Home Blog Page 2163

SD GUNDAM G GENERATION CROSS RAYS ADDED DISPATCH MISSION SET 3 DELVES INTO THE DEEP HISTORY OF THE GUNDAM UNIVERSE

SD GUNDAM G GENERATION CROSS RAYS ADDED DISPATCH MISSION SET 3 DELVES INTO THE DEEP HISTORY OF THE GUNDAM UNIVERSE

Spanning more than three decades of lore from the legendary Gundam series, SD GUNDAM G GENERATION CROSS RAYS lets players relive the most iconic moments from the intense mecha series, and BANDAI NAMCO Entertainment America Inc. has posted a new video that outlines a new set of missions in the Added Dispatch Mission Set 3, available now. The new content in this pack includes a mission from the 1997 series, Turn A Gundam, entitled “The Return of Black History Mission.” The mission refers back to the seminal period of the Gundam universe known as “Black History”* and features new characters with their own accompanying abilities.

*Please note that this mission bears no relationship to Black History Month in the United States, and the timing is purely coincidental.

The full lineup of mission sets contained in February’s SD GUNDAM G GENERATION CROSS RAYS AddedDispatch Mission Set 3 includes:

  • “The Return of Black History Mission” from Turn A Gundam
  • “The Ruthless Fight! Schwarz’s Last Match Decision Mission” from Mobile Fighter G Gundam
  • “The Light of Hope Will Not Be Extinguished Mission” from After War Gundam X
  • “Memory of Eden Mission” from Mobile Suit Gundam AGE

In addition to all of the new content arriving as part of Dispatch Mission Set 3, the trailer also outlines the list of previously-released content available in Sets 1 and 2. All of the content from sets 1-4 are included as part of the title’s Season Pass.

To see how SD GUNDAM G GENERATION CROSS RAYS brings back some of the most iconic moments in Gundam extended history, you can view the trailer for DLC #3 at the following YouTube

SD GUNDAM G GENERATION CROSS RAYS bridges four iconic eras within the MOBILE SUIT GUNDAM universe, spanning MOBILE SUIT GUNDAM WING, MOBILE SUIT GUNDAM SEED, MOBILE SUIT GUNDAM 00 and MOBILE SUIT GUNDAM IRON-BLOODED ORPHANS, all culminating to deliver the ultimate tactical RPG experience. Leveraging the series’ unique “Development,” “Design” and “Capture” mechanics, tacticians will battle for the principles of hope, freedom, reformation and instinct as they pave the way for a new era of Gundam. The game is available now on STEAM® for PC.

SECRET EMPIRE MARVEL FUTURE FIGHT UPDATE UNVEILS A SHOCKING NEW LOOK FOR CAPTAIN AMERICA

SECRET EMPIRE MARVEL FUTURE FIGHT UPDATE UNVEILS A SHOCKING NEW LOOK FOR CAPTAIN AMERICA

New Characters, Uniforms, and Gameplay Improvements Now Available for Agents

LOS ANGELES (Feb. 12, 2020) – Today, Netmarble announced a new update inspired by the “Secret Empire” comic book storyline – in which the evil organization Hydra took over the United States — to their popular mobile game MARVEL Future Fight, as all-new characters, gameplay improvements, and costumes such as the Hydra-themed Captain America uniform, are now available for Agents to collect and experience.

New uniforms have been added, including a Hydra Supreme uniform for Captain America, a Hydra Armor uniform for Red Skull, a Superior Octopus uniform for Doctor Octopus and a Secret Empire uniform for Crossbones. Three new Secret Empire-themed characters have also been added to the game: Baron Zemo, Viper and Taskmaster.

Additionally, Winter Solider has new ultimate skills and can now be upgraded to Tier-3, while the Awaken Potential feature for Red Skull and Doctor Octopus is now unlocked. The Realized Potential feature is also unlocked for Baron Zemo, Viper, Sin, Taskmaster and Doctor Octopus.

New improvements have made their way to the Danger Room. These include extended seasons to help users reach high scores now added to MARVEL Future Fight, updates to rebalancing Hero vs Boss stats, new dedicated skills, an abandon penalty, and an expansion of matchmaking bandwidth for faster matching.

Alliance Conquest Matching has also been enhanced, as Agents can choose the initial battle start time for each alliance and match the same time zone with selected alliances to resolve any time difference issues. Improved rank rewards have been added, including a special feature Stop Attack that allows for more strategic combat.

MARVEL Future Fight celebrated its fourth anniversary with over 100 million players across the world. The game is currently available worldwide in the App Store® and Google Play™.

For more information, please visit http://marvelfuturefight.netmarble.com.

###

About Netmarble Corporation

Netmarble Corporation strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is one of the fastest-growing mobile game companies and consistently ranks as a top mobile developer and publisher worldwide. With more than 6,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, Blade & Soul Revolution, MARVEL Future Fight, BTS WORLD, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, the largest shareholder to Jam City, a leading casual social game developer and a major shareholder of BigHit Entertainment, a music production, artist management and publishing company, Netmarble has a strategic partnership with CJ ENM Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at http://company.netmarble.com

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

For more information visit marvel.com. © 2020 MARVEL

App Store is a trademark of Apple Inc., registered in the US and other countries.  App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.

Utawarerumono: Prelude to the Fallen Arrives Late May in the West

NIS America has announced that they are planning on releasing Utawarerumono: Prelude to the Fallen in the West this May with the game releasing in North America on May 26th and May 29th in Europe with both the PlayStation 4 version and surprisingly PS Vita version coming out on those days. The PlayStation 4 version of the game will be released both physically and digitally while the PS Vita version will only be available digitally.

A special limited edition of the PlayStation 4 version of the game is also available and includes the game itself, a hardcover art book, official soundtrack, collector’s box, double-sided poster, and a metal keychain featuring the signature mask. A new trailer was also revealed alongside this release date and you can check it out below.

Sakura Wars Releasing in the West on April 28

We’ve known for some time that Sega was planning on bringing Project Sakura Wars to the West and now the company has announced exactly when fans can expect the game to be released. The company has announced that Sakura Wars as it is now simply called will be released on the PlayStation 4 on April 28th in North America and European regions and feature Japanese voice work accompanied by English, Spanish, French, and German subtitles.

At release the retail copy of the game will feature a bonus sheet of stickers that feature many of the game’s playable characters as well as a reversible piece of cover art that allows fans to use either the Western or original Japanese box art. The announcement trailer alongside some English screenshots can be found below.

Dead or School Comes to PS4 and Switch on March 13 in the West

Marvelous Europe has announced that they are planning on releasing a side scrolling hack-and-slash RPG by the name of Dead or School in the West for the PlayStation 4 and Nintendo Switch with a planned release date of March 13th. Developed by Studio Nanafushi, the game was released on PC last year and tells the tale of a post-apocalyptic Tokyo where humans live in isolation underground in fear of the Zombie infestation above ground.

After hearing stories of high school life above ground from her grandmother, our protagonist, Hisako, dreams of experiencing this mysterious and energetic lifestyle for herself; wearing her grandmother’s old school uniform Hisako ventures into the zombie-infested Tokyo in order to reclaim the city and finally go to school.

As part of this adventure for a modern-day high school life, Hisako travels across Tokyo using the subway system with each mission being located at a familiar location in Tokyo. Players will travel through and explore locations such as Shinjuku, Asakusa, Akihabara and Roppongi as they attempt to defeat the zombie infestation overthrowing the city. To aid Hisako’s quest, players will also be able to upgrade Hisako’s weapons and skill sets as well as unlock entirely new weapons that will make sure the dead stay dead.

Resident Evil Resistance Reveals Two New Maps and Masterminds

Capcom has revealed two new maps that will be available in Resident Evil Resistance alongside two different masterminds that players can also take control of in their upcoming asymmetrical survival horror game that comes bundled with Resident Evil 3. The maps are called the “Abandoned Park” and the “Casino” while the masterminds are some familiar faces in the form of Alex Wesker and Ozwell E. Spencer.

The horror themed theme park was once a place of fun but now its abandoned at the edge of Raccoon City and filled with true monsters and bioweapons while the casino is left in complete disarray with neon machines now stained in blood.

Alex Wesker’s playstyle places an emphasis on using traps, while also manipulating the map to slow Survivors down with roadblocks and enhanced zombies. As if these were not intimidating enough, when Alex gets really serious, she can call upon a vicious carnivorous plant called Yateveo. This stationary bioweapon might not move, but in the right place it’s a powerful obstruction that keeps Survivors from their objective of escaping. As for Ozwell Spencer, he is a more hands on mastermind that generates a Disintegration Field that severely damages any Survivor that passes through it.

Monster Hunter World: Iceborne’s Next Update Brings Furious Rajang and Raging Brachydios

A new trailer for Monster Hunter World: Iceborne has been released and it focuses entirely on the two brand new variant monsters that will be added in the next free title update that is set to be released sometime in March for the console versions of the game and in April for the PC version.

The two creatures, the Furious Rajang and the Raging Brachydios can be seen in the trailer from Capcom below, though the items that players can craft from their corpses are not shown off, and it is worth noting that this expansion does require players to own the Iceborne expansion of the base game.

Code Shifter Review

Code Shifter

Developers: Arc System Works, Land Ho! Co.
Publisher: Arc System Works
Platforms: Xbox One (Reviewed), PlayStation 4, PC, Switch
Release Date: Available Now
Price: $14.99 – Available Here

Overview

Crafting crossovers can create some interesting combinations, especially when the developer behind the crossover has access to a number of popular franchises that they can pull characters from. As such when Arc System Works revealed Code Shifter many wondered just how many different series would be appearing in the game and how it would tie everyone together, so now that this interesting crossover featuring characters from even some more obscure Arc System Works games has been released, is it worth your time?

Story

The video game development company Awesome Rainbow Corp, that fits so well with ARC, is preparing to launch their biggest game yet, a brawling fighting game by the name of Colorful Fighters. The problem is, while the release date continues to approach the amount of bugs and glitches never seem to drop and, if anything, are getting worse. As such a programmer named Stella has crafted a unique program called Code Shifter that allows her to easily navigate through corrupted files and directly target any buggy code, glitched graphics, and more by using a virtual avatar named Sera. It doesn’t take long before the never ending pile of bugs and errors appear to lead towards an unknown user that is seemingly targeting the developer directly and only Stella’s capable avatar can put a stop to it.

For a crossover game, Code Shifter does its best to at least set up a premise as to why characters from Guilty Gear, River City, Blazblue, and many other franchises would be appearing in the same worlds but does little really beyond that and most attempts at humor fall flat. Players can interact with their fellow co-workers in the office but their personalities are barely developed beyond their initial introductions and while there is some effort to highlight the crunch that developers can be forced into when an incompetent boss forces work on them to meet strict deadlines, it doesn’t quite go far enough. As such those looking for a solid storyline will be a bit disappointed here as it mostly serves as window dressing to seeing your favorite characters in a new type of game.

Gameplay

At its core Code Shifter is designed as a 2D platformer with players having to navigate the mixed up world of each stage while eliminating or avoiding the various enemies in their path and solving some small puzzles to get past various obstacles. Most stages can be quite large in size and, since players are not given any time limit, they are free to explore and are encouraged to find little side paths throughout the level as various defeated glitches and item pick-ups increase their overall score for the stage. Taking damage and losing lives lower this final score and while players don’t need to aim for an S ranking every time, they are encouraged to as an S ranked stage will unlock various boosts that can be applied to Sera such as allowing her to move quicker, deal more damage, knockback enemies, carry more “heroes,” and more.

These heroes are where Code Shifter pulls in its crossover mechanics. Players will always have control of Sera who can deal basic damage and is the only one that can target glitched items in the environment but alongside her numerous Arc System Works characters will be at the player’s disposal as the viruses have spread them throughout the stages in these games. These heroes range from playable characters that can be swapped back and forth from to simply being assist characters that can be called in to deal damage or apply a buf. Heroes are not only generally stronger than Sera but also play a major role in navigating the various stages in the game.

Some characters, such as Sol Badguy, can use fire type moves to melt away ice pillars that may be blocking the way, while lightweight ones such as Rachel Alucard can float using air-jets. Similarly we have characters such as Abobo who are so heavy they sink light platforms and can tear apart boxes and Juubei is small enough to slip through tight passages. Numerous characters will have these special feats, with a few having more than one, but since the amount of heroes Sera can transform into are limited, players may need to backtrack to regain one they need should a puzzle, or a hidden area, require. 

The actual combat in Code Shifter is unfortunately rather bland and simple with players having a standard light attack combo that has a few different variations depending on the direction being pressed as well as a “special attack” that is often quite powerful but drains some of the user’s health as a price. The various heroes are oddly missing a number of their signature moves though fans will still find plenty of familiar attacks being used for their favorite characters but they will need to be wary of hitboxes as enemy damage zones, as well as the various platforms that players will often need to navigate, are incredibly rough feeling. Often enemies will land hits that are nowhere near the player while direct attacks will miss entirely and floating platforms can be the bane of any solid run through a stage as landing near an edge almost guarantees a fall due to a few poorly designed areas.

Outside of the core game players will find that there is a fairly solid extra mode players can access through the office and that is the game Stella is trying to fix, Colorful Fighters. This mode allows players to take part in four way brawls that are either timed or dependent on a set of lives and use any characters that they have unlocked in the game so far. These characters are only unlocked by completing special hidden fights scattered throughout the more difficult EX stages of the game’s story mode so it is worth noting that some fan favorites will take some extra work to unlock. Colorful Fighters is a solid enough brawler though it can be incredibly hectic to the point that a life could easily be lost during the initial chaos and it is also worth noting that while four players can play locally, there is no online option which is a bit of a disappointment. It is also worth noting that players can also choose to eventually play through the story mode with a co-op partner should they choose but once again, it is only available through local play.

Visuals & Audio

The design work in Code Shifter is a bit at odds with itself as the core gameplay features some great 8-bit versions of everyone’s favorite characters, a few of which end up looking very impressive considering their detailed origins, and the level designs themselves can be quite interesting to playthrough but it also happens to feature some incredibly lackluster normal designs for the game’s story mode models and Sera herself is as generic as they come even when she obtains extra outfits later in the game. It is also worth noting that while the layouts of some stages are rather interesting, they only feature some small theme changes between sets of stages which is a bit disappointing, especially since special stages from various franchises only appear through EX fights or while playing Colorful Fighters.

The soundtrack for the game is also something of a mixed bag as the new music crafted for the game is a bit simplistic in nature while there are tons of great chiptune style music featuring themes from various series when the player is transformed into a specific hero. These tunes are great but thanks to the nature of the gameplay, all too short. It is also worth noting that there is no voice work of any kind as the game instead opts for gibberish sound effects instead.

Overall

Code Shifter works fairly well at providing a solid enough game that brings together some classic characters of Arc System Works’ beloved franchise but unfortunately really doesn’t provide a decent enough story to tie things together. This inconsistency comes into play both when it comes to character designs and soundtracks as well as those tied into referencing crossover characters happen to shine while the original content ends up feeling lackluster. This leads to a side-scrolling platformer that is a bit too simple to really hold your attention but does provide a solid enough experience for fans of Arc System Works’ games, especially if they happen to like brawling a bit with friends in Colorful Fighters.

Capsule Computers review guidelines can be found here.

Pokemon Mystery Dungeon: Rescue Team DX Nets New Trailers and Screenshots

A new set of screenshots as well a pair of gameplay trailers for Pokemon Mystery Dungeon: Rescue Team DX have been released by Spike Chunsoft and the Pokemon Company and this time the focus is spent on showing off plenty of gameplay mechanics and even a bit of the game’s story. In this game players wake up one day to find that they have turned into a Pokemon and must build a rescue team that can take on the mysterious changing dungeons that are around the land in an attempt to make the world a safer place and potentially find their true purpose on the way.

Currently Pokemon Mystery Dungeon: Rescue Team DX is set to be released on the Nintendo Switch on March 6th though those who want to try it at the moment can currently do so as a demo is available through the eShop right now.

Adventure Awaits Trailer
Secret of Makuhita Dojo Trailer

Tears of Avia Announced for Summer Release on PC and Xbox One

PQube Games have announced plans to help publish a turn based strategy RPG by the name of Tears of Avia sometime this summer. Developed by CooCooSqueaky, Tears of Avia is aiming to be released on the Xbox One and PC and follows the story of the player’s party, who can be built to fit the player’s style, as they venture across the land of Estera in search of the lost city of Avalon.

The actions that players take with their party will influence how the narrative of the story can play out and while there may be “no right or wrong” choices, there will always be consequences. With players being able to use over a hundred different type of in-game skills and combine various classes together, such as Rangers, Priests, Warriors, and more, each character has access to an expansive skill tree to allow for limitless potential should the player choose to build their party in a unique way. The announcement trailer and a few screenshots for Tears of Avia can be found below.