The Earth Defense Force series has always been more than a little odd even when it tried to play crazy events as straight as possible but it looks like the next game that is heading to the West will be taking on a different look from what fans are used to. D3 Publisher has announced that they will be bringing the voxel art styled Earth Defense Force: World Brothers to the West as a digital only release for the PlayStation 4 and Nintendo Switch sometime in early 2021.
In a parallel universe where everything is in 3D voxel art, a new battlefield has taken stage in the Earth Defense Force series. Voxel Earth is falling apart into square pieces, breaking its blocky peace, as alien invaders in large motherships have caused a catastrophic rift in their massive attack. With the world in turmoil from an alien attack by enemies from the Earth Defense Force series, the player and the Earth Defense Force must rise to the occasion and save the day to restore a shattered Voxel Earth to one peace.
Players will be taking the fight to various voxel formed landmark battlefields with inspirations from America, United Kingdom, Japan, Egypt, and more in the span of the war for survival. Players can expect access to a massive selection of memorable Earth Defense Force legendary soldier classes and weapons, ranging from the original numbered Earth Defense Force series.
After first being leaked for a single console and then later confirmed to being a multi-platform release, THQ Nordic is now once again making things official by announcing that Kingdoms of Amalur: Re-Reckoning will be releasing on September 8th, a bit past the previously leaked date, and that surprisingly that isn’t the only bit of content coming for the game. The company has also announced that an expansion named “Fatesworn” will also be released sometime in 2021 with more details to be revealed later on.
The HD remaster of the game will be priced at $39.99 though a special “Fate Edition” that will include the eventual expansion pack will be priced at $54.99 instead. The official reveal trailer for Kingdoms of Amalur: Re-Reckoning can be found below.
It never hurts to return to your roots and when it comes to the Story of Seasons franchise, that saying hits home rather well. Ever since the 2015 shift that saw the familiar Harvest Moon name transform into Story of Seasons, fans have always had to keep an eye out as the games that they have come to know and love under the development name Bokujō Monogatari were now becoming a bit more muddied in the West.
With Harvest Moon titles still coming out from Natsume, it was up to XSEED and Marvelous to continue the series and so far they have seen quite a bit of success. Now what better way to remind everyone where the series shines than with a remake of perhaps one of their most popular entries ever, the 2003 release of Harvest Moon: Friends of Mineral Town now being released with its proper name, Story of Seasons: Friends of Mineral Town. With seventeen years to fill the gap and the transition from the GBA to the Switch, is this a worthwhile entry for fans of the franchise to pick up?
Story
The set-up for Story of Seasons: Friends of Mineral Town remains as simple as ever. Players pick to play as either a boy or a girl and before being shown how when they were a child they once spent months on their grandfather’s farm and grew to love working with the animals, nature, and even becoming friends with another local child. After promising to return, many years have since passed and now the grandfathers’ farm now belongs to the player. Over time it has fallen into some disrepair as the field has gathered all kinds of debris and it is up to the player to try and bring it back up to snuff.
Similar to the original release, Story of Seasons: Friends of Mineral Town really doesn’t take the story too much further beyond that point as players are almost immediately given free reign to take and discover things on their own. While this is a bit of a disappointment as the lack of any kind of structure can be a bit disheartening at times, it also allows players to take and craft their own farm however they wish. It is worth noting that thanks to this clear start that leaves players with no real introduction, that a few elements that longtime fans may have taken for granted such as a starting pet and more are instead left to be discovered by players as there are numerous secrets hidden throughout Mineral Town and the town’s library..
While there is no real story to speak of, there are plenty of villagers to interact and become friends with in Mineral Town and their personalities really help brighten the game. It is worth noting that the title does feature a brand new localization effort so some names will be a bit different than longtime Harvest Moon fans may remember them but the personalities will remain the same. As players befriend characters, generally by simply talking with them and giving them gifts that they like, there will be special little scenes that can trigger when entering certain locations from time to time. Often these scenes don’t directly involve the player but help flesh out the townsfolk a bit more and breathe some extra life into the town even if the standard interaction dialogue quickly loses its luster since there are only so many variants available.
Of course, when it comes to actually becoming a bit more than friends with these characters, players now have more options than ever in this remake. Rather than force players to only be able to romance a bachelor or bachelorette of the opposite gender, there is now the option to potentially date and marry any of the candidates available in the game, including two brand new ones that were not included in the original release and the return of some more supernatural elements ones as well. This allows for players to see far more friendship and heart events with characters and learn more about them (even dating more than one at a time should the player choose) than they would originally and considering the array of personalities these romance options have, this is a great feature.
Gameplay
It is interesting to note that while Story of Seasons: Friends of Mineral Town may not feature any real tutorial or hand-holding right out of the gate, players will be able to choose from two difficulties when starting a game. There is the standard difficulty that everyone is familiar with as well as a Beginner Mode that gives players a boost at the start with extra money, better prices when shipping goods, and faster relationship gains with villagers and animals. This latter option may be great for those who are just now experiencing the series for the first time but anyone familiar with the series will want to go for the original difficulty even if it means an initial slow going.
While playing the game players will quickly find themselves falling into their own set routine even if they find the start a bit limiting as bag space remains at a premium, even with tools and items separated into different categories, and a stamina system that, while a bit forgiving thanks to a fatigue system that gives players a bit of leeway, is rather small until players find ways to increase it. This is far from a bad thing however as it is easy to regularly run out to the field, tend to the various crops planted at the time, perhaps swing by your animal pens and make sure your chickens, cows, and alpacas have been fed and brushed, before rushing out to the mountain and foraging for items to ship for a bit of extra cash or to give as gifts to the many townsfolk that all have their own schedules and sets of likes and dislikes.
The various crops are all fairly easy to manage as one may expect, with certain plants only growing in certain seasons though longtime fans will notice a few new vegetables and trees making their way to the game this time around and the livestock have also been expanded a bit to feature a few new types of cows that can produce flavored milk and even special pets that, when unlocked, can come in a variety of different types that can be rather unusual. If trying to run the farm becomes a bit too much for the player or they want to risk expanding a bit then then the Harvest Sprites once again make a clear and obvious return.
These sprites, once befriended, can help out for periods of time by watering crops, feeding and taking care of livestock, and harvesting crops and while they may be a bit slow at first, the extra help quickly becomes appreciated especially since there always is a little something extra to do in Friends of Mineral Town. This includes mining for rare ores in the mountain mine, taking part in festivals, and of course trying to befriend and possibly woo a husband or wife. There is plenty to do and while things may quickly feel like they are becoming routine, it is a steady and enjoyable one that remains as charming as the series always has been.
Visuals & Audio
Considering the massive jump in time between the original release and Story of Seasons: Friends of Mineral Town, it is quite evident that the sprites of old are long gone and instead a new 3D world has taken its place. The art direction leans heavily on focusing on cuteness more than anything else, especially when it comes to the animals that players can raise, while the human character models are a bit too simplistic at times for their own good, especially compared to how their portraits look when they are talking to the player. A few of the character portraits have undergone something of a facelift but many remain very similar to how fans will remember them and this is a nice bonus. Unfortunately the actual town designs can be a bit disappointing at times as it really doesn’t change up too much outside of a few seasonal events where the whole town undergoes a refreshing, albeit temporary, facelift.
The soundtrack for the game features a great collection of soothing and relaxing pieces of background music that fit perfectly with the style of the game while the sound effects from using tools and the various noises from the livestock and animals remain true to series form.
Overall
Story of Seasons: Friends of Mineral Town may be a simpler farming game than what fans have grown used to in recent years but this remake of the 2003 classic remains as charming and enjoyable as ever. With a number of little additions to help make the game more enjoyable for all types of players, it is hard not to find yourself quickly losing hours of time thanks to how gratifying and enjoyable the routine of farming and interacting with the townsfolk becomes.
Capsule Computers review guidelines can be found here.
2K announced the next WWE 2Ktitle will be the arcade-style brawler WWE 2K Battlegrounds. The game is scheduled to launch on September 18 for Stadia, Switch, PlayStation 4, Xbox One, and Windows via Steam. The game is available for pre-order now for AUD$69.95/NZD$79.95 for the Standard Edition and AUD$79.95/NZD$89.95 for the Deluxe Edition.
The game is being developed by Saber Interactive, who previously developed the arcade-style NBA game NBA 2K Playgrounds. WWE 2K Battlegrounds will be designed to be easy to learn with a high skill ceiling.
WWE 2K Battlegrounds will feature four modes set across eight environments. Over 70 WWE Superstars and Legends will be available at launch with more being released after the launch. Exhibition and Online mode will provide quick gamed for up to four players. King of the Battlegrounds is an intense free for all for eight players where four players will battle it out and the survivor will take on the four players waiting in the wings. The campaign will offer a full blown story where players will battle their way up to a WWE contract.
Dual Dokkan Festival Features Two Fusion Fighters, Two Story Events Based on the “Dragon Ball Super: Broly” and the “Future Trunks Saga” of the Anime Series “Dragon Ball Super”, and Special Rewards for Players
Santa Clara, Calif., – (July 9, 2020), Leading interactive entertainment publisher and developer BANDAI NAMCO Entertainment Inc. is celebrating the fifth anniversary of DRAGON BALL Z DOKKAN BATTLE, the thrilling mobile battle game based on the iconic DRAGON BALL series, by introducing the powerful new characters, new Story Events and daily login bonuses. DRAGON BALL Z DOKKAN BATTLE is available for free on the iOS App Store and Google Play store.
Players can now summon Gogeta and Vegito, who can be Dokkan Awakened into powerful Legendary Rare (LR) characters who boast their own Active Skills and voice lines. Two new Story Events featuring “Dragon Ball Super: Broly” and the “Future Trunks Saga” from the “Dragon Ball Super” anime series have also been added to the game. The two events represent big expansions to the in-game content, and within these events players can recruit Broly (Kid), Vegeta (Kid) and Zamasu to their teams.
Lastly, players who log in each day starting from July 6 to August 10 (PST) will receive daily login bonuses. On the first day alone, all players will receive 45 Dragon Stones, 5 “55” Special Summon Tickets and “Super Saiyan God SS Goku.”
DRAGON BALL Z DOKKAN BATTLE combines intense action puzzle game experiences, elements of classic board-games, and character deck creation featuring fighters from across the immensely popular DRAGON BALL universe. The game has been downloaded over 300 million times on Android and iOS mobile devices worldwide.
Detectives Wanted: Investigations Into Mysterious Suicide Case Begin on August 25, 2020
In case you missed the news, it’s time to don your detective cap! Publisher Assemble Entertainment announced an August 25, 2020 release date for the thrilling investigative full-motion video (FMV) game Jessika. Launching on Steam via Windows, Steam OS, Mac, and Linux, Jessika tasks you with cracking the case of a lifetime, uncovering the truths behind unanswered questions. Was it a suicide, or was the titular Jessika’s demise something far more sinister?
Those interested in getting an early glimpse into the tragic world of Jessika can now do so, as Assemble Entertainment has released a new demo of the game on Steam as part of the Steam Summer Sale, which runs until July 9th.
Additionally, Assemble today released a set of new in-game screenshots, which give you an even closer look at the kinds of things you’ll encounter while sifting through Jessika’s online presence — which seems innocent enough…at first. Will you be able to read between the lines and decipher her cryptic messages?
Also, players with a particular hankering for Assemble Entertainment’s fantastic titles will be pleased to know that the publisher also released demos for the humorously horrific, Lovecraft universe-inspired visual novel The Innsmouth Case, cyberpunk point-and-click adventure Encodya, and their post-apocalyptic survival RPG Highrisers.
More about Jessika
Convinced of foul play, Jessika’s father has hired you to uncover the truth about her untimely death. What appears to be a textbook suicide — at least, at first — may prove to be your career-defining moment. With only your laptop and an unrivaled determination for unearthing the truth, you’ll need to dig through the victim’s extensive digital footprint to locate clues and keywords embedded within Jessika’s tangled online presence to piece together what really happened.
Developed by TriTrie Games and published by Assemble Entertainment, Jessika will arrive on Steam via Windows, Steam OS, Mac, and Linux on August 25, 2020, and retail for $12.49 USD. Players can wishlist the game by visiting the official Jessika Steam store page, here: https://store.steampowered.com/app/1251980/Jessika.
Live Tournaments, Battle Royale, and Friend Challenge Modes Launch In Select Markets, Providing a Variety of Game Styles for Any Type of Player
SAN FRANCISCO – July 9, 2020 – N3TWORK has launched a game-changer for Tetris® on mobile. The world’s most iconic puzzle game now features Tetris Primetime, an entertaining blend of game show and live, competitive Tetris gameplay that is free to enter and features more than $1 million in annual cash prizes. N3TWORK’s newest release also includes Tetris Royale, an always-on 100 player Tetris battle royale, and Tetris Together, a new way to play Tetris with friends and family. From the familiar single player experience to private games with friends to competitive play against the global Tetris community to the once daily adrenaline rush of Primetime, the new Tetris app has something for everyone.
“Tetris is truly timeless in its appeal and one of the greatest games ever designed. We wanted to build a version that respected everything amazing about the original but that innovated in a way that could delight the billions of people who know and love Tetris,” said Neil Young, founder and CEO of N3TWORK. “We’ve kept the gameplay that you remember, and have infused it with competition, communication, community and an incredible global, daily game show with cash prizes. We think Tetris has the opportunity to be bigger than ever before as fans around the world can now play in both familiar and exciting new ways.”
Tetris Primetime is a breakthrough hybrid of live television and tournament play that supercharges the fun and excitement of Tetris by adding more than $1 million in annual cash prizes. Hosted by award-winning actor Millen Baird, Tetris Primetime lets players star in a live game show experience with cash prizes on the line every night at 7:30 p.m. in the anchor city closest to them. The anchor cities are currently Auckland, Perth, Moscow, Berlin, London, New York City and Los Angeles.
“Tetris fans who have dreamed of clearing lines under the spotlight for a chance to win cash prizes can now rejoice with this remarkable opportunity,” said Maya Rogers, President and CEO of Blue Planet Software, the sole agent for the Tetris brand. “N3TWORK’s Tetris app delivers just that and much more! Whether it’s a relaxing match with several friends or an intense battle against thousands of other players, the mobile game now has something for everyone to enjoy.”
In Tetris Royale, players will battle it out in 100-player Tetris matches, where the last player standing wins. Tetris Royale players compete for weekly dominance in their city, country, and around the world. Players can also choose to compete against their own high scores in Tetris Solo Marathon mode, a familiar single-player Tetris experience that fans can play anytime, anywhere, even offline. Those looking for fun closer to home can also enjoy Tetris Together, a new mode where players can create sharable Tetris games for friends and family where they can stay connected with voice chat while they play. In addition to the new game modes, N3TWORK’s Tetris app also features intuitive touch controls with the option to use on-screen controls, as well as custom themes and avatars.
Tetris® Primetime is currently available in select territories with more being added soon. These territories include the United States, Canada**, United Kingdom, Germany, Ireland, Spain, Switzerland, Belgium, Sweden, Norway, South Africa, Russia, Chile, Australia** and New Zealand.
**In Canada, Tetris Primetime is not available in Quebec. In Australia, Tetris Primetime is not available in New South Wales or Victoria.
Fans can also join the conversation by following @tetrismobile on Facebook, Instagram, Twitter and TikTok or go to https://www.tetrismobileapp.com/.
About N3TWORK
N3TWORK is a new type of games, media, and technology company at the intersection of entertainment and community. N3TWORK is backed by a variety of investors including Blue Planet Software, Eniac Ventures, Floodgate, Griffin Gaming Partners, Galaxy Digital Capital, Kleiner Perkins Caufield & Byers, Korea Investment Partners, Ocean Road and Table Management. The company’s flagship title Legendary: Game of Heroes, an innovative mobile fantasy puzzle RPG, has established new standards in live service and community engagement. N3TWORK’s Scale Platform was announced in 2019 and will provide mobile app developers an opportunity to scale their businesses by providing user acquisition technology, expertise and capital. For more information on N3TWORK visit: www.n3twork.com
About the Tetris® Brand
The Tetris® brand is one of the leading and most distinctive video game brands and franchises in the world. Now after more than 35 years, the brand continues to be loved globally by people of all ages and all cultures. Billions of Tetris games are played online every year, and over 500 million Tetris mobile games have been downloaded to date. The Tetris brand’s global licensee network includes major video game publishers, including Ubisoft and Sega, as well as many partners in electronics, toys, apparel, lifestyle goods, entertainment and more. Tetris Holding, LLC, is the owner of Tetris rights worldwide, and The Tetris Company, Inc. is its exclusive licensee. For the latest information about the Tetris brand and Tetris products, please visit www.tetris.com. Become a fan of Tetris on Facebook (www.facebook.com/Tetris) and follow Tetris on Twitter (@Tetris_Official) and Instagram (@Tetris_Official).
Fans Can Now Pre-register for ThisBrand-New Mobile Crash BandicootTMGame and Unlock Exclusive Rewards
NEW YORK / LONDON, July 9, 2020 – King, a leading interactive entertainment company for the mobile world, today announced that everyone’s favorite marsupial is getting ready to run, jump and spin onto mobile in Crash Bandicoot: On the Run!™. Running faster, fearlessly and further than ever before, this brand-new mobile adventurebrings the best of the Crash Bandicoot franchise from the last 20 years with fan-favorite characters, bosses, moves, mischief and mayhem. The free-to-play game is now available for pre-registration on the Google Play store or on the website www.CrashOnTheRun.com.
“We’re really excited to bring this well-known and much-loved franchise back to mobile,” said Stephen Jarrett, VP of Game Design at King, and Creative Lead on Crash Bandicoot: On the Run!. “Our ambition is to transform the runner experience with classic Crash gameplay, while adding depth and progression through a variety of exciting features including meaningful social, crafting and base building. Drawing inspiration from Crash’s vibrant history we plan to bring back classic characters, bosses, enemies and lands and wrap them in a brand-new adventure for gamers to play on the go.”
In Crash Bandicoot: On the Run!, the dastardly Dr. Neo Cortex has returned to take control of the multiverse, with the help of his maniacal mutagen henchmen. Only Crash and his sister Coco can save the day and put a stop to their plans. Video game fans will immediately recognize regions from previous Crash Bandicoot games, such as Temple Ruins, Turtle Woods, Bear It and more.
Crash Bandicoot: On the Run! is now available for pre-registration on Android and soon on iOS. Any player that pre-registers will receive an exclusive Blue Hyena Skin on launch day – a fun and exotic skin which fans may remember from Crash™ Team Racing: Nitro Fueled. For more information and to pre-register, visit www.CrashOnTheRun.com.
About King
King is a leading interactive entertainment company for the mobile world. It had 273 million monthly active users as of first quarter 2020 across web, social and mobile platforms, and has developed more than 200 exclusive games that are enjoyed all around the world through its king.com, Facebook, and mobile distribution platforms such as the Apple App Store, Google Play Store, Microsoft Windows App Store and Amazon Appstore. King was acquired by Activision Blizzard (NASDAQ: ATVI) in February 2016. King has game studios in Stockholm, Malmö, London, Barcelona and Berlin, along with offices in San Francisco, Los Angeles, New York, Chicago, and Malta.
Poland – July 9th, 2020 – Bugbomb Games’ single-celled party brawler, Gerrrms, is now available for pre-order on Nintendo Switch via the eShop for £8.99 / €9.99 / $9.99. Gerrrms will be launching and available to play on July 23rd, so prepare to engage in microscopic brawls of epic proportions!
Gerrrms is a multiplayer party brawler where players take control of tiny germs as they partake in a big ole scrap for dominance within the human body. Choose from 12 quirky, germy candidates and start swinging from hooks inside a corporeal arena to move around as you engage in microbial warfare, competing in seven gutsy game modes, either in single-player or local multiplayer up to 4 players. With this two-button control scheme and straightforward gameplay mechanics, Gerrrms is the perfect game to jump into with friends regardless of their skill level.
Stand your ground against rival germs performing sick single-celled combat manoeuvres. You’ll be over-prescribed with power-ups: dropping dirty mines, packing punches, launching microscopic missiles, getting gooey to slow your opponents down, exploding in size pushing your rivals into surrounding hazards, making lightning-fast dashes or tactically using a pseudopod to transplant items with someone else – be it a flag or a bomb.
There are seven game modes on offer: Deathmatch – Swing your germ around and eliminate your foes by bouncing them onto spikes surrounding the arena. Swing for the win to be the last germ standing! Capture the Flag – With only one flag, four germs and countless obstacles, be sure to hold on for the win. Hot Potato – Bombs 101: don’t be holding it when the timer runs out… Makes a good gift for fellow germs though. Synapse Snatch – The goal is simple: grab the ball and bring it to your coloured corner. Like typical cell behaviour, there’ll be copies – stop the others from doing the same! Gobble – A germ’s gotta eat! Make sure you’re first to the feast when food spawns around the arena. Antibody – Avoid ‘Barney the Antibody’ at all costs. He’s big, mean and out to get you so keep him busy by encouraging your opponents to pay him a visit instead.
Gerrrms has been highly anticipated since its second place finish at the Big Indie Pitch at White Nights Amsterdam 2020, offering an infectious experience for all as they battle to become the germicide master!
“Gerrrms is just what the doctor ordered – with it’s wide variety of game modes, cute characters and fun frantic gameplay it’s the perfect way cure yourself from the stresses and strains of life,” said Robert Kujawa, co-founder for Bugbomb Games. “Playing against your friends and family will make you feverish for more – in a good way.”
About Bugbomb Games Bugbomb Games is a game development studio from Poland, established in 2018. Since its onset, the team has been devoted to delivering the best digital entertainment to the players. With a broad experience of working for the largest publishers in mobile gaming, they decided to work on their own titles and venture into the console segment. Bugbomb’s productions have been praised for top quality and high playability, with the games being valued both by publishers and players.
Tripwire Interactive Invites Players to Download and Play the Award-Winning, Co-Op, Horror Shooter for Free on the Epic Games Store
ROSWELL, Ga. — Thursday, July 9 –Publisher and developer Tripwire Interactive is proud to announce that the critically acclaimed co-op, horror, first-person shooter Killing Floor 2 officially releases on the Epic Games Store later today. To celebrate Killing Floor 2’s arrival, Tripwire Interactive has teamed up with Epic Games to share Killing Floor 2 as a free game for a week starting today, July 9, ending July 16 — and is excited to welcome more new players to the bustling Killing Floor 2 community.
To ensure the player base is not divided between storefronts, Tripwire Interactive has worked in advance to enable cross-play and cross-invites between the Steam and Epic Games Store versions of Killing Floor 2.Moving forward, the entire PC global community can band together and form parties more quickly to slaughter more zeds than ever before.
To receive a free copy of Killing Floor 2 on the Epic Games Store, anyone with an Epic Games account can login in online at EpicGames.com or via the Epic Games Launcher, click to the store section, and select Killing Floor 2 under free titles. Once logged in and at the Killing Floor 2 page, click “Get,” and Killing Floor 2 will be added to the player’s Library, free of charge. Killing Floor 2 will be free for one week, so anyone intent on annihilating zeds should grab it on the Epic Games Store before July 16.
Killing Floor 2 is cross-play ready and allows current users to connect with specific friends across versions by enabling ‘Steam to EGS’ invites when loading into the main menu. From there, players can sign in to an Epic Games account and their friends list will be populated with the ability to invite players from the Epic Games Store version of Killing Floor 2 into a Steam party. If players do not have an Epic Games Store account, there will be no impact on the Steam friends list. Players can expect a Steam update for Killing Floor 2 today to enable cross-play functionality.
In Killing Floor 2, players descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union— Just one month after the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding.
Not all have given up hope though… A group of civilians and mercenaries have banded together to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.
Killing Floor 2 is developed and published by Tripwire Interactive and is published at retail by Deep Silver and Iceberg Interactive for the Xbox One, Xbox One X, PlayStation®4 Pro, PlayStation®4, and PC. This title has been rated M by the ESRB, PEGI 18, USK 18.
Formed in 2005 as a humble independent developer and founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s most recent hit release, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds.
Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. The publishing division named “Tripwire Presents” aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, and Road Redemption developed by EQ Games and Pixel Dash Studios.