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Grab a partner and journey into the bizarre – Struggling swings onto PlayStation 4 and Xbox One today!

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Work together to outrun ravenous rats, joyride a dirt-bike and even DJ at the office party in Frontier Foundry’s Struggling, available now.

Cambridge, UK – 8 September, 2021. Frontier Foundry, the publishing label of Frontier Developments plc (AIM: FDEV, ‘Frontier’) today announced that award-winning co-op platformer Struggling, developed by the Montreal-based studio Chasing Rats Games, is now available on PlayStation 4 and Xbox One.

Players will join our fleshy hero, Troy, on his epic quest to seek out legendary Abomination Gods. Choose to tackle the adventure solo or, for the ultimate struggle, bring in a local co-op partner and independently control our outrageous champion’s limbs.  

With a unique attention-grabbing art style that fuses elements of comedy and horror, Struggling immerses players in a hilarious but unsettling world; escape from sinister labs, scale gigantic canyons and even float through feverish hyper-dreams. Along the way, our loose-limbed protagonist will need to solve increasingly challenging physics-based puzzles using momentum and inertia to vault pools of unmentionable waste, operate a concerning amount of heavy machinery and explore every crevice in the search for stylish collectable hats. 

Troy isn’t destined to simply wave his arms about wildly. As the saga unfolds, our champion of the bizarre will mutate as any self-respecting experiment should, unlocking a range of game-changing powers to navigate increasingly tricky environments. These new skills include time-slowing to dodge fast-moving hazards (or grab onto them, why not enjoy the ride after all?), detachable arms for those tight spaces, and the ability to graft his appendages to the environment to operate switches or simply give himself a hand!

Struggling is out now on PlayStation 4, Xbox One, Nintendo Switch and Steam. For more information, visit Struggling’s official website at struggling-game.com. For media assets, visit Frontier.co.uk/media.

Struggling Achievements & Trophies

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About Struggling
Struggling is a physics-based co-op platformer with a twisted spin on teamwork. Grab a partner and overcome challenging obstacles by controlling one arm each of an unfortunate human experiment. Use momentum to launch yourself across yawning chasms, plug waste-spewing pipes, discover complex machinery you have no business operating, and yank suspicious levers because…well why not? When even moving takes a combined effort, communication is key to keeping your cool.

About Frontier
Frontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.

About Frontier Foundry
Frontier Foundry is the dedicated games label of Frontier Developments. By forming partnerships with quality external developers and leveraging the company’s proven publishing expertise, Frontier Foundry is best placed to bring players unique and memorable new games that break boundaries and create legacies.

About Chasing Rats Games
Chasing Rats Games is an indie video games studio founded in Montreal, Canada, by a small team of highly passionate developers to create unique, skilfully crafted -and slightly whacky- games with emphasis on multiplayer experiences. Published by Frontier Foundry, Struggling is their first title. For more information, please visit www.chasingratsgames.com.  

PSYCHOLOGICAL FEARS COME TO LIFE WHEN IN SOUND MIND RELEASES ON SEPTEMBER 2

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New trailer showcases the eerie puzzles players will solve

Walnut Creek, Calif. (September 8, 2021) – Modus Games today released a new trailer for the upcoming psychological horror game In Sound Mind that walks players through many of the puzzles and environments they’ll encounter as they dive into the psyches of varied individuals

As therapist Desmond Wales begins to search through his patients’ minds, he must uncover what links them all together and find the truth of what has happened to the town of Milton Haven before he himself becomes a victim of his own mind. In Sound Mind will be available on PC, PlayStation 5 and Xbox Series X on September 28. The Nintendo Switch version will be available later this year.

Willing victims can download the demo and wishlist the game on Steam if they’re ready to face the terrors that lurk within: https://store.steampowered.com/app/1119980/In_Sound_Mind/

In Sound Mind is a first-person psychological horror experience which pits players against the unpredictable dangers stirring within memories. Created by the team behind the legendary Nightmare House 2 mod, In Sound Mind twists seemingly simple recollections into shocking encounters with terrifying threats, unbelievable scenes, and a mysterious talking cat for good measure.
Pre-order In Sound Mind by visiting www.insoundmind.com keep up with the game by following @Modus_Games on Twitter. For all things Modus Games, visit the official site (https://modusgames.com) and join the conversation on Discord (https://discordapp.com/invite/modus).

About Modus Games 
Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. Modus Studios Brazil is a full-service development studio supporting creators of inspired interactive entertainment. For more information, visit www.modusgames.com.

About We Create Stuff 
Founded in 2007, We Create Stuff is an award-winning indie game studio. The team previously created the hit horror series Nightmare House and popular puzzlers such as Portal: The Flash Version, with levels later acquired by Valve.

AN INFESTATION SWARMS WARFRAME TODAY WITH THE PREMIERE OF NIDUS PRIME ACCESS AND THE RETURN OF OPERATION: PLAGUE STAR

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Warframe Players Can Instantly Unlock or Earn the Newest Prime Warframe and Gain Access to Rewards and Items, Including the Deadly Ghoulsaw and the Revenant Mephisto Collection

LONDON, ONTARIO – September 8, 2021 – Digital Extremes has unleashed its latest Warframe update for players, infecting all platforms with a slew of Infested fun through the premiere of Nidus Prime Access and the return of Operation: Plague Star. Warframe players can now instantly unlock or earn the 33rd Prime Warframe, the powered-up Prime variant of Warframe Nidus, his Prime Weapons, and exclusive Prime Customizations on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. 

A new trailer highlights the ravening plague-bearer Nidus Prime’s return

Nidus Prime Access Pack – $79.99 USD*

  • 2625 Platinum
  • Nidus Prime
  • Nidus Prime Glyphs
  • Strun Prime
  • Magnus Prime

Prime Access Accessories Pack – $49.99 USD*

  • 1365 Platinum
  • Nidus Prime Syandana
  • Necramech Universal Skin
  • Infested Landing Craft Decos
  • 90 Day Resource & Affinity Boosters

Also premiering today is the return of the popular Operation: Plague Star event, running for a limited-time only through Thursday, September 30. During this limited event, players can rally together to defend the Plains of Eidolon on Earth, one of Warframe’s expansive open world maps, against Infested lifeforms before they make their way to Cetus. Operation: Plague Star will feature a slew of anticipated player rewards, including the new Ghoulsaw — the cruelest of weapons built for the crudest of Grineer soldiers. Available only through participating in Operation: Plague Star, the Ghoulsaw features a multitude of aerial attacks, slide attacks, and heavy-hitting combos making it a weapon that Warframe players will not want to miss out on adding to their Arsenals. During this three-week event, players participating in Operation: Plague Star will also have the chance to receive Nidus Prime Relics in drops, adding an additional bonus path to earning Nidus Prime in Warframe.

The latest Warframe update also introduces the Revenant Mephisto Collection to the Warframe Market, a unique alternative skin for the Revenant Warframe, and brings some changes to Yareli’s movement ability, introducing a foundational change to Merulina Dashing and Stat changes to Yareli’s abilities across the board, including:

Sea Snares:

  • Increase seek speed by about 60% and slightly increase bubble visibility to better register casts

Aquablades:

  • Increases range by about 25%
  • Increase damage and duration by 50%

RipTide:

  • Increase radius by 25%

Prime Access Media F.A.Q.

What is Prime Access?
Prime Access is a rotating program that includes the latest Prime Warframe, Prime Accessories and Prime Weapons and is bundled with discounted Platinum amongst other exclusive items.  Prime Access can be purchased by players to grant instant access to the featured Prime Warframe instead of collecting and building through playing.  

What is a Prime Warframe?
A Prime Warframe offers increased base stats and extra Polarity Slots which provides for more Mod customization and stronger builds. Not every Warframe or Weapon has a Prime variant, but when given the choice, players should progress their Primes for ideal performance in battle over their regular counterparts. 

Can players still unlock and play as the base Warframe Nidus?
Yes, players have access to the base Warframe Nidus right now, his Blueprint can be unlocked as a reward for completing The Glast Gambit quest. He is also available in the In-Game Market for purchase with Credits. 

Will players be able to earn Nidus Prime without paying?
Yes, players can collect Relics which can then be cracked open to unlock Nidus Prime and the various Components needed to build him. For a limited time only, these Relics can be acquired by participating in Operation: Plague Star, running from September 8 – September 30, 2021.

When will Nidus Prime release?
Nidus Prime Access is available now and can be instantly unlocked from the Warframe Market or earned by collecting Nidus Prime Relics.

To keep up with the latest updates, be sure to follow Warframe on Twitch, YouTube, Twitter, Facebook, and Instagram. Download Warframe on Steam PC, Epic Games Store, PlayStation®4 and PlayStation®5, Xbox Series X|S, Xbox One and Nintendo™ Switch.

*Prices listed are in USD and are subject to vary by market. 

ABOUT DIGITAL EXTREMES

Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world’s top independent video game development studios. Originating with the co-creation of Epic Games’ multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 60+ million registered players on PC, PS5™, PS4™, Xbox Series X|S, Xbox One, Nintendo Switch™. For more information about Digital Extremes, visit www.digitalextremes.com. To sign up for Warframe, visit www.warframe.com.
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Meridiem Games and Mansion Games Announce New Collaboration Agreement

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From today, the two companies join forces to return freedom to this world with new title Operation Highjump: The Fall of Berlin

Madrid, September 8th, 2021. Publisher Meridiem Games is excited to announce a collaboration agreement with indie games developer Mansion Games, to bring the exciting new title Operation Highjump: The Fall of Berlin to specialist digital and physical gaming stores. This new partnership will see Meridiem Games take over the manufacturing and distribution of the physical boxed and digital editions of Operation Highjump: The Fall of Berlin across international territories.

Mansion Games, the Mallorcan videogame creation and development studio directed by Víctor Fernández and Mar Gallardo, continues to promote its Operation Highjump: The Fall of Berlin project. After winning the award for the Best Business Project in Palma Activa, being a finalist in the Connect’Up contest sponsored by Grupo Serra and La Caixa in 2019, accessing the Corporate program of Lanzadera and Sony Interactive Entertainment Spain (SIEE), the study is part of the PlayStation Talents Games Camp 2020 program, an open space for video game creation founded by SIEE to promote national talent in the video game sector.

After winning the 3rd Prize in the Professional Congress of Videogames and Esports of the Valencian Community (AVEPE) this year, they have also been finalists of the Emprendedores S. XXI Awards. They are currently incubated at GameBCN, which helps studios professionalize their production and maximize their business opportunities.

“Every mission needs powerful allies who share the same goals and values. It is an honor to fight this battle alongside Meridiem Games. With their support and experience, together we will win it and everyone will be able to enjoy Operation Highjump: The Fall of Berlin “

Victor Fernández, CEO, Mansion Games

“Mansion Games is a studio with incredible potential and a company philosophy that closely resembles the values we believe in at Meridiem Games. Their new project, Operation Highjump is above all an example of how to make a game fulfill its main function: be fun “

Sergio Palacián, CEO, Meridiem Games

For more information on Meridiem Games, please visit www.meridiem-games.com/en

About Meridiem Games

Meridiem Games is an independent video game publisher and distributor for all platforms. The entire Meridiem Games team is focused on meeting the demand of players who are fond of physical editions, titles such as Fahrenheit 15Th Anniversary PS4, KUNAI Day One Edition NSW, Daymare: 1998 Black Edition PS4, Pang Adventures Buster Edition PS4 / NSW, etc. They have come out in their physical edition thanks to Meridiem Games .. www.meridiem-games.com

About Mansion Games

Mansion Games is an independent studio with a transmedia model founded by Victor Fernández and María del Mar Gallardo. Starting from a video game, its universe is diversified into other complementary products of the audiovisual sector (soundtrack, documentaries, animation), publishing (art book, comic) and merchandising (t-shirts, prints, figures). Its value is a commitment to an intense cinematographic narrative, the fusion of classic concepts with the latest technology, mechanics based on high playability, a careful artistic design and music as a cohesive and emotional element, creating a global gaming experience for a public looking for new and original proposals. http://mansion-games.com/home

Classic Star Trek games beam down to GOG.COM

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•  First-person shooter Elite Force and tactical Bridge Commander lead the list  
• All games have been updated to work on Windows 10

September 8, 2021 – Digital storefront GOG.COM and Activision are celebrating 55 years of Star Trek by bringing some of its most iconic and critically acclaimed video games back and updated to work on modern operating systems.

It’s a perfect opportunity for both devoted Trekkies and new players to discover and enjoy these amazing titles, as every game on this list offers a different experience and the chance to meet some of the most beloved characters. Six classic Star Trek games now available on the GOG.COM store include:

Star Trek: Voyager – Elite Force –a first-person shooter set onboard the USS Voyager where you must take on some of the most dangerous special missions.

Star Trek: Elite Force II – a stunning sequel set on Enterprise-E where you get your orders from Captain Jean-Luc Picard himself!

Star Trek: Hidden Evil – a third-person adventure game with both Patrick Stewart and Brent Spiner reprising their roles as Captain Picard and Lt. Cmdr. Data.

Star Trek: Away Team – an isometric turn-based tactical game influenced by titles like Commandos and the X-Com series.

Star Trek: Starfleet Command III – a simulation game with RPG elements where you can customize your starship and lead it into space battles. 

Star Trek: Bridge Commander – a space combat simulation game that sits you in an actual captain’s chair with a crew waiting for your orders.

Preserving classic games is at the very (reactor) core of GOG, so its engineering crew made sure that all of these games are up to date, running smoothly on Windows 10, and some of them even offer a working LAN multiplayer.

In addition, two real-time strategy titles, Star Trek: Armada and Star Trek: Armada II are being revealed as coming soon to GOG.COM and can now be added to the user wishlists.

For more details, please visit the Star Trek games page on GOG.COM.

©2021 CBS Studios Inc. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved.

Residual First 50 Minutes of Gameplay

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Check out our latest gameplay for Residual as we explore ancient alien secrets in a a forgotten galaxy full of strange planets! Join us as we explore the first planet in Residual and discover some of it’s many hidden secrets!

In a forgotten galaxy full of strange planets, you crash-land on one with the ancient mystery. Craft tools and mining devices. Hostile biological life, and more stand between the voyager and survival. You’ll have your snarky and occasionally helpful Personal Disaster Bot with you the entire way.

Residual
Developer: Orangepixel
Publisher: Apogee Entertainment
Website: http://www.orangepixel.net/
Platform: Windows
Release Date: 9th September, 2021

Available now on steam – https://store.steampowered.com/app/1290780/Residual/

Summary

Recommended – “An enjoyable non-violent 2D pixel-art platform open world survival-craft exploration game with an interesting story, cool soundtrack, challenging world environments and non overly complicated puzzles.”

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
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Dice Legacy First Hour of Gameplay

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Check out the first hour of Dice Legacy gameplay. Dice Legacy is a rogue-lite city builder that puts a twist on the genre by replacing traditional units with dice that can fill a variety of jobs depending on the player’s luck.

Dice Legacy is a dice-based survival city builder set on a mysterious ringworld. Your ship has reached the shore of an uncharted continent. Roll and use your dice to gather resources, expand and defend your settlement, survive the winter and interact with the strange inhabitants of this eerie world.

Dice Legacy
Developer: DESTINYbit
Publisher: Ravenscourt, Maple Whispering Limited
Platform: Windows
Release 09/09/2021

Available now on Steam – https://store.steampowered.com/app/1229460/Dice_Legacy/

Summary:

Not Recommended – “While the gameplay is impressively innovative, the execution falls flat due to poor pacing and a badly designed learning curve.”

Check out our review for Dice Legacy Here

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
Facebook: http://www.facebook.com/CapsuleComputers
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Tales of Arise Overview Trailer Revealed Ahead of Release

With Tales of Arise set to be released worldwide tomorrow Bandai Namco has released a five minute long overview trailer giving fans a look at a little of everything that the upcoming JRPG has to offer. The story begins with two people, Alphen and Shionne, born on different worlds, each looking to change their fate and create a new future.

Tales of Arise will feature a new graphics shader, a world where a mix of unique, natural environments change in appearance based on the time of day. Climb over the rocky terrain, swim in rivers, gather around the campfire, cook food, head to the next town, defeat the master of an alien planet, and liberate the people.

The new trailer can be found below and Tales of Arise itself is set to be released tomorrow September 10th for the PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, and PC with a demo currently available on consoles.

Alan Wake Remastered Arrives this Fall

Epic Games and Remedy Entertainment have announced that they will be releasing Alan Wake Remastered sometime this fall for the PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, and PC. This version of the game will include both the core game as well as both “The Signal” and “The Writer” expansions. The game will also be re-rendered 4K visuals with special attention being paid to “the character model of Alan Wake himself and the cinematics” as well as new commentary from the game‘s creative director Sam Lake.

Currently no price nor new screenshots for this remastered version of the game have been released but Remedy has stated that more information will be coming soon.

Kitaria Fables Review

Kitaria Fables

Developer: Twin Hearts
Publisher: PQube
Platforms: Switch, PC, Xbox One, Xbox Series X (Reviewed), PlayStation 4, PlayStation 5
Release Date: Available Now
Price: $19.99 – Available Here

Overview

For many years the farming game genre has been ruled by Story of Seasons on consoles before various other titles began to spring up around the concept. Many of these games managed to implement not only the farming, foraging, and friendship building style of the genre but also began to include some action elements as well. Perhaps the most notable happened to be both the Rune Factory franchise from the same developer as Story of Seasons or Stardew Valley to a simpler degree. The latest game to jump into this ring happens to be a cute little title by the name of Kitaria Fables. Set in a fantastical animal filled land with swords, magic, and plenty of crops, is Kitaria Fables worth picking up?

Story

The land of Canoidera was once plagued by a strange evil force known as “The Calamity” that made usually docile monsters aggressive to everyone around them. A band of heroes managed to come together and put a stop to The Calamity and bring peace back to the land, but now signs of it’s return have begun appearing in various places as monsters are once again becoming hostile. Players step into the shoes of Nyanza von Whiskers as he is deployed to the distant Paw Village in order to investigate complaints of monster attacks in the area.

Shortly after arriving with their strange talkative companion Macaron, Nyan finds himself immediately embraced by the village, especially once they learn that he is the grandchild of a famous soldier who once lived among them. With the family farmhouse as their base of investigations, Nyan quickly learns that things are far more complicated than a few monsters running amok and that there are more secrets to this world than he could have ever known and that the truth behind these secrets may just save all of Canoidera.

Kitaria Fables tells a fairly straightforward tale with a few solid reveals every now and then to keep players invested in learning more about the world. The land is filled with a number of colorful animal characters with interesting personalities and tasks that they will give the player but unfortunately that is as far as things go. While this simple tale is still a good one, it also lacks most of the interactions that many fans of the genre tend to enjoy. Although many of the characters are charming, players have no real way to interact with them beyond simply talking to them or accepting the rare quest that generally involves either fetching items or slaying monsters. 

There is no way to give gifts or befriend any character outside of what happens in the story as, in the end this is a narrative driven game only. Players cannot marry or even partake in any special events or holidays in Kitaria Fables as there aren’t even seasons in the game, instead days are represented with an ever growing counter at the top of the screen alongside the weather and time of day. While the story does work well enough, it would have been great to see more interaction with the people and world Nyan is trying to save.

Gameplay

Shortly after settling into their farm, Kitaria Fables immediately opens up for players to explore and take on various tasks however they wish to. They can explore the land up to various points, fighting enemies and collecting their dropped items, or simply spend time planting seeds on the farm and making sure that their crops grow properly. For the most part, players will be spending the majority of their time in Kitaria Fables doing the former as the latter is almost treated as an afterthought.

Combat and exploration in Kitaria Fables is handled simply enough as players are able to explore various small zones, traversing from one to the next and generally respawning enemies as needed. Initially players will have access to only a sword but can quickly gain other weapons such as a bow with weapons having their own unique skills while magic serves as its own set of attacks. Weapons come with only a simple combo attack and players can dodge out of the way of incoming enemy attacks that are represented with glowing cones/circles whenever a foe is about to strike. Magic and weapon skills come in a variety of different forms and can be mapped to the shoulder and trigger buttons though it is worth noting that each skill not only has a cooldown but uses up a mana gauge that can only be refilled by dealing damage. This serviceable combat works quite well and is rather forgiving, which is a good thing because players will be doing plenty of fighting.

Oddly enough, despite being stylized like an RPG Kitaria Fables actually has no form of leveling whatsoever. Instead players can only grow stronger by equipping various pieces of equipment they either find hidden away in locked chests or by grinding an excessive amount of materials from enemies in an effort to craft a weapon or piece of armor at the various in-game blacksmiths. In fact, even spells require drop materials to be upgraded and unlocked, with these materials first needing to be refined into another material before use, increasing the grind even further.

Outside of the heavy grinding for the sake of increasing Nyan’s strength, players can also find themselves spending plenty of time on the farm, though the rewards for doing so feel like an afterthought. Often various NPCs will make a request for certain crops or items that can only be created from certain crops but outside of these moments, players are almost discouraged from farming. Not only does produce sell at a very low price, even items made from the player’s produce can barely be worth the effort. Outside of selling them they can be eaten to recover health but considering enemy’s tend to drop healing items on their own, this is rarely effective. It is also worth noting that, despite the lack of an actual calendar, the game does still feature a clock that turns from day to night with NPCs retiring to their homes, which players cannot enter. This can be troublesome when trying to complete a request and also troublesome when trying to balance farm life and battling monsters that often require long distances to battle as fast travel points are few and far between.

Kitaria Fables also allows players to bring a friend with them in couch co-op in an effort to help make the game feel a bit more family friendly, however it ends up bungling this approach for a variety of reasons. Players are limited to only one set of farming equipment from the start, with other tools only purchasable through a shop that occasionally appears at night, meaning that any farming aspects with two players must either be divided tasks such as planting/tilling while the other waters, etc. The same can be said in regards to combat as any upgrades the player manages to get are not reflected in the second player, meaning twice the amount of grinding for what is already an excessively high amount.

Visuals & Audio

One element that Kitaria Fables excels at is providing a colorful and charming world for players to explore. There are plenty of varied environments to explore and every character that players talk with is charming in their own right with a cute design to match. The magic spells are fairly tame looking while the enemy models are varied enough to keep things fresh. It is worth noting that Nyan can be slightly customized with various fur patterns as well as armor eventually.

It is worth noting that there is no real voice work to speak of as characters simply make generic noises when speaking if at all. As for the soundtrack the title features a nice collection of calming music as well as a few slightly more intense tracks that work well when diving into a dungeon and facing off against a boss.

Overall

In many ways Kitaria Fables feels like a charming game full of heart that allows players to explore, farm, and fight however they wish with no real time limit holding them back but at the same time, this action RPG focuses so heavily on grinding for dropped items that it rarely feels like players are actually making progress especially when one factors in the fact that farming feels like a complete afterthought. The simple and solid story works well enough though the lack of player interaction is a major downside considering how colorful the world itself is and the potential that is left untapped.

Capsule Computers review guidelines can be found here.