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AFTER RECORD-BREAKING PC LAUNCH IN 2017, PC COMMUNITY TO RECEIVE DESTINY 2 FREE

AFTER RECORD-BREAKING PC LAUNCH IN 2017, PC COMMUNITY TO RECEIVE DESTINY 2 FREE

Destiny 2 Celebrates One Year on Blizzard Entertainment’s Battle.net®

New Guardians Gifted Destiny 2 in November—Current Destiny 2 Players Given an Exclusive Anniversary Emblem in December via Battle.net

All Players Invited to Participate in Popular, New Mode “Gambit,” First-of-its-Kind 4v4 Hybrid Activity Included with Destiny 2: Forsaken Nov 9 -11

Santa Monica, CA – November 2, 2018 – Destiny 2 has attracted legions of dedicated fans and has been enjoyed by millions of gamers around the world since launching in 2017. Now, that fanbase is set to grow as new Guardians will be able to enter the world of Destiny 2 for free in November. To celebrate an entire year on PC, Bungie and Activision, in collaboration with Blizzard Entertainment, announce that from November 2nd to November 18th everyone on Blizzard’s Battle.net gaming platform who has not already purchased Destiny 2—or any new members joining Battle.net—will have the opportunity to claim the game as a free gift.

Destiny 2 will be available on the Battle.net app to claim for free for a little more than two weeks in November, and players will have the opportunity to download the game once they’ve claimed it*. New Battle.net accounts created after 11:00 a.m. PDT on November 2, 2018, will be required to enable Blizzard SMS Protect before claiming their game license. Destiny 2 is redeemable from https://account.blizzard.com/gifts/.

Existing players of Destiny 2 PC will receive an exclusive emblem not available anywhere else, which becomes available in December, to commemorate the first anniversary of being on Battle.net. Additionally, new Guardians will have the opportunity to try out Destiny 2: Forsaken’s new mode “Gambit,” from November 9th through 11th  2018, during the Gambit Free Weekend. Gambit is a 4v4 hybrid activity included with Destiny 2: Forsaken. More details are available at http://www.DestinyTheGame.com/Battlenet/.

“We know Destiny players that want to play on PC expect an amazing experience, whether it’s on their own or with their friends — so, our paramount concern was to keep the discerning requirements of the PC community in mind, and welcoming the Battle.net and Bungie PC communities together,” said Steve Cotton, game director for Destiny 2: Forsaken at Bungie. He added, “With this gift we look forward to seeing new Guardians in our universe.”

The genre-defining Destiny franchise has received global acclaim since its release in 2014, followed by a record-breaking Destiny 2’s PC launch in 2017, the largest PC launch in Activision Publishing history based on units. Developed by Bungie, and brought to PC in partnership with Vicarious Visions, Destiny 2 delivers a native PC experience with PC-specific features such as: 4K resolution support, uncapped frame rate, full mouse and keyboard support with custom key mapping, text chat, adjustable field of view, a detailed PC settings screen, 21:9 and triple monitor support, and HDR. In the story of Destiny 2, the last city on Earth has fallen and lies in ruins. Players must master new abilities and weapons to reunite the city’s forces, stand together and fight back to reclaim their home.

Destiny 2 PC is playable on Windows 7, Windows 8, and Windows 10. Minimum system requirements for the PC game are an Intel Core i3-3250, Intel Pentium G4560, or an AMD FX-4350, along with a GeForce GTX 660 2GB, GTX 1050 2GB, or Radeon HD 7850. Additionally, 6GB of RAM, and 104GB of HDD space and internet connection are required.

For more game information, visit www.DestinyTheGame.com and follow the official Destiny social channels on Facebook and @DestinyTheGame on Instagram and Twitter. The community can interact directly with the developers at www.Bungie.net, Facebook, @Bungie on Twitter, Instagram and www.Twitch.tv/Bungie on Twitch.

About Bungie
Bungie is an independent, employee-owned game development studio dedicated to creating hopeful worlds that inspire passionate player communities and lifelong friendships. For more than two-and-a-half decades that purpose has led to the creation of some of the industry’s most celebrated gaming franchises, including Marathon, Myth, Halo, and Destiny. Today, Bungie is focused on developing the next highly anticipated release in the Destiny universe and new worlds to come.

About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo® franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-two #1 games and multiple Game of the Year awards. The company’s online gaming service, Blizzard Battle.net®, is one of the largest in the world, with millions of active players.

About Activision
Headquartered in Santa Monica, Calif., Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the availability, dates and features of the Destiny 2 free gift, exclusive emblem and Gambit Free Weekend, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

TAIKO NO TATSUJIN: DRUM ‘N’ FUN! FOR NINTENDO SWITCH & TAIKO NO TATSUJIN: DRUM SESSION! FOR PLAYSTATION 4 AVAILABLE IN THE AMERICAS

TAIKO NO TATSUJIN: DRUM ‘N’ FUN! FOR NINTENDO SWITCH & TAIKO NO TATSUJIN: DRUM SESSION! FOR PLAYSTATION 4 AVAILABLE IN THE AMERICAS

Ready, Set, DRUM!

SANTA CLARA, Calif., (November 2, 2018) – Leading video game and interactive entertainment developer and publisher, BANDAI NAMCO Entertainment America Inc., announced that Taiko no Tatsujin™: Drum ‘n’ Fun! for Nintendo Switch® and Taiko no Tatsujin™: Drum Session! for PlayStation®4 computer entertainment system is now available in the Americas.

This Japanese cult classic rhythm game returns to the America with new songs, special characters, and new ways to play on both platforms! Taiko no Tatsujin: Drum ‘n’ Fun! for Nintendo Switch and Taiko no Tatsujin: Drum Session! for PlayStation 4 computer entertainment system each have unique features that tailor the Taiko no Tatsujin experience for players on each platform.

Taiko no Tatsujin: Drum ‘n’ Fun! for Nintendo Switch introduces motion-control play using the Joy-Con® controllers as drum sticks, giving players the classic arcade experience from the comfort of their own home. With platform exclusive characters, such as Kirby from Kirby® and Squid from Splatoon® 2, and 20 mini-games that can be played by up to 4 players, Taiko no Tatsujin: Drum ‘n’ Fun! offers everyone a new way to play with friends and family!

Taiko no Tatsujin: Drum Session! for PlayStation 4 system plays to the competitive side of Taiko no Tatsujin and offers Ranked Mode, where Taiko players around the world can compete against each other through ghost data. Players can also unlock customization items for the Taiko no Tatsujin mascot, Don-chan, and can play Guest Sessions with characters like Hatsune Miku®, Hello Kitty®, and many more! A special ranking event will be starting today and running through November 13th for Taiko no Tatsujin: Drum Session! Titled “Taiko World Fest”, players will be able to join in ranked sessions with players from around the world in celebration of the game’s release in the Americas and Europe. Players can earn bonuses by playing ranked matches against other players during this special event.

“Taiko no Tatsujin offers a unique rhythm game experience for video game fans in the West by introducing the Japanese taiko drum to many who may be unfamiliar with it,” said Stephen Akana, Brand Manager for BANDAI NAMCO Entertainment America Inc. “The game comes alive with a colorful cast of adorable characters and wide range of catchy music.”

Taiko no Tatsujin: Drum ‘n’ Fun! for Nintendo Switch and Taiko no Tatsujin: Drum Session! for PlayStation 4 computer entertainment system are now available in the Americas. For more information about Taiko no Tatsujin: Drum ‘n’ Fun!, Taiko no Tatsujin: Drum Session! or other titles from BANDAI NAMCO Entertainment America Inc., please visit; https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or join the conversation at https://www.twitter.com/BandaiNamcoUS.

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About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS

New Mutant Year Zero:Road to Eden Trailer Highlights Game’s Turn Based Combat

The Bearded Ladies and Funcom released a brand new dev diary for their upcoming tactical RPG Mutant Year Zero: Road to Eden. The video focuses on how combat works in the game and how it was adapted from the pen and paper RPG.

Combat in Mutant Year Zero: Road to Eden occurs in two phases. First is the real time phase that replicates exploration and storytelling, while the turn-based combat is meant to emulate dice rolling combat. When players encounter enemies in real time, they will be able to sneak around to set up the perfect ambush by putting characters in cover and knocking out important targets right off the bat. Players will need every advantage they can get in the challenging turn-based combat inspired by titles like XCOM.

Mutant Year Zero: Road to Eden is coming to PC, PlayStation 4, and Xbox One on December 4th.

Crashlands Crash-Lands on Nintendo Switch November 8

Crashlands Crash-Lands on Nintendo Switch November 8

Debut of Couch Co-op

St. Louis, MO – 2 Nov. 2018 – Crashlands, the crafting-adventure with RPG elements and more than 500,000 players, breaks orbit and lands on Nintendo Switch 8 Nov. Butterscotch Shenanigans will debut co-op on Nintendo’s platform.

Flux’s day began like any intergalactic trucker’s: hurtlin’ through the stars with space-coffee in hand, ready to bring packages of joy to various worlds. Then some jerk named Hewgodooko teleported in, wrecked her ship in search of useful tech, and caused Flux and her robot assistant Juicebox to crash-land (wink wink) on Woanope.

Big baddies put the “nope” in Woanope, but Flux can carve out her own space to live while she prepares to get her tech back from Hewgodooko. Collect resources around the charming-yet-dangerous planet to build tools, structures, and weapons on a daring quest to save the entire galaxy…or just deliver your packages. For the first time you can bring a friend along; couch co-op lets your buddy play as Juicebox, helping with both combat and harvesting.

Crafting, taming creatures, and building a home becomes a meditative, chilled-out experience thanks to Crashlands’ infinite auto-sorted inventory. Erecting walls is as simple as finger-painting. Want some fancy walls and floors there? Done. A stable for new alien friends? Easy. Butterscotch Shenanigans even included muzak for maximum relaxation.

Woanope’s inhabitants are not the type to unwind, so Flux will need arms. Craft swords, hammers, axes, and armor, then augment them with trinkets to find hidden combos. Ever wanted to set an enemy on fire with a flamethrower while berserking with an axe, causing them to leave trails of fire on the ground, damaging other foes? That’s Crashlands for ya. Dancing the furious waltz of death means recognizing each enemy’s custom patterns and avoiding telegraphed attacks.

Flux’s trip to Woanope is an adventure across three huge biomes containing a 40+ hour Story Mode, NPCs, tons of sidequests, and big nasty bosses – all in a whimsical hand-drawn style. There is even Creative and Hardcore Mode for those who like to change-up their experience. It’s also cross-play with saves from the PC and mobile versions via Butterscotch Shenanigan’s Rumpus system. Oh, and it was developed by a trio of brothers in response to a cancer diagnosis. What’s not to love?

“Crashlands was therapeutic for me and my brothers to make while I was kicking cancer’s butt,” said Sam Coster, co-founder, Butterscotch Shenanigans “It’s a wonderfully wacky portal into our minds, and with the upcoming debut of co-op on Switch, we hope it brings your friends and family as much joy as it does our own.”

Crashlands comes to Nintendo Switch Nov. 8 for $14.99 / €14.99 on the Nintendo eShop. Pre-orders begin today at 10 AM PT. The game is currently available now in English and Simplified Chinese on iOS and Android for $6.99 and on Steam for $14.99 / €14.99.

About Butterscotch Shenanigans
Butterscotch Shenanigans is a fiercely independent, critically-acclaimed video game studio founded in 2012 by the three brothers: Seth Coster, Sam Coster, and Adam Coster. We are located in St. Louis, MO USA.

Our core game portfolio (Crashlands®, Quadropus Rampage, Towelfight 2, Flop Rocket, and Roid Rage) blurs the lines between games, stores, and devices through the data-portability of our BscotchID® user system.

Follow us on Twitter, check out our YouTube channel, comedy podcast, Discord channel, and watch the Crashlands Documentary.

SUPER SMASH BROS. ULTIMATE NINTENDO DIRECT UNLEASHES NEW DETAILS

SUPER SMASH BROS. ULTIMATE NINTENDO DIRECT UNLEASHES NEW DETAILS

New fighters, modes, gameplay features and DLC highlighted in comprehensive video presentation; incentives offered to purchase digital version of the game

2nd November, 2018 – In the final Super Smash Bros. Ultimate Nintendo Direct video presentation before the game launches exclusively for Nintendo Switch on 7th December, Nintendo showed off many new modes, fighters and gameplay features of the massive video game crossover event, including details about upcoming DLC. With the reveal of new fighters Ken from the Street Fighter series and Incineroar from the Pokémon franchise, all playable fighters at launch – all 74 of them! – have been unveiled. But more fighters, stages and music tracks will be coming in the form of DLC, which was also announced in the video presentation.

To view the Nintendo Direct video in its entirety, visit the Nintendo Direct website.

Nintendo also announced an incentive for fans to purchase the digital version of the game. My Nintendo members who purchase Super Smash Bros. Ultimate on Nintendo eShop can earn double the usual amount of Gold Points. This limited-time offer runs until the end of Sunday, 9th December.

Some of the highlights revealed in the video include:

  • HadoKEN!: Hailing from the Street Fighter series, Ryu’s rival Ken joins the Super Smash Bros. Ultimate roster as an echo fighter. This Ken is based on his appearance in Super Street Fighter II Turbo. While he has some similar moves to Ryu, Ken is a slightly faster character and has a different shaped Hadoken.
  • Incineroar: The final fighter to join the battle in time for the game’s launch is Incineroar, the advanced evolution of Litten, who made his first appearance in the Pokémon Sun and Pokémon Moon Incineroar uses pro-wrestling moves, culminating in an epic Final Smash called Max Malicious Moonsault, based on his Z- Move from the Pokémon games.
  • Spirits: In the world of Super Smash Bros. Ultimate, many video game characters lose their forms and become “spirits” that serve as a power-up of sorts for a player’s main playable fighter. There is a massive number of wildly different spirits, ranging from Chibi-Robo to Dr. Wily to Tails to Revolver Ocelot, with the giant list of characters going on and on. Players can equip primary and support spirits to power up or add additional abilities like speed or strength to their fighter during battles. Mixing and matching spirits will help players get the upper hand against certain opponents, adding quite a bit of strategy to battles. Equipping a spirit is similar to equipping a charm or accessory in an RPG. It’s a way for players to enjoy a massive amount of additional video game characters outside of selecting them as playable fighters.
  • Spirit Battles: The main way to acquire spirits is to win Spirit Battles. After winning a Spirit Battle, players will have to complete a roulette challenge to acquire that spirit.
  • Leveling Up Spirits: By battling with spirits by their side, players can level up spirits, giving them extra power and sometimes unlocking enhanced forms. The more leveled up and trained spirits are, the more powerful and useful they are.
  • Spirit Combinations: With an insane amount of spirits in Super Smash Bros. Ultimate, thousands of combinations can be formed. Players will be constantly surprised and excited by all the spirits that pop up in the game. Because players might collect an abundance of spirits, the game will offer recommendations for primary and support spirits, making the selection process easier.
  • DLC: New fighters, stages and music will be coming to Super Smash Bros. Ultimate through the end of February 2020 in the form of paid DLC. For only AU$7.80 / NZ$10.20, players can purchase one set, which includes a new playable fighter (not an Echo Fighter), a new stage and a variety of music tracks. By purchasing a Fighters Pass for AU$32.50 / NZ$42.50, players will get access to five yet-to-be-announced sets, which is five new fighters, five stages and multiple music tracks, as they release. Players who purchase a Fighters Pass will also receive an in-game outfit based on Rex from Xenoblade Chronicles 2 starting 7th Purchasing the digital version of the game with the Fighters Pass on Nintendo eShop until the end of Sunday, 9th December will earn My Nintendo members double the usual amount of Gold Points.
  • Early Purchase Bonus: Piranha Plant takes root! The iconic enemy from the Super Mario series is coming to Super Smash Bros. Ultimate for early purchasers. Purchase the digital version of the game or register your physical game card on your Nintendo Switch device by 31st January, 2019, to gain access to this new fighter when it is available around February 2019 at no additional cost. Fans can pre-purchase the game and secure the Piranha Plant reward starting today.
  • New amiibo: All the new fighters in Super Smash Bros. Ultimate – including DLC! – will get their own amiibo figures. This includes Ken, Incineroar and Piranha Plant, as well as the recently announced Simon Belmont and King K. Rool. The currently scheduled release timing is as follows, with details about future figures on the way:
  • Inkling, Ridley and Wolf – 7th December, 2018
  • King K. Rool, Ice Climbers and Piranha Plant – 15th February 2019
  • Isabelle, Pichu, Ken, Young Link, Daisy – 2019
  • Adventure Mode: World of Light: There may not be a single-player adventure quite like Adventure Mode: Subspace Emissary from Super Smash Bros. Brawl, but something has caused the numerous video game characters in the game to lose their bodies and transform into spirits. While today’s Nintendo Direct video provides some sneak peeks, Masahiro Sakurai, the director of the Super Smash Bros. series, wants to keep some parts of this new adventure mode secret until the game launches…
  • Assist Trophies: In Super Smash Bros. Ultimate, assist trophies do exactly what their name suggests – they assist players in battle! Each assist trophy is based on a recognisable video game character and unleashes a variety of different powers, both offensive and defensive. The total number of assist trophies in the game is 59, representing characters like Guile from the Street Fighter series, Isaac from the Golden Sun RPGs, the Fly Swatter from Mario Paint and Spring Man from ARMS.
  • Mii Fighters: When playing as a Mii Fighter, players can customise their outfits and voice options, and some new Mii Fighter outfits have been added to Super Smash Bros. Ultimate.
  • Wireless and Online Play: Super Smash Bros. Ultimate lets players battle together with friends and family members via local wireless* or online**. “For Fun” and “For Glory,” which existed in Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS, are no longer options. Instead, matchmaking is based on three factors: Preferred Rules, which lets players choose their rules for battle and pair up with others with similar preferences, Global Smash Power, an online leaderboard that pits players against others with a similar score, and Proximity, players who are close to each other geographically.
  • Two-Player Co-op: Two fighters are better than one! When playing Super Smash Bros. Ultimate online, two players can team up on one Nintendo Switch system online and take on other teams with the same setup.
  • Smartphone Features: With the Nintendo Switch Online app on smartphones, players can voice chat with others in battle arenas. A mobile service called Smash World is also being developed. Instead of focusing on stats, the new service allows players to post and watch videos, as well as other fun features. More details about the service will be revealed in the future.
  • Elite Smash: Once a player’s Global Smash Power is high enough, she or he will be invited to compete in elite in-game battles. These VIP matches are for the best of the best and offer some serious competition.
  • Smash Tag: Everyone who competes online will need to create a unique Smash Tag. By beating a fellow fighter, players will receive their Smash Tag to display on their profile. Collecting a bunch of Smash Tags is a great way to show off high-level Super Smash Bros. Ultimate
  • Short Messages: Players can select pre-determined short messages, assign them to the directional buttons and send them to other players before and after battles. The game offers a wide selection of varied preset messages.
  • Spectator Mode: As in previous games, players can watch other players battle in Spectator Mode. Analysing the battles of other players can be helpful in learning new strategies and techniques.
  • Background Matchmaking: Players can play other modes while they search for an online battle. Not every mode will be available while waiting, but it’s a great way for players to keep occupied between online battles.
  • Battle Arenas: Players can create custom battle arenas when playing online that allow them to compete against other players in a more intimate setting. In a battle arena, there are options to join a battle, wait in line, or spectate.
  • Other Features: There is a wide variety of other modes and settings in Super Smash Bros. Ultimate, including:
  • Help – Living in the easy-to-access dashboard, Help mode offers in-game guides and tips.
  • Mob Smash – This mode lets players battle an army of fighters on different stages. Players can even select the music tracks associated with a given stage that they want to listen to while battling.
  • Replay – Players can save replays of their battles and even create shareable videos from them.
  • Tips – This menu offers quick tips and tricks that players will see on loading screens. When viewing, the tips can be sorted by category or fighter.
  • Challenges – By completing specific challenges, players earn in-game rewards. In Super Smash Bros. Ultimate, the challenges are arranged to look like a comic book.
  • Battle Records – The Records menu tracks battle history, with the option to view battle data separately for online and offline play.
  • Shop – Players can redeem in-game currency for music tracks, spirits and a variety of different items.
  • Language Support – Super Smash Bros. Ultimate supports 11 different languages. Applicable fighter voices and names are specific to whatever language is selected.
  • Custom Balance – When battling against other players on the same system, players can adjust the strength of their fighters. This completely optional feature comes in handy if players want to adjust strength to ensure a fair fight.

Super Smash Bros. Ultimate launches exclusively for Nintendo Switch on 7th December. For more information about the game, visit https://www.smashbros.com

Notes to Editors:

*Additional accessories may be required for multiplayer mode. Sold separately.

**Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. Not available in all countries. Internet access required for online features. Terms apply.

Additional Links:
Nintendo Switch website: http://www.nintendo.com.au/nintendo-switch/
Nintendo Australia website: http://www.nintendo.com.au/
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ
Nintendo AU on YouTube: http://www.youtube.com/nintendoau

UNCOVER THE MYSTERY OF THE QUIET MAN TODAY

UNCOVER THE MYSTERY OF THE QUIET MAN TODAY

Limited-Time Discount and Bonus Digital Items Available Now

SYDNEY, 2nd November 2018 – Thrilling action gameplay and intriguing mystery await as Square Enix Ltd., today released  THE QUIET MAN™ for the PlayStation®4 computer entertainment system and STEAM®.

THE QUIET MAN brings an adrenaline-fueled, cinematic gameplay experience from an all-star development team, including Human Head Studios (Lost Within, Prey, Rune), action director Tatsuro Koike (Yakuza series), renowned comic book writer team Man of Action Entertainment (BEN 10, Marvel’s Ultimate Spider-Man, and the characters and team of BIG HERO 6). Talented Grammy award winning artist Imogen Heap also lends her talent in creating and performing THE QUIET MAN theme song, and original track titled ‘The Quiet’.

In a story that unravels across a single night, players take the role of deaf protagonist Dane as he fights his way to discover the motives behind the kidnapping of songstress Lala by a mysterious masked man.

To learn more about the development of THE QUIET MAN, watch the “Who is The Quiet Man?” video here: https://youtu.be/bSF-mFJQHqc

A free patch will also be available approximately one week after release, titled THE QUIET MAN – ANSWERED –, which will offer answers to the unique mysteries of THE QUIET MAN by providing another play through with sound and voices.

THE QUIET MAN supports subtitles in 29 languages, including English, French, German, Spanish and Italian.*

* Subtitles will only appear when spoken dialogue is intended to be heard or understood. For narrative purposes, no subtitles will be displayed for most scenes regardless of this setting. THE QUIET MAN – ANSWERED – patch play through will feature full subtitles.

THE QUIET MAN is available now as a digital-only title for the PlayStation®4 system and STEAM® for AUD$22.95.

From today until 15th November, those who purchase THE QUIET MAN from the PlayStation®Store will receive the game, a PlayStation®4 system dynamic theme, and a set of eight PlayStation™Network avatars. During the same period, those who purchase from STEAM® will receive the game, as well as a set of seven desktop and mobile wallpapers. In addition, those who purchase within this period on either platform will also receive a 10% discount*.

* Terms and conditions apply. Discount requires an active PlayStation®Plus subscription in PAL territories for the PlayStation®4 system.

For more information visit https://www.TheQuietManGame.com.

Related Links:
Homepage: http://www.thequietmangame.com/
PlayStation®Store: https://store.playstation.com/#!/cid=EP0082-CUSA11736_00-QUIETMANLIMITED0
STEAM Store: https://store.steampowered.com/agecheck/app/790540/
Twitter: @TheQuietManGame
Instagram: @TheQuietManGame

#TheQuietMan

DESTINY KNIGHTS INTRODUCES GUILD WAR AND OTHER NEW FEATURES

DESTINY KNIGHTS INTRODUCES GUILD WAR AND OTHER NEW FEATURES

Mobile RPG Receives Several Updates Including New Faction Boss and Hero

Los Angeles, California (November 1, 2018) – Netmarble Corp. today has issued a new update to the action RPG Destiny Knights, introducing the new Guild War feature and several additional improvements.

In Guild War, players will be matched with fellow clan members and do battle against other clans to reach mutual progression rewards. The Guild War pre-season is now live and will run through November 27. The regular season will begin on November 29 and will run until December 26.

The PvP Arena system has been given a new user interface, which accompanies updated match rules, match finding, tactics, type buff and league tier systems. More rewards will now be available for returning players as well.

The update also introduces The Inua Punisher, Zaratus, a new faction boss who will debut after the Wyvermensh season. Resembling a massive bird/dragon hybrid, Zaratus will present an all-new challenge to Destiny Knights adventurers.

In celebration of the update, a new 5-Star Hero, Ingrid, The Commander of the Clairvoyagers, has also been introduced to the game. Plus, a new in-game Gold Dice event has been introduced today, allowing users to acquire rewards such as Skill Ragoons and more.

For more information on Destiny Knights, including an introduction to the characters, please visit the official website at destinyknights.netmarble.com/.

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About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 5,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, MARVEL Future Fight, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More

information can be found at http://company.netmarble.com

Unique Regional Planning Partnership: Kobayashi City x SimCity BuildIt!

Unique Regional Planning Partnership: Kobayashi City x SimCity BuildIt!

Kobayashi City in Miyazaki Prefecture and Electronic Arts K.K. have announced the establishment of Kobayashi City Department of SimCity BuildIt, a unique regional planning partnership project. SimCity BuildIt is a freely available smartphone game in which players take on the role of mayor and build their ideal city. Kobayashi City, the other party in this dream collaboration, is known for its unique municipal PR efforts, including the N’damoshitan Kobayashi video promoting immigration which has been viewed 2.5 million times.

The Department of SimCity BuildIt, a virtual organization with the Mayor’s official seal of approval, encourages younger generations to participate in city planning. The Department is staffed by Kobayashi City employees and volunteers from Miyazaki Kenritsu Kobayashishuho High School, where SimCity BuildIt is used as a visualization tool in an official learning program in which students imagine the ideal future for Kobayashi City. These workshops began in late September, and each student created their ideal city over the course of approximately three months. By encountering challenges and exploring ways to resolve them, the students learned about the enjoyment and significance of participating in city planning.

“I have tremendous expectations and a sense of joy for the business we are developing through this collaboration with global game creator Electronic Arts, operator of SIMCITY BUILDIT,” said Yoshihisa Miyabara, Mayor of Kobayashi City. “The ideal city means something different to each person. Through these workshops, I hope younger generations will take a fresh look at the place where they live, become interested in city planning and develop into the human resources needed to create a new era in Kobayashi City.”

The establishment of the Department is accompanied by the release of numerous key visuals, featured on posters, shirts, business cards, and mugs. Kobayashi City has also released an official video on the initiative, set up a dedicated Department of SimCity BuildIt website, and drafted plans for additional activities, including a special movie to be presented by Mayor Miyabara on November 14, the “Nice City Day” (Yoi Toshi no Hi).

About Kobayashi City, Miyazaki Prefecture

Located in Miyazaki Prefecture, Kobayashi City has a population of 46,062 people (as of September 1, 2018) and covers an area of 562.95 square kilometers. The city lies at the foot of the beautiful Kirishima mountain range and has approximately 70 spring-fed ponds. It is a scenic city full of nature and people, offering a variety of attractions, including sightseeing spots, historical sites and cultural and traditional events.

Amid a trend for regional revitalization initiatives, “city planning” is a phrase often heard around Kobayashi. At present, the concept of parallel careers—a workstyle where people get involved after work or during holidays in regional communities away from their own place of residence, through activities such as local PR efforts or projects—is growing in popularity among people who live in large cities.

As well as promoting immigration and long-term residence policies aimed at increasing its permanent population, Kobayashi City is aiming to increase its non-resident population with an interest in local city planning by proactively welcoming people engaged in parallel careers or other activities promoting Kobayashi.

KARTRIDGE LAUNCHES WITH HUNDREDS OF GAMES, CHAT, BADGES, AND PLAYER REWARDS

KARTRIDGE LAUNCHES WITH HUNDREDS OF GAMES, CHAT, BADGES, AND PLAYER REWARDS

Kartridge, a new indie-focused PC gaming platform from Kongregate, is now available globally in open beta.

SAN FRANCISCO, November 1, 2018 – Kartridge, the PC gaming platform from Kongregate, has launched its Open Beta, making it available to the public for the first time on Kartridge.com and a Windows and macOS desktop app.

Kartridge is focused on cultivating the best gaming experience by providing players with compelling community features, substantive rewards, and a celebrated library of games. Completing game- and platform-specific badges and quests earns Kartridge players rewards including “Kartridge Tokens” that can be collected and used to purchase games outright. The deeper players engage with their games, the more they will be rewarded for their investment, enlarging their overall Kartridge library.

The Open Beta features over 250 titles from over 100 founding developers, including indie favorites West of Loathing by Asymmetric, Kingdom: New Lands by Raw Fury, Speed Brawl by Double Stallion, and Production Line by Positech Games. Kartridge’s editorial team will work closely with selected developers to implement curated badges within many popular games, giving players the ability to level up by playing the games they own and love.

“Today’s Open Beta launch is really just the starting point for Kartridge,” says Kongregate’s Creative Director of Platform Theresa Chien. “As we keep expanding into a rich social playing experience, players can expect to see great, new games added each month, community events, and plenty of reward opportunities on the platform.” Chien continues, “We’re also looking forward to seeing how players and developers interact with the platform, and learning what features are most important to our audience as Kartridge grows.”

Other social features include community-based reviews and ratings, and chat, which employs sentiment-based automated moderation, in line with Kongregate’s continued effort to keep its communities safe and fun. Players can chat while gaming, choosing between game-specific rooms or conversing in larger, general discussions.

As an open platform, Kartridge now allows developers to upload their downloadable PC games starting today. Kartridge offers an effortless content upload process, expanding developer tools and analytics, and the previously announced developer-friendly revenue terms, which entitles developers to 100% of revenue earned on their first $10,000 in sales.

“We are very excited to finally let players game with Kartridge,” Emily Greer, CEO of Kongregate says. “We’ve pooled all our web, mobile, and PC knowledge to create something we think both developers and players will really enjoy — a streamlined, innovative experience focused on gaming, community, and fun.”

As Kartridge continues to expand, Kongregate is focused on broadening its current community features, creating more ways to play with your friends, and expanding on the rewards and achievement system. While Kartridge resembles the same achievement system that is so successful on Kongregate.com, the team intends to develop it further than its predecessor, making it foundational to the player’s core social and gaming experience. Kartridge will also help developers understand how players are getting to their games by partnering with robust analytics technologies, and has collaborative plans with other leading industry partners who focus on indie games and developers.

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About Kongregate

Kongregate is a cross-platform game publisher, web gaming destination, and the owner of the Kartridge PC gaming platform. Kongregate’s publishing focuses on titles across mobile, web/PC, and consoles. Working closely with game developers, Kongregate publishing provides consulting, analytics, marketing, launch support, and game features such as cross-promotion, guilds, and chat. Kongregate’s mobile games have been downloaded hundreds of millions of times and have billions of gameplays.  Together, Kartridge, a downloadable PC gaming platform, and Kongregate.com feature thousands of free and premium games played by millions of gamers per month.  Kongregate is a subsidiary of leading international digital entertainment group MTG and is based in San Francisco.

SPORTS PARTY, NEW FAMILY FRIENDLY MULTI-SPORT GAME, AVAILABLE NOW ON THE NINTENDO SWITCH™ SYSTEM

SPORTS PARTY, NEW FAMILY FRIENDLY MULTI-SPORT GAME, AVAILABLE NOW ON THE NINTENDO SWITCH™ SYSTEM

Sea, Sun and Sports Are Now Within Reach, Accessible to Anyone, Anywhere!

SYDNEY, Australia — October 30, 2018 — Ubisoft has announced that Sports Party, the multi-sport game, is now available worldwide exclusively on the Nintendo Switch™ system. In Sports Party, up to four players can challenge each other in six thrilling outdoor activities including Basketball, Frisbee®, Golf, Jet Ski®, Beach Tennis and Skateboarding. No matter what sport players choose, a beautiful island paradise awaits!

Sports Party is constant fun for the whole family, providing everyone with the option of light exercise through its intuitive and natural control scheme. Players are challenged to be the fastest at hitting targets with their Frisbee, to beat their friends on nine different Golf holes, to have fun in a 2v2 Beach Tennis match, and to be the first in a Jet Ski race.

Along with exciting gameplay, players customize their avatars to show off their sporty side. From skin color and facial hair to outfits, accessories and shoes, there’s something for everyone! New items will be available to unlock as players progress through the game.

Taking full advantage of the Nintendo Switch system, up to four players can play at home on their TV, enjoy tabletop mode with a friend or use the handheld mode with classic controls.

From kids to grandparents, everyone is going to love the never-ending fun of Sports Party! With accessible yet challenging gameplay, the game is enjoyable for all ages and is great fun for the whole family. For more information about Sports Party, please visit sportspartygame.com.

ABOUT UBISOFT
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Nintendo Switch is a trademark of Nintendo.