The first 3,000 people who register their 3DS in Europe with Club Nintendo they will be getting a t-shirt with the question-mark AR Card placed on the front of it. This means that 3DS owners will be able to use the 3DS to make augmented reality on their own T-Shirts, or on other people if they have them wear it instead. Either way though it would require the person wearing the shirt to stand still the entire time.
Registering the 3DS itself will give Club Nintendo members 750 points right off the bat. So perhaps one of the first things you should do after you get home is hop onto your computer and type in that code to make sure you end up with a T-Shirt in Europe.
MasterAbbott is back for another one of his WORLD FAMOUS Video Game Unboxing’s. Today we have SEGA’s Yakuza 4 Collectors Edition only available on the Playstation 3. So what do you get for $119 AU? Gameplay-wise you get downloadable content that includes 4 pieces of bonus content featuring unlockable costumes and battle modes, previously only available in Japan. The unique unlockable costumes are for Akiyama, Saejima, Tanimura, Kiryu and Haruka. You also can also take the ultimate challenge and battle against the bosses in survival mode or take the battle underground and race opponents in a battle tournament.
You also get a SUPER-SIZED Chinese take away box called the ICHIBAN Box. (Number 1 Box) I’ts huge, if you were to fill it up with noddles you’d be able to feed a whole village or a few hungry Sumo’s. Inside you get a very cool Hostess Calendar 2011/2012, limited edition black Yakuza 4 chopsticks and Yakuza 4 rice bowl. The box is so big SEGA could of thrown in a few more little extras, like maybe a keyring, a pack of noodles and maybe a phone number or two of those really KAWAI Hostesses but alas all you get is the Calendar, the chopsticks and rice bowl.
With a RRP of $119 AU only the hardest of hardcore Yakuza fans would be tempted to pick this up. But then again if you think about it, the standard retail version is only $10 cheaper, so why not just spend that extra $10 and pick up the additional cool stuff and the ICHIBAN BOX that you can put your lunch in and take to work every day!
Enough typing time to watch the unboxing. Enjoy. Any questions or comments leave them below. Just to save you some time, just in cast you ask it. No your not getting the ICHIBAN BOX, it’s mine, mine, mine !!!
MotorSport: Apocalypse Platform: Playstation 3 (Reviewed) Publisher: Sony Computer Entertainment Developer: Evolution Studios Genre: Racing Release Date: AU-March 17, US-TBA, EU-March 16* Price: $99.97 (AU) BUY NOW – $56.99 (US)BUY NOW
Disclaimer: Due to the recent earthquakes and tsunami’s in Japan as well as New Zealand, the release dates of Motorstorm: Apocalypse have been greatly affected due to the game being based around a city after an earthquake. Europe saw it’s March 16 launch, and Australia saw it’s launch on March 17, but Sony has announced it will halt shipping of the title for now. As for the UK and North American release dates, no date has yet been specified. Capsule Computers find it sad to hear this as MotorStorm Apocalypse is a rather great game, but understand and agree with Sony’s decision as the title may cause some unintended offence to some affected by the tragedies. We here at Capsule Computers will do our best to announce information about future release dates of MotorStorm: Apocalypse when we hear it, and our hearts go out to all who have suffered from the tragedy. You can donate to help Japan here.
The MotorStorm series has been a decent competitor against successful racing game franchises, but has unfortunately been overshadowed by other series such as Grand Turismo and Need For Speed. However, MotorStorm: Apocalypse is sure to change that and make the franchise stand out against it’s rivals. The MotorStorm series has reinvented itself and undergone a lot of changes and improvements for this game, and will appeal to a wide range of new fans although some old fans might be have divided opinions. If your into arcade styled racing however, MotorStorm Apocalypse is arguably one of the best out there at the moment and if you’re a fan of the genre this is a must play title. It took the series a few games, but many will most likely agree that MotorStorm has finally found its feet, and it’s turned out to be a really impressive and in depth title, coming along way since its debut game.
Presentation
The MotorStorm series has always focused on off-road racing with a focus on a variety of different kinds of vehicles to race with ranging from cars, bikes, trucks, buggies, monster trucks and more, with a different themed festival. The first title saw players racing in a desert valley, then in MotorStorm: Pacific Rift a tropical island racing through various beaches and juggles, and then recently MotorStorm: Artic Edge on the edge of Alaska’s arctic circle. This title takes players in arguably the most interesting setting yet: a city hit by a natural disaster that is currently experiencing aftershocks and is falling apart, and it really affects the gameplay. It really creates a chaotic feel racing in a city that is crumbling down, and the urban environment has a more action-packed feel as opposed to a natural environment as we’ve seen in previous games. Presentation is solid and well-polished, with a very deep multiplayer experience, deep storyline in single player (or at least for a racing game) and a very stylistic theme to the game as a whole. Everything in this title is presented and polished until it shines beautifully, leaving a subtle, yet lasting impression on the player. Truly a lot of work has gone into MotorStorm: Apocalypse and it shows.
Story
The campaign to Apocalypse is very story-driven, and while racing games aren’t well known for having great storylines, the story in MotorStorm: Apocalypse is truly presented with excellence and succeeds at making the player feel more connected the game, even though it may not you on the edge of your seat. The story takes place in an urban city that has just been hit by a massive earthquake, and it has been decided that the next MotorStorm festival is to be held in the collapsing city over three days. So players are racing with tracks experiencing deformation in real time, making laps different for each time you go through it, with new obstacles in your way, linking the story close into the gameplay. The story also involves people refusing to leave the city, so unlike previous games with no spectators which took away some of the competitive feel; this title has looters and spectators for you to drive around, through or over. There is even a military presence attempting to stop the race at all costs, meaning you will fired at with missiles and firearms, and they will attempt to blow up buildings to create obstacles in your way. The story follows three racers: The Rookie, The Pro and The Veteran, and has cut scenes with very stylistic motion comics with great voice acting that show an interesting perspective into the lives of the racers outside the festival, and how they deal with the natural disaster occurring around them. Cut scenes aren’t the most spectacular cinematics you’ll ever see, but their short, simple to the point and are very entertaining. They also work well of linking races together and setting the mood for a race, as well as providing a quick breather in-between levels. Overall the story while not the most amazing and memorable story ever told, is really impressive for a racing game, is presented well and ties into the gameplay a lot, and is a worthy addition to the single player mode.
Gameplay
In MotorStorm: Apocalypse, players race in 13 types of vehicle classes in a city that has experienced a recent earthquake, filled with looters, military troops and collapsing buildings collapsing in real time, making sure the experience of each lap is different. Military presence and looters often add to the gameplay and really do switch things up, and adds to the feeling that all hell is breaking loose around you. Action slows down upon witnessing an event such a building crumbling down in slow motion, but rather than slowing down the gameplay, it puts an emphasis on the chaos which is nice to see. The chaos is kept alive through the use of an interesting boost system. Racers at any time can preform a boost to catch up or get ahead of their rivals, but doing too much can cause your ride to overheat or explode. You can cool down your vehicle by running over a water puddle or going by a broken water pipe among other things to cool your system down, creating various situations requiring quick thinking and assessing of situations in order to survive and win. The ability to ram your competitors with a touch of a button only adds to the frantic gameplay, and feels very rewarding when used effectively. The standard typical race isn’t the only option either, players will also compete in other kinds of races such as Elimination which just comes down to the last man standing/racing, Chase where the player must stay in first place for a certain amount of time.
The Single-player campaign or ‘Festival Mode’ as it is called, also includes unlockable special events with challenging completion targets which further adds to Apocalypse’s replay value. It should be mentioned that in Festival Mode a certain type of vehicle is selected for you per race, and you don’t get a choice in choosing which one you’d like to use. Many might get frustrated by this, but personally it never really bothered me as I feel it just help keeps the game feeling fresh by mixing it up a bit. For those who aren’t a fan of this though, you can replay each level with the ability to select your ride, which is a nice addition. MotorStorm: Apocalypse isn’t perfect however, some vehicles don’t feel as tight as they probably should, and while it isn’t a deal breaker for the game, it doesn’t always feel right. Also upon crashing the action slows down and while the damage often looks impressive, the crashes themselves don’t always, and the slow pacing of it all can sometimes ruin the feel of the game. Worst off however is the fact that all vehicles are extremely sensitive and often the tiniest clip against the scenery can cause your ride to crash, which can make the player feel very disconnected from the action, and can often feel highly frustrating. The game does offer the ability to re spawn onto the track at any time however, and while it does improve things slightly, it doesn’t do enough to save the game in this factor. Furthermore loading times are a bit long, which would’ve been nice to see less of. One thing MotorStorm: Apocalypse did nail perfectly is speed. Even when not using the boost option, the game always feels fast and gives you an adrenaline rush, making the game feel really exciting and action packed.
Multiplayer
The original MotorStorm title includes just two modes: Play and Online mode. This one is oozing with a various and deep gameplay modes, and the multiplayer is pretty impressive. Players get four players split screen offline and sixteen player online gameplay. Not good enough? Well how about taking that four player split screen online? Yeah you got that. Thanks Evolution Studios! Before a match, players can bet against other players and tweak their profiles amongst other options. Each vehicle also has a deep upgrade path to it, a perk system as well and medals, ensuring you will spend many hours online. You also shouldn’t have any problems connecting to a match either so get some Mountain Dew and some popcorn because you’ll be on your couch for a while!
Graphics
The choice of graphic design is an interesting choice for MotorStorm: Apocalypse. The graphics are good and not overdone, and while they an’t amazingly impressive, they do look rather nice. Animations are smooth and drivers will realistically fly off bikes and buggies like rag dolls, and models look just as smooth. Both the vehicles and environments look luscious, yet some textures occasionally seem a bit plain. There is a big focus on many minor details such as water, dirt, and other environmental features. Specs of dirt and water drops will often fly up onto the screen’s camera which looks particularly good, and the dust created from collapsed buildings and such look just as great. The details in damage vehicles take are pretty impressive as well. The cut scenes in story mode are presented via motion comics, and not all gamers may appreciate their simplicity. However, many will appreciate its artistic style and stylish presentation. The character design is impressive and most characters are easily likeable. While the cut scenes and gameplay sport two different styles of graphics, but they both contain bright colours and the use of basic textures so they do work well together. Most games these days open on an awesome, action-packed cinematic, but MotorStorm: Apocalypse begins with a cinematic which is quite plain and boring. It’s not a big deal and it doesn’t affect the game in the slightest, but a nicer cinematic could’ve engaged the player into the game sooner rather than later. Also it’s worth noting an interesting addition of the staff credits appearing throughout the first level, like they would in the opening scene of a movie. It’s an interesting and creative way of conveying the credits. The game is also compatible with 3D televisions and while I personally didn’t get the chance to check it out, many are claiming it is one of the nicest looking games in 3D available at the moment. Overall MotorStorm: Apocalypse is bursting with character and is a pleasure to look at, as well as play.
Audio
Soundtrack? One word: dubstep. Too be fair there’s not that much dubstep music in the game, but that’s enough to excite me, but let’s get more in depth with it, shall we? There are some quite impressive tracks in this title, including collaborative Kalus Badet who has been known for creating scores for Hollywood Films such as Gladiator and even a Pirate of The Caribbean film. The track “Loco” by Klaus Badelt & Elite Force is a particular awesome track and really sets the mood for the game. Sound effects work well and the voice acting is commendable, and each voice suits each character well.
Conclusion
MotorStorm: Apocalypse is chaotic and stylish, deep and fun. The single player mode is quite impressive and the multiplayer mode is pretty much as good as it can get. It’s filled with charm and is a pleasure to play. However it is held back by how some vehicles don’t control as tightly as they probably should, and that the vehicles are pretty sensitive to the scenery making it easy to crash. If it wasn’t for these flaws, this title would’ve been a much, much better game and easily a must own. Despite this, MotorStorm is a great multiplayer option for all gamers with a PlayStation 3, and if your into arcade-styled racers this is a must play. If your into more series and simulated racing games it’s still worth checking out, but it may not be your cup of tea. Overall, MotorStorm: Apocalypse is a worthy addition to any PlayStation 3 owner’s collection and a really fun experience.
PROS
Fast-paced, action-packed gameplay
Realtime deformation of tracks
Boosts and ramming makes for chaotic gameplay
Great story mode
Boost/cool down system adds to good strategies and keep the game feeling hectic
Really deep multiplayer
Awesome soundtrack
Nice environmental effects
Well polished
CONS
Some vehicles don’t feel as tight as they should
Staying on track can occasionally be an issue
Slow motion crash scenes are sometimes more annoying than cool
Really easy to crash and can sometimes be a nuisance
The MMORPG RIFT, from developers TRION Worlds, has many core gameplay features and the one that we’ll be looking at in these clips is the dungeon run.
This dungeon is the second in the game but requires a solid amount of time leveling to reach. Deepstrike Mines, dubbed DSM by players, it has adventurers traverse a mine in order to stop some evils from gathering in there, or something. This entails walking in, killing a lot of stuff, killing some bosses, killing more stuff and killing the final boss. All the while, you’re collecting loot and items to further upgrade your character. Like in most MMORPGs, dungeons runs are usually one of the best ways to level and to obtain gear for your character.
PARTY – Ayexe Maelcontent Harpsifawk Jhale BBQsaucemix.
The colours are not indicative of anything.
Here are the videos for your enjoyment, hopefully in order.
PART 1 – The beginning section and some combat, also a boss fight.
The Dungeons in Rift can be a rewarding challenge for players in both terms of loot and experiential rewards. They involve teamwork, co-ordination and skill in order to overcome the many obstacles that players are to meet within the dungeon. Each dungeon is different and each offer different quests and quest rewards, which is a nice addition to already fairly nice package.
If you shop at Amazon, you are probably aware about the “Gaming Gold Box” which usually happens at least once a month, giving some huge discounts on all sorts of current titles. Today the online retailer is having some hourly deals during the event but the Deal of the Day that coincides is probably where the most action is as Dragon Age II has now been discounted from $59.99 to $39.99 for the Xbox 360, PS3, PC, & PC download.
Seeing as RPGs usually take a while to drop in price, this is a fantastic deal for those who were waiting on a cheaper price to bite on Bioware’s latest release of the fan-favorite franchise. Our very own Travis Bruno recently reviewed Dragon Age II and gave the game a 8 out of 10 (you can check out that review HERE), and after playing the game a bit myself, I can say it isn’t perfect, but it is certainly well worth this temporary price-point. You can click HERE to be taken directly to Amazon’s sale page for DAII and remember, this deal is only good for the day so if you want the game at 33% off, now is the time to cash in.
For those of you who enjoy puzzlers, TikGames have now released a new version of their popular title “Shapo” for the DSiWare. Shapo plays a bit like your standard puzzler, but actually relies on balance as each ball has a different weight and shape making each move crucial as players try to balance the field to clear all the lines. Power-ups are also given during Shapo with the likes of “line bomb” and “slow scale” helping clear the board and magic balls being used to rack up the extra points.
I am a pretty heavy user of the DSiWare service for the most part and in all honesty, there surprisingly isn’t too many puzzlers for it which makes this title pretty appealing for anyone wanting a new twist on the genre. Shapo also boasts over 150 levels and promises “hours of gameplay”, something that is always a good thing to see when it comes to one of the most addicting genres out there. DSi owners everywhere can now download Shapo for just 500 points as of today in the service. For a better look, check out the trailer below.
Though details may be pretty slim we do know that X-Men: Destiny will involve players taking the role of a newly discovered mutant and then have various decisions to make as to who they actually will be in the role. Will they be on the side of good or evil? And most likely many more decisions down the line, but we have yet to see any of these potential new mutants that we can have access to.
Well don’t worry about that because today Aimi Yoshida was revealed to be one playable character. She is a young teenager and is quite a small girl barely standing over five feet tall but what she lacks in size she makes up for in her acrobatic agility and mutant power usage, although her powers have yet to be revealed.
Aimi hails from Japan where her parents, who were also mutants, smuggled her out of the country on a tanker ship to San Francisco. Although they did this to protect her from being locked up in the newly created mutant camps she is still too young to understand her parents’ actions. Because of this she is full of bitterness and angry at her family for abandoning her.
Madman has an exciting lineup for June 2011, with Oscar nominated films, live action, television series’ and animation to satisfy even the most demanding viewer. When the days grow shorter, our electricity bills will grow larger with an awesome range of entertainment to watch on those cold nights.
We’ve picked out a selection of our favourite DVDs from their lineup to share with all of you.
Film: Howl
James Franco from 127 Hours and Spiderman stars in this docu-drama about Allen Ginsberg, the American poet. Howl tells the story of Ginsberg’s life, his masterpiece, and features a dramatisation of an obscenity court case which followed the publication of his poem, Howl.
Release date: 1st June, 2011
Price: DVD $34.95/No blu-ray
Film: Holy Rollers
Jesse Eisenberg (remember the guy from The Social Network?) stars in this teen drama based on real-life events when Hasidic Jews were used as drug mules for ecstasy in the late nineties. Eisenberg plays Sam Gold, who lives in Brooklyn and has an arranged marriage all lined up for him. When the marriage falls through, an Israeli gangster convinces him to transport ‘medicine’ for money.
Release date: 1st June, 2011
Price: DVD $29.95/No blu-ray
Film: Reign of Assassins
“There will be kung-fu!” is all you need to know about this film. Michelle Yeoh from Crouching Tiger, Hidden Dragon plays an assassin named ‘Drizzle’ who double crosses her master, The Wheel King, and escapes with his loot – the remains of a Buddhist monk which she wants to return to their resting place. Of course, The Wheel King sends his disciples to find her in this swords and sandals epic.
Release date: 1st June, 2011
Price: DVD $29.95/Blu-ray $39.95
Live Action: Evangelion: 2.22 You Can (Not) Advance
Hideaki Anno brings fans of Evangelion yet another live action, following the success of Evangelion: 1.11 You Are (Not) Alone. The deadly onslaught of the Angels is escalating, and it is up to the Eva pilots again to save humanity. Shinji and Rei are joined by Asuka and Mari in this highly anticipated sequel.
Release date: 15th June, 2011
Price: DVD $29.95/Blu-ray $39.95
Television: An Audience with Billy Connolly
Our favourite comedian is back with more stories and jokes to entertain the masses. This show sees Connolly performing for a small audience, swearing and shouting away. The DVD features the 50-minute broadcast and a 100-minute “much swearier” version for those who just can’t get enough.
Release date: 15th June, 2011
Price: DVD $24.95/No blu-ray
Animation: Lucy, the Daughter of the Devil
adult swim provides audiences with yet another dark, comedic storyline. Lucy is an art-school graduate and a bartender who lives in San Francisco…with the Devil as her father. She has to fulfill her destiny as the Antichrist, but at the same time has a crush on a DJ called Jesús who is (you guessed it) the second coming of the messiah.
A few years ago whenever a large game from a popular developer was released, it wasn’t always expected that the game would come with two different versions. The standard edition of course and then the special edition which usually runs a few dollars more. Now it is 2011 and rather than announcing a special edition as news, it is actually news that a highly anticipated game isn’t going to have a special edition.
L.A. Noire will apparently not be having any sort of special edition according to a comment on Rockstar’s own website from Rockstar themselves:
@LiL.A.King There won’t be any special edition release of L.A. Noire, just the preorder bonus content with certain retailers as announced here: http://www.rockstargames.com/newswire/article/14011/presenting-preorder-exclusive-unlockable-bonus-content-when-you-.html Also as mentioned, all that content will be made available as DLC after the game comes out.
So what do you think, was there a chance lost here to have plenty of detective gadgets thrown into a little bundle, or is it better that Rockstar is focusing entirely on the game instead of releasing a legendary/veteran edition of L.A. Noire?
In the world of video games, few voice actors can say they’ve had a character based on their appearance. Even fewer can say they’ve worked with Eliza Dushku and Michael Bay, and there is only one man who has done all that and had a successful career in sports: LaMonica Garrett.
LaMonica Garrett: actor, athlete, awesome.
Garrett is the man behind Fight Night Champion‘s main character, Andre Bishop, a boxer-turned-convict who was wronged by two corrupt cops. But if that’s not where you know his face, then maybe you’ve watched a few matches of slamball where he was the leading scorer, or flicked on the TV to see him on CSI: Miami or Queen Latifah’s new series Single Ladies. If it still doesn’t ring a bell (and you still haven’t Googled him, for some weird reason), then you will definitely know him after you see him in the new Transformers: Dark of the Moon movie which comes out later on this year.
We had a chat to him to find out what it was like playing a boxer, gaming, and his acting career.
Capsule Computers: Many people believe that sporting games don’t really have a deep storyline, but Fight Night Champion’s Andre Bishop has a complicated past which players have to play through in story mode. How did you play a character that is plagued with the stigma of an ex-con and is trying to prove himself to the boxing world?
LaMonica Garrett: Once I studied the script I really got to know who Andre Bishop was as a man. Realizing he was framed and the injustice he suffered but still held true to who he was, and maintained his positive outlook and integrity it was easy to bring this character to life.
Andre Bishop in Fight Night Champion. Notice the EA punchbag and the ‘Andre’ shorts?
CC: A lot of people find their role models and inspiration in characters from video games. After playing Andre Bishop, do you feel that your character is someone that people can look up to?
LG: I do think Andre Bishop is someone people can look up to. This story is a prime example of how sometimes bad things happen to good people. Instead of taking the fast track to a title shot through someone he knew didn’t have his best interest at heart he chose the much tougher route and showed great loyalty to his old friend and trainer Gus. Because of that he was set up, and wrongfully put in prison. Instead of complaining, pointing fingers and giving up he remained true to himself and stayed strong mentally and physically and fought through adversity. Everyone has their own storms to fight through,and usually people with positive attitudes are more successful with those storms. Andre Bishop has a great attitude.
CC: “Being a champion is about having heart. A fighter can get knocked down…a champion gets back up”. What impact would you say that coming from a sporting background had in your portrayal of Andre Bishop as a champion?
LG: Having played football for the majority of my life as well as slamball I was really able to relate to this character. I’m a firm believer in how sports mirrors life, how you respond in certain situations in sporting events is how you’ll respond to adversity later in life. Will you get up and fight back when the chips are down, or will you give up and make excuses? When everything is going your way its real easy to be positive and upbeat. What happens after that first loss? I’m always curious to see how people respond after defeat. To me that’s the true test of a champion.
“Everyone has their own storms to fight through. Usually people with positive attitudes are more successful with those storms.”
CC: Lots of actors also do a few voice acting roles for animated films or games. Do you find you need different skills in voice acting and working with CGI as opposed to the skills you use as an actor on screen?
LG: As far as standing in a booth and just doing voice over Im sure there is a difference. But shooting all the scenes for Champion Mode it felt like we were doing it for film. We physically performed every scene so I was able to able to work off the other great actors around me. I think it would be a little more difficult to pull that same emotion without being involved in the scenes and just standing in a booth.
CC: In film, the audience recognises the actor for the character he has played. In video games, the actor is hidden behind the animated character in the game. Do you feel like actors get less recognition in the video game world?
LG: Actors in the video game world do get less recognition, but if you do a good job people will ask who was that, then IMDB brings you to life. Thanks to EA I was fortunate enough to have my character modeled after me and it looks exactly like me. Even when I used to sport the fro back in the day! With that being said people still don’t recognize me as Andre Bishop, but as long as the game is getting great reviews like it has been that doesn’t matter all that much.
Andre Bishop or LaMonica Garrett? The resemblance is striking.
CC: Are you a gamer? What console do you own, and what are your favourite games?
LG: I consider myself a sports gamer. I’ve been playing on my PS3 for sometime now, but for Christmas I got a Xbox360. Back in the day I use to clean house on Punch Out. I loved playing 10 Yard Fight, and I was a beast at Tecmo Bowl! Madden has always been my favorite game though. I also like FIFA, ironically I’ve always played Fight Night, we would have tourneys at my friends house every time the new Fight Night would drop. I haven’t participated in the tourney this time around yet, gotta get my skill level up. I got dudes gunning for me right now for obvious reasons.
CC: Have you played Fight Night Champion? If you have, is it harder to play as the character in the game, or portray the character in acting?
LG: I have played Fight Night Champion and I would say it was harder to portray Andre Bishop than to play him in the game. I was really into it when we were shooting and I found myself really disliking Frost and I couldn’t do anything about it, so that was hard. In the game I can try and put his head in the first row, that’s fun!
CC: Your role in Transformers 3 is your first role for a major feature film. How was the experience of working in such a high profile film with a director like Michael Bay? Was there a lot of pressure, or was it more exciting?
LG: Working with Michael Bay on Transformers 3 was an adrenaline rush. I felt more excitement than pressure. Working on a film of that magnitude with a great director like Bay, and the great actors I worked alongside I had some nerves going. But they were the good nerves like when your coming through the tunnel for a big game. You settle down after that first big hit then its game on. Great experience, I look forward to that feeling again many times over!
“Will you get up and fight back when the chips are down, or will you give up and make excuses?”
CC: You mentioned in an interview with The Celebrity Cafe that your goal is to be an action star. What is it about action that makes you want to play that role?
LG: Growing up I always gravitated towards action films. If I were to sit here and name 10 of my favorite actors more than half would be from an action genre. Something about the physicality of it all. What Matt Damon did in the Bourne trilogy was masterful to me, as well as Liam Neeson in Taken. As an actor I love challenging myself with different roles but action will always be at the forefront.
CC: Plenty of websites have now said you are an upcoming multimedia star, and that your career is really taking off now. Is this where you see yourself? Is acting in video games going to be on the agenda in the future, or is it all film, TV, and film from here on?
LG: I’m extremely happy with the success I’ve had lately in film, television, and in the video game world. I’m blessed to be apart of a game changer like Fight Night Champion. Being labeled a multimedia star is flattering, but most important I just want to continue to do what I’m passionate about which is acting, and whichever avenue enables me to do that I’m all for it.
Thanks to LaMonica Garrett for taking the time to speak with us. If you want to have another look at Garrett in Fight Night Champion, we’ve included one of the trailers down below.