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Final Fantasy X | X-2 HD and Final Fantasy XII: The Zodiac Age Launch on Xbox One and Switch in April

After keeping their remasters exclusively to the Sony systems and PC Square Enix has announced plans to finally bring some of them to other consoles. Today the publisher announced plans to bring Final Fantasy X | X-2 HD Remaster to the Xbox One and Switch on April 16th with Final Fantasy XII: The Zodiac Age arriving on those same consoles on April 30th.

Both of these releases will be released both physically and digitally for each platform with current retail listings pricing the games at $49.99 a piece. Those who do not wish to wait for these releases can currently find them all available for the PlayStation 4 and PC.

Tales of Vesperia: Definitive Edition Launch Trailer Released

With Tales of Vesperia: Definitive Edition set to be released worldwide tomorrow for the PlayStation 4, Xbox One, Switch, and PC Bandai Namco has released a launch trailer for the game showing off the various improvements made to the game as well as a number of the features that have been added to this version that were never available in the previous Western release.

This includes being able to add Flynn Scifo and Patty Fleur to your party and explore their new storylines, wear different costumes that were never released, and of course offer an upgraded screen resolution with smoothed graphics. Check out the trailer below.

Catherine Classic Arrives on PC

We last heard of Catherine Classic being rated by the ESRB hinting that a new version of the game would be releasing sometime in the future and now Sega has that immediate release for PC gamers. Sega has released Catherine Classic on Steam where it is priced at $19.99 and will offer a temporary free bonus to those who purchase it that includes avatars, a digital soundtrack sampler, and some wallpapers.

To go along with this release the company also gave us a new trailer for the PC release and you can check it out below. It is worth noting that this is a great way to get some experience with the game before Catherine: Full Body is set to be released on the PlayStation 4 sometime this year in the West.

Bungie Ending Partnership with Activision

Bungie announced on their blog today that their eight year partnership with Activision is coming to a close. Initially, the partnership ensured Bungie would have enough money and resources to create the brand new franchise in Destiny after years of working on Halo. Now, the two companies will be parting ways as Bungie feels they now have the resources to handle both development and publishing in house.

As part of the separation, Bungie will take over publishing duties for the Destiny franchise in the coming days. In practical terms, gamers probably won’t notice the split. Online services will not be interrupted and Destiny 2 will remain on Battle.net according to Blizzard.

Bungie re-committed to supporting Destiny 2 in their letter, promising to stick with the game’s post-launch road map. Additionally, Destiny 2 players can look forward to some unannounced content, including seasonal experiences.

Death end re;Quest Investigation Screenshots Released

In a bit of unique news for this game, Idea Factory International has announced that they will be offering a season pass for Death end re;Quest. The season pass will be priced at $19.99 with a $5 discount if you are a PlayStation Plus member and will be available both separately from the game as well as part of a digital deluxe bundle that will be offered for $74.99 and include early access to a summer Swimsuit bundle.

To go along with this news a few new screenshots for Death end re;Quest were released that show off the game’s real world investigative elements that shows how that section of the game will be told through the style of a visual novel while not inside of the virtual online MMORPG “World’s Odyssey.”

You can check out those images below and keep an eye out for the game when it is released on the PlayStation 4 on February 19th in North America and February 22nd in Europe.

Song of Memories Switch Release Cancelled, PS4 Version Dated

PQube Games has had a bit of good news and some real bad news for fans of visual novels on consoles today. The good news is that they have a release date for the PlayStation 4 version of Song of Memories while the bad news is that the Switch version of the game has been cancelled completely. The PlayStation 4 version of the game will be released in North America and Europe on February 1st while the cancellation is apparently due to “development complications” according to PQube.

The publisher went on to say that due to these issues they “wouldn’t be able to bring you the game to the level of quality that we strive to deliver.” To go along with this news a handful of screenshots and a short trailer were also released and you can see them below.

Sleep Tight Creeps to Nintendo Switch™ in Europe and Australia this January

Sleep Tight Creeps to Nintendo Switch™ in Europe and Australia this January

LOS ANGELES – 9 Jan., 2019 – Sleep Tight, the twin-stick, base-building shooter wrapped in blankets of nostalgia, will haunt the European and Australian Nintendo Switch™ eShops 24 Jan. 2019.

Created by We Are Fuzzy, a team of Hollywood film artists and AAA veterans, the development team features VFX artist Maxx Burman (Far Cry, Titanfall 2, Game of Thrones, Sea of Thieves), Disney character artist Dylan Ekren (Big Hero 6, Wreck It Ralph, Zootopia), and Ubisoft designer Oscar Mar (Far Cry 3, Splinter Cell: Conviction, Rainbow Six Siege).

https://www.youtube.com/watch?v=WGKvRp9IZb8&feature=youtu.be

Revisit a shared childhood experience of constructing elaborate pillow forts during the day, but use them to defend kids’ bedroom after dark from the things that go bump in the night. With an arsenal of toy weaponry that spans everything from dart guns to water balloons, fight off the monsters until dawn to purchase new gear and upgrades to survive the nights to come.

Making it to morning may seem simple at first, but each new level brings a step up in difficulty. This encourages players to get creative and explore a range of strategies to achieve new high scores and unlock more characters, all of which come with their own distinctive play styles.

“Sleep Tight is rooted in a common childhood experience and we’ve seen it strike a nostalgic chord with players,” said Maxx Burman, creative director, We Are Fuzzy. “We are happy to share that feeling with the amazing Switch community in Europe.”

Sleep Tight is currently available worldwide on Windows PC via Steam for €12.99 / $19.99 AUD and will be available on the Nintendo Switch™ eShop for £11.54.

To learn more about Sleep Tight, please explore the game’s official website.

About We Are Fuzzy

We Are Fuzzy, founded by Maxx Burman and Banks Boutté in 2017, vaunts a veteran team of Hollywood artists and AAA game designers with experience on AMC’s The Walking Dead, films such as Iron Man 3 and Godzilla, andvideo games including Far Cry 5 and Dark Souls 2.

About Maxx Burman

Maxx Burman is a VFX Artist/Art Director who’s worked in film and games for nearly 10 years. His credits include: Iron Man 3, Godzilla, Pirates of the Caribbean, Call of Duty, Destiny, and more. Sleep Tight is his first step into indie game development and he’s determined to create the best experience of pure fun, and a reminder of what it was like to play make believe.

You can learn more here.

YOSHI’S CRAFTED WORLD FOR NINTENDO SWITCH AND KIRBY’S EXTRA EPIC YARN FOR NINTENDO 3DS BOTH LAUNCH IN MARCH 2019

YOSHI’S CRAFTED WORLD FOR NINTENDO SWITCH AND KIRBY’S EXTRA EPIC YARN FOR NINTENDO 3DS BOTH LAUNCH IN MARCH 2019

Both games feature handcrafted style, beloved Nintendo characters and platforming gameplay which can be enjoyed by players of all ages.


9th January, 2019 – New handcrafted Yoshi and Kirby games are launching in March 2019. Yoshi’s Crafted World, a brand-new adventure and the first game starring Yoshi for Nintendo Switch, launches exclusively for the console on 29th March 2019. Kirby’s Extra Epic Yarn launches for the Nintendo 3DS family of systems on 9th March 2019.

In Yoshi’s Crafted World players take control of a Yoshi exploring a big world crafted from household items like boxes and paper cups, navigating each themed stage to solve puzzles and find hidden treasures. On the flip side, stages can be played backwards, providing new perspectives to explore and the challenge to find Poochy-Pups that are hiding around the course. Players can even join up with a friend to play through the game in two-player co-op.

In Kirby’s Extra Epic Yarn, an enhanced version of the acclaimed Kirby’s Epic Yarn that was originally released for the Wii system, Kirby is transported into a world made of cloth and yarn to unravel enemies, unzip secret passageways and transform into powerful vehicles. Every stage in the original Wii version is stitched in, but this Nintendo 3DS version has some new features, like new Ravel Abilities that power up Kirby in fun ways, new mini-games featuring familiar faces King Dedede and Meta Knight, new furniture to personalise and decorate Kirby’s Pad, and a new Devilish mode that adds an extra layer of challenge to each stage.

Some of the Ravel Abilities include a giant yarn ball used to attack enemies, a wire sword that can slice through anything and the Nylon ability, which can generate wind for jumping higher and collecting beads.

The creative, colourful and visually stunning game also features new amiibo functionality* for compatible Kirby series amiibo figures** that gives Kirby wearable hats and abilities based on the figure used.

Fans of Yoshi and Kirby have a lot to look forward to in March, as Yoshi’s Crafted World launches exclusively for Nintendo Switch on 29th March 2019, and Kirby’s Extra Epic Yarn launches for the Nintendo 3DS family of systems on 9th March 2019.

Notes to Editors:

*amiibo sold separately.

**Those with a New Nintendo 3DS, New Nintendo 3DS XL or New Nintendo 2DS XL can touch the amiibo directly to their system, whereas those with a Nintendo 3DS, Nintendo 3DS XL or Nintendo 2DS require the Nintendo 3DS NFC Reader/Writer accessory (sold separately).


Additional Links:

Nintendo Australia website: http://www.nintendo.com.au/  

Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ

Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ

Nintendo AU on YouTube: http://www.youtube.com/nintendoau

MechWarrior 5: Mercenaries Community Edition Pre-Order Editions Now Available For a Limited Time

MechWarrior 5: Mercenaries Community Edition Pre-Order Editions Now Available For a Limited Time

Fans eager to jump into the first single-player MechWarrior game in 20 years can now pre-order special Community Editions direct from Piranha Games and nab a metric ton of perks

VANCOUVER – January 8, 2018 – Piranha Games announced today a special, limited-time offer for the upcoming and highly anticipated MechWarrior 5: Mercenaries (https://mw5mercs.com), the first single-player MechWarrior title in more than 20 years launching on PC September 10th, 2019. Fans looking to grab an advanced pre-order will have three different Community Edition tiers to choose from, each offering a variety of perks for the upcoming MechWarrior 5: Mercenaries and massive bonuses for the existing, multiplayer-focused MechWarrior Online (https://mwomercs.com).

MechWarrior 5: Mercenaries Community Edition Pre-Order Page: https://mw5mercs.com

Get a glimpse of epic, ‘Mech-smashing, laser-fueled combat here:

Community Pre-Order tiers:

MechWarrior 5: Mercenaries Standard Community Edition ($49.99)

  • MechWarrior 5: Mercenaries Content:
    • One digital copy of MechWarrior 5: Mercenaries
    • Digital Game Manual
    • ‘Instant Action’ Closed Beta Access with Co-Op support (estimated availability early August 2019)
    • Digital Soundtrack
    • Access to the Official MechWarrior 5: Mercenaries Discord Server
    • Access to Bi-Monthly AMAs
    • Early Access to the MechWarrior 5: Mercenaries Mod Maker Discord Channel
  • Bonus MechWarrior Online Content:
    • Marauder II Assault ‘Mech Standard Edition Pre-Order ($20 USD value)
    • 12,000 MC ($49.99 USD value)
      • Original MechWarrior Online Founder accounts get double the amount of MC
    • 30 days Active Premium Time ($12 USD value)
    • 72,800 GXP & 4.1 Million C-Bills (enough to cover 91 skill points)
    • MW5-themed Title, Badge, Decal, Cockpit standing Item, Warhorn item, Hanging Cockpit Item

MechWarrior 5: Mercenaries Collector’s Community Edition ($79.99)

Includes All Standard Community Edition Items (with changes to amounts in currency, etc. below)

  • MechWarrior 5: Mercenaries Content:
    • Exclusive MechWarrior 5: Mercenaries “Chloe’s Cavaliers” Legendary Pattern
    • MechWarrior 5: Mercenaries Desktop Pack
  • Bonus MechWarrior Online Content:
    • Marauder II Assault ‘Mech Collector’s Edition Pre-Order ($40 USD value)
    • 20,000 MC ($79.99 USD value)
      • Original MechWarrior Online Founder accounts get double the amount of MC
    • 60 days Active Premium Time ($24.00 USD value)
    • 145,600 GXP & 8.2 Million C-Bills (enough to convert 182 skill points)
    • 2 MW5-themed Titles, Badges, Decals and 3 Cockpit Standing Items, Warhorn items and Hanging Cockpit Items

MechWarrior 5: Mercenaries Collector’s Community Edition ($119.99)

Includes All Standard & Collector’s Community Edition Items (with changes to amounts in currency, etc. below)

  • MechWarrior 5: Mercenaries Content:
    • Exclusive MechWarrior 5: Mercenaries “Interstellar Expeditions” Legendary Pattern
    • Digital Technical BattleMech Manual
  • Bonus MechWarrior Online Content:
    • Marauder II Assault ‘Mech Ultimate Edition Pre-Order ($70 USD value)
    • 30,000 MC ($119.99 USD value)
      • Original MechWarrior Online Founder accounts get double the amount of MC
    • 90 days Active Premium Time ($36 USD value)
    • 291,200 GXP & 16.4 Million C-Bills (enough to convert 364 skill points)
    • 3 MW5-themed Titles, Badges, Decals and 9 Cockpit Standing Items, Warhorn items and Hanging Cockpit Items

MechWarrior 5: Mercenaries is modeled after the gameplay style from MechWarrior 2: Mercenaries, granting players the freedom to run their campaigns how they choose. In MechWarrior 5: Mercenaries, pilots will build, manage, and guide their own mercenary unit through a multi-year campaign during the sprawling Third and Fourth Succession Wars.

Whether braving missions alone, alongside AI-controlled pilots, or with the help of up to three friends via co-op play, pilots will face complicated situations with no perfect solution as they choose which contracts to accept, where in the galaxy to direct their attention, and how to balance repairs or upgrades with maintaining their unit’s precious resources.

To keep all systems nominal, stay current on all things MechWarrior by visiting the MechWarrior 5: Mercenaries (https://mw5mercs.com) and MechWarrior Online (https://mwomercs.com) websites, follow MechWarrior 5: Mercenaries on Twitter @MW5Mercs (https://twitter.com/MW5Mercs), Piranha Games @PiranhaGames (https://twitter.com/piranhagames), and MechWarrior Online @MechWarriorF2P (https://twitter.com/Mechwarriorf2p).

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Neon-Soaked Arena Brawler Hyper Jam Dashes Onto PS4, Xbox One, PC 12 Feb.

Neon-Soaked Arena Brawler Hyper Jam Dashes Onto PS4, Xbox One, PC 12 Feb.

MELBOURNE, VICTORIA – 8 Jan, 2019 – Hyper Jam, the neon-soaked arena brawler from Bit Dragon, is delivering a one-two-three punch with a PlayStation 4, Xbox One, and Steam release on 12 Feb, 2019.

Challenge friends and strangers to furious local or online multiplayer matches for up to four players, trading blows on vibrant ‘80s-inspired arenas using a suite of deadly weapons ranging from katanas to rocket launchers, while upgrading yourself with a variety of game-changing perks that are drafted between rounds.

In battle, players will use their combat prowess and situational awareness to strike other players and make use of environmental hazards like speeding trains in a Neo-Tokyo subway or the treacherous rooftop ledges of a sun-drenched Miami hotel. But emerging victorious isn’t as simple as racking up kills, as winners will need to reach the score limit and survive a full round to triumph

Take on players from all over the world with cross-platform play that allows the PC community to throw down with challengers playing on consoles in online free-for-all death-match games.

Prepare for the battles to come by selecting from a range of persistent perks that provide new abilities. A scoreboard at the end of each round determines the order of the perk draft – whoever is coming last gets the first pick of perks and the winner takes whatever’s left. While everyone begins at a level playing field, fighters will enhance their skills the longer matches draw on, stacking and combining powers to create wholly distinct builds. For example, a player with the Pyrogenesis and Vampirism perks can set others ablaze and recover health from the burn wounds.

Hyper Jam is an explosive arena brawler that combines the precision and satisfying feeling of traditional competitive fighting games with a gritty and splashy neon ‘80s aesthetic,” said Roman Maksymyschyn, Director, Bit Dragon. “Our team has had an absolute blast developing and playtesting this game, and we’re just about ready to share it with the world. Look out for it soon!”

Backed by a killer synthwave soundtrack featuring Carpenter Brut, Dance With the Dead, and other fan favorites, Hyper Jam keeps hearts racing with great music and intense skill-based gameplay influenced by competitive fighting games.

Hyper Jam will be available in English, French, German, Italian, and Spanish for 14.99 USD / 22.45 AUD / 14.99 EUR on Xbox One, 14.99 USD on PlayStation 4 and 12.99 USD / 18.50 AUD / 10.79 EUR on Steam.

To learn more, visit Hyper Jam’s website, follow the game on Twitter, Instagram, and like it on Facebook. AS

About Bit Dragon

Bit Dragon is a small indie studio based in Melbourne, Australia. The group of talented young developers are dedicated to crafting unforgettable and highly-polished multiplayer experiences and look forward to releasing their first title to the world in 2019.