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Resident Evil The Darkside Chronicles Review


Resident Evil: The Darkside Chronicles

Publisher: Capcom
Developer: Capcom
Platform: Wii (Reviewed)
Release Date: November 17, 2009

Resident Evil’s sudden drop into doing Rail Shooters comes off as a bit ironic in my mind. When the first Resident Evil came around, it was a hit because it involved shooting zombies in a context where you didn’t have to put in two quarters every time you get hit three times. After that, the series continued going with a story that was so outrageous it made Joseph Campbell spin in his grave, and yet, we all accepted it subconsciously for one reason: at least it’s better than House of the Dead. Now, here we are with Resident Evil relatively doing the formula of House of the Dead with its Chronicles series, which raises a big question: has Resident Evil become the new House of the Dead? I don’t want to go so far as to say that, but at least Resident Evil tries new things.

On the time-line of Resident Evil, if you are still keeping track, Darkside Chronicles takes place before Resident Evil 4 with Leon Kennedy on his first mission with his partner, Jack Krauser, taking down a possible viral outbreak in South America. Krauser, still new to fighting zombies and mutated super-grasshoppers, asks Leon to divulge every bit of information of his past experiences with Umbrella Corporation. The game then turns into a condensed version of Resident Evil 2 in the middle of the viral outbreak of Raccoon City during Leon’s first day on the force. Later on, the game returns to the South America incident to reveal that the new viral outbreak is a new strain of the Veronica Virus, transitioning things to a condensed summary of Resident Evil: Code Veronica. Finally, the game resolves in an epic gunfight in the South America incident. In short, Darkside Chronicles is a Rail Shooter version of two old Resident Evil games woven into a new story.

The Rail Shooter gun play is very identical of the scheme used in Dead Space: Extraction, almost to the letter. If enemies pop up, point the cursor at them and hit Fire until they fall over, then hit Fire again until their heads explode. You keep firing at enemies until you make it to the end of the chapter, then you repeat until you win.

If I was charitable, I would say that Darkside Chronicles was an Extraction clone, but I think we can excuse comparison to other games for the sake of not sounding like snoots. The differences are however, worth noting. Extraction’s bosses were few and far between but challenging nonetheless, especially if you don’t have the right weapon to even damage it and are stuck with your basic gun the whole fight. Also, there are more opportunities to pick up ammo and new weapons, which is good, because if you pick up a new weapon and you already have four, you have to either drop the new one or one of your old ones. The enemies also attack in more frantic swarms, making firefights intense, especially when there’s little indication as to when they’ll attack.

Darkside Chronicles on the other hand, is the antithesis to Extraction. The zombie attacks range from piss easy to somewhat challenging, and use the old Rail Shooter problem of giving you one tenth of a second to shoot something before it hits you with a cheap shot, which will happen often. The Boss monsters, admittedly more diverse than Extraction’s Necromorphs, are unforgiving in difficulty, even in normal mode, and fight you back-to-back. Honestly, I had to fight three Boss monsters with no checkpoint. By the end, I only had my pistol, no herbs and a sliver of health. Speaking of weapons, in Darkside Chronicles your weapons stack. You can have four ready to go but the rest of your arsenal is only a pause screen away, and your ammo resets at the end of each chapter so there’s no need to be conservative with certain weapons. As stated before, the easy access to your weapons and reset ammo is balanced by cheap shot enemies, torturous Boss monsters, and the fact that your healing items also reset to zero at the beginning of each chapter. As a nitpick, there is no trick to make your weapons reload faster in Darkside Chronicles. Let’s say you are reloading your shotgun while two plant creatures are coming after you. You have to wait until you are done reloading your entire clip before you can fire. Think about that for a second. You are being attacked by monsters and you are taking five seconds of vulnerability just to load a shotgun? You can’t even reload two shells then fire, you have to willingly wait until nothing is attacking you to reload, which is most likely one second less than the time you need.

The environments are nicely done. Raccoon City has gone to hell, the sewers are wet, South America is a bit reminiscent of RE5’s Africa but the zombie piranha give it it’s own personal level of hell, and the Umbrella factories are a bit copy and paste but still exciting to play.
The writing is still your standard Resident Evil affair, the voice-acting still hasn’t improved for the most part, but it gets the job done. The cut scenes from a graphic standpoint, are exceptional and the in-game graphics are Wii quality, as in above PS2 but not good enough to be considered 360/PS3 quality.

In conclusion, Darkside Chronicles is a hard game, but it does have its selling points. For instance, I didn’t have to play Resident Evil 2 and Code Veronica and go through the stupid stories of both all the way. True, you will die a lot through some reload problems or because you didn’t fire fast enough but it’s not all bad.

7-5-capsules-out-of-10

Write a review win a STEAM POWERED PC GAME : 3RD PLACE : ZUMA’s REVENGE by Balthier

Here is Competition 3rd place winner : Balthier’s review of Zuma’s Revenge (PC)

Congratulations to Balthier on a job well done.

Enjoy the read and let us know what you thought of it

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Zuma’s Revenge! (PC)

Zuma is back, and better than ever. What is Zuma, you might say? Well, in case you missed this old gem, Zuma was a puzzle-action game developed by the genius PopCap (the same creator of Plants vs Zombies) and based on an old puzzle game called Puzzloop.
The goal is simple, you control a frog (who usually just sits in the middle of the screen) and you aim at the endless balls that come on a designed path, and for every match of 3 or more balls of the same color, they are destroyed. This is how you progress through the level, but it’s not all that simple. There are scoring techniques, fruits, power-ups and plenty of more things to help (or complicate) your journey just a little bit.

Zuma’s Revenge plays much better than it’s previous entry, with better graphics, sounds, music and replay value. Also, it’s a lot easier for beginner to be able to actually finish the main game this time.

Zuma’s Revenge offers 4 modes of gameplay: Adventure, Challenge, Heroic Frog and Iron Frog. Adventure is the main game, with 60 levels, and 6 bosses (totally new to the Zuma series). There’s plenty of challenge in this mode, but it is a lot easier and at the same time friendlier than the old Zuma.

By finishing the Adventure mode levels, you unlock them on the Challenge mode. On this mode you get to play the level, but this time there’s a timer AND a score goal to be met. This mode can be quite fun and addicting, I warn you.

Also upon finishing the main game, you unlock Heroic Frog and Iron Frog modes. Heroic Frog is like the harder (HARDER!) version of Adventure Mode, and will sure please old time Zuma fans, being very challenging (kinda like the old Zuma). Iron Frog is a new mode, with 10 unique levels (not found in the Adventure Mode), but there is a catch: you have to beat them all in a sequence and without loosing a single life. Yep, hard as hell (as we like!).

The graphics this time took a big leap from the old Zuma, with gorgeous backgrounds and overall better and nicer effects. I specially like how the new Zuma balls are designed, they look very funny indeed. The music also is pretty good, and the sounds (as usual in PopCap games) are quite ear pleasant and rewarding (in the sense that they really add to the game, like when you’re doing some combos you can hear the pitch of the sound effect increase with each combo, stuff like that).

Overall, this game is a blast. It has quality written all over it. The graphics are good, the story (the boss lines, specially) are just hilarious and the replay value is over the top. PopCap has done it again, amd if you happen to like puzzle games, don’t even hesitate to AT LEAST give the demo/trial a try. You won’t regret it.

Write a review win a STEAM POWERED PC Game : The WINNER IS !!!

This time around we didn’t have much interest, only a handfull of reviews were handed in.   The decision this time wasn’t that hard.  And as it’s a new year and im feeling very giving I’ve descided to give away prizes to the 3 contestants that took the time to enter :  I have selected 1st 2nd and 3rd winners along with prizes to go along with them.

1st PLACE : RED TANK with his fantastic review  of : ANNO 1404

2nd PLACE : KOGA88  with his great review of : RESIDENT EVIL THE DARKSIDE CHRONICLES

and  

3rd PLACE : BALTHIER with his/her review of : ZUMA’s REVENGE

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All reviews were great and a lot of work was put into them.  I will be posting these reviews right here for everyone to read very shortly.  The winners will be notified via email to claim their prizes.  Once again thanks to everyone that participated and lets hope we have a few more entries next time around.  Don’t forget you never know you might win a prize no matter what happens

Final Fantasy XIII Free AVATAR – CHOCOBO is now available

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If you read our post a while back (Free Final Fantasy Avatar Available NOW !! GO GET IT !!)

You should be receiving your Free download code from Microsoft today via the email associated to your Xbox 360 Gamertag.  Simply follow the instructions stated in the email to download your little Chocobo Avatar buddy.

Once you have downloaded him : To find your Chocobo..head to the Avatar editor, then Change My Style, then Props. Ta Da….there s/he is!

FinalFantasyXIII-Chocobo

Let us know what you think of this cute little guy 🙂

CRAZY DEALS on XBOX 360 Blockbuster Titles !!

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Fishpond are having a great special at the moment. It’s now time to pre-order everything you want in the world of Xbox 360 games. Here are 3 of the most popular titles :

NOTE with all games you can get an EXTRA $10 off if you enter the promo voucher code :  Ecogamer : YOU can only use the voucher ONCE per customer.

ALL PRICES ARE IN AUSTRALIAN DOLLARS and FREE SHIPPING to all over Australia !!

Click on the images to be taken straight to the order page to make your order !!

Mass Effect 2 TIN Collectors Edition   : Only $109  – $10  =  $99 with voucher code (shown above)

Mass Effect 2 Tin Case Collectors Edition

Mass Effect 2 STD edition : Only $83 – $10  = $73 with voucher code (shown above)

Mass Effect 2 [360]

BIOSHOCK 2 – Rapture Edition  : Only $103 – $10 = $93 with voucher code (shown above)

 Bioshock 2 Rapture Edition [360]

BIOSHOCK 2 – STD Edition : Only $83 – $10 = $73 with voucher code (shown above)

 Bioshock 2

Tom Clancys Splinter Cell Conviction – Collectors Edition : Only $99.97 – $10 = $89.97 with voucher (shown above)

 Tom Clancys Splinter Cell Conviction Collectors Edition 

Tom Clancy’s Splinter Cell Conviction – STD Edition : Only $83.43 – $10 = $73.43 with voucher (shown above)

 Tom Clancys Splinter Cell Conviction

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Grab these AMAZING SPECIALS before its too late the voucher promo code probably wont last long and neither will stock on pre-orders !! so get in QUICK !! and Grab yourselve a BARGAIN !! 🙂

Let us know what you you bought !!  I’ve purchased all of these plus more !!

BAYONETTA CLIMAX Edition for PS3 and Xbox 360 only $86

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Fishpond Australia have a SPECAL at the moment on some SUPER GAMES !!
Here is one !!


AMAZING PRICE : BAYONETTA CLIMAX EDITION ON BOTH XBOX 360 AND PLAYSTATION 3 ONLY $96.


Click on the image below to make your order !!


Bayonetta Climax Edition [PS3]    Bayonetta Climax Edition [360]

Playstation 3 – or – XBOX 360

At the check out if you put in the code / voucher :  Ecogamer
 
You will get an extra $10 OFF !!  thats $86 FOR A LIMITED EDITION GAME !!
 
The code : Ecogamer will be valid for a short time only so GET IN QUICK before its too late !!
 
If you want to see more specials, do a searh using the FISHPOND search on the right side.

Chronicles Of Inotia Update information : RANGER CLASS on it’s way !!

Inotia 2: A Wanderer of Luone will offer a Ranger class with new updated features

ChroniclesOfInotia2-Com2us-03 

With Com2uS releasing the most fully-featured RPG on the iPhone, the gaming giant is once again raising the bar by adding updates with brand new content. Com2uS’ previous success with Homerun Battle 3D has shown the power of what updates can do. With over 10 updates Homerun Battle 3D has been able to transform the game into something that truly gives the users “what they want”. Com2uS has maintained a successful business strategy of absorbing user input and implementing the most interesting ideas into the updates. This has allowed Homerun Battle 3D to stay in the top charts months after its release.

Com2uS’ most recent game, Inotia 2, delivers an extraordinarily immerse role-playing game with features that have taken the best of all existing RPGs and perfected them. Inotia 2 contains loads of content with over 200 quests, a party system that allows you to control 3 characters simultaneously, a look system that gives you a unique look to your character with each equipped gear, and 5 classes to choose from. The game has also done something that has never been seen before in the iPhone RPG world which is an online matchup mode. The matchup mode allows users to battle against ghost characters which determines your rank on the online ranking system.

The main features that make Inotia 2 better than the rest of the RPGs on the iPhone are the multiple classes combined with the party system. With a simple click of an icon, a user can switch from an axe-wielding knight to a powerful mage. This allows different players with the exact same game to have a completely different experience than each other. To expand on the 5 classes: knight, magician, priest, thief, and templar, Com2uS has announced that they are now developing a sixth class, a new Ranger class.

The Ranger class has the ability to attack from the distance like a magician while dealing large amounts of damage like a thief. New designs for customized ranger equipment and weapons are also in the works. With the new Ranger class totaling 6 different class types and 3 members per party, a user will have 20 unique party combinations to choose from.

Along with the new Ranger class, Inotia 2 will be offering a variety of new items using Apple’s In-App Purchase system. From larger backpacks to stronger mercenaries, these special items will be available for users who want a little extra boost to their character. The new items and new Ranger update is expected to release early February 2010.

Inotia 2: A Wanderer of Luone is available on the AppStore, click on the BUY NOW to get your copy

Best iPhone apps at AppStoreHQ
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The Ranger looks good.  Let us know what you think of it.

METACRITIC TOP GAMES Of 2009

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2009 is now over.  And Metacritic has posted up a list of the BEST RATED TOP 5 games on all consoles and portables.   Along with the DUD OF THE YEAR on each console as well.  The big winners that appeared on a few consoles was Capcom’s masterpiece and fighting game of the year : Street Fighter IV and Infinity Wards : Modern Warfare 2. 

The Dud of the year does go to Leisure Suite LarryBox Office Bust.  Which I actually finished and enjoyed .. I KNOW I HAVE MAJOR PROBLEMS 😉

Check out the top 5 games for 2009 on each console and see if you agree with the critics.   Let us know what you think of the winners, and the DUDS !!

METACRITICGamesOf2009

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NEW Xbox 360 Demo’s & Marketplace goodies

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There’s quite a bit of Demo’s and marketplace content released over the last few days.  Check these bad boys out.

Game Add-on: The Underdome for Borderlands

Borderlands™Content: The Underdome
Price: 800 Microsoft Points
Availability: Not available in Japan
Dash Text: (Mad Moxxi’s Underdome Riot is an add-on pack for Borderlands that includes a new cooperative arena game mode and a stash to store your gear. Are you god’s gift to gun fights? Think you’re the best? Wanna prove it? Then help us celebrate the grand opening of Marcus Bank (a subsidiary of Marcus Corp) by killing hundreds and hundreds of people in Mad Moxxi’s Underdome Riot, the only competitive arena around where your next of kin can be assured that you’re coming back famous . . . or not at all. (All proceeds are kept by us). There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

Purchase The Underdome and add it to your Xbox 360 download queue

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Games on Demand: Gears of War

The following Xbox 360 games are now ready for direct download from the Xbox LIVE Marketplace: 

Gears of War®Content: Gears of War
Price: Check pricing for your region
Availability: Not available in Japan
Dash Text: (Online Interactions Not Rated by the ESRB) This game supports English, French, Italian, German, Spanish, and Chinese. Download the manual for this game by locating the game on http://marketplace.xbox.com and selecting “See Game Manual”. A Nightmare from Below. A Hero from Within. The planet lies in ruin – cities crumbling, Man’s greatest works fallen. Humanity is cornered, nowhere to run. The Locust Horde has risen, and they won’t stop coming. They won’t stop killing. The Coalition is desperate for soldiers. The sick, the wounded, the imprisoned are all that remain. An inmate named Marcus Fenix, once left to die, is now charged with keeping humanity alive. He can take comfort in but one fact: The human race isn’t extinct. Yet. Features – “Take cover and return fire!” with the intuitive one – button cover system to blind fire, evade, flank, and ultimately destroy the nightmarish Locust Horde.

Add Gears of War to your Xbox 360 download queue

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Demo: Dante’s Inferno – Gates of Hell Demo

Dante's Inferno™Content: Dante’s Inferno – Gates of Hell Demo
Price: Free
Availability: All Xbox LIVE regions
Dash Text: Dante’s Inferno The Gates of Hell Demo – Discover an epic adventure based on the first part of Dante Alighieri’s masterpiece, “The Divine Comedy”. Playing as Dante, you must defeat Death and arm yourself with his scythe as you prepare to descend into the nine circles of Hell and rescue the soul of your beloved Beatrice from Lucifer himself.

 

Add Dante’s Inferno – Gates of Hell Demo to your Xbox 360 download queue

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Info courtesy of Major Nelson

Lost Planet 2 Akrid Profile: Defolma

This cool piece of information is coming straight from Capcom-Unity’s very own community manager SNOW.  Snow runs us through some of the lesser but still deadly looking Akrid bosses we will all encounter in Lost Planet 2.  This game is shaping up to be EPIC !!  Enjoy the read.

As you know, Lost Planet 2 is full of extremely deadly bosses, like the Gordiant, Red Eye, and mysteriously named Akrid X. But what about some of the new smaller akrid? Since the the planet of EDN III is undergoing some drastic environmental changes, some new akrid have emerged. Among them is the Defolma, a smaller akrid, but still a very big threat to snow pirates. 

The Defolma is very octopus like, with 6 arms and a flexible body. It can go almost anywhere, even into tiny drainage pipes where it will wait for something to eat to come along. At the top of it’s head is a mouth, which is perfect for gobbling up any pirates it may encounter. The arms of this akrid have many uses, like grabbing prey, blocking attacks, and even electrocuting. It’s whip like arms have the ability to pinpoint a target and unleash a flash of electricity, and in confined spaces can catch a number of pirates off guard.

Thankfully, this akrid is still vulnerable to normal firearms you and your pirate friends will be wielding, but it will take some skill. Even though you can kill it, it usually appears when you least expect, and in narrow walk ways so it can capture more of food at once. Keep your distance… Don’t say I didn’t warn you.