Home Blog Page 2812

Sword Art Online: Hollow Realization Review

sword-art-online-hollow-realization-box-art

Sword Art Online: Hollow Realization

Developer: Aquria
Publisher: Bandai Namco
Platforms: PS Vita, PlayStation 4 (Reviewed)
Release Date: Available Now
Price: $59.99 USD – Available Here $99.95 AUD – Available Here

Overview

Localizing a video game based off of an anime series is a rather rare occurrence when you consider just how many titles like this are created in Japan. More often than not, only the most popular series have a chance of appearing in the West and until recently even Sword Art Online was seen as a risky proposal. After taking a chance and localizing the second game in the series, those risks have appeared to be nullified as Bandai Namco has promptly released subsequent titles in the West with the most recent game Sword Art Online: Hollow Realization being released in English only two weeks after being released in Japan. So now that the title has arrived, is it worth your time?

Story

It is worth noting that for those who haven’t followed the games, the story in the video games is a little different from what is found in the core storyline though most events do remain the same. That being said, Sword Art Online: Hollow Realization takes place after the events where Kirito managed to clear the 100th floor in Aincrad and free those trapped in the game from their death-threatened states. Years have passed and now a new virtual MMO using base code from the original Sword Art Online has been released.

Sword-Art-Online-Hollow-Realization-screenshot-(36)Despite the trauma that many of them faced in the original game, Kirito and the rest choose to return to this game, called Sword Art: Origin set in the world of Ainground. With the ability to start at level 1 and not face the threat of death if they happen to fall in combat everyone takes kindly to the new MMO but it seems that things quickly become rather strange as Kirito comes across an unknown AI and begins to investigate.

It is worth noting that the plot lines in this game do take quite some time to develop but this is primarily due to the fact that Sword Art Online: Hollow Realization is an absolutely massive game with a huge amount of exploration, side-quests, and relationship building that players can and occasionally must take part in when they aren’t focusing on the storyline. This does mean that the plot may plod a bit, especially near the start, but players who do decide to stick through the slow beginning will find that the game features a rather interesting storyline with a number of new mysteries being introduced to an already incredibly lore packed world.

sword-art-online-hollow-realization-screenshot-082It is worth noting that, outside of certain character interactions that players can end up unlocking by raising affection levels with your friends and even random NPCs if you so choose, almost all of the story content is presented through character portraits while the aforementioned scenes simply use the character models. Occasionally a cut-scene will play for a highly important part but almost everything else is told through a visual novel style that, while entirely voiced in Japanese, can be a bit slow going at times as certain scenes do drag on thanks to this presentation style.

Gameplay

As mentioned before, one of the first things players will notice in Sword Art Online: Hollow Realization is that they are no longer beginning as an incredibly powerful character, though they are given Kirito’s signature “Blackwyrm” coat as a default armor set. Instead every character starts at level 1 and can be built from there which is a nice touch as players will no longer feel like they are already dropped into a high level game.

Sword-Art-Online-Hollow-Realization-screenshot-(45)Venturing outside of the beginner’s town that serves as the game’s central hub players will find that the world of Ainground is surprisingly huge and although every area is divided up with loading screens these areas still feel rather large and most locations will contain a number of different monsters to hunt, field quests to complete, and even the occasional random spawn that can challenge the player by throwing a tougher than normal enemy at them.

Combat for the most part is a bit more refined than previous entries. Players can still simply attack at will if they over-level but thanks to the various new features players who mix things up will get the most out of the game. Dealing additional combo attacks can now add bonus damage, dodging and attacking at a proper time can stun an enemy, and even switching with your team mate, where you deal some damage with a combo only to step back and allow an ally to finish it off, allows for better damage dealing and a more rewarding experience.

sword-art-online-hollow-realization-screenshot-078Players can also make use of various party commands that allow for them to dictate how their party, of up to three characters, will react in combat as well as give them direct orders that allow them to chain up team skills that can be quite devastating. In fact, there are many time that a higher level foe can be easily toppled by playing as a cohesive unit though don’t be too discouraged if the absolutely massive amount of options and menu screens thrown at you is too much to handle for a while.

Sword-Art-Online-Hollow-Realization-screenshot-(53)By traveling in the field with your companions and complimenting their fighting style players not only encourage certain actions to be taken by their allies but also build up their trust as well. This relationship building is carried into the aforementioned romance options and interactions that allow Kirito to ask characters out for walks, out to lunch, and more to  grow close with and end up bonding with them, regardless of who they might be as Asuna isn’t the only character available for this option should players choose to go after their favorite girls, or guys, if they so please.

Visuals & Audio

With the release of Sword Art Online: Hollow Realization following less than one year after the previous entry players who tried out the last game will find that there are quite a number of recycled assets that have appeared in this game. For the most part these don’t stand out too much as enough effort has been placed into creating diverse, albeit uninspired, MMO environments that these smaller assets blend in well enough. The level of detail placed in character models and the actual character portraits is nicely handled as well which is a big plus considering the amount of time spent looking at these portraits.

sword-art-online-hollow-realization-screenshot-059It is also worth noting that there are quite a large number of CG scenes that are well-produced and appear during certain events. As mentioned before, the game has been given complete Japanese voice work for almost every element of the game, including side events. This is a nice plus especially since the voice actors have all returned to reprise their roles in the game. The soundtrack is unfortunately fairly standard and rarely stands out in any way.

Overall

Sword Art Online: Hollow Realization may take a while to get going and throws a whole lot of different elements at the player at once with only the bare minimum of a tutorial but once players get past the starting elements of the game, they will find that a refined combat system and an enjoyable new storyline await them beyond some recycled elements. Those who are fans of the series will enjoy this entry as it offers more customization, interactions with the cast, and a far better storyline than previous entries while newcomers may be put off a bit but thankfully the title does give those unfamiliar with the series enough explanation to get off the ground.

 

 

RUNESCAPE LAUNCHES PREMIER CLUB FEATURING BUMPER MEMBERSHIP OFFERS & SUBSCRIPTION DISCOUNT

RUNESCAPE LAUNCHES PREMIER CLUB FEATURING BUMPER MEMBERSHIP OFFERS & SUBSCRIPTION DISCOUNT

Thirty percent discounted membership, an exclusive outfit, and entry to next season’s Deadman Tournaments are just some of the benefits to this year’s offering.

Tuesday 29th November 2016, Cambridge, UK – RuneScape has launched Premier Club, a special offer that enables the MMORPG’s players to purchase membership packages featuring a wide host of benefits. Featuring subscription discounts and exclusive bonuses that support players of both the modern game and its hardcore 2007 version, Old School RuneScape, Premier Club readies the community both new and old for a busy and exciting year ahead, including three new expansions, and the introduction of a dynamic weather system.

Available to purchase now through to Sunday 5th February 2017, the three tiers – Bronze, Silver, and Gold – will also feature limited edition content. Those buying the Gold tier will receive an exclusive in-game outfit, 30% membership discounts to both RuneScape and Old School RuneScape, entry into next season’s Deadman Tournaments, bonus amounts of loyalty points, and more.

“Premier Club is a fantastic opportunity to jump into RuneScape, whether you’re a grizzled veteran or a fresh-faced newcomer to the game’s world of Gielinor. This year’s additional benefits, including discounted membership for the first time, makes it the best Premier Club so far!” said Phil Mansell, VP of Studios, Jagex. “We have a packed year of quests, updates and lore in 2017, not to mention our three expansions heading to the modern RuneScape game, and yet more exciting eSports tournaments for Old School.”

Headline Premier Club benefits:

RuneScape

BronzeSilverGold
Months membership3612
Additional Treasure Hunter Keys (per day)011
Bonus Loyalty Points20,00050,000150,000
Desert Pantheon Aura
Menaphos outfit
50% off RuneMetrics for 12 months
VIP Premier Club Forum Access

Old School RuneScape

BronzeSilverGold
Months membership3612
Raids content
Entry to all tournaments during membershipDecember Deadman
Only
VIP Premier Club Forum Access

 

Price£15.99GBP
$24.99USD
5 RuneScape Bonds
£27.99GBP
$44.99USD
10 RuneScape Bonds
£49.99GBP
$79.49USD
20 RuneScape Bonds

Active members wanting to sign up can do so without cancelling their current subscription to RuneScape, as their next rebill date will simply continue as normal when their Premier Club membership has concluded.

About Jagex
Established in 2001, Jagex Games Studio today stands as a key UK game developer and publisher and is the home of the flagship online adventure game, RuneScape. Celebrating its 15th Year anniversary in 2016, RuneScape has welcomed over 250 million players to its world and more than two million of them play every month, while millions more watch avidly through social channels. In addition to RuneScape, Jagex has developed new RuneScape-branded games as it enters additional genres, including hardcore addition, Old School RuneScape; Chronicle: RuneScape Legends, an adventure strategy card game; andRuneScape: Idle Adventures created in partnership with Hyper Hippo, the developers of cult hitAdventure Capitalist. Jagex employs over 320 people at its Cambridge headquarters. Career information can be found at www.jagex.com

About RuneScape
Step into a medieval fantasy world that’s packed with epic adventures, fascinating characters and a passionate community that helps to mould the game itself. Unashamedly British in humour, RuneScape embraces an unconventional world where you’re free to play and explore the way you want to. An MMO unlike any other – become the hero you were born to be at www.runescape.com .

Senran Kagura: Bon Appétit! PC Review

senran-kagura-bon-apetit-pc-artwork-002

Senran Kagura: Bon Appétit!

Developer: Meteorise
Publisher: XSEED Games
Platform: PC
Release Date: Available Now
Price: $29.99 – Available Here

Overview

Fans of the Senran Kagura series have come to learn that the franchise is capable of crossing over into basically any genre at this point. With multiple action games released, a shooting title on the way, and previous titles making their way to the PC, the rhythm game Senran Kagura: Bon Appétit! is the latest entry to arrive for PC users. Packing all of the content previously released for the PS Vita title, is this bursting offering worthy of a purchase?

Story

When the legendary ninja Hattori Hanzo wants to hold a cooking contest, he knows exactly how to get everyone female shinobi in the area to attend. By offering a Secret Ninja Art Scroll that is capable of granting a wish of the user’s choice, the entire cast of the games up to the point of the PS Vita release come to the contest. Of course, with this whole thing simply being the whims of an old man who is hungry and wants to cause some trouble for his disciples, why not.

senran-kagura-bon-apetit-pc-screenshot-7The girls of Hanzo Academy, Homura Crimson Squad, Hebijo, and Gessen are all included in this release and Hanzo couldn’t be happier as he is able to not only enjoy some delicious cooking, but also quite a show. Each of these characters is given her own unique story mode that will unlock special accessories and costumes as well as some visuals. These story modes range from ridiculously funny to just plain funny as none of them are meant to be taken seriously. Each story is told through a visual novel type narrative though only a few actual dialogue scenes populate each of the girls’ story modes as most of it is simply setting things up and then delivering a punch line at the end.

The barrage of humorous and racy jokes is upped immensely in Senran Kagura: Bon Appétit with constant food references and other bits of dialogue being double entendres. Everything is sexually charged as the girls talk to one another, barely veiling some of their flirtier or perverted attitudes, and it creates a hilarious experience that fans of the Senran Kagura series shouldn’t have it any way and neither would I as I found myself laughing constantly in-between cooking battles and simply enjoying the ride.

Gameplay

Once players select a character that they wish to play as, they will find a number of different modes available for them. Story mode is the main mode that allows players to take part in a number of cooking battles in a row that are occasionally interrupted with dialogue sequences as the story progresses, an arcade mode that allows players to take on girls in a randomized order of back to back competitions or finally the free mode that allows players to select their character as well as their opponent to begin a single three-stage cooking battle.

senran-kagura-bon-apetit-pc-screenshot-5The food that is being prepared is determined by your opponent so players will find that some characters will vary wildly in difficulty depending on the songs that accompany each dish. This can create some rather unusual difficulty spikes, especially with this entry offering songs and characters that weren’t in the base version of the PS Vita release. That being said, the game is still played in the same manner as before with players needing to match the button prompts on the screen to the music in order to successfully build up combos and create a perfect dish.

Since this is a PC release, players will have the option of using a compatible controller or simply using the keyboard if they wish, with all keys being customizable to best fit your playstyle. That being said, despite the customization being available, playing with a controller is a much easier method in my opinion as the keyboard controls can be rather difficult to get used to, especially if you decide to take on a hard version of a song, though warming up with a few easy tunes can help you get there.

senran-kagura-bon-appetit-full-course-screenshot-1

The closer each button is to the proper point the better score you will be given, which is to be expected, and it is worth noting that the more notes you successfully complete will build up a “combo” that can then unleash your chosen girls’ shinobi skill. These skills are all the same and do little to actually change the visuals of the game as they simply help you earn more points while also burying the chances that your opponent has to come back in round as the skill will stay active until you miss a note.

With each battle being a three part affair, each part is split into a taste testing by Hanzo where he will pick the winner of that part. This is chosen by a colored bar at the top of the screen pushing into the loser’s side of the screen and is determined by how accurate you are with the notes. Each round won or lost will result in the losing party suffering from ripped clothing. This means that by the end of the second round you can have your opponent stripped completely to their underwear and if you manage to pull off a complete victory in the final round, she will be stripped completely naked with chibi versions of her face covering her nipples and a bar of light covering her lower part.

senran-kagura-bon-apetit-pc-screenshot-3It is also worth noting that doing well in the earlier rounds will fill up a heart meter that, when full, appears as an extra note in the song that, if activated, will zoom the camera around your opponent as she continues to cook. The camera puts emphasis on your opponents “life and hometown” and while there are two angles that the camera can take, it appears to be random which one will trigger.

If you have managed to obtain a perfect victory, you will be awarded something a little extra as your opponent is then placed in a situation where she is served up as a desert, covered in chocolate syrup, whipped cream and more to be as sexual looking as possible without going over the line. Each girl has a different pose and this is certainly a game that does everything it can to deliver that extra bit of service to the player.

senran-kagura-bon-apetit-pc-screenshot-2This is continued into the dressing room where players can unlock countless different accessories, outfits, and underwear to dress up their favorite girls. There is so much to unlock in the game and so many different combinations to put together that fans will have a lot to unlock.

Visuals & Audio

With Senran Kagura: Bon Appétit!’s release on the PC the company hasn’t really done a whole lot to touch up the graphics of the title but thankfully the title still holds up fairly well as the models, while not exceptionally well detailed, are varied enough and have an absolutely immense amount of customization options that can be unlocked. By using the dressing room you can change the outfits that each character will wear while she is cooking and even the underwear she will eventually be stripped down to.

senran-kagura-bon-apetit-pc-screenshot-1The cooking sequences change depending on the item that is being made at any given moment and some of the creations that come out of the final round are quite ridiculous looking and they match perfectly with Hanzo’s euphoric reactions to eating the winner’s food.

Since this release of the game features all of the playable characters that were ever released for the title players will find that they have quite a library of songs to choose from. Since each girl offered in the game has their own song there is quite a variety here though some of the tunes are a bit forgettable sounding for certain characters. Thankfully these are made up for by some great sounding tracks featuring some vocals.

Overall

Senran Kagura: Bon Appétit! is a game that really only fans of the series would truly get the biggest kick out of as it offers everyone’s favorite characters in a unique setting but there is a little something here for rhythm game fans as well if they feel like taking and trying out something a little different and a whole lot more risqué than usual. With plenty of challenge, tons of content to unlock, and of course the humorous storylines that fans are familiar with, the PC release is a successful port of the game with everything a fan could enjoy once they learn how to use the keyboard properly or simply pick up a compatible controller.

Superdimension Neptune VS Sega Hard Girls Review

superdimension-neptune-vs-sega-hard-girls-box-art

Superdimension Neptune VS Sega Hard Girls

Developer: Felistella
Publisher: Idea Factory International
Platform: PS Vita
Release Date: Available Now
Price: $39.99 – Available Here

Overview

The Hyperdimension Neptunia series has been one that has flourished since it debuted back in 2010. With a number of main-line games and numerous spin-offs the series always has something fresh for fans and nothing is more unexpected than a combination with another highly self-referential series such as Sega Hard Girls. That is the case though with the latest release in the series, Superdimension Neptune VS Sega Hard Girls. Does the combination of these two franchises create something great?

Story

The world of this entry in the series has fallen into apocalyptic ruin. Where life once thrived lay only ruins and desolation and the cause is not immediately known to players, but IF is still one of the remaining survivors that travels the globe. Using her signature motorcycle, IF travels as she pleases and has heard murmurings of a Grand Library that is said to have the history of the world contained on its shelves.

superdimension-neptune-vs-sega-hard-girls-screenshot-59Once she manages to find its exact location, IF witnesses a falling star that turns out to be a girl in distress. After rescuing the girl, IF learns that she is named Hatsumi Sega, or Segami and that she suffers from amnesia. To make matters worse, when the pair arrive at the library and meet Histoire, entire shelves filled with books of history begin to vanish. With the help of Histoire and Segami, IF is tasked with traveling through time (via her modified motorcycle) in an effort to resolve the problems in the worlds history and try to return things back to normal, or as normal as it can get in this series.

Compile Heart has really managed to take advantage of the fact that they are working with two series that are so highly self-referential that it might be a bit off-putting for some who haven’t been following the main series up to this point. I say that because the comedic element often relies on various jokes that mention events that have taken place in past games but even if you haven’t played other entries in the series, fans of games in general will find a lot to enjoy here as this entry really takes things to the next level. With jokes such as the girls acting as if they know each other despite it being the first time, at least in this story, that they are meeting, Neptune being transformed into a talking motorcycle and joking about being ridden, and that is only the tip of the iceberg when you consider the fact that there are entire worlds based around Sega consoles such as the Dreamcast, Mega Drive, and more.

superdimension-neptune-vs-sega-hard-girls-screenshot-51The main plotline does allow for players to have quite a bit of freedom thanks to the way the missions are structured. Players will be given various missions they can attempt to complete and depending on what you select there are various endings that you can begin to travel towards.  With the Goddesses battling against one another and potentially destroying the world and only IF and Segami attempting to put a stop to things, this is a highly entertaining entry that will keep fans laughing along with the story but might be a bit much for those who haven’t jumped into the series yet.

Gameplay

For the most part players will use the Grand Library as their home base where they can purchase items and equipment and select missions that they are given by Histoire. As mentioned before, missions are given on a timer and if enough time passes, these missions will disappear completely so players will need to be careful depending on what ending they are trying to obtain.

Superdimension-Neptune-VS-Sega-Hard-Girls-screenshot-(23)After selecting a mission and traveling through time, players will find that Superdimension Neptune VS Sega Hard Girls plays very similar to past games though the field exploration has been upgraded a bit. IF and her allies have the ability to run quickly through dungeons, crawl through holes, climb certain walls, and more while traveling which is a nice addition rather than simply running and jumping through the same dungeons and fighting enemies as you encounter them.

Combat is again highly similar to previous entries as players move party members around the battlefield, attack an enemy, use skills, or items. This time around though there are various gems that can be floating in the air and when they are collected will restore some health or give other bonuses which is a nice boost at times. As you take actions in the game an Action Gauge will fill whenever you move, attack or use an item before ending your turn while also boosting up a Fever Gauge when dealing damage. When the Fever Gauge is filled players can activate Fever Time by obtaining a rainbow gem and boost the entire party’s stats while also stopping enemies from taking a turn, often giving players a chance to either completely wipe out basic enemies or turn the tide of a boss battle if they are in a pinch by utilizing special EXE Drive skills.

Superdimension-Neptune-VS-Sega-Hard-Girls-screenshot-(26)Since IF is the main character of this entry, she has been given her own transformation form for the first time in the series. When IF enters her “Flame Awakening” state she will be given a large stat boost and given a number of bonuses that allow her to become a real force to be reckoned with on the battle field. With these little additions to the standard combat Compile Heart has thrown a little bit of extra life into a series that is always trying to refine itself bit by bit.

Visuals & Audio

With Superdimension Neptune VS Sega Hard Girls being released on the PS Vita the company has been able to take advantage of the numerous amount of titles they have released for the series on the platform so far. While the character designs and the new characters are given quite an eye-catching level of detail, with a bit of fan-service here and there, the actual amount of enemies that players will run into and the dungeons that they explore are fairly repetitive and recycled, though there are a few new ones sprinkled in here and there.

Superdimension-Neptune-VS-Sega-Hard-Girls-screenshot-(20)The soundtrack for the game will also feel quite familiar as many background tracks are re-used from previous titles but considering the quality of these tunes, most players will feel right at home rather than annoyed at the recycled nature of the music. The voice work for the English cast is also handled quite nicely with the new girls being voiced well enough and the old fan favorites voicing returning characters.

Overall

Superdimension Neptune VS Sega Hard Girls brings with it more referential comedy than ever before and when you combine it with the signature character humor that the Hyperdimension Neptunia always brings to the table and does once again here, you have a very funny game with a solid storyline and a few decent modifications to the combat and exploration mechanics. Fans of the series will get the most enjoyment out of this game while newcomers will likely be caught a little off guard by some of the jokes made but those that take the dive will find a solid RPG that dips a bit too deep into the recycle bin for some of its assets.

 

 

No Man’s Sky Foundation Update Released

no-mans-sky-screenshot-015

It’s been a tough few months for No Man’s Sky, some of their own making, some of circumstances beyond their control. Indie developers Hello Games fell silent for three months, which spawned a charity event to raise money for Cancer Research UK run by members of the No Man’s Sky subreddit. Finally, the silence is broken with update 1.1, known as the Foundation Update

The Foundation Update introduces three game modes. Normal mode reflects the experience that No Man’s Sky released at launch. Creative mode is designed to remove dangers, allowing players to focus more on building large bases. Finally Survival mode is set to challenge the most hardened gamers. The basic foundation of base building has been implemented in the game, allowing players to choose a planet and start an outpost where they can farm and research new technologies. A new camp system has also been added to the game so players can establish waypoints, build basic items, and create save points. Freighters are being introduced to help players transport and trade goods.

The full patch notes can be found at the official No Man’s Sky website.

 

The Dwaves’ Newest Trailer Introduces Viewers to Narmora

the-dwarves-screenshot-02

THQ Nordic and KING Art Games released a brand new trailer for their upcoming tactical RPG The Dwarves. The latest video in a series called “Meet the Dwarves,” the trailer introduces viewers to Narmora. She is an agile assassin that excels in one on one combat; however smart use of her Assassinate and Shadow Death abilities means she can kill up to 10 targets in rapid succession.

Developed with the funding through KickstarterThe Dwarves is a story based tactical RPG inspired by The Lord of the Rings. The game features large scale battles with giant armies that players will fight through, instead of around. The game is set to launch on December 1st, 2016 for PC, PlayStation 4, and Xbox One.

https://youtu.be/CQHTsS-rPHI

Resident Evil 7 biohazard Australian Collector’s Edition Revealed

resident-evil-7-biohazard-promo-shot-01

Australia is getting some love with the new Resident Evil 7 biohazard Collector’s Edition. It will be an EB Games exclusive that costs $299.95 AUD. Pre-orders are available now, though no word how many units will be released across the country.

The package contains the same mansion replica that will be bundled with the North American Collector’s Edition, along with an art book celebrating 20 years of Resident Evil, a 16GB USB drive that looks like a severed finger, 5 lithographs, a copy of Resident Evil 7 biohazard, a digital copy of Resident Evil 4 Remastered, “Survival Pack 1” DLC, and “Survival Pack 2” DLC. It appears that Australian fans won’t be able to get a VHS tape box that is packaged with the North American edition, but they are being rewarded with a USB drive that is four times larger.

resident-evil7-biohazard-screenshot-11

Resident Evil 7 biohazard is the long running franchise’s first horror game set entirely in the first person perspective. The game is set four years after the events of Resident Evil 6 and takes place on a plantation in Dulvey, Louisiana. The plantation is owned by the Baker family, who have mysteriously disappeared. The player takes on the role of Ethan whose search for his missing wife takes him to the plantation where numerous unspeakable horrors await.

resident-evil7-biohazard-screenshot-12

Revelation Online Showcases the Swordmage Class in New Trailer

revelation-online-promo-shotMy.com (World of Speed) and NetEase released a new trailer today showcasing the Swordmage class in Revelation Online. While the Swordmage wields a falchion, her real skill is providing one of the highest ranged DPS in the game through a variety of elemental magics. Her blade serves as a focus so she can create magical blades to strike down enemies. She can engage enemies at both a range and close up thanks to a variety of crowd control abilities.

The MMORPG Revelation Online is in the midst of running a series of closed beta tests. Founder Packs are available now starting from $17.99 USD that grants instant access to all upcoming beta tests, exclusive costumes, Premium subscriptions and more.

https://youtu.be/k-sNczGmWtA

Resident Evil 7 biohazard Collector’s Edition Revealed

Resident Evil 7 biohazard Collector’s Edition Reveal

Sydney, Australia – November 29, 2016 – The Australian Collector’s Edition for Resident Evil 7 biohazard is available to pre-order from today and includes an array of themed items for players to get their fingers on.

Included in the Resident Evil 7 biohazard Collector’s Edition:

  • Highly detailed 7” tall replica of the Baker Family Mansion
  • 20th Anniversary Resident Evil Artbook
  • Dummy Finger 16GB USB Drive
  • 5 Lithographs featuring art from Resident Evil 7 biohazard
  • Resident Evil 7 biohazard Limited Edition:
    • Resident Evil 7 biohazard game (PS4 or Xbox One)
    • Resident Evil 4 Remastered (Download Voucher)
    • Lenticular sleeve
    • Survival Pack 1: DLC – which includes Shotgun, Handgun, recovery, Burner, and Chem Fluid Sets.
  • Survival Pack 2: DLC – which includes several useful consumable items, a mysterious lucky coin and an instant unlock of the challenging ‘Madhouse’ difficulty setting
  • Premium Packaging

The Resident Evil 7 biohazard Collector’s Edition is available to pre-order in Australia at EB Games exclusively, while a Steelbook Edition for the game will be available to pre-order exclusively at JB Hi-Fi. The Survival Pack: Action Set DLC is exclusive to the Collector’s Edition and Steelbook Edition of Resident Evil 7 biohazard.

Assets and further information on Resident Evil 7 biohazard are available on the Capcom Europe press site.

About Resident Evil 7 biohazard

Players experience the terror directly from the first person perspective for the first time in the Resident Evil series. Embodying the iconic gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago, Resident Evil 7 biohazard delivers a disturbingly realistic experience that will define the next era in horror entertainment. Returning to the series roots, signature gameplay features including exploration, puzzles and a realistic tense atmosphere awaits players. The classic inventory system returns but with limited space meaning players must choose what they carry with them carefully, making sure they remember to pack their green herbs!

ABOUT TURN LEFT DISTRIBUTION

TLD is a privately owned independent software and accessories distributor providing quality, innovative interactive software titles and accessories across Australia and New Zealand. The company’s main objective is to provide its clients and customers with category leading software and accessories brands that deliver a highly satisfying entertainment experience. Visit www.turnleft.net.au 

ABOUT CAPCOM

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games including ground-breaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., Canada, U.K., France, Germany, Tokyo, Taiwan, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com.

Capcom, the Capcom logo, Ace Attorney, Devil May Cry, Mega Man, Monster Hunter and Resident Evil are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. PlayStation is a registered trademark of Sony Computer Entertainment Inc. All other marks are the property of their respective owners.

Everything New in The Crew: Calling All Units

the-crew-calling-all-units-promo-02

The Crew: Calling All Units is the second expansion to Ubisoft‘s racer The Crew and has just been released. As you can imagine it has a heavy focus on police chases and street racing and the developers have compiled a list of all the new features, updates and changes they have made to the game with this newest expansion so here is everything you need to know about The Crew: Calling All Units, straight from the developers at Ivory Tower.

Main elements

  • Crates – New gameplay in Freedrive. As a Street racer, players can see and pick up crates in the world. Once a crate is collected, the player will be chased by the police. By delivering crates, players will be able to win car fragments, and these fragments will allow them to unlock new vehicles.
  • New prologue missions – They introduce the police gameplay, through the eyes of a new character, Clara Washington. Players will be able to learn the new gameplay mechanics from The Crew Calling All Units add-on.
  • Player level increased to 60 – All players will benefit from a new progression system allowing them to reach level 60. Through any activities in the game, players will earn new parts to improve their vehicles through the smart loot system.
  • Bounty – The crates gameplay will introduce players to the Bounty system. The Bounty value reflects the individual skill of a player as a Cop, or as a Street Racer. This Bounty value is also used to determine the reward at the end of a chase. If a player wins a chase against another one, he receives Bucks corresponding to the Bounty of the defeated player, and increases his own personal Bounty.

New story missions

In order to help players dive into the new police experience, The Crew Calling All Units will be introducing a new story mode, with a prologue (introduction missions) as well as additional story missions. The Crew Calling All Units prologue is accessible to everyone, after playing The Crew prologue. Police missions are accessible to The Crew Calling All Units owners after completing the prologue. An appropriate vehicle spec will be required to complete those missions – implying having the required player level for this spec. The police missions introduce a new character, Clara Washington, a police driver who needs to arrest a rising gang of Street Racers: the Harvesters.

the-crew-calling-all-units-screenshots-04

Chase gameplay

Players have the possibility to drive different police vehicles, with different specs such as Raid, Monster trucks, Perf, and access different police gameplay features. The main gameplay for police players will be to chase Street Racers and arrest them, using their driving skills as well new special abilities. As a Street Racer, players need to pick-up and deliver crates found all over in The Crew world, while being pursued by Police AI and players.

The chase feature has 2 types of gameplay:

  • Chase when the Street Racer picks up a crate – delivery gameplay
  • Chase when the Street Racer destroys objects – escape gameplay

Police gameplay

As cops, players while have access to the chase gameplay, which starts instantly when a Street Racer picks up a crate. The chases can start seamlessly, if close enough, or through a chase alert.

Different vehicles are available for the police, with different Specs for all kind of terrain. From Perf, Circuit and Street for asphalt, to Raid and Monster Truck for bumpy off-road chases.

As a cop, the main objective of the player is to arrest the Street racers during the chase. In order to do so, the police players need to have the target (Street Racer) in a 30 meter range for 7 seconds. If the Street Racer exits the range within 7 seconds, the arrest timer is reset.

Street Racer gameplay

As Street Racers, players have access to all the crates in the world. Their main objective is to pick-up crates and deliver them to a given destination on the map. Once they pick-up a crate, they will instantly be pursued by police AI as well as police players. If they successfully deliver the crate, they will have a chance to gain the content and rewards of the crate – car parts to unlock new vehicles as well as Bucks and experience. The Street Racers have access to all the vehicles from the game, to adapt their driving to the terrain on their way to the destination. As Street racers, players also have access to a set of abilities to help them escape from Police.

the-crew-calling-all-units-screenshots-03

New gameplay abilities

While in a chase, the police players have access to specific abilities to use in order to arrest Street Racers:

  • Speed Hack – This ability breaks the acceleration of any Street Racer in a range of 150 meters.
  • EMP Field – The EMP Field can deactivate the brakes of any Street Racer in a range of 150 meters.
  • Jammer – When used, this ability deactivates all UI items (BreadCrumb, Radar, crew widget, 3D tags etc …) of the target in range.
  • EMP Shock – the EMP Shock makes every opponent in range lose control of their vehicle.
  • Back on target – if the players are too far away from their target, they have the possibility to use the back on target ability to reduce the distance.

As Street racers, the players have access to the following abilities:

  • Flashbang – this ability blinds the cop players and AI in range, and removes their UI elements for few seconds.
  • Unlimitro – gives unlimited nitro to the caster and his support players in range.
  • Guardian – This ability is a protective one, once launched, it will cleanse all the abilities sent by Cops for few seconds.
  • EMP Shock – the EMP Shock applies a single shock to the target and makes the opponent’s car lose control and grip for a few seconds.
  • Back on target for support players – if a support Street Racer (i.e, non-crate holder) is too far away from the crate holder, he has the possibility to use the back on target ability to reduce the distance.

The players have the possibility to choose 2 abilities from the menu before the chase, and also change them anytime during the chase gameplay.

the-crew-calling-all-units-screenshots-01

New vehicles

With the new Calling All Units add-on the players will have access to new vehicles and specs:

  • Nissan GT-R (FS / Perf / Police Perf)
  • Jeep Wrangler (Full Stock / Street / Dirt / Raid / Police Dirt)
  • Mercedes-Benz GLC Coupé (Police Street)
  • Lamborghini Aventador (Police Perf)
  • Ford F-150 (Police Raid)
  • Lamborghini Gallardo (Police Circuit)
  • Abarth 500 (Police Monster Truck)
  • BMW S1000R (Police Perf)
  • Koenigsegg Agera R (Police Perf)
  • Hummer H1 (Police Raid)
  • Pagani Huayra (Police Perf)
  • Ferrari F12 Berlinetta (Full Stock / Perf)
  • Kawasaki GPZ 900R Ninja 1984 (FS / Street / Perf / Circuit)
  • Kawasaki KX450F (Full Stock / Street / Dirt / Raid)
  • Indian Chief Dark Horse (Full Stock / Street / Perf)
  • Ducati Hypermotard (Full Stock / Street / Dirt)
  • KTM 1190 RC8 R (Full Stock / Perf) + RC8 R Track (Circuit)
  • Mercedes AMG GT (Full Stock + Perf) + GT3 (Circuit)
  • Maserati MC12 (Full Stock + Perf) + MC12 Corsa (Circuit)

Handling Updates

Cars

The following cars have had their suspension and overall handling refined:

  • Ford GT 2005 (Full Stock / Perf / Circuit)
  • Lamborghini Gallardo LP 570-4 Superleggera (Full Stock / Perf / Circuit)
  • Lamborghini Aventador LP 700-4 (Full Stock / Perf)
  • Ford Mustang GT 2011 (Full Stock / Street)
  • 2010 Chevrolet Camaro SS (Full Stock / Street)
  • 2012 Dodge Challenger SRT-8 392 (Full Stock / Street)
  • 2013 Nissan 370Z R34 (Full Stock / Street)
  • 1969 Chevrolet Camaro RS (Perf)

the-crew-calling-all-units-screenshots-02

Bikes

  • Handling update for ALL bikes: better turning rate and improved suspension settings.

Bug fixes

  • Manual clutch issue: the possibility to force the clutch in manual mode has been fixed.
  • Dashboard issue: some car’s dashboards weren’t properly displayed depending on the time of the day, this has been fixed.
  • The global behavior of traffic AI has been refined.
  • AI police stickers: some AI police vehicles weren’t displaying the proper sticker of their associated region of the USA, this has been fixed.
  • Disabled AI police vehicles: some AI police vehicles were still moving after being disabled, this has been fixed.
  • Frame rate improvement when in a session of 8 players, especially in cities with high traffic density.
  • “Experimental” Award: the award that requires to use all the features of the demo mode in the HQ has been fixed and can now be properly obtained.
  • Players’ names properly displayed in video mode: while using the video mode, players’ names were sometimes inaccurately displayed.
  • Vehicles’ sound properly exposed.
  • Vehicles’ stats are now properly displayed in car dealers, car tuners and HQ.
  • Cars’ interiors were not properly displayed during the short cinematic when leaving the Circuit tuner in Los Angeles.
  • Audio issue: some players weren’t getting their audio options when logging back into the game. This has been fixed.

If you purchase The Crew: Calling All Units as your first copy of The Crew you will also get the base game and Wild Run expansion included at no extra cost. The expansion is out today and can be downloaded in game after downloading the newest patch.