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Robotech: The Macross Saga Review


Robotech: The Macross Saga
Studio: Tatsunoko/ Harmony Gold
Publisher: Beyond Home Entertainment
Release Date: 1st February, 2012
Price: $28.99 (Buy Here)

Overview

Robotech: The Macross saga is probably the most awesome Anime series that you will ever watch in your entire life. And this is not from a biased and nostalgic perspective… but from the perspective of a new viewer. This review will probably seem like a massive lump of praise, but that’s because it is totally praise worthy.

Story

Robotech: The Macross Saga follows the story of the crew of the SDF-01 Space Battleship during the beginning, middle and aftermath of the First Macross War. Throughout the course of the journey, both the main cast and the war effort evolve over time.

What I really loved about the series was that it wasn’t predominately about the war, but rather it was about the characters fighting within it. The constant drama built up by the war takes its toll on the characters, and this in turn creates a lot of dramatic tension within the series between the characters. And what I really especially loved about this concept was that it wasn’t just the main cast that was affected dramatically. Even the enemy fleets, the Zentradi, had their own dramatic moments which had a lasting effect on the series as a whole.

Even further, all the characters evolved over the course of the series, both mentally and with subtle visual cues. For instance, in the beginning of the series, the hero, Rick Hunter, has a more wide-eyed look. But by the end of the series, he has a more mature facial expression, and this is something that I greatly enjoyed seeing.

One of the most important aspects of this series though, is it’s pacing. The show has brilliant pacing that keeps you gripped for episodes on end. I marathoned this series over a weekend and was hooked the entire time. I don’t think there was one moment where I just wanted things to hurry along, which was quite strange as I’m used to wanting certain scenes to pass quickly (this is even behind the massive amounts of sugar and caffeine  that I had been consuming over the course of my viewing).

However, the story was not just the only thing driving this series, but it is one of the most brilliant things that I have ever experienced and I can see why an entire generation of fans are absolutely in love with this show.

Visuals

I’m not going to lie, Robotech has an aged visual style that may be off-putting to some viewers. However, I believe that it is still incredibly compelling on a visual level and that it still rivals shows from today. I mean, the amount of details that went in to some of those scenes is simply incredible.

What I really quite enjoyed in this series was both the mechanical designs and character designs. I mean, those Robotech Variatech mechatronics are so detailed that I couldn’t believe it. I went into this expecting a primitive looking series that would be painful to look at, but I was most surprised when I found those mechanical designs to be incredibly well done.

Further, in regards to the character designs, I found them to be more realistic than modern Anime styled characters. The characters are a lot more realistic than modern shows, especially when it comes to the female cast members. Not all the characters are what I’d consider to be overly attractive, but they all had their own unique charms which made them that much more appealing than a generic Anime character designed to be attractive from every angle. Also, when you combine these visual traits with the characters personality, you end up with a much more believable character than some shallow woman who’s only existence is to please the main character.

I don’t want to get too spoilery, but this sounds like something pretty common sense worthy anyway, but the final battle in space between the Earth forces and the Zentradi is one of the most brilliantly animated set of episodes that I have ever seen in an Anime series. Like seriously, most studios would take as many shortcuts as they could to get the length required, but in Robotech, it’s one massive battle that seems like a massive battle, Stuff blows up, machines are incredibly well drawn the entire battle and there is even so much more that I can’t even begin to design.

As an Anime series, I have no idea how this show got by here in Australia with a G rating, considering the visual themes in some of the episodes. At one point early in the series there is some partial nudity in a shower scene and even further in the series, there is a poster with visible nipples. Still they’re not very long glimpses, but still, it’s a little strange. Not complaining though, I think that this series would be ideal for children to use as entertainment.

Overall, Robotech still stands up to modern Anime visually, as well as eclipsing some other modern cartoons.

Audio

Robotech: The Macross Saga features a very nice audio track that is incredibly easy on the ears. It also includes a Spanish soundtrack, which, from what I can tell, is audibly different to the English soundtrack.

However, the series itself is an amazing audio setup behind it, with plenty of sound-effects, background music and songs to fill the shows score. Each battle is dramatically intensified with the sounds found in the show and is enhanced even further by the backing track accompanying it. Sometimes, this will be a piece of the shows score, other times, it’ll be one of the main characters, Min-May’s, songs that are playing.

However, that is also one of my minor annoyances with the show. The character Min-May develops a singing career and as such, her songs fill the show as it goes along. However, the character will often reference a new song of hers, and then the same song that we’ve heard over and over will play. That isn’t to say that the girl doesn’t have a multitude of songs, it’s just that they could have used those when she actually states that she is singing a new song, rather than playing the same old song. This isn’t too bad as the song isn’t exactly irritating and you can see it as a symbolic gesture, rather than a literal thing. But still, a larger variety of songs would have been nice.

The last thing I want to talk about is the main theme of the series. It is absolutely brilliant and still holds up to today as one of the most memorable tracks in Anime. The theme song encapsulates the feel of the series completely and as such, should never be changed or removed from anything Robotech related in the future. This track is still a symbol of the series and of our culture as a species on this planet.

Overall

Robotech: The Macross Saga is easily the most essential Anime that every human should be made to watch ever. Both new viewers as well as seasoned Anime fans (that have yet to see this series) will certainly enjoy the show, and should definitely check it out as soon as they possibly can.

10-0-capsules-out-of-10

Top 10 Most Boring Anime of Winter 2012


BigGlobe Japan have recently held a survey, asking their readers what the most boring anime series of the Winter 2012 anime season is. The results were taken from a pool of nearly 5000 readers, who were most likely bored whilst filling out the survey. Keep in mind these results are from a pool of Japanese anime fans only. The results are as follows:

  1. Kill Me Baby (415)
  2. Tantei Opera Milky Holmes (343)
  3. Senki Zesshō Symphogear (334)
  4. Bodacious Space Pirates (287)
  5. Nisemonogatari (222)
  6. Cardboard Battle Chronicles [Danball Senki] (212)
  7. Gokujyo (204)
  8. Nai! (191)
  9. Ano Natsu de Matteru (190)
  10. Familiar of Zero F (175)

There you have it, the Japanese have spoken and declared Kill Me Baby to be the most boring anime series of the Winter 2012 anime season. Is Kill Me Baby the most boring anime you have seen this season? If not what bored you the most? Let us know in the shoutbox and comments section.

Shining Hearts anime gets new name

Sega of Japan has just published the official website for the upcoming anime based on the Shining Hearts video game. Shining Hearts is a RPG for the PlayStation Portable is part of Sega’s long running Shining series, with the most popular spin off being Shining Force.

The anime carries a slightly different name, as the full title is Shining Hearts: Bread of Happiness. The official site offers a bit of detail on the voice cast and the plot snyopsis.

http://shining-world.jp/heartsTV/

Submarine Review


Submarine
Studio: Film4
Publisher: Madman Entertainment
Release: 11/01/2012
Price: $34.95 – Available Here

Overview

Adapted from Joe Dunthorne’s 2008 novel of the same name, Submarine is the latest film by British writer/director/actor Richard Ayoade. Most people may be familiar with Ayoade for his role of Moss in the television series The IT Crowd. This time around, Ayoade has firmly planted himself behind the camera as the director and writer. Instead, the film stars newcomer Craig Roberts as 15-year-old Oliver Tate and Yasmin Paige as his classmate and object of affection – Jordana.

Story

Submarine is not your typical coming of age film. 15-year-old Oliver Tate imagines his life as a film, which funnily enough it now is. Oliver falls for this classmate, Jordana, who he believes to be the love of his life. His two primary objectives are to lose his virginity to her and to keep his mothers ex-lover at bay. The film takes us on a journey through Oliver’s life, narrated by Oliver himself in manner absolutely fitting for both a film adaptation of a novel. His parent’s problems, his own shortcomings and his hopes and fears are laid out evenly throughout the film as it progresses. The story may seem fairly typical for the ‘coming of age’ genre, but told through the perspective of the slightly awkward Oliver Tate gives the story that much needed touch of originality.

Visuals

Submarine is a film based on a novel narrated as if there was a film crew following the main character around. Director Richard Ayoade has taken advantage of this narrative device, constructing the film in three acts, making for some beautifully progressive story telling. The film style is what some may describe as ‘quirky’ – that unique blend of vivid colours and symbolism that you only ever see in independent films that seem to have more money then their ‘indie’ tag would suggest. While that may sound somewhat negative, it works well for this film. Throughout the film I am constantly forgetting that the film is set in the 1980’s or in Wales – making it appear to be a timeless tale of adolescence gone wrong. The clothing style, while on reflection may seem dated, does add to the slow and steady narration style of the offbeat Oliver Tate. While the story may at times become monotonous and the characters on the brink of painful, you’ll always be captivated by the wonderful world that the film has allowed you to peek in to. The subtle hint of voyeurism – mostly stemming from the self-referencing wish for a film crew – manages to keep you engaged through out the length of the film without becoming too creepy.

Audio

The audio too plays with Oliver’s want for a bio-picture of his life. Moments of narration are accompanied with upbeat music, which fits the pace of Oliver’s voice. Each narration has music fitting to the topic of the monologue – for example when Oliver discusses his fathers profession as a marine biologist the soundtrack has an ambient underwater sound. For the most part, music is absent from the film, and focuses on the soundtrack of everyday life and dialogue between characters. Trains running past or other everyday noises add a real element of charm to the film and also help differentiate between reality and Oliver’s slight delusions of his own life. There are the odd scenes in the film too, where Oliver and Jordana begin to bond, which are perfectly accompanied by love songs – perhaps from a mix cassette given to Oliver by his father.

Extras

The extra’s are essentially like any other DVD’s – commentary, deleted and extended scenes and also some cast interviews. The interviews have the cast talk about their thoughts on the character and their connections to which they have recently played. It gives a little more insight in to the minds of the characters, which at times are often hard to read in the film. The directors’ commentary is rather monotonous, but for those willing to brave it, you shall be rewarded with incredible insight into the adaptation process from novel to film – having both Joe Dunthorne and Richard Ayoade discussing the film process in a rather casual manner. An interesting note is the fake inspirational video, filmed like it was right out of 1986, of the films character Graham Purvis – Oliver’s’ neighbour and mothers first love and also motivational speaker. There is a somewhat ill fitting message from Ben Stiller who worked as the producer (or caterer according to the Q and A with Richard Ayoade, also a DVD bonus). If you liked the film, getting some background insight into the process of constructing it will be well worth your time.

Overall

Submarine is a wonderful effort by all, but just doesn’t leave that lasting impression. The film does lag on for quite some time, and with many layers of dry subtly it may leave you aching for a conclusion. The visual style – heralding back to what can best be described as a ‘vintage feel’ – is absolutely breath taking, and not at all lost in it’s portrayal of the mundane. It’s a lovely and unique film, yet fails to hook you in for that coveted second or even third viewing.

7-5-capsules-out-of-10

Country Dance All Stars Setlist Announced; New Trailer Released

Not too long ago, GameMill Entertainment announced Country Dance All Stars, which will be launching exclusively for the Kinect. If you are a bit unfamiliar with the franchise that originally started on the Wii though, Country Dance All Stars lets players dance along with on-screen avatars to world-famous country tunes.

After just a short wait, GameMill have came forward with a full setlist for their upcoming boot-scooting title, with plenty more southern hits that aim to please.

The complete soundtrack is as follows:

  • Alan Jackson – “Good Time”
  • Ashton Shepherd – “Look It Up”
  • Billy Currington – “People Are Crazy”
  • Blake Shelton – “All About Tonight”
  • Brad Paisley – “Water”
  • Brooks & Dunn – “Boot Scootin’ Boogie”
  • Carrie Underwood – “Cowboy Casanova”
  • Chad Brownlee – “Carried Away”
  • Chris Heers – “Dirt Rich”
  • Dierks Bentley – “What Was I Thinkin’”
  • Easton Corbin – “Roll With It”
  • Eric Church – “Hell On The Heart”
  • Gwyneth Paltrow – “Shake That Thing”
  • Hayley Mclean – “Good Time Bone”
  • Jake Owen – “Barefoot Blue Jean Night”
  • Johnny Cash – “Ring of Fire”
  • Josh Kelley – “Georgia Clay”
  • Josh Thompson – “Beer on the Table”
  • Josh Turner – “Why Don’t We Just Dance”
  • Katie Armiger – “Best Song Ever”
  • Keith Urban – “Better Life”
  • Kellie Pickler – “Tough”
  • Lady Antebellum – “Lookin’ For A Good Time”
  • Laura Bell Bundy – “Giddy On Up”
  • Little Big Town – “Little White Church”
  • Luke Bryan – “Country Girl (Shake It for Me)”
  • Miley Cyrus – “Hoedown Throwdown”
  • Miranda Lambert – “White Liar”
  • Rascal Flatts – “Life Is A Highway”
  • Sugarland – “Stuck Like Glue”
  • The Last Ride – “Take You Down”
  • Tim McGraw – “Felt Good on My Lips”
  • Trace Adkins – “Honky Tonk Badonkadonk”
  • Zac Brown Band – “Chicken Fried”

As you can see, with the likes of Miley Cyrus, Tim McGraw, and Blake Shelton, GameMill seemed to have spared no expense in booking talent, and fans of country music will now be able to celebrate on a whole new platform. You can expect Country Dance All Stars to hit the Kinect in March, but until then, fans can view the new trailer down below to see the game in full display.

Black Rock Shooter DVD/BD Includes Figma

An anime adaptation of Black Rock Shooter is currently airing in Japan in the noitaminaA anime block. It has now been announced that the Blu-Ray and DVD box-sets of the series will feature a brand new figma model included in the package.

The DVD and Blu-Ray box-sets are slated for release on June 22nd, 2012, with the Black Rock Shooter figma model included. The model is called ‘figma INSANE BLACK ROCK SHOOTER”‘ and will be exclusive to the box-set releases of the series.

You can check out the Black Rock Shooter figma model above. What do you think of the figma model? Let us know in the shoutbox and comments section.

What do Japanese People look for in Anime?

BigGlobe Japan recently held a survey, asking their fanbase; ‘What do you look for in an Anime series, when deciding what new series to watch?’ The results of which are drawn from the pool of over 2500+ anime fans that visit BigGlobe’s website. So what do Japanese People look for in anime? The results are as follows:

  1. Story (506)
  2. Character (342)
  3. Voice actors (335)
  4. Design (265)
  5. Theme songs, background music (146)
  6. Animation (124)
  7. Direction (100)
  8. Jokes (94)
  9. Images (91)
  10. Moe (64)
  11. Production company (63)
  12. Battles, confrontations (57)
  13. Setting (56)
  14. Staff (55)
  15. Motion (15)
  16. Love between guys and girls (41)
  17. Backgrounds (40)
  18. Broadcast timing (39)
  19. Coloring (34)
  20. Reputation (33)
  21. Girls love (30)
  22. Robots (25)
  23. Broadcast channel (25)
  24. Sound effects (23)
  25. High tension (22)
  26. Tsundere (21)
  27. Boys love (20)
  28. Sales (19)
  29. Mecha (18)

What do you think of these results? I’m personally surprised that ‘Breasts’ did not make this list. What do you look for in anime? Let us know in the shoutbox and comments section.

 

Nintendo Dish out four Musical trailers for PokePark 2: Wonders Beyond

You all should by now know about PokePark 2: Wonders Beyond, which is set to hit the Wii on February 27th. While the adventure looks perky and enjoyable this time around though, we have heard very little on the roles that Oshawott, Tepig, Snivy, and Pikachu will have…that is until now.

Nintendo really went in big this time, releasing four individual trailers, with one for each playable Poke. To add to the characterization, each were also given their own and rather jolly theme songs. Words don’t really do enough justice here, so I think it would be best to let the clips speak for themselves down below.

 

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=Mm0ZgHVpIl0&list=PL281D25CDCFA50A81&index=5&feature=plpp_video[/pro-player]

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=4GNof015g38&list=PL281D25CDCFA50A81&index=6&feature=plpp_video[/pro-player]

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=skKPtuPy9kM&list=PL281D25CDCFA50A81&index=7&feature=plpp_video[/pro-player]

 

NeverDead Review


NeverDead
Publisher: Konami
Developer: Rebellion Developments
Platforms: Xbox 360 (Reviewed), PlayStation 3
Release Date: January 31, 2012
Price: $59.99 – Available Here

Overview:
Being completely invincible and never being able to die can have plenty of perks and most people would probably wish they could have that exact ability. While this may seem like something amazing, what happens hundreds of years down the line? Obviously a lot can change in that length of time, especially ones perception of life.

I mean, when you figure out that you can simply throw your head around like a bowling ball immortality must be getting quite boring. On the other hand, you could also create a video game focused on using the main character’s immortality as the focus point and built an entire game around that unique mechanic. Such is the case with NeverDead.

Story:
Bryce Boltzmann was once a chivalrous warrior who set out to slay the demon king and save the world from demon invasion over 500 years ago. Unfortunately he was unable to complete this task and has been cursed with immortality. Now he lives in the modern day world with nothing to live for besides the bottom of a beer bottle.

When Bryce isn’t whiling away eternity in a drunken state he works for the NADA, also known as the National Anti-Demon Agency, a branch of the United States government that handles attacks from the supernatural forces that the demons can unleash upon humankind. While usually tasked with defeating small time enemies, the attacks have grown more frequent and the enemies stronger. All of these attacks are beginning to form around an up and coming pop-star named Nikki… What can she mean to these demons and can Bryce finally find revenge against the demon king who cursed him half a millennia ago?

One would expect living for 500 years would leave one with quite a lot of experience with the world… so much in fact that it would turn a person into a jaded bitter shell of a man. In the case of Bryce Boltzmann we don’t quite see a shell of a man, but we do see one who is more than eager to make wisecracks about the people and the world. He is cynical at the best of times; however his personality can tend to be a bit grating at times, usually due his love of repetitious one-liners and can come off as completely unlikable at times.

While Bryce may be immortal, the NADA has seen fit to team him up with a female partner who is not. Her name is Arcadia Maximille and she serves as the cattle-prod to keep Bryce in-line and on-task. Arcadia can provide a decent amount of comedy herself through her interactions with Bryce but can be seen as an odd inclusion for a war where immortals can battle against demons.

As a whole, NeverDead’s storyline will not take hold of any gamer holding the controller. The story development is a bit predictable and nearly the entire story is withheld until near the end of the game, so gamers shouldn’t expect to see too many unexpected twists thrown in here. That being said, it is at least original and can provide plenty of laughs throughout that length.

Visuals:
Now any third person action title requires a multitude of different enemies to face off against to keep the combat interesting and provide challenges for the player. Unfortunately there really isn’t a whole lot of variety to be had in NeverDead. At most you will be facing off against the same enemies hundreds of times with only a couple of new additions throughout the entire game. The character models are a bit better, with each of the characters in the game containing a unique look of their own, though the ragdoll physics of Bryce’s body seem to be greatly exaggerated at times.

Throughout the game you will travel through a number of varied environments but each of these levels feel dull minus the Museum level near the start of the game. One would believe that the potential for immortal flashbacks would also provide plenty of interesting stages to battle on, however that is not the case as there are only a scant few flashbacks and these suffer the same lackluster level design as the rest of the game.

Audio:
Considering this is an action title it should come as no surprise that there is plenty of heavy rock music to go along with the action on screen. The music is at best suitable, but never goes beyond that point and most will simply ignore the fact that it is there altogether as it leaves no lasting impression whatsoever.

For the most part, the characters in NeverDead are given a decent voice acting cast. Arcadia and Nikki’s voices sound suitable enough, though Nikki’s voice isn’t one you would really attach to a pop-star. Bryce’s voice actor provides a suitable job with his personality, which is good because you will be hearing Bryce repeating the same lines over and over again throughout the entire game. This is so bad in fact that there are a number of times you will hear him state the exact same catchphrase three or four times in the matter of a minute.

Gameplay:
The focal point of NeverDead is the fact that you are playing as a man who cannot die. Instead of taking damage and hurting a health meter, Bryce’s body can be quite literally torn to pieces, with his head and limbs coming apart from his body. To top all that off, if he loses a body part forever, even his whole body, he is able to regrow a new one within a matter of seconds.

To avoid being torn apart Bryce will dispatch his demonic foes with a variety of firearms and his trusty sword. Bryce is able to use two guns at any time and these range from your standard pistols, to machine guns to even grenade launchers. These guns are best for long range enemies, however even with upgrades applied through unlocked skills; the guns are very weak and will likely not be used for most combat.

Instead the player will likely be using their sword as their main weapon. Unfortunately, the sword is controlled through an unwieldy combination of holding LT while swinging the sword with the right analog stick. This control system feels very hard to use at times and is very disappointing as fluid control over how you swing your sword would have made the combat much more interesting and simpler to use.

When you do happen to take damage however, and you will, poor Bryce’s body cannot withstand an attack of any kind. In fact even the smallest blow will cause a piece of his body to fly right off of his body or sometimes just shred him into a pile of limbs without too much effort. There seems to be no correlation as to what limb will be severed at any given time, as enemy attacks only need to land for a body part to fly off. This will leave Bryce either hopping around, crawling or rolling around depending on what limbs he has lost, though firearms can still be fired from severed limbs which is an interesting addition.

For simple limb loss the player can perform a dodge roll to re-attach the body part or can grow it back after waiting a few seconds. Unfortunately one of the body parts that will nearly always pop off is your head. When your head has been severed you will be forced to roll around until you can rejoin your body at the neck or wait to regrow the entire body. It is at this time that players can experience one method of game over through a certain enemy known as a Grandbaby. Grandbabies are all over the various levels and they will eat Bryce’s body parts. If one of them happens to eat Bryce’s head the player must perform a quick-time-event or be given a game over screen as they are held within the Grandbaby forever…

The only other way to lose in NeverDead is whenever the player has to protect their A.I. partner Arcadia. Arcadia seems to have very poor artificial intelligence as she will usually provide very little in the way of support and she has practically zero survival instinct, willingly charging large enemies, speeding trains, explosions and more. If the player does not revive her fast enough she will die and the game will end.

Considering the player cannot die and there are only a few ways to Game Over, expect to see quite a lot of hefty combat with a lot of enemies and environmental destruction. Unfortunately destruction seems to happen exceptionally easy, with entire walls and pillars breaking easily with brief combat sequences practically leveling a city block, as if the world itself is held together with the same balsa wood that seems to hold Bryce together. Bryce seems to be dismembered way too easily, leaving it so that players will be spending nearly all of their time rolling around on the floor for their body, which is often positioned in a way to not re-attach your head rather than fighting enemies.

Still, being that Bryce is immortal he has a few ways he can exploit this for his advantage outside of combat. There are a number of various environmental puzzles that Bryce will need to, literally, yank his own head off and throw to interact or reach certain places he couldn’t before. Unfortunately rather than create a large amount of unique puzzles, the same pattern is re-used again and again throughout the title. This is also used heavily for finding collectibles that can be picked up to acquire XP which can then be used on skills.

As players defeat enemies and find the aforementioned collectibles they will gather XP that can unlock skills that range from upgrading damage, allowing Bryce to blow his limbs up, jump higher along with a number of others. However the amount of abilities you can apply at once is restricted with ability slots which seems like a poor choice given the fact that a man who has been around for 500 year should be the ultimate demon slaying machine bar none.

It is also worth noting that NeverDead actually contains an online multiplayer mode. Online players can compete against one another in challenges or take them on cooperatively through a number of little challenges. Unfortunately there are only a few people available online to play against and the modes provided are severely lacking in longevity and enjoy ability.

Overall:
When all is said and done NeverDead has a lot of potential. An immortal main character will certainly pique most gamers’ interest however there are a number of problems with the title that nearly all culminate with two words. Untapped potential. There are a lot of things that could have possibly gone right in NeverDead, however none of it does. With a lacking storyline, extremely repetitive and clunky combat and a character that could probably hold himself together better with duct tape NeverDead can still provide a unique experience, unfortunately it is one marred with so many issues that it is no surprise that Bryce finds himself at the bottom of a bottle every day.

5-0-capsules-out-of-10

Bejeweled 3 is 1/2 Off for Valentine’s Day

If real diamonds and gems are too expensive, why not go for something more addictive this year? No, not chocolates. We are talking about cold, hard, gems. PopCap have offered up a nice sale on Bejeweled 3 for the PC due to the holiday, with the game dropping $10 in price, down to $9.99 in total.

I could go on and on about how awesome this sequel is and how staring at a screen for hours, watching gems smash upon each-other is pure bliss, but if you have played any Bejeweled title, you should know that by now. You can get in on this sale by downloading the full version here. Happy Bejewelintine’s Day!