Home Blog Page 4324

Shield Of Straw Review

 Shield-of-straw-01

Shield Of Straw
Studio: NTV/OLM, Inc. 
Publisher: Warner Bros. (Japan)
Format:
Cinema
Release Date: 23rd November 2013 (Japan Film Festival 2013)

Overview

Japanese cinema is a wonderful and sometimes beautiful thing that, although similar to the Western style of film making, can be something entirely different and in some cases infinitely better but, like all forms of media, there is the good and the bad and you really can never have one without the other. Takashi Miike is a very popular Japanese film director who is famous for a great deal of movies like Crows Zero One and Two, the Ace Attorney movie, Ichi The Killer, and many more. His latest movie, Shield Of Straw, is a film full of action, thrills and a great deal of symbolism and conflicting standpoints that, while long and oddly paced, makes for an incredible ride that really screams “Takashi Miike!”.

Shield-of-straw-06

Story

Shield Of Straw follows the story of a small group of highly-trained police officers who must escort and protect a child-molester and murderer named Kunihide Kiyomaru who is played by Tatsuya Fujiwara which you may know from films like Battle Royale or the live-action Death Note movies. Kiyomaru was a repeat offender, a sick man who never learned his lesson and really never made any attempt to repent or repay for the crimes he had committed. The granddaughter of a well-known billionaire, Ninagawa, was unfortunately a victim of Kiyomaru, thankfully he was convicted and sent to prison for many years but this just wasn’t enough for the grieving grandfather, he wanted Kiyomaru to suffer, suffer like his granddaughter did.

Skip ahead many years to the day Kiyomaru is released from prison, the newspaper goes out all around Tokyo with the mans face printed over every front page, the paper reads something along the lines of “The person who finds and kills Kiyomaru will be rewarded with One Billion Yen”, that isn’t verbatim but I’m going to assume you get the idea. Now despite Ninagawa giving a distinct rule that Kiyomaru must only be killed legally, the only two legal ways of killing people are if done through acts of war or the death penalty is given out by a governing legal entity, most characters totally disregard these two rules and it really only makes an appearance closest to the end.

Shield-of-straw-03

All of Japan are after this man and the small task force must protect him since he is a Japanese citizen and for all intents and purposes he has done his time and is now an active member of society, the police officers lead by Lieutenant Kazuki Mekari must now transport this man to Tokyo where he will be taken into custody and ultimately into safety considering what they assume is about to go down, whatever it is the higher ups assumed would happen ends up being a great deal worse now that all of Japan is out to kill Kiyomaru. The film deals with deception a lot throughout the movie, every person that comes into contact with Kiyomaru has a motive to kill him whether it be strictly for the money or the hate they have for this man in general.

Shield Of Straw revolves around the theme of backstabbing alongside the conflict between ideals and decisions, the main crew are constantly questioning each other both about their dedication to the job and on whether or not protecting this man will ultimately do any good, they’re great questions to ask in-film because I can imagine the audience asking themselves the same thing. While the pacing of the story does drag on near the end it is still a very good one indeed and deserves merit for what it put forth to the audience and the way that, in end, it actually kept us in our seats. While there is a great deal of action, it’s spread throughout the film nicely and I feel as though it didn’t need much more because it was a movie will of questions and answers which cannot be put across through simple fighting.

Shield-of-straw-04

I have to admit; it DOES get a little convoluted at times which did put a little pressure on me to be fully sucked into the film, luckily the characters have really in-depth and very good back stories that make you feel for them as well as making you understand why it is they say certain things and why it is they do certain things. Shielf Of Straw is basically a series of mistakes and fixing those mistakes only to make more mistakes. I’m still speaking of the story here, not the movie in general.

Mekari will do anything to complete his mission despite the fact that it goes against everything he stands for, through death, destruction and carnage he carries on, with a broken spirit he fights through because, in end, he knows that his conscience will be clean and that, despite what the majority believe, he has done the right thing. He also happens to have the best and most in-depth back story out of all the main cast and it is very interesting to witness throughout the film. If it was paced a little bit better and maybe a few key aspects were fleshed out more, the story would have been absolutely perfect.

Shield-of-straw-07

Visuals

Shield Of Straw was developed by a masterful director so as you can imagine it was full of beautiful shots and haunting angles that really allow you to get a feel for the situations you’re viewing. Slow, panning shots and hard cuts were incredibly present throughout the whole film and they were used incredibly well. Despite only really having six main cast members all together at one the movie had a lot of these panning shots and they were done very well because the six were constantly battling the masses, whether it be a small army of SWAT officers or a panicked crowd scurrying for their lives, the main team were always battling something bigger than them, that’s where this panning and sweeping shots really made their mark, going from six scared faces to a deadly crowd of emotionless helmets and battle gear is truly a terrifying thing to witness and it was done perfectly.

Having hard cuts in intense and epic situations make for an incredible cliffhanger most of the time but in Shield Of Straw I found that it did something different, something almost Reservoir Dogs-like, the way they cut and the scenes in which they did led you to wonder exactly what happened in that gap between then and now and the fact that you never see it nor do they ever mention it leaves enough to the imagination that you speculate from then on. Shots that make you think. Just incredible.

Shield-of-straw-05

Audio

Above all else in this movie I felt as though the lack of music was the most outstanding audio aspect. There WAS music throughout, during intense situation and what not but, as mentioned, it was the lack of music in certain scenes that really allowed them to set in. The sound of an incoming storm, the wind in trees, the clinging of wind chimes as the main protagonist and antagonist face off is something so fascinating, it hits you a fair bit and the use of it throughout the film is absolutely fantastic to say the least. I’m going to place acting in the audio section simply because of the emotion in the actors and actresses voices throughout the movie.

To see a man who has stayed mostly quiet during the film scream in fear, sadness, aggression and frustration is something that, much like those calm yet tension-filled scenes, really hits you and sticks with you afterwards. The fact that I’m actively imagining specific scenes as I’m writing this review is a true testament to that. Clearly these actors were perfect for their roles because their portrayal of such conflicting characters were almost perfect in so many ways and I really couldn’t imagine an American actor play a role this good, whether not I’m bumping it up to be more than it is that’s your job to decide but I have to give credit when credit is due and these actors really made their bones.

Shield-of-straw-08

Overall

It is simply a fantastic movie that is just lacking certain things, not big things but definitely things that are noticeable and questioned afterwards which leads to the doubting of the movie and everything it has to offer which is terrible but it has to be outlined. Not every movie can be perfect, not every movie is perfect, this movie isn’t perfect but it is a brilliant film full of hard-hitting questions and even harder-hitting actors and actresses.

If you’re more action-inclined than this movie truly isn’t for you at all, thriller fans will enjoy it as well as mystery fans but the true audience for this movie are those who question, have strong moral opinions and ideals, this is what the movie revolves around and thrives on and it will really resonate with you if you work the way it does. Try not to mind the odd pacing and the way it drags on as well as certain little aspects not being outlined, while they may be annoying they are still thought-provoking and, had those little things been worked out, it would have been an absolutely perfect movie. All in all it’s still a great film and one that any Takeshi Miike fan should watch.

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Persona 4: The Ultimax Ultra Suplex Hold hits Japanese PS3’s next summer

persona-4-ultimax-ultra-suplex-hold-trailer-01

Not only did Atlus drop the announcement that everyone has been waiting for by officially revealing Persona 5, the company had a number of other announcements under their belt, including a release window for the console version of their latest fighting game, Persona 4: The Ultimax Ultra Suplex Hold.

The follow-up to Persona 4 Arena, the review of which an be found here, is a continuation of the first game’s story and includes a number of enhancements, shadow versions of current characters, and three new playable characters. It is worth noting that the game will be released in Japanese arcades sometime this winter so expect additional details as they are made available. For now, check out the latest trailer below.

Persona 5 officially announced for the PlayStation 3

persona-5-announcement

Many thought that the announcement would come today, but after Atlus announced a chibi dungeon crawler and a dancing game, many Persona fans were growing concerned. However Atlus did not leave fans empty handed as the company has officially announced Persona 5 and it will be released on the PlayStation 3 in the winter of 2014 in Japan.

At the time of the announcement, and the trailer below which you can check out for yourself, we have very few details about the game except for that Katsura Hashino will be directing, Shigenori Soejima will be handling the art, and Shoji Meguro is handling the music. So now that the game has finally been announced, here come’s the wait for details.

Persona Q: Shadow of the Labyrinth announced for the 3DS

persona-q-Shadow-of-the-Labyrinth-4

Following the announcement of a Persona 4 dancing game, we have the reveal of a new Nintendo 3DS Persona title which happens to be called Persona Q: Shadow of the Labyrinth and Atlus has given this one a release date of June 5, 2014 in Japan.

The title will feature the cast of Persona 3 and 4 as chibi characters while they explore a labyrinth. From the looks of things this title may be a more comedic cross-over spin-off since fans of the Persona series will likely be able to tell that some of these characters don’t belong. Anyways, check out the trailer below for a peak at the game.

Persona 4: Dancing All Night announced for PS Vita

persona-4-dancing-all-night-scanIf you thought that the next logical step for Persona 4 would be a dancing game then people probably thought you were crazy, but hell turns out you would be right. Today Atlus has announced that Persona 4: Dancing All Night will be released on the PlayStation Vita.

To go along with the announcement of the game you can check out the gameplay footage below. The game is being called a sound action title and it looks like it will mostly involve Rise and her work as an idol as well as a new character named Kanami. It appears that the story will take place around a half a year after the end of Persona 4 and for those interested, the developers of the Project Diva games, Dingo, are working on Persona 4: Dancing All Night.

Noire spin-off to be given an update next week

noire-gekishin-black-heart-preview

We’ve known for quite some time that Compile Heart was working on a spin-off game for the PlayStation Vita that would focus entirely on Noire, also known as Black Heart, which is currently being called Chou Megami Shinkou Noire Gekishin Black Heart.

However ever since the game was announced no details have been given for the title, but it seems that will change next week. Today Compile Heart released a new teaser trailer for the game which gives us a bit of a hint as to what the next game will contain. It looks like Noire will be meeting a number of new friends, but at the moment we still don’t even know what genre the title might be. What we do know though, is that it will likely be localized by NIS America as they have so far been localizing every Hyperdimension Neptunia title.

One Piece: Strong World Review

one-piece-strong-world-box-art
One Piece: Strong World
Studio: Toei Animation
Publisher: FUNimation
Format: Blu-ray/DVD Combo
Release Date: November 19, 2013
Price: $34.98 – Available Here

Overview
Whenever an anime breaches the hundred episode mark, it is clear that the series is quite popular and studios often take advantage of this popularity by releasing a few movies for the series. This is quite popular with the shonen genre especially, with shows such as Dragon Ball Z having over ten movies and now One Piece’s tenth movie has been brought over to English speaking audiences.

Now, most of the time these movies are a simple side-story with no correlation on the main plot, however in the case of One Piece: Strong World, we have the English debut of a soon to be main character. Does this unique little addition to Strong World make it worth picking up for One Piece fans?

Story
While sailing sometime after the events of the Thriller Bark arc, as demonstrated by a certain skeleton on their ship, the Straw Hat crew learns that an unknown force is causing massive destruction back in East Blue, where the majority of the crew originated from and where many of the friends they left behind still reside.

one-piece-strong-world-review- (1)

Putting their adventure on hold, Luffy and the rest start heading towards East Blue to try and put a stop to the city destroying force. While on their way there, a strange floating pirate ship appears above them and after Nami provides a warning about an approaching storm, the captain of the Golden Lion pirates named Shiki introduces himself to the Straw Hats and thanks them for their warning.

He even offers to help them on their way to East Blue as a reward for their help, but unfortunately for the crew and for Nami, Shiki has other plans in mind as he scatters the Straw Hats across numerous floating islands while kidnapping Nami in an effort to recruit her into his crew as their new navigator. As such, Luffy and the rest must reassemble while facing off against some of the strongest and oddest looking creatures on these islands and try to rescue Nami from the clutches of Shiki.

one-piece-strong-world-review- (2)

As far as movie storylines go, One Piece: Strong World is fairly impressive even though it does tend to re-tread old ground from the main series, what with Nami becoming an unwilling hostage to a pirate crew at the risk of her hometown being destroyed if she doesn’t agree to do what the bad guy says, though it must be said that Shiki makes for a far more impressive enemy than Arlong did, as Shiki’s power of gravity manipulation and unique backstory involving his legs, or lack thereof, make him quite intriguing.

Perhaps it is because his minions prove to be rather useless or that the various genetically enhanced creatures that run rampant through the islands appear rather imposing at first but are mostly paper tigers, but Shiki could easily pass himself off as long running villain in One Piece. As I just mentioned Shiki’s followers are quickly forgettable and tend to be on the annoying side as both of his main aids are walking jokes that only provide a small chuckle the first time they are used but fail terribly after the fact and eventually become rather annoying.

one-piece-strong-world-review- (3)

With Shiki serving as a legitimate threat and having a decent plan under his belt, it helps give the Straw Hats’ fight more purpose. Thanks to the number of characters in crew, a few are relegated to side-duty with Franky and Robin barely receiving any meaningful screentime and even Brook, making his English debut, only receives a small amount of screen time compared to the likes of Chopper and Usopp. However despite that, the story features some nice build up throughout the first half of the movie with a satisfying amount of action to close things out.

Visuals
Thanks to One Piece: Strong World having a higher animation budget, most of the film features some rather impressive looking visuals. When the Straw Hats are scattered across different floating islands, each island has its own unique design and ecosystem with a variety of wild animals for the crew to face off against as they focus on coming together and defeating Shiki.

one-piece-strong-world-review- (4)

As for the characters themselves, a nice level of detail has been added to each character and they undergo a few costume changes throughout the movie which is a nice touch compared to the standard clothing we’ve seen them in a hundred times so far. The fluidity of the fight scenes and how detailed most of the attacks are show that the animators had a lot to work with in Strong World and it benefits greatly from it.

Audio
To be fair, it has been quite some time since I’ve heard the FUNimation dub for One Piece but all of the characters from the main season retain their roles in the cast and handle their roles nicely. Being the English debut of Brook, we have Ian Sinclair handling the role and thankfully he handles it quite nicely with all of the character’s traits making the transition into English.

one-piece-strong-world-review- (5)

As for the rest of the audio, the film features some impressive background music at key points of the story and also has an enjoyable ending theme.

Extras
As far as bonus features go, One Piece: Strong World features only one notable piece of extra content is included in the release. This happens to be the 20 minute long Behind the Scenes of One Piece: Introducing Brook feature. Joining this is a simplistic set of trailers for other FUNimation anime and the US trailer for the movie.

one-piece-strong-world-review- (6)

The Behind the Scenes features Ian Sinclair, Brina Palencia, the voice of Chopper, and Mike McFarland who directed the dub and a number of fans as they discuss Brook and why Ian was chosen to voice the new character.

Overall
While a number of the Straw Hat crew, oddly enough even Brook, are given little meaningful screentime in One Piece: Strong World, the movie is a blast. Although his minions may be disappointing, Shiki boasts a powerful array of powers and an actual plan that seems viable enough to work. This makes Luffy and the others’ fight against him all the more meaningful, especially now that Nami is in danger once again and the only way to save her is with some impressive looking fight scenes.

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

So Many Me Kickstarter Campaign Begins

so-many-me-01

Extend Studio have announced a partnership with studio Spicy Horse to begin their first Kickstarter campaign dedicated to help complete and release the all-ages puzzle-platformer So Many Me onto a variety of gaming platforms. So Many Me takes inspiration from classic and modern highlights of the puzzle-platform genre and will see players take control of the main character Filo, an amorphous green blob who can create a seemingless endless army of clones. Filo will explore a huge world full of tricky puzzles, pitfalls and powerful bosses to stop an evil villian

People who pledge $10 or higher to the Kickstarter campaign will earn you an exclusive So Many Me!  costume pack which includes an American McGee’s Grimm costume and the Akaneiro: Demon Hunters costume, both based on the characters present in games created by Spicy Horse Games.

so-many-me-02

The Kickstarter campaign is looking to raise another $19,000 to help polish up the currently-in-beta title and release it on a core set of platforms (PC/Mac/Linux). Stretch goals include additional releases on Playstation 4, Playstation Vita, and the WiiU. Other stretch goals include a level editor, costume editor and back-end to allow sharing user-generated content, along with brand new game levels and puzzles. Backers will be able to redeem reward copies for PC/Mac/Linux versions of the game directly from Steam the moment the game becomes available.

To check out the Kickstarter, along with all pledge and stretch goal information, please visit this link.

The Wolverine Unleashed Extended Edition Review

the-wolverine-unleashed-boxart-01

The Wolverine Unleashed Extended Edition
Studio: 20th Century Fox/Marvel Entertainment
Publisher: 20th Century Fox
Format: Blu Ray, Digital HD (Reviewed)
Release Date: November 27th
Price: $29.99 – Available Here

Overview

The Wolverine hit theaters in July and was a great film but it felt like it was missing that last little bit to make it outstanding. The Wolverine Unleashed Extended Edition runs 10 minutes longer and those extra minutes add that last little bit. A few scenes get subtle changes, while others are completely different and some are added that weren’t present in the theatrical cut, but they all change the tone and feel of the film and make it the Wolverine movie we have all been waiting for.

the-wolverine-screenshot-04

Story

The Wolverine is based off the acclaimed limited series by Chris Claremont and Frank Miller. Following Wolverine as he travels to Japan to visit Yashida, a dying man whose life he saved back in WWII. The comic book story was adapted to fit into the X-Men movie timeline after the events of The Last Stand, where Logan has become a  recluse and constantly reflecting on the toll his near-immortality has taken on him. He is still wracked with guilt after having to kill Jean Grey, and her ghost (or memory) still haunts him.

When he arrives in Japan, Logan is offered a proposition – he can pass on his healing factor to Yashida and live out the rest of his life as a normal man. This causes a sense of conflict for Logan, who has grown tired and weary of his lifespan, and all the losses he has had to endure. Yashida calls him a Ronin, or “Samurai with no master.” Logan reluctantly rejects Yashida’s proposal but still finds his mutant healing stripped from him. Facing mortality for the first time in his life, Logan must once again play the reluctant hero and stop a plot to kill Yashida’s granddaughter, Mariko after she is targeted by the Yakuza.

The Wolverine

Making Wolverine mortal serves as a great way to develop him further as a character. He retains his trademark bad-ass, loner attitude but ends up being frequently saved by the female characters of the film (except for Jean, but I will get to that shortly). Throughout the film, Logan requires the aid and even saving by the film’s two female leads – Mariko and Yukio. This helps to not only show Logan as more of a man and less of an indestructible machine, but also really setting up Mariko and Yukio as strong characters in their own right.

As mentioned above, the ghost or memory of Jean Grey also makes an appearance, and really serves as the personification of Logan’s guilt and self-doubt. Logan really faces an identity crisis in this movie, feeling that he is destined to live forever but having a life that is meaningless. This is coupled by the fact that he still can’t shake the guilt of killing Jean. Having Jean be the embodiment of Logan’s guilt is a really cool choice, but unfortunately the end result of having her fill this role is turns her into a total bitch. Even the slightest moments of happiness are stripped away by Jean, who constantly contradicts and belittles Logan. There is a payoff that almost makes it seem worth it, but still in the end we just see Jean as quite a nasty influence.

the-wolverine-screenshot-06

The choice to not fill the movie’s cast with other mutants is another really strong point of the movie. Aside from Logan, only two other mutants appear – Yukio, whose power is passive at best (she can sometimes see when people will die), and Viper. Not only that, but the film’s climactic battle has Yukio facing off against Viper, so Logan stays pretty far away from the mutant action for the majority of the film. This opens it up to feel more grounded and down to earth. It also goes to make mutants feel special, rare and unique again (a trait that was stripped away in The Last Stand and X-Men: Origins).

The Unleashed Extended Edition runs 10 minutes longer than the theatrical cut. While this doesn’t seem like a lot, those extra 10 minutes go a long way to change the tone and feel of the entire movie. It doesn’t make The Wolverine a completely new film, but instead makes it feel more complete, more exciting and downright better. A lot of the changes to the film are quite subtle, like an extra few seconds when Mariko and Logan run into the house from the rain. The culmination of all these changes profoundly impacts the film.

The Wolverine

While many of the changes are subtle, there are many far more overt scenes, including a longer look at Logan and Yashida’s time in Nagasaki after the bomb has dropped. Also, the scene of Logan and Mariko at the Love Hotel has changed drastically – in the original, Logan passes out on the balcony, while here he is knocked off the rooftop by an armed Yakuza member, Mariko comes to his rescue. This scene in particular really builds up Mariko as a strong character who can handle herself, as opposed to a simple throw-away line about her being an expert at throwing knives.

Storyline-wise, one of the biggest changes that the Unleashed Edition brings is Logan’s confrontation with the Black Ninja Clan through the snow-draped Japanese village. In the theatrical release, this battle ended rather abruptly, and anciclimactically with no real explanation as to how he was defeated by a barrage of arrows. Now, the battle is almost twice as long and in addition to there being an explanation and context as to how he was beaten, there is an extra section of battle where Yukio comes to Logan’s aid in a very brutal fashion. It is easy to see why it was scrapped from the original cut, but it really ties the movie together a lot better and is an absolute blast to watch.

the-wolverine-screenshot-05

Visuals

The film’s backdrops, be they a Canadian rocky mountain, the bustling city of Tokyo or a snow-covered Japanese village all look amazing. Setting the film in Japan really opened the art and set directors for a lot of subtle nuances and cultural inclusions that really set it apart from other action films. Since being in Japan is not only the setting but a key plot point for the film, it is good to see the time and care that went into the set pieces.

Considering its low-key, more down to earth approach, there is still a surprising amount of computer generated visual effects in The Wolverine. Logan’s claws and his healing factor both use CGI magic to come to life on the screen, but both look amazing. Some visual effects feel a tad unnecessary, like Yashida’s auto-adjusting bed, but it doesn’t really detract from the film’s experience.

the-wolverine-unleashed-screenshot-02

Since this is a Wolverine movie, you can’t not talk about the action sequences. The highlight of which is definitely the skirmish on the roof of the bullet train. The scenes are choreographed to near-perfection, and with the added visual nuances that the Unleashed edition brings in, are really visceral and downright awesome to watch. Logan’s pouncing leap across the rooftop of the hurtling train is still the most nerdgasm part of the movie, drawing straight from Wolverine’s comic book bag of tricks.

The biggest change that this version of the film brings is the amount of blood. In the original, Wolverine would be slicing and dicing his way through the Yakuza members, with nary a drop to be seen. This has been fixed in a big way, and while there are never geysers of blood (ok, maybe ONE geyser) the small splashes add a lot to the experience. It makes it LOOK like the Wolverine movie that it always should have been.

The additional blood isn’t the only change to the action sequences, as now Logan’s claws are often seen stabbing through his enemies. Now, The Wolverine is no Tarantino film, but this definitely amps up the violence and the brutality a little more, turning it into a movie that is more in line with what you would expect from a man who has swords coming out of his hands.

the-wolverine-unleashed-screenshot-01

Audio

The audio of The Wolverine Unleashed Extended Edition remains for the most part unchanged from the original. The film’s setting is largely in Japan, so many characters speak in fluent Japanese. All of the scenes involving Logan remain untranslated, offering a subtle way to draw in the viewer and have them experience the same sense of confusion and culture shock that he is.

Being an uncut edition, there is a little more swearing to go around. In the original cut, Logan drops exactly one F-Bomb, and it is during his battle with the Black Clan. It was a “hell yeah!” moment for older fans watching at theaters, but it really did feel somewhat out of place. Now, a few more choice words are added through the movie. It isn’t like every second sentence is punctuated with a curse word, but when they are used it is to great effect.

Yukio telling Logan to “stop being a dick,” really helps depict their growing friendship, especially with the little smile she flashes afterwards, while Logan telling the corrupt Minister of Justice that he is about to throw him “out that f***ing window!” makes the scene feel more emotional. This version of the film is a great example of how curse words can be used to great effect, and to really add a punch to your dialogue.

the-wolverine-screenshot-03

Overall

The Wolverine’s theatrical cut was already great in many aspects, but it felt like it was missing some pieces to make it truly memorable. The Unleashed Extended Edition adds those things and many more, turning this into the Wolverine movie that fans have wanted for years. This is still the same film you saw in theaters in July, so if you didn’t like Wolverine fighting off against an 8 foot tall robot then, you probably still wont like it now but the extra 10 minutes does change the tone, feel and context of the movie and makes it a much better experience.

The-Wolverine-Unleashed-Extended-Edition-Badge

9-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Magic: The Gathering – Nature of the Beast Review

mtg-commander-2013-screenshot-01

mtg-mountain-screenshot-01 Magic: The Gathering  mtg-forest-screenshot-01  Nature of the Beast Commander Deck mtg-plains-screenshot-01

Publisher: Wizards of the Coast
Price: $19.99 official site here

Magic: The Gathering’s Commander format (also known as EDH) has blown up massively in the last few years. Taking the core rules of Magic, and slightly tweaking the rules really opens up the game to a whole world of deck types, crazy combos and otherwise useless cards seeing a tonne of play. However, Commander can be very daunting to get into, especially since they require a 100 card deck, so Wizards have constructed some of their own to get new players in on the action.

A quick general summary of the Commander 2013 decks: They are pre-built 100 card decks for use in the Commander format. They come included with 3 potential commanders, one of which is picked at the start of the game and placed in the Commander Zone, while the other two are shuffled in with the other 97 cards. The Commander can be cast during your turn from the Commander Zone, and when it is destroyed, returns to the Commander Zone to be played again (every time it is cast this way, it costs an additional 2 mana).

NOTE: When it comes to Magic: The Gathering, I primarily play Standard and Limited formats, so I am not as fully versed at the intricacies and nuances of Commander as some other players. If you disagree with anything I say in this review, please let me know in the comments below.

Nature of the Beast is one of this year’s five Commander Decks. It is a 100 card pre built deck that is red/green/white aligned. The focus here is on big beasts, and making them bigger to simply walk over your opponent with sheer strength. The best thing about this deck is how drastically the play style changes depending on which of the three included Commanders you use. Regardless, the deck revolves around building an army of behemoths and simply demolishing everyone in your path.

The primary Commander of this deck is Marath, Will of the Wild. Lets take a quick look at him:

mtg-commander-2013-screenshot-08

So ok that’s a lot of writing, but lets break it down. Firstly he is a 0/0 but gains a +1/+1 counter for the amount of mana used to cast him. Already we can see that he is simply MADE for this format. Every time he dies and you recast him, he will get stronger. While this is great, Marath truly shines with his second ability. You can pay X mana to remove X counters and either move them to another creature, deal X damage to target creature or player or put an X/X beast token into the battlefield. Being able to kill Marath with his own ability, only to bring him back bigger and do it again is awesome.

Obviously the drawback is that the ever increasing mana cost will at some point mean you just can’t bring him back, so you will be playing a risk vs reward game, “do I bring him back now and hope he isn’t removed, or do i wait a few turns and straight away use his ability?” Obviously the potential here goes a lot deeper than that, but it usually boils down to summoning him now, or waiting a little later on.

When using Marath, you will normally find yourself wanting to either burn your opponents creatures, or building up your own for massive swings of damage, even aiming for lethal damage in a single swing. To this end, Marath can serve as a serious control card (something that this deck largely lacks). “Oh you played a 5/5 creature? I remove X counters from Marath and burn it.”

The deck’s second commander is; Mayael the Anima, and using her can really speed up this deck:

mtg-commander-2013-screenshot-06

So, Mayael lets you look at the top 5 cards of your library and to place a creature with power 5 or greater onto the battlefield. This particular deck contains 11 creatures with power greater than or equal to 5, so while the odds aren’t astronomically great, you still have a decent chance of letting something big hit the battlefield. All in all however, her ability is pretty unreliable and she doesn’t combo too well with many cards in the deck. One notable exception to this is Where Ancients Tread (However, this combos with almost every card in the deck anyway).

mtg-commander-2013-screenshot-04

Last but not least, the final included commander is Gahiji, Honored One. Check him out:

mtg-commander-2013-screenshot-07

Gahiji is helpful. He puts a target on every other player’s head, as anyone not attacking you gets a +2/+0 bonus to their creatures. This serves as not only a disincentive to attack you, and hopefully to pass off some of the heat you might be gathering, but also makes your already beefy creatures simply massive. He is a rather versatile commander in two-player games, or massive multiplayer matches. During a multiplayer game, you can further keep the heat off you by using the deck’s three Curse cards. Each of these will benefit players who AREN’T attacking you. If you keep the heat off you just long enough, you will be able to simply steamroll the competition.

mtg-commander-2013-screenshot-01 mtg-commander-2013-screenshot-02 mtg-commander-2013-screenshot-03

So after playing against the other five pre-constructed Commander 2013 decks, I found Nature of the Beast to be rather he weakest of the bunch. Only4 creatures out of the 22 included in the deck cost less than or equal to 4 mana, and two of those are commanders. This slows down the whole deck considerably. Combine this with the most lands out of any of the decks at 42, it can be hard to come out swinging. However, once the deck does get swinging, it is really hard for anyone to stop it.

The deck’s other massive weakness aside from its speed is the fact that it is useless against flying creatures, with only two of its own to hold opponents back. The Evasive Maneuvers Deck in particular can just walk all over Nature of the Beast, no matter what commander you have chosen.

I also personally found it to be weak in one-on-one matchups. The deck, no matter which commander you use really relies on the multiplayer format for a lot of its cards to work. Gahiji, Mystic Barrier, Witch Hunt and Naya Soulbeast are all basically dependent on there being multiple players in the game (Mystic Barrier just flat doesn’t work otherwise). The deck can pick up speed relatively quickly in a multplayer game though, especially if you have Gahiji out as your commander, as it can take the heat off you for enough time to bring out your heavy hitters and sweep the board.

mtg-commander-2013-screenshot-02mtg-commander-2013-screenshot-03mtg-commander-2013-screenshot-05

All in all, while Nature of the Beast is a pretty strong deck, with a tonne of variation and abilities to combo your cards for insane amounts of damage, it is easily the weakest of the five, and practically requires you to be playing a multiplayer game for it to have much use at all. However, it serves well as an entry into the world of Commander, and will be appreciated by anyone who loves playing big beasts and hitting for 40+ damage in a single turn.

7-0-capsules-out-of-10