Well, sort of. Aliens: Colonial Marines is coming out in just two short weeks, and those wanting some more footage of the Xbox 360/PS3 title can look no further.
Titled the “kick-ass” trailer, this footage takes us aboard the U.S.S. Sulaco, which is where the Aliens you will be doing battle with are currently inhabiting. The main voice speaking takes us through the events, but it’s the gameplay footage that looks amazing in my opinion. This setting seems to capture the essensce of the flicks perfectly, with an uneasy tone acting as a backdrop to the light humor and campy tale that is taking place. Check out the clip below, and stay tuned, as there is sure to be even more clips to come. Hopefully, a Wii U release date will also come forth.
Ben 10: Omniverse Developer: 1st Playable Productions Publisher: D3 Publisher Platform: Nintendo Wii U (Reviewed), Nintendo Wii, Xbox 360, Playstation 3, Nintendo 3DS, Release Date: November 18, 2012 Price: $39.99 – BUY NOW
Overview
Ben 10 has been a staple of children’s television for years now, with several video game adaptations that have seen releases over the years. Yes, you might not of heard of many of them, but they do exist. Most of the time, these titles based of the franchise fall somewhere between simply “good” to mediocre, and fall short of creating any type of memorable experience – even for the hardcore fans of the program. Ben 10: Omniverse is yet another example of this, but this time our hero is trying to capture an early market on the Wii U. What you have here is a port of a game that hasn’t seen much publicity to start with, but does Ben 10: Omniverse for the Wii U leave us with anything to write home about? Let’s find out.
Story
To be honest, I have never paid too much attention to Ben 10. I am well aware of the popular franchise existing and have seen all of the marketing at work in stores, but it is a bit past my time – and never really tapped my interest enough to give it a second look. Whether you are familiar or unfamiliar with the name, you should know that Ben 10: Omniverse plays off the television show with the same name, with gamers taking the role as Ben Tennyson as he goes up against the evil villain known as Malware.
There are a bit of interesting happenings and a little bit of light humor sprinkled in that young fans are sure to love – but for the most part, those who truly understand Ben 10 are going to be the only ones that take away from this campy tale. I will say that the concepts of time travel, aliens, and sci-fi certainly seemed to be appealing, but after a short while – slow pacing takes hold and what could be an easily enjoyable adventure turns a bit stale, as it seems the developers simply wanted to throw this title out to the public due to the namesake, with the quality of the overall narrative taking a decent sized hit as a result.
Gameplay
I want to say that Ben 10: Omniverse is a great game – but that is only half right. This licensed romp is an action title full of ideas, but never really attempts to push the boundaries on it’s own concepts in order to produce an interesting experience. As I mentioned, players take the role of Ben, who has a special power in the form of his handy device known as the Omnitrix, which can let him change into aliens to fight evil. Ben himself can fight enemies with standard combat, as he features a variety of stiff kicks and melee maneuvers to put the beat-down on foes. Sadly, this combat in itself is a chore, as enemies can have an absurd amount of HP, so the player will be tapping their face buttons like mad just to get rid of only one of the many foes on the screen. Now, the combat isn’t really broken, it’s just a bit robotic and that alone is why using the Omnitrix is such a necessity.
Over the span of the game, Ben can earn new unlockable species for his Omnitrix, which of course allows for instant transformation into a new form. The idea of keeping the game fresh is brilliant with this mechanic, as players will certainly enjoy the wide variety on display. However, the aliens usually just feature a projectile of a different color or a more powerful melee, so fighting as these beasts lead to some dry results. Making matters a bit more tedious is that the Omnitrix has a timed meter, so Ben can only stay in these forms while he has enough charge. I get the idea behind this, but this kid isn’t too powerful to start with. Being rewarded with a new playstyle – only to have it ripped away a short time later can be a bit tiresome.
Luckily, Ben does have a side-kick by the name of Rook. While you could certainly play the game in single player, the definitive experience is found with more than one player. No – aside from a few special moves, Rook doesn’t offer a lot, but he can be a competent companion if controlled correctly. The AI however is not too great, and those going solo are sure to be frustrated as Rook just stands there, letting Ben be pummeled by on-screen targets. The enemies themselves can become a bit glitchy as well, and don’t offer much in terms of strategy to defeat.
To be honest, I wasn’t too fond of even using aliens in combat. Sure, the attacks are different, but that’s really all they have to offer. Puzzles however give these alternate forms meaning. As you progress, you will come across several areas that require one or more objectives to be completed before moving on. For instance, if a bridge needs to be formed, you would switch a specific alien that can literally turn into a bridge. When a switched needs to be hit with an electrical charge attached, just summon the handy Feedback. This alone adds a small amount of depth, but the pacing for these puzzles have been executed poorly – meaning that most of the time it will be battle, solve a simple puzzle based off of acquired alien forms to move on, and then repeat. I can’t say this formula is broken, but it feels overly predictable, making the game feel linear as a result. This is of course a title targeted for children, but the over-usage of hand holding (where the game pretty much spells out how to proceed) also over-simplfies things and takes the fun out of the otherwise clever mechanics at hand.
Since Ben 10 is a Wii U offering, I expected to see a little bit of Gamepad usage. Sadly, this is yet another shortcoming of Omniverse. Instead of maybe utilizing the device to compliment all of the alien forms and variety the game has to offer, Ben 10’s usage comes down to a menu – or a character wheel to be exact, letting the player change forms from the Gamepad. These forms can be mapped out on the D-Pad for quick use, but switching to one of the unmapped abilities means an abrupt halt to the action. When playing on the television, the player is treated to a plain, blank screen, where the potential of the device goes to waste.
Visuals and Audio
I am a fan of cell shaded games, but the Wii U could certainly pull off better than what Ben 10: Omniverse has to show for itself. Environments do have color and detail, but tend to just mesh together due to the similarly set levels. The aliens and even Ben 10 are nice to look at, but are stiffly animated, which makes the combat feel a lot clunkier than it actually is. Graphical glitches also came into play quite often, with enemies disappearing right off the screen during chaotic bouts. I remember this same problem occurring during my time with Warriors Orochi 3, but Ben 10 is miles below that title in terms of power, so the only other excuse for it’s flaws comes down the fact that this game was rushed out the door to meet a deadline – leaving the fans of the franchise with one function-able, but sloppy experience as a result.
Soundtrack wise, the tunes at hand capture the industrial setting quite well, but are a bit forgettable overall. Now, that isn’t to say that all the audio is bad, as the voice acting is far from it. While the story is a bit sub-par, the small cutscenes that do play are brought to life by Rook, Ben, and all of the other encounters in the game – so those who adore the show might at least find their fix with these accurate performances that give the game a light and adventurous tone.
Overall
Ben 10: Omniverse is a port for the sake of being a port. Every great idea within the game is held back by another, as the poor pacing and boring level design never lets the player do anything inventive with the mass amount of forms Ben can become. Co-op is a plus, but again – the graphical flaws and lack of polish still keep Ben and company from reaching their true potential. At the end of the day, this kind of product is something we expect from licensed games, as it’s a sub-par filler title that exists in order to add another notch in Ben 10’s resume. For fans, I would normally say “why not?” as there is a still a solid experience to be found, but with the Wii U version, I can’t offer that advice. Without proper utilization of the Gamepad on top of the numerous issues, Omniverse has came to the Wii U without any purpose, and stands as a game that feels dated and uninspired as a result.
With another Super Bowl coming up this weekend, February 3rd, EA continues their tradition of trying to predict its outcome using the most advanced football simulator they have available to them, Madden NFL 2013. Having properly predicted the Super Bowl winner 7 of the last 9 years, only the game itself will determine if they will achieve a solid 80% or a rounded 70% accuracy.
As for the prediction itself, the final play of the game can be viewed in the video embedded below, which this time was pretty important as the final play determined the winner. With Ravens ahead 27 points to the 49ers 24 points, all the 49ers had to do was score a touchdown to claim victory.
How do they fair? Well admittedly, not so well, losing by an interception allowing the Ravens to run out the clock. But, it nonetheless marks the Ravens as EA’s Madden NFL 2013 Super Bowl XLVII Champion prediction. Now, it’s simply a matter of waiting until the big game on Sunday and see if the real game manages to be as close as this simulation of it.
Incipio Le Deux iPhone 4/4s Case Manufacturer: Incipio Platforms: iPhone 4/4s Price: $29.99USD Get it Here
The Le Deux case is a case with a brushed stainless steel back plate with a polycarbonate frame. The case is available in four different colour combinations and has an Incipio Vanity Kit, which contains a screen protector, cleaning cloth, and applicator card, packed into the box. The case is designed to be extremely slim to compliment the iPhone 4/4s’ design.
The installation of the Le Deux case is an absolute nightmare. This is one of the trickiest cases to install on a phone and there are zero instructions included inside the box to make it easier. There is a YouTube video from Incipio that demonstrates the proper way to install the case, but there is no mention of this either in the box. It took me almost a full half hour of struggling with the case along with the help of the YouTube video half way through before I managed to wrangle on the case. The proper way to install the case is to put the back plate onto the back of the phone then with the LCD facing up, slip the bumper onto the phone and make sure the back plate is secured to the bumper.The video makes it look easy, but it is pretty tough. In the process of getting the bumper onto my phone, I managed to break my phone’s power button. The bumper’s fit is extremely tight, with the amount of struggling I required to get the case on, the bumper depressed the power down and rubbed it side to side repeatedly until the little piece that allows the power button to depressed with a click seemed to have slipped out of its position and caused the power button to no longer work. This seems to be a relatively common failure in iPhones, but I am left to wonder if the power button didn’t go through such stress from the installation of the case, would it be still ok now.
I spoke to Incipio about this, and they have stated that the Le Deux is an extremely difficult case to install, but this was the first time they have heard of a power button failure due to the installation of the case. Frankly, I do not believe the case is the only cause of the failure, but rather it simply exploited either a design or manufacturing weakness and caused a failure. I strongly recommend those choosing to purchase the Le Deux to take extremely care while installing the case and to watch the instructional video first before attempting to install the case. I also recommend that Incipio pack either an instruction manual or a link to the instructional video in the Le Deux box.
The back plate of the Le Deux case is a brushed stainless steel plate with a piece of cardboard like material glued to the portion that touches the iPhone’s class to prevent scratches. The back plate comes in three different finishes, a gold, black, and silver finish. The back plate has four small holes that snap into the bumper’s four protrusions to secure the back plate to the bumper. The stainless steel plate is cut perfectly, fitting itself to the back glass and resting against the metal band on the iPhone. It does not flex easily, but the brushed metal does get noticeably scratched with use. After a while, I noticed lots of small scratches on the centre of the plate from being rested on tables then picked up. The silver brushed steel finish does an ok job of hiding the scratches, but eventually the scratches look like a faint circular cloud on the back plate. If the colouring on the black and gold versions is simply a coated layer, they may show the scratches easier than the silver models. However, I am unable to confirm this personally. The back plate is extremely thin with ample sized hole for the flash. I did not notice the back plate causing any interference with the camera’s flash.
The bumper is a polycarbonate plastic that is advertised as Incipio’s Plextonium material. It is extremely slim with well sized holes cut out for the power button, volume buttons, vibration switch, speakers, and 30 pin connector. The hole for the headphone port is a pretty standard size for cases, fitting most headphone plugs except for the larger high end jacks. I was able to fit in all my headphones except the stock Shure se215 plug and the cable for my headphone amp. The latter was easily modified to fit the Le Deux case. There isn’t much give in the bumper except for lower portion of the hole cut out for the 30 pin connector. I found that wiggled easily compared to the rest of the case. The bumper itself took falls pretty well, but considering how little play there is in the case, the bumper dented easily after the phone was dropped about a foot onto the side of a desk.
The Le Deux case is a pretty solid choice at $29.99 if you are looking for a little more protection than the classic bumper case but still maintaining the super sleek design of the iPhone. The stainless steel back plate will provide the necessary scratch protection to allow owners to rest their phones on the table and slide it around without fear. The plastic bumper will stop the iPhone 4’s death grip problems without taking away from the beauty of the phone. However, the Le Deux struggles with an extremely difficult installation. Instructions on how to install the case or a link to the tutorial video needs to be added to the box containing the Le Deux. Buying the case also nets you an Incpipo Vanity Kit which is a very usable screen protector considering it is free. This definitely increases the value of the case. If you are in the market for a slim case and are willing to put in the care and leg work required to install the Le Deux safely, you will be rewarded with a case that looks so good it could be mistaken as a new iPhone design.
Capsule Computers review guidelines can be found here.
Any die hard Fire Emblem fan no doubt has a favourite choice amongst the many varieties of character classes in each of the games. Many player selectively choose to build their armies based around the strengths and weaknesses of a few selected units. Like many other fans, I too enjoy seeing my myrmidons and swordmasters cutting down leagues of enemy units while nomads and rangers cover them from afar. After seeing a great number of character classes turfed in Shadow Dragon, fans had feared that many beloved unit types were forever written out.
The lastest Fire Emblem Awakening trailer does away with that suspicion, showing off many past units such as the manakete, great knight and myrmidon, as well as a variety of newly created units such as the griffon rider, war monk and most interestingly of all, a tactitian class that can use both weapons AND magic. Be sure to check out the trailer for yourself below!
If you’re waiting to play Sony’s next big PlayStation 3 title that isn’t a reboot, prequel or sequel to a well-used franchise then you’re first going to have to pick up one of those titles. Sony has announced today that all copies of God of War: Ascension worldwide will come with early access to The Last of Us demo.
Of course the demo won’t be available right away. Instead you will have to wait until the demo becomes available. Currently the demo does not have a set release date and Sony has also made it so the only way to access the demo is through God of War: Ascension’s main menu which is a useful counter measure against trade-ins.
We’ve seen the origins of Rapture and how the underwater city came about for past Bioshock titles, but how did a floating city manage to detach itself from the rest of the world? Well this latest video from Irrational and 2K Games will provide a little bit of backstory. The video is titled “Truth from Legend” and Alister Bloom tries to unlock the mysteries behind Columbia in what may become a series of videos up until the game’s release on March 26th.
That video can be seen below, but if you happen to be interested in pre-ordering the title, then you will also want to check out the video just below this paragraph. Anyone who pre-orders the title in Australia will be given the Industrial Revolution Pack which not only unlocks three in-game items that will boost your combat abilities, but also $500 of in-game currency, five extra lockpicks and free access to the Industrial Revolution puzzle game.
Been dying to see what Dead Island Riptide has to offer in terms of gameplay, whether it be to compare with how the original played or to see what new things are incoming? Well, looks like those fans looking for either are in luck as a gameplay walkthrough has been released to show off both.
The video itself is decent length, just shy of 10 minutes and shows off plenty of new content. Focusing on a hub defense mission, pseudo-tower defense, the video is a bit slow going, but with the ever present threat of zombies kinda hard to blame the presenter. While the footage shown is still pre-alpha, it’s still looking alright, but that’s no real surprise as they’ve got the original to build off of.
Players can check out the video for themselves embedded below. Dead Island Riptide is set for release for Xbox 360, PlayStation 3, and PC on April 23rd in North America, followed by the 26th in Europe.
With RTS fans eagerly awaiting the release of the first promised expansion pack to Starcraft 2, cinematic teasers and trailers have been all the rage at Blizzard’s marketing team. Numerous demonstration videos and teasers have been flung about the internet ever since the original Starcraft 2 hit the scene back in 2010. With the release date of Heart of the Swarm etching ever closer, Blizzard has released the full opening cinematic of Heart of the Swarm.
The trailer depicts ththe protagonist of this story to be Sarah Kerrigan, the Queen of Blades and controlling force over the Zerg. After the events of Wings of Liberty, Kerrigan was left stripped of much of her PSI powers, now living as neither Zerg nor Human, but a mixture of both. While we don’t know what her intentions will be this time around, whether it be hero or villian, but we do know that she’s still more than a little pissed off at Mengsk and we can bet that she, much like Jim Raynor will be looking foward to settling the score with him. That is, if they don’t end up killing each other first.
Fans of the Dungeons and Dragons may recognize the name of the upcoming MMORPG from Cryptic and Perfect World Entertainment. Neverwinter will have its beta testing kicked off in February with three stress-test weekend events. The three dates for the beta events are February 8-10, March 8-10, and finally March 22-24.
There are several ways to get beta access. PC Gamer is giving away promotional codes, as are events like PAX East and community giveaways. You can also purchase the “Founder’s Pack.”
The “Founder’s Pack” will come in three separate tiers:
$19.99 – “Adventurer’s Pack” – Players on this tier are not guaranteed beta access
$49.99 – “Guardian of Neverwinter Pack” – Beta access, Direwolf companion, Armored horse mount, and in-game ‘Founder’ title
$199.99 – “Hero of the North Founder’s Pack” – Play as the famous drow ranger himself, Drizzt Do’Urden (or as close to him as you can get) with a panther companion, armored spider mount, and the unique Drow playable race
Players interested can get more details here or go to the official site to sign up for the beta themselves.