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STAR-STUDDED SET LIST REVEALED FOR REALTA ENTERTAINMENT’S BANDFUSE: ROCK LEGENDS

STAR-STUDDED SET LIST REVEALED FOR REALTA ENTERTAINMENT’S BANDFUSE: ROCK LEGENDS

The 55-Song Set List Showcases Hits From Pearl Jam, Maroon 5 and Halestorm, to Rush, Heart, Social Distortion, Billy Idol and Many More

Campbell, CA — November 6, 2013 Realta Entertainment Group announced today the complete, legend-loaded set list for its highly anticipated BandFuse: Rock Legends, the music video game where legendary rockers transform players into real-world guitarists, bassists and vocalists.

“Each and every song was handpicked for this game,” says Jeff Marshall, Director of Artist/Label Relations and Content Licensing at Realta Entertainment. “BandFuse provides players with the ultimate rock experience; not only can players learn to play the songs they know and love, but the game also challenges experts and n00bs alike to become better musicians.”

Filled with 55 songs from classic and current rock hits, BandFuse: Rock Legends offers a rich tapestry of impeccably selected songs for fans to play.

Songs From In-Game Legends

  • Slash “Black From Cali”
  • Bootsy Collins “Rock Bandit”
  • Five Finger Death Punch “The Bleeding”
  • Lynch Mob “Wicked Sensation”
  • Mike Ness/Social Distortion “Bad Luck”
  • Zakk Wylde/Black Label Society “Overlord”

BandFuse: Rock Legends Set List:

 

2000s

  • Stellar Revival  “The Crazy Ones”
  • Halestorm  “Love Bites (So Do I)”
  • Red Fang  “Wires”
  • Shinedown  “Devour”
  • Bullet For My Valentine  “Tears Don’t Fall”
  • My Chemical Romance  “Welcome to the Black Parade”
  • Wolfmother  “Woman”
  • All American Rejects  “Move Along”
  • Children of Bodom  “Are You Dead Yet?”
  • Fallout Boy  “Sugar, We’re Goin’ Down”
  • Modest Mouse  “Float On”
  • The Strokes  “Reptilia”
  • The Distillers  “Drain the Blood”
  • Maroon 5  “Harder to Breathe”
  • Blink 182  “All The Small Things”
  • Coldplay  “Yellow”
  • Incubus  “Drive”
  • Nine Days  “Absolutely (Story of a Girl)”

1990s

  • Kenny Wayne Shepherd  “Blue on Black”
  • Blur  “Song 2”
  • Duncan Sheik  “Barely Breathing”
  • Sublime  “What I Got”
  • Alanis Morissette  “You Oughta Know”
  • Bad Religion  “Infected”
  • Pantera  “I’m Broken”
  • Blind Melon  “No Rain”
  • Dream Theater  “Pull Me Under”
  • Pearl Jam  “Alive”
  • Faith No More  “Epic”
  • Jane’s Addiction  “Been Caught Stealing”
  • Megadeth  “Hangar 18”
  • Testament  “Souls of Black”

1980s

  • The Pixies  “Here Comes Your Man”
  • Living Colour  “Cult of Personality”
  • Grateful Dead  “Hell in a Bucket”
  • Ratt  “Round and Round”
  • Billy Idol  “Rebel Yell”
  • Modern English  “I Melt With You”
  • The Clash “Should I Stay or Should I Go”
  • Brian Setzer  “Rock This Town”
  • Rick Springfield  “Jessie’s Girl”
  • Rush  “Limelight”
  • Judas Priest  “Breaking the Law”

’70s & ’60s

  • Foreigner  “Hot Blooded”
  • Blue Öyster Cult  “Godzilla”
  • Cheap Trick  “I Want You to Want Me”
  • Heart  “Barracuda”
  • Kansas  “Carry on Wayward Son”
  • Santana  “Black Magic Woman”

Coming to the Xbox 360® video game and entertainment system from Microsoft and the PlayStation® 3 computer entertainment system, BandFuse: Rock Legends will be available in all major North American retailers November 19, 2013.

Seamlessly connecting real guitars, basses and microphones to game consoles, BandFuse: Rock Legends empowers players to jam to a fully unlocked library of 55 hit songs from rock to metal and punk to funk. The game’s exclusive four-player co-op mode enables players to play music together by connecting two guitars, one bass, and a microphone simultaneously, providing each player with detailed feedback from the BandFuse: Rock Legends analytics engine.

BandFuse: Rock Legends is rated T for Teen by the ESRB and will be published by Mastiff in North America on November 19, 2013 on Xbox 360 and PlayStation 3 systems. In Japan, Hamster will publish the game on December 19, 2013. A European publisher will be announced soon. To learn more about BandFuse: Rock Legends, please visit www.bandfuse.com, ‘Like’ it on Facebook, and follow the game on Twitter for all the latest news and updates.

Check Out the Second Wave of Skylanders: Swap Force Figures

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Skylanders: Swap Force has been out for a little under a month now, and in the lead up to Christmas, people everywhere are eagerly anticipating the next wave of figurines for Activision‘s popular video game/toy crossover adventure. Well wait no longer, as we have a fresh slew of screenshots, and box arts for the figures that will be coming in the next few months.

First up, take a look at the boxes that will be housing the next line of figurines:

And here are the Swap Force characters you can get:

Now, here are the triple packs that will be available:

Now if that wasn’t enough, we have a heap of screenshots to share with you. Check them out below and let us know what you think in the comments section, and always remember to stay tuned to Capsule Computers for all the Skylanders news as it becomes available.

Movies Quiz Out Now for Mobile

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Do you fancy yourself a bit of a movie buff? Do you know everything there is to know about Kick-Ass 2 and Psycho? Can you recite classic and obscure movie titles off the top of your head like a champ? Well Undercoders has you covered! Now you can prove it with the great new mobile game: Movies Quiz. Featuring more than 650 different movies across 10 different difficulty levels (ranging from cinema classics through to obscure films that only the hardcore will truly know), Movies Quiz will have you scratching your head no matter how much you love the silver screen.

Movies Quiz is available now through through iTunes or Google Play, totally free. Check out our screenshot gallery below, as well as the trailer at the end of the article.If you are getting the game, let us know in the comments below which questions stumped you, or how many you got right without needing assistance. Always remember to stay tuned to Capsule Computers for all the movie news as it becomes available.

Ace of Diamond Episode 5 Impressions

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Ace of Diamond
Episode 5 – A Clash

Now that was one hell of a curve ball. Going into this weeks episode of Ace of Diamond, we knew a few things for certain. 1. The first-years would get a chance to play. 2. Eijun and Furuya would be in direct competition for the ace position and 3. We would witness an unforgettable clash. While we got all of those things, none of it was in the way we could have ever expected.

Things kick off with Eijun once again being forgotten, not even being asked to participate in the first-years game with the upperclassmen by Coach Kataoka. However that all changes after a fateful encounter with the Coach in the bath house. In a moment that is part funny and part gar, Eijun responds to the Coach’s inquiries as to why he refuses to attend the teams games in a very interesting way. Eijun claims that the reason he doesn’t attend their games is because he cannot stand to see anyone else on the mound. Seeing another person in ace position stands directly in front of his promise to his friends back home. He cannot sincerely cheer on another ace, because in his heart the only true ace is himself.

The Coach respects his honesty and grants him a go in the game, however it isn’t exactly what Eijun was expecting. Kataoka sends him to the outfield where he flounders terribly. Eijun is faced with a pretty harsh reality here – he can pitch like a beast, but he is awful off the mound. He struggles to adapt to other positions, but there is just no clicking for him, his place seems to be very much on the mound.

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Interestingly enough the clash we witness isn’t exactly between Eijun and Furuya as one would have expected. Instead it is a clash between each and every Seidou player all vying for that spot on the first-string. In the most shocking moment of the episode, Furuya makes first-string after one single pitch. It was a pitch so powerful that Coach Kataoka himself states that none of the first-years could possibly catch it. In this we see a side of Furuya we haven’t seen before. A mean streak in him, a cocky side that takes immense pride in his flaming fastball.

While Furuya is reaching great heights, it is a decidedly frustrating week for Eijun. He continues to mess things up, his immaturity serving as a source of a great deal of his problems. You get the feeling that the thing that is holding back Eijun is his own immaturity, but it is that enthusiasm that may very well be a strength to him, if he can channel it correctly. Right now Eijun is all energy and no focus. What he needs is focus. Until he can get that, he will only continue to struggle in his journey to become ace.

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As it stands right now, Eijun is lightyears behind Furuya. To make matters worse, Tanba has been brought back into the fold of the first-string, an interesting decision by Kataoka considering he just added Furuya in as well. Perhaps Kataoka plans to pit Furuya and Tanba against one another? Regardless of that, Eijun undoubtedly has his work cut out for him and with the score heavily in the upperclassmen’s favour, it is gonna be a tough fight to turn things around. Will Eijun get to show Kataoka that he can be ace or will this game prove to be another pitfall in Eijun’s path to becoming ace? Well it looks like next week’s episode will give some insight. For now, we can only share in Eijun’s frustration that he has yet to get his feet on the mound. It’s time for the pay-off.

One of the things that stands as the mark of a great anime, is the kind of anime that feels like it is over too soon. Ace of Diamond proved this week it is one of those anime series. What a way to leave a guy hanging! This is sports anime at its very best.

Check out more Ace of Diamond impressions HERE.

The Guided Fate Paradox Review

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The Guided Fate Paradox
Developer: Nippon Ichi Software
Publisher: NIS America
Platform: PlayStation 3
Release Date: November 5, 2013
Price: $49.99 – Available Here

Overview
Many fans of Nippon Ichi Software probably have some fond memories of Z.H.P. Unlosing Ranger Vs Darkdeath Evilman which was released back in 2010. While many gamers enjoyed the roguelike, no sequel for the game was ever created. However fans of the roguelike subgenre have a spiritual successor to the aforementioned game in the form of The Guided Fate Paradox. This is the first time that NIS has brought a roguelike, a genre which is often seen as a niche of a niche, to the PlayStation 3 and now that it has been released in English, was their effort successful?

Story
Everyone has their fair share of bad luck but nearly everyone has managed to win a small prize or get picked in a raffle at least once. Renya Kagurazaka however has never won a single thing in his entire life, not even a consolation prize. As such, when he obtains a raffle ticket from the super market he simply wants to give it to his younger sister since she may at least have a chance at winning something unlike him.

However when a pretty but persistent girl pushes him into trying his luck at least one more time with a raffle, he wins their grand prize… a giant spiked club to the skull and no her name isn’t Dokura-chan. Well where your standard story would end, this one is just beginning because Renya finds himself transported to a heavenly place called Celestia where he is introduced to a number of angels and is declared God.

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With his personal rookie angel assistant named Lilliel, godhood may be a mighty gift to bestow upon a teenager, but it does come with a price. After being given the powers of God, Renya must answer the prayers and wishes of the universe. The universe, being the large place that it is, consists of far more than humans however as Renya soon finds himself answering prayers of more than just humans, but even zombies and many more outlandish creatures, some directly out of fairytales. He handles these wishes through a machine called the Fate Revolution Circuit which allows him to guide the fates of those praying for happiness.

If Renya is to slack off in his duties or fail to grant the wish of the devoted prayer, he will be consumed by a creature known as Misery that doesn’t hesitate to remind the player how willing it would be to snack on your flesh if you happen to fall out of line. Even with all of the worries Renya now has on his plate, there are dark forces moving in the Underworld to throw more trouble Renya’s way.

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The Guided Fate Paradox’s storyline is already rather outlandish sounding and it is for the best that it is because otherwise the story would probably be a massive chore. The reason for this is that, as the player makes their way through the levels of a dungeon, a little bit of the character’s story is revealed and sometimes these segments can drag heavily. Thankfully if the player isn’t invested in any given segment, there is a choice to simply skip the entire dialogue scene and get back to advancing through the dungeon and completing the wish.

Outside of the one-off dragging moments of the game, the game’s story actually turns out to be rather interesting. Thanks to the random nature of the game the characters tend to be quite over the top and while some of them are simply presented and then thrown away, the core cast is rather enjoyable and everything manages to tie together to create an interesting, occasionally bumpy, storyline.

Gameplay
If you didn’t guess from the intro up there, Guided Fate Paradox is a roguelike but before you run away, it turns out to one of the easier ones thanks to a number of adjustments to make it a bit less troublesome for newcomers to invest in. For those who don’t know, Guided Fate Paradox is a turn-based dungeon crawling style game where Renya and Lilliel (who can be swapped out a bit later in the game with other angels with new skills) venture through randomly generated floors, taking on enemies in their way and advancing deeper into the dungeon to complete a wish in the Fate Revolution Circuit.

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As mentioned, combat is a turn-based affair but it is far more complex than that. You see, items can be equipped to the head, legs, right arm, left arm, and an etc. section of both Renya and his accompanying angel. Each of these weapons come with stat boosting bonuses and a special skill. Now attacking normally is pretty much useless in this game since any basic attack is pretty much a punch, even if the player is using guns as weaponry. Instead all important attacks come from skills obtained from equipped weaponry and sometimes equipping the same weapon on both arms can unlock an even more powerful skill to unleash on enemies.

All skills require the player to use SP which can be regenerated over time, but it is essential to time your attacks as the only time that enemies move or take action is after the player does. This means that attacking at the wrong moment or moving in the wrong direction can lead to the player becoming overwhelmed and potentially killed. It doesn’t help matters that moving Renya through the dungeons is a difficult task thanks to how the d-pad and grid system are set up, often resulting in a few accidental movements until the player gets the hang of things.

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Every time the player defeats an enemy, their equipped items grow in power until they “Burst” which results in the item becoming weaker but also resulting in an item which will increase the players stats which will be discussed later. Bursted weapons can be refined at the blacksmith to restore them to their original form, with higher stats than before often allowing players to find useful weaponry and upgrade it numerous times. Players also fill a gauge by defeating enemies that allows Renya to enter a God-like state where he can shrug off nearly any attack and unleash massive damage for a short period of time, sort of like a trump card for the many difficult situations the player can find themselves in.

Herein lies the difficult section of roguelikes, if the player dies in a dungeon they lose all of their items, including whatever they had equipped which means that some incredibly powerful equipment can be lost in the blink of an eye. This is more problematic than one may think since every time the player takes an action in the game there is a hunger gauge which will deplete and if the player gets too hungry, their health will begin to drop.

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This often meaning that players will need to balance carrying food, healing items, newfound equipment, and much more if they mean to survive longer dungeons. To make matters worse, every time the player enters a dungeon they are reset to level 1. However there is a silver lining here and it is one that makes Guided Fate Paradox a bit easier thanks to grinding, made a bit easier through the use of Exit doors allowing the player to escape a dungeon if the going gets rough.

Every time the player levels up in a dungeon, they immediately gain stat bonuses throughout that dungeon and once the dungeon is fully completed, those levels become permanent stat increases so that the next time the player enters a dungeon their level 1 base stats will be increased, allowing the player to grind stat bonuses if they are facing a particularly difficult dungeon.

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Also, thanks to bursting weapons the player unlocks stat boosts that can be applied to Renya’s Divinigram which allows the player to place stat boosting tiles and Holy Artifacts onto tiles to give Renya additional skills. The Guided Fate Paradox provides an extremely deep customization aspect that will take some forethought before entering dungeons or else you will fall victim to the dangers even an easier roguelike game such as this has to offer.

Visuals
The Guided Fate Paradox manages to make itself look impressive despite having a few factors playing against it. There are some rather low-res and out-dated looking environments and enemy designs that the player will run across in their time with the game but despite that the vast majority of the title is put together so impressively well that those issues can be quickly forgotten. Every dungeon has a nice little theme going for it and although there are only a few enemy types for each area, they fit the theme nicely.

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As for the characters themselves they are nicely detailed and many of their designs are rather impressive looking. As they talk amongst each other gorgeous looking portraits will appear while on the field they will still look great as HD-sprites. It is also worth noting that every item equipped to a character, no matter how random it is, appears on the character which can make for some rather ludicrous looking, but highly effective, designs.

Audio
There is a point where one has to judge whether or not the person providing the voice work for a character is either poorly performing their role or the script that they are working with is simply not up to par and unfortunately for a lot of Guided Fate Paradox, it seems to be both. The English voice work and localization efforts for the game are rather bad sounding more often than not. There are a few nicely handled characters but in this case, the badly handled characters far outweigh the good. Of course, it is entirely possible to switch to the Japanese voice track which, unfortunately, is recommended for this title.

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As far as background music goes, The Guided Fate Paradox is quite pleasing thanks to a number of great sounding songs making up the game’s soundtrack. The music is somewhat your standard fair for a game like this, but it manages to fit amazingly well for many of the dungeons that the player ends up exploring, especially when tense situations arise.

Overall
The Guided Fate Paradox introduces the player to a nice storyline which has issues keeping itself interesting at times and suffers from poor voicework and writing but manages to tie it together with a slightly easier but still punishingly difficult roguelike experience. Thanks to a number of great gameplay features and a likable core cast of characters that are presented incredibly well, The Guided Fate Paradox offers a challenge to everyone in a brightly colored package that will leave you frustrated as many times as you cheer getting past a difficult dungeon.

7-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

FINAL FANTASY XIV: LIBRA EORZEA – AVAILABLE NOW FOR ANDROID DEVICES

FINAL FANTASY XIV: LIBRA EORZEA – AVAILABLE NOW FOR ANDROID DEVICES

The Official Companion App for FINAL FANTASY XIV: A Realm Reborn

 

LONDON (6 November, 2013) – Square Enix Ltd., publishers of SQUARE ENIX® interactive entertainment products in Europe and PAL territories, announced today that FINAL FANTASY® XIV – LIBRA EORZEA™, the official smart phone companion app for FINAL FANTASY® XIV: A Realm Reborn™, is now available at Google Play as a free download.

The application features a comprehensive game database that can be accessed offline, as well as a character profile viewer for reviewing gear and attributes on the go. The application requires a supported device running Android 2.3 or later. For more details, please visit: http://eu.finalfantasyxiv.com/pr/special/libraeorzea/.

Game Database

FINAL FANTASY XIV: LIBRA EORZEA contains an encyclopaedic catalogue of in-game information, including items, quests, non-playable characters (NPCs), achievements, and more. With a host of updates in the works, the database will serve as an ever-useful resource for the adventurers of FINAL FANTASY XIV: A Realm Reborn.

Character Profiles

Players with an active FINAL FANTASY XIV: A Realm Reborn account can log in with their Square Enix account credentials to review their character information such as attributes and gear. They can also browse the profiles of other characters in their Free Company, Linkshell, or use the search function to view details on other players and Free Companies. Moreover, players can even learn where fellow adventurers acquired their gear.

Related Links

The Lodestone:  http://eu.finalfantasyxiv.com/lodestone/

Official Website: http://www.finalfantasyxiv.com

Official Facebook: https://www.facebook.com/FinalFantasyXIV

Official Twitter: @FF_XIV_EN

Official YouTube: http://www.youtube.com/user/FINALFANTASYXIV

Google Play: https://play.google.com/store/apps/details?id=com.square_enix.libra_eorzeaE

 

About FINAL FANTASY

Since the release of FINAL FANTASY in 1987, this unique RPG series continues to showcase the spectacular visuals, highly imaginative worlds and rich stories leading the industry and earning the highest accolades from users around the world. Titles of the series have so far achieved a cumulative shipment of over 100 million units worldwide.

 

About Square Enix Ltd.      

Square Enix Ltd., a part of the Square Enix Europe business unit, develops, publishes, distributes and licenses SQUARE ENIX, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix Group. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics® and Eidos Montréal. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 100 million units worldwide, DRAGON QUEST® which has sold over 62 million units worldwide and TOMB RAIDER® which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at http://www.square-enix.com/eu/en/.

FINAL FANTASY XIV: A REALM REBORN © 2013 Square Enix, Ltd.  All rights reserved.  FINAL FANTASY, the FINAL FANTASY: A REALM REBORN logo, FINAL FANTASY XIV: LIBRA EORZEA, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, IO INTERACTIVE, SQUARE ENIX, the SQUARE ENIX logo, SPACE INVADERS, TOMB RAIDER and TAITO are registered trademarks or trademarks of the Square Enix Group. All other trademarks are properties of their respective owners.

The Humble WB Games Bundle Released

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Humble Bundle is at it again, this time partnering up with WB Games to release a blockbuster bunch of games for an incredibly low price. For a minimum of $1.00, all buyers will receive Batman: Arkham Asylum GOTY, F.E.A.R. 2, F.E.A.R. 3, and The Lord of the Rings: War in the North. Buyers who beat the minimum price will also snag a copy of Batman: Arkham City GOTY and Scribblenauts Unlimited.

All of the games are redeemable through Steam with Humble Bundle’s new redemption system. After responding to the tidal wave of angry fans infuriated by the inability to gift extra games during the last weekly sale, any games already owned by buyers can be gifted via Steam.

A part of the profits from the Humble WB Games Bundle will go to support the super hero themed charity We Can Be Heroes that helps raise awareness and sends humanitarian aid to the Horn of Africa through Save the Children, International Rescue Committee and Mercy Corps.

Shin Megami Tensei IV and Dragon’s Crown discounted by Atlus

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Gamers that have been on the fence about picking up some of Atlus USA‘s recent titles will be interested to hear that the company has put Shin Megami Tensei IV and Dragon’s Crown on sale on the Ninteno eShop and PlayStation Network. The game’s are discounted and the DLC for each title is also seeing a price drop. The sale on Shin Megami Tensei IV, our review of which can be found here, lasts until November 11th, while Dragon’s Crown, the review can be found here, lasts until the 12th.

Nintendo 3DS

  • SMT IV Full Game – $39.99
  • SMT IV DLC – Experience of the Afterlife – $1.49
  • SMT IV DLC – Underworld Money-Maker – $2.24
  • SMT IV DLC – Death Has Its Applications – $2.24
  • SMT IV DLC – Overlord Equipment – $1.11
  • SMT IV DLC – Clipped Wings 1 – $1.86
  • SMT IV DLC – Snake Scale Equipment – $1.11
  • SMT IV DLC – Clipped Wings 2 – $1.86
  • SMT IV DLC – Ancient One of the Sun – $1.86
  • SMT IV DLC – The Eternal Youth – $1.86
  • SMT IV DLC – Radiant Equipment – $1.11
  • SMT IV DLC – For the Past… For the Future – $2.24

PS3

  • Dragon’s Crown Full Game – $39.99
  • Dragon’s Crown DLC – Storyteller Voice Pack ­- $1.49
  • Dragon’s Crown DLC – Theme – $1.49

PS Vita

  • Dragon’s Crown Full Game – $29.99
  • Dragon’s Crown DLC – Storyteller Voice Pack ­- $1.49

Civ IV Designer Soren Johnsen Starts up Mohawk Games

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The Lead Designer of Civilization IV Soren Johnson, Civilization V Art Director Dorian Newcomb, and Galactic Civilizations series designer Brad Wardell are teaming up to form a new independent games studio called Mohawk Games. The Baltimore, Maryland based studio is being financed by the Stardock Strategic Investment Fund. Mohawk Games is actively hiring at the moment.

Their first title runs on Oxide Games’ Nitrous engine and is only known as Mars currently. Soren Jonson posted his State of the Union address in Mohawk’s Games first blog post and pledged to provide strong mod support, early access programs, and to be involved with the community.

Man builds machine to catch Shiny Pokemon

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In the effort to remove all effort involved in catching ‘Shiny’ Pokemon, a man has invented a machine that can catch ‘Shinies’ without the hard work involved with catching them – hard work which is not unlike the hard work that goes into building a machine to catch ‘Shiny’ Pokemon.

The man uploaded a video to youtube featuring the wicked gadget in action which you can check out below. The machine effectively performs chain fishing in the game by repeating 3DS button presses without requiring button be pressed. Eventually the system will recognize a ‘shiny’ and alert you with a beeping sound. Find out how this man did this thing in the video below.