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GO BEYOND WHEN MY HERO ONE’S JUSTICE OFFICIALLY ARRIVES ON OCTOBER 26, 2018

GO BEYOND WHEN MY HERO ONE’S JUSTICE OFFICIALLY ARRIVES ON OCTOBER 26, 2018

Attention all MY HERO fans! MY HERO ONE’S JUSTICE, the 3D arena fighting game based on the popular Weekly Shonen Jump® manga and anime franchise, will officially arrive in the Americas on October 26, 2018; the game will be available for the PlayStation®4 computer entertainment system, Xbox One, PC via STEAM®, and Nintendo Switch™. In celebration of this announcement, BANDAI NAMCO Entertainment America Inc. is revealing three new playable characters, one of which will be available as an early-access pre-order bonus.

Two characters pivotal to the anime’s third season will be joining the game’s roster at launch: Gran Torino, the retired Pro Hero and revered teacher of both All Might and Izuku Midoriya, and Muscular, the sadistic enforcer of the League of Villains’ Vanguard Action Squad. Gran Torino’s Quirk, “Jet,” helps him bounce around battlefields at nearly untraceable speeds, while Muscular’s “Muscle Augmentation” enhances his physical abilities (and physique) to superhuman levels.

Players who pre-order MY HERO ONE’S JUSTICE will also receive “Flame Hero” Endeavor—the #2 Pro Hero, heated rival of All Might and father of Shoto Todoroki—as a playable character. Endeavor ignites the fight with his “Hellflame” Quirk, incinerating opponents with an overwhelming barrage of fire-based techniques.

MY HERO ONE’S JUSTICE gives players the opportunity to experience iconic moments from the MY HERO series like never before, featuring a Story Mode played from the perspective of both the Heroes and the Villains. In addition to the unique story, the game also offers a robust character customization system, enabling players to put their own quirky twists on each Hero and Villain uniform with costume pieces from across the MY HERO universe, such as Eraserhead’s glasses, Katsuki Bakugo’s gauntlets, and even a leg-hugging Minoru Mineta plush.

S.T.A.L.K.E.R. Inspired Battle Royale Fear the Wolves Coming to Steam Early Access on July 18

Focus Home Interactive and Vostok Games announced their battle royale Fear the Wolves is coming to Steam Early Access on July 18th. A console and a full PC release is scheduled to launch in 2019.

Vostok Games is a Ukraine-based studio is staffed by several former S.T.A.L.K.E.R. developers. Their previous work inspired Fear the Wolves, as players not only must survive other hostile players but also the constant dangers of hunger, thirst, and radiation. The map is set in Chernobyl with dynamic weather and radiation systems. The winner will be the players who are able to survive the entire day and leave the map on the only extraction helicopter.

Fear the Wolves is still in active development, as the initial Steam Early Access release will not be feature complete. Vostok Games believes the game is stable enough for interested players to try Fear the Wolves and provide feedback to help guide the future of the game.

There are no pre-orders available, but the Steam page is live.

 

SPEAK TO THE PRESS AND MAKE HEADLINES IN F1® 2018

SPEAK TO THE PRESS AND MAKE HEADLINES IN F1® 2018

New Developer Diary Details Immersive Career Mode

Larkspur, Calif. – July 5, 2018 – Codemasters® has today released the first of a four part series of developer diaries for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, which reveals how you can ‘Make Headlines’ both on and off the track. New, time-pressured press interviews at key moments throughout your career will put you in the spotlight and immerse you into the world of F1 more than ever before.

The new developer diary, available to view now at www.youtube.com/formula1game, details how your interactions with Claire, the new reporter character in F1 2018, will shape the way in which you are seen in the sport and directly affect your career. Will you choose to exhibit showmanship or sportsmanship? Your answers can increase/decrease the motivation within departments in your own team, altering the price or reliability of upgrades, as well as any offers you might receive from rival teams.

“The media are going to play a huge part in the player’s career,” commented F1 2018’s Game Director, Lee Mather. “It’s super important for a driver to not just be skilled on track. It’s all about being the complete package. The player is going to need to consider how their answers impact the morale of their team and also how other teams in the paddock perceive them.

Lee continued: “Certain teams may like to see a driver who is a great sportsman: demure and calm in front of the press, even under high-pressure situations, while others may want a driver who is more of a showman who can create buzz.”

The answers available to you will develop over time as your character becomes better known within F1. The interviews will take place in new locations in the Paddock and in front of the team and scrutineering garages.

There are further improvements within the career mode. You now have more control over your destiny and can approach rival teams about a potential move, including the opportunity to switch within the season. You also have the opportunity to select your own championship rival.

Details of further enhancements to the career mode will be unveiled in part two of the developer diary series.

F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC worldwide on August 24, 2018. Featuring all of the official teams, the drivers and all 21 circuits of the thrilling 2018 season, this year also sees the return of the French and German Grand Prix™ to the calendar meaning that you can now race at Circuit Paul Ricard and the Hockenheimring.

Follow Codemasters F1 games blog (http://blog.codemasters.com/f1/) and social channels on Twitter (https://twitter.com/Formula1game) and Facebook (https://www.facebook.com/formula1game) for future updates. 

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About Codemasters

Codemasters (AIM:CDM) is an award winning British video game developer and publisher with over 30 years of heritage. The company specialises in high quality racing games including DiRT, GRID and the BAFTA award-winning official FORMULA 1 series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

F1 2018 Game – an official product of the FIA FORMULA ONE WORLD CHAMPIONSHIP. © 2018 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “EGO”® and the Codemasters logo are registered trade marks owned by Codemasters.

The F1 FORMULA 1 logo, F1 logo, FORMULA 1, FORMULA ONE, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX and related marks are trade marks of Formula One Licensing BV, a Formula 1 company. © 2018 Cover images Formula One World Championship Limited, a Formula 1 company. Licensed by Formula One World Championship Limited. The FIA and FIA AfRS logos are trade marks of Federation Internationale de l’Automobile. All rights reserved.

All other copyrights or trade marks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com.

Warhorse Studios Releases From the Ashes, First Premium DLC for Kingdom Come: Deliverance

Warhorse Studios Releases From the Ashes, First Premium DLC for Kingdom Come: Deliverance

Larkspur, Calif. – July 5, 2018 – Warhorse Studios and Deep Silver today released From the Ashes, the first premium DLC for the critically acclaimed medieval role-playing game Kingdom Come: Deliverance on PC, PlayStation®4, and Xbox One for $9.99. From the Ashes DLC is available now on the respective digital stores.

Kingdom Come: Deliverance’s first DLC introduces a new type of adventure. Players will have the ability to build an entire authentic village “from the ashes” of a burned down bandit camp and experience first-hand what it was like to build a new settlement from the ground up in the Holy Roman Empire.

As the newly appointed bailiff, players will decide which structures to build first, how they want to attract people to their settlement, and how to handle disputes amongst citizens. But a bailiff’s lot is not all hard work; village leaders can also enjoy recreational activities like taking one of the new horses for a ride, rolling the dice in games of chance, or just visiting the local (and recently built on your orders) tavern. These are just some of the activities awaiting players in From the Ashes.

From the Ashes – Features
Manage a village and control the finances. Plan accordingly and take care of your reputation.
Upgrade your buildings and get unique items which will help you on your journey through Bohemia.
Hire special NPCs and upgrade your production with well-known characters from the game.
Mediate disputes and influence the wellbeing of your citizens and budget. 

Kingdom Come: Deliverance Key Facts
Title:                           Kingdom Come: Deliverance
Platform:                    PlayStation®4, Xbox One, PC
Developer:                 Warhorse Studios
Co-Publishers:          Deep Silver, Warhorse Studios
Age Ratings:             ESRB M for Mature
Genre:                        RPG
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About Warhorse Studios
Warhorse Studios is a young independent game developer studio from the Czech Republic, Prague. It was founded by Daniel Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR (Original War, UFO:* trilogy). The studio contains a mix of experienced game industry veterans (and young-guns from all over the world), with dozens of games published and millions of copies sold.

In January 2014, Warhorse launched a Kickstarter campaign for a realistic medieval RPG game called Kingdom Come: Deliverance. It ended up being the third most successful project, according to the number of backers, in 2014. With an initial goal of £300,000, we finally gathered more than £1.1M. Warhorse Studios was also named among the World‘s TOP10 Most Innovative Companies on Kickstarter of 2015 by Fast Company.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com.

DOVETAIL GAMES ANNOUNCES FISHING SIM WORLD, COMING SEPT. 18, 2018

DOVETAIL GAMES ANNOUNCES FISHING SIM WORLD, COMING SEPT. 18, 2018

CHATHAM, Kent July 5, 2018 – Dovetail Games has announced Fishing Sim World, the most authentic fishing experience ever made. Feel the adrenaline rush of landing trophy largemouth bass and the thrill of fighting huge carp and monster pike. Fishing Sim World perfectly combines realistic game physics and accurate fish AI for a genuine fishing adventure that will keep you hooked.

As you rise from beginner to pro, you’ll improve your skills, upgrade your equipment and master each environment. Fishing Sim World takes players to seven uniquely challenging and beautiful locations across the U.S. and Europe. Travel from the glacial Lake Boulder of Upstate New York and Florida’s sun-kissed Lake Johnson to the licensed Gigantica Main Lake in France and a challenging stretch of the UK’s Grand Union Canal.

Cast out on your own or with friends in multiplayer for up to four players, comparing catches in real time on the leaderboards. The battle doesn’t end there – compete in live tournaments against opponents from around the world as you fight to be crowned Fishing Sim World champion.

Fish from land, or get out on the water with your boat, using sonar to find the perfect fishing spot. You’ll need every advantage you can get – each of Fishing Sim World’s 18 species of fish has its own advanced AI and behavioural systems. From water temperature to choice of bait, you’ll have to learn how each fish reacts to its surroundings and adapt your strategy to catch your prey.

Fishing Sim World is fully licensed, featuring some of the biggest names in the industry from North America and Europe. Choose from hundreds of rods, reels and lures from real brands like Bass Cat Boats, Bill Lewis Outdoors (Rat-L-Trap), Duckett, Korda, and many more, offering thousands of winning equipment combinations to tackle the challenges ahead. Whether you’re a beginner picking up a fishing rod for the first time or a veteran looking to put your real-life angling skills to the test, Fishing Sim World will have something for you all.

“Our passion for simulation and realism ensures that Fishing Sim World will be the most authentic fishing game on the market,” said Mark Greenway, Fishing Sim World Director at Dovetail Games. “We cannot wait for fishing fans to take on the challenges of bass and predator fishing, as well as catching huge carp!”

Fishing Sim World will be released on Sept. 18, 2018, on PlayStation®4, Xbox One and Steam (PC) at a cost of $39.99 / £29.99 / €34.99.

About Dovetail Games

Dovetail Games was launched in 2013. Previously trading as RailSimulator.com Ltd, the business launched in 2009, initially producing and marketing the PC game Train Simulator. Today Dovetail Games is responsible for train, flight and fishing simulation games and is developing for PC and leading consoles. http://www.dovetailgames.com.

Past Cure re-written as a swathe of game-changing additions and enhancements creates an experience shaped by the fans and celebrated by the community

Past Cure re-written as a swathe of game-changing additions and enhancements creates an experience shaped by the fans and celebrated by the community

New patch adds story elements, new game mechanics, improved graphics, new areas and more focused gameplay

Berlin, Germany, July 5th, 2018 –Phantom 8, a Berlin-based indie developer, is pleased to announce a raft of additions and enhancements to Past Cure that presents the studio’s title in a whole new light.

Changes include new story elements, cinematics, redesigned levels, reworked sanity meter, and the addition of new abilities; allowing you to interact more with the environment and experience Ian’s story in a more compelling and engaging way.

The updated and enhanced Past Cure is available to download now for PC, and will release in the coming weeks for PlayStation and Xbox One.

To watch the relaunch trailer, visit the link below:

“We were astounded by the level of feedback the community offered. The response to Past Cure has been incredible, and for a small studio, we’ve been really humbled by the positive contribution fans have made,” said Simon Gerdesmann, Phantom 8’s Managing Director. “We also listened to the things that didn’t resonate as we would have hoped, and have made a swathe of changes, additions, enhancements, redesigns to really bring out the best in Past Cure, a true labour of love for us.”

Other enhancements include improved auto-aim, new and improved voice overs, improved texturing and graphical upgrades and more.

Updated Features:
New areas and redesigned levels

Entirely new areas have been created to enable more immersive gameplay in levels that have been redesigned to offer a more challenging, and ultimately more enjoyable experience for the player.

More mind-bending abilities

In Past Cure, players have many different abilities, but to create more ways to play, and feel even more powerful, two new abilities have been added.
Mind bash allows you to stun or kill enemies and destroy objects within the environment.
Mind Fly creates a shield around Ian, which utilises sanity as the hits reign in, giving you a useful addition to your journey, but one that comes at a cost.

A story that continues to unfold

Throughout Past Cure, cinematics have been reworked to tell more of the story loved by its fans, and splintered across its levels are more elements of the backstory to discover.

Reworked Sanity Meter

The new sanity meter doesn’t recover from under 35%, and as it depletes toward zero, the nightmares from Ian’s dream world begin to surface in the real world, creating a new threat. Ian will have to decide upon fight or flight against these new foes until his sanity recovers.

Winner of multiple awards – including Best Storytelling at White Nights, Public Choice Award at Game Connection 2017, nominated for best emotional game in the Emotional Game awards, and for Best Indie Game at GamesCom 2017 – PAST CURE sees you play as Ian, a former special operations soldier unsure of his surroundings, and desperate to make sense of the last few years.

After the victim of experimentation and torture in prison, Ian’s mind has become fractured. His captors left him scarred with unrelenting nightmares, visions and new unstable and largely unexplainable powers such as time manipulation and telekinesis. Drifting between reality and hallucinogenic states, Ian must make sense of the world around him as he sets out on a path of revenge and discovery, uncertain of what awaits around the next corner.

Developed by an eight-person studio, PAST CURE is Phantom 8’s debut game. It launches globally at digital and retail, echoing modern film making in its cinematic design, and redefining the quality that can be achieved with a small, but focused studio.

PAST CURE is available now at retail and digitally for PlayStation 4 & Xbox One and Steam.

To keep up-to-date with Past Cure, more information can be found on the official channels:
Twitter
Facebook
Official Website

About PAST CURE
After years of being tortured in dark prisons across Europe, former elite soldier Ian lives in his brother’s safehouse, struggling with the consequences of the military experiments he was put through. They twisted his mind; imbued him with preternatural mental abilities such as time manipulation and telekinesis, and fractured his grip on reality. Driven by hallucinations and his thirst for revenge, Ian enlists his brother’s help and sets out on a thrilling hunt; both for the perpetrators of the conspiracy against him and for the truth underlying his torment. During the course of his mission Ian experiments with his new powers, quickly coming to realize their inherent danger – with each use, his sanity frays a little more, drawing the nightmarish attention of something beyond reality.

In pursuit of the men behind his imprisonment, Ian soon realises that his true enemy may be hiding within his own madness.

About Phantom 8
We are an independent development studio with our headquarters in Berlin, Germany — a place that gives us our inspiration and drive. We started in late 2015 with the idea to build a unique and high-quality independent game. In January 2016, the studio was officially founded. Our highly motivated and extraordinary performing team currently consists of 10 people, topped with a 2-head management team. All of us share the same passion for gaming. We focus on the essence of making good games – gameplay, story, design and fun factor. For more information, visit https://phantom8.studio.

LIONSGATE AND APPS MINISTRY RELEASE NEW TOURNAMENT MODE FOR THE REAL-TIME MULTIPLAYER GAME DEPLOY AND DESTROY ON iOS AND ANDROID

LIONSGATE AND APPS MINISTRY RELEASE NEW TOURNAMENT MODE FOR THE REAL-TIME MULTIPLAYER GAME DEPLOY AND DESTROY ON iOS AND ANDROID

Amazon GameOn integration helps level the playing field for the most competitive rivals

LOS ANGELES July 5, 2018 – Global content leader Lionsgate (NYSE: LGF.A, LGF.B) and independent developer and publisher Apps Ministry have released a major Deploy and Destroy update to enable tournament play, powered by Amazon GameOn, a cross-platform, competitive gaming service. Deploy and Destroy is a real‐time multiplayer game featuring some of the world’s biggest action franchises, including Ash vs Evil Dead and The Divergent Series. The game’s new competitive mode levels the playing field for everyone by disabling auto-aim and bots while making weapons available from the get-go to characters eligible for each tournament.

Deploy and Destroy is a competitive action spectacle at heart, and the feedback from our most passionate players helped create specific features that encourage and reward competition at its finest,” said Peter Levin, President of Interactive Ventures, Games & Digital Strategy at Lionsgate.

“This huge push to support and promote the very best competitive play is one we share with our community, and it’s just the beginning of what players can expect for the future of Deploy and Destroy,” said Apps Ministry Founder Vadim Shilov. “Moving ahead, we’ll continue to offer new experiences, rewards and IPs to keep fans engaged with fresh content and gameplay.”

Tournaments will run for a limited time in Deploy and Destroy, and players can compete in as many matches as they like during the time allotted. Points accumulate across all matches played within a given tournament, with special in-game rewards going to top finishers on the leaderboards. Tournaments currently support Deathmatch for up to eight players, though Team Deathmatch tournaments and other evolutions based on community feedback are planned down the road. Deploy and Destroy’s debut tournament will focus specifically around the Ash vs Evil Dead IP.

Amazon GameOn, which powers Deploy and Destroy’s competitive mode, is a cross-platform, competitive gaming service that allows developers to easily integrate competitions natively into their games on mobile, PC and console through a set of flexible APIs. With GameOn, developers can drive engagement, increase monetization, and bring more players in on the action. Learn more about GameOn here.

Beyond Deploy and Destroy, Lionsgate’s strides into competitive gaming and esports are highlighted by its investment in the professional esports organization Immortals, which owns and operates the newly crowned Stage 4 champions of The Overwatch League™, the Los Angeles Valiant. Immortals also recently acquired the Counter-Strike team Made in Brazil alongside a series of new partnerships with Razer, PepsiCo, K-Swiss, Betway and Tinder, as well as their first-ever motion picture jersey sponsorship for Lionsgate’s Uncle Drew feature film. In addition, Lionsgate is a partner on the mobile hit Power Rangers: Legacy Wars, the free-to-play, real-time multiplayer fighting game from developer nWay, which has been downloaded over 36 million times and was just showcased as part of Amazon’s Mobile Masters tournament series.

Deploy and Destroy is free to download now on iOS and Android smartphones and tablets. For more information, visit www.deployanddestroy.com.

Store Links
App Store
Google Play

About Lionsgate

The first major new studio in decades, Lionsgate is a global content platform whose films, television series, digital products and linear and over‐the‐top platforms reach next generation audiences around the world. In addition to its filmed entertainment leadership, Lionsgate content drives a growing presence in interactive and location‐based entertainment, gaming, virtual reality and other new entertainment technologies. Lionsgate’s content initiatives are backed by a 16,000‐title film and television library and delivered through a global licensing infrastructure. The Lionsgate brand is synonymous with original, daring and groundbreaking content created with special emphasis on the evolving patterns and diverse composition of the Company’s worldwide consumer base.

About Apps Ministry

Based in Russia and the U.S., Apps Ministry is a talented, ambitious video game and app developer focused on iOS and Android. Our team of experienced developers, designers, testers, and project managers can handle complex development challenges, integrating the best monetizing models, localization techniques, and testing methods. Learn more at http://appsministry.com.

HOLY POTATOES! A WEAPON SHOP?! COMING SOON TO PLAYSTATION®4 AND NINTENDO SWITCH™

HOLY POTATOES! A WEAPON SHOP?! COMING SOON TO PLAYSTATION®4 AND NINTENDO SWITCH™

Fan-favourite Management and Simulation Game Arrives Digitally on PlayStation®4 and Nintendo Switch™ on July 12 Complete with Bonus Content

LOS ANGELES, CA – July 5, 2018 – Videogame publisher Rising Star Games announced today that Holy Potatoes! A Weapon Shop?!, the first title in the beloved Holy Potatoes! series, will release digitally in North America on the PlayStation®4 computer entertainment system and the Nintendo Switch™ system on July 12. Holy Potatoes! A Weapon Shop?! is a management and simulation game where players own and manage their very own weapon shop, and work toward expanding their business throughout the entire potato universe.

It’s no surprise Mr. “Claude” wants a really big sword.

As a true chip off the old spud, take charge of your granddad’s weapon shop and turn it into the place to be for hard-boiled adventurers. Employ eager smiths to craft hundreds of weapons, then sell them to any heroic spud you like. Peel off the profits to buy more materials, find relics and enchantments on your travels, train up your smiths and then do it all over again! The better your weapons, the better your reputation becomes… keep it up and soon enough, you’ll have a shop that is the cream of the crop!

Holy Potatoes! A Weapon Shop?! Features:

  • Includes the bonus adventure Spud Tales: Journey To Olympus completely free, no hassel(back)!
  • Dive into a hilarious potato world and take control of your own weapon shop, employing over 30 smiths to cook up the best weapons you can
  • Craft hundreds of unique weapons, training up your smiths to make better swords, axes and bows that’ll bring in bigger wedges of cash
  • Explore the world for materials, relics and enchantments, then use them to research and build valuable weapon types
  • Meet over 20 spudified versions of legendary pop-culture icons!
  • Features music by Kimura Masahiko, the legendary composer behind the scores for the Genso Suikoden and Castlevania series

Developed by Daylight Studios and published digitally by Rising Star Games, Holy Potatoes! A Weapon Shop?! is coming to PlayStation®4 system and Nintendo Switch™ on July 12, with an SRP of $14.95.

For more information follow Daylight Studios on Twitter and Discord, and follow Rising Star Games on Instagram, Twitter, Facebook, and visit the official Rising Star Games website.
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ABOUT DAYLIGHT STUDIOS
Daylight studios is a Singapore-based game development company founded in 2011, formed with a passion for creative innovation in game design. After producing and publishing games such as Reign of Heroes, Hisho Collection Mall Empire, Spirit Horizon, and Swords of Fate for mobile devices, Daylight Studios developed their popular PC series, Holy Potatoes! With three Holy Potatoes! PC titles currently under their belt, Daylight Studios is continuing to expand the Holy Potatoes! IP and is beginning to bring their games to new platforms such as the Nintendo Switch and PlayStation®4 system.

ABOUT RISING STAR GAMES
Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalogue of over 130 titles. www.risingstargames.com

Pirates of the Caribbean: Tides of War Summer Update Released

Pirates of the Caribbean: Tides of War Summer Update Released

Seoul, South Korea – July 5, 2018 – Joycity announces a major summer update for their hit mobile game, Pirates of the Caribbean: Tides of War.

The massive update introduces a new Star Ratings feature. The system will rate players’ battle performance against monsters and merchant ships after each battle. This rating is based on how much damage was sustained during each battle. If a player receives a perfect 3 star rating, a special “perfect kill” reward will be given.

The update also adds attributes to level 11 and higher monsters and merchant ships. Players will be able to take on threats above their own level and raise their chances by carefully taking advantage of the new attributes.

Buildings receive an expansion in this update as well.  Total of eight buildings which include The Field, Lumber Mill, Silver Mine, Storehouse, and the Market will all receive S-level 1 expansions. The Tavern, Healer’s Hut, and Depot will expand to S-level 2. When the Market reaches S-level 1, new Uncommon Goods will be unlocked for sale.

Players have been asking for a server transfer and the long-requested feature finally arrives. The new transfer option is available to players with Fortress level 7- 15. All eligible Captains are able to move to a server that has been open for 30 days or more. The transfer will only be available if the target server has an existing higher level player. Also, if a player wants to move out of a merged server, only another merged server can be selected as a destination.

Rounding out the update are 2 new alliance skills. The first is the ‘Ultimate Fleet’ skill which increases the durability and armor of alliance member ships and second is ‘Mind Control’ which increases the attack and defense of alliance member pirates within Alliance Territory.

One last bit to the update is the stamina adjustment. Stamina consumed by unique ships when hunting monsters, trading, collecting, and during territory siege will be significantly reduced.

Pirates of the Caribbean: Tides of War is a mobile strategy simulation game based on the popular “Pirates of the Caribbean” franchise from Disney. The game has been enjoyed by fans all over the world since the release in May 2017.

Download on Google Play: https://goo.gl/6qSXrR
Download on the App Store: https://goo.gl/OZ01ba
Official Website: http://tidesofwar.joycity.com/en
http://lol.disney.com/pirates-of-the-caribbean-tides-of-war
Official Facebook Page: https://www.facebook.com/tidesofwar/

About Joycity
Joycity Corporation, founded in 1994, is a premier game developer and publisher in South Korea. Recently soft launched is The War of Genesis: Battle of Antaria on mobile, the first to be released in the popular, long-running The War of Genesis SRPG series. Other well-received mobile titles include Pirates of the Caribbean: Tides of War developed in partnership with Disney, Game of Dice, Gunship Battle, and Oceans & Empires. Joycity’s diverse game portfolio also includes the FreeStyle street sports games on PC, the latest entry to the franchise being 3on3 FreeStyle for PlayStation 4.

For more information, visit http://corp.joycity.com/html/en/games.html.

DEAD OR ALIVE 6 HITS EVO 2018

DEAD OR ALIVE 6 HITS EVO 2018

Team NINJA is Making the Hotly-Anticipated Fighter Playable for All Attendees of Popular Las Vegas eSports Event 

Hertfordshire, 5th July 2018 – Fresh off its award-winning, behind-closed-doors debut at the Electronic Entertainment Expo (E3), KOEI TECMO announced today that the first consumer playable build of DEAD OR ALIVE 6 will be unveiled at the Evolution Championship Series (Evo) 2018 inside the Mandalay Bay Resort & Casino in Las Vegas, on the 3rd-4th August 2018.

The title, which won numerous “Best Fighting Game of E3” awards and was heralded as “one of the most gorgeous and detailed fighting games yet,” by Tom’s Guide, will be playable at KOEI TECMO’s booth on the show floor, and will be showcased on stage in a special DEAD OR ALIVE 6 mini-tournament. Gamers will also be able to compete for the official DEAD OR ALIVE 5 Last Round championship, as the best-of-the-best trade fists and kicks to see who will walk away with a piece of the $6,000 in prize pool money in front of the packed crowd.

DEAD OR ALIVE 6 producer and director, Yohei Shimbori will be in attendance throughout the weekend to showcase his new game. In addition, unique DOA merchandise will be given out during the event – including tote bags awarded to gamers joining the DOA6 mini-tournament, as well as original DOA6 t-shirts available to players who test out the game at the booth.

For more information on the DOA tournaments, including official program and live stream dates and times, as well as registration details, head to https://smash.gg/tournament/dead-or-alive-evo-showdown. Registration runs from the 5th July until the 27th July, and all players will need to register as a participant through Evo separately by the 20th July in order to compete.

DEAD OR ALIVE 6 is currently in development for the PlayStation®4 Computer Entertainment System, the Xbox One family of devices including the Xbox One X, the all-in-one games and entertainment system from Microsoft, and digitally on Windows PC via Steam®, and is slated for release in Early 2019.

For the latest information on DEAD OR ALIVE 6, please visit our official website at http://www.teamninja-studio.com/doa6, Like us on Facebook www.facebook.com/DeadorAliveGame, and Follow us on Twitter @DOATEC_OFFICIAL.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

DEAD OR ALIVE 6 ©2018 KOEI TECMO GAMES CO., LTD.& All rights reserved. DEAD OR ALIVE logo is a trademark or registered trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

DEAD OR ALIVE 5 Last Round ©2012-2018 KOEI TECMO GAMES CO., LTD. & Team NINJA All rights reserved. DEAD OR ALIVE, LAST ROUND, TECMO, Team NINJA, and the Team NINJA logo are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD. Akira, Sarah, Pai, Jacky characters ©SEGA. Virtua Fighter is either a registered trademark or trademark of SEGA Corporation.

“PS” Family logo, “PlayStation” and “PS4” logo are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

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