Home Blog Page 5773

Grand Theft Auto V Debut Trailer

Counting down like it was New Years, GTA fans waited patiently (ok, most of them weren’t so patient!) for Rockstar’s countdown to reach zero in anticipation of the debut trailer of Grand Theft Auto V.

The big surprise for fans however is that the series is returning to the city of Los Santos, San Andreas, as given away by a huge sign confirming Vinewood as a location. It seems that Los Santos isn’t the only thing that’s returning-GTA4’s Niko Bellic also appears in the trailer, looking rather grim! The trailer also contains some very impressive visuals, but most notably the focus on a new plot introducing a new protagonist trying to get away from it all to settle down, although fate seemed to have something different in mind.

Rockstar is yet to announce a release date, but stay tuned to Capsule Computers as we do our best to get all the latest details to you as quickly as possible! In the meantime check out the trailer below.

Disney Universe – Review


Disney Universe
Developer: Eurocom
Publisher: Disney Interactive
Genre: Platform/Family
Platform: Xbox 360 (PS3, Wii)
Released: 28th October

Not content with just a Disney World, Disney (well, Eurocom on their behalf) have created a Disney Universe for you to frolic freely in. Unfortunately for you, the simulation program which provides a safe environment for the meat-headed, colourful characters that represent you has been corrupted. The friendly user interface/tour guide V.I.C is battling for control of the system with H.E.X, and it seems H.E.X has gained the upper hand as it’s been able to insert bad guys into each of the six separate zones. Cue the adventure.

Playing as these colourful creatures and dressed in costumes of popular Disney and Pixar characters you run, jump and fight your way to the end of each level, retrieving a trapped fellow adventurer (unlocking a new costume), and ridding each themed world of the enemy rabble. Its mix of platforming, battling and basic puzzles involving pulling a lever or piecing together a broken object performs much like the LEGO games. You walk and jump from place to place, clobbering any enemies that attempt to ambush you along the way, opening doors or finding items needed to progress by completing simple tasks, which don’t require a lot of brain power given the target audience is youngsters.


In fact, the whole game can come across as a little straight forward for anyone over the age of 10, although this isn’t a criticism, just an observation. No efforts have been made to cover up this fact, as there’s even a large blue arrow which literally points where to go next (this can be switched off in the options menu if you don’t fancy it). There’s no shame in it being easy, as this way it’s well suited for younger players or due to up to four player co-op, something for more experienced players to play with less experienced players. Four player co-op gets a decent number of people involved and is a feature it has over the LEGO games, which are limited to two. Where its co-op doesn’t work quite so well is that it is lacking a fluid drop-in, drop-out system, which can occasionally be problematic due to the way we’ve been spoilt by almost all co-op games using the system these days. We now come to expect it, so when one of your crew has to relieve him/herself or has to leave for good, you could find yourself in a tight spot. A ‘Hurry Up’ message which transports any players falling behind and being cut out of view to the rest of the group should go part of the way, though.

You would usually think of co-op as an exercise of teamwork; while it can be that way in Disney Universe, it can equally be a messy free-for-all. It’s almost pitched as competitive because on top of being able to attack enemies, friendly fire is very much allowed, including the ability to pick up your companions and throw them off the edge. Another aspect of gameplay showing a competitive streak is the curses that can sometimes be sprung on players. Before the time runs out players can pass the curse on to an enemy, but at the same time could choose to pass it on to another player to afflict them. Besides, if the gameplay wasn’t enough to convince you that the game wants you to be rivals as well as teammates, during the level each player has an ongoing score which increases based on how much they’ve helped with the objective, and a podium finish at the end crunches the numbers to decide who came out on top and who was the lowest scorer. Depending on the attitudes of the people you are playing with, this has potential to add to the gameplay through the age-old pastime of ‘mucking about’.


Replay value is added to the levels in the form of challenges and collectibles. Challenges are a worthy reason to playback levels, presenting a slightly increased level of difficulty through the tasks, albeit not by much. But this won’t matter as the tasks have fun ideas behind them anyway – for example, staying alive for a certain time, or defeating a given number of enemies within the time limit. Collectibles, on the other hand, earn extras like music tracks and concept art accessed from the main menu via the ‘Viewer’.

The six worlds – Pirates of the Caribbean, Alice, Lion King, Monsters Inc., Aladdin, WALL-E – are broken down into more palatable bite-sized levels. These carry graphical changes to represent moving from world to world to reflect each Disney film featured, or other visual changes relating to specific scenes in each Disney creation. The problems come in that these can be quite generic scenes, like the token factory, snow, desert (and so on) levels seen in many games. In fact, the whole game seems to lack that trademark Disney magic. Instead, it feels like a faceless game given a Disney overcoat in an attempt to fob it off as the real thing. You feel no connection with the personality-free characters as quite frankly they could be from any game, as could the enemies who are similarly lifeless and generic. Music which pays homage to the franchises and familiar-ish settings for levels give it a Disney appeal at face value, but goodies and baddies alike are all just dressed in Disney outfits but not actually part of the world, and what goes on in the level seems a bit random, even though this could be excused as an artistic interpretation of each individual Disney region.


Whether it didn’t have Disney’s full backing or whether the concept just went wrong, Disney Universe comes across as a little generic and lacking the usual flourish of Disney magic. This starts with the environments – it was only when I saw a pirate ship in the first Pirates of the Caribbean world that the world seemed vaguely linked to the films – and ends with poor character design, which doesn’t provoke any strong feelings towards both friend and foe. However, with that said it’s still a decent enough platformer for playing around with on multiplayer, and its simple controls and level structure make it ideal for younger players, even if it grows repetitive by the time you’ve explored several of the worlds on offer.

7-0-capsules-out-of-10

These Birds Are ANGRY! 500 Million Downloads and Counting

The worldwide gaming phenomenon ‘Angry Birds’ has smashed through the 500 million downloads milestone and is still going strong. Rovio Mobile originally released the game for the iPhone back in 2009 and it has since spread across multiple platforms and odds are you’ve probably played it. The game is now available on almost every smartphone and computer thanks to Google Chrome web browser.

This news comes to no surprise Angry Birds fans that have so far tallied up 200,000 years of playing Angry Birds. The mega franchise has also expanded to toys and other merchandise giving gamers the next best excuse to start picking up a slingshot and firing birds at pigs in real life…Oh wait that’s already been done.

Spot Kick Hero Rugby App Now Available on the App Store for iPad, iPhone & iPod touch


Wired Productions’ latest app is now available on the app store, making the most of the recent World Cup hype with a game called Spot Kick Hero. Pick your spot and hope your aim is true to get it between the sticks.

It’s a free app, so if you’re interested then take a look HERE

Game Details:
Spot Kick Hero Rugby will test your nerve from the spot with 3 exciting game modes and quick-play shoot-out challenges. Choose your team and progress through Tournament mode, judging wind-speed and direction carefully as you take on friends en route to the final and ultimate Spot Kick glory.

Features:

3 intuitive game modes.
Exhibition mode to practice your spot-kick skills.
Tournament mode, taking on friends or the AI players.
8 countries to choose from, all with different skills.
Hoopla fast-action Mini Game.
Multiplayer for up to 8 potential Spot Kick Heroes.
New updates coming soon, including Soccer and American Football.

Enslaved: Odyssey to the West Now Downloadable On Xbox Live

In case you missed it the first time around ‘Enslaved: Odyssey to the West’ is now available for download for Xbox 360 via Xbox Live Games on Demand service. Enslaved: Odyssey to the West is probably one of the most overlooked games of 2010. Initially releasing in October last year to rave reviews, this game unfortunately suffered from poor sales figures.

The game has since gone on to receive a has won a number of awards which included winner of ‘Best New IP’ at the Develop Awards 2011, nominated for ‘Best Action Game’ at the Golden Joystick Awards 2011 and nominated for ‘Best Original Game Score’ award at the 2011 Ivor Novello awards. Acknowledging its initial critical acclaim from both fans and critics.

The game has been praised for its unique focus on the partnership of its lead charators Monkey and Trip, in both story and gameplay. The 4.91 GB download of Enslaved: Odyssey to the West is available for $39.95 and downloadable right now on Xbox live.

Rising Star Games bringing Akai Katana Shin to Europe


In continuation of its partnership with CAVE, Rising Star Games has announced they will be exporting another CAVE title out of Japan, to Europe in 2012.

Akai Katana Shin was originally available in arcades. This Xbox 360 version, scheduled for release in the first half of 2012, has been remastered for home consoles. The display ratio has been expanded to make full use of HD TV widescreen visuals, and the visuals rendered in HD.

“There is always something special about a CAVE game,” says Martin Defries, managing director, Rising Star Games, “and Akai Katana Shin is no exception. It’s
an exceptional shooter, which looks stunning in HD, and we’re delighted to be able to give it the full Rising Star Games treatment when we release it next year.”

Akai Katana Shin takes place in a fictional era resembling the years of industrial expansion in Japan, full of hope for reconstruction. Amidst record-breaking economic growth and technical innovation, the people of this era discover a new energy source, a mineral called Guiding Ore.

A powerful natural resource, this Guiding Ore held other mysterious qualities. It could be tempered into a blade, a “Guiding Katana” that endowed certain soldiers who held special symbols with access to a unique psychic power.

It was said that once this katana killed another human being, it would turn blood-red and endow its owner with an overwhelming power. It was this power that the Emperor Basho used to expand his reign, waging war on his country’s neighbors with an elite battalion who wielded the so-called “blood swords”.

Now only a small squadron of rebels stands against his empire and its most fearsome generals. The struggle for justice begins here. Akai Katana Shin will be released in 2012, on Xbox 360.

The Humble Voxatron Debut Becomes A Bundle


It didn’t take long for our friends over at Humble Bundle to expand on their already fantastic deal of pay-what-you-want for Voxatron and include two new games. Blocks That Matter and and The Binding Of Isaac are the newest games to be sold off for charity by the team at Humble Bundle. The “Legend of Zelda-esque dungeons; Robotron-esque run-and-gun; and action-RPG progression” The Binding of Isaac and “platform-puzzler mashup” Blocks That Matter are a welcome addition to the Voxel-based platform-shooter Voxatron, and all for the low low price anything-above-the-average-price. That means for roughly $5 you can help some children out and enjoy three fantastic indie games in the process, any small amount of money helps.

Visit the Humble Bundle website by clicking here.

Nathan and Elena sitting in a tree, another video for Uncharted 3

Uncharted 3 : Drake’s Deception is unfurling across the globe as we speak, already clambering onto North American shelves and just waiting to make the leap to the rest of the world – probably with a witty quip. In the meantime Uncharted fans can have a look at a new behind the scenes video from Naughty Dog that takes a close look at the relationship between protagonist Nathan Drake and intrepid journalist Elena.

Along for the ride – on a couple of camels in the middle of a desert for some reason- are voice actors Nolan North and Emily Rose, who seem quite happy to chat away about the characters they have now been playing on and off for the last five years.  The relationship between Elena and Drake has always been on the credible/non cringe worthy side of the video game romance scale, so it’s nice to see the characters and the writing behind them get a bit of the spotlight.

Fight off that weird sensation from seeing the real people behind the pixels (Emily Rose and Elena are eerily similar in appearance), and while away five of those waiting minutes with some Uncharted 3 insight.

 

KontrolFreek’s Perfect Arsenal Review

With the recent release of Battlefield 3 and the impending releases of other popular FPS titles like Modern Warfare 3 and Halo Anniversary, gamers will begin looking for ways to augment their gameplay experience, whether that be through online play, collectable memorabilia, or perhaps with the latest FPS gaming accessories. Controller accessories that are specifically adapted to enhance the gameplay experience for 2011’s shooter release season are more than likely to garner a little attention from the gaming community. For anyone looking to enhance their FPS shooter experience this year, or just add that level of personal customised detail to their console gaming experience, it is worth noting that third-party accessory developer KontrolFreek, has recently released a set of 3 controller thumbstick accessories that they have dubbed: “Perfect Arsenal”. Within this set contain 3 different thumbstick covers useable for both Xbox 360 and Playstation 3 controllers, with each being adapted to a different style of FPS gameplay: The SNIPR; The ELITE; and the CQC.

 

Kontrol Freek SNIPR: Out now (released October 18)


As the name might suggest, this particular control stick accessory is adapted to assist with sniping. Labelled as “a tribute to Battlefield 3” the SNIPR is adapted for players who seek to improve their game in mid to long range combat. Besides the aesthetic design of the sniper crosshair on the thumbstick, the SNIPR provides players with enhanced thumb grip to the control stick. The elongated stick size also allows players to aim down iron sights and zooms modes with a significant degree of greater precision. The elongation does, in fact improve performance in zoomed combat, but not at the expense of hand comfort. The lengthening of the stick size can be felt, but the controller will still sit comfortably for the player. Definitely worth considering if you favour sniper rifles and long ranged assault weapons in your FPS gaming.

 

Kontrol Freek ELITE: Out now (released November 1)

Adapted for use with popular shooters like the upcoming Modern Warfare 3, the ELITE boasts probably the best all around gameplay enhancement. Rather than favouring a particular style of gameplay, the ELITE reflects a ‘Jack-of-all-trades’ mentality that many gamers like to favour in FPS gaming, particularly online. Aesthetically inscribed with a Delta Force insignia, this particular accessory aims to improve the control of combat at any range. Like the SNIPR, it features an elongated stick with a centralised dip to comfortably sit the thumbs. However, the grip feels much different to the SNIPR and precision feels capable outside of iron sights and zoom modes. Movement feels more fluid, and it feels as though the player can better pace the speed of their character’s movement. The gamer feels more in control as a result. And did I mention the ELITE’s design is damn cool to look at?

 

Kontrol Freek CQC: Release date: November 15

Standing for Close-Quarters-Combat, the CQC is the final piece of Kontrol Freek’s Perfect Arsenal. As a gamer who likes the “up-close-and-personal” touch in FPS gaming, I have to say that personally, this thumbstick add-on is my favourite out of the three. Unlike the other two models, the CQC does not elongate the controller as much, as an up-front shotgun and SMG wielding gamer tends to prefer raw firepower over precision. The design of the accessory is a simple one, where the control stick features a multitude of small micro bumps. While the bumps enhance grip, it also provides a physical feedback feeling to the thumbs when pressed down. While this might sound like an obvious element, it actually enhances the enjoyment one gets from utilising a press-stick melee attack, as players are able to experience a degree of feedback from the control stick when pressed down. As the human finger is a highly receptive part of our body, this feedback feels satisfying, and augments the player mentality to utilise ammo-saving melee attacks where possible. Movement precision is also augmented, similar to that of the ELITE but more so due to the lower stick height. The CQC comes recommended as a first for people new to buying controller accessories.

 

To check out KontrolFreek’s catalogue of controller accessories click HERE.

8-0-capsules-out-of-10

Free Gears of War 3 DLC Announced

With the delay of Gears of War 3’s first major downloadable content earlier today, Epic Games and Microsoft have seem to make it up to us by announcing free some DLC inbound for November 24. The “Versus Booster Map Pack” will feature five maps, three brand new ones Azura, Rustlung and Blood Drive from the “Horde Command Pack” and two fan favourites from Gears of War 1 Swamp and Clocktower.

The free Versus Booster Map Pack allows all Gears 3 players to unlock and play through the new multiplayer maps. But for players who have purchased the ‘Horde Command Pack‘ or the ‘Gears of War 3 Season Pass‘, you’ll get exclusive access to the pack’s Horde fortification upgrades and new playable characters – Bernie Mataki, Big Rig Dizzy and the Onyx Guard, as well as a few weapon skins such as Team Plasma and Jungle Camo.

The delay issue of the Horde Command Pack have been resolved and is available to download today for 800 Microsoft Points and the free Versus Booster Map Pack will go live in a few weeks time on November 24.