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Fist of the North Star: Ken’s Rage Review


Fist of the North Star: Ken’s Rage
Developer:
Koei
Publisher: Tecmo Koei Games
Platform: PlayStation 3, Xbox 360 (Review)
Release Date: November 2nd 2010
Price: $59.99 US, £49.99 UK, $89.99 AUS

Overview:
ATATATATATATATATATATATA!!! Okay got that out of the way already. For those who don’t recognize that sound then you have missed out on one of the most violent manga/anime series to date. What I mean of course is Fist of the North Star. Fist of the North Star was originally a manga back in the mid to late 80’s with an anime series based off of it running at the same time. It featured over the top kung-fu violence with exploding bodies and rippling muscles. Now that the creators of the Dynasty Warriors have adapted the franchise to a video game setting, will it still feel just as great as it used to? WATAH!

Story:
The Earth has been ravaged by a nuclear war and much of the world is nothing more than a desert wasteland. The survivors of the disaster have banded together into different tribes to fight over what few supplies remain in the world and often these gangs prey upon the weak. Ken, the successor of the martial art known as Hokuto Shinken has lost his fiancée Yuria to his half-brother Shin and Jagi and there is nothing that is going to stop him from destroying both of them and saving Yuria.

In the Legend mode players will experience the above storyline and for the most part those who have read the manga or watched the anime will definitely be getting the most out of the experience as the game follows the story laid down by these two works surprisingly well. The characters are extremely well fleshed out and believable, including the different allies you will meet along the way such as Mamiya and Toki.

For those who haven’t had the pleasure of reading or watching the different Fist of the North Star story before there is still much to love here. There are subtle nuances that may pass under the radar due to the fact that newcomers will not have as much backstory to speak of when they find encounter certain characters or experience specific parts of the story but this wouldn’t be noticeable to new players anyways.

Also included is a Dream Mode game option which gives each character in the story a unique storyline that meshes well with the Fist of the North Star canon. Sure all of these stories are original but they are all well done and only a handful will feel like they were rushed through simply to be another character on the list.

Graphics:
Those who are familiar with the Dynasty Warrior’s franchise will find themselves amazed by how great Ken’s Rage looks. The graphics are really well done and the characters themselves have been received an updated visual style that matches their characters from the original story perfectly. The character motions and attacks are very well done and feel as fluid as karate should be. Enemies explode like balloons full of blood after receiving perhaps the best recreations of the character’s special moves that I’ve ever seen.

There are some problems however with the graphics as the areas that you fight are unfortunately not very varied. Of course you can give Ken’s Rage a little bit of breathing room because the setting is a nuclear wasteland after all, but there could have been at least a little more variation in the design of the different levels. Plus the camera itself is occasionally an issue as it reacts slowly to your movements. You can control the camera yourself but it is unfortunate that you have to pause your killing performance simply to adjust the camera to make sure you are hitting the enemies still. Also there are noticeable drops in framerate during parts of the game including parts of heavy action.

Audio:
The background music that takes place during your battles is more or less all rock songs that are there so you have something to fight too. Unfortunately this means that there isn’t anything memorable and it can easily be forgotten, meaning it is serviceable at best. The voice acting is also subpar on the English setting. The voice work is often done poorly and unbelievable but thankfully there is an option to turn on the original Japanese voice work and have subtitles translate it for you. It is worth noting that the option to pick between the two dialogues is a nice addition as lately many games have forgone including the Japanese voice work and this can cause some original fans to be upset with the subpar dub work.

Gameplay:
As you start up the game you will notice that there are three different modes you can choose from. Legend Mode is another name for story mode and will follow the main story of Fist of the North Star pretty faithfully. You will be able to pick between Ken, Mamiya, Raho, Rei and Toki to play through their story missions. The Dream Mode as I mentioned earlier will take you through a unique story for each character supplied inside of Ken’s Rage. Finally the third option is Challenge Mode which means survival mode where you attempt to survive as long as possible against waves of enemies.

Now Ken’s Rage may not appear very unique, as far as fighting goes, to those who have already played any Dynasty Warrior games in the past; considering much of the game still has the same elements of the series translated into different forms and given new skins. If you have never actually played a Dynasty Warrior game before then you will easily be able to ease yourself into the game with the simple control scheme which you will be introduced to immediately and will most likely not need to elaborate on throughout your experience.

You have your basic light attack and heavy attack as well as jumping and blocking. Also special Musou moves return in the form of Signature Moves. These are performed after filling your Spirit Reserves Gauge by killing enemies and stringing together large combo attacks and every time that is filled you will store away the energy to be used later for a Signature Move. These Signature Moves are yours to choose and one fighter can hold four at a time. These can be chosen with the D-Pad and each one will take off saved energy bars. The higher the cost obviously the more elaborate the move and the more damage it will do to the enemies around you (also the cooler it will look).

Also fighters will build up something known as a Focus Gauge as they battle. The more damage you take and deal will raise this gauge. The player can use their Focus to make their attacks unblockable and do more damage by pressing LT. Also during this mode players can use something known as the Hyper Signature special move by pressing the standard Signature Move button and this attack will decimate enemies around you and deal heavy damage to boss characters. This grows essential in later levels as bosses are difficult to defeat and occasionally regenerate health which causes them to be very troublesome opponents to beat.

Also included into the game is the Star Chart which some will remember from the Fist of the North Star saga. The Star Chart forms the stars of the Little Dipper and you can complete different challenges that are given to you per stage and will buff your characters abilities if you can complete the challenges. These are a nice little addition and usually are just difficult enough to give the player a challenge or try something they would not have aimed for before.

Unfortunately there is no online multiplayer to Ken’s Rage. There is local multiplayer which turns the game into split-screen format but it would have been nice to experience at least Dream Mode with other players online. There is plenty of replayability that is to be sure, what with all of the different Dream Modes you can play through and the ways you can level up your fighters to stronger heights but an online option would have been a nice addition nonetheless.

Also worth mentioning is the fact that although there is a lot of replayability within Ken’s Rage there is also a lot of repetitiveness. Enemies are not very varied beyond the unique boss characters and the areas you traverse are all very similar to one another and even with all of the different body bursting attacks you have at your disposal some players may quickly fall into a lull of button mashing simply due to this repetitiveness.

Overall:
Fist of the North Star: Ken’s Rage faithfully brings with it much of what fans of the series will love. The storyline is there, the characters make the transfer flawlessly, and there is plenty of blood and martial arts to be had. Unfortunately those new to the series will not get quite as much enjoyment without the nostalgia bug but should enjoy the story just as much. If only there had been at least a little bit more change from the standard Dynasty Warrior formula to save Ken’s Rage from becoming repetitive and bland at times due to similarly designed areas and repetitive fighting.

I give Fist of the North Star: Ken’s Rage
7-0-capsules-out-of-10

Its a Podcast, Capsule Computers Style! – We want your suggestions!

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Well, it is a new year, and one of our projects for this year is to start a podcast.  Of course it will be the best podcast ever, but we want your suggestions to make it the best.  So, retweet this, Facebook it, and do whatever you want to do to this post.  We want as many suggestions as possible.  In return, we will give you the best damn entertainment this side of Australia!

Some things to think about:

What should we discuss? Should we do reviews, news, reader mail, what have you been playing, etc?

Every week or every two weeks?

Anything else? Don’t limit your suggestions, we will consider anything!

On behalf of the Capsule Computers, I would like to extend our sincere gratitude to every member of this entire community (Web, Twitter, Facebook and even YouTube).  Thanks for reading!

Also, submit your reader emails, suggestions and everything else you might want to hear on the show  to  [email protected] so that we can read ’em on our first podcast!

Ubisoft’s “Your Shape” receives DLC and iPhone / iPad update

Two fitness programs are available on Xbox Live for download as DLC.  The two new programs are the “New Year New You” and “Dance Workout: Bollywood.”  The first one is tailored to help people get get back in shape after all that partying done over the holidays.  And the Bollywood program pairs dancing and exercise together.  Remember that this game requires the Kinect to play.  Each add-on will cost 4oo MS points or 560 points when bought together.  Over 12 pieces of DLC will come out in the first 6 months of 2011.  Two other workouts, the “Toned Body Program” and the “Cardio Boxing Platinum” are already available as DLC.

BUT WAIT !!! THERE’S MORE !!!

In celebration of the New Year and a “New You,” the Your Shape: Fitness Evolved App lets users view and manage their Your Shape profile and stats on-the-go, allowing them to quickly and easily track how many calories they’ve burned and monitor progress made towards their fitness or weight loss goals.  

The Your Shape: Fitness Evolved App is available for free from the App Store on iPhone and iPod touch or at www.itunes.com/appstore

For more information on Your Shape: Fitness Evolved:   http://yourshapecenter.au.ubi.com/

Homefront looks ahead to potential sequel

It appears THQ’s boss of core games is at it again. Danny Bilson of THQ is so eager to talk about Homefront, he is already disclosing details of a possible sequel.

The second game will take place near the radioactive Mississippi, a locale left in the dark in the maps of the first game. But could this mean the arrival of mutants? It is silly to speculate at this early stage, and the sequel’s future hangs in the fray as to whether Homefront sells well this February. We’ve seen a lot of studios get the chop after poor sales figures, but certainly delaying the game from its originally scheduled November release was a good move by THQ, eluding a would-be fatal rivalry with the launch of Black Ops and Kinect.

Official Trailer for The Mysterious Case of Dr Jekyll & Mr Hyde outed

O-Games has unveiled a trailer for its latest hidden object game that is coming to DS and PC, The Mysterious Case of Dr Jekyll & Mr Hyde. While the official trailer doesn’t give much away in regards to gameplay, surprising for a time period so close to the game’s February release date, it sets the mood of what looks headed to be an atmospheric murder mystery.

If the novel of the Jekyll & Hyde is anything to go by, this will be a narrative of a split personality as you, the player, witness the troubles of Dr Jekyll as you carry out your investigation of suspicious events. You step into the role of Inspector Newcomen in London in 1886. There have been fearful whispers of a grotesque human monster prowling the shadowy alleys of the Soho district and the murder of a prosperous citizen prompts a series of questions.

During the course of the game, your investigation will have you completing over 30 mini-games in order to solve this puzzling case, a large ask for a demanding crime-investigation.

The Mysterious Case of Dr Jekyll & Mr Hyde is out for Nintendo DS & PC on 18th February 2011.

Back To The Future: The Game Episode 1 It’s About Time Review

Back To The Future: The Game
Platform(s): PC (reviewed)/Mac
Publisher(s): Telltale Games
Developer(s): Telltale Games
Genre(s): Adventure
Release Date: December 22, 2010
Price: $24.95

The classic sci-fi series ‘Back To The Future’ has already immortalised itself as the hallmark of time travel genre film since its inception in 1985. Now almost twenty years since the last film comes the downloadable episodic point and click adventure Back To The Future: The Game starting with episode one – “It’s About Time”. The team from Telltale Games have handled this game with immense love and care under the guidance of Bob Gale who co-created, co-wrote and co-produced all three ‘Back To The Future’ films.

Story

This is perhaps why the greatest part about the game is its story.  An extension to ‘Back To The Future’ story is a major drawcard here even for casual players and diehard fans alike, and it certainly does not disappoint. As the game is episodic, its plot expands over five episodes in TV-like fashion, which suits the nature of this game. Episode one takes place six months after the events of the last movie, Marty McFly is trying to lead a normal life without his best friend Doc Brown who has disappeared through time and space leaving his property unattended in 1985 and is now up for foreclosure by the bank.

Meanwhile, the DeLorean time machine mysteriously reappears from the future (or from the past…) with a grave message from Doc himself, and it’s up to Marty to save day once again. Told through cutscenes and dialogue options the story is great from the opening scene, a nice throw back to a memorable moment from the first film up until the game’s conclusion, leaving a cliff hanger can’t-wait-for-the-next-one feeling.

Gameplay

Back To The Future: The Game is a standard point and click adventure. Nothing really new here but a well thought out and polished one at that, coming from one of the industry’s best, Telltale Games. Players control Marty McFly through Hill Valley solving the task at hand, ranging from finding certain characters and items to puzzle solving. Point and click adventures in general tends to go down the “trial and error” path, to an extent this is seen in Back To The Future: The Game. The gameplay is at its best when players know exactly where and what to do at a fast pace. And not to give too much away the game’s ending achieves this well, to a certain degree.

However, the flip side of this is that gameplay can become very frustrating when players get stuck and have to gone through the same dialogue tree for the 8th time or clicked just about everywhere to find a object to progress the story. There is a helpful hint button you can press at anytime if you’re really stuck like I was at one point. But it does feel a bit like cheating and I recommend that it is best to be avoided as an immense feeling of satisfaction is gained once completing a puzzle and finding out what to do next. There are a few technical glitches and bugs in the game which I unknowingly stumbled across. One in particular about halfway in, was pretty major causing a cutscene to play early by mistake meaning that future progress was impossible, causing me to restart the level. Aside from this, gameplay overall is quite smooth just with a few problems here and there.

Graphic/Audio

At first glance, the character models may look a bit goofy but by the end of it you’ll come to love to the stylized cartoony visuals. Even on the lowest graphic settings, the game looks great. Michael J. Fox and Christopher Lloyd, the original actors in the film series should be thanked for their contribution to the game. Both their likeness and phenomenal voice acting by Lloyd is very convincingly used in game especially since a sound-alike was used for Marty McFly, AJ LoCascio provides a superb performance fitting in to his character. Voice acting alongside the fitting stylized cartoony visuals adds to the overall unique feel of the game. This is made all the more better when the theme music kicks in, oh the nostalgia! Instantly bring back the magic and charm which made the movies so memorable. Audio cues are spot on, in line with the action and pacing of the game.

Overall

Perhaps not exactly what the diehard fans were expecting (a fourth film is still rumoured), Back To The Future: The Game is a pleasant surprise, an excellent instalment and an extension of the franchise.  Episode 1 “It’s About Time” lasts about 2-3 hours long and it is the Back To The Future fix many fans were looking for. It is a great point and click adventure game for casual gamers and fans alike. The story is definitely a strong point and it will be interesting to see how it will develops over the next four episodes. Whilst gameplay can be fantastic and frustrating at points, great use of licensing within the game goes along way in conveys not only the great moments from film series but also instantly captures what made them so great. Only a few technique bugs and glitches subdue the overall experience, but nonetheless Back To The Future: The Game is great fun. I’m sure many players are keen for the next instalment available February 2011.

I give Back To The Future: The Game Episode 1 “It’s About Time” for the PC:

8-0-capsules-out-of-10

Razer’s new controller for ‘professionals’

Razer’s Onza line of Xbox 360 controllers will be available for pre-order January 17. The standard Onza will feature backlit “Hyperesponse” face buttons, improved d-pad and two extra programmable shoulder buttons.

The Onza Tournament Edition will include all the standard features plus analog sticks with adjustable resistance. Both controllers are also wired. Suppose it is ’cause of that all important lag?  The standard Onza will sell for $40; the Tournament Edition is $50.  You can get these ‘professional’ controllers for PC or 360, and they also include  quick release USB cables.  While it sucks that the controllers are not wireless, that adjustable resistance sounds quite nice.

You can buy the controller here: http://store.razerzone.com/store/razerusa/en_US/pd/productID.218524000/categoryId.54297600

Pre-order Star Wars Blu-ray; 3D coming?

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At the Consumer Electronics Show in Las Vegas, it was announced that all six Star Films will be releasing on Blu-ray.  You can pre-order them from Amazon right here.  The price is 89.99 and they will arrive in September.  However, you may want to hold off for now.  It is heavily rumored that the films will also be arriving in 3D after the Blu-ray sets have made their splash.  And that, ladies and gentleman, is how we maximize profits.  So, which one are you looking forward too?  And, who has a 3D television set yet?!

Razer soon shipping newest headphones

Razer’s Chimaera headphones are shipping to customers soon.  First announced at CES last year, they are now nearly ready.   The 199.99 headset is wireless for Xbox 360 and features 5.1 surround sound.  Plus, there is 129.99 headset that will have 2.1 surround sound.  Each headset comes with fairly similar design and charging station complete with an equalizer, audio out jacks (on the station) and microphone.  You cannot pre-order them yet, but when you decide you want to shell out some clams for these bad boys, head on over to http://www.razerzone.com/thenextchapter/ You can also sign up for updates on when you can order it.  Read to rock out?!

Angry Birds Releasing as a Board Game!

One of the best mobile games in history is coming to a living room near you.  Announced at CES, Mattel is working on this adaption.  As far as we can tell, each player will draw “Mission Cards” that depict instructions of buildings you can use to protect your plastic pigs.  And then you can use a mini catapult to destroy it!  Or, you know, shoot rocks at your neighbor’s dog.  The game will cost a lousy 14.99 when it arrives on on the world scene this summer.  All I really want to know is, “Where can I pre-order this?!” Now lets see if we can get a board game of ‘Cut the Rope.’