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Pingo Now Available on OUYA With A High Score Contest

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For those who received their early OUYA consoles as their Kickstarter reward, Pingo is out today. It will also be available when the OUYA hits stores in June. Pingo is a game by 1-Pup of both skill and luck that is based off poker hands using a standard deck of cards. The cards are laid out in a 5 by 5 grid, and you must make poker hands within that grid.

There is also a new high score contest being held. Players will be able to compete for 3 prize packages. The prizes for the contest consist of:

Grand Prize:

  • OUYA Controller
  • A Physical “Reigning Champion” Pingo Trophy
  • Your name, featured in the Pingo credits as “Reigning Champion”
  • A custom, Vector Digital Pengu Avatar
  • A custom Pingo Pengu plushie
  • A signed sketch of your personal Pengu Avatar
  • Pingo Sticker Set

2nd Prize:

  • A Signed “Reigning Champion” Pingo Certificate
  • Your name, featured in the Pingo credits as “Reigning Champion”
  • A custom, Vector Digital Pengu Avatar
  • A signed sketch of your personal Pengu Avatar
  • Pingo Sticker Set

3rd Prize:

  • A Signed “Reigning Champion” Pingo Certificate
  • Your name, featured in the Pingo credits as “Reigning Champion”
  • Pingo Sticker Set

… and more?

The contest will take place from March 28th to May 9th. To find all the details on how to enter the contest and more about 1-Pup, go here. You can also check out the video below. 

Runaway: Twist of Fate Now Available

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Brought to you by Bulkypix, Runaway: Twist of Fate Part1 is now available for $5.49 and can be purchased on the App store here. Runaway: Twist of fate is a dark and humorous adventure game with graphics worthy of a 2D animation movie.

In Runaway: Twist Of Fate the main character Brian has been accused of murdering Colonel Kordsmeier. In order to avoid his sentence, Brian fakes his own death. With Brian’s loyal sidekick Gina, they start an investigation of their own. You will meet dozens of charismatic characters in many colorful settings, while solving up to 200 riddles and puzzles.

If some challenges are too hard, there is a clue system in place to help guide you in the right direction. You will play as both Brian and Gina, alternating roles in each chapter. The App will be divided into two parts because of how large it is.

Follow Bulkypix on twitter to stay updated here, or like them on facebook here. 

Chillingo Launches Tiny Troopers 2: Special Ops

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Today Chillingo announced the launch of Tiny Troopers 2: Special Ops. You can lead your team of Special Ops soldiers to victory in over 20 action packed missions. Chillingo has published made games like Angry Birds, Cut the Rope, Contre Jour, Orc Vengeance,  The Gods,  Pixel People, Anomaly Warzone Earth plus many many more.

Tiny Troopers 2: Special Ops will feature brand new upgrade systems with new missions and enemies. There will also be enhanced graphics and improved gameplay controls.

To purchase the game for 99 cents on the iTunes store for either your iPad or iPhone, you can go here. If you want to find out more about Chillingo you can visit their website here, or follow them on twitter here.   Stay tuned our review for the game will be live shortly.

GAMEVIL Announces Spawn Wars 2 For Google Play And iOS

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Today GAMEVIL® announced the release of their latest title, Spawn Wars 2, for iOS devices and google play. Spawn Wars 2 is a third party title developed by AppPlus and published by GAMEVIL® through their $10m Partner Fund. If you’ve played War of Reproduction, which was the number 1 title in over 20 countries and hit more than 7 Million downloads worldwide, there’s a good chance you have been anticipating this sequel for a while now. Made to be played in full HD, with all new puzzles and added action gameplay this game shouldn’t be missed.

It is a simple touch and drag game, implementing unique puzzles and greatly balanced difficulty progression. Creative strategies are encouraged in this game due to the varying and unique environments players will have to manoeuvre through. Featured in this game is a new mode titled “Hero Mode”. Within this mode players will play as a “Hero Cell” and play in a style of game reminiscent of an action RPG which is fantastic for when a level gets too frustrating and you just feel like destroying some things. This is the ultimate puzzle RPG.

Download the game on Google Play or the iTunes App Store  today! For more info head to www.gamevil.com

Onechanbara Z listed for the PS3 on Play-Asia

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Those hoping to play Onechanbara Z: Kagura in some form may have an easier time with importing the game soon. Today Play-Asia placed a listing for an Asian release of Onechanbara Z: Kagura for the PlayStation 3 which is set to be released in June.

Originally Onechanbara Z: Kagura was only released on the Xbox 360 in Japan but was never localized in English. If the game does indeed become available for the PlayStation 3 this means that, while the game itself will still be in Japanese, those who wish to play the title can easily import the region-free PS3 version compared to the region locked 360 version which was released back in January 2012.

Senki Zesshō Symphogear’s second season announced and titled

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Today it was announced after the last re-run of Senki Zesshō Symphogear on Tokyo MX TV that the anime will be getting a second season and that second season will be coming very soon. Senki Zesshō Symphogear G as it is called will be premiering in the Summer 2013 anime season starting in July.

A teaser video was then released which contained the text saying “Those days of passionate battles … once more! Farewell, Gungnir.” Considering Symphogear is an original title, it is unknown where the plot will go from here, but all three girls will be returning to likely fight against the Noise once more. As for Symphogear in the West, FUNimation streamed the first season but they have not revealed plans to release the title in English as of yet.

13th Annual Game Developers Choice Awards Winners

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We’ve gotten to the point with games where we don’t have to argue that they’re a legitimate medium any more and events like D.I.C.E. and the Game Developers Choice Awards serve to enforce that perspective. They’re big deals; they might not boast the flashy suits of something like the Oscars or the Emmys but they definitely end up on glossy magazine covers and mean just as much for sales, the community and the fans as their cinema counterparts do.

Tim Schafer was a pretty cool host, slamming every gripe you could possibly have about the gaming industry as a whole. In his introduction to the Ambassador Award, Mark DeLoura gave an impassioned speech on how games have elevated themselves to the status of art. Stick that in your pipe and smoke it Roger Ebert. Let’s get to what really matters, the awards:

Best Downloadable Game

Journey

Developed by Thatgamecompany
Published by Sony Computer Entertainment

Best Narrative

The Walking Dead

Developed & Published by Telltale Games

Best Visual Arts

Journey 

Developed by Thatgamecompany
Published by Sony Computer Entertainment

Ambassador Award

Chris Melissinos

The Art of Videogames at the Smithsonian (68,000 people attended)

Best Technology

FarCry 3

Developed by Ubisoft Montreal
Published by Ubisoft

Best Game Design

Journey 

Developed by Thatgamecompany
Published by Sony Computer Entertainment

Best Handheld Mobile Game

The Room

Developed and Published by Fireproof Studios

Innovation Award

Journey 

Developed by Thatgamecompany
Published by Sony Computer Entertainment

Best Audio

Journey 

Developed by Thatgamecompany
Published by Sony Computer Entertainment

Pioneer Award 

Steve Russell

Spacewar!

Best Debut Game

FTL: Faster Than Light 

Developed and Published by Subset Games

Audience Award Winner

Dishonoured

Developed by Arkane Studios
Published by Bethesda Softworks

In Memoriam

Will Townsend
Joe Skivolovke
Paul Steed
Mike Singleton
Steve Kordek
Adam Adamowicz
Bill Sears
Kenji Eno
Normand Corbeil

Lifetime Achievement Award

Dr Ray Muzyka & Greg Zeschuk

Game of the Year

Journey

Developed by Thatgamecompany
Published by Sony Computer Entertainment

That’s it for the awards. You can find the IGF Awards, the Independent Games Festival’s ceremonies that preceded the GDC Awards here.

15th Annual Independent Games Festival Award Winners

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Opening for the Game Developers Choice Awards, the Independent Games Festival Awards offered a platform for indie developers to showcase the best of the best. It’s serious business too. Outside of the exposure they will receive from winning an award there’s over $50K, an assured place on Steam for all finalists and access to the Microsoft Development Network for the winners.

So who can we look forward to seeing more of? Check out the winners below:

Seumas McNally Grand Prize

Cart Life

Richard Hofmeier

Nuovo Award

Cart Life

Richard Hofmeier

Excellence in Visual Arts

Kentucky Route Zero

Cardboard Computer

Excellence in Audio

140

Jeppe Carlsen

Excellence in Design

FTL: Faster Than Light

Subset Games

Best Student Game

Zenith

Arcane Kids

Technical Excellence

Little Inferno

Tomorrow Corporation

Audience Award

FTL: Faster Than Light

Subset Games

It’s good to see a bit more diversity in the selection of winners than some other award competitions out there. If you want to check our coverage of the GDC Awards click here.

Pokemon Mystery Dungeon: Gates to Infinity Review

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Pokemon Mystery Dungeon: Gates to Infinity
Developer: Chunsoft
Publisher: Nintendo
Platform: Nintendo 3DS
Release Date: March 24, 2013
Price: $39.99 – BUY NOW

Overview
Want to build your own Pokemon Paradise? Well,  that is the gimmickry and heartbeat that lies behind Pokemon Mystery Dungeon: Gates to Infinity. Over the years, the Mystery Dungeon series has served as a worthy spin-off for the famed franchise, introducing many to the roguelike genre and delivering a meaty storyline to accompany each generation of Pokemon games since Ruby and Sapphire. Gates to Infinity tones things down a bit while sharpening the image of the brand, making the niche genre more accessible to newcomers and ditching the 2D sprites for some nice, pastel 3D models. Does this Mystery Dungeon prove to be worth the trek to the bottom, or has this little lovable series stayed past its relevancy? Let’s find out.

Story
I, myself have played a good number of the Pokemon Mystery Dungeon games in the past, and the main story at the core here stays pretty central to what fans will expect from the series. Players are transformed into one of five Pokemon, and get tossed into a little adventure as they try to find out more about this brave new world while partaking in rescue missions throughout a good number of randomly generated dungeons. The main story revolves around assisting your chosen partner to build their very own Pokemon Paradise, which means the main location where you get your missions will be one that constantly grows as the game progresses onward. Of course there is also an evil source that transformed you into a species of Pokemon to start with, so while you go on these little quests, you will also be hunting for answers.

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To be honest, while intriguing – the whole Pokemon Paradise storyline is not quite where the enjoyment of Mystery Dungeon is found. Nearly every one of the side-quests where you are trying to solve other Pokemon’s problems have very rich plots covering issues with morality, bullying, friendship, and even death. Yes, there is a ton of dialogue within Gates to Infinity, but it really isn’t shallow text we are seeing here. These little quests have a lot of hidden messages, and at times it can feel as if you are watching an after school special due to the emotion the writers put into the script. If you played Pokemon Black and White, you probably seen that matters from the real world have crept into our Pokemon games. Pokemon International have yet again went this route when it comes to creating a story and while it can be hard to take such deep dialogue coming from these colorful little creatures, Gates to Infinity is a better game for it as there is never a dull moment.

Gameplay
Much like all Pokemon Mystery Dungeon titles, Gates to Infinity borrows heavily from the roguelike genre for it’s main method of combat and gameplay. For those unfamiliar, this means that the player is always placed in randomly generated dungeons that are full of enemies and power-ups, with the key concept of victory being survival until the end. This means that it’s your job to keep you and your squad at the time alive by utilizing the tools at hand during the course of the missions, while running into several enemy Pokemon that will be quick to surround you at a moment’s notice.

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Each dungeon usually comes set up as a maze, with one staircase to be found to progress onward. Once players hit the bottom level safely, they can then finish a bonus objective such as the retrieval of an ally or item or a big boss fight, and then go back to Post Town to claim their reward of sorts. Now, this is just an example of a good set of the dungeons, as some feature minor environmental puzzles – where a piece of log or boulder will need to be moved in order to move forward. Instead of making the puzzle a thinking game, this title sticks to throwing enemies at the player as they attempt to progress, as every step you make is a step of your enemy as well. Think of it as a giant grid-based boardgame, where every player can move one square at a time. As you move, somewhere in the same floor of the dungeon, an enemy is getting closer to you. Gates to Infinity will even allow you to see this grid as you are in a dungeon as well, so much like the older titles, this is still a turn based affair when it comes to movement.

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Combat is where the true strategy of Mystery Dungeon lies. Once the player encounters an enemy Pokemon, they can back up, move forward, or attack. By holding the L button, a list of your standard attacks will appear. Just like the main-line games, these attacks include each Pokemon’s basic moveset, where moves are able to lower speed, cause damage, raise defense, or cause an infecting status effect such as poison. Unlike the main-line games is that these effects can linger outside of an encounter. For instance, if a Pokemon uses string shot, you or your partner will remain slow until the effect wears off or a wonder tile is found to reset your Pokemon back to normal status. Yes, it can be a bit to take in if you are new to these parts of the Pokemon franchise, but returning players should feel right at home as things have mostly stayed the same.

While exploring a dungeon, one of the biggest elements of survival is item collection. Usually, items can be picked up from the floor or purchased from shops beforehand, and then used when needed. Most of these include the ability to boost HP in doses or knock out a nasty status that plagues you or one of your team members. Orbs and seeds are also able to be collected as well, but provide temporary abilities to boost stats or lay out a heavier offensive blow. Oddly enough, the game itself is not all that challenging outside of boss fights and due to the rather competent AI, I would imagine that a lot of you won’t be too worried about making it to the end of a dungeon before bottoming out due to the heavy amount of items that are found just about everywhere. There is even a handy little password system to obtain event items, so those of you who grew up entering codes to make life easier – well, you will probably enjoy the nice throwback option here.

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One of the finest features of Pokemon Mystery Dungeon: Gates to Infinity is the hefty amount of replay value. For starters, this title already can last a good 15-20 hours as it stands, but a new option has been added to give a greater challenge. By scanning an item with the 3DS’ outer camera that is shaped like a circle, the player can generate a challenging dungeon that opens up a new adventure of sorts. Yeah, it isn’t a fully featured add-on and is more of a way for players to get a little more out of the randomly generated fare, but I found it to be a welcome – if not pretty basic addition to the series.

Visuals and Audio
As I mentioned, most Mystery Dungeon titles have been 2D in the past aside from one WiiWare romp that never made it to the states. This title goes above and beyond to change that, adding in 3D models for every Pokemon in the game. Let me say that if you have been looking for a game with “popping”, colorful graphics on the 3DS, then this will be one of the finest choices you can make. The entire world has a light, pastel vibe, so even if things get serious during the story, the light-hearted nature of the visuals will take over to act as a safety net. Like it or not, this series main audience is intended to be young, and while older gamers will enjoy the more grown-up themes, the graphics were made to appeal to a younger market and do their part in keeping everything feeling very kid friendly.

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Soundtrack wise, the tunes in Gates to Infinity are very light and subtle, much like the visuals. Most Pokemon games are known for their memorable and stellar soundtracks, but Mystery Dungeon is more about setting a mood rather than putting on a grand showing. Since text boxes are used for all dialogue in the game, there is no voice acting and instead little sound effects and still images to portray one character’s emotions. This does work just fine, but I think it’s about time to let Mystery Dungeon take a risk and add in a little more character. Sure, Pokemon cries work, but why not season the already different experience with some voices from the anime?

Overall
Pokemon Mystery Dungeon: Gates to Infinity is deep yet shallow, simple yet challenging – but still proves to be the most stand-out addition of the series to date. This cast of generation five Pokemon tell a great number of stories that come together to teach life lessons, and while I still don’t know if I can say I learned anything from a colorful grass type in distress, I can say that it’s quite refreshing to see such an important franchise step up and try to add social skills to an already booming world. Pokemon fans, there is nothing stopping you from snagging up this little gem and taking in a brand new story to end the generation before X/Y are delivered later this year – as this title is definitely of the more memorable releases in recent years. Fans of rouguelikes however will probably find a greater challenge elsewhere. With all of that said, what we have here is a sequel that takes a step back, and then takes one step forward, but still retains all of the aspects that made it successful in the first place. Sure, it might be time to shake things up in a greater fashion, but for now, this side dish is one with a lot of heart, and acts as a satisfying side dish to keep that Poke-hunger at bay.

8-0-capsules-out-of-10

Kaspersky Keeps Gamers Safe

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One of the leading creators of anti-virus and security software, Kaspersky, have recently made it a point to notify gamers specifically that they are one of the largest targets in virtual attacks across the globe. This is because their software, the Kaspersky Security Network (KSN), frequently detects 7,000+ attacks per day aimed solely at the gaming community. For those that are curious, the KSN is a cloud based security network controlled by Kaspersky.

On the attacks, Kaspersky made the following statement:

“It’s important to treat your online gaming profile with the same level of security as you would your email or online banking details. Because all three can be just as vulnerable to attack from cyber criminals.” said Wayne Kirby, Product Specialist, Kaspersky Lab Australia and New Zealand.

So what do gamers really need to be aware of on the internet? Kaspersky answers with the following information.

Direct attacks

In order to trap gamers, cyber criminals send emails with malicious links and attachments, disguised as coming from a legitimate gaming site. In addition, Kaspersky Lab’s online database detects 5000 new malicious programs targeting online games a day.

Phishing sites

Cyber criminals create fake versions of well-known gaming sites with the hope of harvesting real password details from registered gaming accounts. In 2012, Kaspersky Lab recorded 15 million attempted visits to phishing websites designed to look like the pages of one of the largest developers of online games.

And lastly, some advice from the company in regards to keeping yourself and your information safe:

Tips to stay safe when gaming online

  • Always confirm the authenticity of emails before clicking on any suspicious links
  • Be suspicious of any gaming site emailing you to authenticate your details – rather than following the link, go directly to the site and login from there
  • Beware of downloading unofficial patches – sometimes Trojans are disguised as ‘bonuses’ and once downloaded, can steal all your personal data
  • Ensure your internet security system is kept up to date at all times to protect against the latest security threats

Be sure to check out the official Kaspersky website for more information.