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Mega Man X Legacy Collection

Mega Man X Legacy Collection

Developer: Capcom
Publisher: Capcom
Platforms:PlayStation 4 (Reviewed), Switch, Xbox One, Windows 
Release Date: July 24, 2018
Price: $39.99 USD – Available Here

Overview

Back in the prime of the SNES era, Capcom brought their best boy to the next generation, and the results were quite legendary. Mega Man X landed in 1993, and became an instant classic. Since then, we have seen the first title praised and even featured within the SNES Mini from Nintendo, but the rest of the series that came after have quietly stood in the background. Sure, we did get a pretty nice Gamecube compilation, but with so much Mega Man news in the present, it is a prime time to reintroduce a new audience to an old hero. Enter Mega Man X Legacy Collection. This ensemble look to give us yet another taste of the series, while celebrating the existence of the line with a bit of fan service. How did Capcom pull this package with over eight titles out? Let’s find out.

Story

I’m not going to dive too far into the lore of this series, but for those new, Mega Man X basically is the name of a creation of Dr. Light in a time after the events of the first Mega Man titles. After providing the bot with a free will, Light passes and “X” is discovered, with his tech being replicated. These events birth several robots, and a new enemy squad dubbed “Mavericks”, led by Sigma. Along with Zero and several allies, X sets out to rid the villains and keep his world safe. Yeah, that is kind of the basics, but of course, as many long-standing series do, this formula gets a little stale as you go down the line, as it is kind of kin to any kids television show. Evil face erupts, plot is made to defeat evil, evil loses, and repeat. Game after game. Some minor changes come in to shake up the line later, but those fall flat as the farther you go, the less enjoyable these games become. That all said, it is still a serviceable plot and truly, the gameplay is what matters.

Gameplay

The gameplay is exactly like you would expect. I know a lot of collections of classic titles have fell straight on their face with porting older titles to next generation systems, but Mega Man X Legacy Collection‘s proudest feat is that all games are in original form. No slowdown, no noticeable lag input, and smooth sailing through each of the titles within. The general concept remains the same from the original Mega Man titles on the NES. Play a stage, fight a boss, obtain the power to get an advantage later on. As always, the player has the option of picking which stage to play first, so your path and choices can dictate the progression you make. Unlike the originals, there are new tools and abilities that X and Zero have this time around, and while the games are still challenging, they’re far more forgiving than the original titles.

Capcom definitely started the X series strong, but as it entered the newer platforms such as the Playstation during what is the latter half of this collection, quality starts to dip. This is mainly due to the same gameplay mechanics applied to a newer graphical engine. Sure, the visuals look better, but it is almost like the game only improved visually, and the rest never caught up, leaving us with what feels like a retread with a new coat of paint each time. Sure, X and Zero get nice new abilities, armor, and so on as you go through the series, but the gameplay just stays at the same pace, which can make one thirst for a bit of evolution that never quite comes. When X7 attempts to alter the formula, the results are not exactly what one would ask for. Again, the franchise here is solid throughout several console generations as a whole, it just is an interesting look at how some franchises refuse to change, for better or worse. Not even a complaint, rather more a mere observation.

I think the shining light of this collection is how much fan service went into the extras. Players can go to a museum and see a ton of concept art, photos, and development illustrations in the gallery. Also featured in each part of the collection are two Jukeboxes, where you can listen to the amazing soundtracks to each title, while watching demos of gameplay. Players can also see Japanese merchandise for each title, and get character biographies for each character in the game. It is seriously like a digital encyclopedia, and after coming on the heels of Sega’s atrocious Genesis collection for modern platforms, a swift bow of how a collection should be done. I still am finding more such as wallpapers, secrets, and so on as I simply filter through, so if you are looking for a ton of content, this collection should have everything you desire.

Visuals and Audio

Visually, all the games in both collections look great. The bright colors utilized in past eras translate beautifully to HD, and aside from the Playstation titles looking a bit, uglier….there is definitely a lot to be pleased with here. Animations are also sharp and fluid, with no real stutters or hiccups noticed. That may sound like an odd praise, but again, compared to other classic ports, it is an important element to bring up as Mega Man X’s enjoyment comes with precise platforming, and without it being able to perform perfectly – if would be a huge headache. Kudos to the team at Capcom for that, as overall, there is a lot to feast your eyes upon here.

As far as the soundtrack goes, it is of course amazing. The music from the X series may be some of the finest ever released from Capcom period as these were tunes that were able to take advantage of better technology. If you cannot get enough of the beats or simply just want to hear tunes, all songs are unlocked from the start, so you can dive straight into the museum and turn the volume up for a nice treat.

Overall

Mega Man X Legacy Collection is a wonderful collection that is sure to please fans and newcomers alike. With eight mostly solid titles that have all done their part to pave the way for platformers of today, there is a lot to celebrate and Capcom have done well ensuring this is a celebration worthy of their most revered franchise. Sure, the titles may not change a ton in-between other than slight visual improvements, but those who have been aching for some more of the blue bomber on modern platforms will be elated to see what this double package has to offer.

TERRIFYING BOSS, FRESH LOOK FOR ACCLAIMED HACK N’ SLASHER DARKNESS RISES

TERRIFYING BOSS, FRESH LOOK FOR ACCLAIMED HACK N’ SLASHER DARKNESS RISES

New Gameplay Features, Improved Mechanics, Valuable Costumes and More Added to Nexon’s Acclaimed Action-RPG for Android and iPhone

Seoul – July 24, 2018 – The explosive story-driven action-role playing game Darkness Rises, from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games, is treating players to a gritty new update today. With a challenging original boss, improved gameplay mechanics, fresh valuable items and other improvements, Darkness Rises will challenge players who can now download the update on iOS and Android.

Darkness Rises boasts innovative console-inspired gameplay, an immersive story, stunning graphics and an intense battle system that reflects the game’s hellish dark and gritty medieval world. The unique mechanics translate flawlessly to mobile where players descend into the fiery pits of The Underworld to engage vile hordes of violent demons obsessed with escaping the sweltering void to ravage the world’s peaceful inhabitants.

The game’s ferocious boss fights, soul link mechanic, multiplayer dungeon raids and extended replayability, such as immersive storylines for each of the four playable characters, highlight Darkness Rises as an unprecedented and innovative mobile dynamo. The new update delivers several unique features, including:

  • Terrifying Boss Gigantes – The grotesque Gigantes joins the formidable cast of bosses that test players’ skill with increasing difficulty as players venture deeper into the haunting abyss. Players can challenge Gigantes in Boss Raids, now available anytime;
  • Enhanced Game Systems – Player’s in-game feedback have led to several system improvements, such as an upgraded costume collection system, Grimoire system and exciting events;
  • Fresh Costumes – New costumes added: the Three Kingdoms costumes and all summer long rash guards are now available from the costume chest;

The Darkness Rises content is available now for iPhone and Android players. The game is rated T for Teen (ESRB).

  • Like the official Darkness Rises Facebook page
  • Visit the Darkness Rises PLUG page

 About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

The C64 Mini Coming on October 9 – 1982’s Top Home PC Comes Home Again

The C64 Mini Coming on October 9 – 1982’s Top Home PC Comes Home Again

NOSTALGIA COMES ALIVE WITH THEC64® MINI – COMING TO NORTH AMERICA OCTOBER 9

Pre-order now, this Holiday’s Must Have Gaming System 

Ontario, Canada – July 23, 2018 – Retro Games Ltd. and Solutions 2 GO announced today that the THEC64® Mini is coming to North American retail stores on October 9, 2018.  THEC64® Mini, a 50% replica of the of the world’s bestselling home computer that launched in 1982, comes pre-loaded with 64 classic games and THEC64® Joystick. Originally designed with fans of the original machine in mind, THEC64® Mini is also attractive to kids and families thanks to its simple plug and play action. Aspiring gamers of yesteryear can revisit the past and program their own games – just add a keyboard, and THEC64® Mini becomes a fully functional home computer complete with C64 BASIC.

THEC64® Mini is available now for pre-order now at retailers across North America.

“We are delighted to be able to bring back some of the most loved retro games ever, on one of the most successful formats of all time”, said Paul Andrews, Retro Games’ Managing Director. “The North American release of THEC64® mini is a reimagining of the classic C64 computer and one of a series of products we have on the way.”

THEC64® Mini includes the following:

  • Pre-loaded with all the Retro Faves: THEC64® Mini comes with 64 classic titles already installed, including: California Games, Winter Games, Impossible Mission II, Boulder Dash, Jumpman, Pitstop II, Speedball II: Brutal Deluxe, Street Sports Baseball, Summer Games II, Temple of Apshai Trilogy, Uridium and more.
  • USB Ports: The unit comes equipped with two USB ports – perfect for adding an extra joystick for multiplayer games or plugging in a keyboard to create your own programming masterpieces.
  • Customized Visuals: The unit features high definition output at 720p and 60Hz via HDMI, 4:3 ratio, US/Europe display mode options, and a CRT filter for that classic look.
  • Back to the Basics: Plug in a USB keyboard and use as a fully functional home computer with C64 BASIC.
  • Don’t Forget to Save: For the first time, THEC64® Mini allows you to easily save your progress in games.
  • Always Optimized: THEC64® Mini supports software updates via USB flash drive so players have continued access to improved and enhanced programming.

No need for a time machine to hop back to 1982 – with THEC64® Mini, relive the past with the latest home computer that hit the scene over thirty years ago. Out went the silent black and white experience and in came 64KB of RAM, color graphics, and synthesizer sound. Roll forward 36 years and kick nostalgia into overdrive with the release of THEC64® MINI. A tiny but perfectly formed officially licensed 50% scale replica of this much loved machine. Featuring high-definition output via HDMI, a classic style joystick and 64 built-in games including Boulder Dash, Summer Games II, Impossible Mission II, and many more.

Join the THEC64® Mini community by following us on Twitter or Facebook or checkout the official website for more information.

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About Solutions 2 GO
Solutions 2 GO Inc. is a multinational distributor of video games, accessories and specialty products and is the exclusive distributor of THEC64® Mini console and joystick across the Americas.

About Retro Games
Retro Games Ltd is made up of people with a combined games industry experience of over 100 years. Having successfully produced and released many games across many formats, such the C64, ZX Spectrum, GBA, Wii and more. Members of the team also successfully bought to market the C64DTV direct to TV C64 games console, and Nintendo Wii C64 games. Based in the UK but operating on a global basis.

MAGIC WHEELCHAIR COSTUMES REVEALED AT SAN DIEGO COMIC CON

MAGIC WHEELCHAIR COSTUMES REVEALED AT SAN DIEGO COMIC CON

Star Wars themed wheelchair costumes created for seven children with disabilities

SAN DIEGO – July 23, 2018 – Magic Wheelchair, a nonprofit organization that builds epic costumes for kids and young adults with disabilities, made history this weekend unveiling seven Star Wars-themed wheelchair costumes at San Diego Comic-Con.

The recipients of the new Magic Wheelchair costumes have been deemed ‘ultimate Star Wars fans’ and now get to enjoy the ultimate cosplay experience. They were matched with volunteer builders worldwide including Adam Savage, Tom Spina, Fon H Davis, Michael McMaster, Gordon Tarpley, Pixologic, Dangling Carrot, and Monster City Studios, who worked tirelessly for over three months to ensure that the custom-fitted costumes – which include sound, animatronics, LED lighting and other special effects – are EPIC.

Adam Savage, former co-host of MythBusters and editor-in-chief of Tested.com, emceed the reveal on Saturday. As it was the first time the kids and their families saw the costumes, it proved to be a powerful and emotional experience for everyone in attendance. The kids were then able to spend the rest of the weekend enjoying the show in their new amazing cosplay.

Magic Wheelchair was at San Diego Comic-Con as Mimoco’s selected charity partner. More information can be found at https://www.magicwheelchair.org/.

ABOUT MAGIC WHEELCHAIR

Ryan and Lana Weimer, the founders of Magic Wheelchair, have five children, three of whom were born with Spinal Muscular Atrophy, which requires the use of wheelchairs for the entirety of their lives. Each Halloween, Ryan made the biggest, “baddest” costumes that he could for his sons, Keaton and Bryce. Once news of these costumes spread, Ryan began receiving requests from parents around the world asking if he would transform their kids’ wheelchairs into “magic”. In 2015, Ryan and Lana decided to make that happen and started Magic Wheelchair, the non-profit organization that seeks to put a smile on the face of every child in a wheelchair.

Magic Wheelchair takes costume requests on the organization’s website. Because some of the kiddos have life-threatening illnesses, it is the goal of Magic Wheelchair to fulfill every single request as soon as possible.

Magic Wheelchair provides each volunteer builder with all necessary building materials and resources. They partner with the Stan Winston School of Character Arts to train builders, and bring together incredible and unlikely volunteers, anywhere from local comic book conventions to the special effects industry. The organization relies on donations made by the community surrounding each costume build. To date, Magic Wheelchair has built costumes for over 100 families nationwide and, this year, they anticipate delivering over 100 costumes in 2018.

To learn more about the organization and access media, visit: www.magicwheelchair.org

Facebook: https://www.facebook.com/magicwheelchair
Instagram: https://www.instagram.com/magicwheelchair
Twitter: https://twitter.com/MagicWheelchair

Magic Wheelchair is a 501 c. 3

Pop Capsule: 2Gether

Sometimes, you can just be sitting, performing some mundane activity, when you all of the sudden remember something awesome about your past. A breath of nostalgia takes over your lungs and for a second, you are in a different time entirely, savoring a feeling of bliss before hopping back into the sad reality of the present. About two weeks ago, I had this wave, but it has not stopped for a moment since. I was playing some random game, listening to a generic Spotify playlist when one song hit me like a fist in the mouth. You remember Backstreet Boys? NSYNC? How about LFO, Hanson, or even 98 Degrees? Well, this piece isn’t about any of them. Instead, I think it is time to talk about the greatest boy band of all time. Ladies and Gents, welcome to another Pop Capsule, where we will be shuffling into the new millennium with 2Gether.

I imagine that like two of you readers looked at that paragraph and smiled, and the rest could really care less. That’s fine, but if you don’t know 2Gether, come close as we kind of break down exactly what this little group of guys were all about.

2Gether were a fictional boy band who were made up of a real cast that could sing, act, and actually come off as funny in scripted situations. Think of a mix between The Monkees, Spinal Tap, and every single boy band from the era. The time was the year 2000, and after seeing a huge resurgence, boy bands had taken over music with their generic, yet catchy tunes, featuring random ensembles of five guys with “very different personalities”. This whole trend actually took off a few years prior, but by 1999 and into the next year, there were so many clones of this gimmick that it was almost impossible to keep up with each group.

Also big at the time was TRL, also known as Total Request Live. This show was a music countdown crafted exclusively for teenagers and produced on MTV. It featured an awkwardly hip host counting down the top ten most voted for videos in the country, which again, were mostly voted on by teenagers. Sure, the internet existed, but it was not nearly as accessible. This was a time where we were all connected by phone lines, rather than social media or other outlets we have today. With nearly every song on TRL being a boy band driven anthem or a solo pop singer’s howling about love, the world was finally starting to grind its teeth at the genre. Teens however continued to embrace every second, and that mix of over-saturation and fanfare made it the perfect time for Mark and Brian Gunn to come up with a project that would change the world for…like, six to nine months.

2Gether launched in a full-length feature film of the same name on MTV on February 21, 2000. The flick was semi-hyped, introducing the world to a new boy band which at the time seemed like a hybrid of comedy and music, based on the promos alone. The movie features the story of a disgruntled and overthrown boy band manager by the name of Bob Buss, who sets out to create a famous boy band in one week. His goal is to have his play a gig, opening for his old project dubbed “Whoa”, which is yet another boy band and the latter rival of 2Gether that he was cast out from early on. As the film progresses, Buss hand picks five random guys to fill his band, with each member possessing a stereotype that all groups had to have. First, we have “lovable heartthrob” Jerry O’Keefe, a clueless, yet decent main protagonist for our group. Next up is Chad Linus, taking the role of “the shy one”. Doug, his older brother (who is balding, pushing 40, and a bit heavier) is then chosen as “the older brother” for the group, and Mickey Parke, a “bad boy” wannabe with a love of urban culture joins in as the fourth member. Rounding off the top five is Q.T., a kid found in a karaoke bar that just happens to be dying of some random disease, which of course makes for even better marketing for that teen audience that Buss is after.

The movie moves fast and spins through the one week timeline in a hurry, where we get to see a group form, become friends, break up, get back together, perform a gig, and eventually – get famous. Everything within is just an over-the-top roller coaster of events, portraying characters who you can genuinely get behind, yet still stand back and just smirk at all of the well scripted chaos. This is not like a parody flick that brings up 1000 non-funny jokes that simply reference pop culture, but closer kin to the likes of The Brady Bunch Movie, as it is able to perfectly capture the essence of the product that it is producing satire for, without coming off as pompous or mean to that very product. You can hate boy bands and get “it”. You can love pop music and still get “it”, and laugh along the entire time. This film is a forgotten masterpiece that lives within the walls of its own era, and one that deserves more credit than what it receives today.

Oddly, a lot of the charm here comes with all of the subtle details that seem to never stop. For instance, on top of being shy, Chad is a huge Star Wars fan who is obsessed with Jet Skis. He also randomly makes random light saber and blaster noises during performances. Sure, all these little quirks are subtle, but go a long way to fully flesh out just one character. Each character has the same minor yet memorable traits that just make the film seem more rounded and satisfying as a whole. Watching 2Gether nearly two decades ago, I don’t think I picked up on this lightly inserted depth, but today, it was something I definitely appreciated. After the movie debuted, the band actually premiered a video on TRL, and even performed in tours around the country for promotion of their first (and second) CD. Fans of boy bands were randomly becoming huge fans, and if you were alive during this era, you may remember that despite the fact that this was satire, there still was a lot of realness to the product. There were issues of teen magazines with all five members’ faces on the cover, posters, and random marketing that would be found right beside merchandise for Backstreet Boys and Britney. 2Gether even made it to Billboard and cracked into Top 40 radio. Somehow, this little movie was able to go full circle and become what it parodied, as it was such a strong satire that it managed to get a decent fanbase. Just thinking about how ironic and twisted it was to see little girls obsessed with Q.T. and Jerry O’Keefe, singing their songs (which by the way are embellishing the hell out of the writing for your typical group), and hanging pin-ups on their walls makes the whole “experience” even more hysterical.

There was nothing like 2Gether, as it was a bit ahead of its time as a concept. Eventually, and by that I mean like months later, the group would get their own television show, which featured a lot more celebrity cameos, while still keeping these characters endearing and delightful. Before anyone had time to get tired of this boy band however, it was over. Tragically, Michael Cuccione (who played Q.T.) mirrored his on-screen character in some ways as he had spent his life plagued with illness. After a great year in the spotlight, Michael passed away from respiratory failure at the young age of 16 in the early part of 2001. There is some irony in that too, as if you watch the movie or the show, mortality is a topic that Q.T. brings up a lot to get the sympathy of young girls. It is still rather sad as when Q.T. passed, there was no 2Gether. I personally have seen some interviews with members that just stated they could not go on as a foursome, that MTV just pulled the plug, and so on, but honestly, I think the short life span of this band gives it a nicely tied bow that lives at the top of its own bullshit flavored cake that so many scarfed down without hesitation.

2Gether is something that comes around once in an era, and if you want a time capsule about the best and worst of pop culture through the eyes of a teen in the year 2000, then do some serious Calculus.

Do some Youtube searches, some hunting, and watch this fun little flick and study up on what it left behind. Sure, it lived fast, but 2Gether left behind a legacy that simply deserves to be remembered without having to get a memory jog from a second-rate playlist, which ironically is where it belongs in history. We may see the band reform one day, and we may not, but for now – this little MTV project still lurks in its space in pop culture, and stands as one of the best musical satires of a generation.

Stardew Valley Multiplayer Update Coming to PC on August 1st

Chucklefish and ConcernedApe announced the highly anticipated Stardew Valley multiplayer update will launch on Linux, Mac, and Windows on August 1st. A beta has been available on PC since April. The console multiplayer update is still in the works. PlayStation 4, Switch, and Xbox One players will get the update at a later time, but no word quite yet on the status of the PS Vita.

Co-op is unlocked once the host player must have a cabin for each friend being brought into the game. They can be automatically made when starting a new game or built for a small fee on existing farms. From there, up to four players can work together to manage the farm, fish, interact with the townspeople, and explore the mines below the town. The game will maintain separate relationships, skills, and inventories for each player.

First Overlord Trailer Released

Paramount Pictures released a brand new trailer for their World War II horror film Overlord.

Produced by J.J. Abrams, Overlord follows the adventures of paratroopers dropped behind Nazi lines on the eve of D-Day. Instead of joining their brother in arms wreaking havoc upon the Nazi back lines, the soldiers discover a twisted Nazi experiment turning soldiers into supernatural beasts. The squad are in a fight for their lives as they attempt to determine the extent of the threat and get home to warn the Allies.

Overlord is scheduled to hit cinemas in 2018. The film will be out in the US on November 9th, while an Australian release date will be announced at a later time.

 

LUDICROUS ANTHROPOMORPHIC FOOD SIMULATION AND RPG BLEND MOBILE GAME “FOOD FANTASY” AVAILABLE NOW ON THE APP STORE AND GOOGLE PLAY

LUDICROUS ANTHROPOMORPHIC FOOD SIMULATION AND RPG BLEND MOBILE GAME “FOOD FANTASY” AVAILABLE NOW ON THE APP STORE AND GOOGLE PLAY

LEADING MOBILE GAME DEVELOPER ELEX POISED TO ANNOUNCE THE RELEASE OF ITS SARCASTIC STYLE MIXING FREE TO PLAY FOOD INSANITY NEW ADVENTURE GAME

San Jose, CA — July  20, 2018 — ELEX, a global developer and publisher of AAA mobile games, best known for releasing critically acclaimed titles Clash of Kings and Love Nikki!, announced today that its unique mix of Restaurant Management Simulator and Japanese Role Playing Game, Food Fantasy, is now available for free on the App Store for iOS devices and on Google Play for Android devices.

Food Fantasy is a complex free-to-play mobile fusion combining elements of creature summoners, lite JRPGs and restaurant simulator games. In this anthropomorphic food adventure, players are challenged with the task of running their own sophisticated restaurant as they battle with the help of their summoned Food Souls (i.e. Milk, Black Tea, Rice, Tom Yum..etc.) against the Fallen Angels (aka Binge, Gluttony, Pica, Rumination..etc) standing in their way.

To celebrate the launch, ELEX has published a brand new Food Fantasy trailer which can be viewed below:

Food Fantasy key features include:

– Food Personified – Collect Food Souls
Collect Food Souls from around the world with unique personalities, traits & looks. Tiramisu, Boston Lobster, Spaghetti, Coffee and Red Wine and many more waiting for you to encounter on your adventure!

– DIY Management – Create your unique restaurant
Real restaurant simulator with hundreds of recipes for you to discover. Customize and decorate your restaurant with different furniture and designs. Complete take-out orders and prevent dine & dash customers. Build your very own 5-star restaurant!

– Amazing Voice-Overs – Voice of Food Souls
Dual language voice-overs done by a cast of world renowned Japanese & English voice actors bringing life to Food Souls! Our cast includes Miyuki Sawashiro, Natsuki Hanae, Takuya Eguchi, Ayane Sakura, Kenshō Ono, Christina Vee, Ray Chase, Faye Mata and many more for you to discover!

– Food Combos – Hundreds of Food Pairings
Tiramisu & Chocolate, Coffee & Milk, Steak & Red Wine and various other powerful and “delicious” combos for you to turn the tides of battle. Unique “Talents” and an ever-changing “weather” system bring uncertainty and excitement during combat.
Foodies, it’s time to put your skills to the test!

Get ready to save the world with food and create a star-class restaurant in Food Fantasy!

Food Fantasy is available now for free on the App Store and Google Play.

For the latest news on Food Fantasy, please visit https://www.facebook.com/foodfantasygame/.

About ELEX
ELEX is a global leading developer and publisher of free-to-play mobile games. Headquartered in Beijing, China, ELEX strives to adapt its know-how and experience in captivating a worldwide user base with engaging content to the western markets. With over 50 million active users worldwide and more than 8 million daily active users, ELEX’s portfolio includes Clash of Kings, Love Nikki! and Magic Rush. The teams throughout ELEX’s worldwide network of studios and business offices are committed to deliver original mobile gaming experiences.

Pathfinder: Kingmaker to Brave an Exhilarating Adventure on Sept. 25

Pathfinder: Kingmaker to Brave an Exhilarating Adventure on Sept. 25

Classically-Inspired RPG’s Digital Editions Revealed, Pre-orders Now Available

Larkspur, Calif. – July 20, 2018 – Owlcat Games and Deep Silver today proudly announce the highly anticipated Pathfinder: Kingmaker, the first single-player classically-influenced role playing video game based on the best-selling Pathfinder tabletop series, will be released for PC digitally on Sept. 25, 2018.

Pathfinder: Kingmaker will take players on a tour through the infamous Stolen Lands, the dangerous and turbulent territories well known within Pathfinder fandom. The game will revisit familiar characters as well as well-known locations within the series’ lore and treat players to brand new adventures, deadly foes and unforeseen twists and turns. Fans of the fantasy pen-and-paper RPG will experience its epic, heroic universe in new ways while RPG gamers will discover their favorite genre in a more contemporary light brought to life by stunning 3D graphics.

Pathfinder: Kingmaker will challenge players as both adventurers and rulers as they will be able to claim explored lands and carve their own kingdom from the wilderness. Kingdom founding will go beyond simple stronghold-building to become a true reflection of the hero’s character and choices made throughout the game. Each kingdom will be a living thing shaped by alignment, choices, allies and the hero’s ability to lead their people.

Eager adventurers can now pre-order by selecting an edition of Pathfinder: Kingmaker best suited for their preferences:

Explorer Edition
Digital download

Noble Edition
Premium Digital Download*
Digital Art Book
Digital Original Sound Track
Two additional in-game player’s portraits (one female + one male)

Royal Edition
Premium Digital Download*
Digital Art Book
Digital Original Sound Track
2 additional in-game player’s portraits (one female + one male)
Digital Chris Avellone Adventure Module
Digital Map of Stolen Lands
In-game pet – Red Panda

Imperial Edition
Season Pass
Premium Digital Download*
Digital Art Book
Digital Original Sound Track
2 additional in-game player’s portraits (one female + one male)
Digital Chris Avellone Adventure Module
Digital Map of Stolen Lands
In-game pet – Red Panda

*Premium Digital Downloads include two in-game items to help an aspiring adventurer (a signet that allows you to bless your party several times a day, and a belt with a bonus to disease and fatigue resistance). Premium in-game items are designed to not break the game balance.

For more information, set a quest marker for Pathfinder: Kingmaker’s Steam page (https://store.steampowered.com/app/640820/Pathfinder_Kingmaker/), GOG.com listing (https://www.gog.com/game/pathfinder_kingmaker_explorer_edition), and follow Owlcat Games on Twitter (https://twitter.com/owlcatgames?lang=en).

Product Details

Title:                    Pathfinder: Kingmaker
Platforms:                PC
Genre:                    RPG
Players:                  Single Player
Developer:                Owlcat Games
Publisher:                Deep Silver
Age Rating:               ESRB Rating Pending
Release Date:             Sept. 25, 2018

Pricing:
Explorer Edition – $39.99
Noble Edition – $54.99
Royal Edition – $69.99
Imperial Edition – $84.99

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About Owlcat Games
Owlcat Games was founded in 2016 as part of a pilot initiative of My.com. The team is led by veteran game designers behind titles like Heroes of Might and Magic V, Silent Storm, Etherlords, Evil Islands: Curse of the Lost Soul and other games. Team members also took part in the development of popular MMO titles, Allods Online and Skyforge. The first project unveiled by Owlcat Games is Pathfinder: Kingmaker, an isometric computer RPG based on the highly popular Pathfinder pen-and-paper roleplaying game by Paizo Inc.

About Paizo
Paizo Inc. is one of the world’s leading hobby game publishers. Since 2002, millions of players have joined the goblin army by playing the Pathfinder® and Starfinder® roleplaying games across tabletops, at conventions, at their favorite local game store, and digitally on virtual tabletops. Paizo.com is an online retail hobby destination for millions of gamers that carries the latest products from top hobby game publishers. Players also find accessories, like dice and maps, miniatures, T-shirts, goblin plush toys, and the newest releases to quickly replenish those adventuring supplies for the next dungeon run.

About My.com
My.com is a global online services platform which focuses on North America and Europe with offices in Amsterdam (NL) and San Jose (US). My.com comprises myMail, MAPS.ME, myTarget, and online and mobile games. My.com publishes award winning online gaming experiences including Armored Warfare, Skyforge and Revelation Online. Its mobile communications and entertainment services and apps facilitate its multimillion user base in pursuing their business goals – and let them relax and have a good time gaming in-between. Copyright © 2018 My.com. For more information, visit My.com

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com.

TAKE A LAP OF HOCKENHEIMRING IN F1® 2018 WITH NICO HULKENBERG

TAKE A LAP OF HOCKENHEIMRING IN F1® 2018 WITH NICO HULKENBERG

Renault Driver Drives and Narrates a Lap of his Home Grand Prix™ Circuit

Larkspur, Calif. – July 20, 2018 – Codemasters® has today released a new video for F1® 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, with Renault Sport Formula One™ Team’s Nico Hülkenberg driving a lap of Hockenheimring, the home of the German Grand Prix™.

The video, available to view now at www.youtube.com/formula1game, shows the German driver navigating a lap of the famous circuit whilst talking about his home race returning, and giving advice on how to get the best possible lap time.

The return of the German Grand Prix to the calendar for this season sees Hockenheimring included in F1 2018 along with Circuit Paul Ricard, which features in the series for the first time, and the 19 other official F1 circuits from around the world.

“It is always fantastic to have the real F1 drivers spending time with the game and giving us feedback on the handling and the game as a whole,” commented Lee Mather, Game Director, F1 2018. “The drivers can provide a finer level of insight. For example they can talk to us about facets of the circuits that only they know.”

F1 2018 offers the most complete Formula 1 gaming experience to date, reflecting the real sport, both on and off the track. Pressurized press interviews, expansive research and development, rule changes between seasons and mid season driver moves adds even greater depth to the Career Mode. As well as featuring all the official teams, the drivers and circuits of the thrilling 2018 season F1 2018 includes 20 iconic cars from the history of the sport, the most in the franchise’s history.

F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on August 24, 2018.

Follow Codemasters F1 games blog (http://blog.codemasters.com/f1/) and social channels on Twitter (https://twitter.com/Formula1game) and Facebook (https://www.facebook.com/formula1game) for future updates.

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About Codemasters
Codemasters (AIM:CDM) is an award winning British video game developer and publisher with over 30 years of heritage. The company specializes in high quality racing games including DiRT, GRID and the BAFTA award-winning official FORMULA 1 series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

F1 2018 Game – an official product of the FIA FORMULA ONE WORLD CHAMPIONSHIP. © 2018 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “EGO”® and the Codemasters logo are registered trade marks owned by Codemasters.

The F1 FORMULA 1 logo, F1 logo, FORMULA 1, FORMULA ONE, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX and related marks are trade marks of Formula One Licensing BV, a Formula 1 company. © 2018 Cover images Formula One World Championship Limited, a Formula 1 company. Licensed by Formula One World Championship Limited. The FIA and FIA AfRS logos are trade marks of Federation Internationale de l’Automobile. All rights reserved.

All other copyrights or trade marks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com.