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KOEI TECMO OPENS PRE-ORDERS FOR WO LONG: FALLEN DYNASTY COMPLETE EDITION ON NINTENDO SWITCH 2!

An epic journey awaits in the Nintendo Switch™ 2 edition

Hertfordshire, 21st July 2026 – Today, KOEI TECMO Europe and developer Team NINJA are pleased to announce that their dark Three Kingdoms action RPG Wo Long: Fallen Dynasty Complete Edition is now available to pre-order on Nintendo Switch™ 2 ahead of its release on 3rd September 2026.

Fans can prepare to delve into a dark fantasy version of the Later Han Dynasty in the most comprehensive edition of Wo Long: Fallen Dynasty, as well as its expansive Complete Edition. This titlewill include the base game and all three major DLC, Battle of Zhongyuan, Conqueror of Jiangdong, and Upheaval in Jingxiang, as well as the new endgame content, The Thousand-Mile Journey. Players can look forward to these additional scenarios with characters from the armies of Cao Cao, Sun Ce, and Liu Bei, as well as extra weapon types (cestuses, long swords, and whips).

Players will also find their journey through a land ravaged by demons upheaved by new difficulties, new stages, new Divine Beasts and more challenging difficulty levels, as well as expanded functions. Fans can enjoy a range of previously released collaborative DLC, adding equipment and stages from Nioh 2, NARAKA: BLADEPOINT, and Lies of P.

Additionally, three in-game items that were included in the initial release of Wo Long: Fallen Dynasty, Baihu Armour, Zhuque Armour, and Qinglong Armour, will be included in the Nintendo Switch™ 2 version of the Complete Edition, as well as The Records of the Grand Historian, an in-game item that shows the location of Marking Flags on the mini-map.

To celebrate the upcoming release of Wo Long: Fallen Dynasty Complete Edition for Nintendo Switch™ 2, all owners of the Nintendo Switch™ 2 edition will have access to an exclusive equipment set, Xuanwu Armour, as a commemorative bonus*.

Furthermore, fans can eagerly anticipate Wo Long 2: Wings of Ember, scheduled for release in early 2027. This sequel to Wo Long: Fallen Dynasty will further refine and enhance the fast-paced, tactical combat of the first game with the inclusion of defensive Chinese martial arts, such as the ability to deflect incoming attacks. The Morale feature also makes a return, giving players the opportunity to conquer the battlefield.

Pre-orders for Wo Long: Fallen Dynasty Complete Edition on Nintendo Switch™ 2, scheduled to release 3rd September 2026, are now open.

Wo Long: Fallen Dynasty Complete Edition is already available on PlayStation®5, PlayStation®4, XBOX Series X|S, XBOX One, XBOX on PC, and Steam®. The game features Japanese and English voices with texts in English, French, German, Italian and Spanish.

Wo Long 2: Wings of Ember is currently in development and is scheduled to release early 2027 on XBOX Series X|S, PlayStation®5, Nintendo Switch™2, XBOX on PC and Steam®, and will be available from day one with XBOX Game Pass. The game will include Japanese and English voices with texts in English, French, Italian, German and Spanish.

* The Xuanwu Armour equipment set will be available from 12:00UTC on Wednesday 2nd September 2026 until 14:59UTC on Wednesday 30th September 2026. The Xuanwu Armour equipment set will be available via Deliveries in the Battle Flag menu after the player has applied the patch released alongside the Nintendo Switch™ 2 version of the Complete Edition.

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI TECMO is best known for their signature ‘one versus thousands’ WARRIORS series, the fan-favourite NINJA GAIDEN and fighting entertainment series DEAD OR ALIVE. Through collaboration with strong existing franchises, such as A.O.T. Wings of Freedom (Attack on Titan), KOEI TECMO has brought fan-favourite shows to life in video game form. The company’s desire for innovation and diversity has seen the creation of the critically acclaimed dark samurai action title Nioh, which takes on new and unique gameplay styles. The company’s acquisition of Gust, developer of a variety of heart-warming titles, has seen their flagship Atelier series span generations of consoles and fans alike. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com 

©KOEI TECMO GAMES CO., LTD. All rights reserved. Team NINJA is a trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a trademark of KOEI TECMO HOLDINGS CO., LTD.

©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.

©2026 Sony Interactive Entertainment LLC. “PlayStation Family Mark”, “PlayStation”, “PS5 logo”, “PS5”, “PlayStation Shapes Logo” and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

Nintendo Switch is a trademark of Nintendo. Nintendo Switch is a trademark of Nintendo.

Asia’s Premier Indie Game Showcase, INDIE Live Expo, Returns December 1

TOKYO — July 20, 2026 — INDIE Live Expo, the biannual live digital event connecting worldwide indie game fans while amassing more than 100 million views since debuting in 2020, returns to champion creativity in its annual winter showcase and award ceremony on Tuesday, Dec. 1, 2026.

Tune into INDIE Live Expo “2026.12.1” as 2027’s must-have indie titles take center stage at INDIE Live Expo’s 15th occurrence, showcasing 3,300+ titles to date. Catch dozens of announcements including world premieres, much-anticipated content updates, surprise launches and much more during the signature INDIE Waves segment, filled with updates from across the globe.

This year’s broadcast will bestow honors upon critically acclaimed titles during the annual INDIE Live Expo award ceremony. Join the festivities as prominent figures from across the games industry select their personal favorites from amongst 2026’s greatest hits. Additional details, including participating judges and the full program lineup, will be announced at a later date.

Sponsorship opportunities are available today, and the call for developers and publishers to submit their titles to this year’s INDIE Waves showcase segment will open this September, with more details to come on the official INDIE Live Expo website

INDIE Live Expo 2026.12.1 will take place on Tuesday, Dec. 1, 2026. Game industry professionals and indie game enthusiasts interested in the latest news about INDIE Live Expo events and opportunities can sign up for the INDIE Live Expo Letter here. Rewatch 2026’s Spring showcase, visit the INDIE Live Expo website, follow @INDIELiveExpoEN on Twitter, and search for #INDIELiveExpo on social media.

About Ryu’s Office

Ryu’s Office offers in-depth marketing solutions for smartphone, console, arcade, and PC games in Japan. They are particularly focused on the planning and production of numerous live broadcasts based out of Japan for the gaming industry. To learn more, visit the official Ryu’s Office website.

Psychological Horror Game T.W.I.R.L. Creeps Down Darkened Corridors on PC via Steam Aug. 10

How did you even think to…does anyone know? Look. Don’t do this.

LOS ANGELES — July 20, 2026 — T.W.I.R.L., a horror game about growing up with a deep secret that must be protected for life, tiptoes toward terrifying truths on PC, Mac, and Linux via Steam on Monday, Aug. 10, 2026. Developer Genie Boy Games will inject its introspective terrors on PlayStation 5, Xbox Series X|S, and Nintendo Switch at a later date.

Creep through the throes of youth as a nine-year-old boy in 2006, awakening at 3:00 a.m. while his family is asleep. Slink around his childhood home as some unknown force coaxes him out of bed, pulling him to roam the halls in the dead of night. Feel every pace with the weight of a spectral overseer behind him, compelling him to “T.W.I.R.L.” — whatever that means — with one caveat: Don’t. Tell. Anybody.

Protect a secret for life in a story told through P.T.-inspired loops that change both child and home. Bear the untold weight of navigating adolescence as he grows up to make a massive, life-changing revelation. Open the door to self-reflection in an exploratory walk through the haunted nostalgia of 2006, where anyone noticing you – even yourself – means death.

Witness a rich cast of characters and discover how simple childhood routines can twist over time into a dark and crippling albatross.

“Our movements, habits, and secrets shape our identities, especially as children,” said Ben Escobar, founder of Genie Boy Games. “Secretive turned-subconscious rituals can define us without us even knowing. While most walking simulators are often preoccupied with an end destination, T.W.I.R.L. is meant to ask: who are we in between, through each step towards something we actively keep secret?”

Reckon with the deepest, darkest horrors of childhood when T.W.I.R.L. launches on Monday, Aug. 10 on PC, Mac, and Linux via Steam, followed by PlayStation 5, Xbox Series X|S, and Nintendo Switch versions later this year.

For more information, join the community on Discord, visit the official Genie Boy Games website, and follow the developer on Twitter and Instagram.

About Genie Boy Games

Genie Boy Games is an independent game development studio helmed by film producer, writer, and director Ben Escobar, where the fusion of film and interactivity flourishes. Video games were the medium in which the team learned to convey meaningful stories. Ben pairs his penchant for meaningful filmmaking with interactive storytelling techniques revolving around minimalism, experimental horror, and abstract themes to provide a frightful narrative in the studio’s debut game T.W.I.R.L. (spawned from the David Lynch: Catch Ideas Like Fish” Game Jam by the Haunted PS1 Community), currently in development.

Time for Nightmare Shift. A New Horror Heads to XSX and PS5

Nightmare Shift, an independent psychological horror with cinematic-style narration and multiple endings, arrives on consoles soon. The title takes players to a mysterious motel where routine duties blend with nightmare and madness. Nightmare Shift launches on XBOX Series X|S on July 30, with the PlayStation 5 release set for August 13. The horror is also available on PC.

The game was created by independent studio Binary Lunar from Syria, whose credits also include the platformer AvoCuddle. Nightmare Shift first launched on PC in 2025 and currently holds a 72 percent positive rating on Steam. Ultimate Games S.A. is responsible for preparing and releasing the console versions.

Survive the Night Shift

Nightmare Shift is an independent psychological horror with cinematic narration and a story centered on night-shift workers at a motel. Players take on the role of Emma, whose everyday life grows increasingly unsettling. The main character feels she is being watched, which makes it difficult to distinguish between reality and a nightmare.

The story revolves around night shifts at a remote motel, where routine duties are carried out and unsettling guests are dealt with. Nightmare Shift is also full of eerie events that lead either toward the truth or toward paranoia. In terms of gameplay, the title is a walking simulator with puzzle-solving elements.

Xbox Store – https://www.xbox.com/en-us/games/store/nightmare-shift/9NQVPH0HH666

As the developers note, the title draws on films in the style of the 2018 Korean production „Door Lock”, among others. Completing the game takes anywhere from 30 minutes to a few hours and offers different endings based on the player’s choices, boosting replayability.

Nightmare Shift – Key Features:

  • Face nightmare and madness
  • Carry out routine duties at home and the motel
  • Deal with unsettling guests
  • Solve mysterious puzzles
  • Experience multiple endings

Nightmare Shift launches on XBOX Series X|S on July 30, 2026, and arrives on PlayStation 5 on August 13, 2026. The standard console price is 11.99 USD/EUR or the equivalent in other currencies.

Seek the Surface in Sci-Fi Thriller Visual Novel Advent: Dawn on PC, Mac, Linux Today

A cave expedition turns into a high-stakes fight for survival in this multi-threaded mystery

NEWCASTLE, Australia — July 20, 2026Advent: Dawn, the psychological sci-fi mystery visual novel about seven strangers trapped beneath a remote island, developed by Spire Games, emerges from the depths onto PC, Linux, and Mac via Steam today.

Trapped underground in a vast island cave system, neuroscientist Dr. Atlas Everly finds himself stuck with six strangers and no clear path back to the surface. Scour the darkened caverns for a way out, question the motives of companions who may be hiding more than they admit, and manage rising tensions as a deeply sinister mystery unfolds far beneath the island. 

 Navigate fractured trust as survivors discover a labyrinth of living crystals within the cave. Solve environmental puzzles to uncover clues about what’s really happening and open new paths forward. Return to key decision points using an interactive flowchart map and explore individual story routes. Only by tracking down each possible ending can Dr. Everly hope to find the “true” ending – and the truth about what’s happening beneath the mysterious island. 

Advent: Dawn touches on some of our deepest-held fears; being trapped in a dark cave is only the beginning,” said Spire Games. “This is a game about trust and emotional bonds, and what’s on the line when you put your faith in someone you don’t know. I hope fans are encouraged to explore the why in a story that will stay with them long after the credits roll.”

Advent: Dawn is available now on PC, Linux, and Mac via Steam, with English language support. For more information, join Spire Games’ Discord.

About Spire Games

Spire Games is an indie studio based in Australia, dedicated to crafting compelling narratives with a strong focus on emotional investment, mystery, and immersive storytelling. The ‘Spire Games’ name itself ties into a central plot point from the studio’s first game, The VII Enigma, an organization that fights against tyranny, which made it a fitting representation of the themes and ideals seen throughout Spire Games’ titles. 

Roguelike Platformer Gennady Pummels Consoles with New Demo Out Now

‘KIBORG’ creator Sobaka Studio to publish console version of irreverent monochromatic action

21, July 2026 – Gennady, the absurd monochrome roguelike platformer from developer Feed 64 and publisher Sobaka Studio (KIBORG), clobbers PlayStation 4|5, Xbox Series X|S, Nintendo Switch, and Xbox One in Q4 2026, alongside PC via Steam. Delve into black-and-white landscapes in a new demo available now. 

Gennady’s going to wish his dream about being on a crowded bus in nothing but his underwear was real when we wakes up in an alien meat factory. These chthonic creatures won’t let him just walk out – so he’ll have to use his fists, alien weaponry, and hurl his own body as a projectile to make his own way out, in this brutal, hand-drawn, procedurally generated side-scroller.

Rip through bloodstained walls, acidic barriers, and alien scum with brutal speed as a living projectile. Pummel extraterrestrial heathens the old-fashioned way in hand-to-hand fisticuffs, followed by entering Rage Mode to become an invulnerable force to be reckoned with. The better Gennady does at exterminating threats, the longer the rage ensues. 

Fuel pent-up rage with shields, ammo, and other useful trinkets for an effective roguelike run. Bend the rules of permadeath by shooting collected artifacts and carrying them into the next run. Upgrade Gennady’s abilities and weapons to conquer colossal boss encounters standing in the way of freedom. 

“We love games about tough warriors in even tougher situations, so when the opportunity arose to bring Gennady to consoles, it was a perfect fit for us,” said Dmitry Kachkov, Head of Sobaka Studio. “’I think Gennady and Morgan from KIBORG would get along…or leave each other in a bloody pulp.” 

Gennady brawls onto PlayStation 4|5, Xbox Series X|S, Nintendo Switch, Xbox One, and PC via Steam in Q4 2026. The demo is available now on all platforms. Follow developer Feed 64 on X, and join the official Discord server for the latest updates. 

About Feed64

Based in Armenia, developer Feed64 is a small indie game studio developing titles across PC and consoles. The team’s debut title was 2023’s Throworm. Infinite Upward, a mobile game available on Google Play. Their next title is the roguelike platformer Gennady, currently slated on PC and consoles in Q4 2026. 

About Sobaka Studio

Sobaka Studio is an indie game developer known for games like KIBORG, the rogue-lite with brutal, cybernetic-enhanced combat, the intense brawler Redeemer, and the beat ‘em up inspired by the 16-bit era, 9 Monkeys of Shaolin, Sobaka is currently working on multiple developed and published titles.

Masters of the Universe: Legends Unite Unveils New Bonus Content

It’s summer blockbuster season, and on July 22, the Masters of the Universe live-action feature film arrives on Prime Video. In tandem, Luna is launching a major Bonus Content Update to Masters of the Universe: Legends Unite, complete with new characters, cards, and ways to play. Stream the movie and play the expanded game beginning Wednesday — at no additional cost for Prime members.

More Players

Luna’s GameNight titles are designed to entertain the crowd, and Masters of the Universe: Legends Unite has grown the party. With our Bonus Content update, you now can play with 1-6 players, up from 1-4.

More Characters

In addition to the original six legendary playable characters, Masters of the Universe: Legends Unite welcomes two new playable Eternians and six new enemies in this update:

  • Play as heroic mechanical warrior Roboto, originally built by Man-At-Arms, or if you need brute force, play as Spikor, Skeletor’s multi-tentacled henchman.
  • Not everyone in this update is a potential ally. Players will also go up against Anti-Eternia Teela, Anti-Eternia Rock Man, Anti-Eternia Shadow Beast, Anti-Eternia Man-At-Arms, Anti-Eternia He-Man, Anti-Eternia Ice Man, Anti-Eternia Horde Trooper, Anti-Eternia Horde Wraith, Anti-Eternia Ram Man and Fakor, an Elite Battle Boss.

More to Explore

At its core, Masters of the Universe: Legends Unite is a strategic deckbuilding game that lets players craft unique decks based on their favorite characters, battle strange foes, and challenge each other in mini arcade games.

  • Bonus Content Update adds 80 new cards specific to Spikor and Roboto, to the original collection of 400.
  • A new biome, Anti-Eternia, brings fresh challenges and dark landscapes to explore.

Play Now on GameNight

At no additional cost for Prime members, Masters of the Universe: Legends Unite is part of the Amazon Luna GameNight collection of fun and approachable games playable from anywhere you assemble your family and friends. No controllers, consoles, or gaming PCs required — all you need is your phone and a TV.

Masters of the Universe: Legends Unite is available to Prime members and Luna subscribers in the U.S., UK, Canada, Germany, France, Italy, Spain, Austria, the Netherlands, Poland, Sweden, Portugal, Belgium, and Luxembourg.

MASTERS OF THE UNIVERSE™️and associated trademarks and trade dress are owned by, and used under license from, Mattel. ©2026 Mattel.

MXGP 26 REVEALS ITSELF IN FIRST GAMEPLAY TRAILER

Lesquin, France – July 20, 2026 – NACON and Lyon-based development studio Artefacts Studio today revealed the first gameplay trailer for MXGP 26, the official video game of the FIM Motocross World Championship. The trailer offers a glimpse into the major technological and gameplay innovations of this new installment, scheduled for release in October 2026 on PlayStation®5, Xbox Series X|S, and PC.

Unreal Engine 5: a photorealistic technological leap

Thanks to the transition to Unreal Engine 5, MXGP 26 achieves a historic visual milestone. The trailer showcases this striking photorealism through wide environmental shots, ultra-detailed mud textures under the rain, and precise mechanical close-ups (suspension, exhausts).

Redesigned physics and total helmet-cam immersion

Immersion is taken to the next level, notably through a gripping first-person helmet view, fully rewritten motorcycle physics, and completely reworked rider animations. The rider reacts dynamically to the track’s terrain, adopting realistic body movements during jumps, flat or banked turns, and while navigating ruts. Furthermore, the bike and gear progressively get dirty throughout the race, depending on the weather and soil conditions (dirt, sand, mud).

“Dynamic Deformation”: a living track that evolves in real time

The terrain in MXGP 26 is now alive. Dynamic deformation technology alters the track as riders pass through. As shown repeatedly in the trailer, the continuous passage of bikes digs deep, persistent ruts lap after lap, forcing players to constantly adapt their racing lines. Within just a few laps, the track is completely transformed from the start of the race!

Official 2026 season content in the spotlight

The trailer highlights a preview of the game’s rich official content and customization options:

  • Iconic Tracks: Including Bariloche in Argentina (volcanic soil), Riola Sardo in Sardinia (sand), Pietramurata in Italy (compact dirt), and Loket in the Czech Republic (hard-pack dirt).
  • Elite Riders: Across both MXGP and MX2 categories, players will find stars of the sport such as Romain Febvre, Maxime Renaux, Kay de Wolf, and Calvin Vlaanderen.
  • Full Customization: A comprehensive editor allows players to design their rider and customize official machines from championship manufacturers (Kawasaki, Husqvarna, Yamaha, KTM, Honda…) with gear from leading brands (Fox Racing, Alpinestars, Scott, Airoh, etc.).

Whether competing in intense online races (up to 10 players), engaging in Grand Prix, Championship, and Time Attack modes, or freely exploring the vast training grounds of The CompoundMXGP 26 stands out as the ultimate motocross experience.

MXGP 26 will be available in October 2026 on nacongaming.fr, PC, PlayStation®5, and Xbox.

Explore all NACON games and accessories: nacongaming.com

About NACON

NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 15 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 40 years of expertise at the service of players. This new unified business unit strengthens NACON’s position in the market and enables it to innovate by creating new unique competitive advantages.

About Artefacts Studio

Founded in 2003 by Bruno Chabanel, Artefacts Studio is today one of the major independent players in the French video game industry.

Driven by a team of over 70 experienced professionals, the studio relies on two historical areas of expertise. On one hand, racing games, with recognized expertise on iconic franchises such as Moto Racer, the FlatOut 4 DLC, and the console ports of several WRC installments. On the other hand, RPGs and narrative games, highlighted by our collaboration with Cyanide Studio on Space Hulk: Tactics, as well as the full development of The Dungeon of Naheulbeuk: The Amulet of Chaos and its three DLCs.

In 2026, Artefacts Studio continues this momentum with two major new projects: the RPG Terrinoth: Heroes of Descent, developed in partnership with New Tales and Asmodee, and MXGP 26, in partnership with NACON.

HAIKYU!! FLY HIGH Soars into Its 1st Anniversary with Anniversary Rewards, New Characters, and a New Mini Game!

  • From July 22 to August 19, join a month-long lineup of special events, exclusive rewards, and brand-new content to celebrate one full year on the court.
  • ‘Make UR Wish’ is here — complete designated challenges for a chance to hand-pick a UR-rarity player and bring your dream ace home for free!
  • ‘Clean Up the Gym’ to earn a free SP HITOSHI GINJIMA, and log in daily to unlock exclusive 1st Anniversary Portrait Frames, Chat Frames, and limited dual-character Backgrounds featuring HINATA & KAGEYAMA and IWAIZUMI & OIKAWA!

Global, July 20, 2026 – HAIKYU!! FLY HIGH is serving up its anniversary celebration! Garena today announced the launch of the game’s 1st Anniversary festivities, featuring free character rewards, exclusive cosmetics, an all-new game mode, and two brand-new SP characters joining the roster. 

Over the past year, HAIKYU!! FLY HIGH has invited players into the world of the beloved volleyball anime Haikyu!! on mobile—building dream teams, reliving iconic matchups from the series, and recruiting fan-favourite characters. To mark this special occasion, players can now look forward to the game’s biggest lineup of rewards and content to date, with special surprises for players to enjoy throughout the campaign.

1st Anniversary Login Rewards — Log In Daily for Exclusive Anniversary Rewards!

From July 22 to August 5, players can log in to HAIKYU!! FLY HIGH daily to claim an exciting lineup of exclusive anniversary rewards. Celebrate the milestone with limited-time Portrait Frames and Chat Frames available only during the event. Players can also unlock two stunning Backgrounds—one featuring SHOYO HINATA & TOBIO KAGEYAMA, and another featuring TOORU OIKAWA & HAJIME IWAIZUMI.

Beyond the exclusive cosmetics, daily logins will deliver SP Recruit Tickets, UR Recruit Tickets, and UR Player Boost Cards to power up your roster. With valuable recruitment resources and commemorative anniversary rewards, players can expect a variety of bonuses throughout the celebration. 

‘Make UR Wish’ ‘Clean Up the Gym’ — Earn a UR Player and Free SP HITOSHI GINJIMA!

The centrepiece of HAIKYU!! FLY HIGH’s 1st Anniversary celebration is the ‘Make UR Wish’ event, where players can complete designated challenges for a chance to select a UR-rarity player of their choice. Whether you’ve had your eye on a powerhouse spiker, an unbreakable libero, or a genius setter, this is your opportunity to recruit your favourite ace player and strengthen your Dream Team.

Running alongside it, the ‘Gym Cleanup’ special event allows players to earn SP HITOSHI GINJIMA for free. Complete daily tasks to progressively unlock this passionate and dependable wing spiker from Inarizaki High School. With his relentless drive and explosive attacking style, GINJIMA is ready to bring fresh energy to the court as part of the game’s 1st Anniversary celebration. 

New Mini Game — Showdown! Midnight Treasure Hunt Begins!

In addition to anniversary rewards and events, HAIKYU!! FLY HIGH is introducing an all-new game mode for players to explore. The Showdown! Midnight Treasure Hunt! throws players right into the heart of the camp dormitory for a chaotic and thrilling special mission. Search for items, outsmart your opponents, and complete your exploration before time runs out. Every second counts in this high-stakes dorm adventure. Team up with your favorite players and make this anniversary one to remember!

New Limited SP Characters Arrive: SP KORAI HOSHIUMI and SP SACHIRO HIRUGAMI Take the Court!

The 1st Anniversary roster expansion also welcomes two powerhouse SP characters from KAMOMEDAI HIGH SCHOOL. Leading the charge is SP KORAI HOSHIUMI (Winter Sports), the explosive wing spiker nicknamed “The Next Little Giant”, whose extraordinary jump height and ferocious attack power make him one of the most electrifying players on any court. Every spike from HOSHIUMI is a spectacle of raw power and precision!

Hot on his heels, SP SACHIRO HIRUGAMI (Winter Sports) steps up to deliver impenetrable defence and ice-cold tactical brilliance. The cool-headed middle blocker’s read-blocking mastery and strategic composure give any team a formidable wall that’s nearly impossible to break through. Together, KORAI HOSHIUMI and SACHIRO HIRUGAMI bring the strength and spirit of Kamomedai High School to HAIKYU!! FLY HIGH as part of the game’s 1st Anniversary celebration.

Stay Connected with HAIKYU!! FLY HIGH!

The celebration continues beyond the game. Follow HAIKYU!! FLY HIGH’s official channels for community events, giveaways, anniversary activities, and the latest updates throughout the 1st Anniversary festivities:

Ready to fly high with Shoyo Hinata, Tobio Kageyama and the rest of the HAIKYU!! squad?  HAIKYU!! FLY HIGH is available on App Store and Google Play

About the HAIKYU!! Animation Series

Bringing together all that was practiced (our youth), to the promised land…

Beginning serialization in Shueisha’s Weekly Shonen Jump magazine from February 2012, HAIKYU!!, created by Haruichi Furudate, is a highly renowned title within the sports manga genre that gathered popularity with its depiction of the youthful passion of high school students giving their all to volleyball.

A total of 45 volumes were published over the course of 8 and a half years until finally reaching a conclusion in July 2020 with over 70 million copies currently sold. Starting in 2014, the TV animation series was broadcasted on TBS TV by Mainichi Broadcasting System (MBS) until December 2020, resulting in a total of 4 seasons created for the series.

Then came February 16, 2024. HAIKYU!! made its return with a movie!! The movie depicts the epic match between Karasuno High School and Nekoma High School, one of the most popular arcs from the original series. Otherwise known as “The Dumpster Battle”.

Now, a match where there are no “second chances” is about to begin…

©H.Furudate / Shueisha,”HAIKYU!!”Project,MBS

*All trademarks or registered trademarks are the property of their respective owners.

About Garena

Garena is a leading global online games developer and publisher. Free Fire, its self-developed mobile battle royale title, is the most downloaded mobile game in its genre for seven consecutive years, according to Sensor Tower App Performance Insights. The title has also ranked as the world’s most downloaded mobile game across multiple years since 2019.

Garena is run by passionate gamers and has a unique understanding of what gamers want. It exclusively licenses and publishes hit titles from global partners – such as Arena of Valor and Call of Duty: Mobile – in selected markets globally. Garena champions social and entertainment experiences through games, enabling its communities to engage and interact. Garena is also a leading esports organiser and hosts some of the world’s biggest esports events. Garena is a part of Sea Limited (NYSE:SE), a global technology company. In addition to Garena, Sea’s other core businesses include its e-commerce arm, Shopee, and digital financial services arm, Monee. Sea’s mission is to better the lives of consumers and small businesses with technology.

BATTLEFIELD 6 AND TOP GUN JOIN FORCES FOR BIGGEST BLOCKBUSTER SEASON YET

Battlefield Debuts First-Ever Entertainment Collaboration with Paramount’s Record-Breaking Franchise, Featuring All-Star Talent from Top Gun: Maverick for Battlefield 6 and REDSEC

Sydney, Australia. (July 18, 2026) – Electronic Arts Inc. (NASDAQ: EA) and Battlefield Studios today revealed a first look at Battlefield 6™ and Battlefield REDSEC, delivering the franchise’s largest seasonal update to date with Naval Warfare, new content, and a meticulously crafted knockout Top Gun crossover experience in partnership with Paramount Games Studio. The update will include the F-18/Super Hornet and iconic F-14 Tomcat, fan-favourite characters from Top Gun, as well as two new modes inspired by the franchise’s iconic aerial combat.

Three characters from Top Gun come to life in-game, fully voiced by their original performers: Lt. Bradley “Rooster” Bradshaw (Miles Teller), Lt. Robert “Bob” Floyd (Lewis Pullman), Adm. Solomon “Warlock” Bates (Charles Parnell), with Top Gun-inspired character skins and cosmetics available in-game.

“It’s a huge honour to appear in a long-running franchise like Battlefield with its millions of fans, and talented people working on it,” said Miles Teller. “And with Top Gun, it’s like two titans meeting.”

“I’ll actually be the one giving orders in-game, which I love,” said Charles Parnell, “If it’s my voice that pushes players on to clutch a win, that’s awesome.”

Carrier Strike is a new Battlefield 6 mode debuting during this collaboration that pits naval, air, and ground forces against one another as teams seek to destroy the enemy aircraft carrier in a showdown creating an incredible blending of Battlefield and Top Gun’s defining characteristics.

“Battlefield is very intense, whether you’re in the sky or on the ground or fighting in the sea, “ said Lewis Pullman, “In that way, it’s a perfect pairing with Top Gun.”

Players can also jump into a new Gauntlet mission for Battlefield REDSEC, a jets-only combat mission set on a reworked version of Tsuru Reef, where they compete to be the best of the best. 

“Jets. Adrenaline. The drive to be the best. Battlefield’s unmatched sense of scale is the perfect way to bring Top Gun’s iconic and cinematic aerial combat to life.” says Ryan McArthur, Executive Producer. “We can’t wait for our players to experience the update when it hits on August 18 but our collaboration is also just a piece of Battlefield 6’s biggest season yet.”

Season 4 officially kicks off on July 21 with Phase 1 (Pacific Front) introducing the biggest map in Battlefield 6 yet, Tsuru Reef. This massive Pacific theater battleground features vast air and sea spaces as well as naval aircraft carriers with operational flight decks, and the introduction of our new Dynamic Wave System. This system adds a new dimension to ocean combat, where waves affect boat movement, player aim, and line of sight, allowing players to strategically ambush, flank, and use as cover in firefights.

Phase 2 (Top Gun) debuts on August 18th with Battlefield and Top Gun’s collaboration content alongside a reimagining of one of Battlefield’s classic maps, Wake Island. The final phase of Season 4 (Tidal Strike) releases on September 15 and includes a collection event offering rewards for those who complete naval-based contracts and challenges.

“When Battlefield 6 launched, it had a strong core of content that we’ve grown over time, using feedback from the community to make the game even better,” says Byron Beede, General Manager of Battlefield. “With the addition of Naval Warfare, our Top Gun collaboration, our largest map, and so much more, Season 4 is our biggest update yet and is the perfect opportunity for players old and new to dive in.”

Season 4 will also see the release of several eagerly anticipated updates to the game. Battlefield Studios is rolling out a series of quality-of-life updates, with Spectator Mode and the Portal Custom Lobby launching this season.

Visit us on Battlefield.com. Join the official Battlefield community channels over at discord.gg/Battlefield. Follow us on @Battlefield to stay informed on the latest updates, and @BattlefieldCom for the rollout of live updates.

About Battlefield
Battlefield is a storied franchise renowned for uncompromising combat gameplay, and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

About Electronic Arts 
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2026, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1 ®. More information about EA is available at www.ea.com/news.

EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.

About Paramount Games Studio
Established in 2026, Paramount Games Studio is a unified gaming studio, encompassing Skydance Games as its publishing label alongside Skydance Interactive and Skydance New Media as distinct development teams, under the seasoned leadership of executives Tony Driscoll (President, Paramount Games Studio & EVP, Corporate Strategy and Development), Dan Prigg (EVP, Head of Games) and Shawn Kittelsen (SVP, Head of Creative and Production). Built on world-class storytelling, bold creative ambition, and the full strength of Paramount’s beloved IPs, Paramount Games creates diverse games for every player, from casual to AAA, and enduring franchises designed to evolve with players for years to come. Its portfolio spans console, PC, mobile, and emerging platforms, with upcoming games and franchise experiences including TMNT: The Last Ronin, AVATAR LEGENDS™: The Fighting Game, and Star Trek: Shadow Frontier. By bringing together publishing, development, interactive licensing, and franchise-building under one vision, Paramount Games is elevating games alongside film and television as a core pillar of Paramount’s broader entertainment ecosystem.