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Hack ‘n Slash Heaven! SAMURAI WARRIORS 5 to Debut this Summer

The All-New Adventure Helps Celebrate the Beloved Franchise’s 18-year Anniversary

return of one of its most iconic franchises, as SAMURAI WARRIORS 5 prepares to smash its way home this summer. The latest iteration of Omega Force’s fan-favorite 1 vs. 1,000 action series is currently under development for the Nintendo Switch™, PlayStation®4 Computer Entertainment System, the Xbox One consoles (playable on Xbox Series X|S via Backward Compatibility), and Windows PC via Steam®.

SAMURAI WARRIORS 5 marks a fresh, re-imagining of the franchise, including an all-new storyline, as well as revamped character designs and a stylish new visual presentation. A new beginning to the SAMURAI WARRIORS experience, the title launches gamers into the Sengoku period, shining the in-game spotlight on characters Nobunaga Oda and Mitsuhide Akechi. But what’s behind the electrifying SAMURAI skirmish? Find out during the monthly SAMURAI WARRIORS 5 livestream, beginning Feb. 25 JST, with regular updates leading up to the game’s launch this summer!

For more information on SAMURAI WARRIORS 5, please visit the official site, Like us on Facebook www.facebook.com/koeitecmous and Follow us on Twitter @koeitecmoUS.

ABOUT KOEI TECMO AMERICA CORP.

KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series.

SAMURAI WARRIORS 5 ©KOEI TECMO GAMES CO., LTD. All rights reserved. SAMURAI WARRIORS 5 is a trademark or registered trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

©2021 Sony Interactive Entertainment LLC. “PlayStation Family Mark”, “PlayStation”, “PS5 logo”, “PS5”, “PS4 logo”, “PS4”, “PlayStation Shapes Logo” and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, the Xbox Sphere mark, the Series X logo, Series S logo, Series X|S logo, Xbox One, Xbox Series X, Xbox Series S, and Xbox Series X|S are trademarks of the Microsoft group of companies.

Nintendo Switch is a trademark of Nintendo

©2021 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.

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Become the Ultimate Ninja in NINJA GAIDEN: Master Collection, Launching June 10, 2021

The Nostalgic Yet Timeless High-Speed Action of the NINJA GAIDEN Series Unfolds on Nintendo Switch, PlayStation 4, Xbox One, and Windows PC via Steam!

BURLINGAME, Calif. – Feb. 17, 2021 – Today, KOEI TECMO America and famed developer Team NINJA revealed the long-awaited and highly-anticipated NINJA GAIDEN: Master Collection for the Nintendo Switch™, PlayStation®4 Computer Entertainment System (playable on PlayStation®5 via Backward Compatibility), the Xbox One consoles (playable on Xbox Series X|S via Backward Compatibility), and Windows PC via Steam®. The collection, slated to launch on June 10, 2021, will package the classic game NINJA GAIDEN Sigma alongside beloved titles NINJA GAIDEN Sigma 2 and NINJA GAIDEN 3: Razor’s Edge – with most of the previously released game modes and DLC costumes in one thrilling collection.

The NINJA GAIDEN: Master Collection brings the renowned action games to PC and consoles, allowing fans and newcomers alike to experience the tale of “super ninja” Ryu Hayabusa as he battles deadly fiends causing chaos around the world. NINJA GAIDEN Sigma, originally released in 2007, set the standard of high-speed action for the series – introducing dual-wielding weapons, and a Mission Mode alongside its gripping Story Mode. NINJA GAIDEN Sigma 2, originally released in 2009, continued Hayabusa’s journey alongside characters Ayane, Rachel, and Momiji, with four difficulty levels testing player’s battle techniques with every heart-stopping fight. The latest entry, NINJA GAIDEN 3: Razor’s Edge, originally released in 2012, upped the challenge with powerful new enemies and fiercely violent depictions, as well as bringing Kasumi into the action, making it the series’ most alluring white-knuckle experience to date.

The nostalgic yet timeless action of the three games offers a highly responsive and challenging experience – with battles that require defensive and offensive moves similar to fighting games. Players can enjoy playing as the fan-favorite ninja, Ryu Hayabusa, alongside the additional characters such as Ayane, Rachel, Momiji and Kasumi as they appeared in the original version of the games. Master your favorite characters in intense action-packed battles like only the NINJA GAIDEN series can deliver.

“NINJA GAIDEN is one of the most important and monumental titles for the Team NINJA brand, but we haven’t been able to release the series title on current generation platforms, so I am very delighted to be able to release it in this format as a trilogy,” says Yosuke Hayashi, Chief Head of Team NINJA. “If you enjoy challenging action games, we hope you will give it a try.”

Adds Fumihiko Yasuda, Head of Team NINJA: “NINJA GAIDEN is the origin of Team NINJA’s action games, and I hope that not only fans of the series, but also fans of the Nioh series will play these games. I hope that the day will come soon when I can provide information about the next game in the NINJA GAIDEN series, which I’ve been continuously saying that I want to develop, but until then, please play as the ‘super ninja’ Ryu Hayabusa in the NINJA GAIDEN: Master Collection.”

To celebrate the reveal of NINJA GAIDEN: Master Collection, Team NINJA will also run a special collaboration with Nioh 2. The development team have created the “Dragon Ninja” skin, which players can use to transform themselves into Ryu Hayabusa, the protagonist of NINJA GAIDEN: Master Collection. Players who own Nioh 2 – The Complete Edition (PlayStation®5, PlayStation®4, and Steam) or Nioh 2 (PS5 and PS4) can download this costume for use in-game starting on Feb. 18 – with further details on this collaboration detailed on the official Nioh 2 website.

For all of the latest news on the NINJA GAIDEN: Master Collection, check out the official site, Like us on Facebook www.facebook.com/koeitecmous and Follow us on Twitter @koeitecmoUS.

ABOUT KOEI TECMO AMERICA CORP.

KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame®

©2007-2021 KOEI TECMO GAMES CO., LTD. All rights reserved. NINJA GAIDEN and the Team NINJA logo are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD.

“PlayStation”, “PS5”, and “PS4” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Microsoft, Xbox, Xbox Series X|S, Xbox One, Xbox One X, Xbox Live, the Xbox logos, and/or other Microsoft products referenced herein are either trademarks or registered trademarks of Microsoft Corporation.

Nintendo Switch is a trademark of Nintendo.

©2021 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.

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‘VIOLA: THE HEROINE’S MELODY’ 1.0 OUT NOW!

Musical Platformer RPG Graduates from Early Access Today

February 17th, 2021 — Jelle van Doorne is thrilled to announce the 1.0 release of the developer’s musical rhythm RPG Viola: The Heroine’s Melody is now available for $14.99!

Viola: The Heroine’s Melody is the musical platformer RPG! After failing at violin practice for the hundredth time, Viola gets trapped inside her instrument’s fantastical world. She’s joined by a set of strange, colorful friends, as she journeys through the lands of magic, monsters and music… Searching for her way back home.

Viola: The Heroine’s Melody pulls inspiration from many classic JRPGs as well as modern indie takes on the genre. Turn-based battles, a ton of recruitable characters, and a personal story to sink your teeth into: Viola has all of this and more. However, Viola is not a passive RPG. Attacks require the player to time their button taps, and to unleash spells you’ll have to follow a series of rhythm game-esque inputs.

On top of being an RPG, Viola: The Heroine’s Melody is a side-scrolling platformer! With wall jumps and triple jumps, springs and cannons, you can explore each level and uncover every little secret. Find more potions, or gems to equip and customize each character’s stats! And don’t worry about random encounters: each monster is visible in the level. Don’t feel like fighting? Just jump around and find another path!

Viola: The Heroine’s Melody is currently available on Steam, for $14.99. A console edition is also in the works for release later in 2021.

To learn more, visit: http://www.jvandoorne.com/viola.html/
Twitter:@GameViola

About Jelle Van Doorne
Jelle is a game and narrative designer who lives in Rotterdam, the Netherlands. Active in the game industry since 2015. A perfectionist with a sense of humor who loves to work on and tell stories with games — Jelle sees no challenge as too great.

THE SEVEN DEADLY SINS: GRAND CROSS CELEBRATES ITS ONE-YEAR ANNIVERSARY WITH A TWO-MONTH PARADE

THE SEVEN DEADLY SINS: GRAND CROSS CELEBRATES ITS ONE-YEAR ANNIVERSARY WITH A TWO-MONTH PARADE

New Special Events, Characters and Items Available For Players to Enjoy

LOS ANGELES – FEB 17, 2021 – Netmarble’s cinematic adventure role-playing game (RPG) The Seven Deadly Sins: Grand Cross is celebrating its one-year anniversary. In March 2020, the game was launched simultaneously in 12 languages around the world and surpassed 20 million cumulative downloads just in 5 months since the launch. Netmarble released special two-month events, including The One Festival with attractive heroes and great rewards – for both current and returning players to fully enjoy.

To kick off the first year celebration, Netmarble held Homecoming Special Events starting February 9, providing 110 free draws to all players who check-in as well as heroes at level 80 UR. Starting today, Netmarble is hosting a two-month parade with the first event, titled “The One Festival,” now available for players to experience.

Starting today, SSR [Invincible Avatar] “The One” Escanor – one of the most powerful characters to appear in The Seven Deadly Sins – is now available to collect via ‘The One Festival’ Draw. The new character imparts an effect that increases all stats by six percent at the start of an allied turn, cancels debuff effects when a player’s three effect is lost, and grants debuff immunity for one turn. “The One” Escanor’s Ultimate Move is also capable of inflicting 864% extra damage, along with additional death damage, to a single enemy. In addition, Players can collect [Light of Hope] New King Arthur by completing “The One Festival” event mission.

This two-month celebration also brings other in-game events and updates, including:

  • The One Festival Special Mission: Players who complete six missions during festival period will earn various rewards and in-game items including “Sunshine” Holy Knight Escanor, [Collector] Great Mage Merlin, [Kungfu Master] Fighter Diane, and SSR [Light of Hope] New King Arthur.
  • Demonic Beast Graeon Special Boss Battle: Once the new Boss Battle is cleared, players can obtain a Broken Helmet, which can be exchanged for rewards including Escanor’s costume. Escanor’s Mint Green Cheering Uniform can also be obtained after clearing a certain amount of battles.
  • Special Recipe Event: Acquire special recipe materials through the Boss Battle, Solgres Dungeons and Hawk’s Awesome Treasure Chest to create new dishes.
  • Hawk’s Awesome Treasure Chest: Players can collect various rewards by unlocking nine treasure chests, including special recipe materials. Luxury rewards, such as Part.2 Guaranteed SSR Tickets sand SSR Evolution Pendants, can be collected by lucky players that open the special chest.
  • New Items
  • Special Hawk Pass: Elizabeth Mint Green Cheering Uniform, Part.2 Guaranteed SSR Tickets, Auto Clear Tickets and Diamonds will be given upon purchase.
  • Desired Hero Step Up Package: Players can select a character they desire from the hero pool, and all acquired characters will be at UR Level 80, with an Awakening State of 6. Players will also have an opportunity to collect SSR [Virtual Body Doubles] Lostvayne Meliodas at the final step.

The Seven Deadly Sins: Grand Cross translates the storytelling and adventures of [The Seven Deadly Sins] into a highly engaging and entertaining mobile gaming experience. The game features stunning, high-resolution 3D graphics, over 100 dramatic cutscenes, and is brought to life with the cast of the original Japanese voice actors reprising their characters.

The Seven Deadly Sins: Grand Cross is now available for download on the App Store and Google Play. For more information, please visit the game’s official website and Facebook.

Based on the manga “Nanatsu no Taizai” by Nakaba Suzuki originally serialized in the weekly SHONEN MAGAZINE published by Kodansha Ltd.

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About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade&Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

Strategy Shooter Hybrid Eximius: Seize the Frontline Deploys on PC March 16, 2021

Strategy Shooter Hybrid Eximius: Seize the Frontline Deploys on PC March 16, 2021

SELANGOR, Malaysia – 18 Feb. 2021 – Eximius: Seize the Frontline, the strategy shooter hybrid from Ammobox Studios that seamlessly blends FPS and RTS action, escalates to its 1.0 release on PC via Steam and the Humble Store on Tuesday, 16 March 2021, with a supply drop of new content. Eximius: Seize the Frontline will arrive with new units and battlesuits while also seeing the debut of a mechanic that allows Commanders to issue on-the-fly tactical orders.

Take up arms in a global conflict between rival security contractors competing to reestablish nations in a post-apocalyptic world. Coordinate with teammates in five-player squads to outmaneuver enemy combatants, seize precious resources, and secure victory.

Take point as an infantry Officer performing critical missions on the ground, such as securing strategic locations and capturing vital supplies for the war effort. Wield conventional arms or suit up in 10 distinct mechanized Vanguard battlesuits, each equipped with its own arsenal of skills and customizable loadouts. Strap into an Assault model and launch a torrent of homing micro-missiles, pilot the stealthy Orion class to infiltrate and perform a strategic strike, or watch over allies as a guardian angel with the Aegis’ shield and healing abilities. 

Meanwhile, Commanders take control, orchestrating the fight with a bird’s eye view of the battle. These leaders utilize classic real-time strategy mechanics to direct units, manage resources, build bases, research technology, and more. Commanders also watch over their teammates, relaying what’s going on while providing crucial support like well-timed artillery strikes.

Eximius: Seize the Frontline marries the instinctual thrill of first-person shooters with a true RTS experience to deliver an engaging, ever-changing multiplayer game like no other. Each side of the coin informs and enriches the other, as tactics and action intermingle and play off one another to create a dynamic fusion marked by one memorable moment after the next.

Eximius: Seize the Frontline stems from a desire to introduce fresh ideas and innovate in the genre of first-person shooters,”said Jeremy Choo, Director, Ammobox Studios. “The team couldn’t be prouder of where we’ve arrived, realizing our ambitions with a game where strategy and communication are every bit as important as marksmanship. We can’t wait for players to join the fray and show us what they’re made of when Eximius deploys on Steam March 16!”

Eximius: Seize the Frontline launches for Windows via Steam and the Humble Store on March 16, 2021, for $29.99 with three game types: Strategic mode, Cooperative mode, and Skirmish mode, a solo conflict where players take on an AI as an Officer or Commander. Eximius will feature English, German, and Russian language support at launch

To learn more, visit the official site and join the community on Twitter, Facebook, and Discord.

About Ammobox Studios

Ammobox Studios is an independent developer based in Malaysia. Founded on the core concepts of innovation and a people-first studio culture, they seek to deliver memorable experiences by innovating on classic mechanics. Eximius: Seize the Frontline is their debut title.

For more on Ammobox Studios, please visit the official website.

30XX Leaps into Action Today on Steam Early Access

30XX Leaps into Action Today on Steam Early Access

POST-HUMAN EARTH – 17 Feb. 2021 – 30XX, the new Megaroguelike action platformer from Batterystaple Games, dashes onto Steam Early Access today for Windows PC.

Batterystaple returns to Steam Early Access following the success of 20XX, which sold more than 200,000 copies and was named one of Valve’s Top Early Access Graduates of 2017. Bolstered by that experience, 30XX debuts with a growing stockpile of content for the community to jump into and help shape as the game advances toward its 1.0 release.

Equipped with a range of game types to enjoy, 30XX arrives with the roguelike Arcade Mode and permadeath-free Mega Mode campaigns that can be tackled solo or in co-op both locally and online. There’s also the Maker Mode to explore. Empowering fans with the same tools used to develop the game, this stage editor allows anyone to create custom obstacle courses using every level theme in 30XX and share their handiwork with the world.

30XX launches with six stages for its heroes to run, leap, slash, and dash across in style. Harness Nina’s dynamic Power Fusion system or Ace’s versatile Techniques to master the challenges posed by Penumbra’s projectile-reflecting surfaces, the timing-based puzzles of Clockzone, and everything in between. Take down mighty robot bosses to unlock distinct new abilities for each protagonist to mix into their arsenals and wield in the fights ahead. 

No matter the battlefield, the thirty-first-century experience shines with stunning hi-bit pixel art from Rogue Legacy and Chasm art director Glauber Kotaki. Meanwhile, an original soundtrack from returning 20XX composer Brandon Ellis propels it forward with pulse-pounding chiptunes. 

“Early Access is an amazing way for us to take the community behind the scenes and let our fans leave their fingerprints on the final experience,” said Chris King, founder, Batterystaple. “Players had an indelible impact on making 20XX the success it is today. The team has upped our game this time around in every way imaginable,and we look forward to where this process takes us now that 30XX is out in the wild on Steam Early Access.”

30XX is available on Steam Early Access for $19.99 with English, French, Italian, German, Spanish, Portuguese, Russian, Japanese, Korean, and Simplified Chinese language support. The 30XX soundtrack is also available to purchase for $9.99.

To learn more, check out the 30XX Steam page or the Batterystaple Games website, and join the 20XX series community on Discord, Twitter, YouTube, and Facebook.

About Batterystaple Games

Batterystaple Games is an independent developer founded by Chris King. Scattered across the globe, the team aims to create crisp, satisfying action games that players can enjoy with friends and continue to come back to for years to come. The studio’s first project, 20XX, has sold more than 200,000 copies across Steam, Nintendo Switch, PlayStation 4, and Xbox One. The team also published Jamestown+, the revival of Final Form Games’ classic bullet hell shooter.

To learn more, check out the official Batterystaple Games website.

About Kowloon Nights

Founded in October 2017, Kowloon Nights is a global video game investment fund dedicated to independent developers. Its members and advisors include Alexis Garavaryan, Jay Chi, Keizac Lee, Lindsey Rostal, Sam Lee, and Ryan Payton. All lifelong gamers, their combined experience in the industry spans several decades and covers all aspects from content strategy, publishing, operations, global business to product development. 

For more information, please visit the official Kowloon Nights website.

NETMARBLE RELEASES FOURTH QUARTER AND YEAR-END FINANCIAL RESULTS FOR 2020 FISCAL YEAR

Net Profit Sees Substantial Growth Year-Over-Year as Netmarble Prepares to Launch Major Q1 Releases

LOS ANGELES – FEB. 17, 2021 – Netmarble Corp., a global mobile game company focused on creating entertaining gaming experiences for players of all ages, has announced its earnings for the year 2020.

“We achieved meaningful growth in 2020 with the global launch of A3: STILL ALIVE, the Korean launch of Seven Knights 2 and MaguMagu 2020, the continued success of The Seven Deadly Sins: Grand Cross and MARVEL Contest of Champions as well as ongoing enthusiasm from players worldwide for our current portfolio of games,” said Seungwon Lee, Co-CEO of Netmarble. “We made noteworthy achievements with our original IP titles this year, and will continue to make efforts to strengthen original IP for global players to enjoy.”

“With Blade & Soul Revolution launching globally and details on our NBA Ball Stars partnership with the NBA and NBPA coming soon, we are anticipating a strong start to kick off another successful year for Netmarble, along with our new titles Ni No Kuni: Cross Worlds, MARVEL Future Revolution, and Seven Knights Revolution in the works,” said Lee.

Selected highlights from Netmarble’s 2020 year-end financial results include:

  • Total revenue of $2.1 billion (YoY 14.0%), operating profit of $230.56 million (YoY 34.2%), and net profit of $286.9 million (YoY 99.4%).
  • Netmarble’s overseas sales accounted for 72% ($1,517.84 million), 23.3% increase year-over-year.

Q4 financial results include:

  • Revenue of $528.7 million (YoY 12.4%, QoQ -2.9%), operating profit of $69.93 million (YoY 61.4%, QoQ -5.6%), and net profit of $87.57 million (YoY 2097.9%, QoQ 11.7%).
  • Top performing titles from the fourth quarter feature original and partner games including MARVEL Contest of Champions (15% of revenue earned) (Kabam), The Seven Deadly Sins: Grand Cross (12% of revenue earned),Seven Knights 2 (12% of revenue earned), Lineage 2: Revolution (8% of revenue earned), Blade & Soul Revolution (5% of revenue earned), Harry Potter Hogwarts Mystery (5% of revenue earned) (Jam City), A3: STILL ALIVE (5% of revenue earned), Cookie Jam (4% of revenue earned) (Jam City), and MARVEL Future Fight (3% of revenue earned). All of Netmarble’s other games contributed to 31% of revenue earned.
  • Genre portfolio continued to show diversification across RPGs (33%), MMORPGs (31%), Casual games (24%), and other games (12%).

A breakdown of the total financial earnings is below:

 10/1/20-12/31/20 actualsYoY ChangesQoQ Changes
Total Sales$528.7 million+12.4%-2.9%
Operating Profit$69.93 million+61.4%-5.6%
Net Profit$87.57 million+2,097.9%+11.7%

For details on Netmarble’s quarterly performance, and to listen to the earnings call, please visit the company’s Investor Relations page to learn more.

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About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and Big Hit Entertainment, Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

DRUIDS COMING TO BALDUR’S GATE 3 IN ITS BIGGEST PATCH YET

Larian Studios revealed the new Druid class amongst a huge number of changes and features coming to Baldur’s Gate 3 with their upcoming Patch 4: Nature’s Power, as well as studio expansion into England.

Dublin, 2021 – Today at the second Panel from Hell livestream, Larian Studios unveiled Baldur’s Gate 3’s fourth major update, Nature’s Power. This huge update includes the first new playable class for Baldur’s Gate 3, which was released into Early Access in October of 2020. The amount of changes coming to the game with Patch 4 is greater than all 3 prior patches combined.

The Druids
The Druid class comes with over 30 spells & abilities, including Wild Shape. Since Baldur’s Gate 3 is such a deeply narrative experience, new dialogue and voice over has also been recorded so that playing a Druid has the same deep level of narrative interactivity as the other classes, Humans, Elves, Half-Elves, Halflings, Dwarves, Tieflings, Drow, etc.

We won’t spoil them, but those who visit Druid’s Grove playing as a Druid may enjoy a game of spot the difference. Of course, being a game that reacts to who you are, there are new rewards, options, story moments, and interactions scattered throughout the game’s Act 1 content.


With the power of the wilderness at their fingertips, Druids can transform their shape in order to adapt to different situations. Crunch bones and slam into enemies as a Dire Wolf or Polar Bear. Spin your silken thread over the environment as a Spider. Soar above Faerun as a Raven. Sneak into hostile spaces unnoticed as a Cat. Burrow under the earth and ambush opponents as a Badger. Or temporarily embrace the tadpole that the Mindflayers have implanted inside you, and discover a new and mysterious Aberrant Shape.

There are currently 8 Shapes available: Deep Rothé, Cat, Raven, Dire Wolf, Badger, Spider, Polar Bear, and Aberrant. NPC’s will react to your animal form in a procedural way. Bear blocking your path? Then assume bear Shape and speak his own language!

D&D fans will know that the Druids traditionally come from one of a number of Circles. Druids will be able to choose from one of two Circles to inform how they play.

Circle of the Land – Keepers of the Old Faith, these Druids are connected to arctic wastelands, sunny coasts, scorching deserts, fair forests, green grasslands, tall mountains, treacherous swamps and even the vast and otherworldly realm of the Underdark. Based on what type of geography they’re connected to, they gain additional power.

Circle of the Moon – Changeable as the moon, these stewards of nature haunt the deepest parts of the wilderness. Transformation is no problem for most Druids, but those who keep the ways of the moon gain the ability to morph into more powerful combative Wild Shapes – like the Polar Bear.

For further information on Druids in D&D, be sure to check out the VOD version of the Panel From Hell 2, where Lead Systems Designer Nick Pechenin and D&D Principal Rules Designer Jeremy Crawford explored the ways in which Larian has incorporated the versatile character class into the game. With the aforementioned Wild Shape ability taking centre stage, the panel talked through many more spells, abilities and character interactions that the Druid has enabled.

Global Expansion
The Panel from Hell 2 also covered the ways in which Larian has, and continues to meet the challenges of such a gargantuan RPG. Already situated in Belgium, Ireland, Russia, and Canada, the studio today formally announced expansion into England and Malaysia, with the Guildford and Kuala Lumpur studios respectively. This expansion is not only about increasing the number of developers working on the game, but also allowing development to follow the sun, with each studio acting as a mirror-image of one another, insofar as it’s possible.

The result of this continued commitment is of course all the updates through to Patch 4, but also today as covered in the Panel From Hell 2, specific examples of how Larian were able to quickly address and work with player feedback to create tangible changes and quality of life improvements to the game.

Big changes in BG3’s Patch 4
Along with the Druid, Patch 4: Nature’s Power brings a number of improvements and changes to the game, including of course fixes, but also major quality of life improvements, and increasingly polished cinematics. Many of which have been requested by the community or influenced by community feedback:

  • Optional Loaded Dice: This optional change helps smooth out the extremes of the bell curve. It retains the core elements of RNG, ensuring a player can no longer be unlucky or super lucky with several dice rolls in a row. The system also runs in two parts. Dice rolls in dialogue are different to those in combat, and this change only impacts the d20. Not damage rolls.
  • Speak with dead and polished cinematics: Cinematics in special cases like Speak with Dead have made huge improvements along with the ability to join conversations as an animal. The patch also adds improved animations with the Druids in the Grove as they cast spells and use their abilities. Major improvements have been made both in animation and lighting, which… though not obvious in this paragraph of text, look really neat in the game. Channel your imagination.
  • Multiplayer: Those embarking on their adventure together with friends can now see other players Equipment, Spells, Inventory and Character Sheets. As well as the ability to take and place items to and from. There is no lock function – that will come in a future patch. Your friends could for example steal your items, because there’s no lock function yet, but there’s no rush, because they’re your friends. They wouldn’t do that to you, would they?
  • Quality of life: A series of much-requested features have been implemented. Players can now target friends and enemies with spells and equipment by clicking on their portraits. As an alternative to trying to click on a character in the world, players can now easily select and attack whoever they want from the UI. We also added a flee button for the errr… tacticians among us. And using torches has never been easier thanks to the long-awaited addition of the torch button!
  • Improved Cinematics: Narrative cinematics have been given a new lease of life thanks to a fresh lighting pass, resulting in some truly spectacular sequences in which the story of BG3 is told.

Now, this PR is getting insufferably long, so be sure again to recap on the Panel From Hell 2 for all the latest news and updates, as well as the patch notes once they’re published ahead of Patch 4’s launch, which is coming very soon, when it’s ready.

About Larian Studios
Founded in 1996, Ghent, Belgium, Larian Studios has been creating games for 24 years. In 2014 we released the isometric CRPG Divinity: Original Sin to critical acclaim, establishing a reputation for the development and publication of expansive, player-driven RPG adventures with great depth. 2017 saw the release of Divinity: Original Sin 2, which launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting. Larian launched DOS2 with a team of 120 people. Upon the release of Baldur’s Gate 3’s Early Access, Larian will have grown to 300 people internationally, across 5 offices all over the world. Since DOS2, Larian has heavily invested in new departments and specialties to bring the isometric camera down, and push the boundaries of emotion in an RPG, whilst expanding on the depth, player options, permutations and scale. Baldur’s Gate 3 will be their biggest and most ambitious game yet.

© 2019 LARIAN STUDIOS. ALL RIGHTS RESERVED. LARIAN STUDIOS IS A REGISTERED TRADEMARK OF ARRAKIS NV, AFFILIATE OF LARIAN STUDIOS GAMES LTD.
ALL COMPANY NAMES, BRAND NAMES, TRADEMARKS AND LOGOS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.

About Wizards of the Coast
Wizards of the Coast, a subsidiary of Hasbro, Inc., is an award-winning developer and publisher of tabletop and digital games that ignite a sense of adventure in passionate players around the globe. Best known for publishing groundbreaking fantasy franchises, MAGIC: THE GATHERING® and DUNGEONS & DRAGONS®, Wizards is dedicated to bringing together world-class talent to create unforgettable play experiences at its headquarters in Washington and studios in Austin and Montreal. Learn more at www.wizards.com.

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Curse of the Dead Gods Gameplay Trailer out ahead of February 23 Launch

Passtech Games and Focus Home Interactive released a brand new gameplay trailer for Curse of the Dead Gods today. The five minute long trailer introduces players to the rogue-lite’s dangerous dungeons. Traps and darkness are major gameplay mechanics that is deadly to players and enemies equally. Skilled players will be able to bait enemies into danger zones to tilt battles in their favour. The video also introduces the different weapon and enemy types offered in the game.

Curse of the Dead Gods has been on Steam Early Access for almost a year now. The game’s full release will see it land on Switch, PC, PlayStation 4, and Xbox One. While this will be the first time console players have a chance to play the game, PC gamers will be facing a price increase upon the full launch.

Curse of the Dead Gods’ New Gameplay Overview Trailer Paves the Way Out of Early Access!

The hit roguelite action game officially launches February 23 on PC, PlayStation®4, Xbox One & Nintendo Switch

PARIS Feb. 17, 2021 — The complete experience of Curse of the Dead Gods is almost upon us. Focus Home Interactive and Passtech Games are delighted to bring you a new gameplay overview trailer for the fast-paced, action-packed roguelite ahead of its official release on PlayStation®4, Xbox One, Nintendo Switch and PC on February 23!

In Curse of the Dead Gods, you’ll venture deep into the dark halls of ancient temples filled with deadly horrors and divine riches. Grow your character through your runs, unlocking harder modes, additional boons, and a wealth of legendary weapons to defy the gods and take their powers. You’ll need sharp reflexes, careful thought, and an appetite for danger to survive these challenges.

The full version of Curse of the Dead Gods will bring to a conclusion a year of major content and technical updates driven by community feedback. The official release of the game — debuting on consoles for the very first time — will feature three full temples with their own unique enemies, bosses, traps, weapons, rewards and more, plus a final, climactic confrontation with Death itself.

Curse of the Dead Gods is currently available in Steam Early Access, and there are even more surprises in store in the future! For more information, visit www.Curse-of-the-Dead-Gods.com.