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Yurikuma Arashi Review

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Yurikuma Arashi

Studio: Silver Link
Publisher: Madman Entertainment / FUNimation Entertainment
Platforms: DVD (reviewed) / Blu-ray
Release Date: August 3, 2016
Price: DVD – $59.95 – Available Here / Blu-ray – $69.95 Available Here

Overview

Kureha is a 16-year-old student at Arashigaoka Academy and is in love with her classmate Sumika. The two meet in private at lunch time one day and share a kiss after affirming their love for each other. A bear warning is made on the same day, meaning  that bears have entered the human world. The human world and the bear world are separated by the Wall of Severance, but this is evidently still in construction. Two bears named Lulu and Ginko are granted yuri approval by the three Life Judges, allowing them to cross over into the human world. Lulu and Ginko are not only interested in eating humans like the other bears are, however; they are looking for Kureha.

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Story

Kunihiko Ikuhara is a name that is familiar to many anime fans, and for good reason. Following a long gap after his previous anime production, Mawaru Penguindrum, he has finally returned with the extraordinarily beautiful and deep series Yurikuma Arashi. There are three ways of translating the title into English: it can be translated as Lily Bear Storm, Lesbian-Bear Storm (Yurikuma Arashi) or Lesbian Bear Storm (Yuri Kuma Arashi). It could be taken to mean that there is a storm of homosexual bears or that the humans are homosexual and faced with a storm of bears. In actuality, all of these options are correct, and therein lies the first piece of evidence of Ikuhara’s creative talent. Ikuhara has previously stated that he prefers to leave certain things up to interpretation, and the title is just the first ambiguous element of this series. Some things are more clear than others, but understanding that the type of lily flower prominent throughout the series is symbolic of purity and innocence will make things a little easier to interpret. People unfamiliar with Ikuhara’s work should note that his works are rich in symbolism.

Important moral issues present in the real world make their way into every episode. During the private meeting between Kureha and Sumika, Kureha says that the two are doing nothing wrong, which is true. This is the first indication, however, that homosexuality is frowned upon and looked at with contempt in this world, much like it is in many places on Earth. The concept of ‘othering’ exists in the bear world too, but the homosexual bears make no attempts to hide their sexual aggressiveness. This specifically applies to the homosexual bears only; the heterosexual bears are not depicted in this way. The bears that have made their way to the human world eat girls off-camera, whatever ‘eat’ may mean. They also do anything between coming on to and attempting to sexually assault girls, or mostly Kureha. There is some evidence to suggest that the eating is literal, but it can reasonably be interpreted as being sexual in nature.

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There is a significant reliance on flashbacks, most of which are to events that took place prior to the chronology of this series. They make it easy to feel sympathy for the two main bears and round out Kureha’s character as well. However, attempts to make the viewer sympathetic to Yuriika utterly fail during her final scene. All bears in the human world other than Lulu and Ginko are represented negatively, as are the members of the Invisible Storm. The Invisible Storm is a group of school students who ‘exclude’ people they deem to be ‘evil’. ‘Evil’ is defined by them as someone who is morally corrupt, which brings to mind the definition of insanity used against women in the 19th century. The apparent moral corruption in this case is homosexuality, even though some members of the Storm are repressing their own homosexuality for fear of being seen as evil themselves. Ikuhara presents an unusually brutal but realistic portrayal of how society views homosexuality and how people are shunned by society and even their own classmates based on their own preferences and beliefs.

Visuals

The sexualisation of girls in anime is a serious problem, but this is one of the extremely few cases where the inclusion of nudity and sexualised imagery is actually for the purpose of legitimate storytelling. It is mostly used here for symbolic purposes; the ‘yuri approval’ scenes are perhaps the best example of this. There are two levels of symbolism in these scenes: the strong sexual connotations of what Lulu and Ginko are doing to Kureha’s phallic ‘flower’ and the lily flower itself. One scene, however, does away with all symbolism and briefly depicts two students engaging in a sexual act with their clothes on. The real problem is the bears, who can make themselves look like humans. One scene depicts a bear, who shall remain nameless to avoid spoilers, attempting to rape Kureha. The sexual assault is completely unnecessary and could have been entirely avoided given that bears are otherwise never directly shown eating a girl. The nudity itself is never explicit, but this does cause the unfortunate problem of making it seem as if the girls do not have nipples, which blatantly ignores human physiology. Some sexual content could have been avoided, but overall, the sexualised imagery and nudity does not diminish the quality of the series. The quality of the artwork is fantastic, the scenery is beautiful and the animation is great. A lot of effort goes into each shot, so it is worth paying attention to everything little detail, even if it is a seemingly irrelevant part of the background.

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Audio

The opening theme song is fitting for the series. The music is gentle and the vocals are even softer, creating an almost sensual feel to the song. The lyrics are particularly well-matched to the story as well. The only downside about this song is that FUNimation made the decision to leave the French lyrics untranslated. The ending theme song is a more typical J-pop song, but it is not bad on its own. This song does not match the feel of the series, however, and for that reason its presence is questionable. The background music can be slightly unusual at times, but it suits the series. The voice actors are all convincing in their roles in their English dub and are easy to get used to.

Extras

As well as episode commentary, promotional videos, TV spots and the U.S. trailer, the textless opening and ending animations are included. There are four variations of the textless ending animation, all with the same music. They all feature a small animated bear in the bottom right corner, but all four versions are otherwise nothing more than a camera slowly zooming out to reveal a single picture. Viewers could simply skip to the end of these sequences and not miss out on anything except for the music.

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Overall

Yurikuma Arashi is a powerful series that is filled with deep symbolism and real-world themes that are combined to tell a beautiful story of love and betrayal. It is an extraordinarily well-written critique of homophobia, repressed desire and societal oppression, as well as a celebration of homosexuality. There is very little like this, making this series a real gem. It may have a limited appeal due to its niche qualities, meaning that it will almost undoubtedly become a cult classic at best, but it is absolutely worth checking out if you are a fan of Kunihiko Ikuhara’s work or shoujo-ai stories in general.

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Capsule Computers review guidelines can be found here.

Deus Ex: Mankind Divided Review

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Deus Ex: Mankind Divided

Developer: Eidos Montreal
Publisher: Square Enix
Platforms: PC, PlayStation 4, Xbox One (Reviewed)
Release Date: Available Now
Price: $59.99 USD – Available Here $99.95 AUD – Available Here

Overview

It has been five years since Eidos Montreal brought Deus Ex back to life with the release of Human Revolution and since then fans of the series have been eager to see where the company would go next. Would they follow a similar path as before or adapt the game to embrace the amount of options that fans enjoyed in the original series. Well now that Deus Ex: Mankind Divided has been released, is it worth your time?

Story

At one time people believed that augmented humans with their mechanical and cybernetic implants were the next step for humanity. All that changed two years prior to the events of Mankind Divided when the “Aug Incident” during the final stages of Human Revolution caused nearly every augmented person to go out of control, costing the lives of many innocent civilians and although Mankind Divided follows only one of the chosen endings from the first game, the events of that night drove a wedge in humanity.

deus-ex-mankind-divided-screenshot- (1)No longer employed as a security officer, Adam Jenson is now enlisted as a member of a special Interpol unit tasked with taking down terrorists as well as investigating various international events. It is clear from the moment players step outside the stating mission into the hub city of Prague that things have drastically changed in this world. While futuristic devices are still readily used by the public and technologically advanced buildings and ads are mixed in with the classic architecture of the old city, the tensions and feelings in the city live up to the game’s title.

The city of Prague is rife with discrimination against “Augs” to the point that they are regularly forced out of their homes and forced to live in slums, are constantly checked for paperwork, forced to ride in segregated train cars, and more. This tension only grows worse when a terrorist attack takes place right as Jensen returns to the city and meets with a mysterious informant. Tasked with getting down to the bottom of who was behind the terrorist attack, Jensen will be faced with quite a few choices to make that help encourage the player to go through the game multiple times to see how things play out depending on what sides are taken and what quests they choose to take on as some choices lock out other options.

deus-ex-mankind-divided-screenshot- (2)The side-quests in Deus Ex: Mankind Divided have a very organic feel to them as players will need to actively seek them out by speaking to characters or investigating something with no notification actually pointing out the start of such a quest, as opposed to simply littering the area with quest markers. This means that players are often rewarded for keeping an eye out on the world and noticing what changes as the game progresses.

Deus Ex: Mankind Divided play its social commentary card extremely heavily throughout the story but thanks to the various mysteries that are in play, Jensen (and the player) will often never really know who they should trust with giving information to or what side of the field any given character is on. This leaves players navigating a world filled with various shades of gray and this design choice has it so players weigh their options rather than choosing flippantly. Given the heavier themes in the game and the way the story progresses, the gray world Mankind Divided is set in feels like a solid fit.

Gameplay

In many ways Deus Ex: Mankind Divided feels like a far improved but also somewhat more limited experience compared to what was offered in Human Revolution. Players will find that the hub level of Prague, and most of the side areas that players travel to for one-off missions, are intricately detailed to the point that players can easily spend hours examining everything the city has to offer while trying to track down aforementioned side quests as well as exploring the multiple paths and secrets that are hidden within this segregated city.

deus-ex-mankind-divided-screenshot- (3)While initially limited by the fact that Jensen no longer has access to his wide array of augmentations, which is given a legitimate explanation, players will eventually be able to unlock his potential once more and by doing so they will be able to hack through secure doors and laptops using a more refined version of the hacking mini-game, lift and throw heavy objects such as vending machines, punch holes in weakened walls, carry additional items with an expanded inventory, jump to unreachable ledges and even climb up now thanks to the added grabbing mechanic, and much more as a number of new “experimental” augs have also been added to Jensen’s repertoire this time.

Choice in Deus Ex: Mankind Divided is expanded beyond the story aspect as players are free to play this game in any manner they wish. Depending on what abilities you have access to, there are numerous routes to tackle objectives and face off against enemies. Feel like killing everything in sight? No problem as the game features a wide array of deadly weapons that can now be customized using a handful of attachments and improved using crafting parts gathered from the world that an also be used to create items and ammo. Feeling stealthy? Well then a number of augmentations allow for quiet movement, long distance hacking, temporary invisibility, and most weapons offer ammo types such as EMP bullets designed to stun mechanical items or armored soldiers while the standard non-lethal tranq rounds and stun gun always play a heavy role in those who choose a pacifist route.

deus-ex-mankind-divided-screenshot- (4)In fact, playing as a pacifist who talks his way out of conflict or avoids it altogether has been expanded greatly as numerous side quests, main quests, and even boss fights can be resolved without conflict or with one button press through the use of dialogue or clever navigation through a level. Even augmentations such as the previously deadly Typhoon now can be altered to only eject stunning gas rather than explosive rounds. These little additions and tweaks to the core gameplay of combat and stealth added in with the numerous routes that every stage has to explore means that players can easily play through this game more than a few time and see something new every time by altering their style.

It is worth noting that Deus Ex: Mankind Divided also offers a modified energy system that is a bit freer to work with than the original title. While players still need to use Biocells to refill the meter completely, a small portion always recharges and allows players to temporarily use their augments at will without feeling like they are wasting precious resources just to clear a small area.

deus-ex-mankind-divided-screenshot- (5)While many additions to this game have made it a far better offering than the first game from the developer, not everything that has been added in is great. A number of the new augments that players can unlock do help spice up the gameplay but others are just fancier versions of things that players already have access to. Using the Titan armor to survive explosions and reduce all incoming damage to practically zero or launching multiple stunning barbs with the Tesla upgrade is a huge plus but things such as being able to launch a nanoblade or blasting an enemy with a very noisy P.E.P.S. to stun them adds little to the experience.

It is also worth noting that although the levels in the game are highly detailed, the package feels smaller overall as players spend most of the game exploring Prague with only main story missions temporarily bringing them to other areas of the world and even these are far more limited in nature outside of traveling to a city designed for the augmented. There were also a few times that various aspects of the game glitched out such as temporarily losing the ability to lift heavy objects, enemies that were knocked out suddenly spasming wildly and stretching only to die as a result of the physics going out of control, and drops in the title’s frame rate during heavy action scenes.

deus-ex-mankind-divided-screenshot- (6)Outside of the main story mode players will also find that a new mode called Breach has been added in with this game. Breach takes place in a virtual reality setting where players must navigate through increasingly difficult stages to retrieve data and complete objectives in the fastest time. As you progress players will earn points depending on enemies taken down, speed of completion, and data downloaded and while this isn’t a huge offering, it is substantiated enough that those willing to challenge others on the leaderboards will enjoy the mode.

Visuals & Audio

As mentioned briefly before, the world in Deus Ex: Mankind Divided has undergone a very interesting change as the title is set in an old world city where old architecture butts up against high-tec buildings and advertisements. Each area in the game is heavily detailed with a lot to see though surprisingly the actual character models present in the title are a bit lackluster in appearance which is rather disappointing, especially when you notice the designs of NPCs begin to repeat in various areas.

deus-ex-mankind-divided-screenshot- (7)The voice work is fairly impressive with Jensen’s voice actor standing out at as the best of the bunch while the soundtrack is a wonderful treat that fits perfectly with the game’s aesthetics.

Overall

Deus Ex: Mankind Divided feels like a far more polished adventure than what fans found in Human Revolution. By offering such a wide variety of choices and complete player freedom when it comes to tackling missions while also refining previous mechanics such as the hacking those who come into this game will find an extremely engrossing title that can easily eat away at hours of your time with little trouble. With so many choices at your fingertips and options that can only be seen depending on these choices, the game encourages multiple playthroughs and even offers a New Game+ option for those who want to bring their upgrades with them. Some nagging issues remain and more than a few glitches do pop up here and there, but Deus Ex: Mankind Divided is an impressive and well deserved sequel.

2K Announces Sid Meier’s Civilization® VI 25th Anniversary Edition

2K Announces Sid Meier’s Civilization® VI 25th Anniversary Edition

Limited worldwide offering celebrating 25 years of the Sid Meier’s Civilization franchise; to include hardcover art book, exclusive commemorative coins and more

Sydney, Australia – August 25, 2016 – 2K and Firaxis Games are excited to announce the Sid Meier’s Civilization® VI 25th Anniversary Edition. Limited to 20,000 copies worldwide, the offering will celebrate 25 years of the Civilization franchise, which began in 1991 with the groundbreaking Sid Meier’s Civilization.  The Sid Meier’s Civilization VI 25th Anniversary Edition will be available exclusively for PC, at EB Games (Australia and New Zealand) and Mighty Ape (New Zealand) for a suggested retail price of AUD$119.95/NZD$129.95.

The Sid Meier’s Civilization VI 25th Anniversary Edition will include the following:

  • Copy of Sid Meier’s Civilization VI game and all bonus digital content found in the Digital Deluxe Edition*;
  • 25th Anniversary Edition premium packaging;
  • Exclusive 25th Anniversary commemorative coin set with display case;
  • “Civilization Through the Years” 100-Page hardcover art book;
  • Aztec Civilization Pack pre-order bonus**;

“Generations of gamers have been able to experience the award-winning Civilization franchise, and 2K is honored to bring Sid Meier’s Civilization VI, to fans on October 21,” said Matt Gorman, Vice President of Marketing at 2K.

Sid Meier’s Civilization VI marks another milestone in the Civilization franchise, which has sold-in over 35 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

“The vitality of Civilization is in the new ideas that each design team brings to the game as well as the passion and feedback from an incredible community,” said Sid Meier, Director of Creative Development at Firaxis Games. “We hope players enjoy the vibrant living world and the new features the team has created in this latest offering. I’m proud of the work they’ve done, and I hope you will enjoy playing Civilization VI as much as they’ve enjoyed making it. Here’s to the next 25 years!”

Developed by Firaxis Games, Sid Meier’s Civilization® VI is rated ‘PG’ in Australia and New Zealand and is available for pre-order now on Windows PC, and will be released worldwide on October 21, 2016 for AUD$89.95/NZD$99.95. Expand your empire further with the Civilization VI Digital Deluxe Edition which includes the full base game, the 25th Anniversary Digital Soundtrack, and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount.

For more information on Sid Meier’s Civilization® VI, visit www.civilization.com, become a fan on Facebook, follow Civilization on Twitter and Instagram and subscribe on YouTube.

Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

*Bonus Digital Content includes the 25th Anniversary Digital Soundtrack and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount. Individual DLC may be sold separately. If you purchase the 25th Anniversary Edition or the Digital Deluxe Edition, do not also purchase these standalone packs, as you will be charged for them.

**Exclusive Pre-Order Item for 90 Days, after which the content will be made available at no additional charge to all owners of the game.

About Take-Two Interactive Software 

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at  www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the genre-fusing hero-shooter Battleborn®, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise**. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com.

*According to 2008 – 2016 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through July 2016.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Roguelike Indie Expedition Sim – “The Curious Expedition” Approaches Release

Roguelike Indie Expedition Sim – “The Curious Expedition” Approaches Release

German studio Maschinen-Mensch confirms September 2 launch // 25,000 copies sold on Early Access

Berlin, August 24, 2016 | After a very successful spell on Early Access it is now time for the official launch of The Curious Expedition. German indie studio Maschinen-Mensch today confirmed September 2nd as the launch date of their roguelike on PC, Mac and Linux. It’ll be available on Steam, GOG and the Humble Store for $/€ 14.99, with a 15% discount during the first week on sale.

The Curious Expedition is a roguelike expedition simulation set in the late 19th century. Together with famous historical personalities, players will venture on unprecedented expeditions to regions never explored before for fame, science and treasures. They will put on their pith helmets and khakis and make their way through a lush, procedurally generated world full of wonder and mystery.

The game was first released as an alpha version in May 2015 on Steam Early Access. During the Early Access phase is has been continually expanded and enhanced by the developers, incorporating valuable community feedback and developing a devoted fan base. The Curious Expedition has sold 25,000 copies so far (fully recouping production costs) and has already been nominated for various awards, including prestigious German awards “Deutscher Computerspielepreis” (German Computer Games Awards; category best youth game) and “Deutscher Entwicklerpreis” (German Developer Awards; categories: best browser game, best indie game, best game design, best german game). It also won the “Deutscher Entwicklerpreis” award as best indie game in 2015.
About Maschinen-Mensch

Maschinen-Mensch is a German independent game studio of former AAA developers (Spec Ops: The Line) that left the mainstream industry to experiment with new forms of generative storytelling and create innovative games that aim at unattended niches in gaming.

More information on Maschinen-Mensch, our logo & relevant media are available here.

THE CURIOUS EXPEDITION FACT SHEET

Name: The Curious Expedition
Genre: Roguelike expedition simulation
Platform: PC, Mac, Linux (sold on Steam, GOG, Humble)
Price: $14.99
Developer: Maschinen-Mensch
Publisher: (none!)

Gameplay overview

  • Experience your very own adventure through a procedural story which makes every game unique.
  • Explore procedurally generated worlds, each with its own distinctive set of challenges for the ambitious explorer.
  • Plan and equip your trek. A good explorer is prepared for any eventuality.
  • Manage your resources to keep your trek alive and sanity high. Balance your needs with the desire to carry all that precious treasure back home.
  • Visit and interact with the land’s natives. Enter villages, trade and communicate with local tribes and civilizations that are unknown to mankind.
  • Loot mysterious temple ruins to gain fame and treasures, but watch out for deadly traps and curses that will compromise your trek and the world around you.
  • Equip and utilize miraculous treasures to gain advantages, but be wary of unforeseeable side effects.
  • Fight and defend your trek against a wide range of wild animals, mythical creatures and even dinosaurs.

2K Announces 29 New Roster Additions for WWE 2K17 Suplex City Census

2K Announces 29 New Roster Additions for WWE 2K17 Suplex City Census

In the fourth instalment of WWE 2K17’s Suplex City Census, 29 WWE Superstar residents of the Business District – the fourth of five neighbourhoods in Suplex City – have been announced for inclusion in the forthcoming franchise’s worldwide release on October 11, 2016. The instalment brings the following Superstars to WWE 2K17’s extensive roster: Alberto Del Rio, Big Show, Bray Wyatt, Brock Lesnar, Carmella, Chad Gable, Big Cass, Darren Young, Dash Wilder, Diamond Dallas Page, Earthquake, Enzo Amore, Goldberg, Jason Jordan, JBL, Mark Henry, Paige, Razor Ramon, Ric Flair, Rusev, Sami Zayn, Samoa Joe, Sasha Banks, Scott Dawson, Sheamus, The Miz, Titus O’Neil, Typhoon and Zack Ryder.

To learn more about the WWE 2K17 Suplex City Census and experience the interactive maps revealing residents of Suplex City’s neighbourhoods, all roster members announced to date and additional game information, visit  wwe.2k.com/suplexcity. In addition, fans can check outWWE 2K17 on Facebook, follow the game on Twitter and Instagram using the hashtag #WWE2K17 or subscribe on YouTube.

Assets to support today’s roster reveal announcement include screenshots, video and roster images:

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio,  WWE 2K17 is rated PEGI 16. WWE 2K17 is currently scheduled for worldwide release on October 11, 2016 for the PlayStation®4 and PlayStation®3 computer entertainment systems, as well as Xbox One and Xbox 360. Consumers who pre-order WWE 2K17 at any participating retailer will receive two playable characters of legendary WCW® and WWE star Bill Goldberg, well as playable WCW Monday Nitro and Halloween Havoc arenas, at no extra cost on launch day.

Welcome to Suplex City. Enjoy your stay

2K Announces Sid Meier’s Civilization® VI 25th Anniversary Edition

2K Announces Sid Meier’s Civilization® VI 25th Anniversary Edition

Limited worldwide offering celebrating 25 years of the Sid Meier’s Civilization franchise; to include hardcover art book, exclusive commemorative coins and more

New York, NY – August 24, 2016  –  2K and Firaxis Games are excited to announce theSid Meier’s Civilization® VI 25th Anniversary Edition. Limited to 20,000 copies worldwide, the offering will celebrate 25 years of the Civilization franchise, which began in 1991 with the groundbreaking Sid Meier’s Civilization.  The Sid Meier’s Civilization VI25th Anniversary Edition will be available exclusively for PC, at participating retailers.

The Sid Meier’s Civilization VI 25th Anniversary Edition will include the following:

  • Copy of Sid Meier’s Civilization VI game and all bonus digital content found in the Digital Deluxe Edition*;
  • 25th Anniversary Edition premium packaging;
  • Exclusive 25th Anniversary commemorative coin set with display case;
  • “Civilization Through the Years” 100-Page hardcover art book;
  • Aztec Civilization Pack pre-order bonus**;

“Generations of gamers have been able to experience the award-winning Civilizationfranchise, and 2K is honored to bring Sid Meier’s Civilization VI, to fans on October 21,” said Matt Gorman, Vice President of Marketing at 2K.

Sid Meier’s Civilization VI marks another milestone in the Civilization franchise, which has sold-in over 35 million units worldwide and changed the gaming landscape by bringing the strategy genre to unparalleled heights. In Sid Meier’s Civilization VI, cities will physically expand across the map to create new, deep strategic layers, active research in technology and culture will unlock new potential ways to play; and the large variety of leaders will pursue their own agendas based on their historical character traits as players race to achieve victory however they choose to play.

“The vitality of Civilization is in the new ideas that each design team brings to the game as well as the passion and feedback from an incredible community,” said Sid Meier, Director of Creative Development at Firaxis Games. “We hope players enjoy the vibrant living world and the new features the team has created in this latest offering. I’m proud of the work they’ve done, and I hope you will enjoy playing Civilization VI as much as they’ve enjoyed making it. Here’s to the next 25 years!”

Developed by Firaxis Games, Sid Meier’s Civilization® VI is rated E10+ for Everyone 10 and up by the ESRB, and is available for pre-order now on Windows PC, and will be released worldwide on October 21, 2016. Expand your empire further with the Civilization VI Digital Deluxe Edition which includes the full base game, the 25th Anniversary Digital Soundtrack, and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount.

For more information on Sid Meier’s Civilization® VI, visit www.civilization.com , become a fan on Facebook, follow Civilization on Twitter and Instagram and subscribe onYouTube.

Firaxis Games is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

*Bonus Digital Content includes the 25th Anniversary Digital Soundtrack and access to four post-launch DLC packs that will add new maps, scenarios, civilizations and leaders for a bundled discount. Individual DLC may be sold separately. If you purchase the 25th Anniversary Edition or the Digital Deluxe Edition, do not also purchase these standalone packs, as you will be charged for them.

**Exclusive Pre-Order Item for 90 Days, after which the content will be made available at no additional charge to all owners of the game.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com .

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the genre-fusing hero-shooter Battleborn®, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise**. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visit www.2k.com .

*According to 2008 – 2016 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through July 2016.

‘CROSSOUT’ Available Now on Steam Early Access

‘CROSSOUT’ Available Now on Steam Early Access

New Features Added Including New PvE Missions and New Maps

(MOSCOW, RUSSIAN FEDERATION) – August 24th, 2016 — Award-winning developer and publisher of smash hit, War Thunder, Gaijin Entertainment and Targem Games development studio today announced that their new team-based vehicle combat MMO Crossout is now available on Steam Early Access for PC. Steam players will get a chance to join the Closed Beta by buying the Early Access Pack ‘Westland Warrior’ which includes the ‘Bloodhound’, a unique armored vehicle equipped with two powerful ‘Sledgehammer’ shotguns, 2000 in-game coins, featuring an exclusive character portrait and special dark-red paint. All pack content will be available in-game immediately and at the end of Closed Beta it will be reset and reassigned to the account, with the start of free-to-play Open Beta.

Get Crossout Early Access Pack “Westland Warrior’ for $29.99/ £24.99 / 29.99€ here:
http://store.steampowered.com/app/386180

We are delighted to launch Crossout on Steam through Early Access and continue to build our vocal and collaborative community before Open Beta starts”, said Stanislav Skorb , CEO of Targem Games. “Closed Beta players help us shape the direction of development to build the experience that the community demands.”

With Steam Early Access launch, Crossout contains all the latest content updates including new PvE Missions and additional maps:

Convoy Escort

Scavengers are willing to fork out a tidy sum to any mercenary who ensures safe passage of an armored truck. Players need to follow the truck and defend it from other scavengers and help it cross the map successfully. The map was created especially for this mission with a long route that has almost no turns. Enemies will be attacking the convoy along the way. In the middle of the map there is a radar station, which is a perfect place for an ambush. The main clashes will be waiting for players there. Reward for this mission depends on the distance players can pass.

Heist
In this mission, players will try to grab some goodies from a settlement based in Terminal-45 and take it to the evacuation spot. Here players will face not only the enemies which can appear from everywhere, but turrets as well, as they attack a well defended settlement. The map is like a giant labyrinth, with rubbish dumps, garages, living spaces and transport routes all scattered around the territory of the former port terminal. The heist attempt also has a time limit so failing to complete it before the timer ends means losing the round.

Map Control 17

Bringing the total number of maps to 10, Map Control 17 is the latest addition to the game. An open and spacious map, it offers a lot of fun for long range weapons lovers and high speed drivers. Since there is no place to hide for a substantial amount of time, the only way to survive is to be the first to attack the enemy. Be quick, be unpredictable, be desperate – this map indulges brave scavengers. Sneak around destroyed radar dishes, hunt for lonely drivers, and watch your back. Someone can be hunting you at the same moment!

About Crossout

Set in a post-apocalyptic world devastated by an alien invasion and human genetic testing gone awry, Crossout is an MMO vehicle combat game, offering players complete customisation in building and upgrading deadly armored vehicles to destroy enemies in open PvP battles. Crossout gives players thousands of possibilities to design their vehicle, including shape, armor, weapons, support systems and, of course, cosmetic enhancements. More about Crossout: http://crossout.net/

FIRST-PERSON EXPLORATION TITLE VALLEY NOW AVAILABLE ON XBOX ONE, PLAYSTATION 4 AND STEAM

FIRST-PERSON EXPLORATION TITLE VALLEY NOW AVAILABLE ON XBOX ONE, PLAYSTATION 4 AND STEAM

From the Creators of Slender: The Arrival Comes a Beautiful New Adventure Where Players Wield the Power Over Life or Death

Toronto, CANADA – August 24, 2016 – Blue Isle Studios, developers of the popular horror game Slender: The Arrival, today released Valley, their first-person action/exploration title that sends player on an amazing super-powered journey of discovery through a beautiful, mysterious land. The game is now available for download worldwide on PlayStation 4, Xbox One, and Steam.

In the game, players don the powerful L.E.A.F. suit (Leap Effortlessly through Air Functionality), an exoskeleton that grants the wearer incredible speed, agility and strength – and more importantly – the power to control both life and death. Featuring a powerful soundtrack by Aakaash Rao of Note by Note Studios, Valley aims to offer a fantastic audio and visual experience.

Watch the New Launch Trailer

Gameplay Features:

  • Move faster, jump higher: Make your way through the world of Valley using the incredible speed and agility of the L.E.A.F. suit.
  • Manipulate life and death: The L.E.A.F. suit grants its pilots the phenomenal power to both give and take life from any living thing.
  • Experience a unique twist on death: The more you die, the more the valley will die around you.
  • Enhance yourself: Upgrade your suit with new abilities and strength.
  • Explore: The world of Valley is filled with forests, wildlife, ancient ruins, charming creatures, dangerous enemies and other mysteries.

The game’s namesake Valley is a magical hidden wonder in the middle of the Rocky Mountains. Filled with a variety of wonderous creatures and sweeping vistas, The Valley also holds an ancient and incredibly powerful relic, which according to legend is a bringer of death on a global scale. The Valley’s predecessors have attempted to harness it, and now it’s up to the player to explore The Valley while attempting to capture and harness the power of the Lifeseed for good. By using the abilities of the L.E.A.F. exosuit, players will experience a truly 3D world as they leap to incredible heights and sprint effortlessly across expansive landscapes. As they explore, players will collect orbs of life, dash through forests, leap between structures, and uncover clues while wielding control over the life and death of the living creatures and plant life around you.
For more insight to the storyline, watch the Valley Narrative Trailer HERE: www.youtube.com/watch?v=LXHdDQgHADQ

Valley is rated T for Teen (Blood, Violence) and launched today for $19.99 on PlayStation 4, Xbox One, and Steam PC. For more information, please visit www.valleythegame.com, follow @BlueIsleStudio and ‘Like’ the game on Facebook.

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ABOUT BLUE ISLE STUDIOS

Founded in 2010, Blue Isle Studios is an independent video game design company located in the northern village known as Toronto, Canada. A small yet passionate group of artists, designers and programmers, Blue Isle works to build captivating virtual worlds, delivering the best gaming experience possible no matter what the genre.

 

United Front Games Announces Smash + Grab

smash-+-grab-promo-shot-01

United Front Games, the Vancouver, Canada based developers of Sleeping Dogs, revealed their new project today. Smash + Grab is a 3v3 PVP action game designed for intense 15 minute matches. The game will be a third-person title with a focus on brutal melee gameplay and some gunplay thrown in for good measure. To win, a team must capture $50,000 worth of goods from the maps set in high-end shopping centres.

Players can opt to steal goods from the stores themselves or rob their enemy blind to slow them down. Each player selects a lieutenant with their own unique skillset followed by a class for the 5 AI controlled NPCs that will provide support for the player. Between the option of looting goods from the environment and 15 AI controlled enemies, Smash + Grab looks like it will be a very accessible game for all skill levels.

Smash + Grab combines our love of competitive online games with our expertise in action mechanics and hand-to-hand combat, sharpened during our development of Sleeping Dogs. The playtesting rivalries got pretty intense in the studio during development, and we hope to see the same reaction on a bigger scale with Smash + Grab’s Early Access launch,” said Stephen Van Der Mescht, CEO of United Front Games.

Smash + Grab is set to launch on Steam Early Access with two multiplayer modes and maps in September 2016.

https://www.youtube.com/watch?v=cejdTAoDSiE