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See the Assassin Sisters in action in latest Anarchy Reigns trailers

Yesterday it was revealed that Platinum Games was adding in a few new female characters to Anarchy Reigns, one of whom is an character who appeared in MadWorld as an enemey. Rin Rin along with her sisters Fei Rin and Ai Rin all have unique weapons of their own and today we are able to see them in action via newly released trailers of each of them.

Rin Rin uses a fan weapon that is called “Blazing Dragon” while Fei Rin uses a spear called “Purple Dragon” and finally Ai Rin uses nunchuks called “Yellow Dragon.” It is worth noting that Max Anarchy is the name of Anarchy Reigns in Japan.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?feature=player_embedded&v=xbrtBQbtC4Q[/pro-player]

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=zYpzGrR4A48&feature=player_embedded[/pro-player]

Metal Gear Rising: Revengeance reveal coming on April 30th

Not much information has been revealed lately about Metal Gear Rising: Revengeance but it seems like that is all going to change next week because Konami has just revealed that they are about to let some information slip out to the public on April 30th.

This information comes from the below teaser trailer that contains some slightly disturbing live-action footage (watch at your own risk) as well as well as the date, 4.30.12 at the very end of the video. This means you should stay tuned and check back next Monday to see what Konami and Platinum Games have to reveal for Metal Gear Rising: Revengeance.

Sony is “working hard” to make PSOne games playable on the PS Vita

Since before the PlayStation Vita was released there was one little tidbit that made gamers a bit angry. That was the fact that the handheld could not play PlayStation One classic titles. However last night a PlayStation One game slipped onto the Vita’s PlayStation Store and in celebration of this fact, gamers started to download it despite the title being Buzz Lightyear of Star Command.

However anyone who downloaded the game quickly encountered a problem… the system couldn’t run the game! President of Worldwide Studios in Sony Computer Entertainment Shuhei Yoshida responded to inquiries about the state of PSOne games on the Vita on Twitter saying that “Our engineers are working hard on it. Please be patient.” How patient fans will have to be is the big question however…

Nintendo reports $534.9 million loss during 2011 fiscal year

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It isn’t much of a stretch to believe that Nintendo actually lost money last year after it was revealed that every 3DS unit sold after the price cut was costing Nintendo money. However it is still surprising that Nintendo in fact was able to to lose so much money last year. Nintendo revealed their fiscal year earnings which ended on March 31, 2012 and the report is quite bad for the longstanding video game company.

Nintendo has reported that they only had ¥647 billion in earnings, which may sound like a lot but is in fact ¥12.3 billion than they previously expected. In the end the company lost 43.204 billion yen last year, which is estimated at $461.2 million. Nintendo is looking to boost their sales this next fiscal year through the release of New Super Mario Bros. 2, 3DS Animal Crossing, Brain Age 3D and the Wii U as well as reduce the cost of producing the 3DS.

Source: Nintendo Fiscal Report

Nintendo 3DS price cut put Nintendo in losing position, hopes to profit by March 2013

While Nintendo 3DS sales have been skyrocketing ever since the handheld underwent a price drop only a few months after it was released, apparently this is actually just more bad news for Nintendo. The reason for this is because, instead of profiting on every Nintendo 3DS sold they are actually losing money. Ironically this means the impressive sales numbers for the 3DS over this past holiday season was actually a disaster for Nintendo. This information comes from the company’s latest financial earnings report where it is stated that “Its hardware has been sold below cost because of its significant price cut in the fiscal year ended March 31, 2012.”

Nintendo isn’t about to lay down and take these loses forever however as Nintendo is saying that they are expecting to “cease selling it below cost by the middle of the fiscal year ending March 31, 2013.” It is worth noting however that, despite the loss Nintendo makes on every 3DS sold, they still profit from exclusive video game purchases only available on their handheld.

Freezing’s English voice cast revealed by FUNimation

Yesterday FUNimation revealed the English voice cast for their upcoming release of the anime, Freezing. The voice cast of all of the main characters can be seen below.

  • Kazuya Aoi – Josh Grelle
  • Satellizer el Bridget – Caitlin Glass
  • Ganessa Roland – Luci Christian
  • Kannaduki Miyabi – Leah Clark
  • Ingrid Bernstein – Brittney Karbowski
  • Rana Linchen – Jamie Marchi
  • Attia Simmons – Monica Rial
  • Arnett McMillan – Jad Saxton
  • Creo Brand – Liza Gonzalez
  • Elizabeth Mably – Abigail Hartman
  • Cathy Lockharte – Kristi Kang

FUNimation is currently set to release Freezing sometime later this year on Blu-ray and DVD, though an exact release date has not been revealed as of yet. For those who don’t know, Freezing follows the story of a boy named Kazuya Aoi whose sister perished in a fight against creatures from another dimension known as Nova. To learn more about his sister’s fight he enrolls in Genetics, a military academy where girls with special fighting abilities train to face off against these creatures.

“Inotia 4: Assassin of Berkel” Released Today for iTunes

Com2Us has released the next game in their Chronicles of Inotia RPG series, with The Chronicles of Inotia IV: Assassin of Berkel.  This adventure features Kiyan, a Shadow Clan assassin, who falls in love with a girl that he was protecting.  But, must continue to keep her safe after hearing rumors that the empire wants her dead.

Inotia IV boasts a huge world with 380 maps and 200 quests, with simple controls and mercenaries that players can adjust by skill usage and auto-attack.  It also has even more realistic graphics and detailed illustrations than its predecessors, as well as being a PLUS version with an extra $4.99 worth of content.  Be sure to check out The Chronicles of Inotia IV: Assassin of Berkel on iTunes HERE.

Christie and Bayman enter the fray with this new Dead or Alive 5 video

Dead or Alive 5 only has four fighters officially confirmed so far but that number just expanded by two as Tecmo Koei has revealed that two more fighters will be returning to battle against one another. The two fighters revealed this time is the deadly assassin Christie and ex-assassin turned soldier, Bayman.

In the below video you can watch the two fight against one another as well as see their new character designs. Christie looks nearly the same as always, though Bayman appears to have watched a bit too much Resident Evil 5. Either way, the stage that these two are battling on is called the Hot Zone and if the player happens to time their strikes properly while the helicopter in the sky gets shot down they will be able to execute a devastating “Power Blow.”

Ghost Recon: Future Soldier Closed Beta Preview

Ghost Recon: Future Soldier’s closed beta has revealed a strong contender for 2012’s game of the year. Ghost Recon: Future Soldier is a third person tactical shooter that emphasizes teamwork and smart tactical decisions. The game boasts a highly customizable firearms system that is a gun nuts dream, cutting edge gadgets that could be seen in the battlefield in the near future, tight game play, and strong graphics.

The closed beta features two multiplayer modes and two maps. First gameplay mode is Conflict which sets players on random objectives scattered across the maps for team points and in game rewards like EMP blasts to disable enemy electronics and HUDs. Saboteur mode is American football with bombs. A bomb is set in the middle of the map as teams race to carry, plant, and detonate the bomb on the enemy base. Although Saboteur mode is pretty generic shooter fare, Conflict mode is the real star of the show. Random objectives with random spawn points keep things fresh. Additionally this prevents teams from camping a certain area to dominate the game. Teams are forced to be mobile and flexible, capable of switching from a defending a point one moment and assaulting another point the next. To further change things up, high value targets are assigned once in a while, requiring teams to defend one of their own members.

The two maps available in the beta are Pipeline and Mill. Pipeline is a desert map in the midst of an oil refinery featuring close to mid-range combat. Plenty of exploding barrels are scattered through the level, so choose your cover wisely. Mill takes place in a forested area cut in half by a river that runs through the map. There are two bridges and a lumber mill that joins the two halves together. There are plenty of mid to long range combat with long open corridors for snipers to dominate on Mill. The two playable on the beta are well designed for the most part.

Pipeline has two very distinct sections. The wider section mixes close quarter combat with lots of cover to hide behind with a two storey building at each end of the area for snipers to pick off those unfortunate to poke their head out of cover for too long. The other side of the map is a long street that provides an avenue for flanking the enemy in the larger zone, if players are willing to run through the deadly gauntlet that is a hot zone for sniping. Pipeline’s only weakness is the Russian spawn. Two long bridges connect the Russian spawn, making it very easy to lock down the enemy spawn and force the Russians to spawn in their alternate position. The Ghost spawn is blessed with more cover and shorter distances to the main combat areas. Pipeline is the right mix of intense close quarter combat and medium range engagements that will guarantee it to be Ghost Recon: Future Soldier’s most popular map.

Mill is a stronger but lesser played map. The map focuses on longer ranged engagements with broken up by several built up areas that favours intense close range combat in the middle areas. Mill has several long and clear areas that quickly become dominated by snipers, but there are plenty of routes that provide flanking opportunities to a smart team. The team who is able to take control over the built up areas will be able to position their snipers to pin the opposition into their spawn. But considering the map size, this will require an impressive feat of teamwork. Ubisoft chose two great maps to show off Ghost Recon Future Soldier that will easily become popular choices when the game hits shelves.

Each class has special characteristics, grenades, and equipment that is exclusive to his class. Each class has two branches that players can specialize in. The Rifleman class is capable of suppressing enemies with his Light Machine Gun and has improved armour, increasing survivability by lowering damage taken to the chest. His equipment revolves around keeping his teammate supplied and healthy while his grenades are direct action weapons, either allowing him to deal damage to multiple enemies hidden behind cover. The Engineer class supports his team by providing them with vital intel or uses the intel himself to get the jump on his enemies in devastating close range combat with short ranged and highly maneuverable Personal Defense Rifles or shotguns. He has a special scope detector that can provide warning when enemies are scoped in and aiming at him. The Engineer’s grenades provide intel for his team or provide false intel for his enemies. His equipment shares the same theme, jamming and detecting enemies from afar. The engineers final unlock options will allow players to choose between a defensive sentry that will fire upon enemies to protect a position or a UCAV that is a small remote controlled aerial drone that can rain explosive and EMP missiles on the enemy. The final class is the Scout who is able to become invisible with a special cloak after being still for a short period of time. Although small movements such as peeking out from behind cover and aiming down the sights will not decloak him, making large movements or firing his weapon will reveal the Scout to the enemy. The Scout can deal with enemies from afar with sniper rifles or become a highly mobile ambusher armed with fast firing sub machine guns. He carries flashbang grenades along with the smoke and EMP grenades available to all classes. The Scout’s equipment provides cover to his vulnerable flank while sniping or improves his optical camouflage. Although only three classes are available, each class has several sets of unlocks where players will need to make a decision between two items. After a character class hits level 50, an extra slot unlocks, allowing players to have two separate equipment builds for each character. Additionally, as players level each character up, a limited amount of respect tokens will be provide, making decisions reversible at a cost.

I found the classes in Ghost Recon Future Soldier to be well balanced and unique. Every play style will find a class or two that will be comfortable to them. The unlock system managed to make each class different enough that making choices that suit player’s play styles will provide benefits without pigeon holing the class build to one role exclusively. The unique grenades, equipment, and skills encourage a balance amongst teams. A team full of snipers will inevitably miss out on important intel Engineers are able to provide and the damage soaking potential of Riflemen. However, a sniper can effectively keep enemies pinned down like a Rifleman firing on the enemy with a light machine gun using the suppression effect. I liked the usage of a limited amount of Respec Tokens as it encourages players to think hard about the type of character they are building while being forgiving to errors and second thoughts. Personally I found in combat potential, the Engineer was the weakest as the Engineer has the smallest amount of options for long range combat. However, Ubisoft smartly balanced this by providing Engineers with the most valuable ability to a team and some of the coolest gadgets in the game. It pays to take one for the team! Overall, I was really impressed by Ghost Recon’s deceptively simple approach to classes.

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EA Mobile Kicks off Work Less, Play More Sale

EA Mobile is knocking prices down in celebration of International Labour day, giving players the opportunity to work less and play more, for less. Games will be up to 75 percent off their regular prices. The sale will start Friday, April 27th, 2012 and last the entire weekend. Over 45 titles will be on sale.

iPad Titles

  • Need for Speed Hot Pursuit
  • FIFA 12
  • MONOPOLY Here & Now
  • Dead Space
  • Battlefield: Bad Company 2
  • SimCity Deluxe
  • NBA Jam
  • Madden 12
  • RISK
  • Real Racing 2
  • Monopoly
  • FIFA 11
  • Reckless Racing
  • Trenches II
  • Command & Conquer Red Alert
  • TRIVIAL PURSUIT Master Edition
  • Pictureka
  • Ultimate Mortal Kombat
  • Flight Control
  • Tetris
  • Tiger Woods
  • Real Racing
  • Mirror’s Edge
  • Draw Jump HD
  • Bop It!
  • Max and the Magic Marker
  • Battleship HD
  • Yahtzee
  • Coconut Dodge
  • Snood

iPhone Games

  • Dead Space
  • FIFA 12
  • Fight Night Champion
  • Real Racing 2
  • Need For Speed Hot Pursuit
  • Madden 12
  • FIFA 11
  • Dragon’s Lair II: Time Warp
  • Trenches II
  • Battlefield: Bad Company 2
  • Need for Speed Undercover
  • RISK
  • Real Racing

Universal Games

  • MASS EFFECT INFILTRATOR