Check out the brand new trailer straight out of Tokyo Game Show for Resident Evil: The Darkside Chronicles, due out in November 17th, 2009 for the Wii. The trailer features fan-favorite Leon Kennedy and a special surprise from a Resident Evil 4 friend or foe ? in a brand new South American scenario ! This looks absolutely stunning. I cannot wait to get my hands on this masterpiece
Check out the trailers below and screenshots after them.
Joining the cast of Tatsunoko VS. Capcom: Ultimate All-Stars (which is releasing on January 26th, 2010 in NA for the Wii) is none other than Capcom’s Frank West from Dead Rising. The video below is the brand new gameplay video featuring Mr. West doing some MAJOR damage, also a brand new trailer as well, screenshots, and updated information about the game!
TATSUNOKO VS. CAPCOM: ULTIMATE ALL-STARS pairs well-known characters from Capcom’s roster of games with some of Japan’s most-beloved characters from anime powerhouse Tatsunoko Production. From Capcom’s 30-year history come characters like Ryu and Chun-Li from the Street Fighter series, Morrigan from Darkstalkers and Mega Man Volnutt from Mega Man Legends. Tatsunoko’s near half-century of Japanese animation excellence is represented by the likes of Ken the Eagle and Jun the Swan from the Science Ninja Team Gatchaman anime (known in North America as Battle of the Planets or G-Force), cybernetic warrior Casshan and comedic action hero Yatterman No. 1. All together, there are more than 20 colorful combatants to choose from in order to form the ultimate tag team combination.
Gameplay will instantly set fighting game fans’ fingers twitching, combining elements from Capcom games like Street Fighter and previous entries in the VS. series, TATSUNOKO VS. CAPCOM: ULTIMATE ALL-STARS is a fun fighting game designed for all levels of players. Players choose from the combined roster of fighters to create their favorite two man/woman/cyborg/robot tag team, rotating on the fly between the two players throughout the course of each match. Those new to the genre will appreciate the game’s bright visual style and simplified four-button fighting controls. Hardcore Capcom fighting fans will dig in to the game’s depth, uncovering huge Aerial Rave combos and unique Variable Assists, gorgeous Hyper Combos, and Variable Combinations that combine the capabilities of two members of the player’s tag-team to unleash huge damage.
TATSUNOKO VS. CAPCOM: ULTIMATE ALL-STARS is a new version of the game released in Japan in arcades and on Wii during December 2008. Capcom is adding new features to the game, including the recently announced additions of playable characters Frank West and Tekkaman Blade with others from both Capcom and Tatsunoko announced soon. Capcom is also implementing online play. TATSUNOKO VS. CAPCOM: ULTIMATE ALL-STARS will work with a number of different control devices, including the Wii Remote and Nunchuk, Classic Controller, GameCube Controller and various third-party joysticks designed for the Wii.
Features
More than 20 fighters to choose from:
Capcom: Ryu, Chun-Li (Street Fighter), Batsu (Rival Schools), Alex (Street Fighter III), Morrigan (Darkstalkers), Soki (Onimusha: Dawn of Dreams), Mega Man Volnutt (Mega Man Legends), Roll (Mega Man), Saki (Quiz Nanairo Dreams), Viewtiful Joe, PTX-40A (Lost Planet), Frank West (Dead Rising) and more to be announced.
Tatsunoko: Ken the Eagle, Jun the Swan (Science Ninja Team Gatchaman), Yatterman No. 1, Doronjo (Yatterman), Casshan, Tekkaman, Tekkaman Blade, Polimar, Karas, Ippatsuman and Gold Lightan, plus others to be revealed.
Two-man tag team action: Players build their own perfect team and use Assist Attacks and each character’s special moves to create their own unique fighting style.
Four button fighting controls: Easy-to-understand four button control scheme opens gameplay up to new players with familiar movements and combos
Depth of gameplay: Once the basics are mastered, players can go deeper into the fighting game controls to master Aerial Rave air combos, Delayed Hyper Combos, Mega Crash defensive moves, Assault attack moves and the Baroque extended combo system.
Fast-paced action and huge attacks: Each character has a unique arsenal of moves, including spectacular Hyper Combos that literally take over the screen with devastating results.
3D characters, 2D fighting gameplay: As in Street Fighter IV, TATSUNOKO VS. CAPCOM: ULTIMATE ALL-STARS has bright, 3D rendered characters battling it out in familiar 2D style.
Price: Free Availability: All Xbox LIVE Regions Dash Text: [ESRB: E (Everyone) MILD LYRICS] In Forza Motorsport 3, live the most realistic racing experience available as you take the wheel of more than 400 of the most-beloved cars on over 100 renowned real-world tracks and exotic road courses from around the globe. With breathtaking HD graphics and advanced vehicle simulation, Forza Motorsport 3 includes a host of driving assists and adjustable skill levels to make the game a gripping pick-up-and-play experience for audiences of all ages and skill levels. Forza Motorsport 3 is where dreams are driven
Price: Free Availability: Not available in India, Japan and Korea Dash Text: [ESRB: M (Mature) BLOOD AND GORE,INTENSE VIOLENCE,PARTIAL NUDITY,STRONG LANGUAGE,SUGGESTIVE THEMES,GAME EXPERIENCE MAY CHANGE DURING ONLINE PLAY] Brütal Legend is an action game from the mind of Tim Schafer. Eddie Riggs, a roadie chosen by the Rock Gods and played by Jack Black, must battle through a heavy metal fantasy world to save humanity and slay demons — using only a broad axe, his guitar Clementine, and an army of metal heads.
Microsoft has announced broad developer support for Project Natal. Many of the industries most creative minds have signed up to support Natal. Today in Tokyo at TGS,CAPCOM’s Keiji Inafune, creator of Mega Man andDead Rising, Sega’s Toshihiro Nagoshi, creator of Super Monkey Ball and Konami’s Hideo Kojima, creator of the Metal Gear Solidseries discussed the possibilities for the groundbreaking new experiences that can only be achieved with Project Natal at a special creators panel. Please check out Major Nelson’s audio recording of the panel below.
The complete audio of the Xbox 360 Project Natal Creators panel from Tokyo Game Show 2009
Moderated by Xbox’s Takashi Sensui with special guests: CAPCOM’s Keiji Inafune, creator of Mega Man and Dead Rising Sega’s Toshihiro Nagoshi, creator of Super Monkey Ball Konami’s Hideo Kojima, creator of the Metal Gear Solid series
News in from Capcom Unity website. Chris Kramer has posted some fantastic pictures of this years Tokyo Game Show floor for Capcom.
Check out the pics and what he has to say :
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After setting up the Capcom Media Suite at the New Otani, we managed to infiltrate the show floor of Tokyo Game Show to bring you these early sneak-preview pictures of the Capcom booth coming together. More announcements tomorrow (Tokyo time!).
Ghost Trick and Last Ranker .. !! Your thoughts on these … and everything .. what are you looking forward to knowing more about .. 🙂
Halo 3 ODST is now available probably everywhere in the world .. And everyone by now should be getting stuck into it BIG TIME !! Whats everyone think of it ? Is it better than Halo 3 ? Are the Hell Jumpers more bad ass than Master Chief ? What do you think of the Achievements ? Are they easy to get ? What about multiplayer .. what do you like and dislike about it ? And …… What do you think of the story behind it ..
Today, Kiloo announced the worldwide launch of the Mattel brand Whac-a-Mole™ for Apple’s iPhone and iPod Touch. The Whac-A-Mole™ game represents more than three decades of brand heritage and is developed and published under license from Mattel (NYSE:MAT). Whac-a-Mole® dates back to 1971 and has provided countless hours of entertainment to millions of people worldwide.
“As we continue to explore ways to bring our brands to new dynamic platforms it becomes more clear that this is an ideal location for games like Whac-a-Mole,” said Geoff Walker, Senior Vice President, Mattel. “By taking games out of the home and adding play features via the mobile platform we not only give loyal players a new way to experience the property but bring new players into the brand.”
“We are excited to launch this unique entertainment application! Whac-a-Mole is one of the most popular arcade machines ever made” said Jacob Moller, Chief Executive Officer at Kiloo. “Our application is a fantastic example of how to combine a powerful brand with an innovative mobile platform. With the launch of Whac-a-Mole for iPhone and iPod Touch we have brought a great game directly into the hands of millions of devoted fans.”
“Whac-a-Mole™ – Raise Your Mallets” is now available World Wide for $3.99 from the Apple App Store.
About Mattel
Mattel, Inc., (NYSE:MAT) (www.mattel.com) is the worldwide leader in the design, manufacture and marketing of toys and family products. The Mattel family is comprised of such best-selling brands as Barbie(R), the most popular fashion doll ever introduced, Hot Wheels(R), Matchbox(R), American Girl(R), Radica(R) and TycoR/C(R), as well as Fisher-Price(R) brands, including Little People(R), Power Wheels(R) and a wide array of entertainment-inspired toy lines. In 2009, Mattel is recognized among the “100 Best Corporate Citizens,” as one of the “World’s Most Ethical Companies” and as one of FORTUNE Magazine’s “100 Best Companies to Work For.” With worldwide headquarters in El Segundo, Calif., Mattel employs approximately 30,000 people in 43 countries and territories and sells products in more than 150 nations. Mattel’s vision is to be the world’s premier toy brands–today and tomorrow.
About Kiloo
Kiloo is a leading global publisher of mobile entertainment content. The company is a pioneer on the mobile entertainment market. Founded in Aarhus, Denmark in 2000, Kiloo has been developing and publishing games from the earliest days of WAP, SMS and Java. Today Kiloo has a catalogue of games featuring some of the world’s most highly regarded consumer brands and licenses, including LEGO™, LEGO BIONICLE™, Commodore™, Whac-a-Mole™, Hugo The Troll™ and Happy Tree Friends™, as well as many original titles.
For more information about Kiloo, please contact: Jacob Moller, CEO, +45 27 112 234, [email protected]
Sniper Vs Sniper: online, the next generation of Homerun Battle 3D
Sniper Vs Sniper:Online, from the makers of Homerun Battle 3D, has been submitted their game to Apple‟s App Store on Monday (Sept 21st). Com2uS who boasts to be the best publisher for online games on the iPhone/iPod Touch is scoping out to be the next big online game.
Com2uS has optimized their hit game, Homerun Battle 3D, to deliver their second visually stunning online game. To fully understand Com2uS‟ methods, let‟s break down what makes their new sniper game so addicting:
Game play
Where Homerun Battle 3D generates riveting competition between a live opponent to hit home runs, Sniper Vs Sniper tests the players ability to calmly aim and shoot at the opponent. As opposed to Homerun Battle 3D, mere milliseconds in Sniper Vs Sniper can be the difference between an extra medal on your plaque and a headshot from your opponent. This difference in game play makes the game much more interactive while utilizing the player‟s ability to stay cool under pressure.
“Imagine the thrill you get when you‟ve finally found your opponent, just to find out your opponent had you in his scope the whole time.” says Joony Koo, team leader of global business team at Com2uS.
It really keeps you at the edge of your seat.
However, it‟s not just about having your opponent shake their iPhone in frustration. Sniper Vs Sniper also contains an online ally mode where you team up with a friend to take down AI terrorist groups.
“If two terrorists are standing side by side, killing one of them will alert the other terrorists nearby. But if you ally with another live sniper and shoot both terrorists at the same time, then the enemies won‟t have a chance to fight back emphasizing an extreme importance to teamwork” says Koo.
Peer to Peer
Another long awaited update from their former online game is the new in-game chat feature. Players from around the world can chat with each in chat rooms before and after each game. This feature adds a whole new world to trash-talking that never existed before.
In addition, players can send pre-recorded voice messages to each other such as: “I‟ll take the left, you take the right” during the ally mode or threat opponents with messages like “What do you want on your tomb stone”.
And parents need not worry of profanity because Com2uS has embedded a filtering system into their chatting system.
Last but not least, Sniper Vs Sniper has added online ranking which uses a military hierarchy system depending on your scores. Unlike Homerun Battle 3D, now a mere number doesn‟t define your greatness instead you are awarded metals to show off your trigger happy skills.
Network experience
The huge success of Homerun Battle 3D has caused some minor server issues with „weak connection‟ pop-ups. With an average of over 600 users logged in simultaneously, data packets would on occasion miss their destination.
Com2uS has remedied this problem in Sniper Vs Sniper with an independent server in the U.S., where approximately 70% of the players are based. Although this may seem like an advantage for only U.S. players, all players on the western hemisphere will experience less latency and a more responsive game play.
With a high expectation of simultaneous users, Sniper Vs Sniper‟s chatting feature has integrated 99 channels to avoid overcrowding of chat rooms.
To further let players know who‟s boss, Sniper Vs Sniper has added a Twitter and Facebook feature within the application.
Game without the network feature
With all the great online features, Sniper Vs Sniper is not restricted to only online use. In Single Player Mode, the game contains 6 stages for story mode, 6 stages for campaign mode, and 30 unique missions for special mission mode. And to reward the player‟s diligence to complete the special missions, the player is awarded upgraded equipment which can then be used in the online mode.
Com2uS is still working on Homerun Battle 3D as it will add in-app items in the coming update.
Sniper Vs Sniper: Online will be the game that gives Com2uS the right recognition as a publisher with an expertise in network/online gaming.
About Com2uS
Com2uS Corporation (KOSDAQ 078340) established in July 1998, became the first and leading mobile entertainment provider in Korea. Since then, Com2uS has developed a reputation for creating innovative and entertaining games and applications around the world, which are available in over 40 countries in Asia, Europe and North America.
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