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Capture Creator Coming to GTA Online This Friday

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Come this Friday, April 11, GTA Online players will be able to create their own Capture Jobs of all four variants (Contend, GTA, Hold and Raid) when the Capture Creator tool is released. Your creations can then be published for others to play, rate and share via the Rockstar Games Social Club. To commemorate the forthcoming update, until the date, playing all official Capture Jobs will earn you twice as much GTA$ and RP. Rockstar have recommended some specific jobs listed below, and will soon be providing helpful tips that will aid you in dominating at Capture Mode:

Contend: Salty Snatch
Dog walkers and surfing talent agents look out – two import operations at either end of Chumash Beach are fighting over a shipment that’s landed on the pier. Any product they can get to their spot in the sand is theirs to keep.

GTA: All Abhorred
Not just for parolees and perverts anymore, a fleet of buses at the Dashound Bus Center in Downtown LS becomes a target for two teams of hoods. They compete to get buses back to their bases on either side of the city, while trying to stop the other team from doing the same.

GTA: Field of Screams
A tractor shortage in Grapeseed leads to farmyard chaos. It’s harvest time, and two rival gangs compete to bring a Fieldmaster tractor back to their bases. Farming is a deadly serious business in Blaine County.

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Hold: Freight Fight
Two importers fight over rights to a shipment at the Terminal. Scrappy close quarters battle as they try to get as much product to their side of the containers as they can, and protect it when it gets there.

Raid: High Road
Chiliad Mountain State Wilderness: playground for uptight hikers, creepy bird watchers, trail mix enthusiasts and drug runners. Fight a rival crew for the rights to the tunnel shortcut to the Alamo Sea, and put them out of business by taking their product and banking it on your side of the tunnel.

Raid: Wargames
Like any military operation, when things kick off at Fort Zancudo Air Base, they escalate pretty quickly. Teams hoarding their black market profits raid each other’s bases at either end of the facility. If they get the goods back, they’re banked. Nothing’s off limits to be used here, including the fighter jets.

Today, a new Title Update is also available that includes numerous fixes, as well as some additional tweaks and functionality such as bonus RP given every time you like or dislike content after playing it, the ability to call Lester and have him instruct the cops to turn a blind eye to criminal activity for a short period of time, and increased payouts for completing Parachute, Races, Deathmatches and LTS Jobs with less than four players. Check out this article at the Rockstar Support page for the full list of fixes and changes.

New Board Game – “Survival!!” Launches on Kickstarter

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Crowdfunding websites have allowed some truly great and original ideas to flourish in recent years. Some have been home-runs (like IRL Shooter), while others have floundered upon launch (the OUYA). Well the guys over at Doom and Bloom have turned to Kickstarter to fund their brand-new, post-apocalyptic survival horror board game; Survival!!

Survival!! is a board game that has been designed by a husband and wife duo of medical practicioners that happen to specialise in disaster preparation. To that end, they have created a game that they feels fully encapsulates how life would be in the wake of a real-life pandemic. No zombies, no “infected,” this is something that could really happen, and that makes this game absolutely terrifying.

For a more in-depth look at the game as well as to possible back it, check out the developer’s Kickstarter page. The guys over at Doom & Bloom still have 35 days to go on their Kickstarter campaign, and have already reached almost half of their required amount. So for all the Survival!! news and updates as they becomes available, be sure to stay tuned to Capsule Computers.

Unity for Playstation Mobile Available Now

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At the beginning of the year, Unity Technologies announced that they had partnered with Sony to bring their popular Unity development platform to the PS Vita. Well today, the partnership has gone one step further, with a public preview of Unity for PlayStation Mobile going live today. A select few developers have had access to the Beta version for a little while, but now this is being expanded to include developers from an additional 12 countries.

In addition, The PlayStation Mobile Developer Program (which aims to provide support to developers creating content for PlayStation Mobile) will expand to an additional 12 countries starting from May 29th. Sony plans to continue supporting both the beta and public versions of Unity for PSM, as well as the Mobile Developer Program to ensure that the best content possible is being published for its platforms.

First Posters for Teenage Mutant Ninja Turtles

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Cowabunga dudes! The turtles are back on the big screen for the first time since 2007, and the first time in a live-action feature since 1993. Paramount Pictures’ Teenage Mutant Ninja Turtles, Directed by Michael Bay is getting people hyped of all ages for the infamous turtles to make their return.

Today we have the first posters for the movie and they feature, you guessed it our Heroes in a Half-Shell themselves! Check out the posters below, and if that isn’t enough totally radical awesomeness for you, then check out the first teaser trailer here. the Ninja Turtles will be leaping out of the sewers and onto the silver screen August 8th, so for all the TMNT news as it becomes available, be sure to stay tuned to Capsule Computers.

Princess Jellyfish Movie Planned For Next Year

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Jellyfish? A cross-dressing man? An apartment room full of female NEETs? This could only mean one series… Princess Jellyfish. A recent mass media magazine in Japan has confirmed that the popular josei manga has been green-lit for a movie adaptation; apart from giving the release year of 2015, no other information/dates have been given in relation to the movie.

The ongoing manga series, created by Akiko Higashimura, is based around Tsukimi Kurashita living in an apartment room with four other socially awkward females. Their cosy NEET lifestyle and no men allowed rule becomes jeopardized when Tsukimi invites a beauty queen like girl over to the apartment, who just so happens to be a guy. Given this story plot, the film could work out either as an animated piece or live action, keep your eyes on the site for further details about the movie.

An anime adaptation of the series was made in 2010; Funimation simulcasted the anime and provided an English dub. The show was also licensed by Siren Visual, check out the Capsule Computers review of the anime.

Pop-Up City Farm Planted in Bustling Canary Wharf Station – Alex James Launches ‘Be a Farm Hero’ Campaign from King

Pop-Up City Farm Planted in Bustling Canary Wharf Station – Alex James Launches ‘Be a Farm Hero’ Campaign from King

Survey Reveals a Massive 9 Out of 10 City Dwellers Want More Local City Farms

LONDON, April 9th 2014: – Britain, take a break, spring is in full swing and it’s time to bloom! The ‘Be a Farm Hero’ campaign, championing the benefits of embracing a bite-size piece of the country life to de-stress from the chaotic city living, was launched today with a pop-up farm experience set amongst the gleaming skyscrapers of Canary Wharf. Bringing the tranquility of the countryside to the city, the ‘Be a Farm Hero’ campaign is from Farm Heroes Saga, the new match-three game from King, the creators of the phenomenally successful Candy Crush Saga.

New research findings, commissioned by Farm Heroes Saga to celebrate the game’s launch, highlighted a large proportion of urban dwellers crave the country life to relax. In response to this,Farm Heroes Saga has teamed up with Alex James, Blur bassist turned farm owner, to launch a global campaign encouraging more city dwellers to ‘Be a Farm Hero’ and try a bite-sized portion of farming as a way of switching off from busy city living.

In London’s Canary Wharf, Alex James today laid the foundations of the ‘Be a Farm Hero’ campaign, encouraging city workers to roll-up their shirt sleeves, muck in and learn some simple steps to grow their own produce, even using their office desktop space to create their very own green area.

“I completely understand the lure of country life having made the switch from city living myself,” said Alex James. “The opportunity to grow your own fruit and veg shouldn’t be limited to those who live in the country. Farm Heroes Saga brings a taste of the country to the city. Urban farms are a fantastic escape from the concrete jungle and it’s been brilliant to raise a few smiles from the Suited and booted Up farm in Canary Wharf.’’

The Event

In the dedicated allotment space in the pop-up farm, the public were treated to live demonstrations, given top tips for sowing  their Cropsie seeds and learnt how easy it is to start growing, even if they don’t have a garden or windowsill. To show how growing can even work in the office space, a lucky few had their pen pots, mugs and filing trays given a special green makeover, filled with soil and seeds, to help brighten up their working day.

Farm Heroes Saga is played by millions across the globe every day as a way to switch off  for a few minutes and have fun on their stressful city commutes” said Tommy Palm, Games Guru at King. “Always wanting to create moments of fun for our players and in response to this global research, we’re encouraging city dwellers to be Farm Heroes themselves.  It’s well known that tending to plants or vegetables can keep stress at bay and put a spring in your step, so, we’re bringing these key qualities of the game to life by encouraging urbanites to roll up their shirt sleeves and grow their own Cropsies after the well-loved characters in the game.”

Seed packets of carrots, strawberries and lettuce were handed out for people to join the campaign and start growing. At the pop-up farm it was not all grow, grow, grow, with pampering sessions on offer, including nail art with a farm-themed twist, professional therapists offering Shiatsu massages, and also a chance to meet selection of adorable farm yard animals for that authentic countryside experience – all in the middle of Canary Wharf.

Survey Results

The campaign comes off the back of a survey conducted by Farm Heroes Saga highlighting the extent to which people feel deprived of greenery, boxed in by their concrete jungle. More than half (52.2%) of respondents felt that lack of green areas contributed to city living stress, whilst in the capital only a third of Londoner’s (33.9%) claimed to have access to a garden, compared to over 40% nationally.

The Farm Heroes Saga team is also educating people about the opportunities to tend to their plants on their desk as the survey showed that almost half of Londoner’s (45%) forget to take breaks during their busy working days, compared to the national average of nearly one in four.

When it comes to de-stressing, nearly one third of people say that playing mobile games like Farm Heroes Saga and Candy Crush Saga helps them chill out, with a quarter saying that it gives them a brief escape from the real world.

King, the world’s leading casual games company and creator of global hit game Candy Crush Saga, recently launched Farm Heroes Saga on mobile and it’s now available to download for free on iOS and Android platforms.

To join the movement today and to ‘Be A Farm Hero’, head over to www.farmheroessaga.com for tips on how to grow your own produce and much more.

Additional findings from the UK and European survey included:

  • A whopping 90.6% of people agreed there should be more community gardens, city farms and rooftop gardens in cities and urban areas.
  •  Three quarters of people living in Paris (78%) and Madrid (73%) reported they found their city lives stressful, compared to 60.9% of Londoners.
  • Almost half of Londoner’s (45%) in a national survey said they forgot to take breaks during the day because they are so busy, compared to the national average of nearly one in five (19%).
  • Nearly one third of people say that playing mobile games helps them chill out.
  • 1 in 5 (22%) of people who play mobile games said it gives them a little escape from the real world, jumping to over 40% of 16-24 year olds.
  • 52.2% of respondents felt that lack of green areas contributed to city living stress.
  • Only 1/3 of Londoners (33.9%) claimed to have access to a garden, compared to over 40% nationally.
  • 45% of London’s forget to take breaks during their busy working days.

-ENDS-

About King:
King is the world’s leading casual games company, with more than 1 billion gameplays per day globally. King offers more than 180 exclusive games in 14 languages through mobile, Facebook and the websites www.royalgames.com”>www.royalgames.com. The company has offices around the world including in Barcelona, Berlin, Bucharest, London, Malta, Malmo, San Francisco and Stockholm. For more information, visit  http://about.king.com.

© 2014 King.com Ltd. King, the King crown logo, Farm Heroes Saga and Candy Crush Saga and related marks are trade marks of King.com Ltd and/or related entities

Research was carried out by Censuswide between 11th March 2104 and 21st March 2014. Sample sizes as follows:

CountryCity v Rural
UKUSGermanyFranceSpainCityRural
3061201920222003200576453465

Egg-stravaganza Across the Ages: Forge of Empires Celebrates Easter!

Egg-stravaganza Across the Ages: Forge of Empires Celebrates Easter!

Hamburg, April 9, 2014. InnoGames just implemented this year’s Easter Event into its online strategy game Forge of Empires. The Easter Event 2014 introduces a range of new buildings and avatars – it will also be possible to upgrade special buildings from previous events to a players’ current age. In order to gather those items, players have to collect eggs, which are hidden all over a city’s decorations. InnoGames also released a video, explaining the feature.

Friendly bunnies dash around the game’s cities and hide eggs behind bushes, trees and other decorations. At the brand new Easter Trader, those eggs can be exchanged for special buildings, units and upgrades. Even blueprints for a unique great building are exclusively available during the Easter event! Players can help their friends and neighbours by hiding eggs in their cities too, allowing them to gather the valuable goods faster. The Event will run until April 23. Players can trade Easter Eggs until April 27.

Forge of Empires is a browser-based strategy game, where players, tasked with leading their own city to prosperity, can research new technologies, build impressive historical buildings and enlarge their sphere of influence through military campaigns and skillful dealing. The game has recently been awarded the title of “Best Browser Game 2013” at the German Computer Game Award (Deutscher Computerspielpreis).

With about 120 million registered players, InnoGames is one of the world’s leading developers and providers of online games. The Hamburg-based company has scored major successes with games such as Tribal Wars, The West and Grepolis

SQUARE ENIX TO DISTRIBUTE CI GAMES TITLES ENEMY FRONT AND LORDS OF THE FALLEN IN THE UK, IRELAND AND FRANCE

SQUARE ENIX TO DISTRIBUTE CI GAMES TITLES ENEMY FRONT AND LORDS OF THE FALLEN IN THE UK, IRELAND AND FRANCE 

Products expand Square Enix portfolio in UK, Ireland and French markets

London, UK: Square Enix Ltd. has today announced a distribution agreement with CI Games for the release of Enemy Front for PlayStation 3, Xbox 360, and PC and Lords of The Fallen for PlayStation 4, Xbox One and PC.

Enemy Front is the first truly modern WW2 FPS, featuring stunning visuals and a richly interactive combat sandbox gameplay experience. Against the visceral backdrop of breathtaking European locales, the player takes on the role of American war correspondent Robert Hawkins, as he takes on – and covers – iconic missions from anti-Nazi Resistance operations in France, Nazi Germany, Norway, and Warsaw throughout WW2.

Lords of the Fallen is a challenging action RPG set in a medieval fantasy world ruled by a fallen god. Players must enter this ruined, ancient landscape to tackle the formidable Lords and Generals that command the fallen god’s demonic army. Lords of the Fallen puts emphasis on spectacular, tactical combat, rewarding skill and persistence for the dedicated action RPG fan.

“We’re delighted to continue our relationship with CI Games in France and expand our collaboration to include the UK and Ireland” said Justin Gaffney, General Manager – UK & Export, Square Enix LTD. “Square Enix has a long history of supporting external development, and these titles fit perfectly within our own catalogue of high quality products.”

Marek Tyminski, CEO, CI Games commented, “We have been very happy with how our partnership worked in France.  Giving the distribution to Square Enix for our next two key products in the UK, Irish and French markets is a very natural progression based on that success”

Enemy Front is due to release in June and Lords of the Fallen will be available this autumn, 2014.

About CI Games
CI Games is an international developer, publisher and distributor of interactive entertainment products with sales in more than 50 countries worldwide. Headquartered in Warsaw, Poland, CI Games was established in 2002 and has been listed on the Warsaw Stock Exchange since 2007. CI Games’ global operations distinguish it as one of the most dynamic development companies in the industry, with development and distribution offices in Poland, United States, Germany & Canada. CI Games portfolio includes the best-selling Sniper: Ghost Warrior franchise with over 5 million copies sold worldwide. The company is currently working on a number of high-profile, multiplatform games including the World War II first-person shooter Enemy Front and the action RPG Lords of the Fallen. For more information on CI Games please visit:www.cigames.com

About Square Enix Ltd.
Square Enix Ltd., a part of the Square Enix Europe business unit, develops, publishes, distributes and licenses SQUARE ENIX, EIDOS and TAITO branded entertainment content in Europe and other PAL territories as part of the Square Enix Group. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics® and Eidos Montréal. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 100 million units worldwide, DRAGON QUEST® which has sold over 59 million units worldwide and TOMB RAIDER which has sold over 35 million units worldwide; and the legendary SPACE INVADERS. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

Groundskeeper2 By Pascal Bestebroer

Groundskeeper2

Groundskeeper2 By Pascal Bestebroer

Open iTunes to buy and download apps.

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This app is designed for both iPhone and iPad
  • $1.99
  • Category: Games
  • Released: Apr 09, 2014
  • Version: 1.0.0
  • Size: 16.2 MB
  • Language: English
  • Seller: Pascal Bestebroer
  • © 2014 Orangepixel
Rated 12+ for the following:

  • Frequent/Intense Realistic Violence
  • Infrequent/Mild Cartoon or Fantasy Violence

Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

Survive the invasion of the supernatural, the robots, the monsters.. the world needs you!

http://www.groundskeepergame.com

Groundskeeper2 throws you in the middle of a war, the war with supernatural robots from outer space.. yeah.. we went there!

Every time you play this game you will get further and have a better chance at surviving. You’ll unlock new weapons like the machine-gun, laser-gun, rocket-launcher, and tools like all-destroying light-beams, shields, time-slowdowns, and more!

What’s more important, you’ll unlock new worlds and hopefully become a true hero for the resistance… or you die a quick death and try again..

Features:
– unlockables, a LOT of unlockables
– fast paced arcade action
– unlockable weapons
– always changing gameplay (levels are randomized)
– unlockable worlds
– big bad robots
– achievements, leaderboards
– and did we mention a lot of unlockables?

** BUGS

if you run into problems or the game wont work on your device, instead of just rating 1 star, you could help us fix it by providing feedback!

…More

Screenshots

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Constant C Review

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Constant C
Developer: International Games System
Publisher: International Games System
Platforms: PC (reviewed), Xbox 360
Release Date: 7 March, 2013
Price: $9.99 – Available Here

Overview

Constant C has been around for the best part of a year, but only launched on Steam in March after a successful Greenlight campaign, it’s also seen a release on XBLA. Taiwanese developers International Games System have been around for a long time, making PC and arcade games since the early 1990s. This title is yet another indie puzzle platformer, and even its core game mechanics play into another trend of the indie scene: the manipulation of time, gravity and space as the core means of puzzle solving.

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Story

Somewhere in the depths of space the laws of physics have ceased to function. Time has stopped aboard an experimental station, and all its scientists have disappeared. The only things left functioning in the temporal freeze are the station AI and a little rescue robot, the player character. After restoring power to the AI the rescue bot is given the ability to get things moving again – any object that comes within the circular time field around him will once more be free to move through time and space.

His task is to collect data tubes and restore the AI to full power so that the station (and of course, the entire universe) can be saved from the mysterious mishap. The story is barebones in terms of plot elements but little details keep it ticking along: the AI expresses itself with emoticons, grabbing enough of the data tubes unlocks cut-scenes,  and of course the repair bot finds that he is not the only thing loose in the station…

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Gameplay

Constant C takes a quick session of play to open up, but when it does it proves to be a very smart, taxing little puzzler with tight physics. You begin the game with no powers at all, but swiftly get powered up with your own personal bubble of temporal normality- meaning that any objects within that circle around you act once more as if time is passing normally. Boxes suspended in the air will fall to the ground, deadly rotating gears will rotate once more, and moving platforms will be restored to life.

Whilst this is a fun mechanic in itself, things are improved immensely when the ability to tinker with gravity, as well as time, unlocks soon after. Initially changing the direction of the gravitational field can only be done with pre-placed switches, which is obviously a little limited. A few stages later however and you can do it independently, opening up the range and complexity of puzzles that the game can and will throw at you. It’s one of those titles that took me a little while to get my brain into, but after half an hour of feeling like a blundering idiot, I got to grips with the mechanics and found myself thinking in the correct way.

That said there are still a lot of deaths to be had in Constant C, as falling just a little too far will mean instant death. It’s a very clever limitation that means you can’t dodge the puzzles by just flinging yourself and the obstacles around. You can play by trial and error if you like, but later, multi-step stages punish this approach- there are no checkpoints in the fairly short (in gameplay terms at least, there’s lots of thinking time to add) levels. You do have the ability to zoom out and pan the camera, enabling a bit of forward planning if you don’t feel like dying ten times in order to figure out the level.

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Of course the puzzles become ever more complex as you collect enough data tubes to unlock new rooms. Falling boxes and moving platforms are joined by destructible crates, balls, lasers and more, and the fact that gravity acts upon these things only when you’re close to them adds an element to the puzzles that I found really fresh and exciting. Momentum also plays a big part in the game, especially if you plan on taking on speed run mode, which challenges you to complete levels in seemingly impossible lengths of time. Rotate the rooms successfully and you can throw your robot around corners and across obstacles, completing a level in seconds if you time everything just right.

Even playing through the game normally requires precision, especially in later levels where the tiniest movement can mean the difference between success and failure. Constant C supports both keyboard and 360 gamepad input, and even though I usually find a gamepad more comfortable in this type of game, I found that the keyboard controls here were just as good at the job. In addition to the time attack mode there are also more data tubes than you need scattered throughout the levels, so there’s plenty of opportunity to go back to an earlier stage and pick up tubes by solving puzzles that just weren’t going anywhere before.

Audio & Visual

There are a lot of sci-fi infused puzzle platformers out there, and whilst Constant C’s general aesthetic isn’t anything new, it boasts some nice details that set it apart. Most obvious is the character model of the repair bot, an oddly sweet concoction of black and white. It’s silhouette-like appearance is echoed in the darkness that surrounds each level, and the lighting throughout is surprisingly well done. What’s really enjoyable are the subtle touches- the way that the background elements come to life as you pass them, and the soot marks left by the explosion of robot that marks a failed run.

There isn’t any voice acting and the sound effects are fairly standard and unobtrusive. The soundtrack is great though, and is appropriately sci-fi without being too sombre.

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Overall

Constant C is a tough but fair puzzler that will intrigue anyone who likes to challenge their brain. Well made and well executed, its gravity and time manipulating mechanics work together extremely well and solving some of the later puzzles is incredibly satisfying. Players who really enjoy the game have the chance to dig in and perfect their technique with the time attack mode, and the presentation is sweet and subtle, with just enough story to pull you along.

8-0-capsules-out-of-10