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Play as Cartoon Network’s Steven Universe Gems Garnet, Amethyst, Pearl, and Stevonnie In Brawlhalla® as Epic Crossovers

Play as Cartoon Network’s Steven Universe Gems Garnet, Amethyst, Pearl, and Stevonnie In Brawlhalla® as Epic Crossovers

Sydney, Australia — December 5, 2019 — Today, Ubisoft announced that Garnet, Amethyst, Pearl and Stevonnie from Cartoon Network’s Steven Universe are warping into battle in Brawlhalla® as Epic Crossovers. Players can now play as the four Crystal Gems to save the day in a special Steven Universe in-game event that kicks off today through December 18. The in-game event features a new Bubble Tag game mode, a new KO effect featuring Malachite, bonus daily login gold and a main menu takeover.

The Steven Universe Epic Crossovers mirror existing Brawlhalla Legends, but follow a funky flow with completely unique visual designs that include a new style for their signature powers, new custom select animations, new sound design and more. Garnet, Amethyst, Pearl and Stevonnie will defend the halls of Valhalla from corrupted gems and continue to be offered in the in-game store after the event. They can be purchased for 300 Mammoth coins each.

  • Garnet – An Epic Crossover for Petra, she is gem fusion made from a true kind of love. Garnet is “stronger than you” with signature attacks that use her rocket gauntlets and energy blasts.
  • Amethyst – Amethyst mirrors Xull. An independent spirit and loyal friend, Amethyst arrives with signature attacks that use her whips as traps and grabs, plus her Purple Puma form!
  • Pearl – This Epic Crossover mirrors Brawlhalla Legend Kaya, with signature attacks Holo-Pearl and Holo-Rose Quartz. She uses her spear and bow to make players strong in the real way.
  • Stevonnie – Not two people, not one person, but an experience, Stevonnie mirrors Brawlhalla legend Val with signature attacks that summons their magical pink lion and bubble shield. Let’s jam!

Bubble Tag: the new Steven Universe–themed game mode

Battle like the Crystal Gems! The Steven Universe game mode places Legends in teams of three to square off against each other in a game of Bubble Tag. In this game mode, players earn a point each time they capture the entire enemy team in Gem Bubbles. To trap enemies in Gem Bubbles, players will strike opponents, and enemies in Gem Bubbles have their attacks blocked and have limited movement. If their teammates are in Gem Bubbles, players can free them by tagging them.

Developed by Blue Mammoth, Brawlhalla is an epic free-to-play platform fighting game that brings players to the fight for glory in the halls of Valhalla. Brawlhalla supports cross-platform play for more than 30 million players on the Nintendo Switch™ system, PlayStation®4, the Xbox One family of devices including Xbox One X and Windows PC. Choosing from over 47 unique characters, players can jump into single-player and co-op modes as well as online and local competitions. Brawlhalla will also be coming to mobile in 2020, with cross-platform play planned at launch. Players can sign up on the Brawlhalla website for a chance to be one of the first to play on mobile: Brawlhalla.com/mobile

For more information on Brawlhalla, please visit brawlhalla.com.

For the latest news on Brawlhalla and other Ubisoft games, please visit news.ubisoft.com.

About Cartoon Network

Cartoon Network is a division of WarnerMedia and the # 1 animated series network in the U.S., offering the best in original content for kids and families with such hits as Ben 10, Craig of the Creek, Steven Universe, The Powerpuff Girls, and We Bare Bears. Seen in 192 countries and over 400 million homes, Cartoon Network inspires the next generation of creators and innovators by engaging its audience at the intersection of creativity and technology. Its award-winning pro-social initiative, Stop Bullying: Speak Up is an acknowledged and often used resource for kids and adults looking for tools that can assist in dealing with the ongoing issue of bullying.

WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Now, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC, New Line, Cartoon Network, Adult Swim, Turner Classic Movies and others. WarnerMedia is part of AT&T Inc. (NYSE:T).

About Blue Mammoth
Founded in 2009 and acquired by Ubisoft in 2018, Blue Mammoth Games is a development studio based in Atlanta, Georgia. The experienced team specializes in online multiplayer games with large player bases.

Blue Mammoth develops Brawlhalla, a free-to-play fighting game on consoles and PC. Brawlhalla has over 30 million players and is currently the most played fighting game on Steam.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.

© 2018 Blue Mammoth Games. All Rights Reserved. Brawlhalla is a registered or unregistered trademark of Blue Mammoth Games in the US and/or other countries. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Blue Mammoth Games is a Ubisoft Entertainment company.

Bayonetta and Vanquish Remasters Leaked

The leaks of early December continue as a new posting on the Microsoft Store, that is still up at the time of writing, has revealed that Bayonetta and Vanquish are both receiving HD remasters and will be released on February 18, 2020 for at least the Xbox One so far. Sega has not yet officially announced these games being remastered but with the listing showing both games available on their own as well as part of a Bayonetta & Vanquish 10th Anniversary Bundle, it seems it is only a matter of time.

These remasters will run at 4K graphics and at 60 frames per second when played on the Xbox One X and give players a chance to experience the beginning of the Bayonetta series while using her arsenal of skills to hack, slash, and open fire on hordes of celestial enemies while Vanquish places players in the shoes of Sam Gideon who is equipped with BLADE, the experimental weapon system that can scan and copy existing weapons, on his mission to infiltrate the conquered space colony Providence and defeat legions of future-tech enemies.

The Outlast Trials Revealed

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A new game in the Outlast series has been announced by Red Barrels and despite the way the artwork looks, it is not a VR game but one that will apparently feature multiplayer. The Outlast Trials as it is called will be released sometime in the future as the game has not been given a set release window or even a platform announcement but the company did state that the game is in early development.

While not a direct sequel to the previous games, The Outlast Trials will be set in the same thrilling universe: more precisely, right in the middle of the Cold War era. The Outlast Trials will allow players to face the horrors of the trials by themselves or cooperate with up to three other test subjects.

Persona 5 Royal Arrives in the West on March 31

Atlus USA has announced that they are aiming to have Persona 5 Royal released in the West on March 31, 2020 with there being a number of different editions available. This enhanced version of the original PlayStation 4 release will come with a standard retail “launch edition” that will be priced at $59.99 and include a Steelbook case and a dynamic PlayStation 4 theme though if you want to spend a bit extra the $89.99 “Phantom Thieves Edition” will include the aforementioned bonuses plus a Joker mask with a stand, a soundtrack CD, collector’s box, and an art book.

Digital options include a “deluxe edition” priced at $69.99 that include the “Kasumi Costume Bundle” as well as a Ultimate Edition priced at $99.99 and include the aforementioned bundle plus a “Battle Bundle,” “Persona Bundle,” and six extra costume packs since this enhanced version is just packed full of non-included DLC though all DLC released for the original Persona 5 is included for free. To go along with this trailer the company also released a new trailer that you can check out below.

The Legend of Heroes: Trails of Cold Steel III Heading to Switch in Spring 2020

Nintendo Switch owners will soon have a rather unique option open to them as NIS America has announced that they will be bringing The Legend of Heroes: Trails of Cold Steel III to the console in Spring 2020 for Western audiences with a Japanese release planned for sometime after that. What makes this a bit unique is the fact that the game does feature a rather prominent continuing story and while the third entry may feature a log of previous events, it does make jumping into the series at this point a bit rough.

As for the Switch version the company has announced that it will be running at 720p and 30 frames per second in both docked and undocked modes and will feature a variety of special editions at launch and those who want to try the game on the console will be able to do so as the company is planning to release a demo prior to launch as well.

Darksiders Genesis Review

Darksiders Genesis

Developer: Airship Syndicate
Publisher: THQ Nordic
Platforms: PlayStation 4Switch, Xbox OneWindows (Reviewed)
Release Date: 5 Dec 2019
Price: $29,99USD – Available Here $49,95AUD – Available Here

Overview

What I really like about the Darksiders games is that they never played it safe. Instead, they learned from the reception, adding something new for the sequels and always kept it interesting. First Darksiders was your average hack n slash adventure with mild RPG elements. The sequel was heavy into the RPG territory, introducing an open world, sidequests and a new protagonist. The third entry in the series clearly took inspiration from the Dark Souls franchise, making it more challenging and expanding on the lore of the game. So now we have something called Darksiders Genesis in front of us. With this one, we have to take a few steps back game history-wise since it’s a prequel but it’s also a whole new game when it comes to gameplay, it introduces co-op for the first time in the series so let’s see if this bold gamble was worth it.

Story

From the dawn of creation, The Council has maintained the Balance across existence. Carrying out their orders are The Four Horsemen, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to The Council and been granted immense power. However, this power came at a tragic cost: The Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim. Still reeling from the events on Eden, War and Strife have been given a new assignment — Lucifer, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation.

Gameplay

Yep, that War. We get to play as the protagonist from the first game eve though Darksiders Genesis feels more like a Strife’s story. The last of the four horsemen finally makes his entry and he seems pretty laidback on the destruction surrounding him. Strife will often crack jokes and serve as a countermeasure for War’s super serious tone. On the surface, Darksiders Genesis feels (and plays) like an ARPG. However, there’s no overabundance of loot and exp points to earn. Instead, they’ve been replaced with souls that you get from killing enemies and boatman’s coins. The latter is another currency needed for purchasing new skills that you find by exploring every nook and cranny in the map(s). In a way, the game forces you to go out of your way and explore if you want to level up properly. Now, let’s talk about the co-op! At the start of every level, there is something called a summoning stone. With it, you can invite friends to your game and make the adventure slightly easier and way more interesting. Co-op feature is what pretty much raises Darksiders Genesis from the clutches of mediocrity and injects a healthy dose of replay value. Either way, exploration is the word of the day here. Not only you get the all-so-necessary boatman’s coins that way, but also you can find chests containing new moves, extra souls and cores. Oh, let me tell you about the creature cores! Every time you defeat an enemy or a boss they might drop a creature core. Creature cores are unique and collecting duplicates of a core will level it up, up to level 3. They’re just a fancy word for skill points except you have to get them as a random drop, instead of earning them through experience points (since you know, that’s pretty much nonexistent in this game). Cores come in three types: health, wrath and attack. The core types correspond to slot types;matching a core type with the slot type provides a bonus. A so-called “wild slot” on the core tree will provide a bonus with any core type. Major Cores drop off bosses and mini-bosses and offer the greatest benefits, and can only be slotted in Major Core slots, which are limited in number. One thing I like about Darksiders Genesis is how incredibly balanced it is. After you finish a level you can replay it for more souls and gain access to new areas and at any point before jumping in, you can adjust the difficulty. Hard definitely feels like a challenge and will send you into a rage mode often, normal provides a decent challenge and doesn’t reward headlessly rushing into enemies, while the casual difficulty lets you enjoy the scenery while you decapitate the enemies and harvest their souls – without the fear of dying yourself.

Visuals

Right from the first map, the game visuals are mesmerizing. Hell certainly feels like hell (although I can only assume it looks like that, not like I’ve ever been there) with its scorched landscape, volcanic rivers, and mountains that look like they went through hell (heh). Also, when it comes to repetition in design, that’s a stranger for Airship Syndicate devs. Each level/map has a unique feel, from hellish landscapes to snowy mountains and platforming sections through the industrial machinery of demonic towers.

Audio

One thing that I often find recent games stumbling on is this segment. Music is always in the game but never when it’s needed and it rarely compliments to whatever is happening on the screen. Well, I’m happy to inform you that such mishaps are never the case in Darksiders Genesis. You never feel alone during exploration, combat, boss fights, and Strife and War’s banter. The soundtrack is dynamically intertwined with what you’re doing in the game at the moment and some tunes are just worth replaying certain bosses over and over.

Overall

When it comes to Darksiders Genesis, it’s clear now that these gameplay experiments and venture into the unknown ended up being more than satisfactory. While it feels like a budget title in some moments, Darksiders Genesis is a game with a lot of heart and soul (and not just the ones from enemies). One thing that I should recommend is the co-op play for everyone since it really elevates the whole experience to the next level and makes occasional grind for souls faster. Get it, grab a friend to go with it (or buy a friend, I’m not gonna judge) and you just made this chilly December slightly more bearable while ripping through enemies in Hell.

Capsule Computers review guidelines can be found here.

My Hero One’s Justice 2 Releasing March 13 in the West

Bandai Namco has announced that they are planning on releasing My Hero One’s Justice 2 in North America and Europe on March 13, 2020 for the PlayStation 4, Xbox One, Nintendo Switch, and PC. This release date falls only one day past the recently announced Japanese release date for the game.

The publisher also has stated that the game’s story mode picks up from the ending of My Hero One’s Justice, starting from the battle between All Might and All For One. From there, players will start the story and play through season four of the anime. My Hero One’s Justice 2 also introduces a brand new feature, Side Kick Plus Ultra. Sidekicks can now execute their Plus Ultra attack while in battle, so players must choose their teams carefully to make each attack count.

Resident Evil 3 Remake Artwork Possibly Uncovered

In what is quickly becoming one of the worst kept announcements in recent months, the existence of a Resident Evil 3 remake has all but been confirmed as a number of pieces of artwork that were taken directly from the PlayStation Store (now removed) have appeared that show not only the looks of Jill and Carlos but also the terrifying visage of Nemesis.

It is currently unknown when exactly Capcom is planning on making it official by revealing Resident Evil 3 remake but the company also ended up having Project Resistance, which was announced back in September, now apparently called Resident Evil Resistance‘s artwork also leaked and you can also find it above.

Granblue Fantasy: Versus Percival, Lancelot, and Lowain Trailers

A number of new trailers for Granblue Fantasy: Versus have been released by XSEED Games and these happen to focus more on the knights, as well as a certain “bro” that players will be able to fight as when the game is released. These characters happen to be Percival, Lancelot, and Lowain. Percival being able to power up his attacks to unleash major damage and break an opponent’s guard as well as use “Traumerei” to change the properties of his moves.

Lancelot is a speedie character that focuses on dealing many hits at a time and can use his special attack “Southern Cross” to knock down his foes and finally we have Lowain who is perhaps the most unique fighter so far as he can call in his friends Sammy and Tommy to create openings, recover some health by eating, and perform a special “H.P.A.” attack that is unstoppable.

All of these trailers can be found below and as for the game itself, Granblue Fantasy: Versus is currently set to be released in Japan on February 6, 2020 with a Q1 2020 release planned for North America and Europe on the PlayStation 4.

Percival Footage
Lancelot Footage
https://youtu.be/xEjloPNCgZc
Lowain Footage

Fairy Tail Game Releasing Worldwide on March 20, 2020

Koei Tecmo has announced that those looking forward to the Fairy Tail game won’t have to wait much longer and that fans around the world will be able to play the game at the same time as the company has revealed that the game will be releasing in Japan and Europe on March 19, 2020 with North America getting it a bit later on March 20, 2020.

This announcement came alongside a brand new trailer that shows off some of the newly revealed characters in action as well as some info regarding early purchase bonuses as Erza will receive a special costume and those who purchase the special “digital deluxe” edition will net themselves a “Great Magic Games Team Costumes” set, a bonus Lacrima set, and of course a Ryza costume for Lucy to wear.