Home Blog Page 4227

Dragon’s Crown Receives Major Content Patch

dragons-crown-review- (2)

Atlus‘ dungeon crawling RPG Dragon’s Crown has received a major content patch. The patch brings a new “Ultimate” difficulty level, adds the Tower of Mirages Dungeon in “Ultimate” difficulty, raises the level cap from 99 to 255, adds separate item shortcuts, tweaks character visibility, changes how damage totals are displayed, and allows for quicker progression after the first completed playthrough. Additionally, Atlus has put in several tweaks to better balance the game.

Dragon’s Crown is an action RPG available for PlayStation 3 and PS Vita for up to four players. Players can link up locally or over PlayStation Network to crawl through dungeons as one of six classes. Dragon’s Crown is priced at $49.99 USD for PlayStation 3 and $39.99 USD for PS Vita.

JoJo’s Bizarre Adventure: All-Star Battle, Part 5 Features Detailed

jojo-asb-part-5
Namco Bandai Games have just revealed details on some of the features for their upcoming fighting game adaptation of the legendary manga series JoJo’s Bizarre Adventure. The game is none other than JoJo’s Bizarre Adventure: All-Star Battle which was recently confirmed for localization.

The latest details revealed focus on Part 5 of the JoJo series. In particular they have detailed some of the moves system for Part 5 characters such as Giorno and Bruno. The game will feature a Heart Heat Attack (HHA) and Great Heart Heat Attack (GHA) ability system which will recapture the moves of JoJo’s Bizarre Adventure: Part 5 to perfection.

Part 5 of JoJo’s Bizarre Adventure takes place in Italy and follows Giorno, the son of Dio Brando and Jonathan Joestar as he gets involved in some mafia business and what not. Stay tuned for more information on the localization of JoJo’s Bizarre Adventure: All-Star Battle as it comes to light.

STARPOINT GEMINI 2 ‘ALPHA’ GETS MAJOR STEAM EARLY ACCCESS UPDATE

STARPOINT GEMINI 2 ‘ALPHA’ GETS MAJOR STEAM EARLY ACCCESS UPDATE

Two Brand New Trailers Highlight Community-Driven Combat Features

Haarlem, The Netherlands – December 20, 2013 – Space sim-RPG Starpoint Gemini 2 (PC), presently in the Alpha phase of development on Steam’s Early Access program, has received the final update of the year, accompanied by two new gameplay trailers. Developer Little Green Men Games’ first video is a new gameplay trailer depicting the battle-oriented updates and the second trailer showcases the newly implemented community-driven features including the hugely popular ‘Starship Garage.’

Watch the trailers now on Iceberg’s YouTube channel HERE , www.youtube.com/watch?v=oxsKtOSmXKY and HERE, www.youtube.com/watch?v=QKDG0tmToh4.

Highlighted additions and changes from today’s update include:

  • New Commands: Fire-at-will command in its basic form uses a smart algorithm to switch between targets. This feature is a work in progress and feedback is most welcome
  • Licenses: Licenses are now available for purchase on stations (planets will receive them in the next update). Licenses can only be acquired when you’re allied to a faction
  • New Station: Check out the new station model
  • Bolstered Defenses: Structures can now be guarded. Damaging them can trigger security forces to arrive in its defense
  • Bonuses: Several new bonus modifiers are now functional (Heavy weapon reload, Weapon battery recharge…)

The full change list v0.6005 can be found in the Steam Community Hub HERE: steamcommunity.com/app/236150.

“We’re already seeing strong sales for Starpoint Gemini 2 during the Steam Early Access program, and there is definitely a very positive and involved atmosphere on the community hub,” said Iceberg Interactive CEO Erik Schreuder. “The guys at Little Green Man Games have to be commended for managing to constantly staying tuned to the community vibe while simultaneously improving Starpoint Gemini 2, using the tremendous community feedback as well as executing their own development roadmap. Thanks to the Steam Early Access Program, the game is really expanding well beyond what was originally planned and is looking more and more like a polished, immersive and high quality space sim, as the weeks go by. And there is much more to come!”

To keep track of all latest news about Starpoint Gemini 2, please visit the official Steam page store.steampowered.com/app/236150 or www.starpointgemini.com.

# # #

ABOUT LITTLE GREEN MEN GAMES

LGM Games is a team of highly motivated and talented programmers, writers, 3D and 2D artists, and animators sharing the same passion for video games. LGM Games made its first appearance in the gaming industry in 2011 with its debut title Starpoint Gemini, a space-flavored RPG sim.

ABOUT ICEBERG INTERACTIVE

Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. While keeping its roots in the European retail games market, Iceberg has rapidly increased its focus towards the global digital games market, by building strong direct relationships with dozens of Game Portals. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. With a distinct focus on the strategy, action, simulation and adventure game genres, the company has garnered attention with acclaimed releases including Killing Floor, Wings of Prey, APB Reloaded and Endless Space among its 70+ game arsenal — with more promising games in the pipeline.

BANDFUSE: ROCK LEGENDS DEMO KIOSKS AVAILABLE FOR ROCKING OUT AT GUITAR CENTER

BANDFUSE: ROCK LEGENDS DEMO KIOSKS AVAILABLE FOR ROCKING OUT AT GUITAR CENTER

Major Music Retailer Offers Exclusive Video Game and Guitar Bundle

BandFuse: Rock Legends, the music video game where legendary rockers transform players into real-world guitarists, bassists and vocalists, is now available to rock at demo stations in select Guitar Center locations nationwide. The demo kiosks feature a playable copy of the game where aspiring musicians can jump in and get a taste of the songs, the real world animated tablature and the in-game rock legends that are a part of the learning experience in BandFuse: Rock Legends.

A list of participating Guitar Center locations can be found HERE: bandfuse.com/news/32223

Only Guitar Center offers the ‘BandFuse: Rock Legends Guitar Bundle’ (MSRP $179.99), the exclusive, specially-priced starter pack for players that includes a Fender Squier Bullet guitar, the BandFuse: Rock Legends video game (Xbox 360 or PlayStation 3), and a BandFuse guitar cable.

Reigniting the music video game genre with the only scored four-player guitar, bass and vocal experience on console, BandFuse: Rock Legends’ stellar lineup of acclaimed talent, authentic animated tablature and lag-free audio, unleashes a full band experience for players of all skill levels.

Seamlessly connecting real guitars, basses and microphones to game consoles, BandFuse: Rock Legends empowers players to jam to a fully unlocked library of hit songs from rock to metal and punk to funk, featuring 55 massive genre-jumping songs. BandFuse: Rock Legends features six string and bass guitar instruction by a platinum cast of musicians including master guitar instructor Slash, joined by Zakk Wylde (Black Label Society), Mike Ness (Social Distortion), Bootsy Collins (Parliament/Funkadelic, Rubber Band), George Lynch (Dokken, Lynch Mob), Zoltán Báthory and Jason Hook (Five Finger Death Punch), and Alexi Laiho (Children of Bodom).

BandFuse: Rock Legends is rated T for Teen by the ESRB and is available now in North America and in Japan for Xbox 360 and PlayStation 3 systems. A European release date will be announced soon. To learn more about BandFuse: Rock Legends, please visit www.bandfuse.com, ‘Like’ it on Facebook, watch it on Twitch and follow @BandFuse on Twitter.

Madman licenses Magi 2: Kingdom of Magic

magi-2-kingdom-of-magic
Yet another announcement has been made as part of Madman’s #12AnnouncmentsOfXmas promotion. This time it is none other than the second season of popular shonen series Magi.

The second season of the Magi anime series is titled Magi 2: Kingdom of Magic and takes the Arabian Nights inspired shonen to greater heights, being bigger and better than the first season.

In terms of release plans Madman were very vague, only stating that they will release the series in 2014 at some point. No details on the means in which they will release it, only that they will. Stay tuned for more #12AnnouncementsOfXmas.

Bravely Second Jump Festa Trailer Introduces Magnolia

bravely-second-magnolia-header

Square Enix has shown off the debut trailer for its upcoming RPG sequel for the 3DS, Bravely Second, at the Jump Festa event today. See the video below but bear in mind it’s from a low quality stream of the Nico Nico Douga broadcast.

More of a teaser than a trailer, we get to hear some of the game’s music, art work of the magic university town of Istantarl along with the newest character and survivor of the moon race, Magnolia Arch.

With Bravely Default already out in PAL territories and to be released in North America in February, it’s safe to say we’ll likely see a localisation of Bravely Second as well.

Kingdom Hearts HD 2.5 Remix Jump Festa Trailer

Kingdom-Hearts-2.5-Mickey

Square Enix has shared the latest trailer for Kingdom Hearts HD 2.5 Remix at the Jump Festa event today. The video shows off remastered scenes from the three titles in the collection, including Kingdom Hearts II: Final Mix, Kingdom Hearts: Birth by Sleep Final Mix and cutscenes from Kingdom Hearts Re:coded.

Check it out below but bear in mind it’s a low-quality stream from the Nico Nico Douga recording rather than the official high-definition release. (Editor’s Note: The HD trailer has finally been released! Check it out below along with several screenshots released by Square Enix.) The HD collection is due to be out for the PlayStation 3 in 2014, preparing gamers for the eventual release of Kingdom Hearts III for the PlayStation 4 and Xbox One sometime in the future.

Square Enix Holding Mobile Holiday Sale 2013

Square Enix is getting in the holiday spirit by having a massive holiday sale for mobile games. Fans of Square Enix games, especially Final Fantasy and Chaos Rings, should definitely check out the big list of games they have on sale now for both Android and iOS, with a vast majority of them going until January 6th, 2014.

Android:

  • Final Fantasy (was £6.99/€7.99) is now available for just £2.49/€3.59 from Google Play
  • Final Fantasy II (was £6.99/€7.99) is now available for just £2.49/€3.59 from Google Play
  • Final Fantasy III (was £10.99/€14.49) is now available for just £5.49/€6.99 from Google Play
  • Final Fantasy IV (was £10.99/€14.49) is now available for just £5.49/€6.99 from Google Play
  • Final Fantasy V (was £10.99/€14.49) is now available for just £5.49/€6.99 from Google Play
  • Final Fantasy Dimensions (was £13.99/€17.99) is now available for just £5.49/€6.99 from Google Play
  • Chaos Rings (was £5.49/€6.99) is now available for just £1.99/€2.69 from Google Play
  • Chaos Rings II (was £10.99/€14.49) is now available for just now £2.49/€3.59 from Google Play
  • Chaos Rings Ω (was £5.99/€7.99) is now available for just now £1.99/€2.69 from Google Play

iOS:

  • Tomb Raider The Original is out now for only £0.69/€0.89 from iTunes
  • Deus Ex The Fall (was £4.99) is now just £0.99/€0.99 from iTunes (Sale ends January 2, 2014).
  • Lara Croft and the Guardian of Light (was £1.99) is now just £0.69/€0.89 from iTunes (Sale ends January 2, 2014).
  • Lara Croft and the Guardian of Light HD (was £3.99) is now just £0.69/€0.89 from iTunes (Sale ends January 2, 2014).
  • Fortune Street Smart is now available for free, with individual add-on packs priced at £0.69/€0.89 each, while the  full Add-on Pack is now £1.99/€2.69 from iTunes
  • Chaos Rings (was £5.49/€6.99) is now available for just £1.99/€2.69 from iTunes
  • Chaos Rings for iPad (was £6.99/€8.99) is now available for just £1.99/€2.69 from iTunes
  • Chaos Rings II (was £10.99/€14.49) is now available for just £2.49/€3.59 from iTunes
  • Chaos Rings II for iPad (was £11.99/€14.99) is now available for just £2.49/€3.59 from iTunes
  • Chaos Rings Ω (was £5.99/€7.99) is now available for just £1.99/€2.69 from iTunes
  • Chaos Rings Ω for iPad (was £7.99/€10.99) is now available for just £1.99/€2.69 from iTunes
  • Chocobo Panic (was £2.49/€3.59) is now available for just £1.49/€1.79 from iTunes
  • Crystal Defenders (was £5.49/€6.99) is now available for just £2.49/€3.59 from iTunes
  • Crystal Defenders for iPad (was £5.49/£6.99) is now available for just £2.49/€3.59 from iTunes
  • Crystal Defenders Plus is now available for free, with Individual add-ons now £1.49/€1.79 each, while Full Add-on pack (was £5.49/€6.99) is now available for just £2.49/€3.59 from iTunes
  • Demons’ Score (was £2.99/€4.49) is now available for just £1.99/€2.69 from iTunes
  • Dissidia 012 Final Fantasy AR (was £2.99/€4.49) is now available for just £1.49/€1.79 from iTunes

  • Dissidia 012 Final Fantasy Larger-than-Life Gallery (was £3.99/€5.49) is now available for just £1.99/€2.69 from iTunes
  • Drakerider has Chapter 1 free to download, with Chapters 2-5 (were £4.99/€5.99 each) now available for just £2.49/€3.59, or all chapters for £5.49/€6.99 from iTunes for iPhone and iPad
  • Drakerider Chains Transcendent (was £10.99/€14.49) is now available for just £5.49/€6.99 from iTunes for iPhone and iPad
  • Final Fantasy Dimensions is now available for free from iTunes, plus:
    • Tiptune BGM: (was £3.99/€5.49) is now available for just £1.99/€2.69
    • Chapter 1: (was £1.49/€1.79) is now available for just £0.69/€0.89
    • Chapter 2: (was £3.99/€5.49) is now available for just £1.99/€2.69
    • Chapter 3: (was £3.99/€5.49) is now available for just £1.99/€2.69
    • Chapter 4: (was £3.99/€5.49) is now available for just £1.99/€2.69
    • All Chapters: (was £11.99/€14.99) is now available for just £5.49/€6.99
  • Final Fantasy (was £6.99/€7.99) is now available for just £2.49/€3.59 from iTunes
  • Final Fantasy II (was £6.99/7.99) is now available for just £2.49/€3.59 from iTunes
  • Final Fantasy III (was £10.99/€14.49) is now available for just £5.49/€6.99 from iTunes
  • Final Fantasy III for iPad (was £11.99/€14.99) is now available for just £6.99/€7.99 from iTunes
  • Final Fantasy IV (was £10.99/€14.49) is now available for just £5.49/€6.99 from iTunes
  • Final Fantasy V (was £10.99/€14.49) is now available for just £5.49/€6.99 from iTunes
  • Final Fantasy Tactics: The War of the Lions (was £10.99/€14.49) is now available for just £5.49/€6.99 from iTunes

  • Final Fantasy Tactics: The War of the Lions for iPad (was £12.99/€15.99) is now available for just £6.99/€7.99 from iTunes
  • Final Fantasy VII Advent Children- Complete Larger-than-Life Gallery (was £3.99/€5.49) is now available for just £1.99/€2.69 from iTunes
  • Final Fantasy VII Compilation Wallpaper (was £2.49/€3.59) is now available for just £1.49/€1.79 from iTunes
  • Final Fantasy XIII Larger-than-Life Gallery (was £3.99/€5.49) is now available for just £1.99/€2.69 from iTunes
  • Fullmetal Alchemist Gallery (was £1.49/€1.79) is now available for just £0.69/€0.89 from iTunes
  • Hills and Rivers Remain (was £2.99/€4.49) is now available for just £1.49/€1.79, plus Full Additional Scenario Pack: (was £2.99/€4.49) is now available for just £1.99/€2.69 from iTunes
  • Secret of Mana (was £5.99/€7.99) is now available for just £2.49/€3.59 from iTunes
  • Sliding Heroes (was £0.69/€0.89) is now available completely free from iTunes
  • Song Summoner: The Unsung Heroes – Encore (was £6.99/8.99) is now available for just £2.99/4.49 from iTunes
  • Soul Eater Gallery (was £1.49/€1.79) is now available for just £0.69/€0.89 from iTunes
  • Symphonica is now free to download from iTunes for iPhone and iPad, plus
    • Composition sets 1-5: £1.49/€1.79 each
    • Episodes 4-9: £0.69/€0.89 each
    • Final Episode: £0.69/€0.89
    • Epilogue: £0.69/€0.89
    • Full Episode set (12 episodes): £5.49/€6.99
    • Episode set (Episode 4 -7): £1.99/€2.69
    • Episode set (Episode 8 – Final + Epilogue): £1.99/€2.69
    • Special Episode Set: £1.99/€2.69
    • Special Episodes 1-4: £0.69/€0.89 each
  • The World Ends with You: Solo Remix (was £12.99/€15.99) is now available for just £5.99/€7.99 from iTunes
  • The World Ends with You: Solo Remix for iPad (was £13.99/€17.99) is now available for just £6.99/€8.99 from iTunes
  • Vanguard Storm (was £2.49/€3.59) is now available for just £1.49/€1.79 from iTunes
  • Voice Fantasy (was £1.99/2.69) is now available for just £0.69/€0.89 from iTunes

Needless to say it’s a pretty good selection, more so for the iOS, but still if you’ve been waiting to pick any of these now might be the time.

Dragon Ball Z: Battle of Z Demo Impressions

battle-of-z-poster-01

New Dragon Ball Z games used to be a yearly occurence much like many sports franchises, however Dragon Ball Z: Battle of Z is releasing two years after Namco Bandai’s last effort in Dragon Ball Z: Ultimate Tenkaichi, with only a Budokai HD Collection and Dragon Ball Z: Kinect to tide over gamers. While the Budokai HD Collection bought us some of the best efforst of the PS2 era combining Budokai 1 and Budokai 3, Dragon Ball Z: Kinect was a major dissapointment, simply adding Kinect controls to the already poor quality Dragon Ball Z: Ultimate Tenkaichi whilst also removing many of the things that made that game bearable such as the character creator and story modes. So with a longer development time and being the first Dragon Ball Z game to be developed by new studio Artdink (best known for the Gundam games on PSP), I was definitely hoping for something innovative and most importantly, something fun. Please keep in mind this is only an impression of the demo which has a large number of characters, game modes and story blocked out, but the demo still gives a good impression of what we can expect from the gameplay and game modes.

The demo offers the first four story missions of the game which must be played first to unlock the online co-op and battle modes. The first three missions serve as tutorials, with a few easy fights against Saibamen that introduce you to all the attacks in the game and the game really picks up. Characters talk to one another during the fights which is fun to listen to, and cutscenes also break up the action. Whilst cutscenes have generally been lazily constructed in Dragon Ball Z games ever since the first Budokai game, these ones are alot more animated and lively rather than just characters talking, and due to the games nature to stray away from the main storyline (it does follow it but with a few small changes here and there) it’s cool to see the characters in new situations.

DBZ-battle-of-z-tgs- (7)

This is also where you get your first look at the gameplay and to sum it up, it is fun yet shallow and you can’t help but feel they could have added more variety, especially with melee. Each character has a basic melee string and a big smash attack that launches the opponent away, but unfortunately thats about it for melee. While performing the string you can cancel it into other actions such as your unique actions or supers, but these will often end a combo so you don’t really get to continue beating up on one opponent for long. Characters can also shoot energy blast (although unfortunately most characters can only shoot one at time and there is a decent cooldown between when you can fire the next one), fire off supers if you have enough ki and perform a blast spark which is like a small beam. The coolest addition to this game is unique actions that are different for all characters. Each character has two and they can range from attacks such as Goku’s Kaioken which chases an opponent down and slams them away, from supportive such as Krillin’s ability to restore health with a spread energy blast. These unique actions along with their skill type (from either melee, ki, support or interference) help ensure each character feels different and it will be fun to experiment with the full roster when the full game is released (the demo only supports 4 characters, Goku, Krillin, Kid Gohan and Piccolo). Movement feels solid but a bit more speed in the dashes would of been nice to see as the battlefields are rather large. Luckily with 4 opponents on screen at once you normally don’t have to travel too far to find one.

The big new point of this game is of course the team battles, where two teams of 4 four battle against eachother or eight players can participate in a battle royale. The demo only has score mode available where each team scores points for knocking out members of the other team. These battles are chaotic but alot of fun and the chaos somewhat makes up for the limited battle system. You can be in a melee combo against one person and then someone will shoot you from the side with a Kamehameha. You really have to be aware of your surroundings and it’s very hard to do that while your also trying to keep an eye on your health and ki. Team actions such as ping ponging the opponent around, synchro rush which occurs when 2 or more team members are all attacking one opponent and revive soul help the team work together, and a team that works well together to make the most of these actions is very hard to beat. I had a mixed experience with lag online. If one player has a horrible connection the whole match will be basically unplayable, however if everyone has at least a somewhat decent connection, the game goes very smooth. The online lobbies could of been handled a bit better as there can be long wait times between games or even getting into a match and it is frustrating if the host doesn’t start the game quickly, but it’s good fun when you do. It is possible to do 1 on 1 fights, however from my experience the players must be friends. If you have only two users in a room on team battle, the remaining slots will be filled with computer players.

battle-of-z-24

The graphics are pretty good and it’s nice to see the stages and character design all in a similar style. The cel shading style might not sit right with some but I think it looks great, except in some instances when there seems to be alot of levels of shading and characters look very blocky because of it. Energy attacks and special effects look pretty awesome and feel destructive. Mountains explode when players are knocked into them, dirt flies off the ground as you launch up and everything has that DBZ look. One rather large negative about the graphics is that the faces of some characters look off with some of the characters. Piccolo looks spot on, but Gohan just doesn’t seem to look quite right.

The music is mostly reused from previous games, but it seems the better tracks have been picked and you have the option to play your own custom soundtrack as well, even when your online. The voice acting is a highlight, as the new lines created for the story seem to have provided some new inspiration to the team and there delivery is strong as ever. All the other classic DBZ sounds are present such as beam launches and aura powerups. Nothing sounds out of place and it all fits well.

battle-of-z-full-roster

All in all the demo for Battle of Z provided a fun experience and a rather generous taste of the game. While the battle system could be more fleshed out and the lobby system improved, this is a great first try from a new studio tackling one of the largest anime licenses in the world, especially as they are trying something new by having 8 players on the screen at once. It’s definitely worth a try for any DBZ fan and any fan of more casual fighting games in general. Dragon Ball Z: Battle of Z releases on the 24th of January for PS3, PS Vita and Xbox 360 and you can try the demo for yourself now.

Dancewall Remix Drops Asus 3D Requirement, Dances onto Steam Greenlight

dancewall-remix-steam-greenlight

PC owners can get in on the full body tracking craze their console brethren have been enjoying with Dancewall Remix. Originally, the game only supported Asus 3D cameras. Now, Extreme Reality and SoftKinetic have made the game work with any webcam paired with a computer running Windows 7 or 8. Dancewall Remix will be familiar to anyone who has seen the game show or played the video game Hole in the Wall. Players will need to strike poses that will fit through the oncoming silhouettes. Currently the game has three themed worlds inspired by disco, retro gaming, and bubblegum pop.

The game is now launched a Steam Greenlight campaign in hopes of landing on Steam.