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Tretton Talks Vita, PSN Breach and PSN Pass

On Friday, Sony Computer Entertainment America’s president Jack Tretton took some time from his busy schedule to talk to the Arizona Daily Star. He was conducting a speech at the University of Arizona, where his son John attends, about the gaming industry. In this interview, he divulges into the Playstation Vita and the unfortunate breach of the Playstation Network over April and May this year.

The North American release of the Vita was asked and this is what Tretton had to say:

“We’ll be announcing that shortly. You probably know it will be out before the holidays in Japan. It will be out in the first quarter in the States. It’s something we’re very excited about.”

Now that is something noteworthy. Of course, common knowledge dictates that the Vita won’t make an appearance in the West until the first quarter of 2012, missing the crucial holiday period. However, Tretton’s revelation that we shall know the release “shortly” does raise my eyebrows. How long are we from that anticipated announcement? A week, two weeks, a month?

Anyway, he also talked about the download limit of the Vita, which was announced to be at 20MB, the same as Apple devices:

“That’s probably based on the partner and the amount of data that they’re going to allow to be fed based on the plan.”

AT&T is the network partner of the Playstation Vita. So, according to Tretton, it will be up to them to decide what the 3G download limit will be… in North America at least.

What about PS3 connectivity? Tretton also answered a question on that after it was revealed that the Vita can act like the Wii U tablet controller:

“The relationship between the Vita and the PS3 is absolutely going to be intimate. That’s something that we had hoped to do with the PlayStation Portable, but the power of the PlayStation Portable and the accessibility was limiting. With Vita, it’s an absolutely symbiotic and natural relationship where conceivably you’ll be able to build up your characters, play the game on Vita and then carry the process over to the PS3.”

I would like to see what the PS3/Vita relationship can be achieved. Can RPG’s use the Vita as a map or inventory screen? Racing games where the Vita can be a rear view mirror? All of this and more seems like a possibility.

Ok, Vita wasn’t all that was talked about. The PSN breach was mentioned, apologising for what did happen but didn’t really answer the question, which was how were the company manage to navigate out of the negativity of the press. Also mentioned was the PSN Pass, which will become a common sight of first party games.

Source: Arizona Daily Star

Gamers Opt Out fight back against EULAs

Electronic Arts and Sony –as well as some other companies– have recently been sticking clauses in their Terms of Service that force you to give up your rights to a class action lawsuit. If you don’t agree to the ‘updated’ Terms of Service, some of the services you have been using, like PSN, will no longer be usable. However, there is a way out if you dig deep enough. Like, really freakin’ deep. Usually there is an opt-out method, wherein you must send a letter, by snail mail, to the respective companies legal department stating that you wish to reserve the right to sue them.

As far as we are concerned this is outright baloney with a capitol B. Luckily though, a new service agrees with us and aims to make this process easier. Gamers Opt Out claims it is a free service that will mail the opt out letters for you. It is run on a donation basis. If you want to take a stand against EULAs, this website/service certainly will make the process easier. Although we can’t vouch for the service ourselves, it does look legit. Make sure you read everything before using them though. After all, they will be handling YOUR legal future.

Check them out at GamersOptOut.com

Of Orcs and Men – The newest screenshots, with Goblins!


Of Orcs and Men is a relatively new title to cross our gaming radar. However, if originality was the only thing we based our impressions of games on, then this game would win, hands down. Of Orcs and and Men places you in a fantastic, frightening world where, instead of humans being the good guys, Orcs are oppressed and Goblins are enslaved. Your task as an Orc is to destroy the one human being responsible for this catastrophe. Along your journey, you will meet up with a Goblin. Using your combined powers, you will overcome the atrocious powers that be.

“As the world falls into chaos and you face a cruel and merciless humanity bent on eternal persecution of Orcs and Goblins, your unlikely duo will have one last chance to change the course of History and, hopefully, bring peace between your peoples. ”

Of Orcs and Men will release in 2012 on Xbox 360, PS3 and PC

Pro Evolution Soccer 2012 Review – Xbox 360

Publisher: Konami
Developer: Konami
Consoles: Xbox 360 (reviewed), PS3, PC
Release: 27 September 2011 (Americas), 13 October 2011 (Europe and Australia)
Price: Fishpond Australia ($88.56), Amazon US ($55.52), Amazon UK (£37.99)

Apparently, 2012 is the year of change. With a host of sports games introducing new features – and some revamping their franchised title entirely – it’s safe to say that the next generation of sports simulation has probably arrived.

Konami’s latest football sim, Pro Evolution Soccer 2012, boasts an improved Active AI, a new Teammate Control System, and a new face for the cover (although you may remember him from PES 2008): Cristiano Ronaldo. Overall, the title is a well-rounded and improved experience that caters for a variety of different skill levels; however, there are a variety of small issues that prevent the title from reaching its full potential and because of this the game can, at times, seem unfinished.

PES 2012’s menu presents gamers with Exhibition Mode, the UEFA Champion’s League, Copa Santander Libertadores, Football Life (with Master League and Become a Legend), League/Cup and community/online options. PES has always been lacking a bit in the licenses department, and while Konami have built upon the licenses from PES 2011, many gamers will still be disappointed at the lack of diversity in licensing.

Aside from UEFA’s licenses and the license for Copa, three other leagues are fully licensed: France’s Ligue 1, Netherlands’ Eredivisie, and Spain’s Liga BBVA (yes, Konami, you get brownie points for this one!). Premier League fans will be disappointed that, again, only Manchester United and Tottenham Hotspur are licensed. Teams are again given fictional names like Chelsea (London FC) and Arsenal (North London FC), and leagues such as the Serie A have all the teams licensed but not the logo and name. It’s great to see Konami listening to the gamers and churning out more licensed teams, but it’s undeniable that many people will still feel the lack of comprehensive licenses takes away from the authenticity of the game.

One of the great improvements in PES 2012 is its Football Life mode – or more specifically, the Master League mode. Let’s face it – career modes (or Become a Legend, as PES players know it) can often get tiresome, but managing teams never gets old and the replay value is almost infinite.

Konami taps into this love for manager modes with revamped and stylish animations of the coaches briefing you (in the form of your avatar, which can be quite entertaining). The animations add a degree of realism to the title that you just wouldn’t get elsewhere. Unfortunately though, the animations lack voiceovers: the coach’s mouth moves and subtitles reveal the dialogue, but there is no sound but the background music. It’s questionable as to why Konami would go to all the trouble of creating animated segments only to skimp on the audio, but nevertheless the animation adds a certain air of refinement to one of the most beloved modes in football simulation.

However, with all this talk about modes, we can’t forget about the gameplay. First off, what’s really great about gameplay in PES 2012 is the degree of customization you have. Konami are branching out and embrace every type of gamer: be it the casual gamer or the hardcore fanatic. If you’re just starting out, then you can leave your manager, coach, or scout in charge of everything and just play a bit of casual football. If you’re into choosing your own formations, performing heaps of tricks, or playing at the top level, PES 2012 can cater to your needs. You can play the game to the level that you want to, and get involved as much (or as little) as you want to.

PES 2012 improves upon the gameplay issues of PES 2011, and the Active AI works a treat about 80% of the time. Attacking defenders like Ramos play exactly as they would in real life, and overall teamwork is definitely emphasised as a major component of gameplay. Most of the time, your players will try to find the best position possible, but sometimes this just doesn’t work out and you end up running solo – straight into the defenders.

The Teammate Control system – a new feature that allows gamers to control two players at once – is a great way to undo some of the hiccups of the AI. Players can now be directed to different locations on the pitch with the use of R3, and is great when the AI just doesn’t seem to understand what you’re trying to get your players to do. The Teammate Control system can be a bit finicky for some gamers, but it’s a great way for PES 2012 to acknowledge that sometimes a computer just doesn’t understand what we’re going for.

With all this being said, it’s impossible to overlook the fact that PES 2012 is primarily still an attacker’s game. While you can select the type of football your team plays (and customise the formation as such), possession football is still a difficult task. It seems the main focus of the AI is to force you into attacking, no matter what your playing style. Defence is largely overlooked and your players will somehow allow a striker to run straight past (at what still seems like lightning speed, by the way) – even if they are standing straight in the striker’s way. The ref is a little bit too keen to give cards away for even the slightest hiccup in defending– but hey, maybe he just likes the colour yellow?

However, the attacking element of the game certainly adds plenty of pace and energy. You’ll be caught up in a flurry of sprinting towards the goal and shooting, and focusing so heavily on attack does make the game very, very fun.

PES 2012 does definitely look sleeker than its predecessor, and the players all have their own mannerisms that come through during gameplay. Van Persie will consistently sweep and Messi will run to the back of the net after scoring. The lighting is definitely one of the pluses to the graphic design: a pitch half shrouded in shadow and half drenched in sunlight really does add a degree of realism to the title. At times, the animation can still be a little clunky and I even had a player run straight through the ball, but for the most part PES 2012 is visually on par.

Konami have also introduced a myPES service: a new take on the online arena, myPES is an application that links your Facebook account with the game. Results can be uploaded to your Facebook, and you can also share and interact with your friends, which is a big plus – given, of course, that you have enough friends who also play PES 2012. While myPES is still in its baby steps, hopefully PES 2013 will see even more developments in the football-meets-social-media avenue.

For all the improvements PES 2012 has made, though, I was sorely disappointed with the lack of attention to detail in some small areas. It may be nitpicking, but it’s the finer aspects that really show off a game’s cohesiveness. A big mistake on Konami’s part was the lack of some inclusions of major transfers at the beginning of the 2011/12 season. Mata is still in Valencia and Fabregas is still at Arsenal, which makes the game feel dated from release day. Also, the Training Challenges (which many gamers may need if they are looking to try out PES for the first time) are difficult, frustrating, and often less helpful than they are a hindrance. In fact, newcomers to the franchise would probably find it easier to jump into an exhibition match rather than go through training.

Also, another key issue for me (although very minor for the PES market) was the lack of inclusion of a female avatar choice – it’s not earth-shattering, but it’s these little things that make the game feel complete.

Of course, there’s no way to fully talk about PES 2012 without acknowledging the elephant in the room…its rival, FIFA 12. But let’s all stop for a minute, breathe, and remember: Konami have been working hard to catapult Pro Evolution Soccer back to its former 06/07 glory. While EA have been building upon previous titles, Konami have been rebuilding. PES 2012 is most certainly a step in the right direction, and should be acknowledged as such.

With that being said, the title still has a few more steps to go in terms of improvements before it can hope to reign supreme over EA’s FIFA juggernaut. PES 2012 has definitely closed the gap here, but it still may take a year or two before both are on equal par and the game is allowed to fully flourish without feeling like it’s playing catch-up.

8-0-capsules-out-of-10

Skyward Sword gets a little bit of backstory in latest trailer

While we may know a decent amount about the things we will be doing once The Legend of Zelda: Skyward Sword is released later this year, we have yet to learn how things have become like they are in the world. That is until today when Nintendo released a video with Japanese text that happened to be similar to what we saw in the Wind Waker.

It didn’t take long however for some kind soul on YouTube named makotonokamen to upload the video again but this time with English subtitles so we can understand what is being demonstrated in the video. Catch the trailer below with the subtitles enabled.

Gotham City Impostors – New 2D animation video


Many of us still don’t know what to make of Gotham City Impostors. Although the idea and concept of the game is fresh, it seems a little… strange. That being said, this new video from Warner Bros eases our fears. After all, if the game has any of the humor, quality and twists that this video has, there is no reason why Gotham City Impostors won’t be a success.

Check out the video below and be sure to leave a comment letting us know your thoughts on the game. Will you be ready to fight your way through a bunch of Impostors, or will you stick with the “real” Batman?

Ultimate Marvel vs. Capcom 3 – 1st ‘Assist Me’ video

“Marvel vs. Capcom 3 was so February 2011!” At least, that is what Dr. Doom says. And we all know, whatever the Doctor says, ’tis the truth!

Capcom has officialy decided to offer their full support to the ‘Assist Me’ series on Youtube. In this video, “Max, and his stalwart roommate Dr. Doom, obtain an illicit copy of Ultimate Marvel vs. Capcom 3 and must master each of the new characters or face certain destruction. Hawkeye and Strider are the first two characters to be covered in the ongoing series, complete with a live-action appearance from Capcom’s most-famous ninja.” In addition, the video series will provide valuable tutorials and stratgies for mastering the game.

Ultimate Marvel vs. Capcom 3 launches on November 18 for a mid-range price.

Battlefield 3 Single Player Screenshots

In anticipation of it’s release, new screenshots for the intense single player campaign of the upcoming installment in the popular warfare series, Battlefield 3 have made their way online thanks to EA.

The 9 new screenshots show off some visually impressive portions of the single player mode, that is sure to excite Battlfield fans.

Battlefield 3 is set for a release on the 27th of October, 2011. So until then, allow these screenshots to subside your need to shoot things up (digitally of course). Check them out below and be sure to let us know what you think in the shoutbox or comments section below.

GLaDOSiri predicts what our lives will be like

Ahh, the future will be nice, warm and cozy. After all, our robot servants will be there watching over us (or at least our future generations) making sure we play nice, don’t get hurt and ensuring the hot cocoa is always ready. Or will they?

Perhaps in the future all our fancy smartphones will be insulting whiners, making us feel bad for no reason and then adding insult to injury by secretly wanting to kill us. At least, that is what one Youtuber envisions: a future with sassy, masochistic iPhone Siri’s that have Glados’ voice and want to make everybody feel terrible.

New Assassin’s Creed Revelations trailer features BOMBS!


If I was a time traveler and I traveled to the Renascence era, I would totally bring bombs with me. Why?

Because bombs are awesome. They can stun, kill, distract and cause irreparable mayhem!

In this latest video from Ubisoft though, it appears that we will not have to take bombs with us when time traveling at all, because the great and glorious Assassins already have them. All hail EZIO!

It seems as though every time the Assassins Creed franchise seems to be out of ideas, the developers add something new, and bombs are about the coolest thing of all.