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NEW DiRT RALLY 2.0™ TRAILER SHOWS CLASSIC RALLY CARS THROUGH THE AGES

NEW DiRT RALLY 2.0™ TRAILER SHOWS CLASSIC RALLY CARS THROUGH THE AGES

Larkspur, Calif. – Dec. 20, 2018 – Codemasters has today released the latest trailer for DiRT Rally 2.0. The new video, “Rally Through the Ages,” shows off some of the most iconic vehicles in rally history.

The Alpine Renault A110 1600 S rallying through New Zealand represents the best of the 1960s, while the Ford Escort Mk II takes center stage in Australia to showcase what the 1970s had to offer. The Audi Sport quattro S1 E2 racing through the tarmac streets of Spain epitomizes the Group B power of the 1980s, and New England provides the perfect autumnal backdrop for Colin McRae’s SUBARU Impreza 1995.

The trailer also shows a first look at DiRT Rally 2.0’s stage degradation feature in action. Stage degradation replicates the way surfaces evolve throughout the course of a rally event.

“If you start first on the road you’re going to suffer from a lot of loose gravel, which means you’ll struggle for traction – and that makes it hard to put in a flowing stage with a good stage time,” said Codemasters’ Rally Consultant Jon Armstrong. “The optimal run time is probably around 5th – 10th place because you get that loose surface swept off, but it’s not too rough that it ruins your car or your rhythm.”

“The further down the running order you are from there, the more the surface is going to plough and rut, so you need to adjust your driving style and even your vehicle setup to cope with the evolving track. Even though you can drive down the same stage a thousand times, these stages are going to present a different challenge every time.”

The official game of the FIA World Rallycross Championship presented by Monster Energy, DiRT Rally 2.0 will launch on the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC via Steam on Feb. 26, 2019. Players who pre-order the Deluxe Edition will have early access to the game on Feb. 22 and will also receive the first two seasons of post-release content once available.

With more to come on the forthcoming release of DiRT Rally 2.0 you can keep up with all the news and follow updates from the studio on Facebook and Twitter.

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About Codemasters
Codemasters (AIM:CDM) is an award winning British video game developer and publisher with over 30 years of heritage. The company specialises in high quality racing games including DiRT, GRID, ONRUSH and the BAFTA award-winning official F1® series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

All copyrights or trademarks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Trademarks are property of their respective owners.

OWN A PIECE OF ENTROPIA UNIVERSE HISTORY AND EARN REAL MONEY WITH CRYSTAL PALACE DEED SALE

OWN A PIECE OF ENTROPIA UNIVERSE HISTORY AND EARN REAL MONEY WITH CRYSTAL PALACE DEED SALE

Multi-world massive multiplayer game offers opportunity for players to invest and earn convertible currency

GOTHENBURG, SWEDEN – Dec. 20, 2018 Timeless virtual multi-world Entropia Universe continues to break boundaries between video game and real world, with an all-new opportunity for players to own part of the game’s evolving universe. In the first half of 2019, new and existing users will have an opportunity to invest in a piece of the long-running massively multiplayer online (MMO) game by purchasing shares to the historic Crystal Palace location. This pilot investment opportunity marks the first time that a private owner of virtual property is selling shares in a newly created virtual company in Entropia Universe.

The 500,000 available shares equal 100% of the Crystal Palace land area and will be sold in Entropia Universe for 10 Project Entropia Dollars (PED) or $1.00 USD each. Anyone interested can purchase shares for Crystal Palace using an Entropia Universe account. All shares pay out in convertible in-game dividends and are available to be bought and resold throughout Entropia Universe.

The now 13-year-old Crystal Palace consists of four different dome locations, featuring two unique creatures, with 10 varying levels of difficulty, that Entropia Universe players can hunt for loot. When the Crystal Palace was originally sold to the current private owner in 2009, it was one of many times Guinness Book of Records recorded a sale in Entropia Universe. Shareholders will get a proportional cut of the total loot collected across all four domes in the form of PED and can then choose to convert their earnings into real money.

The upcoming Crystal Palace shares are one of the many ways that investment-minded players can earn real-world profits from Entropia Universe. With more than a billion microtransactions taking place in Entropia Universe every month, Entropia Universe boasts a yearly Gross Domestic Product of more than $400 million – equivalent to the nation of Tonga. Entropia Universe property sales in the past have broken world records, including the very first virtual property worth more than $1,000,000.

Over this past year alone, the Crystal Palace earned an approximate return on investment of 17% for its current owner.

ABOUT ENTROPIA UNIVERSE
Entropia Universe is a living, breathing virtual multi-world online game where players can escape and create their own reality, choosing their own path and transforming themselves into whoever they want to be. First launched in 2003, Entropia Universe has continuously raised the bar for online virtual societies by introducing players to real-cash currency, limitless job possibilities, and a full-on item investment platform. Players collect and earn virtual currency (‘Project Entropia Dollars’ or ‘PED’) within the game and are able to convert this cash to and from their real-world bank accounts. Since launch, five other developers through the Entropia Planet Partners program have created additional planets, each with their own unique attributes and systems.

Social Media

Facebook: https://www.facebook.com/entropiauniverse/
Twitter: https://twitter.com/EntropiaNews
YouTube: https://www.youtube.com/user/TheEntropiaUniverse

More information on Entropia Universe can be found at http://www.entropiauniverse.com/.

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Wizard Entertainment, Inc. Presents Wizard World New Orleans To Kick Off 2019

Wizard Entertainment, Inc. Presents Wizard World New Orleans To Kick Off 2019

Renamed Entity Wizard Entertainment, Inc. Represents Broader Company Goals; Ninth Annual New Orleans Event Set for January 4-6

Los Angeles, December 20, 2018—John D. Maatta, Wizard Entertainment CEO, today announced that the nation’s largest producer of pop-culture events is now known as Wizard Entertainment, Inc. The renamed entity, formerly known as Wizard World, Inc., is pleased to present its first convention of the 2019 calendar year, Wizard World New Orleans, January 4-6, at the Ernest N. Morial Convention Center, featuring Aquaman headliner Jason Momoa, together with several stars of “The Vampire Diaries,” “Outlander” and other popular television programs and films.

Maatta stated, “Wizard Entertainment is a name that more appropriately captures the breadth of initiatives we are planning as we head into 2019. In addition to our successful live events across North America, the name reflects our additional opportunities in other regions such as China, location-based entertainment initiatives, and participation in strategic M&A opportunities.”

The live pop culture conventions will continue under the Wizard World brand (Wizard World New Orleans, Wizard World Portland, etc.). The schedule of 2019 events is available at https://wizardworld.com/comiccon.

About Wizard Entertainment, Inc. (OTCBB: WIZD)

Wizard Entertainment, Inc. (www.wizardworld.com) produces comic, gaming and pop culture conventions across North America that celebrate the best in pop culture: movies, television, gaming, live entertainment, tech, comics, sci-fi, graphic novels, toys, original art, collectibles, contests and more. A first-class lineup of topical programming and entertainment takes place at each event, with celebrity Q&A’s, comics-themed sessions, costume contests, movie screenings, evening parties and more. Wizard Entertainment has also teamed with Sony Pictures Entertainment to find the next generation of movies as well as to engage in a number of strategic initiatives. Additional initiatives may include an augmented touring schedule of Wizard World shows, fixed-site installations, curated e-commerce, and the production and distribution of content both in the U.S. and internationally. Fans can interact with Wizard Entertainment at www.wizardworld.com and on Facebook, Twitter, Pinterest, Instagram and other social media services.

Hazardous Space Huge update!

Hazardous Space Huge update!

А big update is launched for Hazardous Space — a turn-based space station survival simulator. The game is in early access for now, but the update will change the player’s experience significantly. The developers not only fixed a lot of errors and bugs, but also improved enemy animation, added new tutorials and story missions. The game is planned to be out of the early access on February of 2019.

Hazardous space is a 2D turn-based roguelike survival with RPG elements in which a space courier fights zombies on a spaceship. Using tactics, different weapon types and skills, you must break through hordes of foes and find your way out of the station. Prepare for turn-based combat, character advancement and the atmosphere of ominous danger. The game is in early access for now, the final release is planned on 2019.

“We carefully monitored the players’ behaviour, tested different feedback channels in order to make Hazardous Space much more spectacular and compelling. Now we are sure the gameplay has become significantly more fun”, said the lead game designer (Aleksei Balamutenko)

The update Hazardous Space v0.9 adds new enemy and weapon animation which will make the gameplay experience more realistic and compelling. New quest items unlock additional missions that give a deeper understanding of the Wanderer station catastrophe. New elemental weapons allow to choose a custom style of playing and a reworked tutorial makes it easier to deal with a complicated system of mazes, combat, crafting and survival. Update fixes bugs and errors, the full list is here.

Black Tower Entertainment is an indie games publisher which specializes in old school projects with RTS and RPG elements.

Steam: https://store.steampowered.com/app/760080/Hazardous_Space/

Facebook: https://www.facebook.com/hazardousspace/
Facebook Black Tower: https://www.facebook.com/blacktower.vc/
Twitter Coffee Cat Games: https://twitter.com/Coffee_CatGames
Twitter Black Tower: https://twitter.com/blacktowervc

SUPER SMASH BROS. ULTIMATE BECOMES FASTEST-SELLING NINTENDO HOME CONSOLE GAME OF ALL TIME IN AUSTRALIA AND NEW ZEALAND

SUPER SMASH BROS. ULTIMATE BECOMES FASTEST-SELLING NINTENDO HOME CONSOLE GAME OF ALL TIME IN AUSTRALIA AND NEW ZEALAND

Launch sales for new fighting game more than 80% higher than Super Mario Odyssey

20th December, 2018 – With 74 playable fighters, over 100 stages, more than 800 music tracks and much more, Super Smash Bros. Ultimate for Nintendo Switch isn’t just the biggest crossover in gaming history – it’s the fastest-selling game ever released for a Nintendo home console in Australia and New Zealand*, surpassing the launch sales of titles like The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, and Mario Kart 8 Deluxe, all of which have shipped over 10 million copies to date.

The new game – which features action-packed fights between popular gaming characters like Mario, Link from The Legend of Zelda series, Donkey Kong, and dozens more – launched worldwide on 7th December and has already made a record-breaking start. Total Australian and New Zealand sales over the game’s first three days were almost 80% higher than Super Mario Odyssey, which has gone on to ship more than 12 million copies worldwide. Along with strong sales at retail, Super Smash Bros. Ultimate is also the fastest-selling game in Nintendo eShop ever.

Super Smash Bros. Ultimate is exclusively available for Nintendo Switch, the unique home console from Nintendo that lets you play anytime, anywhere, with anyone. Now coming into its second Christmas season, and driven by titles like Super Smash Bros. Ultimate, Pokémon: Let’s Go, Pikachu! / Pokémon: Let’s Go, Eevee!, Super Mario Party and more, Nintendo Switch has a growing catalogue of over 1,000 titles, covering all tastes and experience levels.

After just over 20 months on the market, five of Nintendo’s ten best-ever Australian and New Zealand home console software launches are on Nintendo Switch**: The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, Pokémon: Let’s Go, Pikachu!, Pokémon: Let’s Go, Eevee!, and now Super Smash Bros. Ultimate are all part of the wide range of games for everyone on Nintendo Switch.

“We are thrilled that Super Smash Bros. Ultimate is now both the fastest-selling game in the series and our fastest-selling home console game in Australia and New Zealand,” said Managing Director of Nintendo Australia, Kamon Yoshimura. “Super Smash Bros. Ultimate is the biggest Super Smash Bros. ever, and we look forward to bringing exciting experiences to players in 2019 with new games in the Animal Crossing and Pokémon series, alongside Yoshi’s Crafted World, Fire Emblem: Three Houses, and more.”

Super Smash Bros. Ultimate is available now at retailers and in Nintendo eShop, and in a limited hardware bundle complete with branded Joy-Con controllers and dock and a download code for the game.

Super Smash Bros. Ultimate becomes the fastest-selling game ever released for a Nintendo home console in Australia and New Zealand, with initial sales more than 80% higher than Super Mario Odyssey.

Additional Links:
Nintendo Switch website: http://www.nintendo.com.au/nintendo-switch/
Nintendo Australia website: http://www.nintendo.com.au/
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ
Nintendo AU on YouTube: http://www.youtube.com/nintendoau

JUMP FORCE STORY DETAILS REVEALED

JUMP FORCE STORY DETAILS REVEALED

BANDAI NAMCO Entertainment Europe has unveiled a new trailer featuring further details of the Story Mode in upcoming title JUMP FORCE.

A sudden merging of the Jump World and the Real World has caused chaos across Earth, with invading villains leaving a trail of destruction and panic in their wake.

To tackle this new threat, a new team of heroes, named the Jump Force, is formed by Director Glover featuring the strongest fighters from across the manga universe. Players will create their own hero, customising their look and fighting moves with elements across all manga franchises, before joining up with the Jump Force to stop the villains in their tracks.

The trailer also provides a first glimpse at the Onyx Book, a powerful device suspected of having something to do with the mysterious merging of the two worlds.

In addition, the trailer also features four new playable JUMP FORCE characters revealed this week:

  • Asta, from Black Clover. A stubborn child wielding a unique anti-magic sword
  • Trunks, from Dragon Ball. The son of Vegeta and Bulma, he possesses the incredible strength of his father, with the intelligence of his mother
  • Boa Hancock, from One Piece. The captain of the Kuja Pirates and the only female member of the Shichibukai
  • Renji Abarai, from Bleach. A highly talented swordman

JUMP FORCE launches on February 15th, 2019 on PlayStation®4, Xbox One and PC Digital. For more information, or to preorder the game, please visit: http://www.JUMPFORCE-GAME.COM, https://www.facebook.com/BandaiNamcoEU, and join the conversation at https://www.twitter.com/BandaiNamcoEU.

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

Insurgency: Sandstorm Review

Insurgency: Sandstorm

Developer: New World Interactive
Publisher: Focus Home Interactive
Platform: PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 12 December 2018 (PC), 2019 (Consoles)
Price: $29.99 USD – Available Here

Video Review

Overview

After starting its life as a mod, Insurgency: Sandstorm marks the franchise’s second retail release. Insurgency: Sandstorm uses Unreal Engine 4 to bring its highly realistic FPS gameplay to modern systems. The game offers both PVP and PVE gameplay along with a brand-new customization system, ranked matches, and community server support.

Story

When Insurgency: Sandstorm was originally announced, a singleplayer campaign was part of the package. It sounded pretty cool, as it was billed as a road trip type story in the midst of a Middle Eastern conflict. Unfortunately, the campaign was canned earlier this year when New World Interactive chose to focus development resources on the multiplayer aspect of the game. As such, there is no story or lore.

Gameplay

Insurgency: Sandstorm sticks to what made the mod so successful in the first place. The game is packed with intense infantry combat using realistic bullet physics, weapon handling, and damage. The game offers PVE and PVP modes, including ranked PVP play.

The gunplay is excellent for the most part, with only a few minor issues. Even the smallest 9mm pistol round punches hard, forcing players to carefully work their way through the map with the help of suppressing fire and support abilities. Insurgency: Sandstorm offers a large variety of weapons, though the practical differences within weapon types can be a difficult to notice at times. For example, the difference between the M16A2 and the M16A4 seems mostly visual in actual use. The bipod system is decent but needs work. Bipods don’t always deploy on surfaces that seem to be usable and the maximum deployable surface height feels about 10% too low. The reload UI feel a little mistimed as a fresh magazine appears loaded on the UI before the weapon is ready to shoot. The mistiming can be anywhere between a split second to a few seconds depending on the weapon and if there is a round in the chamber already.

PVP pits Security forces versus Insurgents in three different gameplay modes. The modes aren’t too radically different from each other, but still offer enough variety to keep things feeling fresh. Insurgency: Sandstorm is not the easiest game to learn, especially in PVP matches. While the wave based respawn system makes the game less punishing, it will take some time for players to learn how to move around safely, detect incoming fire, and manage recoil.

The game’s PVE mode features smaller teams working their way through multiple checkpoints against waves of computer-controlled enemies. While bots are easier to kill, PVP tends to feel fairer as the bots have an uncanny ability to detect players and hurl Molotov Cocktails with disturbing precision. On the other hand, the smaller team size makes it easier to work together and coordinate.

Insurgency: Sandstorm’s progression system is strictly cosmetic. All players have access to the game’s full loadout of weapons and equipment right away. Each account level grants a random cosmetic item and 100 currency to buy specific pieces. I find the progression to be a little slow after level 15. If future updates bring more customization options, the experience gain will need to be tweaked accordingly.

The control scheme is excellent. Unlike other tactical shooters, Insurgency: Sandstorm’s control scheme is very simple and only adds a few keys to the standard FPS layout. It’s generally intuitive and easy to use.

My biggest problem with the game is a sheer lack of content. The existing maps are excellent, with tons of twists and turns for intense close quarter battles. There’s just not enough of them. Considering the game’s price point, I would have liked to see two or three more maps at launch.

Visuals

Insurgency: Sandstorm is an excellent looking game, save for the visual glitches. The maps are filled with enough unique assets that make areas feel natural. The customization system is excellent, letting players create an easily identifiable character without looking out of place. The only real issue with the visuals is the volume of minor bugs that plague the game. I have yet to play a match without seeing some bug, like a missing player model or a floating weapon attachment.  Luckily, there hasn’t been any that are game breaking, but the bugs do break immersion.

Audio

The audio experience is good. The sound effects are excellent and create an immersive feeling to the game. The music is a bit limited, but does a good job adding a bit of tension near the end of a match. The voice acting is well within expectations for a mid-range title but lacks the variety and consistency of a triple A game.

Overall

Insurgency: Sandstorm is not going to win over those who hated Insurgency. The new game focuses on minor improvements on the existing gameplay and modernized visuals versus massive gameplay changes. Fans of tactical shooters and co-op titles will have a blast with Insurgency: Sandstorm. However, the game will likely remain a niche title for now as the game suffers from a lack of polish and content at launch.

Capsule Computers review guidelines can be found here.

Potato Chip Fight Trailer for Instant Family

Following on from another trailer they released in October, Paramount Pictures has released a new trailer for Instant Family in the lead up to the film’s released early next year.

The film stars Mark Wahlberg and Rose Byrne as two hapless suburbanites who make the fateful decision to start a family by adopting children. The story’s based on the experiences of writer and director Sean Anders and looks set to be a pretty good movie to kick off next year.

I honestly don’t think the trailer does the movie justice but you’ll be able to read all about how good I think the film is when I publish my review in this coming month.

The film comes out on the 10th of January next year and you can find the new trailer below…

Ys IX: Monstrum Nox Revealed for PlayStation 4

Falcom has announced that they are continuing the Ys series with the next title arriving on the PlayStation 4. Titled Ys IX: Monstrum Nox the game will be released sometime in 2019 in Japan and will be set in a gigantic city known simply as the “Prison City” where numerous mysteries will unfold and players will encounter powerful beings known as “Monstrum” that have supernatural abilities.

The official website has also been released where we get a look at numerous unknown characters. Most of all, we get a bit of story saying “Who are the “Monstrum” that appeared in the city? What secrets are lurking within the Prison City? And what of the red haired adventurer Adol Cristin?”

Jump Force Story Trailer Released

With Jump Force set to be released in a couple of months Bandai Namco has decided to release a story mode trailer for the game where we learn a little bit about why the merger between the Real World and the Jump World has occurred including a brief look at Onyx Brook, the device that may be responsible for said merger.

As a result of this destruction the Jump Force is formed to stop the villains from wreaking destruction across both worlds. A few of these members have also been shown off for the first time in the form of Asta from Black Clover, Trunks from Dragon Ball Z, Boa Hancock from One Piece, and Renji Abarai from Bleach. Alongside this announcement a handful of screenshots for My Hero Academia‘s Midoriya Izuku “Deku” have also been released and you can check them out below.

Jump Force is currently slated to be released on PlayStation 4, Xbox One, and PC on February 15th.