Avoiding chocolate this Easter? Cheap PC games will help you avoid those sugary calories!
Steam has the Grand Theft Auto series and the Hitman series on sale this weekend at 75% off the local price. All of the 3d Grand Theft Auto titles are on sale separately or buyers can opt for the Grand Theft Auto Complete Pack that contains all of the PC titles including Grand Theft Auto 1 and 2 which are unavailable for purchase on their own. Personally, if I can only recommend one then Grand Theft Auto: San Andreasis probably my favourite title. Grand Theft Auto is definitely a series that deserves to have one of its games played by every gamer.
The Hitman series including the recently released Hitman: Absolution are also on sale. This is the second lowest price since its release. So if you missed Greenman Gaming’s 75% off plus an additional 20% off, snag it at Steam. Gamers on Redditare reporting that they are receiving Hitman Sniper Challenge as an added bonus. This was not included in the GMG sale, so that definitely makes up for the extra 20% off not available on Steam. If you aren’t sure about Hitman: Absolution, be sure to read our review.
Greenman Gaming has Codemaster, Plug in Digital, Saints Row the Third, and Tomb Raider games on sale this weekend and a 20% off coupon that works for most games. Remember to try out GMG20-FDSCL-AQQXD on your purchase. The recently released prequel Tomb Raider is 25% off, the cheapest price so far. Just be aware the 20% off coupon will not work with Tomb Raider. If you found GTA IV a little too series for your liking or wished for a co-op open world experience, I highly recommend Saints Row the Third. However, the game regularly goes down to 75% off, so skip this sale. If you were still on the fence about purchasing A Valley Without Wind 1 & 2 last week, the game is now even cheaper as the 20% coupon stacks with this sale. Finally, GMG brought back the 25% off coupon, GMG25-S0FSG-R7Z9B, forDead Island: Riptide, Defiance, and Metro: Last Light. Check out our preview for Dead Island: Riptide, our review of Tomb Raider, and watch our very own Joe Morgan play the first 30 minutes of the Defiance Xbox 360 beta.
Gamefly is running their own 20% off coupon code too. Enter GFDAPR20 at checkout. Puzzle fanatics getting bored with Portal 2 should definitely check out Quantum Conundrum which is 75% off and works with the coupon code. Origin redeemable Syndicateis also 75% off.
Ubisoft’s Uplay store has an Easter Salethis weekend. Most of the deals are completely forgettable at 50% off. However,Orcs Must Die 2, Alan Wake, Walking Dead, Tomb Raider, Assassin’s Creed III, and Chivalry: Medieval Warfare are all at one of their lowest prices. Just be aware, all of these only activate on the Uplay service. I highly recommend Orcs Must Die 2 if you love tower defense or co-op games. Walking Dead is a must play whether you are a fan of the show or not.
Amazon has Dark Souls: Prepare to Die edition on sale for $14.99. This is the cheapest price for the game so far. If you are looking for a fiendishly difficult game, this is it. Be prepared to roll up your sleeves a little to make this game run the best on the computer though. Amazon is also running a 2k Games Weekend sale. Those who pre-ordered Bioshock Infinite on Amazon and have credit for 2K Games are able to use it here if they aren’t saving it for the upcoming Civ V expansion. XCOM: Enemy Unknownand Civ V: Gold Edition are on sale for 50% off while the rest of the games are 33% off. For the exception of XCOM, the prices are not very good and should be avoided. Those wishing to purchase Civ V: Gold Edition right now should look at purchasing from Get Games for 66% off. If you can wait, Civ V goes down to 75% off during major sales.
Get Games has a World Builder Sale on this weekend. Tropico 4 Collector’s Edition at 75% off is recommended for those looking for a city building alternative to a certain heavily DRM-ed city builder. The Collector’s Edition contains the base game and Tropico 4 – Modern Times expansion. The DLC and the Modern Times expansion alone is 50% and 66% off respectively and should be avoided. They have gone down to 75% off in the past and will most likely will drop down to that price in the near future.
GamersGate has a decent sized sale this weekend. The big title is Borderlands 2 for 66% off. This is the lowest price so far and a fantastic game. I highly recommend purchasing the game at this price. As a bonus, the Season Passis also 50% off, one of the lowest prices yet. GamersGate also has Tomb Raider for sale, so buyers have plenty of options on where to purchase their copy this weekend as all three retailers running Tomb Raider sales are selling the game for the exact same price.
IndieGameStand’s latest 96 hour sale is Waking Mars. The platforming adventure takes places in the deep caves of Mars where new alien creatures are waiting to be discovered. Players seek to discover the ancient secrets hidden on Mars, but will need to use the local plant and animal life to help them on their journey. The iPad version of the game was runner up in Apple’s Game of the Year award.
Waking Mars is normally $9.99. Pay a minimum of $1.00 and buyers will receive keys redeemable on Steam, Desura, and GOG.com. Those who beat the average price paid will also receive wallpapers, hi-res posters, and the soundtrack. The game is compatible with Windows, Mac, and Linux. 10% of the proceeds will go to support Feeding America, a charity that helps stock 202 food banks around the United States.
Two more commercials have been released and begun streaming for the new JoJo’s Bizarre Adventure: All-Star Battle game. They’re only short but any chance to see more of this game is great. The first of the two videos shows possible combinations for something called a “Dream Match” that can be played.
Ad #1:
Ad #2:
The game is planned for shipping to Japan on August the 29th of this year.
Once again if you havn’t seen the pre-order package for this game check it out here it’s one of the best I’ve seen for a while. If you’ve missed a lot of news for this game go ahead and check out our search page here which has all the info you need to catch up to speed.
Also check out or comments section below and give us your thoughts on the game and/or series, we’d love to hear from you!
Magicka: Wizards of the Square Tablet is now available on iPad. Based on the Paradox Interactive’s hit PC game Magicka, Magicka: Wizards of the Square Tablet brings the same satirical build your own spells, friendly fire enabled gameplay to the mobile platform. The game moves to a comic like 2d art style and features brand new spells and items that can only be found on the iPad version. The game serves as a prequel to the PC version of Magicka.
The game supports cross platform multiplayer and four player co-op. Magicka: Wizards of the Square Tablet is available for $1.99 on the iTunes App Store.
EA Mobile is running a huge Easter Sale, knocking down the price of many iOS titles down to a lowly $0.99. Titles to note include Command & Conquer Red Alert, Need for Speed Most Wanted, and Bejeweled HD. The Google Play and Amazon AppStore are also running smaller sales, with newer titles like Monopoly Classic priced at $1.99 and older titles like Plants vs Zombies at $0.99. Windows Phone gamers are also getting a smaller sales, with several titled up to 40% off.
In addition there are several in app purchases on sale for both Android and iOS. The Sims FreePlay is offering a free bunny suit and 80% off Easter themed items. World Series of Poker, Madden NF13 Social, and Theme Park all have discounted DLC available too.
It’s official: a new Tomb Raider film is coming. Originally acquired by GK Films in 2011, the film rights for the video game reboot have now shifted to Metro-Goldwyn-Meyer (MGM) who will now be co-producing the big screen version with GK Films.
The announcement was jointly made by Chairman and Chief Executive Officer of MGM, Gary Barber and Founder of GK Films, Graham King – who will act as the producer of the movie. To quote the official press release; “development of the first film will begin immediately”, although no casting has been announced or probably even finalised yet.
Barber spoke about the opportunity to work on the production; “Graham is one of the premier producers in this industry and I am delighted to be working with him on this exciting franchise. We look forward to developing more projects together in the future.”
King also stated; “I am thrilled to partner with Gary and his MGM team on rebooting this successful TOMB RAIDER film franchise. The enthusiasm over the recent game release is very encouraging and we can’t wait to bring it to the big screen.”
How excited are you guys?! Do you think there’s even a possibility that Camilla Luddington – the latest Lara Croft – could be reprising her role, but on the silver screen? Let us know your thoughts on this new in the comments section below!!
Hakuoki: ~Demon of the Fleeting Blossom~ Studio: Studio DEEN Publisher: Hanabee Format: DVD Release Date: Out Now Price: $59.99 (Buy Here)
Overview
Hakuoki ~Demon of the Fleeting Blossom~ is the adaptation of the reverse harem visual novel by idea factory of the same name. This series covers 12 episodes, which is likely to be only 50% overall story in the Hakuoki saga. I have to admit that I haven’t played the VN, so I can’t back up this assertion. However, I can use the fact that there is a second season being released as evidence to say that the Anime series only really follows at least half of the overall story that will be presented in the Anime format. But a quick look at Wikipedia tells me that I’m wrong and it is actually closer to 25%.
As an aside, I have watched a lot of Anime for girls lately and I feel as though it is altering some key aspects of my personality. How does Hakuoki fair as a package? Read on to find out.
Story
Hakuoki ~Demon of the Fleeting Blossom~ follows the story of a girl named Chizuru Yukimora that is looking for her father because he left home one day and stopped corresponding with her by mail. Her quest took her to Kyoto where, in a rather brutal encounter, she meets the Shinsengumi. The Shinsengumi are a group of Samurai types that appear to be some kind police or defence force.
After meeting with the Shinsengumi, Chizuru is captured by them and becomes their captive. However, after a short while of being with them, she is turned into an ally and then later joins the Shinsengumi herself.
One of the things you’ll quickly notice about the Hakuoki Anime is that it seems to be somekind of lite-reverse harem series in that Chizuru is the only female that gets any significant screentime, she is the main character, and that all of the male characters find themselves in intimate situations with her at different times each. While this isn’t necessarily a bad thing, I feel that any person that is attracted to this series because of the action should keep this in mind.
Something that really annoyed me during the story of the series was some of the fight scenes. While these were visually pretty good, they kept on interrupting the fights with a tonne of awkward drama and meaningless dialogue. One of the best examples of this is towards the end of the series where one of the lesser characters is fighting one of the main antagonists and almost after every action was some kind of cheap dramatic moment, usually followed by a massive speech about how Chizuru is awesome.
However, the story itself, that is the story about swordsmen turned into fake demons and the whereabouts of Chizuru’s father and it is that he’s been doing, is actually quite interesting. In particular I like how a lot of those elements were handled in the plot of the Anime series. I also quite enjoyed how the elements expanded and compounded as the story advanced, adding a layer of depth and mystery to the storyline.
If you can get over some of the cheap drama and the fact that this is a reverse harem, Hakuoki is actually quite the interesting series.
Visuals
Each male character in Hakuoki has been carefully handcrafted to best attract its core female audience. However, I have to admit that a lot of the character designs are pretty awesome by themselves. However, this only really extends to the male cast members with the exception of the Ninja girl that you meet later on in the series.
The fight/ battle scenes are quite fluid in their presentation. However, as I mentioned previously, they keep getting broken up by (often) cliche and dramatic moments that end up killing any tension the battle would have created.
The backgrounds and and other sets have an impressive level of detail to them. This significantly adds to the series’ pretty good visuals. I particularly enjoyed how often the Shinsengumi would appear in different areas and at a couple of points, they would change their base of operations completely.
Audio
Hakuoki has a pretty catchy opening theme song, which is not something that I was expecting coming into this series. In fact, I never expect to hear a catchy opening theme when watching Anime even if most series’ have them. What was pretty awesome was how well the theme tune also fit the feel of the series. I feel that this is an important thing for a theme song considering that it appears at the beginning of the show and should be setting the feeling before even entering the episode.
I disagreed with some of the English voice actors at times in this series. The voices just didn’t feel like they fit some characters too well. I mean yeah, some were excellent, but this one guy, I don’t know who it was because I skip credits, sounded like he had this put on Asian accent that kind of ruined the entire experience every time he spoke. It might not be the VA’s fault, it might be his actual accent. But man, did it seem terrible for that particular character.
Other things in the audio bugged me as well. For instance there were a few characters that the cast kept on referring to as men yet they sounded like reverse transvestites. When you looked at the character visually, they were usually a mix of male and female traits too, so this added to the confusion further. If this was some kind of running gag, it failed.
Extras
Hakuoki has a small selection of extras, such as Special Features and an awesome interior cover art. The Special Features include a textless opening and closing as well as Hanabee trailers. A definite value add to this pretty good series.
Overall
Overall Hakuoki ~Demon of the Fleeting Blossom~ is a pretty good series that will entertain most viewers. It is clearly evident that this was designed with a female audience in mind and as such, a female viewer would get more from this particular series than would a male one. Although, even as a male viewer, I can’t really say it’s truly bad or anything. In fact, I enjoyed it and I think others would too.
Hayao Miyazaki’s Kaze Tachinu (The Wind is Rising) is on track for a July 20 premiere, the first film the director has written in five years. We last saw Studio Ghibli in 2011 with the release of From Up on Poppy Hill and this year the revered anime workshop is bringing out two films, one from each of their co-founders.
Isao Takahata and Hayao Miyazaki were initially planning on releasing their latest creations in tandem, but Takahata’s Kaguya-hime no Monogatari (The Tale of Princess Kaguya) has been delayed until Fall 2013.
Kaze Tachinu has been released in 2009 as a manga mini-series, based on a short story by Tatsuo Hori. The story is centred on the designer of the legendary Mitsubishi Zero fighter plane of World War II, Jirou Horikoshi.
Kaguya-hime no Monogatari is based on one of the oldest Japanese folktales, The Tale of the Bamboo Cutter.
Sly Cooper: Thieves in Time Developer:Sanzaru Games Publisher: Sony Computer Entertainment Platform: PS Vita (Reviewed), PlayStation 3 Release Date:Out Now Price:USD $29.99 (Available Here)
Overview
Sly Cooper: Thieves in Time – sometimes referred to in the series’ chronology as Sly 4 – was developed by Sanzaru Games for the PlayStation 3 and PS Vita. After taking on the task of remastering Sucker Punch Productions’ Sly Trilogy for HD re-release in 2010 as The Sly Collection, this is the first brand new entrant in the franchise by its new developer. The game features Cross-Save functionality, meaning you can save your game on either platform and continue it on the other.
It is also a part of the Cross-Buy promotion where purchasers of the PS3 version will receive a digital download of the handheld version for free. Whenever I hear about that sort of deal, I get suspicious of the quality of the game in question, and if you are too then this review should do well in letting you know whether Thieves in Time is truly a steal or a straight-up con.
Story
Sly Cooper is back to his thieving ways, but not before light-heartedly feigning a case of amnesia, skipping off with then-girlfriend Carmelita Fox and leaving Bentley as the curator and keeper of the Thievius Racoonus – a family heirloom that holds in its pages the secret to mastering the art of thievery. And he could afford to do so…until one day, Bentley noticed the pages began to literally disappear from the book, the words dissolving and vanishing before his very eyes. And so the gang plans to travel back in time using Bentley’s recently perfected time travel machine to visit the ancestors whose history had been erased from the Thievius Racoonus.
Requiring an artifact from the time period they wish to visit, Sly pulls off a museum heist, stealing a dagger of Feudal Japanese origins (as his Japanese ancestor’s secrets were the first to be erased). Unfortunately, Carmelita’s assignment that allowed Sly to sneak away and return to said thievery involved that very same museum and so she catches Sly in the act, causing her to become enraged. Before things could truly boil over, the gang successfully sets off with pal Murray and his van’s help, to Feudal Japan. As the game progresses, Sly and the Gang visit many ancestors, each stuck in their own predicament, but all of them being interconnected.
In order, Sly meets Rioichi Cooper (“inventor of sushi” and master of sneaking – also a familiar face for fans of the franchise), “Tennessee” Kid Cooper, Caveman “Bob” Cooper, Sir Galleth Cooper (another familiar face) and, finally, Salim Al-Kupar. Along the way, the Gang encounters an army of rats working for the same man – one who would later be identified as Le Paradox, a French skunk who was behind all of this and was stealing the Cooper clan’s canes as prizes. His dastardly motives are revealed around 3/4’s into the game, and not unlike most large-scale villains, it involved global domination. I won’t give away any specifics, but I will say that the story is weaved together pretty well, however it is nothing special in the sense that it’s essentially been done before.
Gameplay
Sly Cooper: Thieves in Time takes on board many of the best gameplay elements from past iterations whilst introducing a few new ones. In every chapter, you will begin at your hideout. Here, you can choose between any of the available characters – which at first are the usual trio of Sly, Murray and Bentley – to go out and free-roam or tackle specific jobs. When a job is open, the designated character will have a logo appear over the top of their head indicating that availability. But, as mentioned, you can free-roam with any character to just explore the fairly vast worlds or to acquire the collectables that are strewn throughout them. These include 30 Clue Bottles in each world, the completion of which allows you to unlock each location’s Safe. Each of the aforementioned safes contains a permanent upgrade that applies to every character at your disposal. Then there are a total of 60 Secret Sly Masks and 60 Treasures to be found across all worlds.
The treasures each have a set worth; finding them and successfully bringing them back to your headquarters nets you that amount in coins, and getting back all of them unlocks the arcade machines in your hideout. And finally, for every 5 to 10 masks you collate, an Unlockable will become accessible in the pause menu. These unlockables are mostly new skins for each of the main protagonists in the game, with a few exceptions being…skins for your para-glider or cane (Ratchet & Clank and inFAMOUS references abound). At any given time, you may revisit locations from the hideout, as well as re-do certain missions. Speaking of the hideout, you may also have a game of ping pong, check out your Trophy Wall and also your Costume Gallery.
That leads us into the disguises…in each time period besides the current day, Sly will acquire a new themed outfit that provides him with new abilities pertinent to the obstacles of the respective lands. One example is the Samurai costume from Feudal Japan enables Sly to mosey on by somewhat dopey guards as they salute him, as well as giving the ability to deflect fireballs which are utilised as both a puzzle and combat mechanic (only in the boss battle with a Tiger character called El Jefe). It also renders Sly invulnerable to flames, which reminds me of a specific section where flames were shooting out at this walkway, and the game acted as if it was supposed to be a challenge to swap between costumes, when I simply stayed in costume and passed the area with ease. I also found the A.I. in Japan to be a bit dim-witted, as I broke objects for the purpose of collecting coins – while in the Samurai costume – and they still looked for the culprit even after saluting me a few seconds earlier. Not the brightest bunch.
For each world, there are unique enemies and sub-bosses that present different challenges. In the Wild West inspired location (Cotton Mouth Bluff), Jackalopes threaten with sticks of dynamites while the Cranes of Feudal Japan attack you with, you guessed it…the ‘crane style’. These are your more standard enemies you encounter as you roam; the fodder, if you will. Then there are the guard-types that are on patrol, are much larger and take many more hits to kill. And a common thread between them all is a dictator of sorts, who act as the sub-boss of each land. Now, I wouldn’t call any of these battles truly challenging, but they are all unique and do not all fall to Sly to vanquish. I briefly mentioned El Jefe earlier, who throws fireballs at you and attempts to sweep you with his electrified sword. There are multiple stages to each battle, but they are based on patterns so you will learn the routines rather quickly.
Each playable character has their specialty, and what’s nice is that on certain important and climactic missions, you automatically swap between them as they work to aid each other in executing their group plan of attack. Murray is the brute; less agile without the ability to jump, but can pick up objects and launch them. Bentley is the gadget guy, making use of bombs and arts, while also being able to boost across short distances with his rocket powered wheelchair (also takes part in 3 different hacking mini-games – a side-scrolling shoot-em up, a top-down tank shooter and a timed puzzle game making use of the Vita’s accelerometer). And Sly is able to perch himself atop specified objects, walk wires/ropes and use his para-glider to travel across longer distances. Carmelita’s weapon of choice is her shock pistol. All of these abilities and weapons can be upgraded via ‘Thief-Net’ using the coins you round up during your journey, although some are purely aesthetic choices such as a new take-down animation that does not do extra damage or anything other than look different to your previous one.
Each of your ancestors also have special abilities. They can be selected for free-play in their respective worlds outside of the usual mandatory missions. Salim Al-Kupar’s, for example, is the Cobra Climb; a technique allowing him to shoot up poles or chains at a high speed. Though not Salim’s own ability, the Thief costume Sly acquires in the Ancient Arabia level gives a nod to the Prince of Persia series as it includes a staff that can slow down time. What’s cool about these abilities and disguises is that they are needed for traversal in prior levels, effectively employing a gear-gating system that can be explored upon replays. It’s also these additions to the gameplay that keep it fresh and prevents the experience from becoming monotonous or too repetitive. The game has a good pace to it, but can be a long one, especially if you are set on collecting everything mentioned above (over 12 hours for sure).
I felt there were some missed opportunities here and there – one situation in particular was a cut-scene where a baddie, Miss Decibel, questions Sly on a piece of information the player had recently overheard. Instead of giving the player a multiple choice option – testing their recollection – it was automatically answered in the cut-scene. I was also thoroughly annoyed by the fact that coins loosened by breaking the debris and miscellany that held them do not magnetise to the player, and you have to actually walk over them/very close to them for them to be collected. It’s just a waste of time for the player when they have already completed the action needed and an inconvenience. Loading screens are also a very common thing, so get used to seeing them appear between a 30 second gameplay sequences and a 30 second cut-scene and then back to gameplay again. It’s that frequent at times. And finally, I didn’t understand why there is a choice to pickpocket enemies instead of executing stealth take-downs on them (netting you the same amount of coins), especially when there is no morality system in place and why every pickpocket takes three presses of the ‘O’ button to achieve. There is no need for that repetition.
Visuals
Sly Cooper’s cartoon-like visual style is a trademark of the series and continues to set the right tone for the adventures of Sly and the gang. In Thieves in Time, the gang visits 6 unique places (or “times” when you think about it) and each one presents their own atmosphere through visual design relative to the era. Now, much like the characters themselves, the dialogue, the plot points…okay, MOST aspects of the game, elements of these environments are quite clichéd – camel head statues in Ancient Arabia for instance! But at the very least they do, without question, help establish the time and location (albeit in an exasperated manner). We’ve come to expect and accept that sort of characterisation nowadays.
The six locations are: Paris (Present Day), Feudal Japan (1603 AD), Cotton Mouth Bluff (1884 AD), Gungathal Valley (10,000 BC), Medieval England (1301) and Ancient Arabia (1001 AD). As alluded too, each encapsulate the culture of their people with a consistent theme. A few examples include Feudal Japan’s bamboo shoots, Sushi House and bonsai trees and Medieval England featuring a tavern and many castles among other things. The character designs also reflect the respective eras, and even the coins you collect and Sly and the Gang’s hideout takes on the appropriate visage. The only elements that do not adapt to the time are Bentley’s hacking programs, which makes sense as they are based in modern tech, although it would be hilarious to see a computer virus with a turban…if that’s even possible.
Audio
The same methodology applies for the audio as it did for the visuals. The music shifts and changes as you enter each period in time, with a tinge of local flavour transforming the usual Sly Cooper theme/background music. Accompanying your journey through Gungathal Valley, for instance, is a primitive drum beat with Flinstone-esque instrumentation. Again, it reiterates the appropriate tone and atmosphere for your given locale. You can imagine the music of every other place – they are that well defined throughout history, and not much is different here; typical, but established so why mess with it?
The voice acting and dialogue in the game is comical, but also hit and miss in its delivery and writing. Then again, it’s only fair to keep in mind that Sly, Murray, Bentley and the rest of the crew are pretty much caricatures and it’s natural for them to be voiced in an exaggerated fashion. But after a while, I just wanted Bentley to shut up and crawl inside his shell. Some of it is genuinely humorous, and will definitely appeal to a younger demographic a lot more than I. I also noticed many discrepancies between the subtitles and the voice-over, and came across a single, one-time bug where the sfx and vocal tracks did not resume after a specific re spawn somewhat early in the game.
Overall
Sly Cooper: Thieves in Time is far from perfect, but it is still a fun game. Its main characters may be well established and well-drawn, but I found them to be stereotypical and clichéd in their voice-work. Maybe me not being familiar (first-hand) with the series has something to do with that perspective. Some mechanics and puzzle/platforming elements confused me in their unnecessity and lack of challenge and the game can start to feel repetitive in some instances, but does amp up as you progress with new characters bringing fresh gameplay mechanics and opportunities. And that’s very important considering it’s a lengthy title. The gear-gating system ensures there is more than enough reason to revisit past locales along with the incentive of collecting all the bottles, masks and treasures and cracking all the safes.
Ultimately, Thieves in Time does not take full advantage of the Vita’s capabilities with no real gesture based inputs and the most involvement with the touch screen being a tap or tap + hold to bring up your Gear Grid. As mentioned, the variation in gameplay increases dramatically as you play and the vastly different locations in time provide the opportunities for unique atmospheres and experiences in each chapter. All things considered, Sly Cooper: Thieves in Time is a good game, but not great and most certainly not the best that could have been made. If you’re a fan of the series, it’s a definite buy. For other platformer fans – as long as you can withstand Bentley’s nasally voice – give it a crack.
This weeks One Piece episode gave us a sneak peak of something awesome headed our way, a little something called “Dream 9 Toriko And One Piece And Dragon Ball Z Super Collaboration Special!” and with a name like that you know this is going to be good! The title says it all really. We’re gonna get some crossover anime action much like what we got last time with One Piece x Toriko.
We’re seeing this in time for the second anniversary of the Toriko anime, the new Dragon Ball Z: Battle of Gods movie and the soon to be released information regarding “Project Versus J”, Shonen Jump’s are going to blow our freakin’ minds with all of this.
Enough out of me, go and watch the preview for Toriko x One Piece x Dragon Ball in the featured video section below.
Also drop us a line in our comments section directly under that, let us know your thoughts on this.