We have seen Lego creations of incredible detail. We have seen awesome Halo videos, artwork and game moments. However, this Halo animation is simply awe inspiring. Taking 6 years and tons of bricks, this may be the most epic battle between Red and Blue the world will ever know. Check it out and let us know what you think. If you like it, then you may want to check out the Gears of War 3 Lego animation that the same studio put together here.
Make sure to click on an ad or something to support this studio, as we can’t imagine how much this production took.
What is the easiest way for a flight attendant to make an annoying passenger shut up and stay seated? An iPad chock full of games, of course! In conjunction with this effort, Gameloft has agreed to bring 12 games, including Real Football, Shrek Kart, Avatar, UNO and N.O.V.A.: Near Orbit Vanguard Alliance, to Jetstar’s rentable iPads starting in December.
“Gameloft’s philosophy is to make video games accessible to the widest audience possible by constantly seeking new avenues to reach and interact with consumers,” said Michel Guillemot, President and Founder of Gameloft. “As Jetstar uses some of the most innovative technology available to enhance its customers in-flight experience, we look forward to partnering with them to offer one of the most immersive gaming experience to ever appear onboard an aircraft.”
“Jetstar is proud to be the first airline in the world to entertain its customers with cutting-edge iPad technology revolutionizing the in-flight entertainment experience for its customers,” added Bruce Buchanan, Jetstar Group Chief Executive Officer.
As the new in-flight entertainment program is rolled out over the coming weeks on selected Jetstar flights, including Australian domestic, trans Tasman and short-haul international flights between Australia and New Zealand, passengers will have the option to rent iPads when flying longer than 2 hours for A$10 to A$15 per flight.
You can also use your own Pad to play these games while on a Jetstar flight without buying them for keeps.
Warner Bros. Interactive Entertainment and TT Games have released a brand new gameplay trailer for the LEGO Harry Potter: Years 5-7, giving viewers the opportunity to check out some of the combat in the game. Check out the conversion to LEGO on scenes such as when Harry takes on Draco Malfoy and Hermione against Bellatrix LeStrange.
It’s available now on a multitude of platforms: Xbox 360, PlayStation 3, PSP, Wii, Nintendo DS, 3DS and Windows PC. Take a look at our review of the game.
The guys over at Konami have confirmed that they are bringing over New Little King’s Story over to Europe and PAL territories. The game will be exclusive to Sony’s newest handheld, the Playstation Vita. It will be released sometime in 2012, no exact release date has been announced. At least the game is leaving the East and setting sail to the West.
In New Little King’s Story, players will control King Corobo, a 14-year-old royal, who presides over a Kingdom threatened by an entity known as The Nightmare. As King, it is the player’s job to raise an army and expel this threat from the Kingdom. So that is basically how the game plays. The players must traverse through the Kingdom and recruit soldiers in order to fight a great evil. It has been described as a roaming RPG.
This is a great addition to the growing Vita library. Konami have made me a happy RPG gamer by bringing New Little King’s Story over to the West. I hope it does well so that Konami can bring more JRPGs over and allow people to enjoy them.
If one picked up the Daily Telegraph, one of Australias leading publications, one would be forgiven for thinking that Australia is a perfect country, void of any economical or social problems, well, that is besides our youth running around in a crazy frenzied state, all brought on by the evils of World of Warcraft, Minecraft, and well hell, the whole internet in general. In an attempt to once again bring the reputation of video games into disrepute, the media of Australia has again taken it upon itself to print misleading information, badly researched propaganda and shift the blame and responsibility away from parents and peers and into the hands of the game developers and publishers, who of course are to blame. While I have no doubt that internet and game addiction are indeed a problem for many, its laughable and ignorant to pick out and name single titles and even more so to insinuate that the developers should feel responsible in any way.
The article found in todays Daily Telegraph centres around a 13 year old boy who has missed most of the last 2 years of school due to an internet and World of Warcraft addiction. The youth became violent when threatened with removal of the game and has no fear of authorities such as teachers or the police. While this would be a tough situation for any parent, especially a single parent of small stature, thats still no excuse for blaming the game and expecting the government to set up weaning clinics at the tax payers expense. I’d rather see a shooting gallery for drug addicts in every neighbourhood than an internet addiction weaning clinic, seriously what a joke. Especially remembering it would require a credit card to play past level 20 in World of Warcraft, something an addict would surely have to do and the hypocrisy is phenomenal. For the people who say “take the bloody thing off him and he’ll get over it”, I agree with you. If he turns violent and it calls for a police intervention and the child removed for a while to scare the living crap out of him then so be it. I played video games throughout my childhood, albeit without the built in social connectivity the internet has facilitated, and my parents knew when enough was enough. We didnt have televisionss in our own rooms when under 16, and out parents were aware of all the different forms of media we watched because they took an interest so they could explain the situation to us.
I actually think I played more video games than some of the kids of today, but it was so well balanced with sport, going out and friends that it didnt overtake my life. I didnt lose sleep over it, nor did my work suffer and i could still play for hours a day if i chose to, without the risk of turning into a raving psycho whose bladder might be found spattered against the wall from 50 hours of play with no toilet break. Honestly Daily Telegraph did you find this amazing statistic at the bottom of a cornflake box or perhaps the companies private psychic hotline. The article goes on to mention anther teen who agreed to partake in a study at Rivendell Adolescent Unit, from where he has now returned home. The therapies aim is to reduce time spent gaming by removing the obvious; the PC, as well as to find suitable alternatives such as sport and physical activities. This sounds like a parents job to me but maybe im mistaken and forgetting the apathetic state of parental responsibility levels.
Lastly Daily Telegraph, your list of warning signs for parents to identify a problem gamer could be used to describe most any syndrome in adolescents ranging from severe drug abuse through to school bullying. It reminded me of a satirical list of warning signs put out by the government on how to tell whether your neighbour was a drug dealer. School work suffering and short of cash (cant be too many 13 years olds in that category), is about as indicative of problem gaming as drawn blinds at night and friends visiting late at night is to being a drug syndicate. While they can be associated with the problem at hand they are by no means any indication of it to any extent.
While i do not disagree with the expertise of people like Dr Philip Tam, a leading psychitrist who believes that while the interent provides many benefits there are a small minority for whom it will cause social and behavioural issues, I still dont agree with rehabilitation clinics. I am in favour of rehabilitation especially for those who cant help themselves and I dont believe internet and gaming addiction is applicable. Not when there are drug addicts and alcoholics, not to mention gamblers ( I live in NSW do I need to say more), whom im sorry, but are in much more need. Until i see more readily available clinics for them I really dont want my tax money to be going towards some private school kid whose parents cant control his gaming habits. Oh, and whats with the random comment at the end of the article that is about as out of place as Zelda on a Playstation. Apparently girls can become obsessed with Facebook. They obvioulsy didnt include my male cousins or multiple guy friends who have facebook hardwired into their brains matrix style. In regard to the pictrures used in the article, the World of Warcraft female warrior is only going to make teen boys want to try it, and the other picture is 20 years old, suggesting well, weve all heard this all before and its getting old.
I would like to say that i have no doubt that the particular cases within the article were legitimate and serious in nature, but I dont think they are the norm and are being used and misrepresented to implement services that are a waste of money and not necessary. That is unless parents decide that they would rather hand over all decisions and discipline of their children to others and effectively disown them through sheer laziness and apathy. In that case it should only be offered through a private clinic where the parent must fit the bill for all treatment and not be left as a burden on the rest of taxpayers.
Finally, after a long hiatus from the internet, Spike and Aura return to post a brand new Tappin That video. In episode 6, we tackle a game that has been so huge, so significant, so eagerly awaited that it was pretty much DEMANDING to be recorded for comedic purposes. I am of course, referring to that all consumer of time: The Elder Scrolls V: Skyrim.
This week on Tappin That:
We venture to the world of Skyrim, a land gripped by civil war, and uncertain in fate given the appearance of rather smart-mouthed dragons to the land. It is in the back of an imperial transport cart that we meet the mysterious prisoner Poopyness the Lizard. In our time with her, we learn that Poopyness has a great affinity for sharp objects and creatures of nature. She also has a swaying affection for ponies, particularly blue and rainbow coloured, and she has a pre-disposition to random lightning murder.
All in an average day in the land of Skyrim.
To watch our series from the beginning in episode 1, CLICK HERE
To promote the new MI: 4 movie, Xbox Live and Gears of War 3 are offering you a mission, if you choose to accept it. Beat Gears of War 3 on Insane by December 25 and be rewarded with five extra weapon skins: a “Ghost Protocol” Lancer, Hammerburst, Retro Lancer, Gnasher Shotgun, and Sawed-off Shotgun.
This free DLC will be part of the Ghost Protocol experience when it launches on XBL tomorrow. There is also a giveaway. Enter to win custom slim Xbox 360, Kinect, 50″ HDTV, 5.1 home theater system, and the Mission: Impossible series on DVD just by watching the trailer for Mission Impossible: Ghost Protocol when it appears on the dashboard.
You can get the weapons whether you beat the game on Insane in multi or single player. The skins will also be awarded retroactively to those who have beaten the game on Insane already.
The 7th Dragon series, developed by Imageepoch and published by Sega, might have more titles planned for the series, an interview with Impress Watch has revealed. As the next game 7th Dragon 2020 for the PSP, nears its November 27 release date, the interview was with producer Rieko Kodama (Sega) and director Kazuya Niinou (Imageepoch). Not only have they revealed possible future titles, the duo also revealed some of the development for 2020.
The first game, 7th Dragon, was in fact developed for the Nintendo DS. So why the jump to the PSP? They wanted to change their demographic from the original DS game. They targeted the 15 to 25 age range with this game. The change in genre (2020 is sci-fi compared to the fantasy setting of the DS game) is also the result of a different platform for development. However, a sequel to the DS game will probably be fantasy themed.
The setting, Japan’s capital city Tokyo, was always there in the plans of the series. This is where Kazuya Niinou revealed that there were five titles in the original plan, four fantasy stories and one gaiden set in Tokyo. A gaiden, for those who don’t know, is another term for a side story. 2020 seems to be the gaiden of the series.
The development of the game started in June 2010 and lasted for 18 months. At the beginning of development, Rieko Kodama revealed that she was in hospital when the final design document was ready and handed to her. Before she was forced into hospital, the original design document was in fact fantasy based. The final design document, the one she received in hospital, is what the Japanese public will play when it is released.
There were rumours that digital versions of games from the PlayStation and PC Engine/Turbo Grafx range on the Playstation Network will not be supported by the Playstation Vita when it launches on December 17. It seems that those rumours are true as Sony confirms no support for Game Archive games at launch. It doesn’t rule out the possibility of support later on. In fact, added support is expected.
This was confirmed via the Playstation Vita FAQ on the official Japanese site. This is how the question and answer was stated:
Q: Can Vita play PlayStation Game Archives games?
A: It won’t be supported at the time of the PS Vita launch. Regarding future support, we’ll share details later.
So, if you want to play those Playstation classics on the go, you better hold onto your Playstation Portable. However, the support could be added when the Playstation Vita launches on the 22nd (Rest of the World) and 23rd (Australia and New Zealand) of February in 2012.
What makes the Playstation Vita interesting, aside from the extra features Sony has built into the system or the games that will be coming out of the system, is what is going to power the handheld up. It seems that the make up of the Graphical Processing Unit (or GPU) had been discussed at the Embedded Technology 2011 expo, held earlier this month. The GPU is PowerVR SGX543MP4+, a joint venture between SCE and Imagine Technologies. Complicated name, huh? Well, what about that plus sign at the end of the name? believe it or not, that was discussed with 4Gamer.
Imagine Technologies’ PR director David Harold and Power VR business development head Kristof Beets were the two men in the hot seat, asked the difficult question. Harold revealed that the plus sign denotes an expansion specifically made for Sony Computer Entertainment, so don’t expect any other electronics company have their mittens on this particular GPU. It is, however, not attached to a brand.
The plus sign also doesn’t point out the fact that the GPU is optimised with Vita architecture or its CPU, meaning that other Playstation products may feature this GPU. However, I don’t believe that this particular GPU may be seen outside of the Playstation Vita.