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NINTENDO’S PLANS FOR E3 2019 INCLUDE NINTENDO DIRECT, COMPETITIONS, AND NINTENDO TREEHOUSE: LIVE.

NINTENDO’S PLANS FOR E3 2019 INCLUDE NINTENDO DIRECT, COMPETITIONS, AND NINTENDO TREEHOUSE: LIVE.

Australian and New Zealand teams to compete against the world’s best squads in tournaments for Splatoon 2 and Super Smash Bros. Ultimate

10th May, 2019 – Nintendo has outlined its plans for the E3 2019 video game trade show, which takes place 11th – 13th June at the Los Angeles Convention Center. The weekend before the show includes two competitions featuring top players of Super Smash Bros. Ultimate and Splatoon 2 from around the world. Returning activities during the week include a Nintendo Direct presentation in the early morning of Wednesday 12th June AEST, and Nintendo Treehouse: Live, a daily livestream from E3 featuring live gameplay and in-depth analysis of games featured at E3. Nintendo will feature many playable Nintendo Switch games at its booth.

Some of Nintendo’s activities at E3 2019 include:

  • Super Smash Bros. Ultimate and Splatoon 2 Tournaments: The team-based Super Smash Bros. Ultimate World Championship 2019 3v3 and the Splatoon 2 World Championship 2019 tournaments will take place on Sunday 9th June, scheduled to begin at 4:00am AEST. Both events will feature players from North America, Europe, Japan and Australia/New Zealand. The competitions will be livestreamed in English via Nintendo’s E3 2019 website*. Nintendo will communicate additional details about these tournaments at a later time.
    • Super Smash Bros. Ultimate: After defeating the best players across Australia and New Zealand at the Australasian Open finals on Sunday 7th April, Australia & New Zealand’s team of Ghost, SebPro101 and Ichigo will be looking to pull off an upset against strong opposition from around the world, including North America’s team of Wrath, Devonte and Poltergust, as well as qualified squads from Japan and Europe. To see how Australia & New Zealand’s team of Ghost, SebPro101 and Ichigo qualified, check out the Super Smash Bros. Ultimate Australasian Open finals on the ESL Australia Twitch channel.
    • Splatoon 2: The youthful squid squad Lime Soda took the Australian and New Zealand crown in April in a thrilling reverse sweep against Morning Sun, coming from four games down to emerging victorious with a 5-4 final result. The team of Geo, Will, Yoshiko and ShockWavee will be hoping to continue their exhilarating performance and claim the world number one title, ahead of teams like reigning world champions GGBoyz of Japan, FTWIN from North America, and Europe’s Alliance Rogue. The action takes place on 9th June AEST.
  • Nintendo Direct E3 2019: The presentation will begin at 2:00am AEST on 12th June. The presentation, which focuses entirely on software, will offer a look at games scheduled to launch in 2019. Viewers can watch it by visiting Nintendo’s E3 2019 website*.
  • Nintendo Treehouse: Live: The livestream hosted by Nintendo of America’s Treehouse staff right from Nintendo’s E3 booth returns to give viewers a deeper look into select games, along with commentary by those who know the games best. People can view the livestream in English at Nintendo’s E3 2019 website*. Additional details about Nintendo Treehouse: Live will be announced at a later date.

For the most up-to-date information about Nintendo’s presence at E3 2019, keep an eye on Nintendo’s E3 2019 website*.

E3 2019 kicks off at 4:00am AEST on 9th June with competitions featuring top players of Super Smash Bros. Ultimate and Splatoon 2 from around the world, including Australasian Open Super Smash Bros. Ultimate champions Ghost, SebPro101 and Ichigo and Splatoon 2 champions Lime Soda. Returning activities during the week include a Nintendo Direct presentation in the early morning of Wednesday 12th June, and Nintendo Treehouse: Live, a daily livestream from E3 featuring live gameplay and in-depth analysis of games featured at E3.


Additional Links:
Nintendo Switch website: http://www.nintendo.com.au/nintendo-switch/
Nintendo Australia website: http://www.nintendo.com.au/  
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ Nintendo AU on YouTube: http://www.youtube.com/nintendoau

Super Cane Magic ZERO Ventures to Nintendo Switch, PlayStation 4, PC on May 30

Super Cane Magic ZERO Ventures to Nintendo Switch, PlayStation 4, PC on May 30

SEOUL, South Korea – May 9, 2019 – Super Cane Magic ZERO, the co-op comedy action RPG from developer Studio Evil and publisher Intragames, will leave players in stitches when it unleashes a hilarious narrative adventure on Nintendo Switch, PlayStation 4, and Steam for Windows PC, Mac, and Linux across the Americas and Europe this May 30.

Super Cane Magic ZERO was created in collaboration with Simone “Sio” Albrigi, the comic artist behind the popular Italian YouTube channel Scottecs, which has more than 1.8 million followers. In addition to featuring Sio’s beloved art style, writing, and music, the game includes a variety of familiar faces from the cartoons, including Dr. Buttdog, Flashio, Laser Grandpa, and more.

Set on the world of WOTF, Super Cane Magic ZERO follows a party of wacky characters on a mission to save the planet from a magical dog who has taken out the Internet, coated the Moon in chocolate, and caused an army of horrifying vegetables to rise up and wreak havoc.

Hack and slash through a salad with up to four players and help rebuild WOTF in a 20-plus hour campaign featuring a mélange of handcrafted and procedurally-generated dungeons teeming with places to explore and gear to loot. Save the six powerful wizards to unlock abilities across seven strange upgrade trees. Eat most of the items in the world – but remember, just because you can eat whatever you want, doesn’t mean you won’t have to deal with the side effects!

“Humor can be hard to translate, but the wacky style of Sio is universal, and Super Cane Magic ZERO continues to delight us,” said Sue Yim, Overseas Marketing Manager, Intragames. “Combined with Studio Evil’s experience in making entertaining, highly-replayable games, we think Nintendo Switch, PlayStation 4, and PC players will get hooked on this game.”

Super Cane Magic ZERO will retail via the Nintendo eShop and PlayStation Store for $24.99. The game’s Western release will feature English, French, Italian, German, Spanish, and Brazilian Portuguese language support. It is available now on Steam Early Access worldwide and the PC version will feature Chinese (both Simplified and Traditional), Japanese, and Korean on the release day. Intragames plans to localize and publish the title across Asian markets in Q3 2019 for consoles.

To learn more about Super Cane Magic ZERO, please visit the official website, like the game on Facebook, and follow the Twitter and Instagram accounts for updates.

About Studio Evil

Studio Evil is an independent game development studio based out of Bologna, Italy, and born from the endless passion of three kids from the ‘80s. After more than a decade of art and programming, they finally joined forces to build spectacular video games. Their most important projects are the retro-inspired Syder Arcade, the educational game Relive (funded by Future of Health Award 2012), and Super Cane Magic ZERO, developed together with the popular cartoonist Sio thanks to a successful crowdfunding campaign.

Check out Studio Evil’s official website for more information.

About Intragames

Based out of Seoul and publishing games worldwide, Intragames works for delivering the joy of playing games to the world. The publisher endeavors to make healthy entertainment contents, and to build a creative gaming culture. With more than 15 years of solid experience in game publishing, distribution, and indie game funding, Intragames strives to be a company beloved by gamers through delivering passion and pride of its games.

To learn more about Intragames, please visit the official website.

Masquerada: Songs and Shadows Emerges from Darkness on Nintendo Switch Today

Masquerada: Songs and Shadows Emerges from Darkness on Nintendo Switch Today

SINGAPORE – 9 May 2019 – Masquerada: Songs and Shadows, the tactical RPG from Ysbryd Games and Witching Hour Studios, launches on Nintendo Switch today.

Masquerada is fully voiced by experienced talents including Jennifer Hale of Mass Effect, Mortal Kombat 11, and DuckTales; Matt Mercer of Kingdom Hearts III, Critical Role, and Attack on Titan fame; and Ashly Burch of Horizon Zero Dawn, Borderlands 2, and Stephen Universe.

Cicero Gavar searches for a missing friend in Ombre, a fantastical city inspired by Renaissance-era Venice and brought to life in a rich, vibrant hand-drawn art style. As Cicero and his companions navigate a society steeped in class inequality, they must wield the four elements in devastating combos and crush their foes together in real-time combat with tactical pause.

Five years of civil war have rocked this city-state and claimed more than human casualties. Numerous Mascherines, mysterious masks that grant magical powers, have been lost to the destruction. Cicero’s party will discover how their pasts are entwined with not only the war, but with the history of those ancient masks and the ruins of civilization on which their home is built.

Masquerada’s heroes and lore are riveting, engaging, and rife with complexity,” says Nicholas Chan, writer for Masquerada: Songs and Shadows. “Their individual stories weave together with the chronicles of the land in which they live and fight, building a more personal narrative that doesn’t just focus on the conflict, but on the people who carry the burden of that strife on their shoulders.”

Masquerada: Songs and Shadows is available now on Nintendo Switch, PlayStation 4, Xbox One, Windows and Mac for $19.99. It is fully voiced in English and has text support for French, German, Russian, Brazilian Portuguese, and Turkish.

For more information, please visit the official website or follow @YsbrydGames and @WitchingHourSG on Twitter, join the Ysbryd Games Discord or check out the Ysbryd Games Twitch channel.

About Ysbryd Games

Publisher Ysbryd Games, best known for VA-11 Hall-A, delivers games with stories that have the heart and soul to stay with players for a lifetime, underlined by captivating gameplay and striking aesthetics.

About Witching Hour Studios

Founded in 2010, Ravenmark developer Witching Hour Studios are a Singaporean team devoted to creating quality games for console and PC with immersive, believable worlds.

NEW AWAKENING HEROES ARRIVE IN ALL-NEW UPDATE FOR ANIME-INSPIRED MOBILE RPG KNIGHTS CHRONICLE

NEW AWAKENING HEROES ARRIVE IN ALL-NEW UPDATE FOR ANIME-INSPIRED MOBILE RPG KNIGHTS CHRONICLE

LOS ANGELES (May 9, 2019) – Today, Netmarble Corp. released an all-new update for the anime-inspired mobile role-playing game (RPG) Knights Chronicle that expands upon the new Awakening mechanic introduced in the previous Season 2 update for the game as fan-favorite heroes Ruby and Esna can now be awoken for greater power.

By utilizing growth materials and a six★ version of either hero, both Ruby and Esna can become even stronger with increased statistics, a new Awakened Passive Skill upon achieving the maximum Awakening level, and a new in-game appearance. Players can also enjoy Knights Chronicle’s new story adventures on the Ancient Race, the Dryans, with the addition of a new Dryan hero to collection – Tarkus. To celebrate this new update, players will receive a free ★4 SSR hero ticket and 200 crystals for logging in for seven days.

Other additions to Knights Chronicle include:

  • Apocalypse Level for Nina’s Advent Dungeon – Starting today, players can fight against the SSR-grade heroine Nina’s special Advent Dungeon with Apocalypse difficulty level and use only half the needed stamina for two weeks.
  • Arena Contents Update – The arena’s recharge period has been extended from 10 minutes to 30 minutes, which will reduce the players’ burden.
  • Boss Battle Update – Starting today, players can acquire more abundant rewards from enjoying Boss Battle contents.

Knights Chronicle features classic turn-based role-playing gameplay, a beautiful Japanese animation-inspired art style and a compelling story showing the same standard of quality as console and PC RPGs. The game also sports standout features, including real-time party play where players can form parties of up to five players to challenge multiplayer dungeons, explosive 3D-animated skills that demonstrate the game’s flashy and gorgeously detailed visuals, and over 100 heroes for players to choose from.

Knights Chronicle is available now in 140 countries. For more information on Knights Chronicle, please visit http://knightsgbweb.netmarble.com/.

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About Netmarble Corporation

Netmarble Corp. strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company and consistently ranks as a top mobile developer and publisher worldwide. With more than 5,500 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, MARVEL Future Fight, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at www.netmarble.com.

Basic Bandicoots Beware – Customization Coming to Crash Team Racing Nitro-Fueled

Basic Bandicoots Beware – Customization Coming to Crash Team Racing Nitro-Fueled

For the first time, Crash Team Racing fans will have the opportunity to customize their karts and characters in Crash™ Team Racing Nitro-Fueled!

Revealed today in a tricked-out trailer HERE, Crash Team Racing Nitro-Fueled will offer players a variety of ways to mix and match kart bodies, wheels, paint jobs, stickers, and even add decals to karts. Now fans – both new and those who first fell in love with the ’90s classic — can create a sweet looking ride! What’s more, karts from Crash Tag Team Racing will be available in the new game.

In addition to the ability to customized karts, Crash Team Racing Nitro-Fueled will also let players customize their racers.Yes, lead developer Beenox is adding N. sane character skins to the remastered game. This will allow players to adorn their characters with a zany sense of swag and personality – Boo-ya! Also new to the CTR experience are unique podium animations available to certain skins making celebrating victories even more amazing. And if that wasn’t enough, characters from Crash Nitro Kart will be available in the new game.

Players will earn customization items by playing through the Adventure Mode and also by collecting in-game Wumpa Coins to swag out their kart and characters in the game’s Pit Stop area. What’s more, character stats, just as you remember are returning and will include Beginner, Intermediate and Advanced classes. So, whether you are a first-time racer, or a pro eager to put your skills to the test again, the wait is almost over!

Crash Team Racing Nitro-Fueled launches June 21, 2019. 

©2019 Activision Publishing, Inc. ACTIVISION, CRASH, CRASH TEAM RACING and CRASH NITRO KART are trademarks of Activision Publishing, Inc.

Social Point Invites Gamers to Relax and Challenge Their Brains with Word Life

Social Point Invites Gamers to Relax and Challenge Their Brains with Word Life

New free-to-play crossword puzzle game from Take-Two Interactive’s acclaimed studio now available on iOS and Android devices

NEW YORK  May 9, 2019 – Social Point, a leading mobile games developer and wholly owned studio of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that their latest free-to-play offering, Word Life, is now available on iOS and Android devices. From the creators of the popular mobile titles Dragon City, Monster Legends and Tasty Town comes an all-new crossword puzzle game that invites players to discover the most stunning landscapes nature has to offer, while they sit back, relax and play word puzzles on their phones.

“Whether you are looking for a brief distraction, a fun challenge or a puzzle to sharpen your brain, Word Life has you covered,” said Horacio Martos, CEO at Social Point. “Word Life is the best real-time multiplayer word puzzle game, where you can challenge your friends and compete to see who is the brightest. The game also allows you to play in seven different languages, and it’s an opportunity to learn new vocabulary while you have fun solving the crosswords.”

Word Life players are encouraged to challenge themselves each day with thousands of levels and new modes to play, such as the Pyramid and Spider levels. Players can go the extra mile with daily puzzles, which allow them to collect fun stickers highlighting some of nature’s most amazing animals, as well as great in-game rewards. Word Life is a game that brings a new dimension to traditional word puzzle games, boasting a multiplayer mode where players can battle with words in exciting match-offs to see who is the most-skilled competitor. Word Life’s crossword puzzles are also available in several languages for players to practice and master their skills.

For more information on Word Life, please visit the App Store and Google Play.

About Social Point

Founded in 2008 and headquartered in Barcelona, Spain, Social Point is a highly successful free-to-play mobile game developer that focuses on delivering high-quality, deeply engaging entertainment experiences. On January 31, 2017, Social Point was acquired by Take-Two Interactive Software, Inc. (NASDAQ:TTWO). Social Point is led by an experienced senior management team, including Horacio Martos and Andrés Bou, co-Chief Executive Officers and Founders, and Marc Canaleta, Chief Technology Officer and Co-Founder, and has over 360 employees. Social Point currently has multiple profitable games in the market. Its two most successful titles, Dragon City and Monster Legends, have been downloaded more than 180 million times to date on iOS and Android platforms (as of January 31, 2017), and consistently have charted in the annual top-100 grossing mobile games in the United States since 2014. Social Point is one of only six publishers that have had at least two games simultaneously in the App Store’s annual top-100 grossing mobile games chart every year since 2014. In addition, Social Point has a robust development pipeline of 9 exciting new games in development. For more information, please visit http://www.socialpoint.es/

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its Private Division label and Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information, please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Gato Roboto Preview

Gato Roboto

Developerdoinksoft
PublisherDevolver Digital
PlatformSwitch, PC (Previewed)
Release Date: Spring 2019
Price: TBA – Available Here

There’s no such thing as enough cat games. It’s one of those universal truths where no matter in what situation you say it or when – someone will always agree with you. And how could they not? We can agree and disagree on Earth being flat or the whole Moon landing being suspicious but the question of having more cats in video games is never up for debate. I played through Cat Quest a while ago and checked a whole bunch of cat-related games since. Games where you could pet a cat, pick up a cat, see a cat, run away from a cat, draw a cat, play with a cat and even play as a cat! The fun never stops. Gato Roboto is a new entry from Catvel Cinematic Universe so let’s see what does it have in store for us.

The game starts off a bit misleading and disappointing. You’re led (and saddened) to believe that you will play as some hot shot space explorer. A human as the main protagonist? C’mon, what year is this?! Luckily, on his way to explore an abandoned research facility, the ship crashes and it’s up to his cat Kiki to save the day. Being a small, pixelated cat as you are, there’s not much you can do before finding your first robotic suit. As a cat, every single enemy hit kills you instantly. However, piloting a mech gives you a couple of health bars and weapons. From there, it gets pretty straightforward. Explore all the areas and the game’s maze-like design (though, there is a handy map so you’ll never get lost), kill everything you see and save your owner. Hopefully, he won’t get all the credit for everything you do.

What sets Gato Roboto is its fast-paced gameplay, responsive controls and too much charm for such a small game. As I said, you have access to a map so it’s always easy to see where you are and where you’re supposed to go. There’s no such thing as map pointers and markers so your best bet is to always explore all the unopened areas on the map. Some will lead to boss fights, some to new weapons and some secret areas will contain health upgrades and color palettes (to customize your UI and overall look of the game). Some weapons, such as rockets, can destroy bits of environment and open up the access to even more areas. What I absolutely love about Gato Roboto is its challenging boss fights. To be fair, they’re pretty easy once you figure out the attack pattern of each boss but it still requires some trial and error approach. Figuring out their weaknesses is the key since some of them can be more vulnerable to a specific weapon.

The music does a great job of complimenting the game’s atmosphere. Usually, it’s some wavy & upbeat chiptune repertoire that amps itself up during the boss fights. With this being an indie retro pixelated mish mash, you shouldn’t expect too much on the visual front. However, all the enemies and bosses are very well modeled despite only having two colors (black & white) to them. Enemies stand out from the environment and there’s a bit of personality to them. Contrary to its maze-like level design, most of the areas are pretty easy to memorize and after a while, I didn’t even need to use a map that much. To be fair, that is mostly because you will be forced to go through the same areas back and forth in order to pick up a new weapon or because you just opened the access to a new area. Either way, none of the rooms feel like they’ve been randomly generated or cobbled up together. Instead, you get the feeling that there was some decent thought process in designing them.

For me, Gato Roboto was a game that was best played in short bursts. Sometimes I’d get carried away and spend an hour or two in exploring all the rooms, sometimes I’d take a short break after failing a challenging boss fight but I’d always come back to it. Gato Roboto has a secret formula that I haven’t figured out yet. After every death or failed boss run, I’d continue thinking “maybe this time it will be different. Today is the day I get past through this area”. And often it was. Despite not even being released yet, I already consider this a finished product. In my plays, I encountered no bugs or crashes and I could never blame any of my deaths on poor controls. I suggest to keep an eye out on this game and give it a chance once it’s released, you might be pleasantly surprised with it.

BELOVED FAIRY TALE CHARACTERS PLUNGE INTO AN OMINOUS REALM IN FANTASY GAME SINoALICE

BELOVED FAIRY TALE CHARACTERS PLUNGE INTO AN OMINOUS REALM IN FANTASY GAME SINoALICE

Nexon’s acclaimed role-playing game from legendary creative director Yoko Taro enters global pre-registration for iPhone and Android

Seoul – May 9, 2019 – Cinderella, Snow White, Pinocchio, Wonderland’s Alice and more come to life in SINoALICE, the dark fantasy role-playing game (RPG) codeveloped by Square Enix and Pokelabo; and published by NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Mobile players worldwide can enlist in SINoALICE’s pre-registration period for free today on the game’s official website.

SINoALICE is a dark retelling of classic fairy tales within an unsettling fantasy world inspired by the game’s creative director, Yoko Taro (NieR: Automata). The game follows several popular fairy tale heroes as they work together to traverse dangerous lands, battle menacing enemies and solve mind-bending puzzles to save the storytellers that created their stories.

Launched in Japan in 2017, SINoALICE is the first mobile game from director Yoko Taro. The game has earned acclaim for its impressive character design, climbing to the top ranks in the Japanese App Store where it currently boasts a total of over four million downloads.

SINoALICE is now available for pre-registration on its official website for iPhone and Android around the world excluding Japan, China, Taiwan, Hong Kong, and Macau. The game is rated M for Mature (ESRB). Stay tuned for more details surrounding the game’s launch, which is set for June 2019. Additional information for members of the press:

Check out the official SINoALICE website
Like the official SINoALICE Facebook page
Check out the latest SINoALICE YouTube videos

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange

Vampire: The Masquerade – Bloodlines 2 Tremere Clan Introduced

Paradox Interactive and developer Hardsuit Labs are continuing their series of Clan trailers for Vampire: The Masquerade – Bloodlines 2 with the latest video introducing players to the Tremere Clan who are also known by other vampires as the knowledge-obsessed, usurpers, warlocks, heretics, or blood witches.

The Tremere were not allowed in significant numbers throughout Seattle’s history, though that has changed recently. After the fall of the Pyramid, Tremere have sought allies wherever they can find them, offering services and secrets that were once only kept to themselves. At least a few Tremere have managed to settle in the Pacific Northwest. However, not all Kindred in Seattle warmly welcome the warlocks into their city, citing historical precedent and general distrust of their ways. Still, the blood magic of the Tremere cannot be denied as a force to be respected. Whether or not the Tremere are here to stay is another matter entirely.

You can find the video below and keep an eye out for the game when it is released on PlayStation 4, Xbox One, and PC in Q1 2020.

https://youtu.be/IFKGdJiF_2s

Code Vein Closed Network Test Set for Late May

After dropping off for nearly a year it looks like Bandai Namco is ready to give Code Vein a big boost out of nowhere. The company has announced that they will be hosting a closed network test for the game on the PlayStation 4 and Xbox One later this month. This test will allow players to create their own character, play online through a co-op dungeon, and experience the opening segment of the game. Those who want to take a shot at trying out the closed network test can do so here.

Currently Code Vein is set to be released on the PlayStation 4, Xbox One, and PC sometime this year but for now you can check out a bit of gameplay from Dengeki below.