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Special Forces: Team X Review

Special Forces: Team X
Developers: Zombie Studios and Microprose
Publisher: Atari
Platform: XBLA (Reviewed), PC
Release Date: February 8th, 2013
Price: 1200 MS Points – Available Here

Overview
When it comes to multiplayer third-person shooters for PC and XBLA, there aren’t overly too many.  Sure there are some, but there tends to be far more of the first-person variety or other genres.  Players hoping or looking for a good multiplayer experience then may be in luck with the new shooter titled Special Forces: Team X that’s come to both PC and XBLA.  Does it offer everything a player could want?  Or will those that play it find it falling short?  Read on oh interested persons.

Story
Story?  Pfft, who has time for that?  Don’t be looking for a story here because this game is designed to itch the multiplayer scratch and nothing else.  Special Forces: Team X includes no single player, zero solo gameplay, and the games career is simply a set of personal achievements for players to attempt throughout all their multiplayer games.

Gameplay
Alright, so no story to fall back on, so what is there in terms of gameplay?  Well first off, there is no tutorial, no training, and no explanation as to how to play the game at all outside of a diagram pointing out the buttons.  That should mean a fairly straight forward game.  What I found was the worst gameplay experience as I ranked up from Level 1 to Level 4.  I was consistently killed without barely any kills to call my own.  In addition to weapons that seemed difficult to aim and movement speed that with the exception of sprinting forward meant being dead in the water in any firefight.  Then I figured out it was a cover-based shooter.  Oops, well that does explain the abundance of chest high walls.

After figuring out the key gameplay element I found myself having a far more enjoyable time.  I could kill things, live longer than ~20 seconds, and actually contribute to my team, which incidentally is another major gameplay element.  Special Forces: Team X doesn’t just encourage working as a team, it rewards it.  Sticking close to teammates will slowly build up a multiplier, the longer together the higher the multiplier, even giving a warning when leaving a teammate’s range and about to lose that multiplier.  For the vast majority of gameplay this feature works well, keeps players from going lone wolf and the only time it gets in the way is with poor teammates.  In addition to the multiplier players have skills they can activate, which will buff all those currently in range with better damage resistance  or accuracy, etc.  While this could be overlooked, those that learn to use it effectively as a team make a better impact.

Besides cover-based shooting, Special Forces: Team X has taken a few other cues from shooter trends by utilizing a level system.  Play, rank up, unlock stuff, modify load outs, repeat.  At first I thought that this was the cause of my failure in the game, having poor equipment facing those with superior, but they actually seem fairly balanced.  All the guns, which incidentally have permission to use actual guns like Colt and Kalashnikov, can also unlock different attachments throughout the levels to get them exactly how anyone could want them.  The one slight miss is a few of the appearance aspects that can be unlocked.  Different clothes that can be unlocked, alright, but body types don’t really need to be locked.  Going along with the appearance, how a load out is picked is exactly how the character appears in the game.  No shading them to a specific color to easily tell teams, everyone in varying camos and outfits, cause this is realistic-ish combat.

Finding a game is incredibly straight forward, a list of current sessions is available that gives gametype and current number of players.  After figuring out what the abbreviations for the gametypes are, hint its not that hard, finding a game of exactly what a player wants is super easy.  This list however is just the public matches as matches can also be made private, working exactly like public matches and even contributing for missions and levels.  Teams aren’t limited to only 2 either, going up to 4 different teams which can really change the gameplay dynamic, if only the match list included that with the other information.

The guns themselves and how they unlock are actually pretty unique.  While load outs have a primary and secondary weapon, primary weapons are reserved only for rifles and SMGs, while secondary weapons include pistols, shotguns, and a combat knife.  Don’t get too excited though, the right to carry both a rifle and shotgun is reserved for those at least level 9.  Though be careful when picking a weapon load out as the damage information on the side is a little buggy and only shows the last weapon selected to compare against, which isn’t helpful when trying compare between the different secondaries unless a secondary was selected last to re-up the information.  Not big, but was a little confusing until I figured that out.

Besides the load out weapons, special weapons do appear on the map during gameplay.  From the sensible sniper rifle, powerful RPG, mighty mini-gun, supportive air strike canister, to the crazy chainsaw.  Complete with a giddy run animation as the character tries to find someone to use it on.  During gameplay, they seem like a one shot deal.  Whoever picks them up gets to use them and if they die it can’t be reclaimed.  This is both good and bad, it sucks that someone can pick it up and immediately get taken out nerfing it that spawn, but on the other hand it’s good that failing to wade through enemies with a chainsaw wont end up with the enemy getting it themselves and wading through their team.  A little bit different than other games, but in my opinion a better option as it prevents matches from becoming a fight over the power weapons and instead a special bonus during a match for whoever grabs it.

The map a match takes place in is actual one of the most unique features of the game.  Being broken up into three tiles, the map’s actual layout is voted on before the match begins, with players cycling through the various pieces in each slot and the highest votes for each are the ones selected.  This gives the single three tile map over 100 combinations, which may seem a little daunting, but it mostly comes down to familiarizing oneself with each of the tiles a much smaller easier task.  All in all, it makes the terrain much more versatile though with a bit of a different learning curve than other shooters.

Visuals and Audio
As could probably be told from the screenshots, the visuals of Special Forces: Team X goes more for the cell shades kind of look, but may be closer to over saturated.  While interesting it kind of highlights the difficulty the game has in deciding if it is serious or silly.  Without this kind of art style things like the chainsaw would seem out of place, but with it the inclusion of accurate gun names is weird.  For the most part the visuals do work, even when getting a headshot and seeing the bloody stump where a face used to be, as too realistic something like that might not go over very well.  While it doesn’t really work against it, it doesn’t overly add to the experience either, being more or less just there.

The audio doesn’t fair much better unfortunately, while the music on the Main Menu is pretty solid at first it turns out to be about the only music in the game, repeated over and over.  Luckily, players will only be on the menu for short periods of time, so it’s not too bad.  While in a match the vast majority of the audio is gunfire and whatever characters happen to be saying, from throwing grenades, to the current status of their dogs.  This is unfortunately pretty flat dialog with really dry delivery, I mean I’ve never heard the phrase “My dog’s dead” spoken so unemotionally.  The audio leaves a lot to be desired.

Overall
Despite my little hiccup in how to go about playing the game at the beginning, Special Forces: Team X has fun and well-balanced gameplay.  The only real stumbling block is the audio, which if played with a headset in total communication with the whole team isn’t so necessary, but without that it’s dull.  A general selection of gametypes, yes, but executed very well in a game that focuses a lot on team play.  Those players that are really into team based shooters should have a good time, just remember to use that headset to hear people that might actually sound like they care about what’s going on.

Capsule Computers review guidelines can be found here.

Windows Phone 8 Newsbeat – Issue #1 (Sappy Apps)

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Windows Phone 8 has started releasing news articles regarding the latest and greatest apps available for their product. In every issue the top three apps will be announced as well as honorable mentions and a list of most current apps. Let’s find out what is so sappy…

The Top Three

AppDescriptionPrice
Take40-Logo-01Take 40: Whether you are on the move or relaxing at home, stay connected to the world’s biggest hits with the new Take 40 Windows Phone 8 app, which gives you the power to watch over 10,000 high quality music videos.FREE
ClickView-Logo-01ClickView: ClickView Exchange is a content sharing community which includes videos from free to air TV stations, recorded by many ClickView users. This online source of relevant, educational content contains 15,000+ titles that have been added by teachers around Australia and it’s growing daily.FREE
SayYourAppointment-Logo-01Say Your Appointment: Say Your Appointment uses the latest speech recognition technology in Windows Phone 8 to help make creating new appointments easy and fast. Simply follow the prompts at each phase to dictate your appointment title and location, date with start time and duration.FREE until mid Feb.

Valentine’s Day Specials

AppDescriptionPrice
LoveCalculator-Logo-01Love Calculator: This old school, retro app calculates the love percentage between you and your partner or crush. The percentage is calculated using first and last names of each couple. This app can help you make that tough decision if you’re fairly undecided about someone. If you score above 50%, keep em’. Anything below that – it’s time to ditch em’!FREE
FindingMrRight-Logo-01Finding Mr. Right: The Complete Idiot’s Guide to Finding Mr. Right by Josie and Martin Brown is ‘an every woman’ guide on how to spot that proverbial Mr. Right. This guide will challenge your notions about men and dating, and compel you to view yourself and your relationships in a fresh perspective.AU $10.49
DoodleLove-Logo-01Doodle Love: If you find yourself stuck at home with nothing to do on Valentine’s Day, this app is perfect for killing time so the day ends sooner rather than later. Help the love stricken Mr. G to save his lady, Miss Honey, from the vicious monsters in this 48 level quest. Caution: This romantic game may leave you feeling weak in the knees.FREE
CoupleShots-Logo-01Couple Shots: Get the perfect couple shot in front of the Sydney Harbour Bridge or Uluru with this brand new smart app. Using specific target spots, this app enables you to take a picture of yourself first, followed by your partner and juxtapose it against any background of your choice. Edit the photo of your memorable moment and share it to their Facebook and Twitter immediately!FREE
ConversationStarters-Logo-01Conversation Starters: Awkward silences will be a thing of the past with this very handy app, perfect for first dates or when you are on the phone and just can’t think of what to say next. Having Conversation Starters in your pocket is a great way to give you that extra layer of confidence, knowing that you will always have something interesting to say.AU $0.99
TheiDoCookbook-Logo-01The iDo Cookbook: If you’re looking to impress your Valentine with a home-cooked meal, the name of this app says it all! With delicious recipes made from simple ingredients, this mouth-watering bouquet of flavors will satisfy cooks from the beginner to the gourmet chef.FREE
ValentineCards-Logo-01Valentine Cards: Create a hand-made Valentine’s Day card the modern way! Valentine Cards makes it easier for you – find the right picture of you or your loved ones and match it to any of the specially crafted Valentine frames.$2.49

New Releases

And last but certainly not least is the latest apps and games available for the Windows Phone 8.

App NamePublisherCategory
Ebook ReaderEbooks Corporation LimitedBooks And Reference
Northern Bay P-12 CollegeJAMETZ PTY. LTDEducation
All in 1Muhammad MasoodEducation
Your Flash CardsPYMBLE SOFTWARE PTY LTDEducation
ClickView PlayerClickView Pty LimitedEducation
Gift Card Balance AUqkfangFinance
The Rise of GaddafishBaller IndustriesGames
Let’s Get FiscalBaller IndustriesGames
Car Tune5HDizzleMusic And Video
Take 40MovideoMusic And Video
Flaneur ReleaseDaft StudiosPhoto
ArchitectedArchitected Pty LtdSocial
A-League UltrasdrgSports
Time TrackerMagooChrisTools And Productivity
Good NotesStepOnAHenTools And Productivity
Say Your Appointment v2Domicic W.Tools And Productivity
rome2rioGrant HollidayTravel
SpeedoArm Software 1957Travel
Regional NSW Traffic Live-Infok.i.s.sAppsTravel

That wraps up all the latest and hottest apps for the Windows Phone 8. Join us back for Windows Phone 8 Newsbeat – Issue #2!

New Story Trailer for Metal Gear Rising: Revengeance

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A brand new Japanese trailer for Metal Gear Rising: Revengeance has just come to light by publisher Konami, revealing some extra story details and depth to the game. While the entire video features full Japanese voice acting, any viewer can figure out what it contains and genuinely enjoy the well edited trailer for the game.  We get to see a lot of Raiden in action as well as a preview of what is to come from the game, including massive bosses, visceral combat and of course, the very briefly appearing Sunny!

As a fan of the original Metal Gear series I wasn’t entirely looking forward to this new iteration considering Raiden’s character has been altered by Platinum Games, however the story trailer looks genuinely interesting and actually makes me look forward to seeing just how this new journey is handled. Check out the trailer below (which looks like it may even be a Japanese launch trailer) and pick up the game on the 19th of February for North America, the 21st for Japan and Australia as well as the 22nd for Europe. Debuting on the Xbox 360 and Playstation 3, Metal Gear Rising: Revengeance has been receiving some great feedback overseas, so hopefully it gets a similar reception locally.

Terra Nova – The Complete Series Review

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Terra Nova – The Complete Series
Studio: 20th Century Fox Television
Publisher: 20th Century Fox Home Entertainment
Format: DVD
Release Date: Out Now
Price: $35.52 (Available Here)

Overview

Terra Nova is the most expensive television series in history, but it’s also arguably one of the worst flops in television history due to that very same fact. The ambition of a program with as massive a budget as it had, means that it had to be a mega-hit to sustain itself…but it wasn’t, and it didn’t. The ratings dropped, almost consistently from week-to-week, and the show was cancelled. However, it did make its way onto DVD. And, I must say, I was pleasantly surprised by this home media treatment. Read on to find out exactly why and whether it is worth picking up for yourself.

Story

In the year 2149, extinction is almost upon the population of the world as the planet has been ravaged and pillaged; there is no clean air, no sunlight, no greenery…nothing but man-made structures, crime, poverty and a toxic atmosphere. Families have been restricted to having two children as a maximum, and Jim Shannon, a former policeman, has been serving a six year prison sentence after assaulting a Population Officer who had discovered that he and his wife Elisabeth brought a third child into this God-forsaken existence. After two of those years passed, Elisabeth was recruited for the Tenth Pilgrimage to Terra Nova; a colony that has been built 85 million years into the past.

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Terra Nova was made possible by a time portal, the discovery of which was made by scientists of the FERMI Particle Accelerator. These pilgrimages are only organised every so often, and the portal only works in one direction. Jim escapes prison with a little help from an ally or two in order to smuggle his youngest child, Zoe, through the portal and be with his family. He is successful, but upon being greeted en masse by Commander Nathaniel Taylor, Jim is assigned to agricultural work, being disapproved of and distrusted by the Commander after his actions back in 2149. Elisabeth settles into her work in the medical centre, while their kids Josh and Maddy meet their own new friends/companions, the rebel Skye and a member of the Terra Nova Security team, Mark.

As the new arrivals attempt to get comfortable and acclimated to this new life, which, of course, involves the threat of carnivorous dinosaurs outside their colony walls, things get dicey. A group of turncoats from the Sixth Pilgrimage called “The Sixers” return in order to negotiate a trade of ore for ammo/medical supplies and a man they left behind. Although the proceedings conclude without bloodshed, it becomes painfully clear that The Sixers are not intent on co-existing peacefully. This introduction foreshadows future conflict, which really becomes the central struggle on the show. It’s not the dinosaurs that cause the most strife, but the humans instead.

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Many wrinkles appear in the story relating to Taylor’s “missing” son, The Sixers’ claim that they can communicate with 2149 and the possibility of a spy in the camp, among many other secondary plot points. There are some effective turns, although they are fairly predictable ones at that. Everything moves along at a generally steady pace, but the show loses some steam as it wears on. I could never truly pinpoint why I fell out of interest with Terra Nova when I was watching it weekly on TV, but I think that the human conflict was possibly reached far too quickly; I would have liked to have seen more exploration of the world, but also of the adaptation process for the Tenth Pilgrimage…and maybe, just MAYBE, some more dinosaur scenes. I know it’s expensive, but you’ve got a show set in prehistoric times, so utilise the dinosaurs!

Visuals & Audio

Terra Nova had a high production budget and it showed. The settlement itself is such an impressive set…for a TV show, Terra Nova was extremely ambitious, and expensive. Unfortunately, the DVD transfer isn’t as impressive. It’s just a little grainy and a little soft, but that’s what you get with standard definition video. This show was truly meant for Blu-Ray, however the Blu-Ray release was cancelled, which is extremely disappointing. Terra Nova was initially presented in HD, and so in this SD set, certain elements just don’t pop or have the same impact. The CGI dinosaurs are the prime example of this.

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First off, they were never realistic looking to begin with, but in this transfer they look that much more jarring and unnatural. Their compositing is not top-tier, which is strange considering the show’s large budget, however television shows do have a completely different style of composition and lighting, and a much shorter turn around when compared to a film, so it’s understandable. The rest of the cinematography looks great, albeit a bit too clean for my tastes (again, related to the style of composition/lighting). The costume and prop design is great and what can be said for the shooting location of our own Queensland, Australia, other than that it looks stunning on film.

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The audio on the Terra Nova DVD is crisp and well balanced; the dialogue is never overshadowed by the music or the SFX. The audio track is available in Dolby Digital 5.1 with English for the hearing impaired, Danish, Finnish, Norwegian and Swedish subtitle options. The music itself lends a lot to the atmosphere and tone of the show, with the horns and major notes reflecting the air of exploration and frontier-discovery that the script presents. It also evokes a sense of hope and fantasticism that hits the right notes.

Extras

I wasn’t sure what to expect on the extras side of things…on one hand, you would be justified in thinking that 20th Century Fox wouldn’t care to waste more money/time/effort on the series by including much at all, but on the other hand, they may have wanted to include as much as possible to improve the appeal of the DVD and sell more copies, marketing it as a “content-packed” set. I’m extremely happy they decided on the latter, and I am very satisfied with these special features. On Disc 1 there are 7 Deleted Scenes and a 34 minute long ‘Director’s Diary: Making the Pilot’ feature.

One deleted scene in particular interested me, because it revolved around the reveal of an alternate choice for the role of the Sixers mole, or at least added another ‘undercover agent’ as it were. The director’s diary is quite extensive with insight into the pre-production phase – the set/prop design, the building of the animatronic “Slasher” – and also the whole shooting calendar, which totalled over 26 days. Disc 2 features no extras, while Disc 3 only boasts 1 Deleted Scene. But, Disc 4 ensures the set goes out with a bang!…

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Disc 4 includes “Mysteries Explored” (a 9 minute piece on the themes and secrets of Terra Nova, which also touches on some character backstories , “Cretaceous Life”, a 10 minute look at the dinosaurs in the show (which is what I wanted more of during the show), a 3 minute Gag Reel, which are always fun to watch, and finally…the always appreciated Audio Commentary, which in this case is for the final two episodes and features Executive Producers Brannon Braga and Rene Echevarria along with the kick-ass Stephen Lang! – My personal favourite actor/performance on the show.

Overall

Terra Nova was a flawed show, but it also had a lot of promise and potential. The surface of the overarching story of Terra Nova was barely scratched with this first and only season, and it’s a shame that we won’t get to explore its possibilities. Thankfully, this DVD release left me with a positive final note in the storybook of Terra Nova. The video transfer may not be perfect, but you get what you buy with DVD releases. That being said, the audio is clear and well mixed and the special features are extensive, which I personally always appreciate a ton. If you were a fan of the show while it lasted, you should definitely pick this DVD set up. I was, and even though its quality waned, the sheer amount of extras here makes this DVD more than worthwhile.

8-0-capsules-out-of-10

Hilarious Japanese TV Spot for Metal Gear Rising: Revengeance

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If you’ve been looking forward to full-on hack-and-slash title Metal Gear Rising: Revengeance then I think it’s time you check out this totally awesome advertisement from Japan. While it features hardly any actual gameplay, just the whole performance itself is funny enough to warrant the viewing. Japan has always been known for its somewhat quirky take on advertising products but any fan is sure to appreciate it.

Metal Gear Rising: Revengeance is releasing in North America on the 19th of February, Japan and Australia on the 21st as well as Europe on the 22nd. Cutting its way on to both Xbox 360 and Playstation 3, Revengeance tells the story of Raiden four years after the events of Metal Gear Solid 4, with an all new enemy and set in an entirely new environment. Platinum Games are shaking up the formula of standard Metal Gear games with this release but here’s hoping that the series globally recognised high-level quality will continue.

Valentine’s day: The top 10 couples in gaming

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WARNING, SPOILERS TO FOLLOW

It’s Valentine’s Day! And what better way to celebrate the theme of love, companionship and an over abundance of pink hearts, roses and chocolates than with another CC top 10 list? This time, as you’ve probably guessed, we’re looking at the best (and not necessarily most iconic) romantic couples in video games and their wider media. For a couple to qualify for this list, at least one of the two must be a playable character, and both have to have appeared in a game, and not a game related outside medium. Naturally as well, this list only contains couples and characters from games that I have played, and I’m only listing one per franchise. So if you think an important one missed out, please add your thoughts in the comments section below. So now that the parameters are set, let’s dive right into it with number ten:

 

#10 Mario and Peach – Mario Franchise

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You might think it a bit odd that Mario and Peach are so low on this list, especially considering they are such an iconic couple in gaming. Well it’s for that very reason why they are on this list at all. Mario and Peach’s relationship has always been something of a one way affair. Not once in ANY Mario game have we EVER seen Mario and Peach kiss lip to lip. It’s always Peach delivering a “thank you” peck on the nose before the promise of cake is made. Several of games’ instruction manuals say that Peach is Mario’s girlfriend, but nothing more is explored beyond that. Couple that with her frequent kidnappings, it’s a wonder these two find the time to make a relationship. Maybe they should take some relationship advice from Luigi and Daisy. Daisy has only been kidnapped once. Sufficed to say that Mario is one damned determined boyfriend. He puts up with a lot. A whole lot.

 

#9 Wander and Mono – Shadow of the Colossus

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One of the most dramatic relationships to ever be seen in gaming, Wander’s quest during the events of Shadow of the Colossus is driven by one simple goal: to save Mono, the love of his life. Even though she has passed beyond the veil of death, Wander shows a stalwart determination to bring her back at any cost. His acceptance of Dorman’s deal and his subsequent actions throughout the game are a strong reflection of Wander’s guilt at being unable to save Mono the first time around, but also a potent combination of desperation, hope and regrets all at once. These feelings are all the more powerful because they are generated by the player and superimposed onto this silent protagonist. The ending is a bittersweet affair, but ultimately displays the devotion that both Wander and Mono have towards one another.

 

#8 Fox and Krystal – Starfox

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Fox and Krystal’s first meeting was something of an awkward experience. For one thing, she was half naked, and frozen in a diamond by Dinosaur planet’s local spirits. Once Fox Mcloud stumbled onto the scene he discovers that his mission to save the planet from destruction was tied to her fate.  Once he rescued her, their first face-to-face encounter was cut short by the return of an old archenemy. Fox had to abruptly leave to change the giant space head down before returning to his comrades. Interestingly enough, Krystal pursued him back to the Great Fox where she joined the crew. As a member of the Starfox team, she took over for Peppy as one of foxes Wingmen, and she and Fox developed a strong relationship. The events of Starfox Command sees the two go through a rough patch, but the canonical ending features the two reuniting, settling down and having a son who would one day take over the reins of the Starfox team as Fox had from his father.

 

#7 Garrus and Tali – Mass Effect series

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I couldn’t really put Commander Shepard on this list, mostly because his/her choices for romance are too many and too varied. Assuming that your character didn’t romance either of these two throughout the course of the three Mass Effect games, players were a little bit surprised when they walked in on Garrus Vakarian and Tali’Zorah making out. After a bit of momentary embarrassment, Shepard congratulates the pair, commenting that they make a good couple. Since Garrus and Tali are the only recruitable allies to have followed Shepard through all 3 adventures, the two have had plenty of time to get to know one another (especially on long elevator rides). Add the fact their two species are so genetically similar and that the two are probably the friendliest and likeable allies you’ll meet in the games, you can’t help but be happy for them. (And a little bit challenged after thinking that Shepard is the only person getting some aboard the Normandy.)

 

#6 Guybrush and Elaine – Secret of Monkey Island

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Not exactly your classic love story, but that’s what so many people love about this couple. Guybrush and Elaine Threepwood first met during Guybrush’s first haphazard attempt to prove himself in the trial of Thievery. After stumbling rather loudly through Elaine’s manor, he runs into Elaine whom he immediately falls for. Funnily enough, the effect is mutual. Most women who find a robber in their house would have them thrown out or press charges, not let him take what he needs, let alone marry the guy! But all this occurred and more during the Adventures about the Monkey Island series. Despite the fact that Elaine does get captured now and again, she demonstrates she has a great deal of skill as a pirate, and is not only Guybrush’s equal, but in many ways better. A talented swordsman, smooth talker and master thief herself, Elaine doesn’t fall for the superficiality of what Guybrush wants to be, but rather for who he really is. Neither lets anything between them, least of all the ghost pirate is constantly trying to break the two up.

 

#5 Solid Snake and Meryl – Metal Gear Solid

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Yes yes, let’s get the Snake and Otacon jokes out of the way now. Yes they live together. Yes they have a little girl in their care. This relationship I would describe more as a purely platonic one of mutual benefit. Snake is socially inept, knowing nothing but warfare and would rely on his buddy to interact in the “real” world. Otacon gets his own personal kick-ass secret agent bodyguard. Now as for how Meryl fits into this: Meryl is presented as Snake’s only real viable romantic interest. Snake even opens up to her and suggests that he would like to start living a normal life, asking if she could show him how. Of course this plan goes by the wayside a little bit given Snake’s little aging condition, and is ultimately doomed to fail. But even when they are reunited in MGS4, evidence of a little romance that was is still there, albeit a bit creepy.

 

#4 Locke and Celes – Final Fantasy VI

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In my opinion, this is the BEST example of romantic story as far as the Final Fantasy games go. Initially mistaking her for his dead fiancée, Locke initially feels a guilty attraction toward Celes, but this later develops into one of the greatest in game romances I’ve ever experienced. The build-up of this relationship is slow and subtle. While the physical attraction between the two is immediate, the build-up of trust between the two, especially on Locke’s part is not something that can be rushed. The relationship builds a nice pace, dropping lots of little hints that the two have more feelings for each other than they’re willing to admit. Locke’s little bout of jealousy during the Opera scene speaks volumes about this. Additionally, following Kefka’s uprising and the subsequent destruction of the planet, Celes falls into a deep depression, not because the world as they know is coming to an end, but because she couldn’t stand the thought of living without Locke. This drives her to attempt the unthinkable as she throws herself off a cliff-side, though naturally she survives. The drama that is experienced in this romance is something that just can’t be replicated anymore, no matter how many subsequent Final Fantasy games have attempted it.

 

#3 Link and Zelda – Legend of Zelda

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Naturally, the strength of this couple varies from game to game. Link and Zelda have been portrayed a friends, fated lovers, childhood sweethearts and sometimes just two acquaintances working together to stop evil. Each successive reincarnation of this iconic duo have shown their character dynamics to be very different each time around. The strongest romantic ties that these two have is definitely featured at its strongest in Skyward Sword, Link to the Past, and to a lesser extent, the Wind Waker chronology. Despite that, this couple represents what can be achieved when working as a team. Zelda’s talent with magic combined with Link’s combat and puzzle solving prowess has seen them triumph over every obstacle ever thrown their way. In more than one final battle, Zelda has assisted Link in defeating Ganondorf as well as various other villains, using light arrows, magic and even possession techniques to her advantage. She’s not just the princess in distress, Zelda knows how to fight, how to plan and how to hide when required. As far as Nintendo princesses go, it’s not hard to see why so many people prefer her relationship dynamic over Peach’s.

 

#2 Chrono and Marle – Chrono Trigger

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The relationship between Chrono and Marle is a romance that can literally be called “timeless”. When the two first meet, Marle doesn’t reveal that she is in fact the princess of the kingdom, but rather attempts to enjoy herself as though she were just another normal person. The opening act of the game has players essentially treat Marle to a “day at the fair”, where they compete in cola chugging contests, go shopping, dance to a hypnotic beat, watch the races and beat the ever loving crap out of a training robot. Over the course of the game, the initial friendship that builds here begins to develop into something far more substantial. The two begin to grow closer, sharing intimate moments with one another and Marle consistently speaking to Chrono in an openly flirtatious way. After Chrono’s demise, Marle and the others set out on an expansive side quest to get their hero back from the afterlife. If they succeed, (and provided that you follow a few key story choices) the “best ending” of the game shows Chrono and Marle walking down the aisle, happily married. Their relationship is filled with a vibrant, youthful energy, just like that of high school romance animes.  It’s clear the Marle finds Chrono attractive as a person because he doesn’t treat her any differently, regardless of her standing. Chrono’s attraction to Marle is also felt through silent gestures and the actions we must perform in order for him to successfully get the girl.

 

#1 Every character in Fire Emblem – Fire Emblem

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Anyone who’s ever played a Fire Emblem game knows what I’m talking about. One of the most popular elements of the Fire Emblem franchise is the fact that players can actively choose to “pair up” certain units during the course of a battle. If the two fight alongside one another for long enough, they can engage in a support conversation. These conversations lead to a lot of extra insight and backstory development of each of the characters. Each level of support attained grants passive bonuses to each of these characters when they fight closely with one another. And as you’d expect, many of these conversations can develop romances. Each character’s individual endings can be determined according to who the player chooses them to pair up with. Certain characters might have only one prospective suitor, whereas others can have up to five. (Though many have two or three). Throughout the course of the Sacred Stones alone, I’ve seen a regal heir fall in love with her knight, a cocky swordsman tamed by a priestess, a pair of childhood friends realise their true feelings and even two countries united by the prince and princess of two countries ending up married. And the best part of it is that each of those relationships are by design. In Fire Emblem, you play Cupid just as much as you play master tactician. (And is also the reason why many players rage-restart if any unit dies.) As far as video game romances go, nothing beats the experience of making one happen yourself in Fire Emblem.

Got your own thoughts on who missed out on the list? Post them below!

Xbox Live News with Pipper – February 14, 2013

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Something is in the air, and it’s not love when Xbox’s Deals of the Week are concerned. Thanks for joining me – The Poid Pipper – once again for another episode of Xbox Live News with Pipper. Valentine’s Day is here but Xbox is not showing the love. If it were love, we would be Microsoft’s long forgotten spouse waiting in a dusted, creaky rocking chair. Xbox Live, I would love to take advantage of your deals but they are as old as the blue cheese crumble in your refrigerator. Skyrim alone cannot stop the candy hearts from crying but urges you on to the rest of the article.

Deals “Something Old” of the Week

NameDiscount DatesPrice
Zombie Driver HDFeb 12 to Feb 18400 (50% OFF)
Zombie Apocalypse400 (50% OFF)
Zombie Apocalypse Never Die Alone400 (50% OFF)
Zombie Apocalypse 2 Pure Pwnage Pack200 (50% OFF)
All Zombies Must Die!400 (50% OFF)
Call of Duty: Black Ops – Zombies Pic Pack80 (50% OFF)
Call of Duty: Black Ops – Avatar Zombie Hat80 (50% OFF)
Zombie Wranglers200 (50% OFF)
Dead Rising 2 Skills Pack Ninja80 (50% OFF)
BethesdaFeb 19 to Feb 25
SkyrimVaries by Region
OblivionVaries by Region
Knights of the Nine DLC200 (50% OFF)
Shivering Isles DLC600 (50% OFF)

New Releases

Assassin’s Creed III gets some DLC which is very nice to those that like to dress up and go back in time. Card game enthusiasts should take a look at the Yu-Gi-Oh! title. Not too mention plenty of games have appeared for Games on Demand.

NameRelease DateMicrosoft Points
(Games)
Yu-Gi-Oh! 5D’s Decade Duels Plus13-Feb800
Serious Sam Double D XXL20-Feb800
Capcom Arcade Cabinet20-Feb400
(Games Add-Ons)
Assassin’s Creed 3: The Infamy19-Feb800
(Games on Demand)
Quantum Theory12-Feb
X-Men Origins: Wolverine – The Movie Game12-Feb
Ben 10 Omniverse12-Feb
F1 201212-Feb
Kinect Disneyland Adventures12-Feb
Family Guy: Back to the Multiverse19-Feb
Just Dance Kids 219-Feb
Rise of the Guardians: The Video Game19-Feb
Jane’s Advanced Strike Fighters19-Feb

NBA 2K13 is having a sale from February 12th to February 18th with prices cut up to 50% off. It is worth at least a glance on your Xbox 360 dashboard. Kinect Central has two titles also for sale: Marvel Avengers Battle for Earth Character Roster Pass – Feb. 12 to Feb. 18 (200 MSP), Just Dance 4 Katy Perry Part of Me – Feb. 19 to Feb. 25 (120 MSP).

Do yourself a favor and buy your significant other a video game for Valentine’s Day – maybe not a zombie game… Don’t forget to give your favorite gaming platform some love by following our motto: “Play Hard or Don’t Play At All!”

JoJoLion’s Josuke joins the fight in JoJo’s Bizarre Adventure: All-Star Battle

jojo-bizarre-adventure-all-star-battle-jojolionCyberconnect2 have just dropped some news that JoJo’s Bizarre Adventure fans have been waiting to hear. Not only have they confirmed the release day for JoJo’s Bizarre Adventure: All-Star Battle, they have also confirmed that Part 8: JoJoLion’s protagonist Josuke will be fully playable in the generation spanning fighting game.

With this news it is now official that JoJo’s Bizarre Adventure: All-Star Battle will comprise a cast of characters drawn from every single part of the JoJo’s Bizarre Adventure series spanning Part 1-8 covering 25 years of manga.

JoJo’s Bizarre Adventure: All-Star Battle will hit the Playstation 3 on August 29th in Japan. No confirmation has been made on whether or not there will be a Western localisation of the game. Be sure to let us know what you think in the comments section below.

Anarchy Reigns Now Up on the Playstation Network

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Crazy brawler Anarchy Reigns is now available for download from the Playstation Network. Up for $29.99 AUD online, this epic fighter pits players and NPCs from various games and factions against one another in insane game modes where they must perform extravagant and bloody finishers to dominate their opponents. Platinum Games and Sega have worked together to deliver an epic sequel for their original game MadWorld, which released exclusively on the Nintendo Wii.

With the ability to choose from a 16 character roster and play both an extravagant single player and fun multiplayer mode the game has a fairly large amount of replay value to add to the package. Anarchy Reigns is up now on the Playstation Network for only $29.99 which in itself is a pretty sweet deal. We thought Anarchy Reigns was a great game and you can check out our review of the title over here.

 

Star Wars Pinball The Empire Strikes Back Trailer

Since Star Wars Pinball by Zen Studios is set to be released “soon” for digital download a new trailer focused on one of the tables has been released to give a little preview into how a beloved film like Episode V: The Empire Strikes Back can work as a pinball table.  Featuring 5 different missions, with special scenes in the dot matrix display, players will be able to defeat an AT-AT Walker and help Luke train with Yoda on Dagobah.

The missions themselves also include a new feature in case a player should run out of time or suffer a ball drain, as there is now a checkpoint system.  Players can now pick up at the last checkpoint in hopes of completing the missions and activate Wizard mode to confront Darth Vader.

Check out the trailer below to see the table in action as the exact release hasn’t been stated yet, but apparently there will be a look at the Boba Fett table next week.  Star Wars Pinball will be released for XBLA, PSN, and iOS.