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“Habitat: A Thousand Generations in Orbit” (Xbox One, PC, Mac and Linux) Successfully Meets Funding Target on Kickstarter

Habitat: A Thousand Generations in Orbit” (Xbox One, PC, Mac and Linux) Successfully Meets Funding Target on Kickstarter

$50k Initial Goal Reached; Stretch Goals Now Unlocked to Bring More Features, Gameplay Modes and Enhancements

Seattle, WA – April 24th, 2014 — Indie developer 4gency announced today that the upcoming orbital strategy game for Xbox One, PC, Mac and Linux, Habitat: A Thousand Generations in Orbit, has successfully reached its first funding goal through Kickstarter. With the initial $50,000 achieved, stretch goals have now been unlocked to secure integration of new features, including new gameplay modes and multiplayer battles. For more information about Habitat: A Thousand Generations in Orbit and to back this project, please visit:

https://www.kickstarter.com/projects/4gency/habitat-a-thousand-generations-in-orbit

“We are thrilled to have reached our initial funding goal and to now unveil the stretch goals for Habitat”, said Charles Cox, Founder of 4gency. “The stretch goals are features that we’ve put a great deal of consideration into, as we want to make the best game possible and give the community an experience they’ll love. We are very excited about the future of Habitat and can’t wait to take this game to the next level”.

Kickstarter Stretch Goals:

  • $70K:  Individual Tech Trees for Citizens and Engineers – Upgrade the world of Habitat even more with genetic and technology upgrades for your denizens
  • $85K:  Programmable AI Habitats – Automate habitats using a powerful and easy to use visual editor to make habitats scout and explore, track threats, auto-build and fight enemies
  • $100K:  Rocket Arena – Battle against 3 other friends on the same machine in a timed race to construct and destroy using a shared field of debris
  • $115K: Mod Support – Script, skin, and share your own creations
  • $125K: Tower Defense Mode – Send and control waves of Habitats to try and take out an enemy stronghold
  • $150K: Dungeon Master Multiplayer – One player becomes the almighty dungeon master with control over events and anomalies on the map while another player tries to finish their objective

About Habitat

Set in the far future, Habitat: A Thousand Generations in Orbit is a space fan’s playground. Players must lead a team of engineers to gather debris floating in the vast wasteland of human and alien junk orbiting Earth to build and manage their own space stations, including the human residents residing within. But managing resources to maintain a healthy and happy extra-Earthly economy is only a part of Habitat, as players must also find ways to fend off enemies. To aid in this, Habitat introduces a new kind of combat using space debris as kinetic weaponry, which takes advantage of zero-gravity space conditions to defend habitats against enemies. Habitats can be destroyed in a matter of seconds, triggering massive chain reactions, so players must make some tough decisions to survive.

About 4gency

4gency is an indie game studio based in Seattle, Washington. Founded by Charles Cox, a ten-year veteran of the video game industry, 4gency brings experience from Zipper Interactive, Microsoft Game Studios, Amazon, Big Fish Games, Sierra Studios and Pipeworks.  Habitat is the team’s first Kickstarter funded game. For more information on 4gency visit: http://4gency.com

KICKSTARTER SENSATION ADVENTUREZATOR PREPARES TO BRING HOME THE BACON

KICKSTARTER SENSATION ADVENTUREZATOR PREPARES TO BRING HOME THE BACON

Upstart Brazilian Developer Pigasus Games Delivers New Behind-the-Scenes Video, Readies for Steam

Florianopolis, Brazil – April 23, 2014 – Following its successful Kickstarter campaign, new-found Brazilian development team Pigasus Games is priming its fan-fueled game Adventurezator: When Pigs Fly for release this year on PC, Mac, Linux, and Steam Machines. The Steam version of the game will feature native support for the “Owl” controller. This original, pig-centric game features sexily gyrating, puzzle-solving pigs and blends sandbox elements, point-and-click adventure, and level creation aspects into a never-seen-before gameplay cocktail that Kickstarter fans overwhelmingly approved.

The new, behind-the-scenes motion capture video reveals the secrets behind Pigsasus’s bacon-flavored design.

Watch the behind-the-scenes trailer on YouTube HERE: www.youtube.com/watch?v=5VKvmbitpmA

Pigasus Games is now setting its sights on Steam, and is mustering all of the wonderfully horrible bacon clichés it can generate to get players, fans, bacon-aficionados, and swinging swine lovers to approve it. Embrace your inner bacon and vote for Adventurezator: When Pigs Fly HERE: steamcommunity.com/sharedfiles/filedetails/?id=92960968

“I love bacon,” said Fabio “Petrucio” Stange, lead designer and CEO at Pigasus Games. “I crave it in my sleep and wake up smelling it every day; so it’s no wonder I decided to make a game starring puzzle-solving pigs that dance like Miss Piggy on LSD. Our Kickstarter fans loved the concept behind Adventurezator, and we believe our best path for the ultimate bacon cheeseburger is to lay it on thick with Steam. We’re encouraging fans to up-vote us on Steam Greenlight, as we strive to bring bacon to the masses!”

Adventurezator: When Pigs Fly is a sandbox-style, point-and-click-adventure creator that gives players the ability to create their own story-based adventures using dynamically interactive objects and creatures with no scripting or technical knowledge required. Players can create, save, and share their own characters, edit their own cutscenes, and instantly build their own levels and campaigns as they string chapters together to tell short narratives or full-length adventure-style stories. Once complete, players can share their own creations online and play other player-designed levels.

To vote for Adventurezator: When Pigs Fly, please visit Steam’s Greenlight page (steamcommunity.com/sharedfiles/filedetails/?id=92960968) and help make it happen.

To see the vast support Pigasus’s game has received on Kickstarter, click here: www.kickstarter.com/projects/petrucio/adventurezator-when-pigs-fly.

Adventurezator: When Pigs Fly will appear on PC, Mac, Linux, and Steam Machines this year, and is designed with native Steam controller support. For more on Pigasus Games, ‘like’ it on Facebook, follow it on Twitter @PigasusGames, and visit the game’s Website www.adventurezator.com/.

MAJORITY OF PARENTS SAY VIDEO GAMES ARE A POSITIVE PART OF KIDS’ LIVES

MAJORITY OF PARENTS SAY VIDEO GAMES ARE A POSITIVE PART OF KIDS’ LIVES
New Study Finds More Than 50 Percent of American Homes Own a Game Console

April 24, 2014 – Washington, DC – A majority of parents say playing video games benefits their children, according to new research released today by the Entertainment Software Association (ESA). The report, 2014 Essential Facts About the Computer and Video Game Industry, reveals that 56 percent of parents say video games are a positive part of their child’s life.

Other key findings include that 68 percent of families with children under 18 at home believe game play provides mental stimulation or education, and more than 50 percent believe games help them spend time together. Moreover, 58 percent of parents whose children are gamers play games with their kids at least monthly, and among parents who play with their kids, 88 percent believe video games are fun for the entire family.

“Parents across America recognize the widespread benefits of video games, including education, mental stimulation, and the bonding opportunities they create for families,” said Michael D. Gallagher, president and CEO of ESA, the trade association that represents the U.S. video game industry. “Video games are a favorite pastime enjoyed by men and women of all ages, and millions worldwide who share their game play experiences with friends and family.”

The report also found that parents monitor their children’s game play. In fact, 95 percent of parents report paying attention to the content of the games their children play, and 91 percent are present when games are purchased or rented. Additionally, 88 percent of parents whose children play games believe the Entertainment Software Rating Board (ESRB) video game ratings are either very or somewhat helpful in choosing games for their children.

“Our industry has an unparalleled commitment to helping parents make informed entertainment choices, and these findings underscore the value of the ESRB rating system,” Gallagher said.

The 2014 Essential Facts also provides statistics on gamer demographics; the types of games played and the kinds of game platforms used; the top-selling video games; and other industry sales information. Notable findings include:

  • 181.3 million Americans play video games;
  • 51 percent of U.S. households own a game console, and those that do own an average of 2;
  • The average game player is 31 years old, and 39 percent of game players – the largest age segment – are 36 or older;
  • Gamers play on-the-go: 44 percent play on smartphones, and 33 percent play on wireless devices;
  • Casual and social game play on mobile devices and online increased in popularity by 55 percent from 2012 to 2013; and
  • Consumers spent more than $21 billion on game content, hardware, and accessories in 2013.

Essential Facts is the most in-depth and targeted survey of its kind. It is conducted by Ipsos MediaCT, gathering data from more than 2,200 nationally representative households.

ESA offers services to interactive entertainment software publishers, including conducting business and consumer research; providing legal and policy analysis; advocating on First Amendment, intellectual property, and technology/e-commerce issues; managing a global content protection program; owning and operating E3; and representing video game industry interests in federal and state government relations. For more information, please visit www.theESA.com or follow us on Twitter: @RichatESA.

Warner Bros. Interactive Entertainment celebrates one year anniversary of Injustice: Gods Among Us mobile game with brand new multiplayer mode for iPad, iPhone and iPod touch

Warner Bros. Interactive Entertainment celebrates one year anniversary of Injustice: Gods Among Us mobile game with brand new multiplayer mode for iPad, iPhone and iPod touch

In celebration of more than a year of battles and two billion play sessions, Warner Bros. Interactive Entertainment and DC Entertainment today announced that Injustice: Gods Among Us for iPad, iPhone and iPod touch is now offering an all-new multiplayer mode. Developed from the ground up by award-winning NetherRealm Studios, players can now engage in battle with other players’ teams to score currency, experience and Gear Cards that can equip characters with new powers.   This update also brings in brand new Gold Characters, increased promotion and level caps, a new Challenge Character Booster Pack, and Bonus Missions.  The Android update is scheduled to be available in May.

The newly available multiplayer mode allows fans to assemble their own custom team of Heroes and Villains to pit against other players’ teams. Battles are waged by engaging other users’ online teams, which are represented by an AI driven squad, with every match awarding Multiplayer Points to the victor.  At the end of each Weekly Leaderboard Season, tiered rewards will be distributed to players based on their ranking.

Multiplayer battles can be viewed after the fact via Match Replay, letting players identify their strengths and weaknesses, allowing them to strategically customize their team for the next fight.  Also new to the game is the ability to upgrade character stats and performance with Gear that is awarded based on one’s raking in the leaderboard system.

To watch the new trailer on YouTube; http://youtu.be/4n1WXCPESXU

Originally launched in April 2013, Injustice: Gods Among Us is a free-to-play game that features a collectible card mechanic and engages players in 3-on-3 tag-team combat.  Players can build up their roster and pit a huge cast of DC Comics’ most popular icons such as Batman, Superman, The Flash, Wonder Woman, Green Arrow, Aquaman and more against one another.  Injustice: Gods Among Us players can take this game to the next level through a connected digital ecosystem linking the mobile and console versions, providing in-game benefits through cross-platform play.  Fans who play on the mobile version and also own the PlayStation®4 computer entertainment system, PlayStation®3 computer entertainment system or Xbox 360® games and entertainment system versions are able to unlock content in the console versions that is available in the mobile game, and vice versa, by registering for a Warner Bros. ID (WBID) account and playing the game.

The Injustice: Gods Among Us game is available from the App Store on iPad, iPhone and iPod touch or at AppStore.com/Injustice.  The Android version is developed by Virtuous and available on Google Play™ and the Amazon Appstore. The console version, Injustice: Gods Among Us Ultimate Edition, is available for PS4™ system, PS3™ system, PlayStation®Vita handheld entertainment system, Xbox 360 and Windows PC.

For more information and the latest updates, visit www.injustice.com or find us on Facebook at https://www.facebook.com/injusticegame.
# # #

INJUSTICE: GODS AMONG US software © 2013 Warner Bros. Entertainment Inc. Developed by NetherRealm Studios.  All other trademarks and copyrights are the property of their respective owners.  ””, “PlayStation”, “PS3”, “” and “  “ are trademarks or registered trademarks of Sony Computer Entertainment Inc. All rights reserved.

INJUSTICE: GODS AMONG US © 2014 Warner Bros. Entertainment Inc. Developed by NetherRealm Studios.
DC LOGO, and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2013.
WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
(s14)

Leo’s Fortune By 1337 & Senri LLC

Leo's Fortune

Leo’s Fortune By 1337 & Senri LLC

Open iTunes to buy and download apps.

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This app is designed for both iPhone and iPad
  • $6.49
  • Category: Games
  • Released: 23 April 2014
  • Version: 1.0.2
  • Size: 96.4 MB
  • Languages: English, French, German, Italian, Portuguese, Russian, Spanish
  • Seller: 1337 & Senri LLC
Rated 9+ for the following:

  • Infrequent/Mild Cartoon or Fantasy Violence

Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

Leo’s Fortune is a platform adventure game where you hunt down the cunning and mysterious thief that stole your gold. Beautifully hand-crafted levels bring the story of Leo to life in this epic adventure.

“I just returned home to find all my gold has been stolen! For some devious purpose, the thief has dropped pieces of my gold like breadcrumbs through the woods. Despite this pickle of a trap, I am left with no choice but to follow the trail. Whatever lies ahead, I must recover my fortune.” -Leopold

VOYAGE through lush environments from mossy forests and arid deserts, to pirate cities and snowy mountains.

SURVIVE vicious traps and solve physics-based puzzles through 24 levels of treacherous adventure.

FOLLOW the trail of gold and uncover the truth behind Leo’s stolen fortune.

Finish Leo’s Fortune to unlock Hard-core Mode: try to beat the whole game without dying to unlock a special prize! Compete with your Game Center friends to beat as many levels as you can in the fastest time possible.

Leo’s Fortune supports iCloud game saves and Game Controllers made for iPhone, iPad, and iPod Touch. Game Controller support requires iOS 7 or later and is compatible with iPhone 5, iPhone 5s, iPhone 5c, iPad 2 or later, and iPod touch (5th generation).

An internet connection prior to the start of level 7 will be necessary to complete the download of app data for Leo’s Fortune.

Join Leo’s community at
http://facebook.com/LeosFortune

http://youtube.com/LeosFortune

Questions or feedback?
[email protected]

…More

Screenshots

iPhone Screenshot 1
iPhone Screenshot 2
iPhone Screenshot 3
iPhone Screenshot 4
iPhone Screenshot 5

Lost Saga is open for brawling business!

Lost Saga is open for brawling business!

Nexon Europe offers chance to win big with launch of Open Beta today; Beloved characters from BlazBlue and King of Fighters signed

Luxembourg, 24th April 2014: Today, Nexon Europe is thrilled to announce the beginning of the highly anticipated Open Beta for the celebrated online brawler Lost Saga. Offering a series of events with awesome rewards. There has never been a better time to join the burgeoning community – and all are welcome to get involved.

A new batch of beloved brawlers will also be added to the game from 30th April; characters from classic titles BlazBlue and King of Fighters will be accessible to brush up on their skills in the new playground.

The BlazBlue fighters will be the devilishly-attired Hazama and Ragna, while players yearning for the action of SNK classic King of Fighters can take up arms with the Redflame, Iori, or the flame-fingered Kusanagi Kyo.

Along with the Open Beta starting today, Nexon Europe is offering a series of rewards, attainable via Facebook, YouTube, and by simply logging in every day.

Players that change their Facebook profile picture to one of the characters playable in the Open Beta have the opportunity to win 5,000 NX (Nexon Cash) to spend on any Nexon Europe title in their extensive catalogue, including Lost Saga itself. Similarly, players that invite friends to join the game via Facebook are also eligible for a chance to win 5,000 NX. Users are also invited to review the game at their leisure on YouTube, and in doing so can be in the running to win even more Nexon Cash (NX).

Artists will also have their chance to win rewards with the Comic Strip Event. If players can come up with an entertaining comic strip based on the Lost Saga characters that is at least five panels long and includes speech bubbles, they can win Nexon Cash (NX) and have their entry posted to the Lost Saga Facebook page for the thousands of fans to appreciate.

Even players that want to get in on the brawling action and nothing more have a chance to win gifts to use in-game; users that log in every day will be rewarded with the very best gifts to propel them on their way to epic victory.

“The Open Beta is a significant stage for us to service a flawless game and we’re happy to give something back to those that want to get so involved,” says Minkyu Kim, Product Manager at Nexon Europe. “With the chance to get creative and win big, as well as play characters that so many are familiar with from classic titles like King of Fighters and BlazBlue, I’m confident that everyone can benefit from the run-up, making an awesome brawler experience!”

Developed by I.O. Entertainment and licensed by WeMade Entertainment,  Lost Saga is an online multiplayer brawler game like no other, incorporating over 100 well-loved characters from across time and space, 20 maps, and a wide variety of game modes.

The Open Beta will begin on 24th April and it will be followed by the official launch. Lost Saga will be available in 6 languages: English, German, French, Italian, Polish, and Turkish.

The official  Lost Saga website can be found at https://lostsaga.nexoneu.com.

For more Lost Saga news and recent videos, please visithttps://www.facebook.com/LostSagaEurope and  http://www.youtube.com/watch?v=F7EVT_myD7s

###

About Nexon Europe
Established in March 2007, Nexon Europe is one of the leading publishers of free-to-play MMOs in Europe. The company has brought the worldwide hit casual MMORPG MapleStory to Europe in May 2007, and the successful FPS Combat Arms in January 2009. With the launch of the 3D action MMORPG Vindictus in 2011, Nexon Europe has strengthened its position as a promising publisher in Europe. Next to these in-house franchises, Nexon Europe was also able to acquire and fully operate Atlantica Online, an innovative, tactical MMORPG; Dekaron, an authentic action MMORPG set in a grim fantasy universe; and the action-packed FPS War Rock. The recent additions to its growing portfolio are Navy Field 2 alongside the legendary FPS game Counter-Strike Online in Turkey. For 2014, the company’s first browser-based full-scale MMORPG Arcane Chronicles and fun-packed, action-fighting game Lost Saga will join as new line-ups. Furthermore, with United Eleven, a browser-based, cross-platform football management game, Nexon Europe is seeking to reach diverse players globally. For more information on Nexon Europe and its games, please visit the official website at  www.nexoneu.com.

About WeMade Entertainment Co., Ltd.
Established in 2000, WeMade Entertainment Co., Ltd., (KOSDAQ: 112040) is an international game developer and publisher with some of the most popular mobile games in Asia. WeMade has grown from a handful of passionate game pioneers to more than 1,000 game enthusiasts including one of the most robust mobile games development teams in the world. WeMade’s first hit title “Legend of Mir 2” drew more than 200 million online PC gamers into its world. Since debuting in the mobile games space in April of 2012, WeMade has released high-quality mobile games including “WIND RUNNER” which became the most popular mobile game in Korea and Japan with over 30 million downloads combined.

Richard & Alice Being Brought to Steam by Mastertronic

Richard-and-Alice-Promo-01

Richard & Alice, the point-and-click adventure title from independent developer Owl Cave, will be coming to Steam after an established partnership between the collective and UK publisher Mastertronic.

The game, created by indie PR specialist Lewis Denby and Starbound lead writer Ashton Raze, explores the story of two inmates imprisoned in a post-apocalyptic future thrown into chaos by years of heavy snowfall. Players learn about the circumstances of their incarceration as a complex narrative dealing with family, loneliness and desperation unfolds; in short, expect “secrets, lies and lots of snow”. The Steam version with come with added achievements, trading cards, badges and emotes.Lewis Denby and Ashton Raze from Owl Cave, along with Andy Payne, CEO of Mastertronic, had the following to say about the mesmerising debut title finally making its way to Steam;

It’s a great thing to see Richard & Alice heading for Steam. This is a game we decided to make because we wanted to explore character stories in video games, and the original plan was for a small free game we could bash out and move on from. That we’re here now, writing quotes for the Steam release PR campaign, is quite something! – Denby

Richard-and-Alice-Screen-01

I am very excited to see Richard & Alice on Steam, because it meant I got to design trading cards and emotes. This was a lifelong dream of mine, and finally that dream became a reality. The game being on Steam in itself is exciting but TRADING CARDS! Seriously. The achievements were right fun too. You’ll not find things like this in a novel. – Raze

It is both an honour and a pleasure to work with Lewis and Ashton as we love Richard & Alice. We wanted to help bring their work to a wider audience on digital platforms and shine a few extra lights on this wonderful game. Narrative in games is a personal passion of mine, I hope this game finds its way into many, many game players hearts and minds. It deserves to. – Payne

No solid release date for Richard & Alice on Steam has been announced just yet, but keep it locked on Capsule Computers and we will keep you updated.

Nintendo Announces Mario Kart 8 Premium Pack Wii U

Mario-Kart-8-Premium-Pack-Screenshot-01
The w8 is almost over

With just over a month to go until Mario Kart 8 turns racing on its head, Nintendo has announced that a Mario Kart 8 Premium Pack Wii U will join the game on its May 31st release. With a suggested retail price of AU$429.95, the pack will include a black Wii U Premium console (with 32GB of storage), a black Wii U GamePad controller and the game itself. Naturally.

Set to feature 16 remixed classic courses, as well as 16 courses that are brand new to the series, both newcomers and veteran drivers alike will notice a rahter interesting feature: anti-gravity. This will allow players to switch it up a little and race upside down or up vertical surfaces. NOTE: Anti-gravity is not a regular feature of karting and should not be attempted in real life.

In addition to new courses, players will also be able to enjoy jumping into their karts as a number of new racers. Take Bowser’s minions for example…all seven of them. Each is now ready to race and bring a little chaos to the track. That being said, some players may prefer taking a drive with a more seasoned driver, say Yoshi and Peach for example. While you’re at it, why not represent the lovable dragon or easily kidnappable princess and pick up one of the specialised Wii Remote Plus controllers. For AU$69.95 you could wield in your hands the trademark symbols of Yoshi or Peach, an egg and crown respectively. Though if you’re buying the controller, I’m sure you knew that already.

So for those of you without a Wii U already, perhaps it would be best to wait and net yourself a nice deal. Perhaps a lovely little controller to round it off? Well, you’ve still got a whole month to think about it.

JoJo’s Bizarre Adventure: All-Star Battle Name Changes Details

jojos-all-star-battle-english-banner-01
Many JoJo’s Bizarre Adventure fans have been curiously awaiting the release of the PlayStation 3 fighting game JoJo’s Bizarre Adventure: All-Star Battle in the West. One of the main reasons for that anticipation is the curiosity surrounding the potential name changes the game may require for release.

As one can imagine the name changes have come to light with the game’s release earlier today and while Bandai Namco clearly tried to maintain the same message as the original names, there are some instances that are just plain baffling. Obviously some changes had to be made due to copyright issues, however it remains a mystery why some names that seemingly have no infringing content have been altered.

The complete list of name changes in JoJo’s Bizarre Adventure: All-Star Battle can be found below:

PART 1: Phantom Blood
No Changes

PART 2: Battle Tendency
‘Santana’ to ‘Santviento’
‘Wham’ to ‘Wamuu’
‘ACDC’ to ‘Esidesi’
‘Cars’ to ‘Kars’
‘Loggins’ to ‘Loggs’
‘Messina’ to ‘Meshina’

PART 3: Stardust Crusaders
‘Jean Pierre Polnareff’ to ‘Jean Pierre Eiffel’
‘Oingo & Boingo’ to ‘Zenyatta & Mondatta’
‘Vanilla Ice’ to ‘Cool Ice’
‘J. Geil’ to ‘Centerfold’
‘Terence T. D’Arby’ to ‘Darby Younger’
‘Daniel J. D’Arby’ to ‘Darby Elder’
‘Enya’ to ‘Enyaba’
‘Devo’ to ‘Soul Sacrifice’

PART 4: Diamond is Unbreakable
‘Crazy Diamond’ to ‘Shining Diamond’
‘Killer Queen’ to ‘Deadly Queen’
‘Another One Bites The Dust’ to ‘Bite The Dust’
‘Sheer Heart Attack’ to ‘Heart Attack’
‘Atom Heart Father’ to ‘Heart Father’
‘Boy II Man’ to ‘BoyManMan’
‘Red Hot Chili Pepper’ to ‘Chili Pepper’
‘Stray Cat’ to ‘Feral Cat’
‘Enigma’ to ‘Misterioso’
‘Echoes’ to ‘Reverb’
‘Earth, Wind and Fire’ to ‘Terra Ventus’
‘Highway Star’ to ‘Highway GoGo’

PART 5: Vento Aureo
‘Sticky Fingers’ to ‘Zipper Man’
‘Sex Pistols’ to ‘Six Bullets’
‘Aerosmith’ to ‘Lil Bomber’
‘Gold Experience’ to ‘Golden Wind’
‘King Crimson’ to ‘Emperor Crimson’
‘Spice Girls’ to ‘Spice Lady’
‘Grateful Dead’ to ‘Thankful Dead’
‘Beach Boys’ to ‘Fisher Man’
‘Kraftwork’ to ‘Arts & Crafts’
‘Little Feet’ to ‘Tiny Feet’
‘Babyface’ to ‘Baby Head’
‘White Album’ to ‘White Ice’
‘Moody Blues’ to ‘Moody Jazz’
‘Purple Haze’ to ‘Purple Smoke’
‘Oasis’ to ‘Sanctuary’
‘Green Day’ to ‘Green Tea’

PART 6: Stone Ocean
‘Stone Free’ to ‘Stone Ocean’
‘Foo Fighters’ to ‘F.F.’
‘Enrico Pucci’ to ‘Father Pucchi’
‘C-Moon’ to ‘Full Moon’
‘Whitesnake’ to ‘Pale Snake’
‘Made in Heaven’ to ‘Maiden Heaven’
‘Highway to Hell’ to ‘Highway to Death’
‘Kiss’ to ‘Smack’
‘Narciso Anasui’ to ‘Narc Anastasia’
‘Burning Down the House’ to ‘Burning Down’
‘Weather Report’ to ‘Weather Forecast’

PART 7: Steel Ball Run
‘Stephen Steel’ to ‘Steven Steel’
‘Sugar Mountain’ to ‘Snow Mountain’
‘Tubular Bells’ to ‘Tubular’
‘Mandom’ to ‘Mando’
‘Dirty Deeds Done Dirt Cheap’ to ‘Filthy Acts At A Reasonable Price’

PART 8: JoJoLion
No Changes

Be sure to sound off in the comments section below letting us know what you think of these changes. Do you like them? Do you think they are a little bit silly? Whatever your opinion is, we want to hear it.

Source: JoJo Wikia

TownCraft Now Available on iPhone and Mac

TownCraft-03
Every kingdom begins with a single house…I think

Australian developer Flat Earth Games has announced that their building and crafting game TownCraft is now available for iPhone and Mac.

Set in medieval times, players are thrown into a vast wilderness and, following the logical train of thought, decide to build a kingdom better than all others. Naturally you must begin at the bottom and are only able to build the crudest of tools. But if you’re the kind of person who can start with a hatchet and end with a castle, you deserve to rule. Fish, farm, forage, mine, mill and explore in order to put your kingdom on the map and attract some travellers. Sell them your wares and net yourself a nice little profit…if you remember to build some shops. But when your stuck alone in the wilderness, what else is there to do other than build? Not much. Which is good, those windmills aren’t going to build themselves.

With a procedurally generated map, you’ll never be able to predict just where your precious resources will spawn. Think you know where to find some grapes? Nope. Remember a mine filled to the brim with gold? Wrong again. Isn’t chaos fun?

So grab your iPhone or Mac (or iPad) and take a casual little stroll into the odd world that is TownCraft. Though since you’re the builder, any form of weirdness is kind of your fault…