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Win a copy of Rugby League Live from EB Games!

Just a quick post to give you guys the heads up – EB Games have a great promotion going at the moment which could see you winning one of ten copies of the upcoming game Rugby League Live!

Just follow the instructions on the EB Games Rugby League Live page by 8am on Tuesday, 10th of August to get yourself into the running!

Now if you’ll excuse me, I’m going to get my jersey, scarf and hat so I can win myself a copy!

SingStar Chart Hits – Review

DeveloperSony Computer Entertainment Australia
PublisherSony Computer Entertainment Australia
PlatformsPlayStation 2, Playstation 3
Release dateJuly 1, 2010

SingStar Chart Hits is the latest in the SingStar franchise, allowing you to sing along to your favourite songs in the privacy of your own home.

If you’ve played any of the previous SingStar games you know what you’re getting with this latest edition, with the object still being to sing the songs and match the rhythm and pitch to the original as well as you possibly can. Based on your performance you’ll be given a score.

Much like the Guitar Hero franchise, the only thing that really changes from title to title is the tracklist, and your decision to purchase will come down to whether or not you like enough of the songs on offer.

This time around the focus is on “solid gold hits” – a subjective term which depends largely on your taste (or lack thereof) in music, featuring a mix of mostly recent tracks, around half of which are by Australian artists:

1. 3Oh!3 – Don’t Trust Me

2. A.R. Rahman feat The Pussycat Dolls – Jai Ho! (Your Are My Destiny)

3. Alex Lloyd – Amazing

4. Ben Lee – Catch My Disease

5. Colbie Caillat – Fallin For You

6. Empire Of The Sun – Walking On A Dream

7. George Michael – Outside

8. Guy Sebastian feat Jordin Sparks – Art Of Love

9. Kate Miller Heike – The Last Day On Earth

10. La Roux – Bullet Proof

11. Lady GaGa – Poker Face

12. Lady GaGa – Love Game

13. Michael Buble – Haven’t Met You Yet

14. Mika – We Are Golden

15. Natalie Bassingwaighte – Alive

16. Nelly Furtado – Turn Off The Light

17. OneRepublic – All The Right Moves

18. Pixie Lott – Boys And Girls

19. The Living End – White Noise

20. The Presets – This Boy’s In Love

21. The Pussycat Dolls – Hush Hush

22. Vanessa Amorosi – This Is Who I Am

23. Vitamin C – Graduation (Friends Forever)

24. Wes Carr – Feels Like Woah

25. Wes Carr – Yeah


Additional tracks exclusive to the PS3 version of the game:

1. Lady GaGa – Bad Romance

2. The Pussycat Dolls – When I Grow Up

3. Natalie Bassingwaighte – Someday Soon

4. Milli Canilli – Blame It On The Rain

5. Wolfmother – New Moon Rising

If that tracklisting has you salivating then get out there and buy the game immediately! For me though, it feels like a lot of the Australian songs aren’t really “hits”, they are just there because they are local. It’s also strange how most of the songs are reasonably recent, but then there’s an inexplicable throwback to a 20+ year old Milli Vanilli track, along with older tracks from George Michael, Alex Lloyd and Ben Lee. I can understand why Alex Lloyd and Ben Lee get a run, and those songs were unquestionably popular in their day, but the apparently random inclusion of the other two tracks just seems careless, almost like the thought process was “chuck in some Aussie artists and fill the rest up”.

The SingStar mechanics are still very good, so in summary: if the tracklist appeals to you, this game will be an 8 out of 10 AT LEAST. But if you’re like me and this tracklist doesn’t appeal to you at all, then give the game a wide berth! 4 out of 10.

4-0-capsules-out-of-10

UFC Undisputed 2010 – Review

DeveloperYukes
PublisherTHQ
PlatformsPlaystation 3, Xbox 360
Release dateMay 28, 2010

Note: this review takes into account changes applied by the first patch released by THQ on June 28 2010

When UFC Undisputed landed with its first installment in 2009 I remember thinking to myself “this is the best game EVER”. As the novelty of having a MMA game slowly wore off the deficiencies in the game began to emerge and the honeymoon came to an end. In the face of renewed competition from an upcoming MMA title from EA, UFC Undisputed 2010 genuinely attempts to improve on its strengths and rectify the flaws from the previous version, with varying degrees of success. To cut a long story short, UFC Undisputed 2010 is a far better game than its predecessor, but it’s by no means perfect.

The visuals in UFC 2010 have been ramped up to a new level from those in the original version. While there are still some fighters that look much better than others, by and large the fighters are immediately recognisable as their real life counterparts. A negative though is the rendering of some of the referees and legendary announcer Bruce Buffer, both of which suffer from being far less detailed. Honestly THQ, would it have taken THAT much longer to get another half-a-dozen characters up the highest level? For me it really detracts from the overall presentation when you see an almost photorealistic character like Quinton Jackson standing next to a cartoonish Bruce Buffer.

Most of the action of course occurs inside the Octagon, and there’s nothing to complain about there. Whether it’s pristine to start a match or covered in blood at the end, the Octagon stands up!

The movement of the characters in UFC 2010 feels more fluid and realistic this time around, and it’s impressive to see the amazing amount of attention to detail that has been paid to the styles and moves of each fighter. Even unorthodox fighters like Jon Jones fight in their immediately identifiable style, and it provides a true reason to use more than one fighter.

Veterans of UFC 2009 will be able to jump straight back into the action and pick things up where they left off, as the control system is mostly the same as the original version of the game. UFC 2010 adds some new twists though with the addition “swaying” to avoid incoming strikes, and also allowing fighters to use some moves specific to an “against the cage” scenario. It all adds up to make the combat experience more realistic this time around.

The Create A Fighter (CAF) mode has been expanded and refined this time around, but I still find it to be an overall boring mode to play for any length of time. The process begins when you create your fighter, and there are many more options for customisation in UFC 2010. Once you’ve specified your fighter’s physical appearance, fighting style and general stats you then begin your career as an amateur. During this time you can gauge your abilities against fighters of varying difficulty levels, and once you get a feel for your skill level you can then move forward at that level.

When you choose to turn pro you begin your career in the fictitious WFA (why they didn’t use the UFC-owned WEC organisation I don’t know), and if you’re successful it won’t be too long before Dana White comes calling to sign you up in the big leagues, the UFC itself.

This early creation process is quite fun, and so is the early part of working your way up through the ranks. It is definitely a buzz to finally get into the UFC and begin the climb to the title shot.

Now for the downside.

What follows is an incredibly repetitive and unexciting juggling act that happens leading up to each fight. You train your core attributes, you train your techniques, you visit fight camps to learn new techniques. You spend a lot of time making appearances on television shows and UFC cards to boost your fighter’s profile. All of this is great the first time around, but when you are doing it for fight after fight after fight it really does get boring.

The other downside is the constant juggling of your fighter’s stats. Between fights you’ll notice things decaying, and it is a nightmare sometimes to keep your fighter’s stats stable in the areas you value most. I am all for realism, but surely a 23 year old fighter is not going to forget how to throw a kick over a period of 11 weeks like he has Alzheimer’s disease! It takes a good concept WAY too far and turns your fighter into the lead character from ‘Memento’.

The fights themselves are great, and it really is satisfying to knock out guys you’ve watched on pay per view for years! I do find however that the title fights are of a much higher difficulty than anything leading up to them. Case in point: I blasted through every heavyweight contender with Brock Lesnar, finishing all of my leadup fights in under a minute…. until I came to the title fight, when Frank Mir took me down as his FIRST MOVE and then submitted me with his SECOND! I had taken zero damage, and the match was barely 20 seconds old!

That leads me nicely into talking about what is probably the biggest negative in the game – submissions. The submission system this year has been updated, and although you initiate a submission the same way, to lock it in and force your opponent to tap requires the use of a technique THQ call “the Shine”. Shining (on PS3) involves you rapidly rotating your right analog stick with the palm of your hand. It’s the button mash of the new generation. Look around online and you’ll see tips on how to get a “clean shine”, because apparently speed is good, but accuracy (hitting the points on the rotation) is better.

With practise, shining becomes easy, if only that was all if took to submit someone. I’ve used fighters like Demian Maia who are BJJ GODS against people who have no ground skills whatsoever, and it still took a massive effort to make them tap. Often it becomes a matter of beating your opponent around the midsection (not the head, you don’t want to knock them out!) so badly that you can knock them down with a body punch and lock on an armbar. Even then you’re not a sure thing. Technique aside, the AI involved in submitting someone (and defending yourself against a submission) is WAY off and needs to be toned down a bit. Especially when you consider that you can charge across the Octagon and knock Cro Cop out with three punches using Brock Lesnar.

When it comes to online, there’s a lot of new features that sound amazing on paper, such as getting your friends together to start your own fight camp. These features are cool, but when it comes to just getting on and playing a ranked match, the game fails to deliver again. I can’t speak for the Xbox 360 experience, but on PS3 it can be so difficult to connect to a match that it has turned me off from the whole experience. THQ released a patch with a few fixes, and online was meant to be one of them. In my experience though, the online is better, but not “fixed”. The team seem to be committed to getting it right though, so hopefully future patches can make the experience worthwhile.

In conclusion, UFC Undisputed 2010 is a great, if flawed experience. The roster of fighters available is incredible, and the single player modes have enough depth to keep you going for a very long time – if the lack of stable online and the overly-complex submission system doesn’t have you throwing the disk out of the window!

If you’re a massive UFC fan like me and are happy to play through single player or with some friends, then the game is great, a solid 7 out of 10, but if you are a die-hard online gamer who places a lot of weight on being able to flex your muscles on a global leaderboard, then at this stage I could only give the game a maximum of 6 out of 10. I have great hopes that a future patch will make the current issues disappear, and when that day comes you can add another point to the total.

7-0-capsules-out-of-10

Developer Deep Silver Coats nail’d Soundtrack with Metallic Gold

All-Star Supergroup Blasts Out Grinding Riffs and Scorching Vocals for the World’s Fastest Off-Road Racing Game

nail’d is the off-road racing game where speed, risk and adrenaline combine with insane track design to deliver the ultimate thrill ride. Only one thing is missing from this picture. Throw your horns brothers and sisters, because that thing is METAL.

Deep Silver have finally revealed the all-star group of metal luminaries that will be responsible for creating the exclusive soundtrack designed to melt faces and fuel the madness needed to succeed in a game where fearlessness and aggression are virtues

nail’d’s original soundtrack features songs written and performed by Raymond Herrera and Christian Olde Wolbers (Fear Factory, Arkaea), Pat Lachman (Damageplan), Wayne Static (Static X), Jamey Jasta (Hatebreed), Stephen Carpenter (Deftones), Jed Simon (Strapping Young Lad), and John Boecklin (DevilDriver).

nail’d’s very existence is defined by the act of giving a giant middle finger to the laws of physics and boring realism,” said Deep Silver’s Jon Schutts, while practicing power chords on a guitar made of human souls. “When you’ve got a game like nail’d where you take every edge of your seat moment you’ve ever experienced and cranked it up to eleven, you need a killer soundtrack. We got the best musicians out there to help define the sound of nail’d and they literally blew us away.”

In addition to the original songs, nail’d also features licensed music from Slipknot, Queens of the Stone Age, Backyard Babies, Rise Against, American Sixgun, Aggressive Chill and Slaves on Dope.

Developed by Techland, nail’d will be released for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft® and Windows PC in the fourth quarter of 2010.

Cha-Ching! Fantasy Slots Coming to the WiiWare!

The game of slots, many of times I have lost it all playing them but the addicting gameplay and will to win draws me to the machines whether I am in Celedon City or driving by a local casino. Slot lovers will now be able to play anytime when Fantasy Slots hits the WiiWare download service.

Players will be able to win big jack pots, earn access to VIP suites, discover six exciting adventure based bonus games, and use your winnings to purchase items for your suite. Players can win awards and achievements to put on display in their suites. Enjoy two classic three reel slots, Diamonds and Cherries. Five reel multi line bonus games include Gold Rush, Pirate Cove, King Arthur’s Excalibur and many more.

Features Include:

  • High Roller Suites: Live like a VIP while customizing your own high roller suite with paintings, pool tables, furniture and much more.
  • Bonus Games: Six great games to challenge your nerves. Once the bonus games are unlocked you will have unlimited access to play and add to your winnings.
  • Unlockables: Achievements are tracked and awarded for exceptional play
  • On August 2nd, Fantasy Slots will be available for the Nintendo WiiWare download service for 700 points. You can also check out the trailer below.

    Intellivision Lives!…on the Nintendo DS!

    It’s hard to believe that this is now the 30th anniversary for the Intellivision. The console released nearly 125 games in it’s lifespan and went on to sell over 3 Million units. Virtual Play Games is now going to share the retro love with all of us as they are bringing us over 60 games packed into one cartridge for Intellivision Lives! for the Nintendo DS.

    I still remember playing the console and losing hours into Burger Time alone. A few games set to be released in this truly epic compilation are Astrosmash, B-17 Bomber, Shark! Shark!, Motocross, Space Cadet, Thin Ice and many more. For the nostalgic players, they will recognize the 12 button key-pad displayed on the screen that made it so easy to play. The game also features games not released at the time of its original launch as well as Head-to-Head local wireless game play.

    Virtual Play Had this to say about the new title:

    “Virtual Play Games is very excited to bring Intellivision Lives! to a broader audience at a time when both adults and kids are enjoying casual games even more than ever”, said Virginie Grange, Business Development for Virtual Play Games.

    “2010 being the 30th anniversary of the Intellivision console, I’m looking forward to seeing how many new fans will discover Intellivision thanks to this DS version. The Nintendo DS is the perfect platform for the classic Intellivision games”, said Keith Robinson, Owner of Intellivision Productions.

    Collections have been released in the past, but now we are getting one for the Nintendo DS which is better for people who are on the go which in my opinion is perfect as the games have always been easy to pick up and play. Intellivision fans everywhere rejoice! We now have a brand new collection with a great set-up to look forward to. Intellivision Lives! will release this September. For more information, check out www.virtualplaygames.com.

    Halo: Reach – Looking For A Leader

    GOT WHAT IT TAKES?

    LEAD A CELEBRITY ELITE SPARTAN SQUAD TO GLORY

    Halo fans in the UK will be shooting for the chance to take their place in an Elite Celebrity Spartan Squad.

    Launching in less than seven weeks, Halo: Reach, is set to be the BIGGEST entertainment launch of 2010, and will be available exclusively on Xbox 360. The award-winning ‘Halo’ franchise is a global phenomenon, with Halo 3 making entertainment history in 2007 setting launch sales records that beat all previous video games and blockbuster movies.

    Created by acclaimed developer Bungie, Halo: Reach is the latest installment to the most successful gaming franchise ever, and is set to launch on 14 September. More than 2.7 million players participated in the Halo: Reach multiplayer beta earlier this year, making it the most popular console video game beta test on record.

    To celebrate the upcoming launch of Halo: Reach, football legend Rio Ferdinand and Gadget Show presenter, Jason Bradbury teamed up today to announce the launch of a major nationwide competition and the Halo: Reach Elite Spartan Squad at a press conference in London. The competition, launching next Wednesday 4th August, gives Halo fans and gamers the chance to take part in a series of online mini Halo 3 tournaments in mid-August. Winners will then be selected to attend a mega-launch event taking place in London in mid-September. This is a once-in-a-lifetime chance to be a part of the most exciting live Halo battle in gaming history – all with the special Celebrity Elite Spartan Squad!

    As well as Rio and Jason the Halo: Reach Elite Spartan Squad includes a star studded line-up, including: Gorgeous model and T4 presenter, Jameela Jamil; and England Rugby star, Ben Cohen. The 5th Spartan member will be revealed next week and the 6th Spartan member will be chosen via the competition and will be the Team Captain ensuring the Elite Spartan Squad is charged and ready to battle at the launch event!

    Information on ow to enter the competition will be made available HERE on Wednesday 4th August.

    Battlefield 3 announced…sort of

    Hope you had enough time playing Battlefield: Bad Company 2, because some great news just got out of the oven:

    EA announced today that if you’re one of those that buy the Limited Edition of  Medal of Honor, you’ll get exclusive access to Battlefield 3’s multiplayer beta. We know, there are no details whatsoever about Battlefield 3 Multiplayer Beta, nor Battlefield 3 itself… so we’ll count this one as a surprise announcement.

    The beta will be available on all major platforms (PC, Xbox360 & PS3) within 12 months of Medal of Honor’s release date. Stay tuned for more details.

    The Limbo of LittleBigPlanet

    Let me put it this way:

    • Limbo = Xbox360 Exclusive
    • Little Big Planet = PS3 Exclusive

    Still didn’t get your attention? Well then, read on…Limbo was released 2 weeks ago and it quickly became one of the best XBLA titles on the market. Little Big Planet is one of the most original games for the PS3, but you probably already know that.

    A talented Little Big Planet modder, Bra2008, created “Limbo, Son of the Forest”, a map which, obviously, is insipred by the world of Limbo. Sackboy doesn’t look like that cute lovable…thingy anymore…

    Take a look at what Bra2008 managed to achieve:

    Steam’s Weekend Deal: Just Cause 2

    This weekend you can buy one of the most fun open world games released this year, Just Cause 2, for a 50% off deal.

    About the Game:

    Dive into an adrenaline-fuelled free-roaming adventure. As agent Rico Rodriguez, your orders are to find and kill your friend and mentor who has disappeared on the island paradise of Panau. There, you must cause maximum chaos by land, sea and air to shift the balance of power. With the unique grapple and parachute combo, BASE jump, hijack and create your own high-speed stunts. With 400 square miles of rugged terrain and hundreds of weapons and vehicles, Just Cause 2 defies gravity and belief.

    • UNIQUE VERTICAL GAMEPLAY – Take to the air like no other game. Experience total aerial freedom with the unique parachute and dual grapple
    • UNBELIEVABLE ADRENALINE-FUELLED STUNTS – Free fall, base jump, vehicle surf, para sail, skydive, grapple, slingshot, leap between vehicles, hang from helicopters, scale buildings. The impossible is within your grasp.
    • UPGRADED DUAL GRAPPLE – Your best tool is now a weapon. Fire two shots with the grapple hook and attach unwilling enemies to high-speed vehicles, hang them upside down from buildings, tether objects in mid air. The possibilities are as vast as your imagination.
    • DISCOVER THE SECRETS OF PANAU – Explore the island paradise; from sprawling cities, secluded beaches and towering mountain peaks – more than 400 square miles of your own personal playground.
    • EXPERIENCE TRUE FREEDOM – Hundreds of objectives can be completed in any way or order that you choose. When it’s time for a break from Agency business, kick back and enjoy all the attractions that Panau has to offer.
    • MASSIVE SELECTION OF VEHICLES – Catch air on a high-speed dirt bike, race across the sea in a power boat, or fire a spread of rockets from an attack chopper – more than 100 land, sea and air vehicles are yours for the taking.

    Just Cause 2 on Steam (U$49.99 U$24.99)

    This weekend deal run through end of Sunday, August 1st, 2010.