The Kinect may still be going through a hung over state from Kinect Star Wars, but that doesn’t mean that all is lost with the peripheral as Steel Battalion: Heavy Armor is slated to launch this summer for the Xbox 360 and of course will offer the very interesting addition of motion support.
Like most big releases, this title will be seeing pre-order bonuses from retailers, with Best Buy, Amazon, and Gamestop offering up two extra VT’s that are fitted with stand-out designs and special perks. Capcom went into detail on these extras with three new trailers, displaying each mech in action. You can check out all three below, and decide for yourself you will be the victor of your wallet.
Today the ESRB released their rating for Aksys Games’ Record of Agarest War 2 and surprisingly the title will only be given a T-rating, meaning the game is fine for anyone over the age of 13. This is a bit interesting considering just yesterday it was discovered that the Limited Edition version of the game would include a blow up character doll…
That and the fact that one of the game’s extra features is the ability to use the PlayStation Move to massage girls in the bath. Those interested in seeing the entire ESRB description can see it below and everyone eager to get the game can do so on June 27th when the game is released exclusively on the PlayStation 3.
This is a fantasy role-playing game in which players control a hero who must restore balance in a magical land. Players explore towns, travel along map points, and fight humans and creatures in turn-based combat. Action sequences consist of selecting weapons and attacks (Ice Vein, Trick Hit, Rushing Jaeger, Drop Dead, etc.) from a menu screen; damage is indicated by slashing sounds, light effects, and floating hit points above characters’ heads. The game depicts several female characters whose breasts/buttocks are partially obscured by hot-spring mist and soap suds.
During some bathhouse sequences, players can engage in massage-based mini-games, applying oil or foodstuffs (e.g., bananas, mushrooms, popsicles) to the bodies of bikini-clad women. One related achievement is called Ecstasy Time. Other still-frame images depict female characters in provocative poses (e.g., women hiding behind bed sheets; two characters eating a banana together) or engaging in suggestive dialogue: “Bigger is better, right?” The words “sh*t” and “a*shole” appear in dialogue.
Although the second season of The Walking Dead show may have ended over a month ago, fans of The Walking Dead universe will be able to get another taste tomorrow when the first episode of Telltale’s The Walking Dead, which is titled “A New Day,” is released on the PC, Mac and PlayStation Network.
Currently there is no release date for the first episode on the Xbox 360 though one is expected. It is worth noting that PC and Mac users can still pre-order the entire season for 10% off the normal price, at only $22.49. PS3 users can pick up the first episode on its own for $4.99 or pre-purchase the whole thing for $19.99 which will save them $5 and also net them a premium PS3 theme.
While the Vita version of Mortal Kombat already contains all of the original content from the console version of the game as well as all DLC that was released for the console version, it seems like it will also have a slew of brand new klassic costumes to go along with it all.
The additional costumes that will be available in Mortal Kombat Vita will include the Ultimate Mortal Kombat 3 versions of Ermac, Noob, Rain, Reptile, Smoke, (Unmasked) Sub-Zero and Scorpion. There is also alternate costumes for Kenshi, as well as Mortal Kombat 2 versions of Ermac, Reptile, Scorpion and Sub-Zero. Seems like plenty of alternate costumes if you don’t like how the characters originally looked.
Kiloo Games, creators of the popular Frisbee Forever and Bullet Time HD games for iOS last year, have teamed up with SYBO Games to produce an all-new title, Subway Surfers.
You’ll play as one of three colourful characters; a graffiti crew determined to make their mark on the railway train system. Of course, the grumpy inspector and his dog aren’t too happy about this, so you’ll have to escape their clutches by surfing the train tracks. The game will feature lightning-fast swipe acrobatics, as well as a paint-powered backpack and even a hoverboard!
The devastation that was brought upon Dubai destroyed the city’s integrity, and its survivors began to lose their minds. Even as the U.S. sent in military reinforcements for search and rescue, they too were faced with the trials that plagued Dubai. As the sandstorm raged on alliances were forged out of fear and abandonment. The Exiles and The Damned were driven apart by the storm; together there was hope, but now there is only fear.
“These are the LAST DAYS, FEAR is all we know.” – quote from Spec Ops: The Line
In the multiplayer trailer we see the two factions pit against each other in 4v4 class based combat. Once classes are chosen they will have an in-depth progression as more perks and customizations will open for each individual class. For instance a sniper might rely on a stealth ability to not be sighted after shooting his weapon.
Additional to the multiplayer trailer, 2K games has created the official Spec Ops: The Line website to reveal news and important updates as the title reaches its launch on June 26, 2012. Check out the trailer below, and let us know what you think of the multiplayer thus far.
Rockstar has today released the PC specification of its upcoming third person shooter Max Payne 3, along with three brand new screenshots from the PC version of Max Payne 3. And well yes the game looks pretty damn impressive.
Hardcore PC owners will be glad to know that Max Payne 3 on PC supports DirectX11 including tessellation and a number of additional advanced graphics options to get the best visuals on your specific PC setup.
Max Payne 3 PC System Specifications
Operating System:
Windows 7 32/64 Service Pack 1, Windows Vista 32/64 Service Pack 2, Windows XP 32/64 Service Pack 3
Warner Bros. Interactive Entertainment and DC Entertainment have today announced that Batman: Arkham City, one of last year’s most critically acclaimed games, is now getting the Game of the Year treatment. Batman: Arkham City Game of the Year Edition will feature all five previously released downloadable content packs Catwoman Pack, Nightwing Bundle Pack, Robin Bundle Pack, Challenge Map Packand Arkham City Skins Pack.
As well as the brand new, yet to be released final chapter ‘Harley Quinn’s Revenge’. Which will expand on the ending of Batman: Arkham City with two hours of brand new gameplay as players interchange between both Batman and Robin to uncover Harley Quinn’s sinister plot.
Don’t worry if you already own Batman: Arkham city, you won’t need to re-buy Batman: Arkham City Game of the Year Edition to experience Harley Quinn’s Revenge. A stand-alone DLC pack will be available for download via Playstation Network and Xbox LIVE beginning on May 30.
As for Batman: Arkham City Game of the Year Edition itself, the game is set to be released on September 7 for Xbox 360 and Playstation 3.
Bloodforge Developer: Climax Group Publisher: Microsoft Studios Platforms: XBLA Release Date: April 25, 2012 Price: 1200 MS Points – Available Here
Overview:
The Xbox LIVE Arcade has been really missing out on a solid hack’n’slash style game in the vein of God of War or Ninja Gaiden lately, but luckily Climax Group is releasing Bloodforge to try and fill this gap for players that are feeling the void. But, the question is, can Bloodforge satisfy what they are missing?
Part of the XBLA “Aracde Next” program, Bloodforge features the new 400 starting gamerscore and 30 achievements. So, it’s being pretty well totted just for being a part of the program, with a lot of people getting interested just from how the game looks. Does the game deserve this attention based on its gameplay, is the real question, which can be found out as you read on.
Story: Bloodforge tells the story of a Celtic Berserker named Crom who has tired of battle and settled down with a wife. Finally living in peace, his dreams remain trapped in the battlefields of his past. One day however, his dream is different foretelling his slaying of the ruler of the gods, Arawn. When he wakes, Crom finds his home under attack by Arawn’s forces to try and prevent Crom’s prophetic dream from coming to pass. Unfortunately, even gods fail to understand self-fulfilling prophesy.
The story is broken up into 6 chapters, each ending in a boss. There actually is a fairly solid story of Crom seeking vengeance against those that took his wife from him, though anyone versed in these style of games may be able to deduce plot points before they happen. This isn’t really a bad thing either as the game delivers exactly what the player expects. If I had to sum up the game in 4 words though, it would be “God of Berserker Gaiden”.
The characters themselves though are really a mishmash of different Celtic mythology. Most come from Irish mythology specifically, but others derive from Anglo-Saxon and Welsh. It is really interesting to see a game feature less widely known deities, though the lack of mythological continuity is kind of a let down. A series that went through the Irish, Anglo-Saxon, Welsh, etc. mythologies separately, might have been more engaging for newcomers to those mythologies.
Visuals:
When the information first started releasing about Bloodforge, a lot of people were very interested by it’s Frank Miller-esque art style. Largely dark, with a scant few colors outside of black and white does keep the art consistent throughout the game. The major other color is obviously the red blood strewn about willy-nilly by player and foe alike, which there is a lot of and is essential for Crom’s progression of power. Blood remains after every battle, collected on the snow, and often precedes Crom, so player’s can uses it as a land mark when exploring the areas for secrets.
Most of the chapters have there own unique environments, with environments that vastly differentiate between each other. From the snow covered rocky terrain of Crom’s home, to murky swampland, to the perfectly geometrical based homeworld of Arawn. There is a little problem with navigating though, which is good that blood can be used as a landmark, but with some of it being splashed where Crom hasn’t been yet, it doesn’t always prove helpful for indicating where you have or haven’t been yet. Which leads to trying to decipher actual landmarks, but this is often difficult from the very dark surroundings that often look almost the same.
Audio:
The music of Bloodforge fits the setting and mood, with a lot of drums and deep horns. It fits the levels and plot point as well, if there is heavy rain that’s punctuated with lightening, then music is punctuated with hard drum beats. The music never really feels out of place or gets on your nerves either, which is a good thing as the gameplay will do that in and of itself sometimes. Though the music does have a very big range, mainly being a lot of beats and crescendos.
Voice acting is done fairly decent, with characters fitting the voices and dialogue. The more overly masculine characters have far less to say and even in one case less articulate, but it never feels over done or stupid. Crom as a character comes off as less spoken, more used to speaking with his sword than his words. He is generally talked too more than anything else, which is good as his dialogue at times can make you roll your eyes, but the game wasn’t really made to have profound dialogue. It’s more of it is what, it is, now go kill some dudes.
Gameplay: Bloodforge is entirely hack’n’slash gameplay, not trying to shake things up with puzzles or platforming, which is actually a good thing because you know exactly what the game will be like after the first half and hour. This isn’t a bad thing either, it doesn’t get too boring or feel too repetitive because there is a large amount of variety when it comes to the enemies. It does require a lot of dodging though, health can only be recharged through health that you can find, but use whenever though if you run out you’ll be running on minimum health until you find more.
The game also only features 4 different weapons for Crom; a sword, a hammer, claws, and a crossbow, but they are upgraded regularly through the campaign, so they don’t feel outdated as it goes along. You can only use one weapon at a time obviously, so it really comes down to personal preference for what to use in combat or whichever you get the most blood with. The crossbow you can use with any of the other weapons, but until it’s fully upgraded isn’t very useful accept to keep a combo going. After it is fully upgraded though it is a little over powered, but doesn’t gain much blood, though it will make short work of almost every enemy.
Blood in the game acts as an upgrade system, but the only thing you can really buy and upgrade are special magic attacks that aren’t really necessary. They can be helpful in a bind, but like health they don’t recharge and must be filled by finding it, so more often then not you’ll either never use it for fear of needing it later or it use all up and have it empty most of the time.
Outside of the campaign the game also features challenge arenas, where the player can face rounds of enemies. The challenges also allow the player to use one mod point per wave to make the game harder or easier. Use of mod points affects the amount of blood received, either positively or negatively, and then those blood scores can be used to challenge your friends to try and beat them.
The game isn’t completely bug free though, but the major problems are gone by the second half of the game. Jumping at some of the earlier enemies can sometimes get Crom strangely stuck on their head for a bit, which can cut into the flow of battle. The camera is a bit glitchy too at the beginning, getting caught on some of the game objects and jittering because of it. This doesn’t happen in the later levels, so if you can just get past it, it’s fine.
Overall: Bloodforge is a solid hack’n’slash that fans of the genre should find enjoyable and fun. The game is a bit short overall, but as an arcade game it isn’t really a problem. The difficulty curve can be a bit formidable at first, maybe even requiring to restart a chapter to have more health at the boss, but with the second boss being the hardest from there the game isn’t nearly as frustrating and is a lot more fun. The mythologies as well are a nice break from Greek and Roman, making the game a bit more unique and certainly more interesting. This is one you should consider checking out.
Taito Corporation, the makers of Bubble Bobble and other games, have released a new game on the iOS App Store, but it’s only for Australia and New Zealand right now. Zombie Carnival let’s players build their own carnival and fill with zombies of all different kinds. What do you do with a carnival filled with zombies, you ask? Why you take over the world of course!
Australian and New Zealand fans of Taito should head on over the App Store now and download Zombie Carnival for free HERE. Don’t fret though worldwide readers, the limited release won’t be permanent. Once the folks down under have had a chance to check the game out and see how it works in the wild, the game will be made available worldwide.