Atlus USA has announced that they are planning on bringing Persona Q2: New Cinema Labyrinth to the West on June 4th for the Nintendo 3DS. The game will be released both physically and digitally through the Nintendo eShop but they did announce that the game will not feature an English dub, instead it will only feature Japanese voice work with English subtitles.
The company also stated that there will be two retail versions of the game with the standard $39.99 launch version including four buttons while the $69.99 “Showtime” edition will include a five inch Koromaru plush, art book, deck of cards, a slipcover box, and the four buttons. Persona Q2: New Cinema Labyrinth follows the journey of the Phantom Thieves from Persona 5 and includes members from both Persona 3 and 4 as they find themselves trapped within a series of labyrinthine movies, each with its own unique twists and turns themed after various movie genres.
With 4A Games and Deep Silver set to release Metro Exodus in a couple of weeks the developers have released a new pair of trailers, one of which that focuses on showing off the handguns in the game and the other that happens to provide a background for those who have yet to dive into the series.
Five years in the making Metro Exodus builds on the series’ strengths while offering players a new sensation of freedom and exploration in the wastelands of post-apocalyptic Russia. You can check out both videos below and keep an eye out for the game when it is released on the PlayStation 4, Xbox One, and PC through the Epic Games store on February 15th.
Over the past decade and a half the Resident Evil series has fluctuated between being part of the horror genre, some action horror, to pure action, though two years ago the franchise went back to its horror roots in the form of the somewhat experimental Resident Evil 7. By taking a different approach that brought the horror back to the series, fans were eager to see just how the Resident Evil 2 remake would turn out. Now with such a formative game for many being released with a modern take is this everything fans could have hoped for?
Story
Leon S. Kennedy recently was hired on as a rookie police officer for the Raccoon City Police Department and although his start date was pushed back, he is still ready to go into the city to begin working while a girl named Claire Redfield also heads to the city in search of her brother, Chris Redfield. The two meet shortly after it becomes clear that monstrous creatures have taken over the city and that everyone they run into happens to be a walking corpse. While trying to head further into the city to find survivors as well as answers, the pair are separated with only the police station appearing as the safest option
Those who are familiar with the story of Resident Evil 2 will find that, at least in the broader sense of things, the storyline for the game remains almost entirely the same. Players will have the option to choose either to play as Leon or Claire with the story for each character running along similar paths that vary to certain degrees while aiming for “B” run of the other character afterwards to fill in certain blanks. Along those lines this B run features a mix-up of puzzles and other elements that keep players on their toes for the most part but does introduce a couple of questions about the timeline of some events.
That being said, Capcom has made sure to vary things up greatly, expand upon some elements of the story while snipping a bit as well to make sure that older players will find plenty of familiar areas, progress points, and puzzles that they loved but have now been revamped for a modern era to make the story and progression of the game flow better. This creates an excellent combination of nostalgia and eagerness to see just how well the developers have managed to take such a game and transition it to this style and thankfully they have lovingly done so. The tension of navigating through the police station and subsequent areas always feels rather high since you never quite know what to expect thanks to the changes made to the game and this is especially true in the case of Mr. X.
While going into too much detail would spoil elements of the game’s feeling of progression, let’s just say that the new way Mr. X is handled is phenomenal. The enemies themselves feel like far more of a threat than before as well thanks to the way the story presents certain creatures, though it is worth noting that some enemies have been modified with a few missing here and there though the removed enemy types were already incredibly sparse so there is no need to worry about the game suffering from their removal. As a whole this leaves players with a familiar story that has been heightened greatly by expanding a few scenes and creating a true sense of dread that gives the environments in the game a life of their own.
Gameplay
The most immediate change that players will notice is the fact that Resident Evil 2 now plays as a third-person over the shoulder survival horror game. Rather than using tank controls with fixed camera angles players will now have complete control over their characters actions through a system that is best described as a toned down Resident Evil 4. Quick turns are available and aiming is easier than ever but don’t expect to dodge or kick any creatures as there are no quick time events in this game, meaning your best chance against a zombie is to either put it down or do your best to avoid it normally. There are sub-weapons such as combat knives that can turn away a zombie bite and then be retrieved from a corpse but these have a limited durability and grenades remain one use items. In fact, the knife can be one of your most useful tools as not only is it possible to avoid a bite, grapple, etc. but it also can be used to slash a zombie while it is on the ground.
This used to be a known factor but now it is more vital than ever thanks to how intense and draining combat can be. Zombies in Resident Evil 2 are incredibly resilient with headshots seemingly doing only slightly more damage than shots to the body or limbs, making almost every encounter one that you will need to balance the importance of. Do you use limited resources to put down a zombie and potentially leave an area clear from then on? Or do you just try to avoid it and leave it as a lingering threat should you ever have to pass through that area again? Even when you decide to drop a zombie they can be rather tricky at times since not only do they move rather erratically but they can fake being dead more than once. Downed zombies can do anything from immediately come after the player or even wait a few minutes before trying to bust open a door or crawl after you. This is especially true in regards to some later zombie types that can be incredibly dangerous if you don’t happen to be carrying any sub-weapons with you.
Taking on creatures besides zombies have their own little quirks now as well. The dangerous licker can now be stealthed around should you be able to while dogs are more nimble than ever to counterbalance the easier aiming mechanics. As for boss fights, players will find that for the most part they have been retreaded this time around. While this is far from a bad thing, players shouldn’t expect too many surprises in the way of the boss enemies other than the arenas that you happen to face off against them in.
Outside of the combat systems players will find that Resident Evil 2 continues to make use of the familiar limited inventory system that will keep players balancing what they are carrying while trying to not go into areas unprepared. Running around with healing items, weapons and ammo, as well as a key or special item needed to complete a puzzle will often feel challenging but not unfair as the item box is usually never too far out of reach if you plan properly and items that have been completely used up are presented with a checkmark that allows them to be discarded at no loss to the player. In fact, the user interface in this game is incredibly well done as it is kept minimal while playing but features more than enough detail during combat and exploration. Your map will immediately update with the locations of items you found but left behind, show what doors are locked with what keys, and even turn rooms to different colors depending on if there is anything still left to be found inside of it to minimize players blindly searching finished areas.
Now it is worth noting that Resident Evil 2 is actually quite generous when it comes to difficulty options. There is an easy mode that not only allows for enemies to be defeated easier but can also provide some minimal health regeneration making it much easier to clear the game if you simply want to experience what the game has to offer without too much of a challenge. The default difficulty is probably the best place to start however as players are given auto-saves at certain points in the game and can save freely any time they come across a typewriter but otherwise the actual gameplay remains unchanged with difficult enemies and players needing to be very careful with their resources. The hardest option is of course the Hardcore mode that not only makes it so that enemies are tougher but you also need to use ink ribbons to save. This means that you will need to be careful of just when and where you save as auto saves are also removed and make the game much more challenging for those who want a real punishing experience.
With these difficulty options as well as two unlockable game modes that place the player into the shoes of different characters entirely players will have tons of reasons to play through the game more than a few times, especially when it comes to chasing after the coveted S rank and what those grades unlock.
Visuals & Audio
There are a lot of things that help create the tense and horror styled atmosphere of Resident Evil 2 but the one that does the best job is just how gorgeous the game looks. Through the use of the RE Engine not only do we have extraordinary looking environments that feature plenty of lovingly recreated looking designs that have been expanded to fit the new playstyle but absolutely horrific looking creature appearances and gore all highlighted by expertly handled lighting. Zombies are truly gruesome to look at and the amount of decay on some corpses is surprisingly detailed. Damage dealt to the player is visualized for a time while damage dealt to zombies can leave them horrifically maimed with faces torn apart by gunfire or limb snapping off when enough damage is dealt.
The audio is no slouch either as the sound effects, moans and cries of the zombies, and general creature sounds are expertly crafted to create a genuinely terrifying experience that truly shines when wearing headphones but still does a great job over standard stereo. The voice acting is also handled rather well and the little quips of disbelief that Leon and Claire make when facing enemies make for an all the more believable experience.
Overall
There were a lot of ways that Resident Evil 2 could have went when Capcom recreated it and thankfully the developer has pulled out all the stops to make sure that this entry lives up to and surpasses everything that came before it in a survival horror experience. With more than enough content and reason to play through the campaigns multiple times and learning the layout of the gorgeously designed areas players will be eager to see just how far they can push themselves on higher difficulty settings once they learn how to handle things. Sure those who have played the original will still remember the core elements as well as most puzzles and bosses but that does little to truly hamper the experience thanks to the amount of detail that Capcom has put into creating a brand new feeling experience that still holds onto the nostalgic elements that fans loved.
Capsule Computers review guidelines can be found here.
Indie developers Impact Gameworks has launched Tangledeep on Switch. Initially released on Steam a little under a year ago, Tangledeep has been received positively by Steam gamers. Now, Switch owners can get in on the action for $19.99 USD/$26.25 AUD. It’s a slight increase from the desktop versions, which are priced at $14.99 USD/$14.99 AUD on Steam.
Tangledeep is a rogue-lite inspired by classic RPGs from the SNES era. The game offers 12 jobs and over 100 skills to mix and match. Almost all the monsters in the game can be caught, trained, and even bred. The game offers three levels of difficulty, including the Adventure mode that removes permadeath from the game.
The Switch version of the game adds new monsters, the Riverstone Waterway zone, and an improved UI. Both the Joy-Con and Pro controller are supported.
Become a Cult Leader in a Dystopian Future, Converting Citizens into Religious Followers in an Isometric RTS Battle for Dominance—Available for 10% Off at Launch!
PRAGUE, January 31, 2019 – “Their faith is weak, so are their souls.” – The Prophet Elion. 1C Entertainment, a global PC and console games publisher, today announced the launch of the cyberpunk strategy game, Re-Legion, on PC via Steam and GOG for US$19.99 (€17.99). To celebrate the coming of the prophet Elion, 1C is offering players a 10% discount through the first two weeks of launch ($17.99 / €16.19). The game can be viewed in a new launch trailer released today.
Re-Legion is a top-down isometric RTS where players take on the role of a prophet in an oppressive technocratic society. In the role of the prophet Elion, a strong leader who promises to rid the world of misery, players can define their own belief system and convert citizens into cultists. As Elion increases his power, he turns non-believers into his “Followers”—introducing a very different resource management system where the conversion of ordinary people drives the player’s rise to dominance.
“Re-Legion is a unique strategy game that transports players to a dystopian world where their decisions matter, both in a tactical and moral sense,” said Nikolay Baryshnikov, CEO of 1C Entertainment. “As Elion, players can achieve power through many methods, including conversion, hacking, combat, upgrades, and special abilities—the choice of how humane or brutal the approach is yours to make.”
Re-Legion has attracted attention with its unique cyberpunk premise, fresh mechanics for creating units by converting ordinary people, and dark, neon-tinted art style. As the game unfolds, players will convert more followers—essentially, their units—and the cult will expand its possibilities by obtaining “CryptoCredits” to enable upgrades while cultists increase their “Faith”, a secondary resource, in order to gain and use special abilities. Cultists can also use hacking to expand and control territories and convert other citizens—or fight enemy units and non-believers. As Elion, players can also choose different Dogmas for their cult, taking varied approaches through different playthroughs.
Game Features
• Unique RTS mechanic where new units are acquired by converting citizens into followers
• Vivid futuristic cyberpunk visuals and dark atmosphere
• Mature story that offers profound background and moral choices
• Build your own cult using an original Dogmas system that ensures replayability
• Special territory control mechanics incorporating hacking techniques
The Re-Legion official soundtrack with 15 tracks is available for $3.99, and a digital artbook is also available for $2.99. Fans can also purchase the Re-Legion Deluxe Edition bundling together the game, the OST, and art book for $22.65. The launch window 10% discount will be available for all options.
Game Information
Platform: PC
Publisher: 1C Entertainment
Developer: Ice Code Games
Price: $19.99/€17.99 (10% discount available at launch)
Keep in touch with the latest 1C Entertainment news on their website and by following them on Twitter and Facebook.
About 1C Entertainment 1C Entertainment is an international group with offices located in Warsaw, Gdansk, Prague, Budapest and Moscow and operating in the segments of game production, distribution and services for video game developers. The company releases video games for all platforms through its global network of partners digitally and in retail. 1C Entertainment has successfully launched over 100 game titles including critically acclaimed series – IL-2 Sturmovik, King’s Bounty, Men of War and Space Rangers. Recent releases include such games as Ancestors Legacy and Deep Sky Derelicts. For more information about 1C Entertainment and their games, please visit the official 1C Entertainment website.
About Ice Code Games Ice Code Games is a small independent game dev studio with big dreams. They intend to make those dreams come true in the near future. The founders have known each other since their first year at university and shortly after graduating they knew what they wanted to do next – probably the most obvious thing that two mathematicians could do: they made a game about football hooligans. And so that’s how it all started – they created a straightforward AR-geolocation game (before it was cool with the whole Pokémon-go phenomenon!). They are not AAA veterans and have never worked for a large studio (or even small one) – but decided to create their own. Since establishing their business, they have been joined by a whole bunch of passionate people and now live and breathe Ice Code Games (managing to have a little fun while they’re at it!)
Award-winning
Party Game Releases Across Major Platforms Today
January 31st, 2019 — Sudden
Event Studios and Whitethorn Digital are excited to announce their frantic
blast of a party game BOMBFEST has arrived on Nintendo
Switch™, PlayStation 4, Xbox One and Windows PC for $19.99!
Battle with bombs and try to be the last player standing in BOMBFEST, a local multiplayer game for you and up to three friends. Whoever’s left standing at the end of each round earns the most points, and the player with the most points at the end wins. Duke it out in wooden forts, on folding chairs, and inside the kitchen sink as you attempt to eliminate your foes — but don’t get caught in a chain reaction of explosions!
BOMBFEST features
2-button controls and simple mechanics that are quick to learn and fun to
master. It doesn’t matter if you’re an expert gamer or a party game novice –
anyone can pick-up and play!
Featuring:
4-player,
local-multiplayer for friendly battles or settling grudges
10 unique bombs
for blowing away the competition
12 hand-crafted
stages for you to duke it out on
Plenty of options
and modifiers to customize your experience
Unlock new bombs,
stages, characters, and more as you play
Free content
updates after launch are in our plans as well! Including new bombs,
stages, characters, and accessories to unlock
Sudden Event is a small
development studio working out of Erie, PA featuring the creative talents
of Zac Pierce and Marisa Hike. Learn more
on the team’s personal websites.
About Whitethorn Digital
Whitethorn Digital is an Erie,
Pennsylvania-based publisher of off-beat, narrative-heavy, wildly unique video
game experiences. Learn more about us on our website.
DISCOVER HOW 4A
GAMES IS TAKING THE METRO SERIES TO
NEW HORIZONS WITH METRO EXODUS UNCOVERED
Five years in
the making, welcome to the greatest Metro adventure yet
Moscow – Jan. 31, 2019 – Deep Silver and
4A Games today released Metro Exodus Uncovered, a new gameplay video that
welcomes series newcomers into the incredible world of Metro.
Famed for their gripping atmosphere, intense gameplay,
powerful story-telling and hauntingly realized world, Metro 2033 and Metro:
Last Light have earned a reputation as cult classics. Now, Deep Silver and 4A
Games are nearly ready to release the long-anticipated continuation of the
series with Metro Exodus.
Five years in the making, Metro Exodus builds on the series’ strengths while offering players a new sensation of freedom and exploration in the wastelands of post-apocalyptic Russia. For newcomers to the series, Metro Exodus Uncovered is a succinct way to get up to speed with the unique world and deep gameplay features primed for Metro Exodus.
Metro Exodus releases on Feb. 15 for Xbox One, the
all-in one games and entertainment system from Microsoft, the PlayStation® 4
computer entertainment system, and PC.
Be the first to hear about the latest Metro Exodus
news by registering at MetroTheGame.com, following us on Twitter and Instagram
@MetroVideoGame or on Facebook at Facebook.com/MetroVideoGame.
# # #
MORE ABOUT METRO EXODUS
The year is 2036.
A quarter-century after nuclear war devastated the
earth, a few thousand survivors still cling to existence beneath the ruins of
Moscow, in the tunnels of the Metro.
They have struggled against the poisoned elements,
fought mutated beasts and paranormal horrors, and suffered the flames of civil
war.
But now, as Artyom, you must flee the Metro and lead a
band of Spartan Rangers on an incredible, continent-spanning journey across
post-apocalyptic Russia in search of a new life in the East.
Metro Exodus is an epic, story-driven first person
shooter from 4A Games that blends deadly combat and stealth with exploration
and survival horror in one of the most immersive game worlds ever created.
Explore the Russian wilderness across vast, non-linear
levels and follow a thrilling story-line that spans an entire year through
spring, summer and autumn to the depths of nuclear winter.
Inspired by the novels of Dmitry Glukhovsky, Metro
Exodus continues Artyom’s story in the greatest Metro adventure yet.
………………………………………………………………………………………………………………
Embark on
an incredible journey – board the Aurora, a heavily modified steam
locomotive, and join a handful of survivors as they search for a new life
in the East
Experience
Sandbox Survival – a gripping story links together classic Metro
gameplay with new huge, non-linear levels
A
beautiful, hostile world – discover the
post-apocalyptic Russian wilderness, brought to life with stunning day /
night cycles and dynamic weather
Deadly
combat and stealth – scavenge and craft in the field to customize
your arsenal of hand-made weaponry, and engage human and mutant foes in
thrilling tactical combat
Your
choices determine your comrades’ fate – not all
your companions will survive the journey; your decisions have consequence
in a gripping storyline that offers massive re-playability
The ultimate in atmosphere and immersion
– a flickering candle in the darkness; a ragged gasp as your gasmask
frosts over; the howl of a mutant on the night wind – Metro will immerse
and terrify you like no other game …
ABOUT DEEP SILVER
Deep Silver develops and distributes interactive games for all platforms. The
Deep Silver label means to captivate all gamers who have a passion for
thrilling gameplay in exciting game worlds. Deep Silver works with its partners
to achieve a maximum of success while maintaining the highest possible quality,
always focusing on what the customer desires.
Deep Silver has published more than 200 games since
2003, including its own brands like the open world extravaganza Saints Row, the
zombie action franchise Dead Island, and the grim post-apocalyptic future of
the Metro series. Deep Silver also owns the development studios Deep Silver
Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany,
and Deep Silver Volition based in Champaign, IL, USA. For more information
please visit www.deepsilver.com.
All product titles,
publisher names, trademarks, artwork and associated imagery are trademarks,
registered trademarks and/or copyright material of the respective owners. All
rights reserved.
ABOUT 4A GAMES 4A Games is a multicultural, multinational video game development studio
with offices in both Malta and Ukraine – known for its atmospheric first-person
shooters Metro 2033, Metro: Last Light, and Metro Redux.
Established in Kiev, Ukraine in 2005, the studio was
founded by a passionate team of game industry veterans with the goal of
creating AAA-quality games for current gaming PCs and then “next-gen” game
consoles. In 2014, the studio moved its headquarters – along with more than 50
team members and their families — from Ukraine to the island of Malta.
Currently at the heart of the company are over 100
talented designers, programmers, artists, effects specialists, and writers from
all over the world with a diverse and unique set of backgrounds – bringing
countless years of experience in software development and computer games in
particular. To learn more, please visit www.4A-Games.com
Open the
Restaurant of Your Dreams With Tasty Town,
Out Nowon iOS and Android
Design and Manage Your Own Diner,
Food Truck, Delivery Service and More in the New Restaurant Game from Take-Two
Interactive’s Social Point!
NEW YORK and LONDON,
Jan. 31, 2019 – Create and manage your own restaurant, your
taste, your way! Social Point, a leading mobile games developer and
wholly-owned studio of Take-Two Interactive Software, Inc. (NASDAQ: TTWO),
today announced that their latest adventure, Tasty Town, is now available to download
for free on iOS and Android devices.
From the creators of hit mobile titles like Dragon City and Monster Legends comes an all-new game that
lets you fulfill your wildest culinary dreams of designing and managing your
own restaurant. Tasty Town takes
players on an incredible journey – from farm to table – to build their
gastronomic empire! Experience the joy of growing your own ingredients, hiring
the best chefs, creating delectable dishes, creating and managing your own
restaurant, and racing against the clock to serve meals in your own food truck.
Tasty Town
opens with you starting your first restaurant, hiring gourmet chefs to serve
hungry customers. Over time, players can build up their farms, decorate their establishments
and expand to work with the most talented chefs from around the world.
You’ll get to trade exquisite ingredients with friends and offer the finest
cuisines to hungry patrons. As the game progresses, Tasty Town allows players to broaden and deliver
ingredients directly to customers and serve fast food out of their own truck.
“Tasty Town
is the best all-in-one cooking game, letting you create a restaurant, decorate
it to your taste, fill it with world-class chefs and have great fun doing it,”
said Alexandre Besenval, Vice President of Product at Social Point. “Tasty Town builds on the
game mechanics we have become so famous for in our top-grossing games Dragon City, Monster Legends and World Chef. The game also
allows players to discover passionate chefs and serve their loyal customers
with a bounty of sumptuous meals. Many of us have dreamed of opening up our own
restaurant, and Tasty Town
serves that escape for players!”
About Social Point
Founded in 2008 and headquartered in Barcelona, Spain, Social Point is a
highly-successful free-to-play mobile game developer that focuses on delivering
high-quality, deeply-engaging entertainment experiences. On January 31, 2017,
Social Point was acquired by Take-Two Interactive Software, Inc. (NASDAQ:TTWO).
Social Point is led by an experienced senior management team, including Horacio
Martos and Andrés Bou, Co-Chief Executive Officers and Founders, and Marc
Canaleta, Chief Technology Officer and Co-Founder, and has over 360 employees.
Social Point currently has multiple profitable games in the market. Its
two most successful titles, Dragon
City and Monster
Legends, have been downloaded more than 180 million times to date
on iOS and Android platforms (as of January 31, 2017), and consistently have
charted in the annual top-100 grossing mobile games in the United States since
2014. Social Point is one of only six publishers that have had at least two
games simultaneously in the App Store’s annual top-100 grossing mobile games
chart every year since 2014. In addition, Social Point has a robust development
pipeline of 10 exciting new games in development. For more information, please
visit http://www.socialpoint.es/.
About Take-Two
Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, publisher and marketer of interactive entertainment for
consumers around the globe. The Company develops and publishes products
principally through its wholly-owned labels Rockstar Games and 2K, as well as
its Private Division label and Social Point, a leading developer of mobile
games. Our products are designed for console systems and personal computers,
including smartphones and tablets, and are delivered through physical retail,
digital download, online platforms and cloud streaming services. The Company’s
common stock is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at http://www.take2games.com.
ROMANCE OF THE
THREE KINGDOMS: THE LEGEND OF CAOCAO RAMPS UP THE CONFLICT WITH
MAJOR UPDATE
PvP and other new game modes, in-game content
and special events headline the latest update for the strategic conflict
simulation game on iPhone and Android
Seoul – Jan. 31, 2019 – New content arrives
for Nexon Korea’s Romance of the Three Kingdoms (RoTK): The
Legend of CaoCao, the mobile remake of the classic turn-based tactical
role-playing simulation grand strategy wargame from NEXON Korea Corporation,
subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in
free-to-play online and mobile games. Players both novice and veteran can now
enlist in RoTK: The Legend of CaoCao’s new player vs. player (PvP) game
mode that boasts even more active play than the game’s previous asynchronous
Annihilation mode. Today’s content update is available to download in North
America and Southeast Asia on Google Play and the App Store.
Based on the celebrated Romance of the Three Kingdoms series, RoTK:
The Legend of CaoCao’s addictive gameplay and tight mechanics invite
players to join CaoCao in his quest to
dominate the Three Kingdoms. Players must assemble an elite team of commanders
and reenact tales of legendary heroes to defeat enemies. Today’s significant
content update expands RoTK: The Legend of CaoCao’s unique gameplay,
strategic mechanics and retro combat with several new features, including:
PvP Combat – Players can now test their skills with the
all-new real-time PvP game mode, including the option of both Ranked and
Exhibition Matches;
Extensive Battleground
Enhancements – All five
Battlegrounds are now larger and have been altered with new landscapes to
further challenge players;
Exclusive Commander Gear – Players can earn limited new Commander Skin
and Commander Exclusive Artifact treasures;
Community Special Events – Nexon offers 10,000 Gold Coins, a Seven-Star
Artifact Voucher, 10 million Silver Coins and a Warlord Horse for all
players who log in before Friday, Feb. 8;
Additional Updates – Today’s overhaul also delivers several other
system updates, including new ranking ladders, mid-battle emotes, bug
fixes and in-game balances.
RoTK:
The Legend of CaoCao update is available now and free to play in
North America and Southeast Asia for iPhone and Android. The game is rated T
for Teen (ESRB). Additional information for members of the press:
About NEXON Co. Ltd. NEXON Co., Ltd. (“Nexon”) (3659.TO) is a
worldwide leader in free-to-play online and mobile games. Founded in Korea in
1994, Nexon developed one of the world’s first graphics-based massively
multiplayer online games. Nexon also pioneered the concept of microtransactions
and the free-to-play business model, setting a new standard in which play is
free, and users have the option to purchase in-game items to enhance their
experience. Nexon currently services nearly 100 titles in more than 190 countries. The
Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo
Stock Exchange.
Tom
Clancy’s The Division® 2 Private Beta Features First Glimpse of
Endgame Content
Players
will experience a transformed Washington D.C. in both main missions and endgame
during the Private Beta To download all assets please visit the press extranet: ubisoft-press.com
Sydney, Australia — January 31, 2019 — Ubisoft®
have revealed details of the Tom Clancy’s The Division® 2 Private
Beta including early game and endgame missions, running from February 7 at 8 pm
AEDT through February 11 at 8pm AEDT. Private Beta preload begins on February 6
at 8pm AEDT. Xbox One, PS4, and PC players can secure their access to the
Private Beta by pre-ordering The Division 2 at participating retailers. Already
the fastest registering beta in Ubisoft history, players can register for beta
access now for a chance to play at tomclancy-thedivision.ubisoft.com/beta.
In the Private Beta, players will be
able to get a taste of what awaits them in Tom Clancy’s The Division 2. After
establishing their Base of Operations in the White House, Agents will be able
to venture into a transformed Washington D.C., unlocking new skills and
abilities while they upgrade to a level cap of seven and discover the eastern
part of the open world featuring the following content:
Two main missions, available in Story, Normal and Hard Mode
Five side missions and additional activities in the open world
Unique PvPvE gameplay in one of the three new Dark Zones
Organized PvP gameplay in one Conflict mode, Skirmish
In addition to this content, beginning
Saturday Feb. 9th at 3am AEDT, The Division 2 fans will have the
opportunity to have a first hands-on with endgame content with one Invaded
mission. Players will experience gameplay at the level cap of 30 and unlock
brand new Survivalist, Sharpshooter or Demolitionist specializations.
Tom Clancy’s The Division 2 releases
worldwide on March 15, 2019, on the Xbox One family of devices including the
Xbox One X, PlayStation®4 computer entertainment system and Windows PC.
Led by Massive Entertainment in
collaboration with seven other studios around the world**, Tom Clancy’s The
Division 2 is the next evolution in the open-world online shooter RPG genre
that the first game helped establish. Set seven months after a deadly virus was
released in New York City, Tom Clancy’s The Division 2 will bring players into
a fractured and collapsing Washington D.C. The world is on the brink, its
people living through the biggest crisis ever faced in human history. As
veteran Division agents, players are the last hope against the complete fall of
society as enemy factions vie for control of the city. If Washington D.C. is
lost, the entire nation falls. Building upon more than two years of listening
to and learnings from The Division community, Tom Clancy’s The Division 2 will
offer a substantial campaign that organically flows into a robust endgame, to
create a cohesive and meaningful experience for all types of players.
For more information on Tom Clancy’s The
Division 2, please visit: tomclancy-thedivision.ubisoft.com.
For the latest news on Tom Clancy’s The Division 2 and all of Ubisoft’s games,
visit Ubisoft News: news.ubisoft.com.
*Preorder any edition of Tom Clancy’s
The Division® 2 at participating retailers and platforms, strictly pursuant to
the terms of the private beta phase to get access to it. Terms and
conditions strictly apply and will be communicated at a later date, as
determined by Ubisoft. Subject to availability and while supplies
last. Content and system requirements pending; check allrequirements/details/restrictions
prior to purchase/redemption. Promotional offer. Void where prohibited or
restricted. More detail on www.thedivisiongame.com/faq/beta
**Associate studios are Ubisoft Reflections, Red Storm
Entertainment, Ubisoft Annecy, Ubisoft Leamington, Ubisoft Shanghai, Ubisoft
Bucharest and Ubisoft Sofia
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portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom
Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams
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