Home Blog Page 65

Aether & Iron Coming to PlayStation and XBOX in 2027, With New Story Content Arriving Tomorrow 

0

New side quests explore Gia and Benny’s relationship and uncover more about the aether research taking place in Nations Crusade

Issaquah, WA, USA – September 14th, 2026 – Seismic Squirrel today announced that Aether & Iron, the narrative RPG set in an alternate 1930s New York transformed by anti-gravitational technology, is coming to PlayStation 4, PlayStation 5, XBOX One and XBOX Series X|S consoles in 2027.

A new content update featuring two new side quests in Nations Crusade will also launch tomorrow, alongside a 20% discount on Steam during the Steam Party-Based RPG Festival, running from September 14th through September 21st. 

The new content update adds two side quests that give players new opportunities to explore the characters and mysteries of Aether & Iron. In one quest, Gia and Benny get a chance to spend time together, giving players a closer look at their relationship and the people behind the smuggling crew. The second quest takes players deeper into the aether research taking place in Nations Crusade, revealing more about the technology that has transformed New York and shaped the world of Aether & Iron. The update will be available on Steam at 3:00 PM Pacific Time / 11:00 PM BST on September 15th. 

From September 14th through September 21st, Aether & Iron will be available at 20% off on Steam as part of the Steam Party-Based RPG Festival. 

Aether & Iron is now available on Steam for Windows and macOS, featuring full English voice acting and text localization support for English, Spanish (Spain & Latin America), French, German, Polish, Russian, Brazilian Portuguese, and Simplified Chinese. Players can purchase Aether & Iron and try the demo today on Steam. The game will also come to PlayStation 4, PlayStation 5, XBOX One and XBOX Series X|S consoles in 2027, bringing its story-driven adventure to a new audience. Further details about the console versions and release date will be announced at a later time. 

About Aether & Iron: 
Set in an alternate 1930s New York transformed into a vertical city by the discovery of “aether”, a key component to newfound anti-gravitational technology, Aether & Iron follows Gia, a smuggler navigating crime syndicates, political conspiracies, and fragile alliances. Players shape Gia’s story through meaningful decisions, with every choice influencing relationships, outcomes and the fate of the city itself. The game features writing talent with credits on Mass Effect, Far Cry, and Sovereign Syndicate, with an original score composed by two-time Grammy Award winner Christopher Tin and Grammy nominee Alex Williamson, best known for their work on the Civilization series. 

About Seismic Squirrel
Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics. 

CODEX MORTIS Leaves Early Access September 24. Final Early Access Update Live Now

0

The last Early Access update is live on Steam with deck building, booster packs and a full isometric rebuild. Version 1.0 follows on September 24, 2026 at 10:00 AM PST.

September 14, 2026 – Six months after launching into Steam Early Access, CRUNCHFEST and GROLAF are announcing the end of the road to 1.0. The final Early Access update for CODEX MORTIS is live now, and the full 1.0 release follows on September 24, 2026 at 10:00 AM PST.

The update changes how a run is assembled. Ahead of a mission the player builds a deck of cards covering skills and spells and carries it into combat as that run’s loadout, so the player decides what they will be casting before the first wave arrives. Points earned during runs buy booster packs, opening a pack adds new skills and spells to the collection, and every pack widens the pool the next deck is built from.

This last patch rebuilds how a run comes together. Before every mission, players now assemble their own deck – the skills and spells they own become the loadout they carry into combat. There is no improvising your way out of a bad plan: you decide what you will be casting before the first wave arrives. The points earned in a run buy booster packs, and every pack opened adds new skills and spells to the collection – so every deck after it is built from a wider pool, and the collection behind the deck screen keeps growing for as long as you keep playing.

Alongside it, the entire game has been reworked to an isometric angle, with the heroes, enemies and the world around them remade to match. The change is visual as much as tactical – the horde reads more clearly, the spells land more legibly, and the chaos still fills the screen.

What lands in Full Release on September 24

Five new schools of dark magic join the game, taking the total to ten. They arrive with a large number of new spells – and because every school in CODEX MORTIS combines with every other, each one also adds new synergies and mutations on top of what players have been theorycrafting through Early Access. More heroes arrive alongside them, taking the roster to 31, each with their own abilities – and more levels join the Apocrypha.

Since Early Access launch (March 26, 2026):

  • Very Positive on Steam – 80%+ of reviews recommend
  • 20+ community patches shipped in under six months
  • Fully animated – every character and enemy, fully animated
  • Steam Deck Verified by Valve
  • Available in 27+ languages
  • Active Discord community that helped shape the 1.0 roadmap

About CODEX MORTIS

CODEX MORTIS is a survivors-like deckbuilder with mutating spells and five schools of dark magic. Build devastating combos, battle through ten cursed levels, and spend earned points on booster packs. Survive the isometric bullet hell solo or in local co-op.

About GROLAF

GROLAF is a solo game developer pioneering AI-driven game development. Founded on the belief that AI tools can empower creators to build experiences previously impossible for small teams, GROLAF uses AI across the entire development pipeline – from code and art to music and design. 

Narrative Card-driven RPG Alice Nation Launches October 16 on Steam

0

Follow the steps of little Alice as she investigates a pastel-coloured card world full of dark secrets

Publisher 2P Games and developer Hanamiriro proudly announce that Alice Nation, a whimsical tabletop roleplaying adventure, will release on Steam on October 16 with a price of $7.99 / £7.15 / €8,15 and a 10% launch discount available for its first 14 days.

Alice Nation will throw players down the hole into an enchanting world made of cards where not everything is what it seems, challenging them to solve puzzles, collect resources, meet eccentric companions, and explore the mysterious land, The Beyond, seeking a way back to the real world.

Players will follow the steps of Alice, a quiet girl who suddenly wakes up in The Beyond, as she tries to find a way back to reality. A narrative that will unfold on the tabletop through card interactions: drawing action cards, managing inventory items, exploring unfolding landscapes, trading with quirky locals and facing hostile encounters.

Inspired by titles such as Cultist Simulator or Stacklands, Alice Nation encourages players to think outside the box and explore card combinations that might not be evident at first sight. Combats can be handled in many different ways: whether to observe calmly, exchange pleasantries, or deliver a swift elbow strike yields completely different outcomes.

Choosing whether to observe calmly, exchange pleasantries, or deliver a swift elbow strike yields completely different outcomes. Players can synthesize bizarre tools through trial and error, slip hallucinogenic mushrooms to an unsuspecting merchant, cheat in playful minigames, or pickpocket key items straight out of a boss encounter. Should players ever find themselves stuck, a guiding butterfly by the task bar gently shows the way.

Yet, behind the soft, pastel anime aesthetics lies a creeping mystery. What truly happened to Alice and who is the girl trapped within the fragile fantasy?

KEY FEATURES

  • A story that unfolds through card narrative. Every scene, action, character and item is represented as a card on a tabletop board. Players will advance in the narrative by dragging and dropping cards to explore the land, rummage for resources, solve puzzles and overcome enemies.
  • Experimenting will deliver unexpected outcomes. Instead of a rigid card combat system, Alice Nation rewards players creativity and mischievous behaviour. Slip hallucinogenic mushrooms to an eccentric merchant, cheat in playful minigames, or pickpocket key items straight out of a boss encounter.
  • Progress through alchemy and guiding butterflies. Combine cards to synthesize tools, spend skill points to unlock new ability cards. If players ever feel lost, there will be a fluttering butterfly pointing out the way on the task bar.
  • An unsettling narrative shift. Behind the gentle visual and pastel colours, lies a creeping psychological mystery. When the cheerful fairy-tale facade cracks, distorted dimensions emerge, shadows loom and reality begins to blur.

ABOUT 2P GAMES

2P Games was founded in China by a small team of experts from the Asian games industry with a decade of professional experience. They are behind the release of successful indie gems like Sultan’s Game, Immortal Life, Dust to the End, Greedland, The Hungry Lamb, and Looper Tactics.

For more information on 2P Games and its products, please visit 2pgames.net/links. Or join the 2P Games Discord Server.

Automate Annihilation: Roguelike Factory Defense Title BELTFED Announced, Playable Steam Demo Coming Soon

0

Hello World Studios’ genre blending roguelike casts players as a rogue AI automating an escalating war against waves of bugs, with a playable demo coming soon to Steam.

September 14th, 2026: Hello World Studios has announced that the Steam page for BELTFED, the studio’s debut title, is now live. Alongside the announcement, the studio confirmed that a playable demo will be available on Steam later this year.

The demo will give players their first hands on look at BELTFED’s gameplay, which tasks players with automating a factory that feeds an escalating war machine while defending it against waves of enemies. BELTFED remains in development, with further details on a full release to follow.

Watch the BELTFED Announcement Trailer Below.

BELTFED is a roguelike factory defense game that combines factory automation with large scale wave based defense. Players take on the role of a rogue AI whose one directive is to automate death – laying conveyor belts, wiring up smelters and assemblers, and arming an ever expanding war machine as waves of giant hostile enemy insects grow larger with every run. The game is built around a roguelike run structure, with a massive number of enemies displayed on screen at once,  kill counts reaching the millions in single runs, and meta progression carrying players forward between attempts.

BELTFED is being developed by Hello World Studios, a two person team founded by brothers Troy and Toby, who grew up in Cornwall, UK and both studied at Falmouth Games Academy. The studio combines backgrounds in indie game development and large scale distributed systems engineering, a combination the team credits directly with BELTFED’s ability to target very large numbers of on screen enemies.

“We’ve spent our careers building things that have to work at scale, whether that’s game systems or backend infrastructure handling tens of thousands of requests a second. BELTFED is what happens when we point that experience at a factory full of guns instead.” – Toby, Co-Founder, Hello World Studios

BELTFED is available to Wishlist on Steam now.

Key features of BELTFED include:

  • Factory Automation: Conveyor belts, smelters and assemblers turn raw resources into an endless supply of ammunition.
  • Tower Defense Combat: Guns, flamethrowers, rocket launchers, mortars, lasers, drones and mines, all supplied by your own production lines.
  • Massive Swarms: Ludicrous amounts of enemies on screen at once, with kill counts reaching the millions in a single run.
  • Roguelike Runs: Every run is a fresh build with a defined beginning and end, not a base to maintain indefinitely.
  • Run-Defining Upgrade Cards: In-run upgrades that change how you play, everything from exploding buildings to cannons that fire black-holes. No run is the same.
  • Base Building & Expansion: Balance industry, power and security while pushing into the fog for rarer resources.
  • Meta Progression: Unlock new technology, buildings, weapons, Nexus cores and run-altering modules that persist across sessions.
  • Multiple Planets: Travel to exotic  new worlds, then kill everything living on them. Each planet has its own rules and hazards.

Players can wishlist BELTFED on Steam now and via the game’s official website. A playable demo will be available on Steam later this year.

About BELTFED

BELTFED is a roguelike factory defense game from Hello World Studios that combines factory automation with large scale wave based defense. Players take on the role of a rogue AI whose one directive is to automate death – building and defending a factory against waves of enemy insects that grow larger with every run. BELTFED is in development for PC via Steam, with a playable demo available coming soon.

About Hello World Studios

Hello World Studios is an independent two-person game development studio founded by brothers Troy and Toby who both studied at Falmouth Games Academy. Between them, they have extensive experience in software engineering and game development, receiving the Supermassive Games Award while at Falmouth and being alumni of the UK Games Fund’s Tranzfuser programme. BELTFED is the studio’s debut title.

Stupid Never Dies Director Eiichiro Sasaki Serves up a Bite of the Action to Come in a New Trailer

0

Today, publisher SEGA and developer GPTRACK50 want to give you a little bite of the action to come in their upcoming pop-punk action RPG Stupid Never Dies. In a new video titled Deep Bite #1: Action, Director Eiichiro Sasaki provides an overview of the Funky Zombie Action players can experience from the game when it launches on PC and PlayStation 5 on October 21. 

Watch the Deep Bite #1: Action Trailer:

Note: Enable subtitles for English translation.

What’s the one thing a Zombie doesn’t have to worry about when battling the underworld’s worst of the worst? Dying, obviously! And with that little pesky fear taken out of the equation, Davy is free to attack relentlessly and without consequence – why dodge when you can just take a punch and keep on going?

As Davy ventures deeper into the depths of KOM’s domain, he’ll gain more powers – chomping on the beats and absorbing their styles using Style Eat, collecting their over-technology to upgrade his own body at Acelino’s body shop with Body Hack, and stacking energy to unleash his ultimate attack, Davy Burst. What’s more is that each dive into the depths of hell allows Davy to stack XP bonuses, making his powers increase exponentially over a short period of time. 

Want to check out Stupid Never Dies for yourself? Play the Stupid Never Dies: First Bite demo now on Steam and PlayStation 5!

About Stupid Never Dies

Set in a monster-ruled otherworldly dungeon, Stupid Never Dies puts you in control of Davy, a timid zombie living at the very bottom of monster society. Defeat enemies, level up, and collect strange items to grow stronger on your quest to bring Julia, a frozen human girl, back to life.

Steal enemy abilities, customize your undead body with bizarre upgrades, and experience fast-paced combat packed with innovation.

Developed by GPTRACK50, a new studio formed by veteran action game developers, Stupid Never Dies delivers a single-player 3D action RPG experience unlike anything you’ve played before.

Wishlist Stupid Never Dies on PlayStation and on Steam.

Stupid Never Dies will be available for PC via Steam and PlayStation 5 on October 21, 2026, followed by a Japan release on October 22. The game will be available for purchase as a Standard Edition for $49.99 USD, or as part of the Stupid Never Dies: Glorious Idiot Edition for $59.99 USD.

The game will be available in English, with English, French, German, Italian, Spanish, Japanese, Korean, Russian, Polish, Latin American Spanish, Brazilian Portuguese, Traditional Chinese, and Simplified Chinese as supported subtitle languages.

Thanks in advance for sharing this trailer! If you are interested in receiving a code for a review, or guide once they become available, simply request one by clicking the “Key Request” link at the top of this email. And if you have any questions, feel free to reply to this email – we’d be happy to help!

About GPTRACK50

GPTRACK50 Inc. was established in Osaka, Japan, in October 2022 by President Hiroyuki Kobayashi with the mission of creating new entertainment IPs, primarily through the development of consumer video games for a global audience. The company aims to expand its original IPs beyond games, exploring cross-media opportunities such as live-action films, animation, and more.

The major past works of our staff include the Devil May Cry series, the DRAGON’S DOGMA series, the Resident Evil series, and more.

About SEGA CORPORATION

SEGA CORPORATION is headquartered in Tokyo, Japan, and is a worldwide leader in interactive entertainment. The company develops, publishes, and distributes a variety of games for consoles, PCs, and wireless devices as well as character products, and various other products. Moreover, SEGA distributes a range of gaming content developed by its domestic and overseas studios worldwide via its global publishing bases. SEGA is leveraging its own IP to accelerate the development and commercialization of its IP not only in games but also in various other media, thereby dramatically increasing the value of its IP. SEGA is positioning transmedia as an important strategy for providing new content to users around the world. https://www.sega.co.jp

TEMPEST RISING’S “THE VETI’S WRATH” EXPANSION DEBUTS SEPTEMBER 29 ON STEAM

0

The hit real-time strategy game’s powerful third faction joins the battle with a totally new single-player campaign and new multiplayer content

FORT LAUDERDALE, Fla. – Sept. 14, 2026 – Tempest Rising, the best-selling real-time strategy game from Saber Interactive’s 3D Realms publishing label, Knights Peak, and developer Slipgate Ironworks, has revealed that the highly anticipated “The Veti’s Wrath” expansion will launch on September 29 on Steam, opening the gates for players to experience the game’s long-awaited third playable faction. “The Veti’s Wrath” DLC will introduce a completely new single-player campaign that continues the saga of Tempest Rising with players in command of a unique force dedicated to conquest, while a free update will unlock the mighty Veti for use in multiplayer for all players.

Starting September 29, Tempest Rising players will be able to purchase “The Veti’s Wrath” DLC expansion on its own or as part of the game’s new “Gold Edition.” The expansion features a totally new, 11-mission single-player campaign from the perspective of the Veti, the mysterious and powerful faction unearthed in the game’s previous campaigns. Determined to reclaim the world they once ruled from humanity, the Veti are a technologically advanced force designed around subjugating and sacrificing its fallen enemies to fuel its armies and armories.

The “Gold Edition” is the perfect way for new players to jump right into Tempest Rising and experience three full single-player story campaigns with three unique factions when the Veti arrives on September 29.

A free update will also go out on September 29 making the complete Veti faction playable in multiplayer, skirmish mode, and custom games for all Tempest Rising owners.

Nominated for Best Sim/Strategy title at The Game Awards, Tempest Rising transports you to a battle-scarred 1997 in an alternate timeline where the Cuban Missile Crisis went nuclear. From epic single-player campaigns to ranked multiplayer and skirmish mode, you’ll experience fast, hard-hitting gameplay with classic RTS base building and unique asymmetrical factions. Take command of the battlefield, lead your armies in all-out warfare, and execute bold strategies to emerge victorious.

For more Tempest Rising, visit https://tempestrising.com.

About Saber Interactive

Saber Interactive is a worldwide publisher and developer consisting of 15 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, Turok: Origins, Clive Barker’s Hellraiser: Revival, World War Z, A Quiet Place: The Road Ahead, Bus Bound, Docked, SnowRunner, Expeditions: A MudRunner Game and RoadCraft. Founded in 2001, Saber is known for two decades of development partnerships with leading developers and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others. Learn more at https://saber.games.

About 3D Realms

Redefining AAA – Action, Attitude, Adrenaline, 3D Realms has rocked the world for almost 30 years by publishing unforgettable, iconic games like Duke Nukem, Terminal Velocity, Shadow Warrior, Death Rally, Max Payne, and more recently, Ghostrunner, Ion Fury, Tempest Rising, CULTIC and RIPOUT.

Led by industry veterans, 3D Realms is a proud member of Saber Interactive, with a mission of publishing games for grownups. Unapologetic and uncompromising, we’re not afraid of being who we are and being damn good at it – for everyone’s benefit. For more information, visit 3drealms.com.

About Knights Peak Interactive

Knights Peak Interactive, a division of MY.GAMES, is a game publisher partnering with diverse developers worldwide. Committed to equality, it supports both emerging and established studios in reaching new heights in global markets and brand development. Knights Peak views games as portals to immersive stories, offering players a multitude of adventures in a welcoming environment. For details, visit: https://www.knightspeak.com.

About Slipgate Ironworks™

Industry veterans with two decades’ worth of indie and AAA experience, Slipgate Ironworks™ has contributed to popular titles, including Ion Fury, Ghostrunner, Phantom Fury, and most recently, Tempest Rising. Proudly old-school, the team all shares the same vision: “Crafting Intense Gaming Experiences: Bold, Thrilling, Unmatched!”

For more information on Slipgate Ironworks™, please visit the official company website.

SYSTEM 3 REIMAGINES A PLATFORMING CLASSIC WITH PUTTY WORLD

0

An early playable technology and graphics demonstration at Tokyo Game Show offers a first look at System 3’s new “What If?” approach to retro gaming

TOKYO, JAPAN — Sept. 14, 2026 — System 3 today revealed a new look at Putty World, an ambitious reimagining of its classic Putty series for Nintendo Switch 2, scheduled for release in Q2 2027.

Retro gaming is more popular than ever, but much of the conversation continues to focus on the pixel art and games of the 1980s. System 3 believes the next wave of retro appreciation will look toward the mid-1990s, an important transitional period when developers began using rendered animation frames to give 2D characters greater depth, detail and expression, shortly before real-time polygonal graphics became the new industry standard.

Putty World is built around a simple question:

What if Nintendo Switch 2 hardware had existed in the mid-1990s?

What would the Putty series have looked and played like if its original creators had access to modern processing power, higher frame rates, greater memory, improved resolution and today’s dual-stick, multi-button controllers?

This concept forms the foundation of System 3’s new “What If?” series, which will explore how classic games could have looked, felt and played if today’s technology had been available when they were originally created.

“With Putty World, we are not simply asking how we can reproduce a game from the past, we are asking what we might have created in the mid-1990s if we had access to the technology available today,” said Mark Cale, founder and CEO of System 3. “The original Putty games were shaped by the imagination of their creators and the capabilities of the hardware at the time. Our ‘What If?’ concept allows us to revisit that same creative vision without those technical limitations, combining the character, humour and personality of the originals with the fluidity, responsiveness and visual detail now possible on Nintendo Switch 2.”

The version being shown at Tokyo Game Show is a very early playable technology and graphics demonstration, created to showcase the evolving controls, recreated visuals, richer animation, improved playability and greater fluidity of Putty World. It is not the finished game and does not represent the final content or complete playable experience. System 3 continues to recreate and update the game’s graphics while developing new enemies, levels, bosses and additional content ahead of its Q2 2027 release. 

Three Putty Worlds Connected in One Game

Putty World brings together the worlds of Putty, Super Putty and Putty Squad in one connected experience. As players progress, they will unlock recreated and updated levels inspired by other games from across the series.

The game is planned to include 75 new or extensively updated levels, with more than 45 new enemies already added. Players will encounter new opponents, expanded enemy behaviours and new ways in which enemies react, attack and fight. Additional surprises are being introduced throughout development, including end-of-level bosses and dedicated boss battles.

Putty himself has also been given considerably more personality and expression. The updated character features more than 50 facial-expression combinations, helping him react dynamically to the world and events around him.

From Nintendo Switch to Nintendo Switch 2

At gamescom, System 3 demonstrated the scale of the transformation by comparing the Nintendo Switch version of Putty Squad directly with Putty World running on Nintendo Switch 2.

The comparison highlighted the completely recreated graphics, more detailed character renders, richer animation, modernised controls, improved playability and substantially greater fluidity made possible by the new hardware.

System 3’s goal is for Putty World to capture the imagination and distinctive character of a special platform game from the mid-1990s, reimagined without the technical restrictions of the era and made possible by Nintendo Switch 2.

The game is being developed with a stable 60 frames-per-second target and is designed to support 1080p resolution in handheld mode and up to 4K when played on a TV.

Putty World is scheduled for release for Nintendo Switch 2 in Q2 2027. Further gameplay, development updates and details about the game’s content will be revealed as production continues.

JOYCITY, MLS Players Association and OneTeam Partners Announce Licensing Partnership for FreeStyle Football 2

0

MLS players will join the game as fully playable characters, each featuring original FreeStyle Moves

Seoul, South Korea — Sept. 14, 2026 — JOYCITY Corp, the MLS Players Association (MLSPA) and OneTeam Partners (OneTeam), today announced an official licensing partnership that will bring MLS players to FreeStyle Football 2.

Through the agreement, JOYCITY has been granted rights to feature the names, numbers, images and likenesses of MLSPA players in FreeStyle Football 2. Select players will be introduced as fully playable characters created specifically for the game.

Rather than appearing solely as part of a traditional team roster, participating players will be reimagined in the distinctive style of FreeStyle Football 2. Each playable character will feature original FreeStyle Moves, inspired by the game’s fast-paced action and expressive approach to football.

“FreeStyle Football 2 is built around personality, creativity and the freedom for every character to make an impact,” said Jay Park, Head of Publishing at JOYCITY. “Working with the MLSPA and OneTeam gives us an exciting opportunity to introduce professional players in a way that feels authentic to our game. We look forward to transforming  MLS players into original, fully playable FreeStyle Football 2 characters.”

“The MLSPA is always seeking to create new opportunities to showcase players’ personalities both on the pitch and off,” said Dan Jones, Chief Operating Officer, MLSPA “This partnership with JOYCITY provides a new platform to connect with soccer fans around the world in an imaginative, engaging new way,”

OneTeam facilitated the partnership on behalf of the MLSPA as its group player licensing representative. OneTeam specializes in connecting game developers and other partners with the collective name, image and likeness rights of professional athletes.

“Gaming creates powerful new ways for athletes to build their brands and connect with fans,” said Ashwin Desai, SVP, Games, Experiences, New Franchises at OneTeam. “JOYCITY is going beyond simply adding players to a roster, reimagining MLS players with their own moves and style in a way that makes this an exciting use of player IP.”

Additional details about the participating MLS players, along with character artwork, gameplay details and their original FreeStyle Moves, will be announced at a later date.

For the latest information about FreeStyle Football 2, visit the game’s official website and follow its official social-media channels.

About FreeStyle Football 2

FreeStyle Football 2 is a team-based action football game from JOYCITY and WOORE that combines competitive football with colorful characters and individualized abilities. Players take direct control of a character and work together to create plays, score goals and express their personal style on the pitch. The game is planned for PlayStation 5, Xbox and Steam.

About the MLS Players Association

The Major League Soccer Players Association (MLSPA) is the labor union and exclusive bargaining representative for all Major League Soccer (MLS) players, ensuring the protection of their bargained-for rights. Established in 2003, the MLSPA serves to promote players’ collective best interests, amplify their voices, and represent them in their group commercial and licensing activities. The MLSPA is a democratic organization, run by and for players. To learn more please visit www.mlsplayers.org.

About OneTeam Partners

OneTeam is a global leader in sports licensing, marketing, sponsorship, and media, specializing in commercializing group licensing rights for professional athletes. Established in 2019, OneTeam is a joint venture between the NFLPA, MLBPA, WNBPA, MLSPA, USWNTPA, and NWSLPA, with backing from HPS, General Atlantic, and Morgan Stanley Tactical. OneTeam represents the exclusive group rights for thousands of professional and collegiate athletes worldwide.

About JOYCITY Corp.

JOYCITY is a premier developer and publisher of online games, renowned for delivering outstanding gaming experiences across console, PC, and mobile platforms. The company has built a strong reputation in sports gaming with the global success of 3on3 FreeStyle, while also achieving acclaim with popular titles such as Gunship Battle: Total Warfare and Pirates of the Caribbean: Tides of War. For more information, visit https://corp.joycity.com/en/game.

About WOORE

WOORE is a game development studio founded by CEO Myungsu Kim and CTO Insoo Song, the original creators of FreeStyle Basketball and FreeStyle Football. Established in 2021, WOORE is led by a team of experts with vast console and online gaming experience, with the studio’s debut effort inspired by a deep passion for football.

Narrative-Driven Psychological Horror Don’t Pick Up Brings Players to an Early 2000s Era Dystopia in an Upcoming Demo

0

Don’t Pick Up sees players making impactful decisions amid a political collapse.

September 14, 2026: Clover Bite, the developer behind the critically acclaimed GRIME and GRIME II, is delighted to announce that fans will be able to play their upcoming title Don’t Pick Up very soon! Developed by Quarter Games, Don’t Pick Up is a unique narrative-driven psychological horror title set in an alternate early 2000s dystopia, and players will be able to check it out for themselves when the demo launches onSeptember 24.

Don’t Pick Up sees players working in a government-certified phone and communication device repair shop in an alternative dystopian 2000s. The authoritarian government’s policies and restrictions shift on a daily basis, changing what the player can legally service, what parts they can use, and which customers they can accept.

The game’s rich world of political intrigue reveals itself as the devices themselves become a source of forbidden discovery. As players go through customers’ phones, they discover information about the various factions, conspiracies, and individuals caught up in the ongoing political collapse taking place in the outside world.

The choices the player makes as they navigate the political intrigue will have a direct impact on how the story plays out – so long as they are prepared to live with the consequences.

Features: 

  • Maintain full compliance. A first-person psychological horror set in a dystopian alternate history.
  • Repair customer devices. Each phone that comes through your door needs fixing. What else you find inside it is your business – and your responsibility.
  • Make sound decisions. Multiple endings. Shaped entirely by the choices you make – who you serve, what you report, what you keep to yourself. Choose carefully.
  • Follow the daily directives. New government regulations arrive every morning. Stay compliant or suffer the consequences.
  • Handle sensitive information with care. Each device may contain things their owners didn’t intend to share. Things the government doesn’t want people to know. 
  • Serve the community.  An escalating political crisis is unfolding more each day, always visible from your window.

Don’t Pick Up will be released on PC via Steam at a later date – Wishlist it today!

About Quarter Games

Quarter Games is a six-person independent game studio founded in 2026. The studio creates unusual, gameplay-driven games with a dark edge. Don’t Pick Up is its debut title.

About Clover Bite

Clover Bite is an independent game publisher and part of Tiltan School of Design and Visual Communication, most known for the critically acclaimed Metroidvania series GRIME and GRIME II. With a passion for deeply crafted worlds and inventive mechanics, Clover Bite publishes games made by teams of students aiming to push the boundaries of what independent games can achieve.

Give The Flying Canteen a Cosmic Cleanup in the First Playable Demo of CLEANER COMPANY, Available to Download Today

0

London, UK – September 14, 2026 – Zip up your hazmat suit and prepare to give deep space a deep clean in the first playable demo of Cleaner Company, available to download today on Steam and the Epic Games Store.

Join the Star Wipers crew and blast off for a cosmic cleanup at The Flying Canteen, an intergalactic restaurant once known for its stellar views and cheap food, now home to meddling monsters and a chaotic cluster of unsightly stains. 

Tackle the cleanup in single-player or embrace the mayhem together in 2-4 player co-op, using an array of interstellar equipment to wash away the gore. Tidy up a disaster site, befriend a flock of affectionate (albeit a little mutated) chickens, and survive an alien menace still feasting on the chaos. 

FULL GAME FEATURES:

  • Become A Star Wiper – Join the Star Wipers and set off on an intergalactic expedition to clean up the galaxy’s worst disaster sites, using cosmic vacuums, trash grinders, powerwashers and other retrotech to wash away the mess.
  • Survive Dangerous Threats (Or Toggle Off For Sci-Fi Serenity) – Remove gore, stains, and spores, and defend yourself against monstrous creatures in the fight to survive your next big clean. Alternatively, toggle the monsters off to enjoy a calmer day at work.
  • Give Deep Space A Deep Clean – Climb the ranks of the galaxy’s first orbital infrastructure maintenance company, completing challenges to unlock new gear and locations. Use your earnings to upgrade equipment, health, damage and speed.
  • 1-4 Player Chaos – Choose between calm cooperation and absolute mayhem. Profit from either! Complete contracts on spacecrafts, moon bases, orbital restaurants, alien research facilities and beyond as you splash through blood, navigate gravity shifts, and get eviscerated by the occasional meteor.

Cleaner Company launches on Steam and Epic Games Store later this year.

ABOUT WILDFLAME STUDIO
As a specialist in multiplayer titles, Wildflame Studio believes that the best experiences are born when players can enjoy them together. “Together is better!” 

ABOUT MYTHWRIGHT
Mythwright is the independent publisher of hit Simulation, Management and Strategy games including Thronefall, Going Medieval, Scriptorium: Master of Manuscripts, Bladesong and TerraTech Legion.