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Aggelos 2 Review

Aggelos 2

Developer: Wonderboy Bobi
Publishers: PQube, PixelHeart
Platforms: PlayStation 5, PlayStation 4, PC, Xbox Series X (Reviewed), Xbox One, Switch
Release Date: Available Now
Price: $19.99 USD – Available Here

Overview

There’s always a bit of charm when a modern developer works on crafting a retro focused project and after the solid success of Aggelos back in 2018, Wonderboy Bobi took their time to take the 16 bit style and jump forward a bit to some slightly smoother and refined 16 bit sprites and expand the scope of the original metroidvania immensely. Compared to the limited first version, Aggelos 2 introduces not only the powers of an angel but a devil as well, alongside both the normal realm and the dark realm, bringing players even more locations to traverse in their adventure. But are all these additions enough to bring the game to a modern age or does it drag with it issues that would have best been left in the past?

Story

Players take on the role of Aggelos, the returning angel from the first entry, to once again seek out the aid of others to try and find a way to defeat the rising forces of darkness. While Aggelos was previously able to defeat the demonic being known as “Deluge” with the help of others, the thousand years that have passed have driven a wedge in-between the celestial gods, including sending the Kingdom of Lumen and their deity into exile. In an attempt to seek aid for the coming battle, Aggelos travels to Lumen only to be shot out of the sky by dark magic, forcing him to the ground long before he is meant to reach his destination.

With only minor aid from the resident angels of Lumen, Aggelos is on his own to find a way forward and uncover the truth behind the rising demonic forces, only to find that the very being that shot him from the sky is the same one attempting to revive Deluge once more and is planning on making Aggelos an obedient demon to wage war against the gods. Thankfully for Aggelos, the attempted corruption backfires onto the warlock, imbuing the warlock temporarily with angelic care and revealing all of their plans to attack not only Lumen but other holy realms as well. At the same time, Aggelos now finds himself capable of wielding both angelic powers and demonic ones, swapping forms and able to travel between realms as need be. And it will take all of these abilities and then some to track down everything necessary to put a stop to Deluge’s revival and more.

Aggelos 2’s storyline is fairly straightforward, as one would expect from a game trying to mimic that of the retro platformers from the ‘90s. It is worth noting that while there are a number of references, including returning enemies, from the first game, it is not necessary to play it to understand what is happening here, mostly because the plot itself is self obtained and rather thin in and of itself. There are a few locations here and there where players can inspect items or talk with villagers who tend to reveal that they now fear angels rather than worship them. That being said, while there aren’t any real notable choices throughout the game, there are different endings depending on how many quest items players obtain throughout the game and track down, since many are tucked away and hidden quite thoroughly, including a few that never are pointed out directly, leaving players to wander and search the map for areas they may have missed.

Gameplay

Aggelos 2 is a metroidvania that puts a bit of a spin on things by making many of the game’s elements that players would usually use to progress to new locations hidden behind collectables and other elements such as spending “orbs” to upgrade the player’s gear, buy or discover hearts and magical vials, and more to try and survive longer. It also focuses heavily on the fact that not too long into the game players will find themselves unlocking Aggelos’ demon form and being able to enter the realm of darkness, a location where the difficulty starts to spike quite a bit.

Combat in Aggelos 2 is fairly straightforward to start with as Aggelos will wield his sword to deal heavy close range damage and also absorb pink energy attacks in angel form and red energy attacks in demon form. Similarly he can fire out blasts for long range damage but this is where the forms feel a little less balanced unfortunately. In his angel form, Aggelos’ blasts fly all the way to the end of the screen while his demon blasts only travel a short distance, meaning players will need to be closer to threats or traps to deal damage to them and even then, the damage isn’t notably different. One thing that is far more noticeable though is that the larger spells that actually make use of the mana gauges, and vary heavily depending on what form Aggelos is in, are far stronger and more unique looking in his demon form compared to the angel form.

The same can be said in regards to the magical vials that players will acquire and the way they work differently depending on the form in which they are used. While in angel form, they heal three hearts worth of damage which is incredibly useful since save points/checkpoints are incredibly spaced out while in demon form they provide a speed boost that also transitions into the angel form if swapped. This speed boost is very useful at times especially when it comes to navigating difficult jumps or trying to bypass areas using faster flying speed but it often feels like the lesser option, especially since they pull from the same stock. Meaning that a spent speed potion will mean one less healing potion and while it is possible to refill vials at certain shrines, it does cost “orbs” to do so.

As mentioned, one of the key aspects to Aggelos 2 is finding various upgrades to make surviving the, kind of ridiculous honestly, level designs and amount of damage the player receives from some enemies, to the point that some standard generic enemies deal far more damage to the player than even a boss would, and almost all of this is done through finding collectables. These include “orb wallets” that expand the amount of orbs the player can carry at once, which is a requirement since purchasing armor upgrades or items from a shop often require a significant amount of orbs and if players’ wallet can only hold 800 orbs, they’ll never be able to buy the first armor upgrade until they expand their wallet more. Similarly it is possible to find hearts that expand the player’s total health pool while exploring a number are also tucked away behind hidden shrines or upgrade paths. The downside here is that not only may players find themselves stuck in a challenging location with simply no way other than to try and brute-force their way through due to lack of useful upgrades and lacking quality of life features, but also some rather tedious and outdated mechanics that Aggelos 2 brings with it from the past.

Despite being a high ranking angel, Aggelos is incapable of aiming or flying in any useful manner initially. While spells can be used to send blasts upwards at the cost of a spell gauge, the flying is downright disappointing. It is understandable that free flying would break the exploration a bit, the fact that he can only glide in a straight line is pathetic. Similarly, one of the first items that players will find that will help in exploring is a grappling hook that… for some reason, can literally only be fired in a horizontal line. This is done so players can use it to climb up walls because, as m mentioned, Aggelos’ flight ability is disappointing. Along these same lines, another disappointing aspect are the mystical eggs that players are encouraged to find. With a hundred scattered throughout the world, the rewards for finding certain amounts of them are always just extra orbs, meaning that if players are already full, then the rewards are useless until they’ve literally found every single one of them.

One point that is nice to mention is that the game makes smart use of its map and level design to help create a unique feeling of exploration regarding the world of light and world of darkness. Some locations can only be found by traveling through the land of darkness, and then venturing through a portal again into the light-side to bring the two-sides of the world together in exploration. It is also nice to note that players can leave up to thirty little pin-points on the map to mark down locations where an item might be that they can’t reach at the moment or where a vial refill station might be, which is quite useful considering how large the map is. Unfortunately though, with how large the map is, the game is incredibly stingy with save points and the fact that, until later in the game, only some work as actual teleportation shrines. Since there is no penalty for death, there were plenty of occasions where it was literally faster to just die and respawn at the last shrine than try and backtrack through the area.

While there are a lot of complaints here, that isn’t to say that Aggelos 2 is a bad game. It’s a challenging one to be sure but it is one that demands that players take it slow and analyze many of the puzzling locations they’ll need to travel through. Making use of Aggelos’ hovering flight to dodge sliding traps only to advance when it is safe, using the grappling hook to climb up and target enemies that can’t be fired upon usually since Aggelos can’t aim. These are areas that make it challenging and feel like it tries a bit too hard to emulate the issues of the older games in the genre, but those looking for a challenge will find it and then some here.

That being said, there were also a number of glitches we experienced throughout Aggelos 2. While some were minor such as Aggelos becoming stuck in an animation sequence as he slid across the screen, others were more problematic such as enemies becoming stuck in the walls and just freezing there. While this wasn’t too much of an issue, the same problem can happen to Aggelos rarely, and there is seemingly no fix or escape from becoming glitched into a wall other than to quit and restart from the most recent save.

Audio & Visuals

Aggelos 2 takes a solid graphical jump compared to the original game. While the first Aggelos was a bit chunky looking and rough with the sprite-work, the full implementation of the 16-bit art style has now been handled excellently here. It also helps that there is a solid amount of variety to locations for players to travel through with different biomes on both the light side and dark side of the maps, including a wide-range of enemy variations in each location. A shockingly high amount in fact. Boss designs are also quite spectacular and Aggelos’ unique spells that players will eventually acquire are quite satisfying looking as well, especially since a few are shown to be quite powerful.

There is no matter of voice work in any kind throughout Aggelos 2, not even gibberish during dialogue. The background music is decent enough and quite varied with the songs changing depending on the biome players are traveling through and some boss fights having their own simple themes.

Overall

Aggelos 2 is a solid metroidvania that tries its best to emulate the retro games of the past both visually and with a number of gameplay elements that make it feel far too dated and troublesome at times to feel actually enjoyable thanks to missing quality of life elements. Thankfully the quality of the spritework and variety of enemies alongside the dual abilities of Aggelos’ angel and demon forms make it an enjoyable title, albeit one that probably tries a bit too hard to cling to the past, making it more for diehard fans of the genre than anything else.

Capsule Computers review guidelines can be found here.

Garena Free Fire clinches ‘Best Use of IP or Licence’ at Pocket Gamer Mobile Games Awards 2026

The mobile battle royale was recognised for bringing NARUTO SHIPPUDEN into gameplay and beyond through immersive community activations and esports

Singapore, September 3 2026 – Garena Free Fire has won the ‘Best Use of IP or Licence’ award at the Pocket Gamer Mobile Games Awards 2026 for its NARUTO SHIPPUDEN Chapter 2: Ninja War collaboration. Held during gamescom week in Cologne, Germany, the ninth edition of the Awards recognised standout games, companies, and talent across the global mobile games industry.

Developed and published by Garena, Free Fire is a mobile-first battle royale game serving more than 100 million daily active users worldwide. Beyond bringing fan-favorite characters and collectibles into Free Fire with close attention to detail, the NARUTO SHIPPUDEN collaboration carried that same level of authenticity into the gameplay itself. Players could wield iconic jutsu and rogue ninja abilities and explore a transformed Hidden Leaf Village within Free Fire’s map, experiencing elements that NARUTO superfans would immediately recognise.

The campaign extended beyond the game through offline community activations and esports across Asia and the Americas. Its centerpiece, Ninja Clash All Stars, brought together top players and creators from across Indonesia, Thailand, Vietnam, Brazil, and Mexico for a two-day tournament in Bangkok. From a championship trophy inspired by the anime’s iconic kunai and scrolls to over 10 interactive themed booths, NARUTO SHIPPUDEN details were woven throughout the tournament, which welcomed nearly 5,000 visitors, generated more than 247 million video views, and trended on YouTube Gaming across six regions.

Locally tailored Free Fire x NARUTO SHIPPUDEN events in Peru, Bangladesh, Malaysia, and Taiwan also brought the collaboration closer to Free Fire communities. On TikTok alone, Free Fire × NARUTO SHIPPUDEN content generated more than 3 billion views, with fans expressing their enthusiasm through their own cosplay, fan art, gameplay videos, and memes.

“We are honoured by this recognition and grateful to our players and fans for embracing the collaboration, and to our partners for trusting us to bring our shared vision to life,” said Harold Teo, Free Fire Global Producer at Garena. “With every collaboration, our teams start by understanding what makes each IP special and design experiences that feel natural to Free Fire while staying authentic to the IP. As we approach our 10th anniversary in 2027, we’re excited to celebrate how far we’ve come with our Free Fire community, and there will be plenty more to look forward to in the year ahead.”

For more information about Free Fire, visit the official website. Stay tuned for more updates and find the latest Free Fire news on Facebook and YouTube.

Free Fire can be downloaded on both the App Store and Google Play. 

About Garena

Garena is a leading global online games developer and publisher. Free Fire, its self-developed mobile battle royale title, is the most downloaded mobile game in its genre for seven consecutive years, according to Sensor Tower App Performance Insights. The title has also ranked as the world’s most downloaded mobile game across multiple years since 2019.

Garena is run by passionate gamers and has a unique understanding of what gamers want. It exclusively licenses and publishes hit titles from global partners – such as Arena of Valor and Call of Duty: Mobile – in selected markets globally. Garena champions social and entertainment experiences through games, enabling its communities to engage and interact. Garena is also a leading esports organiser and hosts some of the world’s biggest esports events.

Garena is a part of Sea Limited (NYSE:SE), a global technology company. In addition to Garena, Sea’s other core businesses include its e-commerce arm, Shopee, and digital financial services arm, Monee. Sea’s mission is to better the lives of consumers and small businesses with technology.

Fight School Simulator Coming Soon to PS5 and XSX. Run Your Own Dojo!

On September 3, Fight School Simulator arrives on PlayStation 5 and XBOX Series X|S, a game that lets players become a legendary martial arts master. The title allows players to create their own dojo, train students, and fight in person. The game was previously released on PC, where it earned positive reviews from players.

The title was created by independent studio Queen from Türkiye. The game currently holds an 88 percent positive rating from players on Steam. Ultimate Games S.A. is responsible for preparing and releasing the console versions.

Open Your Own Dojo and Become a Martial Arts Master

Fight School Simulator is an independent simulator with arcade action elements. Players take on the role of a martial arts master who founds and runs their own school, or dojo.

Gameplay involves recruiting, training, and collecting tuition from students, decorating the interiors, deciding where to place training equipment, taking part in tournaments, and competing against rival schools. Fight School Simulator uniquely blends martial arts school management simulation with dynamic first-person combat.

Xbox Store – https://www.xbox.com/en-us/games/store/fight-school-simulator/9pm80qkr13hb
PlayStation Store – https://store.playstation.com/en-us/concept/10017398/

The game also lets players learn new moves and techniques through mini-games, train students according to specializations such as punches and kicks, and build up the dojo’s reputation. Side missions await too, tied to fighting off the mafia in the city.

Fight School Simulator – Key Features:

  • Become a martial arts master
  • Found and run your own dojo
  • Learn new moves and techniques
  • Compete against rival schools
  • Protect the city from the mafia

Fight School Simulator launches on PlayStation 5 and XBOX Series X|S on September 3, 2026. The standard console price is 11.99 USD/EUR or the equivalent of other currencies.

EA SPORTS FC 27 BRINGS FANS CLOSER TO THE WORLD’S GAME WITH NEW PARTNERS, LEAGUES, AND STADIUMS

Powered by the support of global football partners, EA SPORTS FC™ 27 captures The World’s Game with unrivalled authenticity

Redwood City, California – September 2, 2026 – Today, Electronic Arts announced an expanded roster of leagues, clubs, partners and stadiums coming to EA SPORTS FC 27, bringing players closer to the football they love through one of the most authentic representations of The World’s Game. Additions include new and renewed partnerships with a number of major European clubs, the highly anticipated return of Liga MX, and the continuation of EA SPORTS FC’s long-term relationship with the Bundesliga, the ROSHN Saudi League and the A-League.

“With EA SPORTS FC 27, we’re building on years of bringing our community closer to football,” said James Salmon, Senior Director Partnership Marketing, EA SPORTS FC. “New and renewed partnerships bring more of the clubs, leagues, players and stadiums fans care about into FC 27, with the authenticity they expect from us. Together, they make The World’s Game feel even more connected to the football our community follows and loves.”

EA SPORTS FC™ continues to expand its authentic representation of European football, with the return of S.S. Lazio bringing the number of officially licensed Serie A Enilive clubs to 17. New and renewed marketing partnerships with Aston Villa and Liverpool FC, respectively, further strengthen EA SPORTS FC’s connection to the English top flight. Fans can exclusively experience the Premier League in EA SPORTS FC™ 27, with all 20 clubs, managers, stadiums, kits, pundit commentary, and more.

“EA SPORTS FC is one of the most recognised and iconic brands in the sports gaming space and has been for many years,” said Francesco Calvo, President of Business Operations at Aston Villa. “We are delighted to be partnering with them to give our supporters a true and representative experience of playing as Aston Villa and are looking forward to exploring ways in which we can work to bring fans closer to the club that they love.”

Liga BBVA MX joins EA SPORTS FC™ 27, bringing all 18 clubs from one of the most passionate and culturally significant leagues in world football to the game in a fully licensed experience.

“EA SPORTS FC has become one of the most important platforms for football fans globally,” said Mikel Arriola, Liga MX Commissioner. “This partnership allows us to continue expanding the reach of Liga BBVA MX, connecting with new generations of fans and showcasing the passion, talent, and identity of Mexican football on a global stage.”

EA SPORTS FC™ also announced a new era in its partnership with the Bundesliga, extending one of the longest-standing collaborations in global sports and entertainment. The partnership brings fans closer to the heart of German football, providing fans with new ways to authentically engage with Bundesliga and Bundesliga 2 in EA SPORTS FC.

Building on their existing collaboration, EA SPORTS FC™ also announced a renewed partnership with the ROSHN Saudi League (RSL). The agreement brings the energy and identity of Saudi football to life, allowing fans locally and globally to authentically experience every RSL club and player in EA SPORTS FC.

EA SPORTS FC™ have also confirmed a renewed partnership with the A-League. The agreement allows fans to authentically experience the A-League across EA SPORTS FC™ and EA SPORTS FC™ Mobile, complete with updated team sheets and kits following the A-League season launch in October.

In EA SPORTS FC™ 27, fans can step onto the pitch in more authentic stadiums, as the iconic arches of AS Monaco’s Stade Louis II have been recreated in FC 27 alongside Real Oviedo’s Estadio Carlos Tartiere and the Legia Warsaw Municipal Stadium. Arsenal’s Emirates Stadium and VfB Stuttgart’s MHPArena have been reconstructed in-game, while players will be able to enjoy all three promoted Premier League clubs’ stadiums: Ipswich Town’s Portman Road Stadium, Hull City’s MKM Stadium and Coventry City’s CBS Arena at launch.

EA SPORTS FC™ 27 delivers unrivalled authenticity to fans across The World’s Game, featuring 21,000+ players across 800+ clubs and national teams, 140 stadiums, and 35+ leagues, all powered by the support of over 300 global football partners.

Only EA SPORTS FC™ 27 brings together the UEFA Champions League, UEFA Europa League, UEFA Conference League, UEFA Women’s Champions League, CONMEBOL Libertadores, Premier League, Bundesliga, and LALIGA EA SPORTS in one game, alongside the Google Pixel Frauen-Bundesliga, Liga F Moeve, Barclays Women’s Super League, Ligue 1 McDonald’s, Arkema Première Ligue, and the National Women’s Soccer League.

PRE-ORDER EA SPORTS FC™ 27 TODAY

Pre-orders are now available for EA SPORTS FC™ 27, which will launch on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Nintendo Switch, and Nintendo Switch 2. EA SPORTS FC™ 27 will be available worldwide to play on September 25, 2026 with Ultimate Edition and Ultimate Plus Edition early access beginning September 18, 2026.*
 
Also starting September 18, 2026, EA Play** members can be among the first to step into The Grounds and experience more true-to-football gameplay in the EA SPORTS FC™ 27 10-hour early access trial. EA Play Pro members get day 1 access to the EA Play Pro Edition, which includes all the content and benefits available with the Ultimate Edition.
 
All members score recurring Football Ultimate Team™ Draft Tokens and new vanity items in The Grounds. Plus, save 10% on pre-orders, EA digital purchases, including game downloads, FC Points, and DLC. For more information on EA Play, please visit https://www.ea.com/ea-play.
 
For more information on EA SPORTS FC™ 27, please visit ea.com/fc27 and ensure you’re following our global social channels for all the latest upcoming news and announcements for EA SPORTS FC™.
 
*Conditions & restrictions apply. See ea.com/games/ea-sports-fc/fc-27/game-disclaimers for details.
**Certain content & features, including The Grounds mode (including Clubs) is available only on PlayStation®5, Xbox Series X|S, PC and Nintendo Switch 2 versions. Conditions, limitations and exclusions apply. See EA Play Terms for details.
 
About Electronic Arts

Electronic Arts is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

Headquartered in Redwood City, California, EA is recognised for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL and EA SPORTS™ College Football. More information about EA is available at www.ea.com/news.

NASCAR 26’s Latest Developer Diary Discusses Career Mode, The Chase and New Features Ahead of September 18 Release

CHELMSFORD, Mass. – Sept. 2, 2026 – NASCAR and iRacing Studios have released a new developer diary trailer for NASCAR 26, the newest game in the franchise launching September 18 for PlayStation 5, Xbox Series X|S and PC via Steam. Watch today’s new developer video and discover more about the improved career mode featuring weekly strategic planning that follows you throughout your driving career and new details about The Chase, a new customizable standalone mode where you fight for a championship over the last 10 races of the season against the field of your choice. Fans will also find out more about the impact of the new Peak Performance feature, the revamped paint kit, new and improved driver ratings, side drafting, graphical improvements, and more!

ABOUT NASCAR 26

NASCAR 26 will build upon the success of NASCAR 25, developed by iRacing, which launched on PC and consoles last fall. This year’s game, which features NASCAR star Kyle Larson as its cover driver, once again includes four NASCAR series – the NASCAR Cup Series, O’Reilly Auto Parts Series, Craftsman Truck Series, and ARCA Menards Series – with real drivers from each series. This year’s title adds a groundbreaking new dynamic track feature that evolves over the course of every race weekend, cross-platform multiplayer, a new Peak Performance training mode and more, making it the most authentic NASCAR experience ever delivered on console.

Built in collaboration with NASCAR and powered by iRacing Studios’ industry-leading simulation technology, NASCAR 26 continues the franchise’s commitment to delivering an authentic representation of the sport both on and off the track.

Additional features include:

  • New and improved game modes including an enhanced career mode with a new facilities feature and team upgrades, a standalone mode featuring The Chase, a new training mode, and cross-platform multiplayer
  • Visual upgrades including improved graphics, skies, and dynamic lighting, plus better replay cameras
  • More realistic racing with the new dynamic track technology, enhanced calibration tools for controls and force feedback, an improved driving model with overhauled tire and braking models, better driver AI, a particle system that enhances smoke, debris, and rubber buildup, and a 750 HP package
  • New additions such as burnout celebrations, an all-new Ram truck, a new spotter (Freddie Kraft), and a trophy room
  • New tracks including the Qualcomm Circuit at Naval Base Coronado, Chicagoland, and St. Petersburg
  • A host of other improvements with updated driver ratings, an improved paint kit, safety violations, DNFs and much, much more

Fans can pre-order NASCAR 26 at www.NASCAR26.com and choose from a Standard Edition ($59.99) and Gold Edition ($79.99), with Gold Edition owners receiving three days of early access beginning on September 15, four monthly paint scheme DLC packs, 1,000 career mode rep points, a $10,000 career bonus, and more.

About NASCAR

The National Association for Stock Car Auto Racing (NASCAR) is the sanctioning body for the No. 1 form of motorsports in the United States and owner of 14 of the nation’s major motorsports entertainment facilities. NASCAR sanctions races in three national series (NASCAR Cup Series™, NASCAR O’Reilly Auto Parts Series™, and NASCAR CRAFTSMAN Truck Series™), four international series (NASCAR Brasil Series, NASCAR Canada Series, NASCAR Euro Series, NASCAR Mexico Series), four regional series (ARCA Menards Series, ARCA Menards Series East & West and the NASCAR Whelen Modified Tour) and a local grassroots series (NASCAR Advance Auto Parts Weekly Series). The International Motor Sports Association™ (IMSA®) governs the IMSA WeatherTech SportsCar Championship™, the premier U.S. sports car series. NASCAR also owns Motor Racing Network, Racing Electronics, and ONE DAYTONA. Based in Daytona Beach, Florida, with offices in five cities across North America, NASCAR sanctions more than 1,200 races annually in 11 countries and more than 30 U.S. states.

For more information visit www.NASCAR.com and www.IMSA.com, and follow NASCAR on Instagram, YouTube, TikTok, X and Facebook.

About iRacing

The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal owner of the Boston Red Sox and Liverpool Football Club and co-owner of Roush Fenway Racing. iRacing has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world, including with NASCAR, INDYCAR, the FIA, Mercedes-AMG Petronas F1 Team, and numerous other car manufacturers, tracks, and racing series. Alongside its PC simulation, iRacing also produces the official console games of NASCAR (beginning in 2025) and the World of Outlaws, as well as the fantasy off-road racing game ExoCross. Learn more at www.iracing.com.

RAVEN2’SFRESH START SERVER “ZERO” NOW OPEN FOR PRE-REGISTRATION

First Fresh Start Server ZERO to Grand Launch on September 15 (UTC+0) with Exclusive Rewards and Growth Support Events

LOS ANGELES – SEPTEMBER 2, 2026 – Netmarble, a leading developer and publisher of high-quality games, has opened pre-registration for ZERO, the fresh start server for its dark fantasy MMORPG RAVEN2. Pre-registration is now available through a dedicated website ahead of ZERO’s grand opening on September 15 (UTC+0).

Players who complete pre-registration through the dedicated website will receive the [ZERO] Special Starter Package, which includes Heroic Holy Garment (1) Summon Scroll, Heroic Familiar (1) Summon Scroll, Elite Spec. C Member’s Accessory Selection Chest, +2 Dazzling Relic Chest (4 Types), 200 Spec. C Enhancement Stone Chests, and 5 million Gold. 

ZERO is the first fresh start server introduced since the launch of RAVEN2. Designed to ease the burden of character progression, monetization pressure, PK (Player Killing), and competitive stress compared to existing servers, ZERO offers a more accessible environment for both new and returning players. The server will introduce the Farming Crystal system, which allows players to earn Crystals through gameplay and experience significantly increased equipment drop rates and EXP gains.

Exclusive ZERO events will also be available following the server opening. Players can receive up to 550 Summon Scrolls, guaranteed Legendary Holy Garment and Familiar, and weekly Heroic Holy Garment or Familiar rewards for the first month after launch. Level milestone chests will also be provided as players progress, while the Special Corps Growth Event will offer high-grade rewards, including Heroic equipment and skill books, simply through gameplay.

To celebrate the opening of ZERO, special events will also be prepared for players on existing servers. These events will offer rewards including 330 Summon Scrolls and Legendary Holy Garment and Familiar, giving current players additional support alongside the launch of the new server.


An official sequel to Raven (EvilBane: The Iron King), RAVEN2 is a blockbuster MMORPG set in a dark fantasy realm reimagined with unrivaled graphics. As a member of the Special Corps, players will embark on a journey to investigate dangerous and bizarre incidents under royal order, and engage in a large-scale, cruel war.

For more information about RAVEN2, stay tuned to the game’s official forum, YouTube channel and Facebook. Players can also visit the official website to find out more about the game. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

John Carpenter’s Toxic Commando Unleashes New Free “Retrieval” Update on PC & Consoles

Today’s update brings a brand-new mode, new enemies, fresh cosmetics, plus a wave of improvements across vehicles, weapons and gameplay

PARIS – Sept. 2, 2026 – Saber Interactive and Focus Entertainment are thrilled to announce the release of the second major update for John Carpenter’s Toxic Commando, the “Retrieval” update,now available on PlayStation 5, Xbox Series X|S, and PC via Steam and the Epic Games Store. Free for all players today, this update brings a new mode for the most seasoned soldiers: collect relics and reach an extraction point before hordes of zombies get to you!

New mode, new nightmares

Retrieval Mode opens up new ways to play for everyone: pick a map, collect relics, and reach an extraction point before hordes of zombies catch up to you. But move fast, or you’ll draw the attention of the Sludge, who wants you dead. The new mode is currently playable on four maps: Church of the Damned, High Octane, Impasse, and Demon Bait.

Alongside the new mode, the Retrieval Update includes several gameplay additions:

  • New zombies to fight – Goblins: These small enemies come in groups, attack the same target, and can revive each other as long as one of the three remains alive.
  • Four new ways to purge the zombie invasion: New weapons and tools include the Le Clairon assault rifle, the Flamethrower, the Thunderstick, and the Saw Trap, which tears the infected apart.
  • A batch of upgrades for day-to-day missions: New fixes and updates have been implemented, including the ability to dash, Trials Season 2, PC local servers, plus vehicle and bot improvements.

Embrace the Sludge style

Launching alongside the free update today is the Cosmetic Pack 2 DLC, which is included in the Bloody Season Pass. Players can unlock unique skins and headgear for each character, as well as weapon and vehicle skins, all inspired by the almighty Sludge God. New profile titles and icons are also available to scare the infected away. Or convince them to join your side…

Commando Incoming: Walter Irons Joins Fortnite

The world’s been saved before, but never like this. Walter Irons, one of John Carpenter’s Toxic Commando‘s playable characters, is dropping into Fortnite and ready to save the Island, one toxic takedown at a time. Whether he’s defusing threats in his home universe or fighting for survival in Battle Royale, one thing’s clear: saving the world is his specialty.  Walter will be available in Fortnite starting September 5 at 8 p.m. EDT / 5 p.m. PDT / 2 a.m. CEST for all owners of John Carpenter’s Toxic Commando on the Epic Games Store.

Keep fighting the zombie hordes in John Carpenter’s Toxic Commando’s new Retrieval Update, available now as free content on PlayStation 5, Xbox Series X|S and PC via Steam and the Epic Games Store. Grab your copy today with a limited-time discount of 30% on the base game and 35% off the Blood Edition on Steam!

Star Trek, Assassin’s Creed and Mass Effect talent join Curse of Resthaven voice cast

Plus, four voices from critically acclaimed Lil’ Guardsman return for developer Hilltop Studios’ ambitious second project

DENVER, CO, USA – September 2, 2026 – Rising indie publisher Digital Bandidos and Toronto-based developer Hilltop Studios have revealed the full voice cast for upcoming gothic narrative roguelite Curse of Resthaven, featuring veteran talent from major franchises such as Star Trek, Assassin’s Creed, Death Stranding, Mass Effect and more.

Curse of Resthaven is a single–player gothic narrative roguelite in which players govern a struggling island colony and investigate the disappearance of their niece, a mysterious plague and the death of their predecessor – all while trapped in a six-day time loop that ends in a cosmic cataclysm. 

The game combines trading, town management, card-based expeditions with interrogation – the latter being where the game’s fully-voiced characters really shine. Each townsperson you meet has their own agenda, their own secrets to hide, and players must decide who – or what – they trust as their investigation proceeds.

A group of 11 talented actors have now wrapped recording on close to 7,000 lines of dialogue for 25 distinct and memorable characters. Four members of the cast return from Hilltop Studios’ multi-award-winning debut game Lil’ Guardsman.

Among the cast are Raoul Bhaneja (known to Star Trek fans as Starfleet Academy’s Chancellor Kelrec), who plays the disgraced war hero General Bolingbroke, and Wade Bogert-O’Brien (Beacon 23, Good Witch, and Frontier), who voices the game’s protagonist Ambrose, newly appointed governor of Resthaven.

The cast also includes voice talent from smash hit games such as Assassin’s Creed Origins, the Mass Effect trilogy, and Cuphead.

Curse of Resthaven is the pilot project for a brand new actors’ union agreement. Hilltop consulted for ACTRA Toronto (Alliance of Canadian Cinema, Television and Radio Artists) on its new Indie Videogame Agreement, and is the first studio to adopt it.

Under terms of the agreement, rates are based on budget tiers with an option for the developer to issue additional payouts to the performers if the game is very profitable.

The full cast is as follows:

  • Raoul Bhaneja: General Oliver Bolingbroke (Starfleet Academy, Death Stranding 2, Assassin’s Creed Valhalla)
  • Wade Bogert-O’Brien: Governor Ambrose (Beacon 23, Good Witch, Frontier)
  • Tracy Michailidis: Iryna (Assassin’s Creed Odyssey)
  • Jan Alexandra Smith: Evelyn Sprigg (Mass Effect, Dragon Age: Origins – Awakening, Jade Empire)
  • Alana Bridgewater: Lydia Braithwaite (Cuphead)
  • Jeremy Lapalme: Micah Islip (Lil’ Guardsman)
  • David Leyshon: Garet (Lil’ Guardsman)
  • Rylan O’Reilly: Adam Bolingbroke (Lil’ Guardsman)
  • Briana Templeton: Agata (Lil’ Guardsman)
  • Bruce Dow: Pryster Islip (Broadway)
  • Hailey Gillis: Amalia (Canadian theatre icon)

Players can enjoy these actors’ work right now in the first playable demo for Curse of Resthaven, available on Steam.

“Voice acting was a huge part of what made Lil’ Guardsman special – it’s definitely part of our secret sauce – and we were fortunate enough to receive recognition for it when the game launched,” says game director Scott Christian. “Curse of Resthaven lifts the bar even higher. One of the things that makes this cast particularly special to me is that many of these actors come from the Canadian theatre community, where I spent much of my career before making games.

“We’re also so proud to be the first studio to pilot ACTRA Toronto’s Indie Video Game Agreement. This new agreement makes engaging union voice talent more accessible to smaller game studios, and makes it easier for union actors to participate in cool indie projects like ours.

“Voice recording may be wrapped, but unfortunately for the denizens of Resthaven, the curse is just beginning. We can’t wait to show you more as we build up to launch later this year.”

Curse of Resthaven is currently in development for PC, Mac, PlayStation, Xbox, and Nintendo Switch. Players can wishlist the game on Steam, PlayStation Store and Xbox Store.

For more information about Curse of Resthaven and Digital Bandidos’ upcoming releases, visit www.digitalbandidos.com.

About Digital Bandidos

Digital Bandidos, established in 2024 by Versus Evil veterans Steve Escalante and Lance James, is an up-and-coming publisher with a secret behind its mask: decades of combined experience in indie and AAA game publishing, hundreds of titles published, and a lifelong passion to empower independent game developers and their creations—no matter who is publishing their games. The company has published well-received games such as Soulstone Survivors, Let Them Come: Onslaught and Froggy Hates Snow, and created Indie Fan Fest to better highlight upcoming games ahead of Steam Next Fest.

About Hilltop Studios

Hilltop Studios is a Toronto-based independent game studio that blends narrative depth with gameplay innovation, crafting experiences that feel both emotionally rich and mechanically rewarding. ​​ 

The studio’s debut title, Lil’ Guardsman, is a critically acclaimed, multi-award-winning adventure that has delighted players around the world. Hilltop is currently developing its second title, Curse of Resthaven, a gothic horror, narrative roguelite that continues the studio’s commitment to memorable storytelling and inventive game design.

Fangtopia emerges onto PC and consoles on 26 October!

Guildford, UK – 2 September 2026: Fangtopia, the spooky kingdom builder from developer Absolutely Games and publisher Secret Mode, will be emerging from the shadows onto PC via Steam, Epic Games Store, and Stove, PlayStation®5, and Nintendo Switch™ 2 on 26th October.

Fangtopia is a stress-free, scare-free puzzle game that gives you a stack of hex tiles and tasks you with creating the largest kingdom possible. Place a plethora of tile types and watch as they merge to form sprawling towns, dense forests, and more. Earn points through clever tile placement to unlock unique landmarks and complete their objectives to add more tiles to your stack.

A big spooky kingdom needs some big spooky creatures to round out the look. Build your islands out towards portals in the sea to summon scarecrows, giants, werewolves, and other iconic creatures and characters to your world. Keep track of every creature you’ve met and every tile you’ve unlocked in your own Sticker Book – see if you can collect them all!

Play multiple modes to suit your mood, whether you’re looking for a short respite or a more contemplative experience. Chase high scores and show off on the global leaderboards or focus on aesthetics and create a beautiful world. It’s your Fangtopia – build it how you want.

Fangtopia will launch on PC, PS5, and Switch 2 on 26th October. Follow the game on social media to keep up with all the latest news and development updates.

About Fangtopia

Sink your fangs into Fangtopia, a cozy and relaxing tile puzzle game where you assemble landscapes to craft a monsterrific paradise for friendly ghouls and ghosts. Design a care-free, scare-free world of gentle chills.

Fangtopia will release on PC, PS5, and Switch 2 on 26 October.

PlayStation® 5 and Nintendo Switch™ 2 versions funded by UK Government.

About Secret Mode
Secret Mode is an independent publisher and the winner of the MCV/Develop Indie Publisher of the Year 2025 award, Ukie Best UK Publisher 2024 award, and the Debug Indie Game Best Influencer Marketing 2025 award. In March 2025 Emona Capital LLP, a financial investor with deep expertise in the gaming industry, partnered with CEO Ed Blincoe and CPO James Schall in the successful buyout of Secret Mode. Published titles include triple-BAFTA-winner Still Wakes the Deep, A Little to the Left, Wobbledogs, Loddlenaut, and Escape the Backrooms.

About Absolutely Games

Absolutely Games make games in the strategy and tactics genre on multiple platforms, including PC and console. We’re building games designed for the long term, with the dream that our games become beloved hobbies for our players for years to come. Absolutely Games was founded in 2019 by industry veterans James Brooksby and Adrian Hawkins.

Brand-new Gameplay Revealed for the Quest to Restore Camelot in ARPG Wardens of Avalon, Launching on PC Next Year

PARIS (Sept. 2, 2026) – Developer Runes Studio and Publisher The Arcade Crew (Drop Duchy, Abyssus) today revealed brand-new footage for the top down, 1-4 player ARPG Wardens of Avalon, launching on PC next year: https://store.steampowered.com/app/2409660/Wardens_of_Avalon/

This medieval, Dark Arthurian adventure enlists you as a member of the newly formed Legend of the Twilight Knights for a simple but world-altering goal: restore the fallen Kingdom of Avalon. 

Wardens of Avalon blends traditional survival crafting with basebuilding elements and a dynamic combat system. Draw your blade against overwhelming bosses that will take everything you have to overcome. Today’s new gameplay showcases the danger laden journey you’ll take on to restore the kingdom. Whether you go it alone or alongside your fellow Twilight Knights, you’ll have to be smart to make it out unscathed.

FEATURES:

  • Explore: Venture across the ruined Kingdom of Avalon, navigating and conquering complex, handcrafted dungeons filled with challenging monsters and climactic battles with legendary bosses.
  • Defeat Corruption: Beat back the foul corruption and monsters that have swarmed the land. Slay beasts, uncover new areas and gather resources to restore Avalon.
  • Rebuild: Return from your adventures with the resources needed to rebuild, expand and protect Avalon. Establish new districts with workshops, blacksmiths, druids, herborists, apothecaries and more to restore the land to its former glory.
  • Classless Builds: Wardens of Avalon’s classless system allows you to build the Twilight Knight of your dreams, or what the situation requires in a pinch. Break oaths, swear new ones and create a build needed to take down your next awe-inspiring boss.
  • Gather the Twilight Knights: Restore Avalon solo or in online co-op with up to four players. Stand side by side with fellow Twilight Knights to fend off assaults on your fiefdom, together.

For more information on Wardens of Avalon,follow The Arcade Crew on X and visit https://www.thearcadecrew.com/. 

About The Arcade Crew

With a gameplay first approach and high-quality focus, The Arcade Crew produces and publishes awesome indie and innovative games from creative teams from around the world.

The Crew’s iconic projects include Abyssus from DoubleMoose Games, Drop Duchy from Sleepy Mill Studio, Blazing Chrome from JoyMasher and Infernax from Berzerk Studios. The Crew is working on several new games for 2026 and beyond.

The Arcade Crew is Dotemu’s indie publishing division.

About Runes Studio

Runes Studio is an independent studio dedicated to creating high quality games with unique hooks. Runes is also convinced that the quality of a game depends first and foremost on the well-being of the teams who make it. More about Runes Studio at https://runes-studio.com