Square Enix has begun what will be a series of developer diaries focusing on Final Fantasy VII Remake with this first one being an “introduction” to the game as a whole. The video, found below and accompanied by English subtitles, features interviews with producer Yoshinori Kitase, director and concept designer Tetsuya Nomura, and more.
The company has stated that over the next few weeks more videos will be revealed that highlight “a treasure trove of behind the scenes information about the game, including the development of the story, characters, combat, action, music and much more.” The video can be found below and the game itself will be released worldwide on the PlayStation 4 on April 10th.
With Animal Crossing: New Horizons set to be released at the end of the week Nintendo has chosen to release a new trailer for the game giving fans a chance to see how various aspects of the game will work. This includes the ability to set up the location of not only the player’s home but also the houses of the villagers that move to the island, various graphical improvements to things in the museum and house customization, and even some tool crafting mechanics.
The video can be found below and Animal Crossing: New Horizons can be found as a Nintendo Switch exclusive when it releases later this week on March 20th.
A new trailer for Disaster Report 4: Summer Memories has been released by NIS America and this time around the company is focusing on the various choices that players can make in the game. These choices will affect how the story will play out as not only will it determine the player’s fate but also the fate of those around them.
The trailer then takes a bit of an odd tonal shift to focus on the various DLC costumes that players can choose to wear while trying to survive the massive earthquake that has struck the city and thrown the lives of all its residents into chaos. The trailer can be found below while the game itself is set to be released on the PlayStation 4, Nintendo Switch, and PC on April 7th in North America and Europe.
With Persona 5 Royal set to be released at the end of the month Atlus USA has released a new trailer for the game that they are aptly calling “Change the World.” In this short video players are given a look at many of the characters as they reach their breaking point against various bosses and awaken to their new powers so be wary if you haven’t played the game before as a few spoilers may be in the video below.
For those who haven’t played the game, Persona 5 Royal places players in the role of Joker as the leader of the Phantom Thieves of Hearts who break-free from the chains of modern society and stage grand heists to infiltrate the minds of the corrupt and make them change their ways. This version of the game is set to feature new characters, , story depth, new locations to explore, and a new grappling hook mechanic for stealthy access to new areas.
With Sakura Wars now having a set release date in the West Sega has released some information about the various versions of the game that fans will be able to pick up when the game is released. There is the standard launch edition of the game that features the game, a reversible cover, sticker set, and a theater costume add-on DLC code, while a special “digital deluxe” edition of the game will feature the aforementioned bonus content as well as swimsuit DLC, Neko Ears DLC, Charming Accessories DLC, and “Legacy of Love” DLC all of which happen to be various costumes for the characters to wear in the game, and a dynamic theme previewed above.
Alongside these various editions Sega also released a trailer showing off how relationships will work in Sakura Wars and you can check that video out below. Currently Sakura Wars is set to be released in the West for the PlayStation 4 on April 28th.
Over the years, WayForward have definitely provided some top-tier entertainment to Nintendo platforms. From Shantae to even licensed fare, this developer has built a trust with audiences that if their logo is present, you can validated as quality will at least be on your side. Vitamin Connection is the latest from the veteran studio, and brings some fresh utilization of the platform’s motion controls. Does this title hold true, or is it a bit shaky on its feet. Let’s find out.
Story
The story in Vitamin Connection is short and sweet. You play as Vita-Boy and Mina-Girl, who as medicine, must heal different characters by traversing through their insides and solving little navigation puzzles along the way. There isn’t a lot of depth as a whole here, but WayForward managed to give the game a huge personality through the little dialogue sequences and charming characters found throughout the game. Without the effort, I personally feel like the game would be more of a WarioWare inspired romp (which is still not bad, mind you), but instead – there is definitely a lot of charm packed in here.
Gameplay
I mentioned WarioWare for a reason when it comes to describing Vitamin Connection. At times, the player will be put on rails and must simply rotate controls as they blast diseased entities that come into their path. Other times, you will have to navigate points precisely without error to progress forward. If you like Schmups you will also be in luck, as there is a lot of that here as well. The Joycons play a pivotal role here, and due to solid formatting, players will able to control this rapidly changing environment with ease.
Be it single or multiplayer, the experience does not really change too much as a whole. The feel of the game becomes much more intense during multiplayer however, as the one pill vehicle has to be controlled by both players in order to progress. While one player focuses on general movement and the beam within, the other will have to flip and maneuver the cart quickly to avoid crashing. Players can pick up HP to prevent certain death, and obtain power-ups that prove useful during these micro-journeys, such as a long arm that can assist in certain situations. Precision is the name of the game and if one doesn’t focus on timing and movement, they will be sure to crash often.
Multiplayer honestly reminds me a lot of Mario Party. Myself and a friend spent a good time in intense back and forth sessions screaming “QUICK GO LEFT!”,“SHOOT THEM!” or “GRAB THAT!”, challenging our friendship while having a pretty good time overall. Single player is a bit tamer, but the player has full accountability for their own actions. There are a good amount of obstacles that come quickly, and the excitement of the way variety affects you the first time through displays some exceptional pacing. I do feel like a docked Switch would be the ideal way to play due to the space needed for motion-based Joycon control, but we did manage to get some portable play in with just the stand. This is a good travel title that is easy to hop in and out of, which is a huge plus.
That said, I do think the game could benefit from a little more substance overall. Bonus modes with more variety, or maybe broken down challenge fare could add a lot to this experience. It would be interesting to see more in terms of that added, as retreading the game feels a bit repetitive. Still, the package here is still a whole one and most will get a lot from the content within. Even though it has a lot of character, it could also use a little more to define it from other titles that have passed through before. A lot of indie games come out and pull on the same cords Vitamin Connection does to show off what they can offer. This game I feel does it better but doesn’t seem to sell itself enough to feel distinct, so maybe a bit more emphasis on those little mascots could make this title feel more realized if there ever would be a follow-up or sequel.
Visuals
The art style is bright, pleasant, and charming. With this simplistic yet colorful visual design, players have a lot of delight on display here. That of course is not a foreign thing for WayForward, but alas, something fans of their already savory titles should be happy to see. The level design can seem a bit plain from afar, but you are more than likely not notice the lack of detail for all of the intensity occurring at the forefront of the experience.
Audio
The music within Vitamin Connection is awesome. There is a full buffet of tunes to feast on here, ranging from J-pop to hip-hop and a little bit of funk in-between. Again, this is no surprise considering, but for being such an off-beat little title – my own expectations for the content within were surpassed by the soundtrack alone as this could have easily went to a bigger experience. The audio definitely gives this game its own specific atmosphere and feel that keep it relevant in my mind, hours after playing.
Overall
Vitamin Connection is a great release that offers a unique and gratifying multiplayer experience on the Switch. Could there be more, well – yes. For what it does it does well and with such an amazing soundtrack in tow with the personality provided, players are in for a mesmerizing little experience from a studio who continue to deliver quality to consoles. If you are looking for a fun Switch title to jam out to, sit down and pop this pill.
The COVID-19 pandemic has already caused a number of major events to postpone or cancel their plans and with nearly all sports and forms of entertainment coming to a halt, even wrestling is finally feeling the rub. WWE has announced that WrestleMania 36 will no longer be held at the Raymond James Stadium in Tampa, Florida on April 5th and is instead now going to be held at the WWE Performance Center on the same day where it will be streamed live at 7 PM ET on the WWE Network.
This presentation will only feature “essential personnel” and no fans will be allowed to attend the event to follow quarantine and “social distancing” procedures as advised by government officials. This marks the first time that Wrestlemania will not be held in front of a live audience and it is currently unknown how refunds will be handled for those who have already purchased tickets to attend the major event, including the “Axess” pass that runs the week prior, especially since this notice comes only two weeks prior to the start of the event.
See the First 12 Minutes of Borderlands 3’s
Next Campaign Add-on, Due Out March 26
Catch brand new gameplay footage of ‘Guns, Love,
and Tentacles’ that features guns, love, and yes, tentacles.
Borderlands 3’s very own cosmic horror rom-com expansion – Guns,
Love, and Tentacles: The Marriage of Wainwright and Hammerlock – launches
on all currently supported platforms on March 26. That’s just 10 days
away!
Gearbox revealed this brand new campaign add-on with a trailer at PAX East last month, but now that the big day’s practically here, we want to give you a longer look at the icy, hostile planet Xylourgos and all the creepy creatures that await you there.
In
case you missed the original announcement, Sir Alistair Hammerlock and
Wainwright Jakobs are finally tying the knot, and they want you to come
celebrate on the ice planet of Xylourgos, where a gargantuan monster lies
frozen above a village full of deranged occultists.
You’ll
have to fight back the forces of otherworldly evil if Wainwright and Hammerlock
are to have their happily ever after. Luckily, the most badass wedding planner
in the galaxy has your back: Gaige, a former Vault Hunter who’s inseparable
from her robot BFF Deathtrap. And that’s not all:
Reunite with old friends and
team up with some eerie new characters to help true love triumph over
eldritch horror;
Confront bloodthirsty enemies
and formidable bosses, including alien beasts, hideously mutated
occultists, and a clan of cold-blooded bandits;
Delve into the disturbing and
occasionally daft backstories of cursed townsfolk in a host of
spine-tingling side missions;
Arm your Vault Hunter with some
of the deadliest gear in the galaxy, including a trove of additional
Legendaries and some supremely powerful Class Mods; and,
Flaunt your sense of style with
a slew of new cosmetic items, from Vault Hunter Heads & Skins to
interactive Room Decorations and all-new Vehicle Skins.
For
an even deeper dive into Guns, Love, and Tentacles, be sure to tune in
to the next episode of The Borderlands Show on March 24, when hosts Greg Miller
and Fran Mirabella will explore the frozen wastes themselves. They’ll also sit
down with Gearbox’s Anthony Nicholson to discuss Mayhem Mode 2.0, the Revenge
of the Cartels seasonal event, and more.
And
don’t forget, Borderlands 3is now available on Steam,
complete with all updates to date, new PC Cross-Play functionality, and
limited-time launch pricing. For more information regarding Borderlands 3’s
launch on Steam, just click right here.
2K
is a wholly owned publishing label of Take-Two Interactive Software, Inc.
(NASDAQ: TTWO).
RESIDENT EVIL 3 DEMO COMING MARCH 19,RESIDENT EVIL RESISTANCE OPEN BETA TO START MARCH 27
SYDNEY – Mar. 17, 2020 – Resident Evil fans can get an early taste of the upcoming survival
horror game, Resident Evil 3, with an action-packed playable demo
that will be available starting this Thursday, March 19 for PlayStation 4, Xbox
One and PC players via Steam. The Resident Evil 3: Raccoon City Demo
lets players step into the boots of the legendary heroine Jill Valentine, as
she teams up with Carlos Oliveira and the Umbrella Biohazard Countermeasure
Service (U.B.C.S.) to evacuate civilians from a crumbling Raccoon City. While
Jill is fighting to save innocent civilians, she must also save herself from
the relentless bioweapon Nemesis, whose sole objective is her demise. The
Raccoon City Demo will reveal a brand new cinematic trailer exclusive to demo
participants upon completion, and will be available starting March 19 at 00:00
h ET / 04:00 h GMT / 05:00 h CET / 14:00 h AEDT on Xbox One and 13:00 h ET /
17:00 h GMT / 18:00 h CET / 4:00 h AEDT on PlayStation 4 and Steam.
As if Jill’s battle was not daunting enough, Capcom
also invites players to test their limits with a challenging Mr. Charlie
scavenger hunt within the Raccoon City Demo. Twenty Mr. Charlie statues are
strewn across Raccoon City; can you seek and destroy all of them with Nemesis
hot on your heels? An on-screen counter will help players keep track of their
acquired statues and a final count will be displayed upon the demo’s
completion.
Later this month, fans can also get a sneak peek at Resident
Evil Resistance, the asymmetrical 4 vs 1 multiplayer experience that is
included with Resident Evil 3. In the open beta starting March 27, players have
the option to take on the role of Daniel Fabron, one of the game’s four
Masterminds, to run twisted experiments using various bioweapons and traps on a
group of everyday civilians. In turn, players can band together as one of four
of the six Survivors, each possessing a unique ability to help their team
escape the experiment before time runs out. The Resident Evil Resistance
open beta starts March 27 at 03:00 h ET / 07:00 h GMT / 08:00 h CET / 18:00 h
AEDT for Xbox One and PlayStation 4, and 13:00 h ET / 17:00 h GMT / 18:00 CET /
4:00 h AEDT for Steam. The open beta will end when the game launches on
April 3.
About Resident Evil 3 and Resident Evil
Resistance
Resident Evil 3 stars Jill Valentine – one of video games’ most iconic
heroines – as she escapes from a doomed Raccoon City while being pursued by the
unrelenting bioweapon Nemesis. The horrific settings from the original game and
new content come to life as never before with RE Engine, previously utilized to
create the acclaimed Resident Evil 7 biohazard, Resident Evil 2
and Devil May Cry 5 with high-definition graphics and modernized
gameplay mechanics.
In Resident Evil Resistance, one
Mastermind plots a deadly course by wielding a strategic deck of cards that
create dangerous obstacles for a group of Survivors desperate to escape
including vicious creatures, traps, ways to manipulate the environment, and
weaponization of security cameras. In turn, Survivors must work together using
their own special abilities and items they come across to thwart the
Mastermind, and escape the experiment before time runs out.
Resident Evil
Resistance will be included
with Resident Evil 3 on April 3, 2020 for PlayStation®4 computer
entertainment system, the Xbox One family of devices including Xbox One X, and
Steam. Visit https://www.residentevil.com/3
for more information.
About Turn Left Distribution
TLD is a software and accessories distributor providing quality,
innovative interactive software titles and accessories across Australia
and New Zealand. The company’s main objective is to provide its clients and
customers with category leading software and accessories brands that deliver a
highly satisfying entertainment experience.
REIMAGINING A LEGEND– INSIDE THE MAKING OF FINAL FANTASY VII REMAKE
SYDNEY, 17th March 2020 – Ahead of the 10th
April launch of FINAL FANTASY® VII REMAKE, Square Enix Ltd., today unveiled the first in a series of videos which gives viewers an
unmissable deep-dive into the creation of one of the most anticipated
videogames of all time.
Bringing together interviews with the
game’s creators, artists and developers, the series gives an exclusive look at
some of the secrets behind the creation of FINAL FANTASY VII REMAKE –
from the game’s story, characters, combat and action to its stunning music and
spectacular visual design. The first video features interviews with renowned developers
including;
Yoshinori Kitase (Producer)
Tetsuya Nomura (Director
& Concept Design)
Kazushige Nojima (Story
& Scenario)
Naoki Hamaguchi (Co-Director
– Game Design / Programming)
Motomu Toriyama (Co-Director
– Scenario Design)
To watch episode one – The Making ofFINAL FANTASY VII REMAKE
FINAL FANTASY VII REMAKE will be available for the
PlayStation®4 computer entertainment system on 10th April 2020.