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BrokenLore: ASCEND, a Fear-of-Heights Horror Climb Up an Officially Licensed Tokyo Tower

Climb in the dark, hide from a yōkai with a stretching neck and try not to look down.

October 7, 2026 – Tokyo-based horror publisher Serafini Productions and Singapore-based publisher Soft Source announced that BrokenLore: ASCEND, a first-person psychological horror game set on an officially licensed recreation of Tokyo Tower, will launch on January 7, 2027 for PlayStation 5, Xbox Series X|S and PC via Steam and the Epic Games Store. The news also brings attention to BrokenLore: MIKI-CHAN, the next chapter of the BrokenLore series, revealed last week.

In BrokenLore: ASCEND, players follow Ren and Yui, two rooftop climbers who live for views and likes on their channel, SKYLIMIT. Looking for the stunt that will top everything they have done before, they sneak into Elysium Tower, the tallest building in Japan, for a forbidden climb at night. Halfway up, the stunt turns into a fight to survive.

In the game, Tokyo Tower becomes Elysium Tower, the tallest building in Japan. Something is waiting on its steel beams: the Rokurokubi, a yōkai from Japanese folklore who looks like an ordinary woman until her neck starts to stretch and twist like a snake.

Every step counts. Players climb along exposed ledges, stay out of the Rokurokubi’s sight and think through each move before they make it. For Ren and Yui, a fall is not only the end of the climb. It is the end of the fame and attention they have built their whole identity around.

KEY FEATURES

  • First-Person Free Climbing: Hold on to ledges and beams high above the city. One careless move and the climb is over.
  • Stealth on the Edge: Hide from the Rokurokubi as she hunts you across the tower, with nowhere to run.
  • Fear of Heights: Height, wind and darkness turn the climb itself into a source of fear.
  • A Real Tokyo Landmark: An officially licensed Tokyo Tower, reimagined as the cursed Elysium Tower.
  • Part of the BrokenLore Saga: A standalone story that also adds new pieces to the wider BrokenLore universe.

AVAILABILITY

BrokenLore: ASCEND launches on January 7, 2027 for PlayStation 5, Xbox Series X|S and PC via Steam and the Epic Games Store. Players can wishlist the game today.

Steam: https://store.steampowered.com/app/4051470/BrokenLore_ASCEND/
PlayStation Store: https://store.playstation.com/en-us/concept/10016943
Epic Games Store: https://store.epicgames.com/p/brokenlore-ascend-3a6cd3

ALSO FROM BROKENLORE: MIKI-CHAN

Revealed last week, BrokenLore: MIKI-CHAN is a first-person psychological horror game set in a Japanese high school, coming to PlayStation 5, Xbox Series X|S and PC. Kazuaki is a student preparing for a tough university entrance exam. When he plugs in a mysterious thumb drive, he finds a study program and MIKI-CHAN, a cheerful AI anime assistant who promises to help him succeed. Soon she becomes jealous and possessive. The world around Kazuaki starts to fall apart. His only way through is the Rewriter, a strange tool that can change the reality of the simulation.

Players may recognize MIKI-CHAN from BrokenLore: DON’T LIE, where she first appeared as a helpful AI companion. Her own game shows a much darker side of her and explores trust, emotional dependence and our relationship with AI.

Steam: https://store.steampowered.com/app/3975870/BrokenLore_MIKICHAN/
PlayStation Store: https://store.playstation.com/en-gr/concept/10018738/
Epic Games Store: https://store.epicgames.com/p/brokenlore-miki-chan-177d32

About Serafini Productions

Serafini Productions is a video game studio based in Tokyo, founded in 2022. The studio focuses on narrative-driven horror experiences with a strong emphasis on atmosphere and character psychology. Its main saga is BrokenLore, a series of interconnected horror games that explore contemporary themes and social issues. Each chapter features a different story and style while contributing to a shared narrative universe.

About Soft Source

Soft Source is a game publisher based in Singapore. With a penchant for home-grown, Southeast Asian titles, we’re just excited to work on bringing engaging games with standout, stylized visuals to life.

SCREAMER RECEIVES NEW PATCH INTRODUCING SINGLE STICK CONTROL MODE

Sydney, Australia – October 8, 2026 – Continuing its post-launch support for Screamer, Milestone today released a new update featuring the highly requested Single Stick control mode, alongside gameplay refinements and character balance adjustments inspired by community feedback.

Designed to make the game more approachable for newcomers, the new Single Stick option allows players to steer and drift using a single controller stick across all game modes. While the Twin Stick control scheme remains the recommended way to experience Screamer and fully engage with its ECHO System, the new mode offers a more familiar alternative for players taking their first steps into the game.

The update also introduces further refinements to the overall experience, including a new way to unlock Tournament Crew characters, giving players more freedom in how they progress through the game. Several Screamers have also received balance adjustments aimed at refining the competitive experience and encouraging greater variety in character selection.

The full patch notes are available below:

New Control Mode – Single Stick

  • Players can now select a new control mode that combines Steer and Drift on a single stick. This can be changed to/from the default Twin Stick from the options menu outside of races.

General

  • The gameplay camera selected in a race will now be set as the default camera for the following races.
  • Added a new unlock condition for the Tournament Crew characters: players can now unlock them in any game mode after having unlocked all other characters and tracks.

The Tournament

  • Reviewed all dialogues to remove unnecessary suspension lines.

Characters

Roisin

  • Increased SGU speed threshold from 230km/h to 240km/h
  • Decreased SGU Sync generation from 2,3 to 2,1
  • Decreased Strike exit speed from 255km/h to 245km/h

Keiji

  • Increased low-RPM power delivery in every gear

Gregor

  • Lowered SGU speed threshold from 237,5km/h to 227,5km/h

Ritsuko

  • Decreased torque power when in Overdrive
  • Reduced Sync bars from 5 to 4
  • Decreased Sync generated from her skill from 2,5 to 2

Announcer

  • Hype loss on failed Strike reduced from 0,8 to 0,4
  • Hype loss on collision reduced from 0,33/0,495/1,75/2,45/3,5/4,725 to 0/0/0,5/0,5/1/1
  • Lowered SGU speed threshold from 235km/h to 223km/h

Mr. A

  • Decreased torque power when in Overdrive

Tracks

  • Fixed an invisible collision present just before the shortcut in the Steel Bowel track

# # # 

About Milestone   

Founded in Milan in 1996, Milestone is one of the leading and longest-established racing game developers and publishers in the world. The +300 people team is responsible for hit series like MotoGP™, Monster Energy Supercross – The Official Videogame, the acclaimed Hot Wheels Unleashed™, as well as its own IP, RIDE. For more information, please visit https://milestone.it/

CRUNCHYROLL MANGA ARRIVES IN AUSTRALIA AND NEW ZEALAND, BRINGING HUNDREDS OF TITLES TO FANS

Australian and New Zealand fans can now level up their memberships with ad-free access to digital manga, including titles tied to hit anime series

  • Expansion brings over 250 localized English titles from J-Novel Club, Square Enix, and Yen Press – PLUS – beloved action manga from VIZ Media coming soon
  • Manga is already a core part of anime fandom: 69% of anime viewers surveyed across 11 markets read digital manga monthly or more, while Crunchyroll users were 1.4 times more likely than non-users to read digital manga weekly.

Sydney, Australia (October 8, 2026) – Crunchyroll Manga is now available in Australia and New Zealand, giving local fans a single destination where they can read and discover manga from leading publishers and seamlessly stream the anime adaptations on Crunchyroll. The launch was announced by Crunchyroll President Rahul Purini during closing remarks at Crunchyroll’s inaugural Anime Future Forum in New York City, as part of the service’s expansion into select English-speaking markets.

More than 250 titles from J-Novel Club, Square Enix and Yen Press are available starting today on Crunchyroll Manga in localised English via iOS, Android and web. The launch includes The Apothecary Diaries, My Dress-Up Darling, Bocchi the Rock!, Bungo Stray Dogs, Delicious in Dungeon, Lycoris Recoil, Sasaki and Miyano, Campfire Cooking in Another World with My Absurd Skill, Konosuba: God’s Blessing on This Wonderful World! and many more. Additional titles and publishers will follow, including fan-favourite action titles from VIZ Media.

Available as a premium add-on to Crunchyroll’s streaming service and included as a member benefit with an Ultimate Fan membership in select countries†, Crunchyroll Manga offers unlimited, ad-free reading across mobile, tablet, and web, with offline reading, full two-page spreads, personalised reading lists and curated recommendations, and the ability to move seamlessly between manga and its anime adaption on Crunchyroll. The service is powered by Link-U Group, one of Japan’s leading digital manga service developers. Crunchyroll recently announced a minor investment in the Link-U Group.

“For years, fans have asked us to bring manga closer to their Crunchyroll experience, and we are excited to make that a reality for more fans around the world. Anime and manga are deeply connected, and bringing them together gives fans more ways to discover the stories, characters and worlds they love,” said Asa Suehira, Chief Content Officer, Crunchyroll. “Expanding into new territories and languages is an important step toward making Crunchyroll an even more complete home for anime fans everywhere.”

Since debuting in the U.S. and Canada in October 2025, Crunchyroll Manga has grown its library to more than 450 titles from premier publishing partners including AlphaPolis, COMPASS, J-Novel Club, Kodansha, MobileBook.jp, Shueisha, Square Enix, Titan Manga, VIZ Media, Yen Press, and more.

† Plans, subscription pricing and content availability varies by country.

About Crunchyroll

Crunchyroll is the global anime brand that fuels fans’ love of anime. With the ambition to make anime an even bigger part of pop culture, Crunchyroll offers fans the ultimate anime experience and destination centered around a premium streaming service. Crunchyroll has the largest dedicated anime library, an immersive world of events, exciting theatrical releases, unique games, must-have merchandise, timely news, and more. Anime is for everyone and is accessible to stream across territories through Crunchyroll—whether on the go on mobile, through gaming consoles and big-screen devices at home, or on desktops anywhere.

Crunchyroll, LLC is an independently operated joint venture between U.S.-based Sony Pictures Entertainment and Japan’s Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group.

CRUNCHYROLL AND SONY INTERACTIVE ENTERTAINMENT EXPAND ANIME DISCOVERY ON PLAYSTATION 5

New York, NY (October 7, 2026) – As revealed today by Sony Interactive Entertainment (SIE) President and CEO Hideaki Nishino at the Crunchyroll Anime Future Forum, SIE will introduce a new dedicated anime space within the PlayStation®5 home experience, bringing together anime, anime-inspired games and easy access to Crunchyroll.

Launching next Spring, the new anime destination is designed to make it easier for the PlayStation community to discover and explore the anime content they enjoy.

“From Crunchyroll membership on PlayStation, to the upcoming Ghost of Tsushima: Legends anime series. Today, we take that partnership with Sony Interactive Entertainment one step further with an anime hub on PlayStation,” said Rahul Purini, President of Crunchyroll. “Serving fans means meeting them where they already are.”

Anime and gaming have deeply engaged and overlapping fan communities, and the new experience will bring those worlds closer together on PS5. Whether longtime anime fans or discovering a series through a game, character or world they already love, players will have a dedicated place to discover anime and anime-inspired games and easily access the full Crunchyroll app.

About Crunchyroll

Crunchyroll is the global anime brand that fuels fans’ love of anime. With the ambition to make anime an even bigger part of pop culture, Crunchyroll offers fans the ultimate anime experience and destination centered around a premium streaming service. Crunchyroll has the largest dedicated anime library, an immersive world of events, exciting theatrical releases, unique games, must-have merchandise, timely news, and more. Anime is for everyone and is accessible to stream across territories through Crunchyroll—whether on the go on mobile, through gaming consoles and big-screen devices at home, or on desktops anywhere.

Crunchyroll, LLC is an independently operated joint venture between U.S.-based Sony Pictures Entertainment and Japan’s Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group.

Forge Feline-Piloted Mecha in Cats in the Shell on Steam Early Access 20 January, Demo Available Today

Stomp into the debut demo with expedition mode and simulation lab ahead of Steam Next Fest 

SHENZHEN, China – 7 October 2026 – Cats in the Shell, a mech-building roguelike auto battler from Tencent and NetEase veterans at Raven Studio and publisher Infini Fun, rockets onto PC via Steam Early Access on Wednesday, 20 January 2027. Check out the debut Steam Next Fest demo today ahead of the event.

In this debut demo, get behind the helm of a Syma mech and face the escalating challenges of Expedition Mode. Battle powerful mechanoids, discover new gear and resources, and cobble together an unbeatable Syma.

Tinker with Syma profiles in the new Simulation Lab: select any two blueprints and simulate a battle between them in seconds. Share blueprints with friends or grab inspiring ideas from top-ranked players on the global leaderboard. Customize builds with unlimited modules and unleash surprising chain effects to prepare for future battles. 

Command one of sixdistinct metal beasts to climb to the top in high-risk, high-reward battles against formidable ironclad adversaries. Choose from a wide selection of feline pilots, complete with their own active abilities and battlefield discipline. Mix and match archetypes, modules, and more than 1,000 pieces of equipment in five designated sockets to forge unstoppable configurations primed for battle.

Explore four futuristic biomes in a high-octane story campaign. Upgrade Syma after each fight and seek out unexpected synergies to dominate the combat zone. Confront relentless bosses in PvE campaigns, or outsmart pilots around the world in asynchronous PvP mode. Adapt to new challenges, tear through the opponents, and rack up 10 accumulated victories to become an ace Syma pilot in Cats in the Shell.

“After rounds of internal and public playtesting, Cats in the Shell has gathered valuable feedback since its reveal to guide our future directions,” said Alex Dong, director of Raven Studio. “Today, fellow feline pilots can go hands-on with the debut Steam Next Fest demo in both PvE and multiplayer modes, and we look forward to sharing more news in the near future!”

Cats in the Shell will be available on PC via Steam Early Access, with English, German, French, Russian, Japanese, Korean, Portuguese (Brazil), Portuguese (Portugal), Simplified, and Traditional Chinese language support.  To stay up to date, follow the developer on X, join the community on Discord, and search #Catsintheshell on social media.

About Raven Studio

Founded by a collective of industry veterans, Raven Studio aims to create games beyond formulaic production, with a heavy emphasis on a player and gameplay experience first mindset.

Transferring previous work experience from Tencent, NetEase, SNK and more, the team was founded on a firm foundation of technical skill, and is dedicated to bringing its wildest ideas to life through its debut roguelike auto-battler title, Cats in the Shell, currently in development.

About Infini Fun

Infini Fun is a dynamic new publisher, established in 2024, with a global focus. It specializes in publishing multi-platform games for PC and consoles, and providing developers with essential funding and technical support. Its services extend to platform porting, localization QA, and design consulting, covering every aspect of game development.

With a team boasting over 15 years of publishing experience, they meticulously handle each project, embarking on every exciting journey with developers, and striving to become the bridge between developers and players.

BECROWNED Brings The Nightmare To Consoles With A Darker, Stranger New Trailer

BECROWNED Debuts New Look During The Horror Game Awards, Confirming PS5, Xbox Series X|S, Nintendo Switch 2 Along With PC Release

Top Hat Studios, Inc. and 13th Street Studio brought BECROWNED’s lo-fi nightmare to the Horror Game Awards today with a new trailer, revealing that the surreal horror experience will arrive on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC in Q1 of 2027.

Watch the BECROWNED Release Window & Console Announcement Trailer here:

The new trailer showcases the darker, stranger direction BECROWNED has taken since it was originally announced several years ago. While early impressions drew comparisons to classic staples of the psychological horror genre, the game has since evolved dramatically, now encompassingthe lurid atmosphere of 1970s and 1980s grindhouse cinema and the surrealist dark satirical humor of 70s French horror. It is further shaped by unique Russian cultural and literary references that reflect the game director’s unique perspective. 

In BECROWNED, players step into the role of Richard Torrance, a self-willed yet deeply dissatisfied man who believes happiness is something to be seized through sheer force of will. However, underneath his domineering mantle lies a gnawing emptiness that no achievement can satisfy. The player will navigate a complex web of Richard’s relationships – both inside and outside of the strange dimension he finds himself in – to determine his ultimate fate.

The more he pursues the simple yet elusive concept of happiness, the further Richard is drawn into bizarre, disturbing, and surreal places that should not exist…but remain very real. As he descends into a nightmarish world where reality and madness begin to blur, his desperate need for control becomes an obsession, forcing him to question whether the greatest threat to his own salvation is himself or those around him.

BECROWNED is scheduled to launch simultaneously across PC and all announced consoles in Q1 2027. The game is currently in development for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC (Steam).

Isometric and intense 2D survival horror Dead of Darkness 2 announced for PC and consoles

Trailer spotlights enhanced anime-inspired visuals; original Dead of Darkness now available on Steam and GOG with 40% discount

Osterholz, Germany – 7th October 2026 – Solo developer, Retrofiction Games is today thrilled to announce Dead of Darkness 2 – an intense, old-school, 2D survival horror with a strong emphasis on story and lore, is now in development for PC via Steam and GOG, PlayStation 5, PlayStation 4, Xbox and Nintendo Switch. Retrofiction Games will be self publishing on PC, while eastasiasoft will be handling console ports and publishing.

The game debuted during the Horror Game Awards Halloween Showcase, where a brand new announcement trailer revealed the handcrafted pixel art, 90’s anime-inspired animations and nailbiting survival horror action that awaits players.

A direct sequel to the Dead of Darkness, Dead of Darkness 2 enhances the original’s crunchy sprite-based aesthetic to deliver higher detailed visuals, full 2D isometric gameplay and more frames of animation. Narratively, it builds upon the deep and chilling lore established in the first game, introducing a fresh cast of characters and an eerie new location to explore: the deeply sinister town of Goldren Creek.

When Jun Takehara finds a wounded little girl in the Appalachians, her search for help takes her to Goldren Creek, where she is soon pulled into a nightmare of unspeakable horrors; what she uncovers in the town’s depths will change her life forever.

From today, those looking to catch-up with the original Dead of Darkness can purchase it digitally on GOG, where it currently has a 40% launch discount. The same discount is also available for those looking to pick the game up via Steam.

Dead of Darkness 2 – Features

  • Strong Narrative and Rich Lore. Dead of Darkness 2 features a cast of 28 characters, each with their own story connected to the larger mystery. Every note you find, object you examine, and room you explore holds details that bring you closer to Goldren Creek’s disturbing secret.
  • Character Switching. Seamlessly switch between up to three characters during certain sections of the game. Use their different positions to solve puzzles, conserve resources, and outsmart your enemies. A shared item box lets you quickly exchange items between characters.
  • Limited Resources and Inventory Management. Ammo and healing items are scarce, so use them wisely if you want to survive the horrors of Goldren Creek. Combine healing items to craft more potent medkits, upgrade weapons with parts, and manage your inventory weight to stay agile.
  • Arsenal of Weapons. Fight back with everything from knives and axes to submachine guns and flamethrowers. Every weapon comes with its own advantages and drawbacks, including damage, status effects, equip load, and attack speed. Choose your loadout carefully. Survival may depend on it.
  • Clues and Exploration. Search files, examine items, and investigate your surroundings to uncover clues. Use what you discover to solve puzzles, unlock secrets, and reveal hidden pathways.

Dead of Darkness 2 is now in development for PC and consoles. It is available to wishlist now via Steam, GOG and PlayStation Store.

About Retrofiction Games

Founded by Germany-based indie developer Markus Neuert, Retrofiction Games is dedicated to crafting story-driven experiences that combine the best of both old and new styles of gaming, with a special love for horror themes and adventure elements.

Therapy Retreat From Hell: Silver Lining Interactive Signs ‘The Pines’

MACCLESFIELD, UK – 7 October, 2026 – Independent video game publisher Silver Lining Interactive today announced a global publishing partnership with Studio Abattoir to bring an ambitious psychological horror RPG title The Pines to players everywhere.

In The Pines, players step into the boots of Edward Walker, a burnt-out former detective seeking solace at a remote, secluded therapy retreat following a cold case. Beneath the calm exterior and promises of recovery lies a dark conspiracy. Combining Alan Wake-style paranoia, open-world investigation, and a unique choice-driven Stalker System, players must unravel the secrets of the woods before the wellness retreat turns deadly.

“You find yourself in this deeply unsettling world, and you buy into the reality of it instantly. It takes maybe three seconds before the panic sets in and you realize you have to get out. From there, it’s just paranoia, gut-wrenching horror and brutal consequences.” said Ross Griffith, Head of Marketing at Silver Lining Interactive. “Helping Studio Abattoir bring an atmosphere that terrifying to life is an absolute thrill.”

“We built The Pines around a twisted premise: a self-help book came to life and it’s just as bad, if not worse than you imagined – it’s absolutely horrifying, and all your choices might have unforeseen consequences,” said Kevin Jochems, Founder of Studio Abattoir. “Partnering with Silver Lining Interactive gives us the platform, reach, and independence needed to deliver The Pines without compromises. We can’t wait to welcome players to The Pines retreat, and see who makes it out alive.”

About The Pines

WELCOME HOME… MISTER WALKER

After a case went cold, former detective Edward Walker is exhausted and desperate for peace. His therapist advises him to travel to The Pines, a secluded retreat that promises quiet, recovery, and therapists on site. It seems like the perfect place to leave his troubles behind. It isn’t. Beneath its calm exterior, something is deeply wrong.

A PSYCHOLOGICAL HORROR RPG

The Pines is an open world waiting to be explored, but it is no vacation. Dark things lurk among the trees. Discover its secrets, get to know its residents, and uncover the truth behind the retreat’s carefully constructed facade. Your choices matter. They shape not only Edward’s story, but also the lives and fates of those who live there. Grow stronger, smarter, and more persuasive. Join various groups and factions, each with their own stories, and shape Edward Walker to fit your playstyle. Talk, fight, or investigate your way through the dangers you face. And if all else fails… run.

FAST AND FLUID COMBAT

While guns and ammunition are scarce, tools are plenty. Wield bats, axes, and many more weapons as you face the dangers hunting you from the dark. 

Dodge, parry, and strike at the right moment. Survival depends on timing, awareness, and sometimes… something very sharp.

THE RESIDENTS OF THE PINES

The Pines is home to a wide variety of residents from all walks of life, each carrying their own history, trauma, and secrets. What initially feels a warm and welcoming community gradually reveals itself to be something far more unsettling.

Everyone has a story. Everyone has a motive. And no one is quite who they claim to be.

ONE BIG CONSPIRACY

Nothing quite adds up. Minor details refuse to align, and the more you investigate, the harder it becomes to ignore the feeling that everything is connected. Edward Walker must uncover the truth behind The Pines. All while trying to stay sane… and alive.

ONCE A DETECTIVE, ALWAYS A DETECTIVE

Being a former detective comes with its perks. You notice details others overlook, connect clues that don’t seem related, and uncover hidden truths through investigation.

Gather evidence, piece together stories, and decide who to trust. Because a good decision is an informed one.

A UNIQUE STALKER SYSTEM

The Pines uses a unique Stalker System where your actions have consequences. Say the wrong thing, cross the wrong person, or dig too deep, and a resident who once seemed harmless may return as a stalker, haunting you throughout the forests of The Pines. You, however, are not defenseless. Grow strong enough, and you may be able to turn the tables and confront your pursuer. The forest remembers… and some residents never forget.

About Studio Abattoir

A game studio from a basement. Quite literally.
After years of working in corporate film and 3D animation, Kevin Jochems, born and raised in the Netherlands, discovered Unreal Engine while creating client work. He soon became obsessed with game development. Four years later, that obsession has grown into The Pines, the first major game project from Studio Abattoir. The Pines is being developed by solo developer Kevin Jochems, with additional 2D art support from Daphne Betten for the key artwork. Yaron Mesika contributes motion capture and voice acting.

The Pines reflects the studio’s focus on atmospheric, story-driven games with a strong visual identity, blending cinematic storytelling, psychological horror, player agency, and RPG mechanics.

About Silver Lining Interactive 

Silver Lining Interactive is a collaborative video games publishing house based in the North of England. Founded by seasoned industry professionals with one goal: make games publishing feel like a partnership. With a passion for fostering creative talent and great games, the team is committed to bringing innovative, high-quality games to players worldwide, physically and digitally.

Huntsman Adds Double The Spiders For Twice The Scares

Free Hardcore Mode launches alongside first DLC, Protect & Serve, allowing players to take the fight to the spiders

London, UK (07/10/2026) – Ten Image Publishing today revealed a series of updates for Huntsman, from OnTheHouse Studios, with Hardcore Mode free to all players, combat based new story add-on Protect & Serve, and a tease of upcoming future skin packs. Huntsman’s free Hardcore Mode launches Oct 26th and the full game is available to buy now on Steam here. Protect & Serve will be available to buy on Oct 26th, here. The announcement trailer is below.

Huntsman’s story of genetic experimentation and rampaging arachnids continues. For existing players who want a challenge, the free Hardcore Mode adds a second Huntsman spider in multiple locations, limited saves requiring players to discover save discs before use, updated Orb Weaver attack speeds and randomised door codes.

Protect & Serve continues the story of Huntsman, picking up shortly after the main game’s credits but this time putting you in the shoes of a local police officer. Swapping a flashlight for a handgun, this DLC brings combat to the game with its own dedicated mode, story and missions to complete, set in a new hidden location within Atherton Labs. 

Synopsis:

A lone survivor barrels into a police station carrying wild tales of monstrous experiments, giant arachnids and a research facility full of corpses. As officers investigate the mysterious lab, the true nightmare begins to unravel itself and the world realises how close it came to being second on the food chain. But the spiders are dead. The researchers are dead. Everything is safe…

Except one lone door, hidden behind storage crates, is missed on first inspection. Your curiosity leads you to examine closer and find another part of the facility. The nightmare isn’t over. The horrors in a police report are suddenly in front, above and behind you. And they are very, very hungry.

There’s nowhere to run. Nowhere to hide. So grab your gun, it’s time to stand and fight.

Huntsman will also receive two new cosmetic skin packs, Nature Pack and More Spiders Pack. The details of these are safely wrapped up and guarded by eight legged monsters but a full reveal will happen soon.

Huntsman’s free Hardcore Mode launches Oct 26th and the full game is available to buy now on Steam here. Protect & Serve will be available to buy on Oct 26th, here.

About Ten Image Publishing

Ten Image Publishing is focused on supporting the best up and coming horror and horror adjacent games in the aAA space, providing long term plans to create lasting brands.

About OnTheHouse Studios

OnTheHouse Studios is the work of solo developer, Jory House, a lifelong arachnophobe and avid horror fan, who is channeling that fear and knowledge into his first title, Huntsman, to create a truly terrifying experience. The studio is dedicated to creating challenging and immersive experiences for all players.

Turbine 46 Demands A New Sacrifice As Climbing Survival Horror Below The Blades Launches Demo Today, Full Game Nov 12th

Scale a 660 meter tall offshore wind turbine, repair faults and escape a Lovecraftian nightmare in this tense first-person climbing horror

London, UK (07/10/2026) – Ten Image Publishing today revealed Below The Blades from Dillion Muse, a first-person climbing survival horror set on an isolated wind turbine far out at sea, home to a chilling mystery and a stalking monster. Play the demo now with the full launch coming to Steam on Nov 12th for $5.99 / £5.29 / €6.15.

You need answers. Marsh Offshore Energy needs someone willing to climb its tallest creation: Turbine 46. Now you’re alone, scaling the 660 meter megalith with only a simple tool belt to complete the job. But you’re not alone for long. A Lovecraftian horror from beneath the waves has no intention of letting you escape Turbine 46.

Below The Blades challenges players to remain calm under pressure as they balance grip strength and stamina against the raging storms and stalking horror. Players drawn to the demanding first-person traversal of games such as Idols of Ash, Lorn’s Lure and White Knuckle will find a familiar challenge in Below The Blades, where every meter climbed leaves you further from safety and closer to whatever is hunting you on the tower.

Features

  • Judge your remaining stamina and grip strength by the pace of your breathing and the shaking of your hands
  • Minimal UI challenges you to choose and use tools on your belt while dangling from ladders without the safety of an inventory screen
  • Retro-inspired low-poly visuals paired with cinematic storms and lightning
  • An unpredictable predator stalking you across the turbine
  • A mystery to uncover with multiple endings based on your choices

Developer Dillion Muse said, “I thought about how stressful it would be to hang from a ladder with one hand while using the other to repair a panel, knowing your stamina and grip are draining the whole time. Then I thought, what if something was stalking you, too? When you’re scared, your instinct is to move faster, but in Below The Blades, rushing makes you more likely to slip, run out of stamina, and get caught. That tension is what the whole game grew out of.”

Play the demo now with the full launch coming to Steam on Nov 12th for $5.99 / £5.29 / €6.15.

About Ten Image Publishing

Ten Image Publishing is focused on supporting the best up and coming horror and horror adjacent games in the aAA space, providing long term plans to create lasting brands.

About Dillion Muse

Dillion Muse is a multidisciplinary creator and artist working across video production, 3D art and game development. Below The Blades is his first commercial game, combining his background in visual storytelling with a love of atmospheric horror and immersive, player-driven experiences.