The latest generation of Pokemon has set Australia and New Zealand ablaze with the sales of Pokemon X and Y, within its first weekend, absolutely destroying the sales of the previous generation. The first weekend available, Pokemon X and Y collectively sold 100,000 plus units across Australia and New Zealand. The Last generation, being Black and White, within the first week of sales had already sold over 80,000, Pokemon X and Y greatly exceeded that sales record within its first day of availability. This is fantastic news for both Nintendo and Game Freak but unfortunately for those who are yet to get a copy they may be waiting a little bit considering the massive sell out of games.
Demand is so high for these titles that game shops within our little part of the world have been mostly out of stock for a while now but Nintendo Australia are assuring us additional stock availabilities throughout Australia and New Zealand and, in turn, a lot of those who have missed will be able get their hands on a copy and finally they’ll be able to start their new adventure. For those who can’t wait any longer you have to remember that these titles are available for download in the Nintendo eShop for the 3DS. Check out the small gallery below for a couple cool images of the game and head to our comments section and let us know what you think.
Overview So you’ve just beaten the bad guys. Taken down their sinister plot, put an end to the madness and saved the day in general. That’s usually where the story ends. Unfortunately for our hapless heroes, their journey is about to begin all over again, trapped once more in that most charming piece of real estate the galaxy has ever known: a box canyon. With no way out and rescue a fleeting hope, it’s time for the Reds and Blues to do what they do best: Drive each other insane.
Destroy It Yourself renovation
Story After the events of last season, our heroes once again find themselves in their most hated of locales: a box canyon in the middle of nowhere. It would appear that old habits die hard, as both Red and Blue teams decide to set up their own bases…on opposite sides of the canyon…whilst heavily armed. Well first things first, renovations. Explosive renovations. Deciding that their base is considerably less appealing than than their Blue comrades, Sarge decides to borrow a tank in order to help with the remodelling…it goes about as well as you’d think. As just the newest conflict in what has been a fairly strained relationship, the Reds and Blues struggle to keep calm as they start to get on each others nerves. With the whole Freelancer saga put to rest, the teams no longer have the distraction of purpose and begin to slip back into their original dynamic.
Meanwhile, over on Blue Team, Agent Washington is struggling to come to terms with the attitude of his team. Though he’s known them all for some time and experience their habitual stupidity and laziness, this is the first time a major threat hasn’t loomed over their head. Which is about the only thing that can motivate them to do anything. Not quite used to the lazy routine, Wash clashes with Tucker on a regular basis as their ideas of army life meet. This adds a new dynamic to the Blue Team, as Wash and Tucker’s previous interactions were nowhere near as prominent. Their disagreements are one of the major indicators that Wash, whilst a good soldier, has a long way to go when it comes to leading.
One of the major points of conflict and action within the canyon is the Comms Tower. Being their only beacon of hope, both sides naturally want it reactivated. But as we all know, Reds and Blues have different ways of doing things. Wash decides to actually repair the tower, Sarge has another plan. In a moment of true Sarge ingenuity, he decides to build the most useful tool he can think of, a second Spanish robot: Lopez-Dos-Point-0. Thus begins the return of previous characters. With their comms eventually repaired, certain familiar faces return to complete the ensemble, even Andy the Bomb gets a brief vocal cameo. Ah memories…
“I just feel like there’s this wall between us”
This season focuses pretty heavily on returning to the roots of the Red vs Blue franchise. The setting, the cast, the sarcastic humour filled with only a semi serious sense of vitriol. Without the distraction of a third party, Sarge returns to his Blue hating ways, convincing himself that their cooperation in the past must’ve been part of some diabolical ruse. Luckily he follows through about as well as he does when killing Grif, so he’s not too dangerous. Without a female around, Tucker rarely gets the chance to use his trademark phrase. Well he does once, but it’s immediately recinded. Grif does nothing, Simmons continues his sycophantic ways and Caboose makes a new friend. However, this is Red vs Blue, just how long did you expect the “quiet” life to continue? I’ll give you a hint, it’s not that long. It seems that once again the Red and Blue Simulation Troopers have placed themselves smack bang in the middle of a conflict that goes way above their rank…and fitness level.
Season 11 also sees the return/rebirth of some classic RvB jokes. Namely, the UNSCs penchant for choosing vehicle names dubbed stupid by our heroes. Specifically, the Mantis. Both Red and Blue alike wonder why it bears that name. The colour? The legs? The fact that after the act of procreation it consumes its partner in an act of sexual cannibalism? Probably not, but it does have spots on its face and thus Freckles is born. As a character, Freckles seemingly takes on the roles of both the Puma and Sheila from Season 1, being both the source of name confusion and main source of explosions. Caboose’s strong connection with Freckles also harks back to his relationship with Sheila. Though the dynamic is clearly different, we once again see an example of Caboose’s propensity for befriending the equipment.
Isn’t he just the cutest?
The characters also seem rather self aware of their own place within the universe. Sarge notes multiple times how the Blues perform all of the complicated tasks, whilst the Reds stand idly by. For such confusing events with so much left unknown to them, they seem to have a fairly good understanding of the situation. In one instance, Grif goes Meta when he asks Simmons to drop his gun. After all, the Red and Blues are stuck alone in a box canyon, so why do they continue to wear full body armour and stroll around armed to the teeth? This realisation, and his apparent inability to lower his gun, force an understandably freaked out Simmons into a hasty retreat…No trash duty for the slacker in orange.
Season 11 also contains far more pop culture references than any previous season. Characters will constantly reference films, both real and fictional, to get their point across. During one conversation, characters reference both Pokemon and a fictional film entitled Superman Origins III: Revelations, which serves as much as a reference as it does a parody of the certain movie trends. Whilst different from the previous seasons, the referential humour is not misplaced and lends well to the conversational nature of the troops when stranded together without a war to keep them busy.
Tensions run a little high…
Visuals In the words of Caboose “The graphics are incredible!” Considering the fact that this season was shot entirely using machinima, the graphics are identical to Halo 4 because, well, it’s Halo 4. That being said, as the first season set in the new Halo, the graphics are noticeably different to those previous. The characters themselves are all noticeably brighter shades than they have been, due to the new engine, and have a certain glow about them. Certain action packed moments towards the end of the season are also especially dramatic due to the new assassination animations present in Halo 4. You can’t deny the brutality of a back break. You just can’t.
The series does contain some visual effects though they are few and far between. Rather than complicated motion captured action scenes, the effects are generally static objects not present in the games engine, such as the kitchen sink. This further connects Season 11 to the older RvB, where “crappy” 2D effects were fairly prevalent. It’s definitely a matter of “so bad, it’s good”, like the return of the Blue Team chain of command chart (with some amendments).
The characters themselves also note their surroundings, though usually in a negative way. Elements that make a fun Halo multiplayer map apparently don’t translate well into creating a residence. Grif wonders why, when they have it lazily draped over their roof, they don’t use the trap to cover the giant hole in the ceiling and instead get washed away by the rain. Simmons masterful planning also sees the Red Team living underneath the remnants of the crashed ship’s engine, machinery that Sarge notes is highly radioactive…though it does keep the base warm.
Collect the whole set
Audio For the first time in RvB history, a new theme song is used as the series’ default. The full song “Contact” can be heard in its entirety during the credits, but it is the twang of acoustic guitar and calm whistle that you will come to know. However, as it is the new tune that introduces each individual episode of Season 11, it isn’t heard as often in the full release. You’ll also know that a character is important when they enter to the sound of their very own theme song. For example Freckles, being the loveable harbinger of destruction that he is, is introduced to the Red and Blue troops whilst supported by his own lumbering and frightening backtrack, immediately putting you at unease around the new recruit. The Red’s also briefly play their Tejano (Spanish-Mexican) battle music once again, though this is merely for reference as the tune lasts about three seconds.
Certain audio queues are also used as a way to support the machinima of the series. As the visuals are locked to the assets of Halo 4, sound servs as a way to create new elements from existing tools. For example, whilst repairing the Comms Tower, a wrench can be heard. As this is not in the game itself, the sound, along with the inability to see Wash’s hands, creates the illusion that such a tool is being used. A similar tactic is again used when Wash is building his secret project. By swapping the audio of a gun firing with the sound of a saudering iron, we are once again given the combination of visuals and audio that creates something new entirely. Working within boundaries inspires creativity.
Extras The DVD itself contains a decent amount of extra features. The three Season 11 PSAs, Voting Fever, The #1 Movie in the Galaxy and Game Changer, are all included along with outtakes, deleted scenes and a behind the scenes look at production. There is also an audio commentary for the entire season featuring Miles Luna, Burnie Burns, Matt Hullum and Kyle Taylor. There are also a number of trailers for various Rooster Teeth productions such as, RWBY, A Simple Walk Into Mordor, Slow Mo Guys and Season 11 itself.
An enigma, wrapped in a mystery, wrapped in brutality
Overall Red vs Blue Season 11 carries with it the style and feel of the early days, back when the world beyond Blood Gulch was unexplored and irrelevant. Bored, slightly upset at their opposing colour, though not enough to actually do anything about it, fighting just as much within their own ranks…It’s nostalgic. The “reset” seems rather appropriate as the long running Freelancer saga has met its completion and the series now enters uncharted territory…quite literally. That being said, there also exists the sense of drama we’ve come to expect from the newer seasons, with quite a few moments that will warm your heart and maybe draw a tear or two. All in all, whilst Season 11 contains plenty of references to the previous misadventures of the Reds and Blues, it also marks the beginning of a new saga.
Capsule Computers review guidelines can be found here.
Anyone who has happened to miss all the of the Batman: Arkham games and is still interested in getting their hands on them at some point seems to be in luck. Warner Bros. has just announced that they will be bundling the whole of the Arkham Series together into Batman: Arkham Collection.
Featuring Asylum and City from developer Rocksteady and the newest release Origins from developer WB Games Montreal, this collection offers all three games together. Though it should be pointed out that the Batman: Arkham Collection will be limited to Xbox 360, PS3, and PC, as those are the only consoles onto which all three games have released. PC versions of the Arkham Collection will have the Game of the Year Editions of Asylum and City, while the PS3 will still include the exclusive Knightfall DLC for Origins.
It should also be noted that while the package will include Origins (Review Here) on disc, Asylum and City will be via digital download. With all of that in mind, those interested in the Batman: Arkham Collection wont have to wait too long as it will be releasing in the UK on November 22nd, 2013.
Cosplay has become its own culture in our day and age, people of all makes and sizes love the chance to dress up as their favorite characters from their favorite Comics, TV Shows, Animes and Mangas and the places they do this are usually at conventions and expos which, let’s be honest, long for hordes of die-hard fans in costumes, it’s what makes these events great and without cosplayers these events just wouldn’t be the same. Unfortunately there are some people out there who really could not care less for such things and, sometimes, are actually quite offended by them, which brings me to the point of this article: A poor girl in Kill La Kill cosplay at Singapore’s Anime Festival Asia had a run in with the local authorities when a group of “religiously inclined” people became extremely offended when they caught a glimpse of her attire.
A quote from a Forum Report of the situation:
The event was at Suntec City, which has had quite a few of its shares bought by a company owned by City Harvest Church, and some of the event halls are used by said megachurch to hold services.
This incident happened in the space outside the event hall where a lot of cosplayers had set up impromptu photography areas. (The windows you see are the glass front over the convention centre area.)
Allegedly (this last part is hearsay, but reliable hearsay), the woman (the one with the bare arms and hand under her nose) had just come down from a church service in the upper floors and basically totally flipped out.
The police did not arrest anyone, and the cosplayer in question is not in trouble, although she was rather traumatised.
She was cosplaying as a transformed Ryuko from Kill La Kill, if you’re aware of the anime you’d know that the costume is quite revealing but it covers up the most private areas, it is also NOT the most revealing cosplay to have been in circulation but it is up there on the list. These particular people were so offended by the sight of this girl that they immediately called the police to deal with the situation, luckily no one was arrested and I don’t believe the girl was even charged. I guess this is just a glimpse of what happens when two very different worlds collide.
POKÉMON X AND POKÉMON Y BIGGEST EVER FIRST WEEKEND NINTENDO RELEASE – ADDITIONAL STOCK TO RELIEVE CURRENT SHORTAGE
Launch of Pokémon X and Pokémon Y for Nintendo 3DS family of consoles sets sales record
15th November 2013 – Nintendo Australia announces that within the first weekend of Pokémon X and Pokémon Y hitting shelves 12th October 2013, combined sales exceeded 100,000* units – smashing all previous records for a Nintendo game in Australia and New Zealand. The previous Pokémon release of Pokémon BlackVersion and Pokémon White Version sold a combined total of more than 80,000* units in its first week of sales, and the combined sales of Pokémon X and Pokémon Y exceeded this in the first day alone.
The demand for these highly anticipated titles has meant that some retailers in Australia and New Zealand have been faced with an out-of-stock situation. Nintendo Australia is ensuring that additional stock will be available from this week to ensure consumers are able to begin their adventure as soon as possible.
Pokémon X and Pokémon Y are also available on Nintendo eShop, where consumers can download exciting Nintendo 3DS download software, Virtual Console and Nintendo DSiWare titles directly to their system.
* Sales data provided by NPD Group and Nintendo Australia. Additional Links:
Players who are taking part in the Early Access of Ubisoft‘s upcoming Might & Magic X Legacy which is still currently in open development will have a bit more to work with in the latest update for the game as they can now get started making their own adventures. In a push to ensure the development of the community of the game the new update gives player a modding kit to make their very own mods and maps.
The update also fixes over 150 bugs that have been found previously in the Early Access of Might & Magic X Legacy, as well as Map Notes a feature voted on by the community itself. Now that players have the tools to make their own stuff for the game only time will tell how it will evolve alongside developer Limbic Entertainment’s own work towards the finished game.
Those wanting a leg up as to how the Modding Kit works can find a tutorial released today embedded below. Anyone wanting the full list of changes from the update or interested in Might & Magic X Legacy itself can find it from the Official Website.
AMPLITUDE’S FIFTH FREE DLC PACK DEEPENS ENDLESS SPACE
New Disharmony Add-On The Search for Auriga Now Available on Steam
Haarlem, The Netherlands – November 14, 2013 – Popular French developer Amplitude Studios extended its already impressive support for the acclaimed 4X space-strategy hit Endless Space with today’s release of the fifth free add-on, The Search for Auriga. On the back of winning the Golden Cube and Community Choice awards at the Unity Awards 2013, Amplitude is demonstrating its commitment to Endless Space by delivering a host of new content, while confirming that two further titles in the ‘Endless universe’ are also in full development.
The new add-on, titled The Search for Auriga, adds some new flavor to the original game, with new heroes, a new wonder and a new unique planet: Auriga. Players will notice new AI improvements (military and diplomatic), as well as the implementation of rally points, per community request, and much, much more. The free add-on is now available for all players in possession of the Endless Space: Disharmony expansion pack and is an automatic Steam update.
Generations ago, Nadjne Zolya made room for Opbot in an overcrowded ship leaving a dying planet. Though Opbot was a skilled medical operative, he had accepted that the humanoids would save themselves first and leave him to decay as magneto-gravitational cataclysms made the planet of Auriga un-liveable. Surprised by their offer, Opbot re-paid the Zolya clan for decades, then centuries, as their restless, homeless clans moved from planet to planet, system to system, and battle to battle.
Driven from their simple tundra world by a fleet of pirates, they once again took up the life of homeless marauders. It was then that Opbot had the idea to rediscover Auriga; an idea that quickly blossomed into an all-consuming passion. But memories are faulty, galaxies move, and records are often missing or poorly kept; it turned out to be far more complex than he thought.
It was hundreds of years later that he was sure enough of his findings to present them to a very hesitant Tulela. But Opbot told her of what he remembered: Endless warrens of laboratories, storehouses of knowledge, ruins and artifacts scattered across the landscape like pebbles on a beach. In the end, Tulela agreed to seek that lost and fabled planet.
As their tiny fleet arrives, other civilizations that have tracked them or searched themselves for the planet begin to appear; the name of Auriga is famed across the settled galaxy. Auriga will once again become a focus of war and strife, for whatever faction can find, and hold, this precious world will have access to the greatest scientific wisdom of the galaxy.
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ABOUT AMPLITUDE STUDIOS Amplitude Studios is an independent gathering of experienced video game lovers (and developers) with a single goal: create the best strategy games! Based in Paris, the studio boasts an international team that has worked all over the world. Developer credits include franchises such as Battlefield, Rayman, XIII, R.U.S.E., Ghost Recon Advanced Warfighter, Call of Juarez, Might & Magic Heroes, Might & Magic Clash of Heroes, and others. Working closely for years with communities of players to share, discuss or compare ideas, the whole team has the dream of bringing the idea of GAMES 2 GETHER one step further. Help us accomplish our goal to bring a brand new way for players around the world to participate in the creation of a video game! Read more at www.amplitudestudios.com
ABOUT ICEBERG INTERACTIVE
Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. While keeping its roots in the European retail games market, Iceberg has rapidly increased its focus towards the global digital games market, by building strong direct relationships with dozens of Game Portals. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. With a distinct focus on the strategy, action, simulation and adventure game genres, the company has garnered attention with acclaimed releases including Killing Floor, Wings of Prey, APB Reloaded and Endless Space among its 70+ game arsenal — with more promising games in the pipeline.
For a few items more: The West introduces major content update
Friends bar, major rebalance for existing items and hundreds of new items introduced with version 2.07
Hamburg, November 14, 2013. InnoGames just implemented a new update for its cowboy-themed MMORPG The West. With the new Version 2.07, many existing items received a rebalance – and more than 280 new items were introduced. These items allow for a more streamlined character progression.
The item rework is part of the preparation for the upcoming level cap raise and the third part of the games’ recently introduced main story. The update also contains an improved social interface: The new friends bar provides for a clear overview and fast access to all of a player’s in game-friends.
The West is a role-playing browser game set in the Wild Frontier. More than 18 million registered players worldwide are placed on a hunt for adventure, gold and fortune. Cowboys and cowgirls partake in interesting and exciting stories, help settlers and collect bounties. The role-playing game also incorporates some strategy aspects, as players can join big fort battles.
With more than 100 million registered players, InnoGames is one of the world’s leading developers and publishers of online games. In addition to The West, the Hamburg-based company has scored major success with games such as Tribal Wars, Forge of Empires and Grepolis
Objection! Take that! Silence! If these words mean something special to you then I guess we’re best friends because they mean something special to me too and that something special is Phoenix Wright Ace Attorney, more specifically is the new game in the franchise’s line-up; Dual Destinies.
If you’ve already finished the entire story of Ace Attorney: Dual Destinies (you can also check out the review here) you shouldn’t fret too quickly because in a weeks time you’ll be digging nose-deep into a brand new and extremely odd, for Phoenix Wright standards, case wherein which you must defend a Killer Whale, Orla, who is being charged for murder.
Seems quite fitting considering it’s name. This full length case introduces Sasha Buckler a pirate and marine-enthusiast who I believe will play a big part in Orla’s case. The DLC, “Turnabout Reclaimed”, for us out here in the West drops on the 21st of November and will sell for $5.99/ €4.99/£3.99 through the Nintendo eShop and is only available on the 3DS exactly like the game itself. Can a killer whale really…kill? You’ll soon find out wont you?
The first episode of Joe Dever’s Lone Wolf, the game based on the series of novels, has just been released. Fans of the book series or the fantasy genre can now explore the world of Magnamund as Lone Wolf, the final warrior of the Kai Lords of Sommerlund. What choices will each player be forced to make as they try to save the day?
Coming from developer Forge Reply, with Atlantyca Lab and BulkyPix, Joe Dever’s Lone Wolf – Blood on the Snow is just the first of what will be a four part story that will be shaped by the player’s decisions within the game. What will they discover in the village of Rockstarn and what will they do?
Those wanting to check out the Act 1 “Blood on the Snow” can find it for both iOS and Android for just $4.99, but as a special bonus for the launch players can also purchase the season pass for the rest of the episodes for just $9.99.