CALL OF DUTY: BLACK OPS III ZOMBIES CHRONICLES UNLEASHES HORDES OF THE UNDEAD ON MAY 16, FIRST ON PLAYSTATION®4
Unprecedented Zombies Offering Brings Together Eight Classic, Fully-Remastered Maps from Call of Duty: World at War, Call of Duty: Black Ops, and Call of Duty: Black Ops II,
All In One Package “8 Days of the Undead” Fan Celebration Set to Kick Off at Launch, Featuring Free In-Game Giveaways, and More!
May 9, 2017 – For the first time, experience the epic stories of the undead saga that started it all for Activision’s Call of Duty, together in one package: Call of Duty: Black Ops III Zombies Chronicles releases on May 16, first on the PlayStation® Network for the PlayStation®4, and includes eight of the most beloved Zombies maps from previous Treyarch-developed Call of Duty games, including World at War, Black Ops and Black Ops II. The maps have been completely remastered from the ground-up, delivering many of the classic, thrilling Zombies origins storylines with stunning visuals, enhanced audio and new gameplay, all updated for today’s generation of consoles.
“Call of Duty’s Zombies has earned a special place in our hearts through its deep, layered gameplay, imaginative storylines and its compelling waves of action, which spans multiple titles,” said Rob Kostich, EVP and General Manager of Call of Duty, Activision. “We’re excited to share with fans these incredible moments in one comprehensive offering, available together on current generation hardware.”
What began as an Easter egg unlock for completing the campaign in Call of Duty: World at War, has grown into a fan-favourite third mode with a hardcore community of fans.
“Zombies Chronicles is really about the community that made Zombies what it has become today,” said Jason Blundell, Co-Studio Head, Treyarch. “Together, we’ve been slaying the undead for nearly ten years, across different game consoles, and Zombies Chronicles is really about bringing all of those fans together. If you played these maps before on previous consoles, you’re getting a new, stunning and challenging experience – if it’s your first time, this is eight definitive experiences of our Zombies storyline, all in one place.”
Call of Duty: Black Ops III Zombies Chronicles is an unparalleled Call of Duty Zombies collection, taking players through the beginnings of the original saga in true HD. It features the classic characters that fans have come to know and love, as well as the deep storylines that made Zombies so popular. The collection adds vibrant current-generation visuals, enhanced lighting, revamped character models and environments, and updated AI and audio systems. Zombies Chronicles also lets players use custom weapons, including current weaponry featured in Black Ops III that wasn’t featured in the original maps.
The eight maps in Zombies Chronicles are:
- From Call of Duty: World at War: Nacht der Untoten (Abandoned Bunker), Verruckt (Wittenau Sanitorium) and Shi No Numa (Jungle Swamp)
- From Call of Duty: Black Ops: Kino Der Toten (Theatre of the Dead), Ascension (Soviet Cosmodrome), Shangri-la (Exotic Jungle Shrine) and Moon (Lunar Base)
- From Call of Duty: Black Ops II: Origins (WWI France)
8 Days of the Undead:
To celebrate launch day on May 16, Activision and Treyarch will kick off the “8 Days of the Undead,” during which players of Black Ops III on all platforms and players of Black Ops III Zombies Chronicles on PS4 will be able to earn double XP rewards, engage in community challenges, and receive a host of free exclusive content including a Zombies calling card, weapon camo, new Gobble Gums and a PS4 theme.
Bonus Content:
Call of Duty: Black Ops III Zombies Chronicles* is a digital offering available at a suggested retail price of $AUD44.95, and comes with the following bonus content with purchase:
- 20 Vials of Liquid Divinium
- 2 All-New Whimsical GobbleGums
- Exclusive Zombies Pack-A-Punch Weapon Camo
- Black Ops III Zombies Chronicles Dynamic System Theme for PlayStation 4 (exclusive pre-order incentive), featuring artwork by renowned artist
*Call of Duty: Black Ops III Zombies Chronicles is a content expansion for Call of Duty: Black Ops III which is sold separately and is required to play this downloadable content pack. Internet Connection Required. For more information, please visit https://support.activision.com/zombieschronicles.
Call of Duty: Black Ops III Zombies Chronicles is published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. [NASDAQ: ATVI], and developed by Treyarch. The game is rated R18+ for Mature Audiences (Blood, Intense Violence and Strong Language).
For more information, please visit www.callofduty.com. Fans can also follow @CallofDuty on Twitter, Instagram and Facebook.
About Treyarch
Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty®: Black Ops series of games, an industry-leading developer. Call of Duty: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time, according to NPD and GfK Chart-Track; Call of Duty: Black Ops II set world-wide launch day records; and the studio’s most recent Call of Duty: Black Ops III had the biggest entertainment opening weekend of 2015, and was the #1 console game globally for the calendar year. Additionally, Treyarch is the birthplace of Call of Duty’s Zombies. Treyarch is wholly owned by Activision Publishing, Inc.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.









Every time Liane returns home Firis asks her about the outside world and she often visits the large door that separates the village from the rest of the world in an attempt to be close to nature. Through the appearance of a certain alchemist and her friend Firis finds that she may just have what it takes to be free from the city. The problem is that the only way she can hold onto this freedom is if she can prove to the village that she can indeed become an alchemist like the one who opened the door for her. To do so Firis must complete an official exam and become a licensed alchemist in a year or find herself removed from society once again.
Thanks to Firis’ isolated lifestyle it is rather interesting to see her enjoy the world with fresh eyes is a delight most of the time and while the threat against her does feel fairly significant, this does feel like the weakest entry in the series when it comes to the various side characters and party members that join you in your travels. Not only will the aforementioned familiar faces appear but other characters from past entries return in slightly changed ways but these little callouts do little to help out with a cast of characters that feel underdeveloped compared to what fans of this series should come to expect.
That being said, exploring the field is an even bigger blast than before and while there is a real lack of open world content to take advantage of, the sheer size of some areas and the fact that players now have a portable atelier makes the title feel like a real adventure. You see, by removing the need for a hubcity Firis carries around a workshop that she can unfold and enter, where its deceptively small outside ends up being incredibly large inside, to access her synthesizing features. In fact you can even customize the workshop in various ways to benefit Firis.
Another element that has been added into the game to add some variety to the exploration is that there is now a day and night cycle as well as various weather cycles as well. The enemies you encounter and materials you can gain from gathering points will change depending on the environmental conditions with some only appearing at specific times meaning players will have extra incentive to search locations more than once. In fact, players will even be able to change Firis’ costume to better match her environment and potentially give her various stat boosts.
The soundtrack for the game is fairly impressive featuring a number of great tracks that fans have come to expect from the series and the voice work on both the English and Japanese voice tracks are handled quite well though the Japanese voice track does appear to feature more voiced dialogue than its English counterpart.












