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BUILD YOUR FORCES WITH NEW DIPLOMACY FEATURES IN ROMANCE OF THE THREE KINGDOMS XIV

BUILD YOUR FORCES WITH NEW DIPLOMACY FEATURES IN ROMANCE OF THE THREE KINGDOMS XIV

Develop Relations with Foreign Units, Forge an Alliance, and Overthrow Them to Lead Your Allies to Victory

Hertfordshire, 16th January 2020 – KOEI TECMO Europe revealed the diplomacy and plot gameplay features for their greatly-anticipated strategy game, Romance of The Three Kingdoms XIV (RTK14). The return of the iconic franchise is set to launch across the West on the 28th February 2020 for the PlayStation®4 Computer Entertainment System and digitally on Windows PC via Steam®.

In RTK14, it’s important to have a large number of forces surrounding you, and actively pursuing relations with allies and the opposition is required to succeed in battle. ‘Goodwill’ with another army can be improved through gifts such as gold, supplies, or speciality goods — and as goodwill increases, relations will improve with a possibility of forming an alliance. Forming an alliance prevents the player from attacking their new partners or conquering their territory, but at the same time allows them to maintain their supply lines while passing through ally territory. As the bond between the forces deepen, players can even request their ally to attack an opponent to help improve any dire situation. If an alliance isn’t working, or no longer useful, it can be annulled allowing the forces to be separated.

Additionally, players can take advantage of ally units by using ‘Plots’. As the game progresses, this becomes a key way to weaken an enemy force. RTK14 offers players a total of five types of schemes: Hidden Poison, Estrange, Placation, Unattended Home and Dual Destruction – allowing different strategies to be used depending on the situation at hand. Hidden Poison lowers the development and public order of the targeted Force, and can cause bandits from foreign tribes to appear. Estrange lowers the loyalty of the target officer through bad rumours about their Ruler. Placation targets the people of free areas, or areas under the control of other forces, in order to gain control of the area core. Unattended Home incites a viceroy or governor into leaving their current Force and going it along. Finally, Dual Destruction spreads damaging rumours about one Force within the territory of another. The success of any of these schemes can have a massive impact on the overall battle situation, though failure can cause relations with the affected force to grow considerably worse.

Increasing relations with foreign units is also important as only non-enemy units can be forced to surrender. Using the ‘Foreign’ function, players can request the return of captured officers as well as use the Order Surrender command. Careful planning and preparation are required to ensure that a surrender is successful.

Romance of The Three Kingdoms XIV is now available to pre-order on Windows PC via Steam®! Those who wish to pre-order physically on PlayStation 4 can also pre-order at GAME and independent retailers through Centresoft. Those who purchase any version of the game within the first 2 weeks of launch will be able to download the additional scenario ‘Battle of Yiling’ for free.

KOEI TECMO Europe also released a brand-new gameplay trailer today, alongside Episode 3 of their Developer Diary series, to offer fans a deeper insight into the development of the renowned series, with Producer Echigoya-san.

For more information on Romance of The Three Kingdoms XIV, please visit our official site http://www.koeitecmoeurope.com/rtk14, Like us on Facebook http://www.facebook.com/koeitecmogames, and follow us on Twitter @koeitecmoeurope.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO’s best known for their signature ‘one versus thousands’ Warriors series, the fan-favourite Ninja Gaiden and fighting entertainment title Dead or Alive. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark-samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of GUST, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

SPELLBOUND HEROES, QUESTS AND CELEBRATIONS ARRIVE IN MOBILE MMORPG SPIRITWISH

SPELLBOUND HEROES, QUESTS AND CELEBRATIONS ARRIVE IN MOBILE MMORPG SPIRITWISH

Nexon’s fantasy-adventure game earns new modes, characters, events and more for iOS and Android

SEOUL – Jan. 16, 2020 – New enchanted heroes engage in simultaneous multi-character combat and gameplay in the beautiful world of Spiritwish, the hit massive multiplayer online role-playing game (MMORPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Today, mobile players around the world can experience Spiritwish’s latest magical content update for free on the App Store and Google Play.

In Spiritwish, players are invited to command a trio of powerful heroes as they follow in the footsteps of the Three Gods for control of the ancient relics and to protect the land of Kaleva against looming evil. Spiritwish offers players the unprecedented ability to control three characters at a time while boasting a unique MMORPG experience on mobile devices.

Today, Spiritwish’s enchanted gameplay grows with a myriad of new features including:

  • Adventure Mode – In this all-new mode, players with achievement scores above 900 can earn rewards by tactfully commanding idle heroes to embark on quests to earn Spirit Cards
  • New Heroes – Two powerful Rare heroes join the fray, with Mononofu, a melee-wielder who uses a Tachi to take down ghostly enemies, and Vanguard, a protector who utilizes superior defense skills to stun and taunt
  • Recruitment Quests – The Fire Mage and Soothsayer now offer two new quests for players to unlock their respective character cards and learn who they are and where they came from
  • Firework Festival Event – Players can celebrate today’s content update by collecting randomly-dropped fireworks and exchanging them for items at the Premium Shop. Red Envelopes can unlock Legendary++ Weapon Boxes, Character Cards, costumes, Blue Diamonds and Gold.

Countless years ago, mighty heroes known as the Three Gods created an era of peace across their bountiful kingdom by overseeing powerful ancient artifacts. When war erupted between two factions ‘Pohjola’ and ‘Kaleva’ for control of the relics, the kingdom fell into disarray. Now, a new band of adventurers is tasked with eradicating the wretched monsters who have spawned within the kingdom as a result of the skirmish.

Spiritwish is the latest project from the developers at NEON Studio, best known for their work on Ragnarok, Granado, Espada and Tree of Savior.

Additional information for members of the press:

  • Visit the official website here
  • Check out the official Facebook page here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

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Railway Empire Review

Railway Empire

Developer: Gaming Minds Studios
Publisher: Kalypso Media Digital
Platforms: PlayStation 4Switch, Xbox OneWindows (Reviewed)
Release Date: 13 Dec 2019
Price: $49,99USD – Available Here

Overview

It’s not an easy task to find a new strategy/sim game when you’re being this picky. Up until now, I have spent hundreds of hours in Sid Meier’s Civilization V and before that (and I mean waaaay before that), I played Command & Conquer: Red Alert 2. And that was pretty much it. I have something new in front of me, a neat product called Railway Empire. No countries to conquer or bases to build but the strategy element certainly seems to be there. Let’s see if this one manages to slide into my super exclusive club of strategy/RTS/sim games that I enjoy playing.

Story

Hm, story. Should I say story or stories? Once we boot up the game, we are greeted with an infomercial cutscene about trains, train tracks, and train stations and the history surrounding them. You know, just so you don’t forget what game we’re playing. Other than that, there isn’t much of an overarching story in the Railway Empire. However, you have multiple preset scenarios at your disposal consisting of building stations and connecting cities. In any case, you’re on your own.

Gameplay

Railway Empire hides a lot under the hood. Your initial task is to connect a few cities (with train tracks, of course) and bring prosperity to the glorious land of US and A. That is until the other Railway tycoons start going for your throat. So now instead of managing our empire all over the USA, we have to watch out for the competitors and try our best to establish our presence in various cities before them. So what is that thing under the hood that I mentioned above? Railway Empire is a surprisingly serene experience. Once I connected the first few cities and watched by trains go from point A to point B, I found myself being distracted by the scenery. Nature, the mountains and the cities. Sometimes it’s just enough to zoom in on your train(s) and follow them as they go. Track laying mechanic is the most intuitive piece of work I’ve ever seen. While you connect the cities and train stations to one another, you can curve and swerve the train tracks around hills, rocks, and ponds with simple gestures of a mouse. And that’s one of the beauties of this game. While there is a lot to learn to really master the game, every step is well explained and easy to replicate. Whenever you feel like you are stuck in your skirmish play (or a scenario), there are occasional info bubbles above the cities or train stations to carefully nudge you in what direction to play the game next. Think of it as a subtle neverending tutorial.

Visuals

What’ interesting is for that “train zen” moment to work properly, we also need sufficient power. And power indeed we have. You have a whole USA map at your disposal with cities and train stations that you can zoom in on immediately but nothing is lost visually in that process. Railway Empire has the same level of details from the overview map to the point of zooming on the individual moving trains. Sometimes I felt like a careless NPC tycoon from Red Dead Redemption, just minding my own business with trains and tracks, completely oblivious to the destruction beyond my world. The immersion is there, alright.

Audio

While you definitely aren’t alone while puffing and whistling with trains through the landscapes of Railway Empire, I’d often find myself just turning off the game music and playing my own that goes better with the game. Nothing against it, except that it’s a bit repetitive after a while with almost the same motives through all the tracks. I found that the playlist(s) from Fallout New Vegas worked way better from my train managing skills in that regard. As for audio, nothing there required changing. We are going back to that serene part again, enjoying the chirping of the birds and various sounds of the landscape around us while we’re on the way to the next city.

Overall

Railway Empire feels like a game that doesn’t really try to sell itself. At all. Instead, it just sits there on a shelf (or in your hard drive), waiting for you patiently to discover it. Then, it lulls you in with a user-friendly interface, superb audio atmosphere, and a great (but never too exhausting) learning curve. The rest is up to you. If you feel like scratching that strategy itch and you’re not in the mood for constant city burning, pillaging, and political backstabbing, the Railway Empire might just be a fresh cup of tea you need.

Capsule Computers review guidelines can be found here.

Cyberpunk 2077 Delayed Until September 17

Many were expecting some delays for the plethora of games that are set to be released this March and April and while one already saw a small delay, this time around Cyberpunk 2077 has suffered a fairly lengthy one as CD Projekt RED has announced that the game is now being delayed from its originally scheduled release date of April 16th back to September 17th.

The reason given for the delay, coming from CD Projekt RED co-founder Marcin Iwinski and head of studio Adam Badowski, is that while the game is complete and playable, “there’s still some work to be done.” This delay is due to the massive nature of the game and that “due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing.” Cyberpunk 2077 is still set to be released for the PlayStation 4, Xbox One, and PC with a Stadia version also in the works.

Azur Lane: Crosswave Screenshots Introduce Javelin, St. Louis, and Z23

Those who play Azur Lane know that there are hundreds of different girls/ships that are available for a commander to sortie and even though Azur Lane: Crosswave may only offer a portion of those ships, Idea Factory International is still doing their best to introduce them to potential players. This time around the company has released a new batch of screenshots that show off the playable characters Javelin, Z23, and St. Louis while the assistant ships Abukuma, Amazon, and Arizona are also given a brief look.

These new screenshots can be found below while Azur Lane: Crosswave is currently set to be released in North America and Europe sometime in February 2020 for the PlayStation 4 and PC.

Mortal Kombat 11 Shows off The Joker in New Trailer

Back in August of last year it was revealed that the Joker would be joining the roster of Mortal Kombat 11 as a DLC character and now NetherRealm Studios and Warner Bros. have announced just when the character will be released as both an individual download as well as to those who own the “Kombat Pack.” Joker will be arriving for Kombat Pack owners on January 28th with everyone else being able to purchase him on his own starting on February 4th.

To accompany this announcement the company also released gameplay footage showing off many of Joker’s unique attacks, a few special costumes that will also be released that day, and of course his Fatality.

La-Mulana 1 & 2 Gameplay Trailer Released

A new gameplay trailer for La-Mulana 1 & 2 has been released by NIS America and this time around the company gives us a good look at both remastered games featuring the father-daughter duo Lemeza and Lumisa Kosugi as they delve into deep ruins that feature a myriad of traps, enemies, and deadly boss monsters that they will need to avoid and defeat to make it out of the ruins alive.

The trailer can be found below while La-Mulana 1 & 2 is currently set to be released on March 17th in North America and March 20th in Europe for the PlayStation 4, Xbox One, and Nintendo Switch.

Coffee Talk Releasing on PC and Consoles January 30

Toge Productions has announced that they have now nailed down a release date for Coffee Talk, their coffee shop visual novel/management game, and that release date happens to be January 30th. At release the game will be available for the PlayStation 4, Xbox One, Nintendo Switch, and PC and to go along with this reveal a new trailer for the game was also released.

Set in alternative-Seattle players will serve many different kinds of customers including elves, aliens, orcs, and more. Featuring visual aesthetics inspired by 90s anime, classic pixel art adventure games, and images often associated with lo-fi chill hop music. The visual novel storylines are determined based on drinks they are served, not through the dialogue selections. Coffee Talk is the place to be for those who want to chat, relax, and relate no matter who they are or where they come from over delicious expertly crafted hot drinks.

Humble Australia Fire Relief Bundle Raising Funds for RSPCA, WIRES, and WWF

Humble Bundle is partnering with 29 indie developers to raise money for RRPCA Australia, WIRES, and the World Wildlife Fund. All three charities will be using the money to support rehabilitation efforts for the wildlife affected by the Australian bushfires.

Humble Bundle is selling the Australia Fire Relief Bundle for $25 USD. Buyers will get the following games:

  • Hollow Knight
  • Void Bastards
  • Armello
  • Euro Truck Simulator 2 + “Australian Paint Jobs Pack”
  • Duck Game
  • Hand of Fate 2
  • Paradigm
  • Crawl
  • The Adventure Pals
  • Regular Human Basketball
  • Satellite Reign
  • Hacknet + “Hacknet Labyrinthe”
  • Mr. Shifty
  • Primal Carnage: Extinction
  • Assault Android Cactus+
  • The Haunted Island, a Frog Detective Game
  • Framed Collection
  • Think of the Children
  • Feather
  • Tower of Guns
  • Rising Dusk
  • Death Squared
  • Paperbark
  • Quest of Dungeons
  • The Stillness of the Wind
  • The Gardens Between
  • Paper Fire Rookie
  • Masquerade: The Baubles of Doom
  • Machinarium

The sale runs until Thursday January 23rd.

Dragon Ball Z: Kakarot Trailer Features Vegeta

With Dragon Ball Z: Kakarot releasing tomorrow in the West, what better way to look back at Goku’s various battles than with Vegeta who has been there for nearly all of them, partially as an opponent and also as an ally.

This two minute trailer from Bandai Namco, found below, features Vegeta’s English voice actor thinking back and showing off a number of key battles and events that take place throughout Dragon Ball Z all set to a number of very familiar sounding pieces of background music. Dragon Ball Z: Kakarot will be released tomorrow January 17th in the West for the PlayStation 4, Xbox One, and PC.