Home Blog Page 2183

XP ESPORTS LAUNCHES RAINBOW SIX SIEGE ANZ WOMEN’S LEAGUE IN PARTNERSHIP WITH UBISOFT

XP ESPORTS LAUNCHES RAINBOW SIX SIEGE ANZ WOMEN’S LEAGUE IN PARTNERSHIP WITH UBISOFT

Registrations are open for the $3,000 tournament

SYDNEY, AUSTRALIA – January 30, 2020 – Today, Ubisoft announced it will be partnering with XP Esports to launch the first ANZ Rainbow Six Siege Women’s League. Open to all women across Australia and New Zealand who have a passion for video game culture and esports, the season will kick off on the 4th of March 2020, and will provide an exciting and sustainable tournament for aspiring players to prove their skills.

Brodie Fisher, Director of XP Esports, said, “As Director of Events for XP Esports, I am extremely pleased to announce the creation of an exciting, women’s esports competition for both online and offline professional events. We want to grow and develop the competitive women’s scene, as well as nurture new talent of all ages in professional and fun environments..”

Tegan Whitehead, Women’s League Director, said “I am very excited to be working with XP Esports and Ubisoft on this league. We hope to see content creators, gamers of all levels and spectators fully support this event to ensure we are creating a fantastic future and opportunities for women in gaming.”

The tournament will begin Sunday 1st March and players can register on the XP Esports website here. Entry is free and the $3,000 AUD prize pool is as follows:

1st: $1,500 AUD

2nd: $1,000 AUD

3rd: $500 AUD

For more information about Tom Clancy’s Rainbow Six esports, please visit http://www.rainbow6.com/esports and follow us at https://twitter.com/Rainbow6ANZ.

About Tom Clancy’s Rainbow Six Siege

Alongside a thriving professional esports scene and a community of over 50 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operators inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operators and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year Ubisoft generated Net Bookings of €2,029 million. To learn more, please visit www.ubisoft.com.

Dungeon Defenders: Awakened Advances Toward Early Access on Feb. 21

Dungeon Defenders: Awakened Advances Toward Early Access on Feb. 21

Nintendo Switch to launch with PC 1.0, PlayStation 4, Xbox One to follow later this year

GAINESVILLE, Fla. – 30 Jan. 2020 – Dungeon Defenders: Awakened, the epic return of Chromatic Games’ multimillion-selling co-op tower defense action RPG series, fortifies Windows PC with its Steam Early Access debut on 21 Feb. 2020 ahead of a 1.0 release alongside the Nintendo Switch version in Q2 2020. During the Early Access period, the team will incorporate community feedback to ensure the best possible experience across all platforms.

The Early Access build will contain nearly everything in the full base game, including 12 levels, four playable heroes, and virtually endless enemies to defeat. Throughout Early Access, Chromatic Games will implement emergent community feedback, polish, and other surprises for dedicated Defenders to enjoy.

As the despicable Old Ones hatch a time-traveling plot to rewrite history and undo the events of the original Dungeon Defenders, the young heroes of Etheria must reunite once again to ward off the forces of evil. Return to this vibrant fantasy world, take up arms, and battle waves of enemies across a collection of all-new arenas and reimagined fan favorites.

Join the fray by forming a team of up to four champions and choose between as many playable characters (with more to come after launch). Each hero possesses their own distinct combat style and special abilities. Harness these powers and work together to protect the legendary Eternia Crystals while building defensive fortifications to repel even the most imposing of foes.

Construct strongholds to slow the approaching hordes of orcs, goblins, dark elves, and other monstrosities while unleashing mighty attacks and devastating spells to turn the tide of battle. Survive the onslaught to earn new loot, reliable pet companions, and more customization options to prepare for the fights to come and epic showdowns with new larger-than-life bosses.

Forge a unique arsenal and enjoy countless hours of fast-paced medieval fantasy action across online and local co-op multiplayer matches spanning a legendary campaign with a new story, the progressively challenging Survival Mode, a tactical Pure Strategy Mode, the no-respawns Hardcore Mode, and a chaotic Mixed Mode sure to keep even veteran players on their toes.

Dungeon Defenders: Awakened is the culmination of our work on the Dungeon Defenders franchise. Pushing our 1.0 launch allows us to work with our community during Steam Early Access, implementing valuable player-driven changes and feedback accrued from over thousands of Beta surveys,” said Augi Lye, co-founder, Chromatic Games. “Our amazing community comes first! We feel it’s important that Awakened is the best game during its full release to do right by our players. We’re excited to bring seasoned Defenders and newcomers alike into the world of Dungeon Defenders: Awakened on Steam for our PC Early Access coming 21 Feb., with the full release for PC and Nintendo Switch in Q2 2020!”

Dungeon Defenders: Awakened features English, French, German, Spanish, Portuguese, Russian, Japanese, and Simplified Chinese language options. After arriving on Steam Early Access, Dungeon Defenders: Awakened will launch for PC and Nintendo Switch in Q2 2020 with cross-save functionality followed by PlayStation 4 and Xbox One shortly thereafter.

For more information about Dungeon Defenders: Awakened, please visit the official website, follow the development team on Twitter and Facebook, and join the community on Discord.

About Chromatic Games

Chromatic Games is a new independent game studio based in Gainesville, Florida comprised of key original Dungeon Defenders developers, industry veterans, and fresh talent. Dedicated to forging player-first experiences in a fun, supportive environment, the team aims to revisit its roots with a rejuvenated mindset, building this beloved franchise up to reach new heights.

To learn more about Chromatic Games, please visit the studio’s website.

ALL-NEW REAL-TIME PVP MOBILE GAME MAGIC: MANASTRIKE OFFICIALLY LAUNCHES WORLDWIDE FOR MOBILE DEVICES

ALL-NEW REAL-TIME PVP MOBILE GAME MAGIC: MANASTRIKE OFFICIALLY LAUNCHES WORLDWIDE FOR MOBILE DEVICES

Send Your Planeswalkers into the Heart of the Battle with Customized Decks and

Powerful Combos through Epic Real-Time Strategy Combat

LOS ANGELES – JANUARY 30, 2020 – Today, Netmarble Corp. is officially summoning Magic: ManaStrike worldwide, its first-ever game for the Wizards of the Coast franchise Magic: The Gathering. Players can now bring Magic to life by downloading the game on the App Store and Google Play.

Magic: ManaStrike is an all-new game that takes the excitement of Magic: The Gathering’s vast lore in a whole new direction with a fast-paced PVP strategy game. After losing a war with the Planeswalkers, Magic: The Gathering’s most powerful villain Nicol Bolas creates a parallel universe to find the Planeswalkers’ weaknesses. Players enter a contract with Nicol Bolas to provide combat data by controlling Planeswalkers and units in his universe.

“Netmarble and Wizards of the Coast worked closely for a long time to ensure Magic: ManaStrike is a new gameplay style that will be enjoyable for all players, but stays true to Magic: The Gathering’s roots and is authentic and enjoyable to fans,” said Joe Lee, Executive Producer at Netmarble. “Thanks to our partnership, we are excited to deliver a Magic: The Gathering experience that introduces real-time battles for mobile players, yet maintains core features from the original IP for fans.”

Fast-paced and easy to learn, fans can experience dynamic real-time battles with anyone from around the world in three-minute matches. During battle, players will be able to summon units, cast spells, and command powerful Planeswalkers with simple tap and drag gameplay and iconic Magic: The Gathering cards re-envisioned through high-quality 3D. By collecting new cards from Magic’s five unique Mana colors – White, Blue, Black, Red and Green, players will learn to understand each color’s traits, and create unique strategies that lead the way to victory.

“With Magic: ManaStrike, we were impressed with Netmarble’s ability to encapsulate Magic: The Gathering‘s 25-year history into a mobile game that stays true to what Magic fans want in other mediums,” said Eugene Evans, VP of Business Development and Strategy at Wizards of the Coast. “Seeing our cards and Planeswalkers stepping into the 3D battlefield, along with our card effects translated from strategic turn-based gameplay into real-time combat, is a delight to see and we can’t wait to see how Magic: ManaStrike develops over time.”

At launch, players that pre-registered to download Magic: ManaStrike can look forward to receiving rewards like Gold (in-game currency), Gems (premium currency), one Player Icon, and ten emoji themed after Magic: The Gathering’s Planeswalkers. Other events and rewards awaiting players include:

  • Seven Days Check-In Event: Gold, Gems, and Card Packs will be given to players for seven days
  • New Planeswalkers
    • Ob Nixilis: Players can achieve this Planeswalker through Magic Pass upgrade
    • Calix: Available for purchase regardless of Magic Pass
  • An all-new Gideon skin
  • Theros-Themed Map: In celebration of Magic: The Gathering’s new Theros Beyond Death expansion, an all-new Theros-themed map is available for players over Rank 5 to experience.

Magic: ManaStrike is available to download on the App Store and Google Play and is globally launched, and supports 13 languages including English, Korean, Simplified and Traditional Chinese, French, German, Italian, Spanish, Japanese, Indonesian, Thai, Russian and Portuguese.

For more information, please visit Magic: ManaStrike’s official website and forum. Also, please follow Magic: ManaStrike on Facebook and Twitter.

# # #

About Netmarble Corporation
Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of BigHit Entertainment, a music production, artist management and publishing company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

About Magic: The Gathering

Magic: The Gathering’s compelling characters, fantastic worlds, and deep strategic gameplay have entertained and delighted fans for more than 25 years. Fans can experience Magic through the tabletop trading card game, the new digital game Magic: The Gathering Arena, a New York Times bestselling novel, critically acclaimed comic book series, and professional esports league. With over 40 million fans to date, Magic is a worldwide phenomenon published in eleven languages in over 70 countries.

About Wizards of the Coast

Wizards of the Coast, a subsidiary of Hasbro, Inc., is an award-winning developer and publisher of tabletop and digital games that ignite a sense of adventure in passionate players around the globe. Best known for publishing groundbreaking fantasy franchises, MAGIC: THE GATHERING® and DUNGEONS & DRAGONS®, Wizards is dedicated to bringing together world-class talent to create unforgettable play experiences at its headquarters in Washington and studios in Austin and Montreal. Learn more at www.wizards.com

GOOD SHEPHERD ENTERTAINMENT AND SHINY SHOE REVEAL MONSTER TRAIN, A NEW TAKE ON ROGUELIKE DECK-BUILDING CARD GAMES

GOOD SHEPHERD ENTERTAINMENT AND SHINY SHOE REVEAL MONSTER TRAIN, A NEW TAKE ON ROGUELIKE DECK-BUILDING CARD GAMES

Fight Your Way Into Hell in the PC Closed Beta, Coming Next Month

AMSTERDAM & SAN FRANCISCO Jan. 29, 2020 – Good Shepherd Entertainment and independent developer Shiny Shoe have announced Monster Train, a new strategic roguelike deck-building game set on a train to Hell. With multiple ways to customize your tactics, online multiplayer, and an array of unique gameplay possibilities, Monster Train is expected to release in Q2 2020 on Windows PC.

Hell has frozen over, and it’s up to you to protect the last Pyre from the forces of Heaven and make Hell burn once more. Monster Train adds an extra strategic element to roguelike deck-builders with three vertical play fields that must be defended at a time. Build a deck of spells and minions from over 200 cards, and position your champions on each level to protect the train and your Pyre from invaders. With five clans to combine and fight for, challenging enemies to balance your deck against, and multiple routes to take through Hell, no playthrough is ever the same.

Monster Train’s unique time-based online multiplayer mode “Hell Rush” lets up to 8 players compete against one another in time-based challenges for an exciting experience under intense pressure. Create your own custom challenges and share them with the world to see who can top the custom challenge leaderboards.

Players can sign up for a chance to experience Hell’s revolution this February with the Monster Train PC closed beta at www.TheMonsterTrain.com.

For more information, visit www.TheMonsterTrain.com, and follow @GoodShepherdEnt on Twitter.

About Good Shepherd Entertainment

Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011, operating under the name Gambitious, the Company became a full-featured publisher in 2014. Good Shepherd Entertainment is backed by some of the industry’s most notable names, including Devolver Digital, Croteam and Perfect World, all successful companies in independent game development and publishing. www.GoodShepherd.games

About Shiny Shoe

Shiny Shoe is an independent video game development studio dedicated to creating fun and polished experiences for consoles, PC, mobile and online/social streaming environments. Founded in 2011 and based in San Francisco, Shiny Shoe has collaborated with partners including Double Fine, Stoic, Oculus, and Telltale. In addition to traditional games, Shiny Shoe is introducing new types of massively multiplayer experiences like its original titles Death’s Door and the follow-up, community-driven, Mixer streaming-only game, Death’s Door: Aftermath. https://shinyshoe.com

REPLICATE COLIN MCRAE’S CAREER HIGHLIGHTS IN DiRT RALLY 2.0™

REPLICATE COLIN MCRAE’S CAREER HIGHLIGHTS IN DiRT RALLY 2.0

DiRT Rally 2.0, Colin McRae ‘FLAT OUT’ pack Launches March 24, 2020

Larkspur, Calif. (Jan. 29, 2020) – Take a breath, grip the wheel and raise the revs as the DiRT Rally 2.0, Colin McRae FLAT OUT pack launches on March 24, 2020 on PlayStation® 4, Xbox One and PC. Players who have purchased either the DiRT Rally 2.0 Deluxe Edition or any full Season pack will enjoy the Colin McRae content for free from March 24 as a digital download.
 
The DiRT Rally 2.0, Colin McRae FLAT OUT pack features new Scottish locations, Perth and Kinross, with 12 routes, the SUBARU Impreza S4 Rally and SUBARU Legacy RS, and 40 scenarios spanning McRae’s legendary career. Rally fans will test their driving acumen and take Colin’s seat with a range of challenges including time penalties, damaged equipment, and mechanical failure. The scenarios take place in nine of the cars made famous throughout Colin’s career, including many iconic vehicles from previous Colin McRae Rally and DiRT games.

With four seasons of content since launch, DiRT Rally 2.0 is the ultimate racing experience celebrating the best of rally and rallycross. Players will take on the most authentic point to point rally game combined with the thrilling, fast-paced action of the Official FIA World Rallycross Championship: a traditional track-based race over multiple laps featuring six cars.
 
DiRT Rally 2.0 has been a wild and exciting ride, and the FLAT OUT pack is the perfect way to conclude the journey,” said Ross Gowing, Game Director of DiRT Rally 2.0. “It’s 25 years since Colin became World Champion and the content is our tribute to the greatest rally driver of his generation.”
 
Players who own the standard edition of DiRT Rally 2.0 can purchase the Colin McRae ‘FLAT OUT’ pack via their platform’s digital store.
 
For all the latest DiRT Rally 2.0 news and updates from the studio, visit the game’s official website and follow DiRT on Twitter, Facebook and YouTube.
 

# # #

ABOUT CODEMASTERS:
Codemasters (AIM: CDM) is an award-winning British video game developer and publisher with over 30 years of heritage. The company specialises in high-quality racing games including DiRT, GRID, and the BAFTA award-winning official F1® series of videogames.
 
In November 2019 Codemasters acquired Slightly Mad Studios, creators and developers of award-winning IP including the Project CARS franchise.
 
For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.
 
All copyrights or trademarks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

ABOUT DEEP SILVER:
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Saints Row V. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Warhorse Studios based in Prague, Czech Republic. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

Dead Cells Latest and Possibly Deadliest DLC ‘The Bad Seed’ Arrives February 11th on All Platforms

Dead Cells Latest and Possibly Deadliest DLC ‘The Bad Seed’ Arrives February 11th on All Platforms

Bordeaux, France (January 29, 2020) – Motion Twin and Evil Empire announced today that the exceptionally deadly and strikingly gorgeous new Dead Cells DLC, The Bad Seed, arrives to kill you on February 11th on PC, Switch, PlayStation 4 and Xbox One for $4.99. The new DLC for the heavily lauded Dead Cells game, The Bad Seed, takes players through all-new biomes, grants them incredible new weapons, sticks them in front of ultimate baddies and adds an awfully gross blood-sucking beast.

“This is the first paid extension to the game after sixteen major free updates, content additions and overhauls since Dead Cells hit Steam Early Access in 2017, and there are still a butt-load of things we’re planning to add to the game,” said  Joan Blachere, creative director at Evil Empire.

Once the DLC is released into the wild, players will be introduced to new path choices in the early game, ensuring that all players, no matter their level, will be able to experience crushing new ways to die. With two new biomes inhabited by their own distinctive bestiary, The Arboretum, a lush paradise to deceivingly adorable creatures, and The Swamp, where an overgrown arboreal settlement inhabited by ambushing blow gunners and spear wielders is your only escape from the gargantuan purple ticks that reign uncontested on the ground. Bleh.

Triumphing over the numerous perils means you will be rewarded with a conceptually unique armoury, including the first double slot weapon as well as a very dedicated and loyal mushroom companion. Of course, vengeance visited upon the monsters and conquering the challenging new biomes that once slowed you down is its own reward, but a few new weapons never hurt anybody.

About Dead Cells
Winner and nominee for dozens of Game of the Year 2018 awards, Dead Cells is a critically-acclaimed roguelike metroidvania action platformer set within an unpredictable castle packed with dark secrets, game changing items and hordes of deadly beasts. Players face tough risk-reward decisions, building their loadout from an incredibly diverse arsenal of weapons and abilities in the hopes of dodging the castle’s omnipresent threat of permadeath. A steady series of post-launch updates addressing fan feedback has evolved Dead Cells, keeping its action-centric adventure as surprising as it is rewarding.

For the latest on Dead Cells, be sure to follow @motiontwin on Twitter.

# # #

About Motion Twin

Motion Twin is an independent game development studio based in France since 2001 and are the creators of the hit roguelike action game Dead Cells, available for PC, Xbox One, PlayStation 4 and Nintendo Switch platforms. Motion Twin is a worker cooperative passionate about creating new game experiences. Learn more at https://motion-twin.com/en/.

About Evil Empire

Evil Empire is the evil spawn of a bunch of ex-Motion Twiners. Formed in 2018 in close proximity and partnership with Motion Twin, Evil Empire is focused on producing new original content, both for Dead Cells and new IP.

Dragon Ball Z: Kakarot Review

Dragon Ball Z: Kakarot

Developer: CyberConnect 2
Publisher: Bandai Namco
Platforms: Xbox One (Reviewed), PlayStation 4, PC
Release Date: Available Now
Price: $59.99 USD – Available Here $99.95 AUD – Available Here

Overview

For over thirty years Dragon Ball Z has delighted fans of the series around the world with many of these fans growing up with the series waiting to see just how the story would continue on a weekly basis. Throughout these years many different kinds of video game adaptations were created to the point that nearly every genre has been attempted. Recently, most of these games have appeared to focus less on the original story and instead opt to provide players with what-if events or side stories but Dragon Ball Z: Kakarot looks to be a return to form, telling the story of Goku and friends once again from the start of the Saiyan Saga all the way through Buu.

Story

In many ways, Dragon Ball Z: Kakarot provides what is easily one of the best approaches to telling the classic storyline once again in video game format. Players begin with Goku preparing to take Gohan to meet his old friends Krillin, Master Roshi, and Bulma only for Raditz to land on Earth, antagonize Piccolo and kidnap Gohan leading to the pair teaming up in an attempt to defeat this powerful alien threat. Those who have seen the story before are well versed in how events play out and Dragon Ball Z: Kakarot does its best to make many of these scenes play out as fans remember, however its choice of content often feels rather odd. 

Numerous major events that take place in battles or during certain story segments are completely skipped over or happen off-screen, such as Goku’s training with King Kai, but smaller events, such as King Yemma and Kami arguing are included. These odd discrepancies appear constantly throughout the story in Dragon Ball Z: Kakarot and while it is true that attempting to tell as much of the original storyline as possible is certainly a great feat, longtime fans will be left scratching their heads about why some scenes are featured and others are skipped entirely.

Outside of the main story, players will find that the world of Dragon Ball Z is expanded upon quite a bit thanks to the many side-quests that players can undertake as well as the familiar faces that appear throughout the world. Numerous callbacks to the original Dragon Ball and characters make appearances in side-quests that, while often short, are nice for longtime fans but often these characters are treated as merely window dressing, or simply power-ups, than anything else. Exploring the vast open world allows inquisitive players to learn some new little facts about Toriyama’s world that were never previously explained, though if players are expecting some major revelations or even some side-content involving the many movies that were released for the series, they will be disappointed here. Instead a bit of brand new content is inserted into the story at a very fitting place alongside some new characters but don’t expect too much extra in that regard.

Gameplay

With Dragon Ball Z: Kakarot being an action RPG, players will find that it plays quite a bit different from what many recent games have offered in nearly every way except for the actual fighting. Almost immediately players are presented with an extremely large world that can be explored by running on the ground, flying through the air, zipping around underwater, and even driving cars. The game is not entirely open world as players will use a world map to transition to different areas but each zone is quite large in size, but it is also unfortunately rather empty as well.

Players can travel to numerous signature looking areas and cities from the core series and encounter a number of familiar faces sitting around in various spots, but for the most part the actual world doesn’t really have a lot to do. Z Orbs, which are different colored orbs that can be used to power-up super attacks, are scattered by the thousands across ever zone and players can acquire various ingredients and upgrade parts that can also be used to strengthen characters through cooking, with meals providing various buffs and permanent stat boosts to characters that eat it, and there are even dinosaurs that can be defeated with ki blasts and giant fish to reel in and beat down. These little side activities are fun for a bit but quickly lose their luster, a few of which simply due to being overly complicated for the actual reward they give, especially when most of these boosts are rarely necessary as the game’s combat system, and most fights, are fairly easy to the point that players will rarely find themselves struggling. In fact, with the Z Orbs and D Medals used to also acquire moves, so briefly explained at the start of what is an over thirty hour game, many of my characters were using basic super attacks and still clearing battles with ease.

Another aspect of boosting Goku and friends’ strength is through the Community Board, of which there are seven, where players can use Soul Emblems obtained from the story and completing side-quests, to unlock various boosts. These range from stat boosts, better selling and buying prices, better drops from enemies, and there are even some rewards for pairing certain characters together on these boards, increasing their overall bonuses. Players can even “gift” items to emblems to raise their various affinities for a certain board, increasing an emblem’s usefulness and while this is a nice little in-depth way to strengthen the team, it is also once again yet another way to strengthen a team that barely needs it.

Flying around the world and seeing the various sights in Dragon Ball Z: Kakarot is easily one of the best parts of the game as, although a bit rough, flight control is easy to learn and it is only second to the actual combat in the game. While traveling around players will run into random enemies scattered throughout the world where they can train up but the real meat of combat comes from facing off against enemies directly related to the story and the gloriously cinematic boss battles that cap off each saga.

Combat in Dragon Ball Z: Kakarot is a fairly simple to understand and flashy system with all combat taking place in the air (or flying underwater) that allows for quick movement around the battlefield and a number of easy to use combo attacks being the player’s bread and butter with plenty of special attacks being able to be thrown in the mix. Defense plays a major role in this game as well as blocking not only works exceptionally well, it also is used to snap around the battlefield and even attack your opponent from behind at the expense of ki. 

Eventual transformations do allow for players to bring some extra strategy to some battles and often players will be able to have some allies fighting with them, allowing them to use supporting and attacking techniques to assist in battle. Unfortunately, the enemy AI is a bit too simplistic at times, with foes often charging attacks that can easily be dodged, leaving them open to a variety of beam attacks. This can leave some fights that were meant to be huge scale affairs ending up as being complete cakewalks despite their cinematic feel.

That being said, those who want to see everything that Dragon Ball Z: Kakarot has to offer will be pleasantly surprised to find out that there is quite a plethora of content available once the main storyline has come to a close, adding plenty of extra playtime to what is already a fairly lengthy game, but be prepared for a few of these post-game events to once again fall back into the same pattern and problems found in the core story.

Visuals & Audio

It is clear that CyberConnect 2 has really come to master designing anime characters for use in video games as they have once again managed to replicate the look and feel of Dragon Ball Z to the tiniest detail here. Everything from the random dinosaurs roaming the land and giant demonic fish in the water to the looks of the various NPCs look exactly like fans of the series have come to expect. Of course the actual character designs are exceptional as well, with even the returning call back characters looking as one would expect and thanks to the various special effects on display during fights the various ki blasts, special attacks, and finishing moves are easily at their best here.

This release of the game features the return of nearly all of the current English voice actors who have returned to reprise their roles in the series with a few newer characters sounding like they fit right in, though if you want to play in Japanese the option is there as well. The soundtrack is fairly standard and features a number of familiar sounding pieces of background music and sound effects though most of the original tracks don’t really stand out too well here.

Overall

Dragon Ball Z: Kakarot manages to offer what is perhaps the most definitive story of the original series that we have seen in a video game and features plenty of great combat that shines thanks to some wonderfully gorgeous graphics. Unfortunately the RPG mechanics of the game tend to either feel useless or padded on and despite featuring fully designed open scale areas to explore, the world often feels far too empty for its own good. This leaves Dragon Ball Z: Kakarot with plenty of side-content that can be explored but often feeling useless outside of the core storyline that is told lovingly and will be a delight to fans of the series.

Capsule Computers review guidelines can be found here.

To Battle! Warcraft III: Reforged Is Now Live

Full-scale modernisation of Blizzard Entertainment’s real-time strategy classic features thoroughly overhauled graphics, a revamped World Editor, and full Battle.net implementation

Experience a pivotal period in the Warcraft saga through an epic single-player story spanning over 60 missions, and test yourself in battle online with Warcraft III’s timeless competitive multiplayer gameplay

SYDNEY, Australia – 29 January, 2020 – Relive some of the most epic moments in Azeroth’s history with Warcraft® III: Reforged™, a thorough reimagining of Blizzard’s ground-breaking real-time strategy game. Combining the original Warcraft III: Reign of Chaos® and its award-winning expansion, The Frozen Throne®, Warcraft III: Reforged re-envisions a pivotal period in the Warcraft saga, with a robust single-player story spanning seven individual campaigns, a top-to-bottom overhaul of its graphics and sound, up-to-date social and matchmaking features via Blizzard’s Battle.net® online-gaming service, and a revamped World Editor to power the community’s creations.

Players will revisit the Warcraft III story in Reforged, with over 60 missions to experience from the eyes of four factions—the mighty Orcs, the noble Humans, the ancient Night Elves, and the insidious Undead. Players will witness firsthand key moments in Azeroth’s history, from the Burning Legion’s invasion to the ascension of the Lich King, and learn the origins of iconic Warcraft characters like Thrall, Jaina Proudmoore, Sylvanas Windrunner, Illidan Stormrage, and others.

Warcraft III is one of our proudest achievements as a company, and we’re honoured that so many players around the world still hold it up as a paragon of the RTS genre,” said J. Allen Brack, president of Blizzard Entertainment. “With Warcraft III: Reforged, our biggest goal was to modernise the game while retaining everything that players have loved about it, and we hope everyone agrees that we’ve done it justice.”

Warcraft III: Reforged Features

  • Complete Graphical Overhaul: Warcraft III: Reforged brings the original game into the modern era with fully overhauled characters, structures, environments, animations, and graphical effects.
  • Multiplayer Between Versions: Players will be able to do battle with anyone who plays Warcraft III, regardless of whether they’re playing the original or Reforged.
  • Higher-Fidelity Audio: Warcraft III’s audio has been remastered and improved for Reforged, including the game’s originalvoice-over recordings.
  • Rebuilt World Editor: Reforged features an all-new World Editor designed to empower the game’s longstanding creator community to reach new heights, with hundreds of new triggers, LUA scripting support, new tools for importing models, and more enhancements planned for the future.
  • Full Battle.net Implementation: Players will enjoy the full suite of Battle.net features to bolster their Warcraft III experience, including text and voice chat, groups, and seamless installation and patching.

Players can purchase Warcraft III: Reforged digitally from the Blizzard Shop. The standard edition is available for $44.95 AUD/$49.99 NZD, or players can purchase the Spoils of War Edition for $59.95 AUD/$64.99 NZD, which comes with unique hero skins for Arthas, Cenarius, Jaina, and Thrall. Also included with the Spoils of War Edition are a host of in-game bonuses for other Blizzard games, such as the gruesome Meat Wagon mount for World of Warcraft®, the Third War cardback for Hearthstone®, the Mal’ganis pet for Diablo III®, and more.

For more information on Warcraft III: Reforged, visit the official website at http://www.playwarcraft3.com. For screenshots, video, and other media, go to https://blizzard.gamespress.com/Warcraft-III-Reforged-Launch-Press-Kit.

THE TERMINATOR INVADES TOM CLANCY’S GHOST RECON® BREAKPOINT

Defeat the Terminator in Two Unique Narrative Missions and Earn Exclusive Rewards

Sydney, Australia — January 29, 2020 — Today, Ubisoft announced a partnership with Studiocanal that will bring the Terminator to Tom Clancy’s Ghost Recon® Breakpoint with the release of a free event featuring multiple mission settings, enemies and dialogues inspired from the original 1984 The Terminator movie. The event will be available for all players starting today at 8PM AEDT on the Xbox One family of devices including the Xbox One X, PlayStation®4 computer entertainment system, Windows PC, UPLAY+, Ubisoft’s subscription service,* and Stadia, the new generation gaming platform from Google.

Entirely playable in solo or co-op, the Terminator Live Event will have players gear up and face an unexpected threat from the future in a new story arc taking place in a new location on Auroa.

Two main narrative missions will be introduced, during which players will have to rescue and partner with Rasa Aldwin, a woman coming from the future, in the hope of stopping the Terminators’ plans. These two missions will be available starting January 29 and February 1, respectively, and will remain in-game once the event ends. In addition, players will be able to face the challenging T-800 cyborgs in daily warfare and interception missions.

Upon completing missions during the live event, January 29 to February 6, players will be rewarded with exclusive items inspired by The Terminator, including the movie’s iconic punk outfit, as well as exclusive new Terminator weapons and vehicles. Besides the rewards granted by completing the event’s missions, players will be able to further customize their Ghosts with two Terminator-inspired packs, allowing players to fully transform into the Terminator or Kyle Reese in-game.

The Terminator Live Event comes as part of Tom Clancy’s Ghost Recon Breakpoint’s Episode I, and follows the launch of the first raid in franchise history as well as a series of free updates that brought major improvements to the game. The game will continue to receive regular updates in the coming months, in line with the commitment made in the Moving Forward letter to expand and improve the game based on player feedback.

For the latest news about Tom Clancy’s Ghost Recon Breakpoint, please visit ghost-recon.ubisoft.com.

For the latest news about other Ubisoft games, please visit news.ubisoft.com.

*$19.95 AUD per month. Cancel anytime. More information at uplayplus.com.

About Tom Clancy’s Ghost Recon Breakpoint

Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Breakpoint is a military shooter putting players in the boots of the Ghosts, an elite US Special Operations unit. Set in a diverse and hostile open world, Tom Clancy’s Ghost Recon Breakpoint offers an entirely new adventure playable solo or in up to four-player co-op, as well as PvP at launch.

*In collaboration with Ubisoft Bucharest, Montpellier, Bordeaux, Odessa, Kiev, Belgrade and Milan studios.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.

© 2019 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Stadia, the S logo, and related marks and logos are trademarks of Google LLC.

T1, THE TERMINATOR, ENDOSKELETON, and any depiction of Endoskeleton are trademarks of Studiocanal S.A.S. All Rights Reserved.

About STUDIOCANAL

STUDIOCANAL, a 100% affiliate of CANAL+ Group held by Vivendi, is Europe’s leader in production, distribution and international sales of feature films and TV series, operating directly in all three major European markets – France, the United Kingdom and Germany – as well as in Australia and New Zealand.

STUDIOCANAL owns one of the most important film libraries in the world, boasting more than 5,500 titles from 60 countries. Spanning 100 years of film history, this vast and unique catalogue includes among others the iconic Terminator 2, Rambo, Breathless, Mulholland Drive, The Pianist and Belle de jour.

STUDIOCANAL has fully financed box office hits Tinker, Tailor, Soldier, Spy, Paddington 1 and 2, The Commuter and Shaun The Sheep Movie. Upcoming films backed by STUDIOCANAL include Marjane Satrapi’s Radioactive featuring Rosamund Pike and The Secret Garden produced by David Heyman starring Colin Firth.

STUDIOCANAL is actively developing and distributing high-end TV series through its network of award-winning European production companies, including TANDEM in Germany (Shadowplay), the UK’s RED Production Company (Years and Years), Spain’s BAMBÚ PRODUCCIONES (On Death Row) and France’s STUDIOCANAL ORIGINAL (Mouche). STUDIOCANAL is also an associate of Danish-based SAM Productions founded by Søren Sveistrup and Adam Price (Ride Upon The Storm) as well as of UK-based GUILTY PARTY PICTURES; Benedict Cumberbatch’s production company SUNNYMARCH TV (Patrick Melrose) and URBAN MYTH FILMS (War of the Worlds).

Shadowgun War Games Coming February 12

Shadowgun War Games Coming February 12

The latest title in the studio’s hit Shadowgun series is almost with us!

BRNO, Czech Republic – JANUARY 28, 2020 – Following the success of the game’s pre-registration period which secured the interest of more than 1 million players, MADFINGER Games has today revealed that their upcoming team-based tactical shooter Shadowgun War Games will be available on the App Store and the Google Play Store beginning February 12. 

Made with Unity, Shadowgun War Games will offer 5v5 battles, incredible graphics, and a gallery of heroes to choose from with unique personalities and gameplay styles. MADFINGER Games has previously won awards for their boundary-pushing visuals on mobile, including Google Play’s ‘Most Beautiful Mobile Game of 2019’ for Shadowgun Legends

“I’m pleased to announce that Shadowgun War Games is almost here,” said Marek Rabas, CEO of MADFINGER Games. “Feedback for Closed Beta has been excellent and we’re now making the final tweaks. The hype is real and we believe War Games will become one of the top games of 2020.” 

Shadowgun War Games is currently in closed beta, and will be available to all players beginning February 12. To pre-register for the public launch, visit 

shadowgunwargames.com/preregister/now

About MADFINGER Games 

MADFINGER Games is a world-class independent game developer with a focus on mobile and console platforms. Founded in 2010, their games quickly shot to the top of the charts in sales and hit the #1 spot in over 100 countries. MADFINGER Games is renowned for stunning visuals and outstanding gameplay experiences, which have received worldwide acclaim and a series of prestigious awards, including Google Play’s “Most Beautiful Mobile Game 2019”. The studio’s most popular titles are Shadowgun Legends, Unkilled, and Dead Trigger 2, and their games have been downloaded over 250 million times.