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Fear Dracula’s Vengeance in Castlevania: Lords of Shadow 2 Trailer

Konami and MercurySteam have released a new trailer for Castlevania: Lords of Shadow 2 just in time for Halloween and what better fixture than Dracula himself. But, this is no time for fun and treats as this new trailer is all about Dracula getting his vengeance.

The trailer for Castlevania: Lords of Shadow 2 also points out some other things of note, particularly the identity of Alucard, which makes sense when thinking about all the crazy things with this messed up family. Will Dracula be able to achieve his vengeance or will he be forced to suffer his haunted dreams of his wife and child forever?

Those wanting to see what Dracula has in store for his vengeance can find the trailer embedded below. Castlevania: Lords of Shadow 2 is set to release February 25, 2014 for Xbox 360, PS3, and PC. Those wanting to get a taste of the game can also check out the demo currently on Xbox Live and PSN.

Midnight City Releases Host of Videos for Halloween

Midnight City, the indie label for publisher Majesco, released both Slender: The Arrival and Blood of the Werewolf just a few days ago and now that it’s Halloween they’ve got a lot of videos coming out to celebrate. The first of course is the launch trailer for the first and so far only official Slender Man game, Slender: The Arrival from developer Blue Isle Studios, which shows off the dark and creepy locations from the game as the player goes in search of Kate.

The Slender Man isn’t the only creature to fear in the game however as Charlie, a thrall of the thin man himself will also be on the prowl. Check out the launch trailer embedded just below and those looking to experience the terror themselves can find Slender: The Arrival on Steam.

Halloween isn’t all about scaring either as it is also about treats and Midnight City has an interesting treat in the form of a more fun video starring everyone’s favorite suited, tentacled, eldritch-like horror Slender Man. The promotional video for Slender: The Arrival gives an interesting glimpse into Slender Man’s home life of baking, making music, and writing a buddy cop movie starring him and Peter Dinklage titled Short and Slender.

After the disjointed creepiness of the previous trailer it is nice to get a little bit of comedy, so those wanting to see how Slender Man spends his time when not standing out in the woods or how he feels about the release of Slender: The Arrival can find it all in the video embedded just below.

Going in a much different direction from Slender Man, Midnight City has also released a launch trailer for the action platformer Blood of the Werewolf, which pits one of the lasts werewolves against the other classic monsters, such as Mr. Hyde, Dracula, and The Mummy. Developed by Scientifically Proven, players will aide Selena as she tries to save her son Nikolai from kidnapping after her husband was murdered.

With both crossbow and wolf form, Selena will be cutting a path through all these enemies to save her son. Those wanting to see the game in action and/or some more details of Selena’s quest for vengeance can check out the launch trailer for Blood of the Werewolf embedded just below and players wanting the game for themselves can find it from Steam.

Go Backstage in New Contrast Trailer

Contrast has already been making waves with its gameplay at conventions and after showing off a little bit more on the main character and the music of the game, Focus Home Interactive and Compulsion Games have released a new trailer giving a backstage look at some of the different elements.

From the origins of the game itself, to the use of noir elements for both the setting and puzzles, this video gives a nice look into the mindset that Compulsion Games had while making Contrast. There has of course been many games with European settings, so with Contrast they gave the extra effort to ensure something new and different with the look and feel with the Jazz/Burlesque era.

Those wanting to learn more about where Contrast came from conceptually can find the new trailer embedded below. Contrast is currently set to release November for XBLA, PSN, and PC. Though pre-purchasing the PC version offers the Collector’s Edition which includes the soundtrack, 52 pages of concept art, and is currently discount 25%.

Magic The Gathering: Commander 2013 Out Now!

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It is an exciting time Planeswalkers! Wizards have officially launched this year’s five Commander decks for the hugely popular Magic The Gathering trading card game.

For those who don’t know, Commander (formerly known as Elder Dragon Highlander, or EDH for short) takes the rules of Magic and alters them slightly to create a new, wildly different and incredibly fun experience. Instead of 60 card decks, players will use decks comprised of 99 cards + their commander. The commander that leads their deck can be played at any time, and has additional rules in place to further change up the game. The Commander rules add a whole other level of strategy to the game, but it would take me a whole article to explain them in their entirety, so to check them out for yourself, head over to the Official Commander Rules page.

This year, players will be able to purchase one (or more) of five different pre-built Commander Decks. The decks include reprinting of some old, and powerful cards, as well as 15 new cards each. The decks also contain three choosable commanders to lead them into battle. The decks are as follows:

 

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mtg-plains-screenshot-01 mtg-island-screenshot-01 mtg-swamp-screenshot-01 Eternal Bargain

mtg-mountain-screenshot-01 mtg-forest-screenshot-01 mtg-plains-screenshot-01 Nature of the Beast

mtg-swamp-screenshot-01 mtg-mountain-screenshot-01 mtg-forest-screenshot-01 Power Hungry

mtg-island-screenshot-01 mtg-swamp-screenshot-01 mtg-mountain-screenshot-01 Mind Seize

mtg-forest-screenshot-01 mtg-plains-screenshot-01 mtg-island-screenshot-01 Evasive Maneuvers

 

 

Each of the Commander 2013 decks are available NOW from your local gaming store, and will run you about $45 a piece. Hefty price, but for the amount of cards you get, it is well worth it (especially since many of last year’s Commander cards jumped in price soon after their launch).

Will you be picking up a Commander 2013 deck? Let us know in the comments below, and don’t forget to check out our reviews of two Theros Intro Decks – Manipulative Monstrosities and Blazing Beasts of Myth. As always stay tuned to Capsule Computers for all the Magic the Gathering news as it becomes available.

Furmins Let Loose on the PS Vita

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Furmins is a physics based puzzle game that made its debut on iOS last year, finding it’s way to the PlayStation Vita just in time for an October release. Originally developed by Housemarque- the team behind PSN classic Super Star Dust HD- the game has now been released on to the PlayStation Network by Kiev based developers Beatshapers.

The goal in Furmins is to get all the fuzzy little gremlin like creatures into a basket at the end of the level, which is accomplished by manipulating blocks, bumpers and other objects to provide a safe path. Players can set everything up to their satisfaction and then kick the Furmins into motion, able to make adjustments on the fly as the creatures interact with the level. The game has over 100 stages and comes complete with 14 trophies, as well as leaderboards and touch screen controls.

The game is due for a North American release in November, but is available now in Europe and Oceania.

Point & Click Blackwell Deception is Free During Halloween

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Indie developer Wadjet Eye is offering their point and click PC adventure Blackwell Deception for free until this Friday, 11:59pm Eastern time. The PC title has also been updated with higher quality character portraits which will be patched for existing owners of the game. Be sure to check out our review of the game.

To grab this offer simply visit this site, click Buy Now and enter “Boo” in the discount code area to reduce the price to zero.

The Blackwell adventure games star Rosa Blackwell, a spirit medium that helps troubled souls cross over, and her sidekick Joey Mallone. Four games have been made; The Blackwell Legacy, Blackwell Unbound, Blackwell Convergence and Blackwell Deception. A fifth and final adventure is due to hit the PC and iOS early next year.

Anomaly 2 Review

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Anomaly 2
Developer: 11 Bit Studios
Publisher: Chillingo
Platforms: iOS (Reviewed), PC, Mac, Linux
Release Date: October 31, 2013
Price: $5.49 – Available Here

Overview

Anomaly 2 is the sequel to the universally acclaimed hit Anomaly: Warzone Earth, released back in August of 2011 for iOS devices after its initial PC/Mac release four months prior. It still stands today as one of the highest rated mobile titles ever, and the formula that ensured its success has carried over to Anomaly 2. Published by Chillingo, the tower defence game – although more probably more accurate to be described as ‘tower offence’ – continues telling the tale of the ‘Machines’ and their attempt at world domination in its campaign, whilst also featuring a multiplayer component where players can control the enemy and play on the defensive.

Story

It’s the year 2034 A.C. and the Anomaly has occupied a third of the Earth’s surface. Six years earlier, upon the return of the Machines, the 14th platoon ventured out to activate Project Shockwave – humanity’s last hope at destroying the global threat. They were annihilated. Now, the Yukon convoy journeys towards New York, hoping to rescue the stranded Doctor Zander… the one man with the knowledge to get Project Shockwave back to operational status and potentially end this conflict once and for all. Cookie-cutter stuff, but about what you’d expect. The road ahead is also fraught with further extenuating circumstances and complications; for instance, once you find the good doctor, he sets you on a new (although entirely predictable) quest to search for his two associates without whom he can not succeed.

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Gameplay

In Anomaly 2, you start each mission in a tactical view of the surrounding map. Here, the battleground is simplified and visualised on a clearly understood, top-down grid, with enemies highlighted in red and your checkpoints represented by glowing green flags. Other elements, such as the valuable resource Carusaurum (acting as currency), are also identified. While in this screen, you may plan your attack and strategies by making note of enemy positions and choosing an optimal route. As seen below, arrows signify your direction of travel, which can be altered simply by tapping the arrows. The tactical map can be entered at any time during gameplay, much like the squad screen, via their respective icons on the bottom left of the screen.

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The squad screen allows you to buy, sell and upgrade units. You can also decide the order of the units in the convoy and morph them. Morphing is available in real-time by double-tapping the desired unit; their stats change as they essentially enter their secondary form, with differing powers. As the campaign progresses, new units with unique abilities and weaponry – on both sides of the war – will be introduced at a good pace. Aside from individual abilities, such as the Shield Guard’s allowing it to provide armor for itself and four adjacent units, there are general abilities that can be deployed on the battlefield. There are four of these to be unlocked: Repair, which places a health regeneration zone for your squad to pass through; Decoy, which attracts the attention of the Machines away from you until destroyed; EMP, which paralyzes and shuts down targeted Machines until they are attacked; and A.I.M., which allows concentrated, enhanced fire at a specified enemy.

Destroying certain ‘Towers’ grants refills of these abilities, which become scarce at higher difficulties, although you will find yourself much more reliant on them. The depth of gameplay strategic increases exponentially with each mission and each addition of mechanics such as these. Situations aren’t as simple as “which route is easiest to survive?”, but begin to involve weight and timing elements, and choosing the right units for the job. The passive Charger ‘Tower’, for example, draws your fire in order to power its transformation into a deadly offensive foe, so choosing a unit with a lower rate of fire will allow it to cool down whilst doing sufficient damage per hit in order to destroy it.

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With 14 missions of increasingly challenging situations, bronze, silver and gold medals for ruthlessness, efficiency and swiftness, leaderboards and achievements, you’ll definitely find yourself enjoying the ride and coming back to the mode after completion. Those with extra gumption can tackle the Hardcore and Nightmare difficulties, although take heed that they are aptly named. In regards to multiplayer, we unfortunately got to play only a single match as the Machines. Yes, you can play the baddies with more traditional ‘tower defence’ objectives. Learning the advantages/disadvantages and uses of a whole other player type-set without the benefit of step-by-step hints ala the campaign is alleviated by a set of tutorials which can be accessed in the multiplayer menu.

Visuals and Audio

Anomaly 2 looks fantastic, with impressive character models, lighting and effects. First Lieutenant Simon Lynx reminds slightly of Duke Nukem in his delivery; intentional or not, it can sometimes be comical. Engineer Lee Myung-Hee is in the same boat with an atrociously bad (attempt at a) Korean accent. Occasionally, there can be a small amount of lag, although if so, it happens during cutscenes or transitions between them and gameplay sections. It may not be negatively impactful on the experience, however it should be noted that the game was played on an iPhone 5 for this review. I can imagine older models struggling with certain taxing elements of the game.

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Overall

Anomaly 2 is a well polished, detailed, addictive and increasingly deep tower attack game. The dialogue may be schlocky, and its story derivative, but when has anyone ever bought a game of this kind for its storytelling? Overall, the touch controls are very intuitive, although the occasional accidental waste of an ability may occur due to somewhat subtle selection indicators. Although we spent more time in the multiplayer tutorials than in actual matches, the dynamic between sides seems to well with neither force being out of balance to any substantial degree. With replay value in Game Center achievements, leaderboards, medals and difficulty levels in a sizeable campaign, plus the multiplayer offering, Anomaly 2 is the ultimate tower attack/defence experience on the iPhone.

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9-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Dead Rising 3 season pass announced and detailed

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Earlier today in honor of Halloween Capcom released a new trailer for Dead Rising 3 and now they have announced and detailed a season pass. The season pass will cost $29.99 and while it may be a bit more expensive than your standard season pass, it will apparently offer a 25% discount from buying each one individually.

You see there will be four content packs which will contain new gameplay, playable characters, and missions that will cost $9.99 each and they are called Operation Broken Eagle, Fallen Angel, Chaos Rising, and The Last Agent. Those who buy the season pass will also be given the “Nick Ramos Tribute Pack” with a muscle car and additional costume as a bonus.

Disgaea 4 Return debut trailer released

disgaea-4-return-box-artToday Nippon Ichi Software has released the first trailer for Disgaea 4 Return which shows off a little bit of gameplay footage from the PlayStation Vita port of the game. It is worth mentioning that Disgaea 4 Return will feature over fifty downloadable characters, system tweaks and some new scenarios in this version of the game.

The trailer can be seen below and it appears that the company is teasing a new storyline that may factor into Valvatorez and Artnia. Currently NIS America has not announced a localization of the game for the West but it is set to be released in Japan on January 30, 2014.

Five minute Super Heroine Chronicle trailer released

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As you may know, yesterday Namco Bandai announced the release date for a Super Heroine Chronicle in Japan and today the company has released a five minute trailer which shows off a number of the game’s characters in action as well as two newly introduced characters that will be original for the title.

The new characters are named Meru Ransheru who uses magical yo-yos and Neol Kazamatsuri who is a magician. Currently the game is set to be released on the Vita and PS3 in Japan on February 6th with a Western release highly unlikely but still possible at this point.