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Tencent Games Lights Up gamescom 2026 with Massive Title Lineup Featuring Expanded Player Experiences

Cologne, Germany – Aug.21, 2026 – In anticipation of gamescom 2026, Tencent Games, a leading global platform for game development, publishing and operations, today unveiled its largest game lineup to date for this year’s event in Cologne, Germany. Following its kickoff at Opening Night Live on August 25, Tencent Games will bring an expansive presence to gamescom as a partner-first, player-centric enabler of innovation and sustainable growth. From August 26-28, an interactive booth on the consumer show floor will offer hands-on experiences with a diverse portfolio of titles, while the business area will feature exclusive game demos and advanced technical showcases. Tencent Games Central Tech and LAP, LightSpeed In-House AI Platform for Game Asset Generation, will also make its debut at gamescom dev, where Tencent’s leading engineers and developers will share their technical expertise through a series of talks. 

“We are heading into gamescom 2026 with unprecedented momentum across the games lineup, strength of IP and tech innovation,” said Yihang Luo, Head of Tencent Games Brand, “Our presence at this year’s show reflects our commitment to backing exceptional talent and our passion for connecting directly with millions of players around the world.”   

Tencent Games will bring gamescom attendees hands-on experiences, playable demos of flagship games, interactive photo opportunities and exclusive merchandise giveaways at its booth, located in the Kolnmesse, Hall 8.1, Booth A-051-B-050. 

Below is a look at featured game titles from Tencent Games and its partner studios at gamescom 2026: 

  • Animula Nook (LilliLandia Games) – A miniature community life sim inspired by the charm of modern animation, Animula Nook transforms everyday objects into fantastical landscapes. LilliLandia Games brings the idea to life in Cologne with an oversized plush Wupa opening its arms to the world, turning the booth into the softest corner of gamescom and inviting everyone to Shrink at gamescom and freeze the small, lovely moments of life. Attendees will be among the first to try the exclusive hands-on demo, while the receipt camera lets them pose with the Minies – Animula Nook‘s residents – and prints every shot as a receipt to take home. On stage, the interactive music show pulls visitors into ensemble mini games, with exclusive merchandise for everyone who joins in. Players who can’t make it to Cologne can earn the same rewards through the Animula Nook virtual booth: Minies Glasses, Wupa Plushes, and the keychain-sized “Shrunk” Camera, bringing the gamescom experience home with them! 
  • Honor of Kings titles – TiMi Studio Group will bring four titles from the Honor of Kings universe to gamescom, offering visitors a range of hands-on gameplay experiences, stage activities, and interactive attractions. Newly revealed Honor of Kings: ACE will be playable for the first time on PC and mobile, while Honor of Kings: World returns with a new playable demo. Fans can also jump into the actual games of Honor of Kings and Arena of Valor, compete in stage matchups and booth challenges, meet game characters and cosplayers, take photos at themed installations, and pick up exclusive merchandise. Together, the four titles will showcase the breadth of the Honor of Kings universe and its diverse experiences for players around the world.

Tencent Games, Bandai Namco Entertainment, and game, the organizers of gamescom, are proud members of the Playing for the Planet Alliance, a UNEP-facilitated initiative that activates players globally to protect and restore our planet while accelerating decarbonization across the video games industry. As a Tencent Games studio, TiMi Studio Group will participate in the Alliance’s activities at gamescom via epix, supporting Captain EPI’s quest through the worlds of Honor of Kings and Bandai Namco Entertainment’s Little Nightmares. The experience will provide players with practical tips for making their gaming setups more environmentally friendly and sustainable, while giving them the chance to win exciting prizes.

  • Rust Mobile (Officially licensed by Facepunch Studios, developed by Tencent Games) – Visitors can participate in stage activities for a chance to win a themed plush toy or a 1:1-scale AK prop created by Lootroom. Cosplayers will also appear at the booth for fan meet-ups and photo opportunities. From August 24-30, gamescom Camp ticket holders can visit the Rust Mobile-themed tent at Jugendpark Köln to play the game, take part in mini-games, and meet cosplayers. Three Rust Mobile-themed rickshaws will travel around the gamescom area and through the streets of Cologne, and fans who spot them can participate in a photo challenge for a chance to win a €200 gift card.

As the largest exhibitor in gamescom’s business area (Hall 4.2, Booth B035D), Tencent Games will also showcase its most anticipated new titles and the latest technical achievements exclusively for trade visitors, driving the company’s evergreen strategy to build and support enduring franchises and the technical infrastructure to power them. 

Tencent Games Central Tech will make its gamescom debut during gamescom, with Motus AI, GIGA, Tencent Games Vox, MagicDawn, Anti-Cheat Expert (ACE), GVoice and WeTest joining, to present a proprietary technology portfolio spanning game content production, gameplay experiences and long-term live operations across gamescom dev and gamescom. 

Central Tech also delivered four technical sessions for game developers worldwide: Zijiao Zeng, Technical Lead of Tencent Games Motus, explored how generative AI can connect the character animation production pipeline in “Breathing Life into Geometry 2.0: Advancing the Unified AI Pipeline for 3D Character Animation”; Jingwen Yang, Head of Tencent Games GIGA team, introduces practical explorations into building agents capable of autonomous decision-making in complex and dynamic environments by combining multimodal large models with reinforcement learning in “Building Autonomous AI Agents for FPS Battlefields” ; Zhenyuan Zhang, Senior Engineer at Tencent Games MagicDawn, shared the technical challenges of global illumination, performance optimization and visual fidelity in a cross-platform open-world game in “Lighting Up Roco Kingdom: Best Practices for High-Performance Global Illumination.”; and Vincent Gao, Technical Director of WeTest, together with Easons Ye, Manager of Special Technical Testing, presented “From Scripts to AI Agents: Scalable Autonomous Testing for Complex Games,” sharing deployment practices and safety and quality controls for scalable autonomous testing in complex game environments. 

LAP, LightSpeed In-House AI Platform for Game Asset Generation, is also showcasing during gamescom. As a PaaS Asset Platform Built for Modern Game Development, it empowers asset production with industrial‑grade pipelines, delivering comprehensive upgrades in efficiency, quality and security. Backed by the strong brand influence of LightSpeed Studios, LAP delivers robust technical foundations alongside a global vision, and is launching in multiple regions worldwide. Limited beta spots will open this September – get early access via: lap.ai

Join Tencent Games at gamescom 2026 to experience its diverse lineup of games and stay tuned for the latest news and updates from the show.

About Tencent Games

Tencent Games is a leading global platform for game development, publishing and operations, and is home to some of the world’s most innovative and popular titles. We bring high-quality and multiplatform interactive experiences to players worldwide. At Tencent Games, we manage over 170 games across more than 200 markets for over 800 million active users globally while supporting hundreds of studios and developers.

Tencent Games has a diverse global studios network including in-house game studios such as TiMi Studio Group, MoreFun Studios and Aurora Studios, independent subsidiary studios like Riot Games and Supercell, and second-party studios such as Miniclip and Sumo. We also have deep partnerships across key markets with Epic Games, Ubisoft, Activision Blizzard and emerging game studios. Honor of Kings, PUBG MOBILE, Call of Duty: Mobile, League of Legends and Brawl Stars are some of our most popular titles around the world.

MangaGamer Announces License of MOONSTONE’s The S-tier Hotties of Yunagi-so

When Saikawa Rin returns to his hometown for the first time in years, he finds himself living in an exclusive apartment complex surrounded by S-tier women!

NEW YORK – August 22nd, 2026 – MangaGamer has announced its license of a new adult title from partner MOONSTONE for release uncensored in English: The S-tier Hotties of Yunagi-so

Promotional Website

Yunagi-so is an old, mysterious apartment building nestled in a bamboo thicket smack-dab in the middle of the city. Shrouded in some wondrous power, only those Yunagi-so deems worthy are able to approach it.

When the protagonist of The S-tier Hotties of Yunagi-so, Saikawa Rin, returns to his hometown for the first time in years in search of a place to live, he discovers Yunagi-so. Curiously, only women currently live there, including the building’s manager, and each of these gorgeous ladies has one S-tier attribute. Rin couldn’t be more ecstatic about the prospect of living in the same building a bunch of total hotties, but there’s one crucial detail he isn’t aware of: if only the best of the best may reside within Yunagi-so’s walls that can only mean one thing—Rin must be an S-tier man!

Key Features:

  • S-tier art by Hinata Nao: Veteran MOONSTONE artist Hinata Nao (Magical Marriage Lunatics, Sakuranomori Dreamers, Welcome to a Sexy, Open World!, and more) provides the game’s sumptuous visuals. 
  • Four S-tier hotties to choose from: Each of the game’s four lovely ladies has a unique S-tier asset that sets her apart from the rest!
  • But why not all four? In addition to the individual heroine routes, Rin can also end up with all four S-tier women at once!

For more information on The S-tier Hotties of Yunagi-so, and other titles from MangaGamer, be sure to join the discussion on Discord or follow MangaGamer on BlueskyTwitter and Facebook. You can also check out their blog for comments from the staff and other featured articles!

ABOUT MANGAGAMER.COM
MangaGamer.com is the world’s biggest publisher of English translated Visual Novels. Since its launch in July 2008, it has offered services where fans can download and enjoy popular Visual Novels such as 07th Expansion’s Higurashi When They Cry series, Alicesoft’s infamous Rance series, and Novectacle’s critically acclaimed The House in Fata Morgana right from their homes.

Mega City Force is calling for the agents on consoles – deploy on the streets now!

Battle the crime in style – Mega City Force is Out Now on PS4, PS5, Xbox One, Xbox Series S|X, and Nintendo Switch

Portland, USA – Deployment on the streets has finally begun! Mega City Force, the retrowave action roguelike, is now available on PlayStation 4/5, Xbox One/Series X|S, and Nintendo Switch. Today, console agents can bring peace to the streets of retrofuturistic Mega City, battling crime and a greedy megacorporation alone or with a teammate, using a vast arsenal of agents, weapons, and special abilities.

Choose your agent and bring peace to the streets

Only the incorruptible agents of Mega City Force stand fast against the crime wave that consumed the city and threatens to overwhelm society. Choose your agent and dive into a deadly battle against the criminals and brutal bosses to unleash the beast of justice in the darkest corners of the city. The vast arsenal of unique guns, abilities, and agents will help you clean the streets and challenge the megacorporation in your original style and approach. Completing the game for the first time unlocks a new difficulty and more loadouts with instantly recognizable legendary outfits, while procedurally generated levels will make each run unique in its own way.

A unique atmosphere inspired by the 80s and 90s action movies and video games

What makes Mega City Force so engaging is its retrofuturistic atmosphere, which looks like it came directly from your favorite VHS tapes. During your battles, you’ll be able to find cassettes with iconic synth-wave tracks by timecop1983, sublunar, and others. Each pixel, each gun, and each item were crafted to give you that nostalgic feeling, from retro dudes for retro dudes with true love.

Highlights for Console Agents:

  • Immersive Retrowave gameplay: Experience Mega City Force on the big screen, bringing its signature atmosphere to life.
  • Smooth, optimized controls: Designed for seamless play on consoles, making your deployment into the streets feel even more immersive.
  • Couch Co-Op: Reworked and improved couch Co-Op to bring your trustworthy friend into the battle with crime.

About Undreamed Games

Undreamed Games is a one-man indie studio based in Amsterdam with a focus on pixel art or anything retro. The studio is known for its atmospheric retro-wave, skill-based action roguelike game Mega City Force.

About Ravenage Games:

Ravenage Games, founded by Elena Morina, comprises a team with extensive experience in developer relations. The company is dedicated to making swift and transparent decisions to build strong relationships with game creators. For more information, please visit Ravenage Games.

[EXECUTOR OF HEAVENLY JUSTICE] YOONGUN JOINS SEVEN KNIGHTS RE:BIRTH IN LATEST UPDATE

LOS ANGELESAUGUST 21, 2026 – Netmarble, a leading developer and publisher of high-quality games, has released a new update for its collectible RPG Seven Knights Re:BIRTH, expanding the hero roster with [Executor of Heavenly Justice] Yoongun alongside hero enhancements, new costumes, and in-game events. 

Headlining the update is [Executor of Heavenly Justice] Yoongun, a new hero from Hidden Masters. As a magic-type hero, Yoongun serves as a powerful main damage dealer for magic-focused team compositions. He can be obtained through the Yoongun Rate Up Summon. The Yoongun Power Up Event is also underway that allows players to earn Quality Water Particles, Rate Up Hero Summon Vouchers, Inner Spark, and more by completing missions tied to Yoongun’s acquisition and progression. 

This update gives Trude enhancements that strengthen her role as a damage dealer capable of supporting universal-type allies. The “Rockstar Trude” costume has returned, and costumes for O’Mok and Ace have been added as part of the update. 

A variety of in-game events are also available in celebration of the latest update, offering players the chance to receive plentiful rewards. Through Summer Point Mission, players can collect points by completing missions and receive rewards based on cumulative points earned, such as Star Crystals and a Brilliant Skill Enhancement Stone. The Arena Challenge Event offers rewards based on the number of Arena plays, and players can also participate in the Summer Special Attendance to receive Pet Wish List Summon Vouchers and Dedicated Equipment Wish List Summon Vouchers. The Summer Vacation Special Event Part 2 provides additional rewards based on the number of Yoongun summons, including Yoongun’s dedicated equipment.

Seven Knights Re:BIRTH is currently open for pre-registration on the Samsung Galaxy Store. Participants who sign up through the Galaxy Store will receive exclusive rewards following the game’s launch on September 3, featuring a Legendary Hero Ticket III, a Novice Adventurer’s Support Equipment Box, and more.

Seven Knights Re:BIRTH inherits the key elements of the original Seven Knights, Netmarble’s flagship IP that has surpassed 100 million cumulative downloads, including its story, characters, combat systems, and core mechanics while enhancing the gameplay experience with modern gameplay features and the latest trends. 

More details on Seven Knights Re:BIRTH are available on the official website and forum. Fans can also stay up-to-date with the latest information on the game by following official social channels on Facebook and YouTube. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

Hand-Drawn Roguelite Auto-Battler Castle Away Launches Public Steam Demo Today

UTRECHT, Netherlands – August 24, 2026 – Independent studio Renegade Games is very excited to announce their first public demo for the upcoming strategy auto-battler, Castle Away, which will launch on Steam today.

The Castle Away demo invites players to start designing their own flying fortresses and experiment with builds that will over-power the dreaded Archdemon. Following a series of public playtesting rounds in June this year, the four-person team has adjusted and tweaked the gameplay and is excited to show you the results today. The public demo will feature a solid chunk of the game’s content, without spoiling what’s yet to come when it launches later this year. 

What is it? 
Castle Away is a quick-to-pick-up, run-based, strategic auto-battler focused on crafting combat synergies on a 3×3 castle grid, which will expand throughout your run. You slay monsters, scavenge for materials, craft structures, and upgrade your keep to ultimately defeat the Archdemon and purge the realm. All content has been lovingly hand-crafted and hand-drawn to create a charming experience that has you experiment with builds, run after run.

The Demo includes
2 Regions: Explore the lush Cradle and the barren Steppes (and one more hidden surprise).
2 Factions: Experiment with two different castle bases, with unique structures and banners.
2 Difficulties: Were you able to beat the Archdemon on Survivor? Try to beat Explorer.

The Castle Away demo is free to download and play right now. Players who enjoy it are encouraged to wishlist the game on Steam ahead of its full Q4 launch.

The team
Castle Away is created by three independent creators: René Slump (Gladiator Manager) designs the deep mechanisms and programs the game. Sim Kaart (Rift Riff, Gladiator Manager) creates art and designs a coherent experience. Matthijs Koster (Rift Riff) crafts sounds and creates music. Tom Schoen works on everything marketing, partnerships, and business.

Dungeon-crawling, mushroom-munching, combo-busting double-deck-builder Shroom and Gloom hits Steam Early Access on September 10

Team Lazerbeam and Devolver Digital have announced that first-person double-deck-builder Shroom and Gloom is hitting Steam Early Access on September 10.

Shroom and Gloom is a unique roguelike about exploring the depths of hand-drawn dungeons and using hundreds of cards spread across two distinct decks to unleash red hot synergies and delicious combos on hordes of grotesque fungal foes. Every enemy you encounter is edible, every attack is infinitely upgradeable, and every run is an opportunity for unprecedented levels of card-based chaos.

FEATURES

  • Use the Explore deck to reveal, search, break, unlock, ignite, feed, and fix as you head even deeper into the game’s dark, dangerous, and oddly musty dungeons
  • Use the Combat deck to hack, slash, roast, and eat the myco-monstrosities that stand between you and the mysterious underground realm known as The Gloom
  • Hand-drawn art collides with rich 3D spaces, dragging you screaming into a surreal, visually striking world of mushrooms and madness
  • Grow and modify your cards infinitely, transforming low level starting cards into powerful attacks, or rare cards into game-breaking superweapons
  • Skewer, season, and roast fallen fungal enemies, eating them to restore health or tossing them into a pot and brewing up game-changing soups
  • Hundreds of cards, deep meta progression, and scores of unique enemies spread across a dense network of caves and tunnels

But that’s just the tip of the fungus-berg. If you want to dive even deeper into the game, check out this new dev diary from creators Team Lazerbeam.

You can experience Shroom and Gloom’s imaginative take on dungeon-crawling and deck-building when the game hits Early Access on PC on September 10 – or check out the demo on Steam now for an early taste of the action.

Turning houses into homes: House Flipper 2 – Pets DLC launches December 3rd!

One of the most beloved and popular additions to the original House Flipper is soon to find a home in the sequel, this time with even more pets, houses, jobs, and items!

August 21st, Krakow, Poland. The fan-favorite fixer-upper simulator gets flooded with cuteness in just a couple of months, and players can already take a sneak peek at some exciting shots in the teaser revealing the launch date.

The DLC will be available for PlayStation®5, Xbox Series X|S, and PC, and players can already add House Flipper 2 – Pets DLC to their Steam (https://store.steampowered.com/app/3680100/House_Flipper_2__Pets_DLC/) or Microsoft Store (https://www.xbox.com/en-US/games/store/house-flipper-2-pets-dlc/9n8ztw258pzm?ocid=storeforweb&wfExp=382CT) wishlist.

The Pets DLC has been on the drawing board ever since the release of House Flipper 2, and finally, after 3 DLCs and countless content updates, the House Flipper community will be able to adopt a fluffy friend to embark on more flipping adventures together.

Let’s take a look at what Pets DLC has to offer:

  • Puffin Isle – a new region of Pinnacove to unlock
  • 40+ dog and cat breeds, some with unique traits
  • 30+ smaller pet species to adopt
  • 10 pawesome jobs to bring the community together
  • 10 unique houses purrfect for animal lovers
  • 4 buyers with cuddly friends
  • 4 pet-related item assemblies
  • Hundreds of new items (cozy! rustic! Mediterranean!)
  • A whole set of challenging new achievements

The exciting news about the launch date is just in time for Gamescom 2026, where the fans will have the chance to visit the House Flipper 2 booth, talk directly to the developers, and play the exclusive Pets DLC demo. You’ll be able to find the House Flipper 2 crew in Hall 10.1 – booth A042!

This project is by far the most anticipated content addition for House Flipper 2, and the teams at Frozen District and Frozen Way have confirmed it’s their biggest and most ambitious DLC to date.

Because of that, the developers promised multiple devlogs leading to the grand release, so the community will be able to stay up to date on the progress in those final months. The first one in the series can already be found on Steam.

ABOUT HOUSE FLIPPER FRANCHISE

The House Flipper games are casual, family-friendly design simulators that let players use their creativity and ingenuity to repair, remodel, and renovate run-down houses. More than a simulator, House Flipper games encourage players to relax, express their creativity, and build strong communities.

The first House Flipper game sold over 5M copies across PC, Nintendo Switch, PlayStation 4, and Xbox One. House Flipper 2 upgrades the original title with polished mechanics, crisp new graphics, plus new gameplay modes: Sandbox, Story, and Co-Op Modes.

About Frozen District

Frozen District is a group of gamers passionate about virtual entertainment—regular people still ready to pull some all-nighters playing their favorite titles. They know what gamers need, as they are a part of the gaming community, and through creating their projects, which they would play themselves, they fulfill their ambitions.

At the same time,  they all want to be the best at what they do, still trying to reach the peak of their performance by polishing their skills and seeking innovative solutions. That is why you can find experts in programming, marketing, graphics, design, and many more in their midst. Their main priority is constant improvement and crafting all the valuable experience gathered this way into the uniqueness present in their current and upcoming titles. https://frozendistrict.com/

High Speed Rail-hopping Thrillride Denshattack! Sees More Than 300,000 Players Climb Aboard, Over 150,000 Copies Sold

At a 98 percent user score on Steam, it’s ‘all aboard’ indeed!

LONDON (Aug. 21, 2026) – This summer brought long days of sunshine, green grass and high-speed, adrenaline-rushing, kickflipping train action for more than 300,000 extreme train conductors when Undercoders’ Denshattack! launched in July on PC, Xbox X|S, Nintendo Switch 2 and PlayStation 5. Today, publisher Fireshine Games revealed the title has sold more than 150,000 copies worldwide and drawn more than 300,000 total players, alongside a whopping 98 percent positive user review score on Steam and 88 aggregate score on Metacritic. Denshattack! is available now for $19.99/€17.99/£15.99 (https://store.steampowered.com/app/2524850/Denshattack/), and is playable on the gamescom showfloor Aug. 26-30 at the Catalan Arts Stand, Stand 30, Indie Arena Booth, Hall 10.2.

“The response to Denshattack! has been tremendous,” said Sarah Hoeksma, chief marketing officer at Fireshine Games. “Denshattack! delivers a fearless, bold celebration of classic video game fun that went above and beyond expectations this summer, while delivering remarkable value to players. The fan response has been an incredible addition to the Fireshine label, which continues to deliver outstanding quality games like Far Far West and Duskfade, games that harness what a modern game can and should be – without breaking the budget in terms of development or consumer pricing.

Denshattack! challenges players to become the greatest acrobatic train driver in Japan by competing in over-the-top battles. Push the limits on what a train can do in 60+ vibrant stages across all of Japan, facing off against a colorful cast of rivals and diverse missions including racing, tricking and boss fights, all set to a soundtrack that matches the controlled chaos of a train doing a kickflip.

Set in a vibrant-yet-dystopian future where the ultra-rich have sequestered themselves into impenetrable air-purifying domes, those left in the wasteland have rebuilt the world under gang rule. You’ll face rival gangs, collect upgrades and climb the ranks to become the best in Japan. Denshattack! combines the rebellious spirit of skateboarding with the rich underground and traditional culture of Japan into a runaway thrill ride you won’t want to put down.

Denshattack!’s soundtrack is a curated audio wonderland of delights, featuring the soundscapes of Tee Lopes(Sonic Mania, TMNT: Shredder’s Revenge) and more of gaming’s most beloved and exciting artists. Ryo Nagamatsu (Splatoon series, Mario Kart Series), Richard Jacques (Jet Set Radioseries, Marvel’s Guardians of the Galaxy) and Takenobu Mitsuyoshi (Daytona USA, Sega Rally Championship) are among the guest composers contributing some absolutely banger tracks, via the gaming specialists at record label Kid Katana. 

Since launch, Denshattack! has incorporated meaningful updates to the title and has plans for larger content updates in coming months to support its growing fanbase. New challenges, unlockables and more pull fans deeper into the game, granting players the ability to hone their skills. 

Go off the rails and learn more at denshattack.com.

# # # 

About Fireshine Games

Fireshine Games is a global publisher of video games based in London, England, with a focus on finding fun and bringing innovative indie gems to players around the world.

Originally established in 2014, Fireshine Games has built a portfolio of acclaimed and award-winning digital titles, including Duskfade, Far Far West, Core Keeper, Shadows of Doubt, Len’s Island and Popucom. Fireshine Games is part of the EG7 group of companies. For more information on Fireshine Games and its titles, visit the official website at fireshinegames.co.uk.

About Undercoders

Undercoders is an award-winning indie studio based in Barcelona, Spain, dedicated to delivering original and engaging gaming experiences. Founded in 2006, the studio has built a diverse and varied portfolio across PC and consoles, including critically acclaimed titles such as Koa and the Five Pirates of Mara, Treasures of the Aegean, SuperEpic: The Entertainment War and Conga Master. Known for its creativity, distinctive style, and unique gameplay mechanics, Undercoders continues to craft unforgettable experiences for players worldwide.

About Kid Katana Records Kid Katana is a record label specialized in video game music, connecting composers with fans through premium physical and digital soundtrack releases. Collaborating with the finest studios and publishers the label pushes the boundaries of the genre. Its catalog includes acclaimed soundtracks such as Streets of Rage 4, TMNT Shredder’s Revenge, Lost Records: Bloom & Rage, Jusant and V Rising, and contributions from Mike Patton, Wu-Tang Clan, Chromatics, Hitomitoi, Tee Lopes, Yuzo Koshiro, Gareth Coker, Yuka Kitamura, Mick Gordon, and more.

team17 and Expression Games Unveil Post-Launch Roadmap and Patch Cadence for Hell Let Loose: Vietnam

Focusing on player feedback, performance and new content through late 2026

Wakefield, UK – August 21, 2026 – Today, team17 and Expression Games are pleased to outline the post-launch development roadmap, content schedule and community communication plans for Hell Let Loose: Vietnam. The first update, scheduled to roll out in the coming weeks, includes the hotly anticipated fully licensed Huey Helicopter and two new weapons to add to the playable arsenal, the M14 and the Chinese Type 56 SKS. 

In addition to these exciting content updates, Hell Let Loose: Vietnam has big plans for the remainder of 2026 with new weapons, vehicles and new battlefields in the roadmap. 

In a community post, team17 shared that “alongside new content Updates, we remain focused on the continued improvement of the game through optimisation, bug fixes, stability improvements, and community feedback, which will come through regular quality of life Patches, and necessary Hotfixes.”

In this week’s blog post, it was revealed that Patch 1.2 (now live) features over 500 individual bug fixes and improvements across a broad range of areas, including stability, maps, vehicles, UI/HUD, keybinds, weapons, and general gameplay, including:

  • The server crash caused by Tunnel usage in specific scenarios has been resolved.
  • A range of UI issues that caused HUD elements to remain stuck on-screen, including Medic markers and capture points in Offensive, have been fixed.
  • Commander abilities can now be placed correctly in relation to Squad Leader markings.
  • Knife hit registration has been improved, with further improvements planned to address remaining edge cases.
  • Non-headshot kills now correctly contribute toward the Longest Kill statistic.
  • Image stability on console has been improved, with a particular focus on areas in shadow, and further optimisations are in the works.
  • Various keybinding issues have been resolved, with further fixes planned.

This is only a selection of the 500+ fixes and improvements currently included in Patch 1.2. Players can find the comprehensive patch notes for 1.2 here and can monitor weekly updates, planned game support and a regular cadence of planned improvements and patches on the official community dev blog here.

team17 and Expression Games are fully committed to player feedback and continue to work through reports and notable improvements with the aim to release Patch 1.3 as soon as next week.

Hell Let Loose: Vietnam is OUT NOW – available to play on PC (Steam, Epic, Windows Store), PS5 and Xbox Series X|S. Follow the official Hell Let Loose: Vietnam social channels and website to stay in the loop with all the latest news and announcements.

About team17 Digital

Founded in 1990, team17 is part of everplay group plc, and a passionate and creative developer and publisher dedicated to its pioneering independent partners and games. Team17 has an extensive portfolio of over 150 titles that players around the world love for a lifetime, including DREDGE, Date Everything!, and Overcooked!, together with multi-award-winning and award-nominated in-house brands such as Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise. Visit www.team17.com for more information.

About Expression Games

Expression is a UK-based game developer for console and PC, founded in 2022. The company employs over 110 people and leads development on the Hell Let Loose franchise, as well as providing co-development services for partners. Expression was recognised in 2023, 2024 and 2025 as a GamesIndustry.biz Best Places to Work.

iRacing Arcade Is Out Now on PlayStation 5 & Xbox Series X|S!

Experience four-player local split-screen multiplayer plus new cars and circuits with the pocket-sized arcade racer’s new update, available today on PC and consoles!

CHELMSFORD, Mass.Aug. 21, 2026 – iRacing Studios and Original Fire Games are thrilled to launch the third-person arcade racer iRacing Arcade on PlayStation 5 and Xbox Series X|S today for $24.99! Following a successful Steam launch earlier this year, iRacing Arcade is also today getting a massive new content update on all platforms, adding four-player local split-screen multiplayer, four new cars, and four new tracks with five layouts. All of this is in addition to the deep career mode, online multiplayer, and legendary cars, tracks and series the game originally released with.

The new content coming to PC and consoles with today’s update includes:

  • Four-Player Local Split-Screen: Grab some controllers and enjoy fast, chaotic, competitive racing against your friends and family from the same couch.
  • Four New Cars: Enjoy four new vehicles with the Formula Fangio (a ’60s formula-style car), the Formula Turbo (’80s formula-style car), the Mercedes 190 E DTM car, and the Big Rig.
  • Four New Tracks With Five New Layouts: Four new officially licensed circuits join the game, with Spain’s Circuito de Jerez – Ángel Nieto, France’s Circuit de Nevers – Magny-Cours, and Italy’s Autodromo Nazionale Monza – Grand Prix, Autodromo Nazionale Monza – Historic, and Misano World Circuit Marco Simoncelli.

iRacing Arcade takes some of the world’s leading cars and circuits and converts them into highly stylized versions designed for maximum fun, combining an adorable art style with the realistic fuel burn and tire wear that iRacing products are known for. Progress through a deep career mode as you build the fully customizable campus of your dreams, manage drivers and resources, and shape your journey from grassroots racing to motorsport glory.

iRacing Arcade Key Features

  • Iconic Cars, Tracks & Series: Experience the vibrant world of motorsport with stylized recreations of 18 legendary cars and 14 tracks, including the world-class Barber Motorsports Park, Imola, Mexico City, and Miami circuits, plus the FIA Formula 4, IMSA WeatherTech SportsCar Championship’s GTP class and Porsche 911 GT3 Cup.
  • Approachable Yet Authentic Racing: Race across multiple categories with a physics model that’s easy to learn yet endlessly rewarding to master, keeping you hooked as you chase the perfect lap in this accessible racer built for game controllers.
  • Build A Motorsport Legacy: Rise from rags to riches in the extensive career mode as you build a fully customizable motorsport campus with garages, engine and chassis shops, plus R&D buildings to unlock in-race boosts, with no two campuses ever looking the same. Team management allows players to manage multiple series at once, with hired drivers available to keep your team on top of the racing world.
  • Online Multiplayer: Compete in online multiplayer with up to 11 competitors worldwide, with custom lobbies to race against friends.
  • Global Time Trials: Hone your racing line as you chase top times on the Global Leaderboards—or set the pace and let others chase you. With weekly rotations, the competition always stays fresh.

iRacing Arcade is co-developed and published by iRacing, the studio behind the most authentic motorsport racing simulation in the world, as well as the upcoming NASCAR 26, releasing Sept. 18, 2026, on PC, PlayStation 5 and Xbox Series X|S.

iRacing Arcade is available now on PlayStation 5, Xbox Series X|S, and Steam. Players can also enjoy a free demo on Steam. For more information, visit www.iRacingarcade.com.

About iRacing

The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal owner of the Boston Red Sox and Liverpool Football Club and co-owner of Roush Fenway Racing. iRacing has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world, including with NASCAR, INDYCAR, the FIA, Mercedes-AMG Petronas F1 Team, and numerous other car manufacturers, tracks, and racing series. Alongside its PC simulation, iRacing also produces the official console games of NASCAR (starting with NASCAR 25) and the World of Outlaws, as well as the fantasy off-road racing game ExoCross. Learn more at www.iracing.com.

About Original Fire Games

Original Fire Games is a games studio dedicated to distilling the thrill and beauty of racing into arcade Motorsport experiences. Their debut game, Circuit Superstars, captivated fans with its unique blend of sim-meets-arcade. Original Fire Games is based in Vancouver, Canada.