During Nintendo’s press conference, we finally got a solid launch window of “2012” for Paper Mario. Other than that though, we didn’t get fed a whole lot of information about the game aside from a very short clip. Nintendo have changed that though and released a new trailer that shows off the gameplay side of things for Mario’s next RPG adventure at Tokyo Game Show.
Now if you have ever played the Nintendo 64 version of Paper Mario, the 3DS version should feel right at home as things have returned to their turn-based and non-stage roots. There also appears to be plenty of exploration this time around as in the clip, Mario can be seen walking in and out of houses and interacting with the various environments. Honestly, 2012 can’t come soon enough as this is just one title that Nintendo have up their sleeve for the 3DS, but while you wait you can at least feast your eyes on the new trailer below.
Capsule Computers had the opportunity to chat to the Producer of Super Monkey Ball, Jun Tokuhara(じゅん とくはら), we also got a quick hands on experience with the game. It looks like it’s shaping up to be a pretty solid launch title, it takes advantage of the PSVITA’s motion controls, augmented reality and online capabilities. It’s a fully featured game and it was good to see a developer trying to use all the features on a new platform, rather than just pushing out a quick launch title.
It’s scheduled to release in PSVITA’s launch window, early 2012. Check out the interview below where we talk about the new features, including my favourite, taking photos of shapes and generating levels based on them!
After first appearing in both Europe and North America’s eShop, WayForward have now brought their first trailer for Mighty Switch Force to the internet. For those not familiar with the upcoming DSiWare title, Mighty Switch Force is a platformer where players take the role of Patricia Wagon and use puzzle elements to traverse several stages.
Now this clip doesn’t show us a whole lot, but we do get a first look at how the puzzle elements work in the game as Patricia can switch platforms on and off to jump through each level, hence the name Mighty Switch Force. Check out the trailer below and once we receive word on a date for this platformer, we will be sure to bring you an update.
The media only days are over and the public days have begun. Journalists begin to leave thinking that all has been done. But low and behold a surprise announcement is made by none other than Konami. During the first public day of Tokyo Game Show, Konami revealed that they are working on a new game for the Suikoden RPG series of games.
The title is currently being called Genso Suikoden Tsumugareshi Hyakunen no Toki and is being made for the PlayStation Portable. The company made this announcement on tri-Ace’s stage event and shortly after announcing the game, they released the below teaser trailer on the game’s website. But you can also check out the trailer below which will certainly make any fan of the Suikoden series hope that this game will be localized for Western release eventually.
Mass Effect 3 is shaping up to be one of the biggest RPG releases of this generation, who would have thought it’s humble beginnings in the 360’s life cycle would come to this? This is mainly thanks to the second game, as you probably know, it evolved quite abit from the original and has set up a highly polished engine for the final chapter. As such, the third game doesn’t seem like it’s been changed too much, which isn’t exactly a bad thing. The tweaks are subtle, but they made the experience feel all the more polished and enjoyable.
The mission I played was basically a race against time, Shepard was trying to save a female Krogan, which if you’ve played the old games you’ll know female krogans are very rare as the race has almost been wiped out. The Cerebus were trying to stop Shepard and Wrex basically wants to get laid and produce babies to save he’s race, Wrex is relying on Shepard to set this up for him. It was interesting as it gives away abit of the story, but it’s not really a spoiler. It’s also worth noting that while in combat, the characters seemed to interact alot more with each other according to what was going on around them.
The build I played was a little choppy, but highly detailed and gorgeous. Considering how long until it comes out, it’s understandable if the build wasn’t perfect. One of the first things I noticed was the changes in melee, Shepard can now melee with combos and it seems they were made to encourage more of it. Especially if you’re playing on hardcore, like we were, where melee is sometimes really needed when you’re out of cover. The cover system has changed a little too, arrows now appear according to the way Shepard leans, it’s a little change but it makes sense. In Mass Effect 2 sometimes it was a little confusing and before you knew it, Shepard was jumping over a ledge you didn’t want him/her to.
The UI changes were across the board, from the general look and feel to the overhaul of the weapon menu. Weapons are now viewed/swapped on a bench with a top-down view, it looked pretty cool and alot better than ME2 customisation. I got the impression that the item customisation is going to be abit more complex this time around. Mass effect 3 was probably was one of the best games I got to play on the day, and like alot of other people, I can’t wait til it comes out.
If I had to sum up this years COS PLAY line up at Tokyo Game Show in one word it would be AMAZING! This years Cos Play Characters came out in force and were dresed to impress! Feast your eyes on over 200+ pictures of the Cos Play characters from Video Games such as Street Fighter, Ninja Gaiden, Super Mario Bros, Final Fantasy and an amazing array of Anime and Manga characters as well. Some outfits would taken months to create but I believe it’s well woth the effort as this years crowds were absolutely out of this world, you even had to line up to take photos of some of the more popular Cos Play Characters.
Check out all the pics and let us know which one was your favorite. Leave a comment well give away a random video game prize to one of you out there 🙂
One of the biggest questions that people can have about a video game system is whether or not it is going to be region free. A few regions don’t get the same games as others, and a large amount of games never are even released out of Japan which disappoints some gamers as, although the language may be in Japanese they still want to be able to play the game without purchasing a Japanese Vita.
Well there is no need to worry as Sony Computer Entertainment president of Worldwide Studios, Shuhei Yoshida responded to a question on his twitter account concerning whether or not the PlayStation Vita would be region locked. To this Shuhei tweeted a simple “Yes, it is.” This means that for those unable to wait to play the Vita, they can purchase it from Japan and have it shipped overseas when it is released on December 17th in Japan rather than wait around like chumps for it to be released in the West.
Batman Arkham City is only one month away. Read that sentence again. ONE. MONTH. AWAY! GTTV recently revealed that this time around, the Man Bat will have at least two new gadgets to fight with. In addition, there was a reveal of one more new villain to take down.
The Remote Electrical Charge can power up items, create electrical fields, stun baddies and more. Of course, having “remote” in its name means you can throw it down (or shoot it out) and then activate it when you please.
The Freeze Blast will allow you stun enemies, create platforms in water and hold several criminals at once in a freeze state.
The new villain revealed is named Deadshot. He is assassinating powerful people throughout the game world, and it is up the man in the costume to bring him to justice!
Square Enix is showing off a demo of Bravely Default at TGS 2011 that represents what the full game will be like. Using some very spiffy AR tech to create interesting gameplay, we are very impressed by the performance of the game. Hopefully this demo or the full game will be available to play with soon, as it truly is spectacular. If you ever get a chance to play this demo, you will need an AR card of the main character. Use the image above if need be.
Be sure to leave a comment leaving your thoughts down below. What other uses of AR tech would you like to see implemented?
When Hideo Kojima had a special segment at Konami’s E3 conference, we were ecstatic. When he announced Transfarring, a way to continue your PS3 games on the road with the Vita, we were even happier. However, there are dark cloud forming over our heads now. An information packet from TGS has recently revealed that the PS3 HD edition of MGS: Peace Walker may only inlcude Transfarring IF the game is purchased and used in in Japan.
Hopefully, this nasty little fact will turn out to be a misunderstanding. Also, let us pray that it does not affect any other Vita/PS3 games that have the Transfarring feature.