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New screens of Dynasty Warriors 7

With only a mere week until Dynasty Warriors 7 hits Western shores, Koei has released some new assets that highlight some of the inner workings of the story mode.  Story mode is basically the campaign, you choose which faction you are going to place as and then proceed to play out their place in Chinese history.

In previous installments the story mode wasn’t as robust as it is in Dynasty Warriors 7, often being little more than a chain of regular missions strung together while you played as one character.  Now, some story missions will have intermissions in between the battle that will develop the story a bit more and where you switch between characters mid-battle in order to give you a better “angle” on the battle and how the story is unfolding.

The story mode looks to be as intense and fun as ever, bringing siege weapons into the mix that the player will be able to operate in order to destroy set pieces like the Hulao Gate or clear some debris.

As you may have come to expect DW7 boasts quite the respectable roster, complete with 62 characters spanning 5 different factions.  The various factions are Shu, Wu, Wei, Other and Jin.  The former four have been a staple of the series, but the last one, Jin, was newly introduced with DW7.  Head on over to the official site to get a glimpse of the roster and more information dealing with some of the news talked about here.

Dynasty Warriors 7 is looking better and better with each passing week.  Just as a reminder, it hits American shores on March 29th and European shores on April 8th.  Keep a look out for more news as the release nears closer and closer.


Green Lantern: Rise Of The Manhunters now headed to the 3DS…

With the Green Lantern hitting theaters everywhere this summer, Warner Bros. Interactive Entertainment have now announced that they would not only be bringing out a game for consoles, but now for the 3DS. Green Lantern: Rise of the Manhunters is set to launch alongside the June release of the movie release of The Green Lantern and as you might have guessed, will fully utilize the handheld’s 3D features.

This announcement for the 3DS version of the game comes just a bit after confirmation that a Nintendo Wii, DS, PS3, and Xbox 360 version of the same title would also be releasing in June. The PS3 and Xbox 360 versions will be available in 3D as well and much like the Arkham Asylum Game of the Year edition, will include 3D glasses bundled with each copy of the game. Not a whole lot is known on how Green Lantern: Rise of the Manhunters will actually play on the 3DS aside from the 3D elements included which leads me to wonder if this version is packed with some action packed gameplay, or simply just a quick cash-in on 3DS owners. Either way, on June 7th Green Lantern fans everywhere will be able to get their hands on Rise of the Manhunters when it hits the 3DS in full force.

New Portable Console being made by Bob’s Game creator?

 

Readers may not recognize the name Robert Pelloni, but they may remember his creation, Bob’s Game. While probably no one has played Bob’s Game, it got quite a bit of attention from the gaming community a few years ago when its creator protested Nintendo’s decision to reject his application for a DS development kit. After the rejection notice, things got…weird. Pelloni locked himself in his room for what was to be 100 days while broadcasting his protest against the game publishing giant, only to trash his confined space after a month to the unease of his supporters. After a few other publicity stunts and quite a bit of silence, Robert Pelloni is back with a new creation.

If you were to visit Pelloni’s website, www.bobsgame.com, you wouldn’t find any information about the eponymous game. What you would find is a YouTube video about a portable gaming app store called the “nD” that is apparently in development by Pelloni. There are very few details given, but it seems as though the would-be developer is attempting to stick it to the big app-based business by offering a low-cost indie handheld capable of playing app-style games. It is unclear whether Pelloni is planning on manufacturing an actual portable unit or if he is simply planning the marketplace on which they would run. The video seems to imply that the manufacturing could be undertaken by anyone with an interest in furthering these goals or in selling apps on the system.

Pelloni also lists on his site, in a convenient, easy to read chart, the specs of the nD as compared to other devices with similar capabilities which you can see above. While the idea is certainly admirable (and definitely desirable!) I would keep in mind that Pelloni has yet to deliver Bob’s Game (now apparently being retooled for a PC release) and the Bob from which its name is derived has been less-than-reliable these past few years. I think that at best gamers should take this as a great idea by a man who has big ambitions. I suppose we’ll see what’s to come of this nD in the months (or years) to come, but until then check out the eerie yet entertaining announcement video.

Divinity II: The Dragon Knight Saga demo lands on Xbox Live

If you were on the fence about Divinity II: The Dragon Knight Saga then now is your chance to sway your decision one way or another. Atlus has revealed today that they have placed their demo for the game on Xbox Live and is available right now. At least for the moment the demo is exclusive to Gold only members but will most likely be available to Silver members within a week. They also released a new trailer which you can catch below.

This demo arrives a few weeks before the actual release date of the game in the U.S. which is on April 12th. Anyone who picks up the game will be getting a bit of a bonus because it will come with the game’s soundtrack CD and a art book showing off various concept art and character art from the game. You can find the demo for Divinity II: The Dragon Knight Saga here.

Hybrid MMO/TV Show in the works by Trion and Syfy

While there have been attempts at hybridizing games with other media in the past, it usually hasn’t amounted to much. Alternative Reality Games and Social Gaming have attempted to create more community-centered gaming experiences, and there are tons of crossovers between video games and film or television. None of these examples are quite as ambitious as the new project in the works by Syfy (the sci-fi network which forgot how to spell its own name) and Trion Worlds, developers of Rift and End of Nations.

The game/television hybrid has been codenamed One World by some (although unofficially) and certainly sounds like a novel and intriguing idea. The concept behind it is that players in the MMORPG style game will interact with the same world and storyline they see taking place in the show, and the greater story arcs of the show will be determined by the players’ collective actions in the game. Imagine the show revolving around specific main characters and exploring their actions and interactions, whereas the game will revolve around the events taking place in the rest of the world.

The best example I can come up with is to imagine that the game is World of Warcraft, and it concerns the entire breadth and depth of conflict between the Alliance, the Horde, and whatever common threat they are currently facing (Deathwind as of late). The show then would be based on a small number of characters within this world. The setting would change as players affected the world of the game. If one faction gains power over another in player-vs-player battles, this may affect the status of the characters. If a worldwide event similar to the opening of Ahn’Qiraj in World of Warcraft (a server-wide event which required the cooperation of hundreds of players to open a dungeon) this would obviously open up new avenues for story development in the television show.

While many will probably remain skeptical until they are able to see it with their own eyes, this as-of-yet nameless game is certainly ambitious if nothing else. If Trion and Syfy are able to pull it off, they would be justified in calling it “a game-changer”, in the words of Syfy president Dave Howe (he also refers to it as the “holy grail”). Apparently the story will involve extra-terrestrials arriving on Earth and being forced to cohabitate with Earthlings, providing obvious tension and possibilities for a consistent game world. The show’s writers are being led by Daniel Knauf, who is the creator of Carnivale on HBO. While the project doesn’t have a title yet, it does have a projected release sometime next year.

Hunted: The Demon’s Forge trailer shows the power of two co-op gameplay

Bethesda has released a new gameplay trailer today for Hunted: The Demon’s forge. Rather than your standard gameplay trailer however this one shows how co-op play will work with the split screen option enabled. We also see a variety of enemies being killed and the skills that Caddoc and E’lara will be able to use to dispatch them. Also we see something that looks like a mini-gun that shoots arrows.

The gameplay looks like it will rely heavily on the combined abilities of Caddoc’s strength and E’lara’s magic and accuracy to dispatch their enemies as they try to reach the Demon’s Forge. We will find out for certain when the game releases on May 31st in the U.S. and June 3rd in Europe for the PC, PlayStation 3 and Xbox 360.

Dungeon Fighter Online coming to the XBLA

In a surprising but welcome move Nexon announced today that they have partnered up with Microsoft to bring their game, Dungeon Fighter Online to the Xbox 360 some point in the future. This is the first time that Nexon has brought one of their games to a console, albeit a port of their popular PC game. Though there currently has been no release date given but Nexon assures fans that it will be some point this year.

Dungeon Fighter Online will be co-developed by Neople and Softmax when it is published by Microsoft. Neople is the same studio to develop the original DFO while Softmax has been the developer of the Magna Carta games. The console version will be getting released globally and will also be an online multiplayer RPG. Also in a surprising move Nexon has stated that they will be using a Freemium business model when the game releases. Meaning that the download of the XBLA game will be free but players will be able to pay for special equipment via Microsoft Points. It is worth noting that the franchise has already been popular enough to launch a 26 episode anime in Japan which aired back in 2008 and was titled Slap-up Party: Arad Senki.

SpongeBob SquigglePants 3D worms onto 3DS this May

Well it was only a matter of time. A handheld console is being released and the best way THQ sees themselves to get their foot wet on the 3DS is to do it with a cartoon character. Sure some people may not like him, or some people really loathe him, but then again kids really love him. So that means that SpongeBob SquarePants will be coming to the 3DS this May in his own game called SpongeBob SquigglePants.

The game itself will come with a 100 of what they are calling nanogames. This most likely means bits of minigames that have been chopped down even more in an effort to optimize the character’s world and characters. The game will also feature hand-drawn input much like the soon to be released Wii counterpart that uses the uDraw GameTablet.

ESRB censors Dead or Alive Dimensions boxart…

Dead or Alive has always been a franchise that has either had fans clamoring for a new release, or shaking their heads when a spinoff game is announced. Now with the 3DS coming out fans were certainly excited about the fact that Dead or Alive Dimensions would be getting the 3D treatment and a United States release date.

Unfortunately it seems that not everyone was too happy with the announcement. Least of all the ESRB apparently because Aussie Nintendo has found that the boxart for the game has been slightly modified for release in the U.S. Because apparently it must be too offending to see a bit of inner thigh. Wait a second… isn’t this the same group that made all of those Beach Volleyball games… didn’t look like the ESRB had any complaints there.

Resident Evil 4 HD & Resident Evil: Code Veronica X HD set for US release this Fall

Just yesterday we reported that a Resident Evil: Revival Selection was being developed for a Japanese release and now Capcom here in the U.S. has released information involving this project. And thankfully it contains good news because Resident Evil 4 and Resident Evil: Code Veronica X will both receive remastered, upgraded visuals when they arrive on the PlayStation 3 and Xbox 360.

The scheduled release window is currently for the fall season and both games will be released via the PSN and the XBLM respectively. Capcom stated that the games would be released seperately instead of being bundled together for one price. Along with this announcement they also released a handful of new comparison screenshots which show off the old graphics compared to the newer remastered look. After taking a look at these it is very obvious that a major change has occurred, but I still don’t remember RE4 looking quite so fuzzy.