: SE) so the developer is able to provide unlimited modding support which will then offer users the ability to freely take assets from ARK: SE and move them into ARK: SotF without restriction.

“We think that Steam Workshop support for Survival of the Fittest is a significant addition — it’s pretty much the most-requested feature for the game at the present time,” said Jeremy Stieglitz, lead designer, programmer, and co-founder, Studio Wildcard. “We can now support unlimited modding with both games and modders have instant access to work with new content as it drops into either game.”

Reminder! Right now ARK: Survival Evolved is 50% off its retail price, making it the best deal ever on this dinosaur experience. Go buy it on Steam before the sale ends at 10 pm PST, Thursday, August 4, to start taming, training, riding and breeding dinosaurs!

In the last year more than 4,000 mods have been created by the ARK community, including two that have been selected to be included in the main ARK: Survival Evolved game — total conversion mod The Center and functionality mod Primitive+. Players who have purchased ARK: Survival Evolved can begin their own mods immediately! Follow the “How To Mod” tutorial to get started, then join the ARK community, participate in the Unreal Engine ARK Modding forum, and find content in the Unreal Engine Marketplace. Modders can then share their creations with the ARK gamer community using Steam Workshop.

Tune in starting at 8 am PST, Saturday, August 6, as the July Survivor League Championship pits the top ranking ARK: Survival of the Fittest teams in each of three game modes against each other for a high-stakes bounty of more than $65,000 in prizes. Come watch all the epic battles hosted by shoutcaster typeForced at www.twitch.tv/survivetheark.

Originally designed as a mod for ARK: Survival Evolved, the competitive ARK: Survival of the Fittest is a multiplayer online survival arena (M.O.S.A.) game that pits as many as 72 combatants against one another in spontaneous Hunger Games-style competitions within a closed battlefield, where a continually shrinking “ring of death” will push survivors into an epic final showdown with only one “Tribe” making it out alive.

Survivors can form one- to six-person tribes with the option to choose Unofficial (PC-hosted) and Official (Ranked) servers, and a variety of game-lengths and sizes in which to play. Players will start in the base forest environment introduced in the original ARK: Survival Evolved, with new environments and creatures introduced regularly as the game evolves. Dedicated eSport ranking, matchmaking, and tournament features make ARK: Survival of the Fittest readily accessible to all players.

ARK: Survival Evolved takes on the survival genre with a unique blend of emergent multiplayer cooperation and competition. Players must hunt, harvest, craft, research technology, and build shelters to protect against punishing climate conditions, dangerous wildlife, and potential enemies. Tame and ride one of 100 prehistoric beasts, including gargantuan creatures on a scale never before seen in video games! Fly a Pterodactyl squadron over the snow-capped mountains, race through the deep jungle with a pack of trained Raptors, tromp through a fortified enemy base along a convoy of gigantic Brontosaurus, or chase down prey on the back of a raging T-Rex.

Feel like riding a dinosaur? Join the ARK community forums HERE: survivetheark.com/index.php?/forums/

ARK: Survival Evolved is in development for Xbox One via the ID@Xbox program, PlayStation®4 with VR-support, and Steam PC. The game is currently playable in Microsoft’s Game Preview on Xbox One and Steam’s Early Access program, which includes Oculus Rift VR support and an integration of Steam community features such as Steam Economy and Steam Workshop for custom maps and mods. Players can host private/LAN servers and have access to a custom-built version of the Unreal Engine 4 Editor for creating mods. The world of ARK is designed to be modder-friendly and ever-expanding!

To join our growing band of survivors, journey to Steam or Microsoft’s Game Preview on Xbox One to download the game. For the latest updates follow us on Twitter, like us on Facebook, subscribe to us on YouTube, visit the Website at playark.com and watch us tame and train leviathan dinosaurs on Twitch.TV.

# # #

ABOUT STUDIO WILDCARD

Studio Wildcard was co-founded in 2014 by Jesse Rapczak, former Technical Art Director at Microsoft Game Studios, and industry veteran Jeremy Stieglitz with the mission of bringing AAA quality to ambitious indie productions that are designed for core gamers. With combined 25 years of industry experience across multiple independent and studio-backed titles, Jeremy and Jesse have teamed up with other veteran developers for Seattle, WA-based and Gainesville, FL-based development studios that also include distributed team members across multiple continents. Wherever talented, driven developers may reside, Studio Wildcard intends to seek out and work with them!

ABOUT INSTINCT GAMES

Instinct Games is Egypt’s leading game development studio. Started in 2011 by former Timeline Interactive co-founders, the Instinct Games team develops and produces video games on all major platforms utilizing its competent technical team. Its mission is to collaborate with world class partners to foster Egypt’s video game development ecosystem and set a precedent of high quality, low cost, entertaining indie games with worldwide appeal.